Ingenious... as we are here, I have a question for you: given 2 equal objects rotated differently (of course we don't know about their rotation degrees, everything in HPB is 0 out), is there a way to make them perfectly overlap? I have tried in several ways, using Snap as well, but I can't find a solution to a problem which seems apparently a mere cinch.
Is it possible to create Loops & VEX: Artistic Quadtrees in C4D like in Entagma Houdini tutorials?I've tryed with shader effectors but did not succed vell.
Fantastic, thanks.
Amazing, easy when you know how! Thank you for sharing the knowledge :)
Thanks so much! exactly what i needed for a scissor lift :D awesome!
This is what I was looking for ! thank you !!
I knew it... you're welcome
awesome .. we need more of this stuff .. thx
Love this! Great woek Noseman
Hey Noseman, any chance of doing a tutorial using this same method to create a piston rig setup?
Do you want it to work using Math, Hierarchy Rig or Joints?
@@noseman I think preferably xpresso setup. Anytime I used constraints for example, I would get the infamous “lag” from priority issues haha.
@@noseman btw, I followed this great tutorial, ua-cam.com/video/YbNEiO-845Y/v-deo.html
But had trouble moving the piston to a desired position/angle.
Tkank you so muck. Math make us evolute. So enjoy it! Please make more math video. ;)
You should be my math teacher when i was in 6th grade :D
math is everywhere...:)greta noseman
YES!!!!!!!
Ingenious... as we are here, I have a question for you: given 2 equal objects rotated differently (of course we don't know about their rotation degrees, everything in HPB is 0 out), is there a way to make them perfectly overlap? I have tried in several ways, using Snap as well, but I can't find a solution to a problem which seems apparently a mere cinch.
do you want to keep their axis where it is, or are you ok with changing it?
@@noseman don't mind too much about axis, I'm ok with changing it... thanks
Is it possible to create Loops & VEX: Artistic Quadtrees in C4D like in Entagma Houdini tutorials?I've tryed with shader effectors but did not succed vell.
here's a video showing a way to do Quadtrees: ua-cam.com/video/yF0qBxbjAwk/v-deo.html
@@noseman thank you very much