Just discovered you after the video from the abandoned channel and couldn't be more pleasantly surprised. I really hope you get more exposure so you can make more great tutorials.
Way above my head but very meaningful nevertheless. It's like Photoshop or any other creative tool. Explaining the individual tools within is one thing. Explaining the tools in combination with or relation to each other is a whole different level. Thanx for the last one :D
Hey, Great Tutorial! Questions: How do I get some reflection in the colors like at 23:46? And how do I get more rounded edges on the slices? Like it was showed in the render at the end. Thanks a lot!
this is rendered using Redshift, so the rounded edges is created by the Round Corners Utility Node. The reflections are nothing more than lights. This is a Default Redshift material that has a Display Colour Utility Node in the colour input.
I was curious how you go about assigning materials to this but getting the colors from the weight transform? I think I'm missing that small step in this. cheers!
If you're using Standard C4D materials you will use a Mograph Color Shader, or Multishader. If using Redshift, use a RS Color User Data and an RS Shader Switch...
@@noseman ok, got it.. octane material diffuse or glossy with color shader as the texture. Pretty simple not sure why it didn’t work the first but eh, octane! Thank you
Explaining not only how, but also why. You're the teacher I always wanted but never got. Thanks for this
versatile tutorial.
You are a genius, mr. Athanasios. Well done.
Haha " for all you non believers " I love showing people Cinema is very capable of the same things other 3d packages are and more 👊🏾
Simply Brilliant. Just demystifying the secrets of C4D. Please do more tutorials.
Just discovered you after the video from the abandoned channel and couldn't be more pleasantly surprised. I really hope you get more exposure so you can make more great tutorials.
Way to go Thanasis !!! Impressed big time. thank you.
Do. More. Tuts! You're very pleasant to listen to, and as Bart said how is good why is better, so thank you :)
Amazing, I'll have to re-watch this several times to grasp the concept. Thanks!
Thank you so much man! waiting for more ! just started my way at c4d
and it was graet!
amazing teacher great jobs im your fan !!
Awesome tutorial!
Amazing, thanks for sharing your wisdom
thank you so much, very impressive teaching style. i will always stop buy tho learn with you !
Way above my head but very meaningful nevertheless. It's like Photoshop or any other creative tool. Explaining the individual tools within is one thing. Explaining the tools in combination with or relation to each other is a whole different level. Thanx for the last one :D
Great lesson! Thank you!
Wicked! Thanks Noseman!
Fantastic! I picked up so many tips in this one.
"so many..." is not enough. Watch it again to pick up "an extreme number of..."
Fantastic!
I know
So nice. More tuts please!!
thx Mr Noseman !
Perfect. Big thanx!
nice work!! thank you
I hope you didn't expect anything less
By the way, is it possible to change the reflectance of the material in this case? Thank you in advance.
any of the coloured pieces can have a different material.
Hey, Great Tutorial! Questions:
How do I get some reflection in the colors like at 23:46?
And how do I get more rounded edges on the slices? Like it was showed in the render at the end.
Thanks a lot!
this is rendered using Redshift, so the rounded edges is created by the Round Corners Utility Node. The reflections are nothing more than lights. This is a Default Redshift material that has a Display Colour Utility Node in the colour input.
@@noseman Thank you for taking the time to answer my question! I will check Redshift out.
Head Blowing Up Emoji
I was curious how you go about assigning materials to this but getting the colors from the weight transform? I think I'm missing that small step in this. cheers!
If you're using Standard C4D materials you will use a Mograph Color Shader, or Multishader. If using Redshift, use a RS Color User Data and an RS Shader Switch...
@@noseman great tutorial by the way. Not sure how I will use this knowledge but it's amazing. And if I'm using Octane?
@@sean.sullivan I don't do Octane I'm afraid. For general MoGraph tutorials Cineversity.com is the best place to go.
@@noseman ok, got it.. octane material diffuse or glossy with color shader as the texture. Pretty simple not sure why it didn’t work the first but eh, octane! Thank you
@@sean.sullivan the only thing that matters is that it works!!