Apparently I overlooked at something and the Orb wouldn't render in the Picture Viewer. Here's what you need to do: Select the Vertex Map Tag on the Deformed sphere, and in the Attribute Manager, go to the Basic Tab, and set the Priority to "Generators" and the number to "1". I have updated the Project file in the Description.
Stunning tutorial and really the only reason the other one looks better is because its shiny. Trivial to make that happen and render it out all swishy and such.
Thank you for another great tutorial. I especially appreciate your insights on which tools are most "performant". Am curious, did Bob Walmsley's "faaantasic!" rub off on you, or vice versa? I've noticed I also say it while working in Cinema, it is rather contagious.
Hi Mr. Noseman! Thank you for sharing this great tutorial! Just found it does not work in c4d 2024. The vertex map somehow cannot be generated correctly. Wondering how to fix it...
Fantastic tutorial! Went through the steps and tried to render. It doesn't seem to render the deformation from the vertex map. Amy ideas? (basically doesn't render the vertex map shading or deformation, just a perfect sphere)
Maybe you need to turn OFF the "Visible in Render" for the "Source Sphere". Just click on the Grey Dot under the Red Dot to the right of the "Source Sphere" in the Object Manager... let me know if that works
@@noseman Thanks a lot for the fantastic tutorial. I have the same problem.I can render in "Render View" but when it comes to "Render To Picture Viewer" it doesn't work. Any ideas?
Apparently I overlooked at something and the Orb wouldn't render in the Picture Viewer. Here's what you need to do: Select the Vertex Map Tag on the Deformed sphere, and in the Attribute Manager, go to the Basic Tab, and set the Priority to "Generators" and the number to "1".
I have updated the Project file in the Description.
I wondered what was going on. That fixed it, thanks.
I want to thank the person who didn't like the video. It proves we are NOT living in a simulation...
Or a rogue NPC who broke the rules of simulation 🤷♂️🤷♀️
I think they’d had a couple of drinks and were looking at their phone upside down.
Your tutorials are so clever and so addicting! I learn a ton with each one. Thank you so much. More please.
Such a cool effect! Thanks for sharing your knowledge Mr. Noseman!
Another great one - many thanks!
Always excellent. Thank you for your time and great instruction.
Noseman Always know
I love your tutorials
So long time dear
I've just found you and watched some of your videos. You are a great master. Regards from Spain!!!
Thank you Sir ! You are the Best !
Awesome! You are the man and only!
@17:15 I had no idea you could zoom in on the gradient! Calling it now, best tip of 2021.
This is why everyone must watch all 5000 Cineversity Tutorials. www.cineversity.com/vidplaytut/how_to_use_a_new_gradient_in_cinema_4d_release_20
and just in case you didn't know about Gradient intensities: www.cineversity.com/vidplaytut/high_dynamic_range_gradient_knots
@@noseman Amazing. I guess I only watched 4999.
Fantastic!!
The best teacher! jeje
Stunning tutorial and really the only reason the other one looks better is because its shiny. Trivial to make that happen and render it out all swishy and such.
Amazing, thank you for sharing
Ωραίος ο Noseman!
Noseman knows!! 😂😂 Thank you
Thank you for another great tutorial. I especially appreciate your insights on which tools are most "performant".
Am curious, did Bob Walmsley's "faaantasic!" rub off on you, or vice versa? I've noticed I also say it while working in Cinema, it is rather contagious.
No. It was Gordon Ramsey. Bob is a good friend though... great instructor also!
Thank you nosemannn!!!
Saved to watch later..
Hi Mr. Noseman! Thank you for sharing this great tutorial! Just found it does not work in c4d 2024. The vertex map somehow cannot be generated correctly. Wondering how to fix it...
it's a known issue and Maxon is working on it. Thank you for reporting it! 2023 should work fine.
Would love Noseman's raw opinion about NFTs.
"if you're making money, they are good... if not, they are bad"
@@noseman Pablo Escobar had the same thought.
Fantastic tutorial! Went through the steps and tried to render. It doesn't seem to render the deformation from the vertex map. Amy ideas? (basically doesn't render the vertex map shading or deformation, just a perfect sphere)
Maybe you need to turn OFF the "Visible in Render" for the "Source Sphere". Just click on the Grey Dot under the Red Dot to the right of the "Source Sphere" in the Object Manager... let me know if that works
@@noseman Thanks a lot for the fantastic tutorial. I have the same problem.I can render in "Render View" but when it comes to "Render To Picture Viewer" it doesn't work. Any ideas?
@@pencilasada2554 I just replied in the Pinned top Comment. Thanks both for calling it out.
@@noseman Thank You!!!!!
It's very painful when you see that Performance of c4d on noseman pc knowing that your pc will freeze just by adding two cloners 😢
❤️❤️
Everywhere means everywhere. See you later in the bathroom, I'll bring the reading material.
Your version is better than Entagma