Athanasios Pozantzis
Athanasios Pozantzis
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#CINEMA4D scene nodes 001: Build your first Scene Nodes Modifier
In this Tutorial we will use CINEMA 4D Scene Nodes to Build a Modeling Modifier you can use as any other deformer in order to automate modeling actions on any object.
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Переглядів: 7 026

Відео

Using a Gradient Ramp in a Redshift Area Light
Переглядів 8 тис.Рік тому
This is a quick video showing how to apply a Gradient Ramp to an Area Light in redshift. To keep getting great Cinema 4D video tutorials, Like, Subscribe and turn ON Notifications. Follow me on Twitter nosemangr Don't forget to watch our FREE Educational Shows. Links here: www.maxon.net/en/events Maxon Training Team UA-cam Channel: www.youtube.com/@MaxonTrainingTeam Cineversity Clas...
Making Foam (Circle Packing) in Cinema 4D Scene Nodes
Переглядів 17 тис.Рік тому
A Huge shoutout to Andreas Gaschka ( gaschka) for the inspiration for this Tutorial. Please Follow him as he does a lot of experiments with Cinema 4D Scene Nodes and is a brilliant Artist! In this Tutorial we will use a Geometry Modifier Group with Scene Nodes and the "Surface Scaled Blue-Noise" Node to Create a Foam Like - Circle Packing setup. We will also learn how to use an Objec...
Creating Clones using RayCasting
Переглядів 2 тис.Рік тому
In this Tutorial we will use a Geometry Modifier Group with Scene Nodes and a Mograph Cloner to Generate Clones on one side of an object. The technique will teach you to use Geometry Data (Points and Normals) in a Ray Collision Node in order to find the points on a mesh that can "see" the Ray Casting Object. This is similar to using an Area Light and cloning only where the Light Shines. Link to...
Transferring MoCap from Rokoko to a Cinema 4D Character Rig
Переглядів 2,4 тис.2 роки тому
This is the Second Part of the MoCap series using the Rokoko Smartsuit Pro II (rokoko.co/Noseman). In this video we will drive the Cinema 4D "Puppet" Character Rig using the MoCap data we worked on in the previous video. This is the second of a series of tutorials I will upload to the channel Rokoko Links: hellorokoko hellorokoko/ hellorokoko www.linkedin...
Rokoko Smartsuit Pro II, Face Cap & Cinema 4D - Part I
Переглядів 2,8 тис.2 роки тому
Rokoko makes a very affordable and easy to use Performance Capture Suit (rokoko.co/Noseman). Using the Rokoko Smartsuit Pro II together with the "Face Cap" iOS app you can capture full body and face performances and transfer them to your character Rig. In this video I will show you an overview of how to capture both the body and face performances and how to import them into Maxon Cinema 4D. I w...
How to Control Keyframed Animation on Objects using MoGraph
Переглядів 6 тис.3 роки тому
MoGraph can be used to control the Keyframe Animation of Clones using the "Time Offset" Parameter of Effectors, but that won't work with many Procedural Animations. This question was asked by Leigh Williamson on Twitter. Here's the link to his website if you wish, as he has some interesting work to show: www.leighwilliamson.com/ In this Video we will look at a couple of ways to Bake any Animati...
Procedural Creases Using the Tension Tag
Переглядів 6 тис.3 роки тому
How to use the Tension Tag. There are many ways to Create and Control Creases but one of the simplest is by using the Tension Tag. In this Video, we will take a quick overview of the Tension Tag and I will use it to create an example of a bending Knee that creases inside and Stretches outside. I will also show you a few tricks with the Vertex Map and materials. Here is a link to the Project and...
"instancify" FREE plugin. Convert all identical objects to instances Automatically
Переглядів 7 тис.3 роки тому
"instancify" is a workflow plugin that finds all objects with identical topology, retains a single one as the Source Object and converts the rest to instances by connecting them to the Source. This way, if your scene has many identical objects, you can quickly convert them to instances. You can chose to convert a single object, selected objects or all objects in your scene. Link to Plugin: www....
"Network" FREE Plugin - Create Spline Networks & Trace Points using Distance
Переглядів 16 тис.3 роки тому
We're back again with the latest FREE plugin called "Network". It connects points Using Distance and Max connections and generates Splines. Works with any mesh object, generators, Splines and has Fields Support. The Plugin Should be compatible upwards from R20. Link to Plugin: www.dropbox.com/s/2kztb3iijng5w9f/Network.zip?dl=0 Link to example files: www.dropbox.com/s/q5ka90hse3me5xe/Network Plu...
Scissors Rig in Cinema 4D Using Pythagorean Theorem
Переглядів 2,5 тис.3 роки тому
Scissors Rig in Cinema 4D Using Pythagorean Theorem
Create a Bubble Deformer in Cinema 4D
Переглядів 11 тис.3 роки тому
Create a Bubble Deformer in Cinema 4D
Texturing Voxels Using Materials in Cinema 4D
Переглядів 7 тис.3 роки тому
Texturing Voxels Using Materials in Cinema 4D
Free Plugin - Procedural Spline Chamfer and Point Optimization
Переглядів 7 тис.3 роки тому
Free Plugin - Procedural Spline Chamfer and Point Optimization
Volumes to Voxels in Cinema 4D
Переглядів 10 тис.3 роки тому
Volumes to Voxels in Cinema 4D
Create an Alien Orb using Cinema 4D
Переглядів 3,9 тис.3 роки тому
Create an Alien Orb using Cinema 4D
Remove redundant Points From Splines based on Angle
Переглядів 7 тис.3 роки тому
Remove redundant Points From Splines based on Angle
Controlling Servos from Cinema 4D using an Arduino
Переглядів 2,6 тис.3 роки тому
Controlling Servos from Cinema 4D using an Arduino
Phong to Spline Procedural Plugin - FREE (again)
Переглядів 6 тис.3 роки тому
Phong to Spline Procedural Plugin - FREE (again)
Edge to Spline Procedural Plugin - FREE
Переглядів 19 тис.4 роки тому
Edge to Spline Procedural Plugin - FREE
Packing Spherical Cells Using MoGraph and Volumes
Переглядів 15 тис.4 роки тому
Packing Spherical Cells Using MoGraph and Volumes
Cinema 4D Cloth Simulation Following Spline
Переглядів 18 тис.4 роки тому
Cinema 4D Cloth Simulation Following Spline
icosahedron globe UV unwrap - texture baking
Переглядів 3,9 тис.5 років тому
icosahedron globe UV unwrap - texture baking
Boolean Tube - How to do Procedural Motion Graphics in Maxon Cinema 4D R20
Переглядів 10 тис.5 років тому
Boolean Tube - How to do Procedural Motion Graphics in Maxon Cinema 4D R20
Using "Modulo" with Cinema 4D and Fields
Переглядів 6 тис.6 років тому
Using "Modulo" with Cinema 4D and Fields
Inspired by Entagma - Shaping Displacement Using Modulo & Noise in Cinema 4D R20
Переглядів 7 тис.6 років тому
Inspired by Entagma - Shaping Displacement Using Modulo & Noise in Cinema 4D R20
NOSEMAN Showreel 2014
Переглядів 1,8 тис.6 років тому
NOSEMAN Showreel 2014
How to Sort Clone indexes using Voronoi Fracture or Splines
Переглядів 6 тис.6 років тому
How to Sort Clone indexes using Voronoi Fracture or Splines
Introduction to the xpBranch modifier in X-Particles
Переглядів 10 тис.6 років тому
Introduction to the xpBranch modifier in X-Particles
How to Rotate Polygons so they are Aligned
Переглядів 8 тис.6 років тому
How to Rotate Polygons so they are Aligned

КОМЕНТАРІ

  • @ruslandad365
    @ruslandad365 2 дні тому

    Cinema 4d and Blender Challenge Houdini

  • @mueo81
    @mueo81 3 дні тому

    If you're trying to create a network joining null objects together, it won't work. Rather, create a single point spline object, and it works exactly as expected.

  • @sergeydudin6381
    @sergeydudin6381 12 днів тому

    Hi. unfortunately it doesn't work, I tried it in different versions of r21-2023 c4d. Scanning scens stops at 66% always😪

  • @bUildYT
    @bUildYT 2 місяці тому

    cool, so basically blender geo nodes for C4D...

  • @billydunsmuir
    @billydunsmuir 2 місяці тому

    Wow! This is one of the best tutorials I have ever done. Congratulations and Thank You - Bill D

  • @billydunsmuir
    @billydunsmuir 2 місяці тому

    Excellent. Quite possibly one of the best C4D tutorials I have ever watched. Thank you Noseman🙂

  • @gabrielsmetzer4137
    @gabrielsmetzer4137 2 місяці тому

    Just modelled Caviar, thank you!

  • @bugs21rus
    @bugs21rus 3 місяці тому

    I DREAM to see the whole course of how you code this plugin on python it takes so many topics how to work with lists, cache instances and splines - looks like the series of videos - Spline Chamfer - Season 1 episode 6 for non coders like me it is sooooo thrilling and interesting thank you so much for sharing you knowledge !

  • @bugs21rus
    @bugs21rus 3 місяці тому

    thank you soooo much!

  • @petersunna5206
    @petersunna5206 3 місяці тому

    Great stuff! I'm trying to replace the disc with a text/spline but I can't get it to work properly. Any ideas how to fix this? Thank you!

    • @stemfourvisual
      @stemfourvisual Місяць тому

      Maybe because those are splines, and it needs Geometry - so you'd have to extrude or sweep the text/spline, then probably put that in a Connect Object, and use that in place of the disc.

    • @petersunna5206
      @petersunna5206 Місяць тому

      @@stemfourvisual Thank you!

  • @bluejade.creative
    @bluejade.creative 3 місяці тому

    This just saved me sooooo much work. Thank you so much! Is there any Patreon link or anywhere I can buy you a coffee?

    • @noseman
      @noseman 3 місяці тому

      The best thing you can do is "pay it forward". Help or mentor someone else... and tell them to pay it forward themselves!

  • @Totorus
    @Totorus 4 місяці тому

    This is awesome and very useful, thanks for sharing!

  • @connectedhacker
    @connectedhacker 5 місяців тому

    why do you sound like hans zimmer? is it you, hans?

  • @donross7820
    @donross7820 5 місяців тому

    This is SUCH a great technique for an effect which I had tried to achieve for a long time. Thank you!

  • @AndresWalsh
    @AndresWalsh 6 місяців тому

    Now that Anthony Hopkins has no further desire to play Hannibal Lector - I see an opportunity for you to profit!😀

  • @stuartwalker742
    @stuartwalker742 6 місяців тому

    Efharisto para poli - it is THE most used plugin in my workflow - ise fobero!!

  • @steilvorlageDE
    @steilvorlageDE 6 місяців тому

    Great video, thanks! Is there an easy way to have several lights with a gradient but only one shader? If you use the shader for several lights and you make changes to the intensity of the light, the intensity of the other lights will change too, because it is linked. But if I have ten lights in a scene with the same gradient, it makes no sense to have 10 shader for that

  • @00RedZombie00
    @00RedZombie00 6 місяців тому

    You can do this in Maya also, but here's what I did: 1. Sew all the UVs together 2. Pick the top/bottom cap + 1 edge as you showed 3. Cut UVs 4. Unfold UVs 5. Manually adjust to tex Vid here ua-cam.com/video/pNp1CJ3adKQ/v-deo.html

  • @wigglysquidsb
    @wigglysquidsb 7 місяців тому

    Good stuff!

  • @creativearmada8044
    @creativearmada8044 7 місяців тому

    This is a great tutorial. Can you or someone who sees this help me figure out how to generate TP based on a node in a redshift material? For some reason I remember seeing somewhere it is possible a couple years ago but cannot find anything. X-Particles is dominating all the search engines even when I specify TP/ Thinking Particles. Thanks.

  • @Frez121212
    @Frez121212 7 місяців тому

    YOU PROMISED NOSEMAN!... U PROMISED

  • @МиколаТовкмак
    @МиколаТовкмак 7 місяців тому

    Cool!

  • @Kai-el5kj
    @Kai-el5kj 7 місяців тому

    Chatgpt tells me that if I want to send a value greater than 255, I need to use "struct.pack()" function, like value = 512.34 data = struct.pack('>f', value) //'>f' for float, '>H' for unsigned short int

  • @tebrazepam
    @tebrazepam 7 місяців тому

    Whenever my scene replays thinking particles(from matrix object) dissapear.. and i need to turn the matrix object on and off to get them visible again. I dont know how to fix that

  • @optimus6858
    @optimus6858 8 місяців тому

    sheeesh any better ways in newer versions ? like 2024

  • @ArchViz-4D
    @ArchViz-4D 8 місяців тому

    It doesn't work if objects are grouped in null

  • @cjadams7434
    @cjadams7434 8 місяців тому

    Would love to see more of these!!!! - This really is like “houdini lite” for C4d

  • @TheDannycoyne
    @TheDannycoyne 8 місяців тому

    Right from the start, I'm stuck 😥. Totally new to C4D, but has 'Object Group' been removed from the latest version or is this not available in C4D Lite?

  • @Perry-wy2fc
    @Perry-wy2fc 8 місяців тому

    Amazing Mr Nose ! Thanks a lot it will save my life !

  • @JcmotionDesign
    @JcmotionDesign 8 місяців тому

    Hello Athanasios, where is the part 1 please ?

  • @3DVladislavYordanov
    @3DVladislavYordanov 8 місяців тому

    Thanks man! This was pretty pleasant tut. I had some low expectations, but after messing with the parameters, I created some complex and pretty interesting forms! If someone is not seeing the geometry updating after u exposed the parameters, just use the move tool and the new Inset/Extrude will be updated! Interface bugs... <3

  • @Yangsu-h5w
    @Yangsu-h5w 9 місяців тому

    Wow...Awesome! Thank you!!

  • @marcoleone.
    @marcoleone. 9 місяців тому

    Thank you! I have a question, is it possible to keep all the circles inside the disk shape?

  • @sajjadabouei6721
    @sajjadabouei6721 9 місяців тому

    really helpful thank you man

  • @sammoore9024
    @sammoore9024 9 місяців тому

    Thanks for this video Noseman! Is there a way that you could have multiple shapes being distributed? I'm thinking this would make a great set up for a condensation droplets and it would be awesome if you could have a variety of droplet shapes.

    • @noseman
      @noseman 9 місяців тому

      You could but it's not very straightforward. You need to create a switch node with various object inputs and use the index to select which object to clone in each position. The other issue is that the packing only calculates circles and spheres so any non circular/spherical objects won't be adjacent to each other. I was planning to do more tutorials on the subject but have been very busy.

    • @sammoore9024
      @sammoore9024 9 місяців тому

      Thank you for the reply ​@@noseman. Interesting but, like you say, sounds complicated! I did find a good workaround though, which is simply to swap the circles / spheres for an object with a single vertex and then link a cloner to the object group and set the distribution to vertex. Works a treat and opens up access to all the potential of using effectors with the cloner.

    • @sammoore9024
      @sammoore9024 9 місяців тому

      @@noseman of course, all of the objects in the cloner have to conform to the same size circle, but I was expecting that to be the case :)

  • @edrevvvv
    @edrevvvv 9 місяців тому

    not working

  • @ranko91287
    @ranko91287 9 місяців тому

    This is amazing! Thank you!

  • @noseman
    @noseman 9 місяців тому

    January 31st 2024. Updated plugin in the Download link. Feature added: Border Edges Only Checkbox. Everything else should be the same.

    • @MarcusRizzo
      @MarcusRizzo 9 місяців тому

      Hey sir, thanks for the plugin, is really useful, it'll be perfect if there was an option to reverse the point order of the generated spline. Thanks again!

  • @SK-hj1xh
    @SK-hj1xh 10 місяців тому

    Please add opportunity to bake vertex maps)

  • @SK-hj1xh
    @SK-hj1xh 10 місяців тому

    Please add close holes node

  • @Ricardo-de9ju
    @Ricardo-de9ju 10 місяців тому

    Do you really believe there is someone who can learn this? Maybe someone with super powers, haha.

  • @joel_motion
    @joel_motion 10 місяців тому

    Looking forward to further installments!

  • @joel_motion
    @joel_motion 10 місяців тому

    in 2024, this method seems to be broken. At least on my end it freezes and crashes and no vertices ever seem to come through for the Cloner to work on. Does it work for you (or anyone) in 2024.2.0?

    • @noseman
      @noseman 10 місяців тому

      just opened this project in 2024.2 and it works without a problem. www.dropbox.com/scl/fi/pf80snanvak8kijipskcb/Ray-Casting-Clones-Geometry-Modifier-01A.c4d?rlkey=8grdr42cufab4wg1pwepb31u8&dl=0

  • @RemireZ88
    @RemireZ88 10 місяців тому

    Been waiting for this my whole c4d carrier :D Love it , Than you, man !

  • @erikjohnson7361
    @erikjohnson7361 10 місяців тому

    Thanks for this... I usually try to Avoid the Noids.

  • @bharat5194
    @bharat5194 10 місяців тому

    Thanks for a useful tutorial!

  • @SupSupa10
    @SupSupa10 10 місяців тому

    How can do this procedural ? please. because I have animatied spline sequence

  • @NaderTaghinia
    @NaderTaghinia 10 місяців тому

    This is a highly intelligent solution! Thank you Noseman. As a fast workaround for not serious projects as Cinema 4D adds points for each frame, reducing the FPS to 1 could also simplify the resulting spline in some cases.

    • @NaderTaghinia
      @NaderTaghinia 10 місяців тому

      "In Adobe Illustrator, there is a command for simplifying points on curves, and it works quite effectively. I hope for a similar functionality within Cinema 4D."

  • @BenDaleTV
    @BenDaleTV 11 місяців тому

    Perfect tutorial

  • @SK-hj1xh
    @SK-hj1xh 11 місяців тому

    please create new hair system by node. And add support vertex map for standart hair shader can reaction on it changes from fields