[TF2] The Smash Fortress Tier List
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- Опубліковано 15 тра 2024
- Some guy decides to settle it in Smash!
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And you for watching and subscribing to these passion projects of peculiar TF2 gamemodes, always fun to see people enjoy something they wouldn't normally play.
Smash Fortress or Smash Bros. is a custom community game mode for TF2, instead of shooting people and sending them to the afterlife, shooting them sends them upwards, dealing knockback. Getting knocked off stage is the only way to end your enemy. Taking more damage means taking more knockback making it even easier to be sent off stage.
But which class is considered the king of Smash? Sitting on top of the tier list?
Time Stamps:
0:00 Intro
5:36 MannCo. Store Sponsor
7:07 Engineer
12:51 Demo
18:50 Heavy
24:08 Sniper
28:56 Soldier
31:12 Scout
35:38 Spy
39:34 Pyro
43:29 Medic
47:32 Closing Words
48:34 Credits
Servers that Host Smash Fortress:
BlackWonder US;
95.156.230.54:27105
Panda-Community;
95.156.230.54:27105
Things Tweaked or Changed;
Items didn't play a massive part into deciding what classes go where with the exception of the Bullet Bill, classes with projectiles simply benefit so much more with it than hitscan classes leading to it needing to be factored in.
I routinely say "Take no damage" and "Take no percentage damage" interchangebly throughout the video without actually differentiting what I mean. In most cases, you won't take any damage to your health but will still take percentage damage I.E being Ubered.
Scout is a lot stronger as mentioned in the video prior and that's solely due to the Shortstop, it's incredibely annoying to fight against in groups of players, something found out after the audio was done.
Sydney Sleeper also fires rockets like the Bazaar Bargain and Hitman's Heatmaker.
Final Destination
Once again thanks to everyone who helped along the way, be it through Patreon, Discord or just by watching and Subscribing to the Channel.
Videos like these take an excessive amount of time to produce, first you have to get a general understanding of the game, play with everything, write a script, record audio, record 34 hours of footage, have a mental breakdown and crisis because you still need to suffer through 150 hours of SFM, make weapons spin around, make more weapons spin around, make an animated intro, make more weapon spin arounds, edit... edit some more... edit even more and bam!
Have the video be copy-right claimed to hell requiring you to redo 8 hours of work.
and Bam! it's done for real this time.
It's really understated how much people's support and joy for these videos actually make me sit through SFM crashing 4 times in a row. So thanks to everyone for 50k Subscribers and their Support. - Ігри
Since sniper can’t headshot in this game, the Sydney sleeper is a straight upgrade because it’s one downside of no headshots is negated
Sydney Sleeper fires rockets like the Bazaar Bargain and such meaning its an entirely different weapon
@@SpaceGuyOnline iirc you said that sydney sleeper is one of the hitscan sniper rifles and said only bazaar and hitmans shoots rockets i.e 25:51 and 26:52
@@JrdnKritz thats a correction slated even in the description of the video, the gamemode got updated partially midway through the video resulting in the change, it used to fire its normal hitscan bullets but was changed to the rockets
@@SpaceGuyOnline oh, i didnt read the description, thanks for the clarification
Can we all talk about how this guy recreated the smash 64 intro?
Space guy has gotten amazing at SFM
It's so GOOD
Best intro
@@orangehatretroyes
@@tower_defense_enjoyerhey man I went down the road of anti furry pfp and it’s not a good road. Crap on the toxic furries and not every furry. I’m not necessarily pro-furry, but I’m not anti-furry either. Think about your profile picture.
The modding community is something else
Hell yeah tha modding community is something else although I feel like this specific game mode is probably relatively easy to implement
The Hot Hand was created solely for this opening bit to exist.
Me, a Medic Main: “I’m sure Med will be mid to low tier. Like yeah, Uber is powerful, but…”
*finishes the video*
“Oh.”
German science best science
@@lucianogastonbuetdelgado7670 I think you mean:
GERMAN SCIENCE IS THE GREATEST SCEINCE IN THE WORLD!
@@mariustan9275For me it was "GERMAN SCIENCE IS THE WORLD'S FINEST!"
Me a spy main expecting him to be bottom tier
The porygon reference is because in gen one battles there is a very strict meta but porygon can still be good in very specific situations
more specificity while being overall a kinda bad pokemon, due to some certain damage thresholds and a bit of gen 1s terrible code it can wall the SS tier must run insane snorlax. Being able to out heal body slams with recover and not being able to be paralyzed due to paralyze chance on moves being programed weird and instead of needing to be electric type you are immune if you share a type with the move.
And body slams 30% chance to paralyze cutting your speed in half and making every move a coin flip along with being a permeant status effect it is a major part of the metagame. Also normal types in general are just busted as fighting type moves basically do not exist (there are like, 2 that can hit for super effective and one deals self damage and is like less then 60 base power and the other only one pokemon even learns) and literally the only ghost type is gengar. Who is only okay since the only damaging ghost type move is lick at 20 power and is physical attack. Gen 1 is weird.
shout outs BigYellow for teaching this shit
@@dontKILLmyCAT I like to watch reverent for that stuff
@@ShadeVial also thanks for going into more detail
I feel like that much is obvious from the phrasing, but the specifics of it being good against specific Snorlax builds is not very obvious.
Duude, the recreation of the smash 64 intro (apart from the camera not zomming in on the gloves when he counts down, C'MAWWWN) in the beginning was QUALITY
Master Hand also snaps his fucking fingers with his index instead of his middle finger which looks so jarring to me
The two things i love about this vid:
1. The recreation of the SSB64 intro is perfect
2. SpaceGuy complaining about Dipping Dots
Having never heard about this game mode before, I will assume this is an April Fools video
Edit: it is not an April Fools joke
It's not
It's real gaem!
Nice how with the exception of Vs Saxton Hale, Pyro seems to have a knack of getting into top tier.
I grew up on super smash brothers for the 64, that intro was truly masterful.
Thossmash renders that you put for every character at the end of their description are so amazing they could easily make someone think they are official renders, amazing job to whoever made then.
Also I feel personally attacked by the gen 1 porygon joke as one of the 4 people that has actually seen it in action
Medic in this game mode: I just not support the violence. I am the violence.
Seeing one of my favorite UA-camrs make a video about one of my favorite games is perfect.
22:35 THERE I AM GARY THERE I AM
Nice
Dont worry, at the very least I understand the porygon reference.
"Snorlax's fear him!"
35:10 "scout is an exceptional harasser"
oh how right you could be
I always had an internal sorta tier list for a TF2 character's eligibility to be part of the smash roster.
SSS tier- Demoman.
S tier- Soldier, Pyro
A tier- Heavy, Scout
D tier- Spy
F tier- Sniper, Engineer, Medic
I had rationales for each tier but basically I reasoned with which characters could have a standard TF2 true-to-form inclusion in Smash what DIDN'T break any traditional smash rules.
I rank Demoman as the clear winner cause of his sheer versatility, melee and ranged. He doesn't use a traditional "gun" so his character wouldn't be reliant on a gun which, despite a handful of appearances in smash, wouldn't seem to bode over well with the cast as a whole. Hell, he almost seems made for smash, there's a good number of possibilities with demoman's moveset, he could be a sword user with good range, a brawler with his bottle or a projectile spammer. He has easily the most options for a potential recovery between sticky jumping, shield charging, loose canon jumping etc. and I feel he'd be able to perfectly replicate the playstyle from TF2 into smash.
Soldier and pyro are close, in all honesty, probably tied for second. Both don't use traditional guns as their primary, both have movement options and both have a variety of melee weapons which would give a smash dev LOTS of choice for their move kit. Both have obvious recovery option and a decent variety of weapons which keep true to form. I'd imagine some things would need changing, like Pyro's reliance on DoT, but both of them seem like solid choices.
A tier, heavy and scout, while very different, I feel could work. Heavy is mostly cause he's iconic, despite the fact he doesn't seem like smash material, I could see them working around him. They'd likely want to limit his reliance on minigun-style weapons but he could probably keep it, even if guns aren't the game's forte. Scout I feel would be the actual better choice of the two, even if both of them would be heavily reliant on guns and buffs via drinks/lunchbox items and their melees being a bit more basic, both of them have some value.
Spy is... Somehow not the worst choice. He has a gun and a knife, which would compliment his move set, but he's simply not a 1v1 character. His place is in a team-based game, spy wouldn't be able to keep most the things that are spy-like. Invis wouldn't really help, his disguise if kept true to game wouldn't accomplish anything and most his gimmicks like dead ringer just wouldn't work.
Finally, F tier, the characters who I think would be detrimental to smash if in the game and kept true to form. Engineer, don't need to say much. Campy, linear, supposed to be a team player and I could see him being a poor choice. Completely reliant on guns and sentries, I could see him having cool gimmicks like metal and teleporters but just putting a sentry up, using a shotgun and using a teleporter? I'd hate to even try to fight him. Sniper, even more campy and linear without the cool things engineer has. He'd have to have a sniper or a bow and his kukri. He'd just be a projectile/range spammy character with high damage, low movement options and jarate. And Medic, I wanted to save the worst till last, Medic would simply be a godawful character. Syringe gun, no. Crossbow, no. MEDIGUN, NO. He'd be either the worst character in the game cause he's not made for offence or the best cause if you have him as a double's partner, he heals his teammate and gives them literal invincibility every few seconds. He's a supplement, maybe a character to add onto another character like if you wanted to make a soldier-medic or heavy-medic combo like the ice climbers where one does the damage and medic follows and heals, which would be a dope af concept, but under the assumption that these are stand alone characters, medic is the worst.
medic and engineer would be better as assist trophies.
Spy would just be worst Joker in smash bros 😂.
I could see the Medic as an assist trophy, definitely not fighter material though.
That introduction was honestly incredible. Great video overall
I think the ratings on the three core stats you gave for the Engie segment would’ve been nice to have for the other classes too. Great way to show how terrible Engie is in a single shot, but it’s good to have the data on everyone else too.
33:53 you fool! i too watch the big yellow man
That intro was fire.
Also, as someone who has tried Dippin' Dots, personally I don’t think they’re as horrible as it’s let on to be.
I love these tier lists because they introduce me to all these interesting game modes. Once I finish taking a break from TF2 I’ll definitely check some of them out.
Space Guy Online: Uploads
Me: gotta watch it.
This is a true comment
i love how pyro is just what he normaly is times 50
That intro is great your animating skills get better every video
Who smash wha? Btw this intro animation is fantastic damn
Amazing video, I just wanted because I see no one else has apparently. Compliment you on the alliteration, truly thorough. Also 36:23 is goofy where that guy randomly has 20 million damage
This is one of many reasons why the tf2 community is alive and bomming
Man right now I’m my bed suffering from COVID 19 and your video is making it better so thanks.
26:07 (almost) ALL OF THEM.
The Dippin' Dots visual on the thumbnail autoplay made me think that this was an april fools' joke
Wow! SpaceGuyOnline has released a new tier list video!
That intro!!!!! Holy shit, well made!!! That was amazing
that intro made me unreasonably happy
44:45 ey look at me ma (big medic)
great video btw, was really fun to play this mode i’ve never tried before
JOKES ON YOU I GOT THE GEN 1 PORYGON JOKE
. . .also cool video but I am now salty from the amount of game corner time that mostly useless piece of junk cost. . ."mostly" useless.
thanks for bringing it up, good video 10/10 would recommend
Nice tier list. Used to play a whole bunch of smash fortress when the meta was scouts with the fan o war and a pistol
The fucking dippin dots rant at the end made me laugh more than I have in a very long time
your sfms get better with every video
Pyro's been having a redemption arc since Saxton Hale
I feel special for understanding the proygon (the snorlax killer) joke
any reference to gen 1 porygon is always surprising and i welcome it
The alliteration in this video was really fun to listen to :)
thought i'd pop this on while i'm waiting for my dispenser to build, my only gripe is it isn't quite long enough😔
holy shit that intro was actually amazing wtf
Omg, the intro edit brought me back to my childhood. Had me tearing up, miss the days of N64 Smash. 11 out of 10 stars!
You didn't have to go that hard on the intro man. so so cool .
33:54 I did not expect a reference to the niche use porygon has as a snorlax check in gen 1 rby OU in a smash tf2 video but im glad I did
so you're telling me that Demoman is basically just Marth? Sign me up!
Poopy Joe at 0:51! I love that intro, very nice!
33:51 the fact that recover had 20pp (which is brought to 32 with pp ups) was ridiculous, but I'm glad my boy had something.
This animation is so good bro
That intro couldn't be more perfect 😂 you should make a Brawl intro next
Well I didn't know this was a thing, cool.
first stage of the video man pulled out the og SUPER SMASH BROS intro
Seeing that intro was so nostalgic to me, I love Smash Bros 64.
Anybody else realize he said frontier justice when he's talking about the rescue ranger? Also great video space.
You nailed the alliteration (honestly it annoyed me last time)
Congrats on hitting 50k it’s been a long time comign
Oh my god I thought no one remembered this gamemode, and now there's a video highlighting it with 40k+ views?
I really really hope this somewhat revives the gamemode, I seriously loved playing it back in 2014/2015 after seeing Ster's videos on it
Hey SpaceGuyOnline i was very happy to play with you, i was the DeW guy who was playing with you, ive always loved your videos and i hope you continue on your youtube career :)
I thought this was gonna be a tier list on who was more likely to appear in smash bros but this video is still good regardless
That intro was amazing
That smash 64 intro was amazing
I never thought someone would make a video about this gamemode...
Interesting..
Loved that intro
Oh boy here it comes
Ngl Porygon being an actual way to pp stall Snorlax in gen 1 competitive is insane
They should have made it so that pyro simply deals high dps with his flames, which set up for a bit knock back with his air blast. But no, let's just have his high tick rate flamethrower deal knock back every tick :)
Uncalled for diss on dippin dots. Its the ice cream of the future, not their fault everyone is stuck in the past
33:55 people running Porgon in gen 1 ou when 5 other pokemon not named snorlax exist
That intro was great, I'm only disappointed that , after the title screen, it didnt move on to the N64 "how to play" scene lmao - wouldve been a clever way to introduce people like me to what Smash Fortress is and how its played
Hey, I did get the Gen 1 Porygon bit! Porygon consistently counters Snorlax in Gen 1 OU, who is likely the top 2 pokémon in the game, which is amazing, and that's kind of the only thing he does in Gen 1 OU. So it's only valuable for that matchup... Everything else claps it.
I read the title as smash for trees
Found Poopy Joe in the end of the Smash 64 intro on the left next to Pauline.
i remember the loch n load being crazy good in smash fortress back in the day
why did i looks at the cover for this video and immediately think smash for trees
9:55
Ah yes ofc the frontier ranger/ rescue justice
your grandad was indeed wise
I get the porygon reference dw. Funny how the wingers niche would be providing mobility while porygons is stalling BodySlam PP and avoiding paralysis
what if demoman's stickies were made invisible to the enemy team?
that way you can actually get people to walk into a sticky trap
wouldn't help him set it up obviously, but it would ensure setting them up isn't a total waste of time
One of the music in the engineer part make me go back to play powerpuff girls fighting game. The flash one. And after some digging found the battle music is from Megaman X5.
The balancing choices made in this game mode are more baffling than the Mary Celeste. They smashed the kneecaps of Engineer’s, well, everything, with no actual way for him to fight on his own OR with his equipment, literally one benefit was given to him, and that’s on the POMSON of all things. What exactly were they going for when they disembowelled him like an Aztec sacrifice? Then there’s the ammo changes, which benefit some classes far more than it should while destroying other classes entirely, with the best highlight being Heavy and Medic. Crippling Heavy’s one reliable tool for damage is one thing, but then giving Medic his ENTIRE stock of needles? I know Heavy’s minigun is really scary, but then they went and not only made the needle guns even more effective with no ammo downside, but GRANT HIM INVINCIBILITY? It wouldn’t be too egregious if ammo was more plentiful, but there’s like 4 spots at best to get a single pack, which just makes the ammo availability worse. To add insult to injury, the ammo regen barely helps Heavy but GREATLY assists Medic in sustaining his offence, further widening the disparity between the two. The last change isn’t as severe as the previous two, but still irks me, is the complete removal of DoT effects. Why? I’d get it for the flamethrower not having them, because God knows we need a stronger Pyro as much as a submarine needs screen doors, but EVERY weapon? Why the Cleaver? The Wrap Assassin? The Southern Hospitality?
I'm mainly going to assume that all the changes present were simply a result of the specific server played on rather than the gamemode as a whole.
I have very vivid memories of most classes having infinite ammo with simply needing to reload the clip or wait for the ammo to regen after you stop firing for a second, this server didn't have that.
Same thing with DoT, I recall bleed being a thing that would constantly knock you away, making you more or less fly. But it also appears to have been removed.
It's probable that the server tweaked the base game or the game actually got updated to be somehow worse on a fundamental level.
(As for Engineer, you can't really justify having level 3 sentries that would just instakill anyone caught in the radius, he's just not designed for the game)
I liked for the intro alone
9:55 💀 that's the rescue ranger.
I love Smash and TF2 this a dream come true 😳👍 he also using smash musica😮
The Hot Hand…
I cant get over the fact you called the rescue ranger the frontier justice
Didn't expect a tier list for this, considering that the gamemode is sadly pretty dead. Know any active servers for this? Hell, I'll take servers that only have like, 3 people playing on it tops.
Well the way its balanced can you blame people for avoiding it?
i got the porygon joke and i appreciate it :)
I thought this a wierd Smash or Pass video on Team Fortress 2.....But I was fooled.
add to watch later.
I can't wait for them to create Smash Fortress Melee, where they adequately balance medic but nerf pyro to the ground while making scout the absolute top tier.
Me watching a tierlist on a game mode I never even have heard of
Idk if it’s because I’m from a country where you can’t get dippin dots so it might just be it being rare that makes it good but I liked the cookie dough dippin dots
9:56 does the game mode change the Frontier Justice to allow it to heal buildings?
No, it's probably just the UI bugging out slightly, there's times where I look away from my Sentry and it shows it not being built due to wrench conflicts
@@SpaceGuyOnline I feel like I’m going to get whooshed but ypu do realize what he meant right? You said frontier justice and showed the rescue ranger
@@SpaceGuyOnline maybe I’m just not understanding what you mean tho
@@Destroyer_odides Mind blank then, just meant the Rescue Ranger
@@SpaceGuyOnline it’s fine I just thought I was going insane
Poopy joe on 0:52 (still have ptsd from weapon design vid, worth it for the war paint tho)
i noticed that saxton, poopy joe, miss pauling and the sentry buster are seen within the trailer intro and that makes me wonder, how could they be implemented into a actual smash fortress server?
from what i know, miss pauling has only ever been made playable via freak fortress plugins. she's a reskin of scout with recycled voice lines, a grapple item, and gun and other stuff.
saxton hale would be super OP with his original abilities within a smash fortress game.
poopy joe i haven't seen being implemented into any tf2 game mode other than the rocket lauch mode, so i guess he'd behave like the ghosts from scream fortress??
the sentry buster could only self-destruct and that's it.
if it was up to me, i would have replaced the hidden 4 with merasmus, HHH, monoculus, and the civilian.
God damn that intro
9:55 the _frontier justice_