Noia Dev
Noia Dev
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2 Years of Game Development : Noia Online : Indie dev MMO devlog
Join me on a journey of the past 2 years of game development for my MMO, Noia. See how the game progressed from nothing, to a fully functional MMO.
Play Noia Online at:
splosions-studios.itch.io/noia-online
Join the Noia Discord server!
discord.gg/2FSC2yKGEd
ua-cam.com/video/0wKo5WSImYY/v-deo.html
ua-cam.com/video/k-WQtwb0Unc/v-deo.html
The following music was used for this media project:
Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod
Free download: filmmusic.io/song/10112-i-got-a-stick-instrumental-feat-bryan-teoh
License (CC BY 4.0): filmmusic.io/standard-license
Music: Upbeat Forever by Kevin MacLeod
Free download: filmmusic.io/song/5011-upbeat-forever
License (CC BY 4.0): filmmusic.io/standard-license
Music: Funkorama by Kevin MacLeod
Free download: filmmusic.io/song/3788-funkorama
License (CC BY 4.0): filmmusic.io/standard-license
Music: Funk Game Loop by Kevin MacLeod
Free download: filmmusic.io/song/3787-funk-game-loop
License (CC BY 4.0): filmmusic.io/standard-license
Music: Peppy Pepe by Kevin MacLeod
Free download: filmmusic.io/song/4205-peppy-pepe
License (CC BY 4.0): filmmusic.io/standard-license
Music: Motivational Indie Pop Rock by WinnieTheMoog
Free download: filmmusic.io/song/6686-motivational-indie-pop-rock
License (CC BY 4.0): filmmusic.io/standard-license
Music: Summer Beach Party by WinnieTheMoog
Free download: filmmusic.io/song/6620-summer-beach-party
License (CC BY 4.0): filmmusic.io/standard-license
Music: My First Game by WinnieTheMoog
Free download: filmmusic.io/song/9396-my-first-game
License (CC BY 4.0): filmmusic.io/standard-license
Переглядів: 1 233

Відео

Answering community questions : Noia Online : Indie dev MMO Q&A
Переглядів 1,1 тис.14 днів тому
This week I am answering every questioned posed by the community, no matter how absurd. Bit of a different devlog this week as I am out of town without my editing computer. *Sorry the mic noise cancelation started to fail around 50% in and there is a buzzing sound in the background.....I blame past Dane Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! dis...
This font almost ruined my game : Noia Online : Indie dev MMO devlog
Переглядів 1,6 тис.28 днів тому
Adding a font selector to the game, not everyone likes pixel fonts, and that is ok. Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Link: filmmusic.io/song/10112-i-got-a-stic...
Adding a new dungeon boss to the game : Noia Online : Indie dev MMO devlog
Переглядів 2,4 тис.Місяць тому
Adding the final boss for the Hive dungeon, the Hive queen Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Link: filmmusic.io/song/10112-i-got-a-stick-instrumental-feat-bryan...
Making my games tutorial better : Noia Online : Indie dev MMO devlog
Переглядів 2 тис.Місяць тому
Thanks to feedback from you guys the tutorial for Noia is getting better. Not perfect yet, but we're getting better. Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Link: fil...
Fix the bad. Make the good better : Noia Online : Indie dev MMO devlog
Переглядів 3,4 тис.2 місяці тому
Fixing a ton of bugs, adding quality of life changes, and a 55 gallon drum of polish. Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Link: filmmusic.io/song/10112-i-got-a-st...
Making monsters harder in my game : Noia Online : Indie dev MMO devlog
Переглядів 2,9 тис.2 місяці тому
Going over how I plan monster difficulty in Noia Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Link: filmmusic.io/song/10112-i-got-a-stick-instrumental-feat-bryan-teoh Musi...
Adding New Weapons To My Game : Noia Online : Indie dev MMO devlog
Переглядів 2,2 тис.3 місяці тому
Players will now be able to craft their own weapons in Noia! Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Link: filmmusic.io/song/10112-i-got-a-stick-instrumental-feat-bry...
Adding Mining To My Game : Noia Online : Indie dev MMO devlog
Переглядів 2,2 тис.3 місяці тому
Now that we have mining in game I can work on more in depth crafting recipes. Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Link: filmmusic.io/song/10112-i-got-a-stick-inst...
Adding New Boss Skills : Noia Online : Indie dev MMO devlog
Переглядів 3,7 тис.4 місяці тому
I added a few new boss mechanics and skills to the game. Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Link: filmmusic.io/song/10112-i-got-a-stick-instrumental-feat-bryan-t...
Progress on the Beehive dungeon : Noia Online : Indie dev MMO devlog
Переглядів 3,2 тис.4 місяці тому
We are going over progress on the Beehive dungeon and its bosses Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Link: filmmusic.io/song/10112-i-got-a-stick-instrumental-feat...
Going over crafting progression : Noia Online : Indie dev MMO devlog
Переглядів 4,3 тис.5 місяців тому
We are going over crafting progression and the mountain of equipment I will have to create in order to make that happen. Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Link:...
Designing the perfect crafting system for MMORPGs
Переглядів 10 тис.5 місяців тому
If you want to listen to a mad man ramble about making the perfect crafting system for MMOs, this is the video for you. Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development
Forest Map Progress Update : Noia Online : Indie dev MMO devlog
Переглядів 3,2 тис.5 місяців тому
We got forest map progress. We got Quality of life updates. We got new boss concept art. This devlog has got it all! Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Link: fil...
Adding a proper map to my MMO : Noia Online : Indie dev MMO devlog
Переглядів 4 тис.6 місяців тому
Watch as I lose my mind adding a proper map to my MMO Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development The following music was used for this media project: Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Free download: film...
New Sword and Staff Spells : Noia MMO Devlog
Переглядів 3,6 тис.6 місяців тому
New Sword and Staff Spells : Noia MMO Devlog
Quality of life changes : Noia Online : Indie dev MMO devlog
Переглядів 3,7 тис.7 місяців тому
Quality of life changes : Noia Online : Indie dev MMO devlog
Adding New Quests : Noia Online : Indie dev MMO devlog
Переглядів 3,9 тис.7 місяців тому
Adding New Quests : Noia Online : Indie dev MMO devlog
Quick Update : Noia Online : Indie dev MMO devlog
Переглядів 6 тис.8 місяців тому
Quick Update : Noia Online : Indie dev MMO devlog
Making a Mobile UI : Noia Online : Indie dev MMO devlog
Переглядів 5 тис.8 місяців тому
Making a Mobile UI : Noia Online : Indie dev MMO devlog
Adding a friend system : Noia Online : Indie dev MMO devlog
Переглядів 4,2 тис.9 місяців тому
Adding a friend system : Noia Online : Indie dev MMO devlog
Changing the Player Sprite : Noia Online : Indie dev MMO devlog
Переглядів 6 тис.9 місяців тому
Changing the Player Sprite : Noia Online : Indie dev MMO devlog
How I keep track of players : Noia Online : Indie dev MMO devlog
Переглядів 9 тис.10 місяців тому
How I keep track of players : Noia Online : Indie dev MMO devlog
Making a Tutorial : Noia Online : Indie dev MMO devlog
Переглядів 5 тис.10 місяців тому
Making a Tutorial : Noia Online : Indie dev MMO devlog
Finishing Up Story Bosses and Cutscenes : Noia MMO Devlog
Переглядів 6 тис.11 місяців тому
Finishing Up Story Bosses and Cutscenes : Noia MMO Devlog
Making Unique Weapon Skills : Noia Online : Indie dev MMO devlog
Переглядів 6 тис.11 місяців тому
Making Unique Weapon Skills : Noia Online : Indie dev MMO devlog
Finishing the Underworld Dungeon : Noia Online : Indie dev MMO devlog
Переглядів 6 тис.11 місяців тому
Finishing the Underworld Dungeon : Noia Online : Indie dev MMO devlog
Making a dungeon boss : Noia Online : Indie dev MMO devlog
Переглядів 13 тис.Рік тому
Making a dungeon boss : Noia Online : Indie dev MMO devlog
1 Year of Game Development : Noia Online : Indie dev MMO devlog
Переглядів 493 тис.Рік тому
1 Year of Game Development : Noia Online : Indie dev MMO devlog
Building the first dungeon : Noia MMO Devlog
Переглядів 1,5 тис.Рік тому
Building the first dungeon : Noia MMO Devlog

КОМЕНТАРІ

  • @taylorfisdboss5200
    @taylorfisdboss5200 Годину тому

    This is so wild. I started coding my little hobby project game last summer, and have returned to it this summer. I’m amazed at how much progress you make in a more complex genre with more demanding considerations. Bravo and keep up the good work! Can’t wait to play this sometime :3

  • @falseknight4371
    @falseknight4371 Годину тому

    You seem very strong at coding and learning man. Game looks great, if theres anything id improve is probably more effects for combat.

  • @phnkcell710
    @phnkcell710 2 години тому

    Amazing work bro

  • @Baelfyr
    @Baelfyr 3 години тому

    I have to say, even though I don't play the game, I really enjoy the game development side of things, as a game dev myself, this is the part I enjoy. I have enjoyed watching your progress for the past year or so after finding your channel, and I'm still excited to see the new videos pop up every couple of weeks.

  • @jradesenv
    @jradesenv 4 години тому

    Im developing my roguelike, its already playable and i have so much fun playing it with my family… i have first of four planned maps, but im already waiting steam so i can put this demo for play test. But i really want to start a devlog channels, but never had any skill of video editing :( im all about coding skills and a little of pixel art, but nothing of a video editor :(. How do you did it so wl making a video esch 2 weeks? Do you make it yourself?

    • @noiadev
      @noiadev 3 години тому

      Yep. I couldn't hand off the devlogs to an editor even if I wanted to. I write a script then realize I am missing footage for 90% of the stuff I am talking about, so I have to go record footage to match my script. Tuesday is script day, Wednesday is audio recording/cutting down audio. Thursday is video editing. You'll learn. Go back and look at some of my first videos. Devloging is another skill I had to get better at.

  • @Bloobs_Dev
    @Bloobs_Dev 4 години тому

    Love it such an inspiration 💕

  • @jonatansan01
    @jonatansan01 4 години тому

    As a game dev hobbyist making a MMO tycoon type of game, this is all very strangely inspiring.

  • @NickRick-rc3to
    @NickRick-rc3to 5 годин тому

    Wow

  • @100DayMaster
    @100DayMaster 6 годин тому

    noia is crackhead in portuguese

  • @juancruztobar9317
    @juancruztobar9317 7 годин тому

    Been following since a while, I love to see your work and how you approach the problems of game dev in general, keep up the amazing job and that discipline! my fav rpg: Gothic 3

  • @Samn3lla
    @Samn3lla 7 годин тому

    I've always been interested in RPGs but could never get into them, this and one other are the only exeptions. My other favourite MMORPG is Wynncraft, a server on minecraft.

    • @noiadev
      @noiadev 7 годин тому

      Ha! Minecraft was the first place I tried making an MMO. Back when Bukkit addons were still a thing.

  • @radius0262
    @radius0262 7 годин тому

    Wow, Noia Is literally evolving, Is Amazing how much you did in One year

  • @zephyrvalentine5733
    @zephyrvalentine5733 9 годин тому

    Legend of Mana is one of my all time favorites. I'd love to see some elements of it in Noia

  • @KluioOfDestiny
    @KluioOfDestiny 9 годин тому

    Favourite RPG: Gothic 2

  • @MrCarnac
    @MrCarnac 9 годин тому

    Hi Dane, Favorite RPG Title: Baldur's Gate 2: Shadows of Amn

  • @thelazylionsden8539
    @thelazylionsden8539 10 годин тому

    Dang its crazy to look through all the progress. Love the commitment and momentum, keep up the great work #respect

  • @ydz_666
    @ydz_666 10 годин тому

    2 YEARS?!?! I can't believe it's been so long. The way the game has transformed, it's just WOW!

  • @OutgunnedGod
    @OutgunnedGod День тому

    Excited to see it! I reached a similar milestone some time ago - it's amazing to see other devs chase the same dream.

  • @CiderMillGameDev
    @CiderMillGameDev День тому

    Been following your work for quite a while now, it’s so inspiring. Also it’s incredible to see the amazing effort by the community to help improve the game. Great work! Can’t wait to see everything that Noia becomes

  • @palpypalps6707
    @palpypalps6707 2 дні тому

    Player sprite update? Hell yeah! The player sprites always bugs me because it feels so mismatched with the environment

  • @maddys2741
    @maddys2741 2 дні тому

    2 years already...wow! Where has the time gone? 😂

  • @repoilify
    @repoilify 4 дні тому

    Combat has to be more realistic and equipment has to be damaged from combat. If you don't repair your equipment the benefits of the armor/weapon drops and extensive damage should restrict movement or limit skill abilities. Now as you level you can have magic enchantments that provide like a shield, like in Halo, that can recharge naturally or be recharged (ESO) or buffed for a period of time for dungeons and raids. This would provide more weight to equipment. Magical debuffs should be a big deal because you never want your base armor to be damaged. It would require you to hire someone to fix it or you would need to spend time repairing that set. Example: Mages wear cloth but have high MP so they should rely heavily on magical barriers and shields. But without them their toast. Combat characters with low MP rely heavily on the material of their equipment so they rely more on durability. So any sort of magical buff is a plus. I think MMORPGs today give players too much progression too fast and try to hard to highjack our reward systems. So the armor all the way up to the end game is not important at all. Armor and equipment should be built upon like MHW. You see progression and growth in focusing your time in upgrading your equipment. You take pride in your builds because it takes time.

  • @PJutch
    @PJutch 4 дні тому

    Maybe you should place breakable thorns that you showcased in some old video about quests instead of a cutscene in a starting area?

  • @PJutch
    @PJutch 4 дні тому

    Random thought: what about an enemy that can only be damaged/gets more damage from harvesting tools? Like some rock/tree mosters?

  • @PJutch
    @PJutch 4 дні тому

    I can't stop thinking about Minecraft mods so what about an enemy that rarely spawns when you mine an ore?

  • @PJutch
    @PJutch 4 дні тому

    I think there should be an unique line if you use a bee candy when fighting a boss as a human.

  • @PJutch
    @PJutch 4 дні тому

    Actually Terraria has some randomness in crafts. I am talking about affixes. Yes, you get an ability to reroll them very early, but your first couple of swords has a chance to get -10% to damage. I think such system could even work without rerolls if all affixes have the same power. Yes, some hardcore minmaxers will hate their life after getting +10% damage sword instead of +10% crtiticla hit chance sword, but I think most players don't care. Also Terraria has an even better example of randomness in crafting. There is a potion crafting table that you can find in dungeon that gives you a chance not to ues an inredient while crafting potions. I think it totally works for this

  • @PJutch
    @PJutch 4 дні тому

    Extended Crafting Minecraft mod uses an intersting idea to gate crafts by crafting stations. It allows for modpack makers to add 5*5, 7*7 and 9*9 crafts and has crafting tables with corresponding sizes. It sems for me to be a better idea than just having crafts tied to some arbitary crafting stations. Also it won't work for most games.

  • @jessie_the_fish
    @jessie_the_fish 4 дні тому

    I have not heard of anyone but me talk about Metal Dungeon I wanted to like it. It was so bad, but could have been great. Like good ideas but there was no gameplay.

  • @PJutch
    @PJutch 4 дні тому

    Expected you to talk about customizable gear when talking about agency. For some reason the best examples of it are in minecraft. First thing first, everybody knows mc enchantments and they are kinda bad system. Also I think I have seen a mod that allows you to place enchanted books near enchanted table to be able to choose specifically this enchantment so it is kinda recipes. Haven't played Wyncraft but I think there crafting system is interesting and easy to implement. To craft something you use required materials that you collect from nodes and add optional ingredients that are obtained as other loot and give things like damage bonuses. It is balanced by durability/effect duration decreased by strong ingredients. Also idea is cool people say that implementation sucks because node-based collection is too boring and too grindy. Tinkers Construct and Tetra are pretty well known but I still describe them here. Tinkers Construct allows you to choose materials for different parts of the tool (most of the time 3 - head, tool binding and handle). This materials impact tool stats but also add an unique effect. So you can choose to make something not very important like handle from wood to make your tool regenerate durability or iron to make your tool magnetic (placing drops directly into your inventory). Also you can add modifiers that cost you a lot of resources (I think for full efficiency you need 3 stacks of redstone) but add buffs similiar to vanilla enchants (also I think you have limited amounts of slots for them). Progression is gated by having to make smelter to process metals, having to make forge that requires a lot of metal to make thing like hammers, vanilla mining level system and best materials spawning in the nether. Old and I think discontinued addon Iguana Tweaks for Timkers Construct made progression more linear by adding more mining levels. So you coouldn't mine iron with flint tools, you needed to make copper tools first. Also it had a tool leveling system, so you needed to mine some amount of blocks before you can actually mine iron with you copper pickaxe. You could apply a mob head (this mod made them rarely drop from normal kills) to skip this process. Also you could enable getting random modifiers from leveling your tool. Haven't played a lot with Tetra but the point of the mod is that you can choose types of differemt parts of your tool. So can make your sword have different types of guard (or not have one). And of course you can choose a material to craft it from. Tetra has a point system called integrity that prevents you from using best materials in your tool and adding too many parts to it. Also it is bound to its tool leveling system so after getting enough xp part starts to use less integrity. Also you can add vanilla enchantments to your tools but they have a limited amount of magic capacity. Progression is gated by requiring hammers with greater mining levels to process better materials and requiring blueprints found in loot to create better parts for you instrument. Sorry for long read that I doubt is useful.

    • @noiadev
      @noiadev 4 дні тому

      You have a lot of good info and ideas

  • @PJutch
    @PJutch 4 дні тому

    Random idea about fun node-based collection: what if you had some immortal boss sitting on your nodes, so one part of the party tanks the boss, and another mines nodes? To make damage dealers useful you can make boss weakened by dealing damage to it or replace it with waves of enemies.

  • @TM-cm4gb
    @TM-cm4gb 5 днів тому

    my favourite craft system was in Atlantica online. You needed mats and after starting recepie you had to do combat to do the workload. The higher level monster you fight the more workload you gained. So as high level getting to pretty high crating was quite quick. Also Craft could come out as enchanted from +0 to like +15 (max) felt good to get 15x +12 or +13 craft on max level gear :D + guild crafting, man that game was really really nice.

  • @TheMstrydude
    @TheMstrydude 7 днів тому

    Eh, I have to disagree with the "No crafting lvl" thing. I think that works for a lot of games, notably single-player and survival games. But for others, it feels immersion-breaking. Like you get to craft this really powerful weapon that can slay demons and take on armies because you have the cool-looking crafting station. I think for games that are geared to Roleplaying and such it makes more sense that we have to improve our skills and learn to be a better crafter so it feels like we are growing and improving.

  • @DynamiteDominique
    @DynamiteDominique 7 днів тому

    Mustard

  • @logansthename
    @logansthename 9 днів тому

    Great video man!

  • @johnjohn-sl7oo
    @johnjohn-sl7oo 13 днів тому

    I asked a lot of questions I hope it wasn’t a bit much

  • @PaciDev
    @PaciDev 14 днів тому

    So Dane`s favorite dog bread is Great DANE. What a coincidence :D

  • @HiddenRachel
    @HiddenRachel 14 днів тому

    32 teeth. got it. thank you for this information.

    • @noiadev
      @noiadev 14 днів тому

      I feel like I should be very worried

  • @HiddenRachel
    @HiddenRachel 14 днів тому

    okay but you can buy the same brand/color of fuzzy socks... 👀

  • @HiddenRachel
    @HiddenRachel 14 днів тому

    hows cheesebox doin now?

  • @shalll
    @shalll 14 днів тому

    11:26 no u

  • @Lioni177
    @Lioni177 14 днів тому

    Really enjoyed this! Thanks for all your hardwork and bringing us along on your game dev journey!

  • @seannolan2120
    @seannolan2120 14 днів тому

    Second comment!

  • @Amipotsophspond
    @Amipotsophspond 15 днів тому

    Mexican wedding cake, but the thing is playing fan fair would get old real fast so it needs to be a check box to disable. also if you are playing in a ultra hard mode you don't want to die because some fan fair blocked something from view

  • @nicolebrandtner3666
    @nicolebrandtner3666 16 днів тому

    🙂 *PromoSM*

  • @maddys2741
    @maddys2741 16 днів тому

    Mm juicy secrets huh? Reveal all!!

  • @mimivrc4148
    @mimivrc4148 18 днів тому

    I agree on all points except the RNG and minigame one, BUT not in the way you might think. imagine terrarias crafting system, but you always have the *choice* to do a minigame to attempt to craft a higher quality, higher stat version! (higher stats based on a min to max range based on how well you do in the minigame, which I guess isn't RNG)

  • @saltyman5603
    @saltyman5603 18 днів тому

    It looks like it is working for everything except buttons. Every button keeps its old font.

    • @noiadev
      @noiadev 18 днів тому

      Yeah currently it is only on large blocks of text. Buttons can go weird with font changes. So it isn't used on buttons just yet

    • @saltyman5603
      @saltyman5603 18 днів тому

      @@noiadev Boi, do I feel that. I'm a game dev myself and I always shy away from using any font that isn't default textmeshpro

  • @Madflag
    @Madflag 21 день тому

    Love the vids

  • @ytDreeeamcatcher
    @ytDreeeamcatcher 22 дні тому

    It's all about onions ... Roasted onions 🤤🤤🤤