icosahedron globe UV unwrap - texture baking

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 10

  • @cmdr.shepard
    @cmdr.shepard 5 років тому

    "...to see how well you live" Gold.

  • @CGDreamsTutorials
    @CGDreamsTutorials 5 років тому

    Awesome, thank you for your clear and informative tutorials.

  • @GLYNDYER
    @GLYNDYER 5 років тому

    Noseman you are the Walrus!

  • @nestdome
    @nestdome 3 роки тому

    Thank you sir!

  • @Mikir-Dulu
    @Mikir-Dulu 4 роки тому

    hi there,...cool tutorial,..
    could you please make tutorial for uv wraping car,...like wrap car design?...regards.

    • @noseman
      @noseman  4 роки тому

      can you please elaborate on what you mean by "wrap car design"?

    • @Mikir-Dulu
      @Mikir-Dulu 4 роки тому

      @@noseman hi there,..
      thanks for reply,..
      I'want to know how to visualizing fullbody sticker on car,..
      because car have complicated body part to UV unwrap,..
      thanks man...cool tutorial btw,..appreciate it,..

    • @noseman
      @noseman  4 роки тому

      @@Mikir-Dulu Unfortunately, because of the complexity of any good car model, this is not a single or simple, technique. More detailed UV tutorials are planned not for here, but Cineversity.
      I have a series on Lynda.com or Linkedin learning about UV unwrapping in general. That should be a good start.

  • @yanoshick77
    @yanoshick77 3 роки тому

    I like to have same manual for blender :)

  • @00RedZombie00
    @00RedZombie00 6 місяців тому

    You can do this in Maya also, but here's what I did:
    1. Sew all the UVs together
    2. Pick the top/bottom cap + 1 edge as you showed
    3. Cut UVs
    4. Unfold UVs
    5. Manually adjust to tex
    Vid here ua-cam.com/video/pNp1CJ3adKQ/v-deo.html