Kennet0508
Kennet0508
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Відео

Space Engineers Homeworld Deserts Of Kharak Baserunner Suspension Prototyping MK-3 Teaser 2
Переглядів 1 тис.Місяць тому
this is a WIP collab project with me & JigglyPeach While you wait for the completed project, check out Jiggly's other amazing creations on Mod.io: - mod.io/g/spaceengineers/u/jigglypeach
Space Engineers Homeworld Deserts Of Kharak Baserunner Suspension Prototyping MK-3 Teaser 1
Переглядів 1,4 тис.Місяць тому
Space Engineers Homeworld Deserts Of Kharak Baserunner Suspension Prototyping MK-3 Teaser 1
Space Engineers 45° Cargo Loader Using Action Relays from Signal Update
Переглядів 9 тис.Місяць тому
Steam: - steamcommunity.com/sharedfiles/filedetails/?id=3247945225 Mod.io - mod.io/g/spaceengineers/m/cargo-module-45-v1-signal-upd?portal=steam&login=auto #spaceengineers #gaming #gameplay #games #videogames #gamingvideos
Space Engineers Custom Propelling Nozzle (Turkey Feathers) First test
Переглядів 4 тис.Місяць тому
Space Engineers Custom Propelling Nozzle (Turkey Feathers) First test
Space Engineers Track Suspension Prototyping 1
Переглядів 3,8 тис.Місяць тому
Main body 4 Track subgrid layout, soft/stiff suspension toggle via rotor attach/detach, subgrid wheel controller script Mods: Digi's Tank Tracks Framework & API - steamcommunity.com/sharedfiles/filedetails/?id=3208995513 Digi's Tank Tracks Builder - steamcommunity.com/sharedfiles/filedetails/?id=3209005014 Righty's Tank Track Pack: Morue - steamcommunity.com/sharedfiles/filedetails/?id=32253980...
Space Engineers 45° Cargo Module Teaser
Переглядів 49 тис.2 місяці тому
Testing out something new! #spaceengineers #gaming #gameplay #games #videogames #gamingvideos
Space Engineers Acclamator Ramp WIP
Переглядів 1,9 тис.5 місяців тому
First look at a full deployment/retraction of my latest space engineers ramp design
Space Engineers Bug Report - Event Controller removes watched blocks when detaching/re-attaching
Переглядів 1395 місяців тому
Bug report to Keen support.keenswh.com/spaceengineers/pc/topic/42256-bug-event-controller-removes-watched-blocks-when-detachingre-attaching Example Blueprint: steamcommunity.com/sharedfiles/filedetails/?id=3146632657
Space Engineers Ship To Ground Deployable Ramp
Переглядів 8 тис.7 місяців тому
Steam - steamcommunity.com/sharedfiles/filedetails/?id=3098239579 Mod.io - mod.io/g/spaceengineers/m/ship-to-ground-deployable-ramp #spaceengineers #gaming #gameplay #games #videogames #gamingvideos
Space Engineers Suspension Prototyping 4
Переглядів 1,4 тис.8 місяців тому
Space Engineers Suspension Prototyping 4
Space Engineers Homeworld Desserts of Kharak Baserunner Suspension Prototyping
Переглядів 5 тис.9 місяців тому
Steam - steamcommunity.com/sharedfiles/filedetails/?id=3037299669 Mod.io - mod.io/g/spaceengineers/m/homeworld-baserunner-suspension-mk-1
Space Engineers Star Wars Turbo Tank HAVw A6 Juggernaut Suspension Prototyping
Переглядів 1,2 тис.9 місяців тому
Steam - steamcommunity.com/sharedfiles/filedetails/?id=3034959612 Mod.io - mod.io/g/spaceengineers/m/star-wars-havw-a6-juggernaut-suspension
The Riftbreaker Bug Report - Acidic Yeast breaks anti corrosive floor
Переглядів 138Рік тому
Bug Report: After reloading a save, acidic yeast breaks floors
Space Engineers Bug Report - Event Controller double reporting on piston position
Переглядів 2,2 тис.Рік тому
Bug report to Keen Example Blueprint: steamcommunity.com/sharedfiles/filedetails/?id=2962651608
Space Engineers Suspension Prototyping 3
Переглядів 8 тис.Рік тому
Space Engineers Suspension Prototyping 3
Suspension Rotor Landing Gear Concept MK-II & IV Complete Pack
Переглядів 28 тис.Рік тому
Suspension Rotor Landing Gear Concept MK-II & IV Complete Pack
Suspension Rotor Landing Gear Concept MK-II & IV
Переглядів 50 тис.Рік тому
Suspension Rotor Landing Gear Concept MK-II & IV
Space Engineers Bug Report - Piston behavior when copy pasting while merged within its own hitbox
Переглядів 437Рік тому
Space Engineers Bug Report - Piston behavior when copy pasting while merged within its own hitbox
Space Engineers Automatons Beta - Event Controlled 3 Stage Sequenced Elevator
Переглядів 20 тис.Рік тому
Space Engineers Automatons Beta - Event Controlled 3 Stage Sequenced Elevator
Space Engineers Suspension Prototyping 2
Переглядів 11 тис.Рік тому
Space Engineers Suspension Prototyping 2
Space Engineers Suspension Prototyping 1
Переглядів 1,3 тис.Рік тому
Space Engineers Suspension Prototyping 1
Space Engineers Airtight Cargo Door Concept
Переглядів 71 тис.Рік тому
Space Engineers Airtight Cargo Door Concept
Space Engineers Total Annihilation CORE Solar Collector
Переглядів 54 тис.Рік тому
Space Engineers Total Annihilation CORE Solar Collector
Space Engineers Total Annihilation ARM Solar Collector
Переглядів 7 тис.Рік тому
Space Engineers Total Annihilation ARM Solar Collector
Space Engineers Suspension Prototype: Moving platform
Переглядів 9462 роки тому
Space Engineers Suspension Prototype: Moving platform
X4 Cradle of humanity - Terran installation (Pre 4.10)
Переглядів 1,4 тис.3 роки тому
X4 Cradle of humanity - Terran installation (Pre 4.10)
Minecraft Castle Gate Portcullis Day/Night Sensor
Переглядів 1643 роки тому
Minecraft Castle Gate Portcullis Day/Night Sensor
Space Engineers - Prototype Suspension Frame testing
Переглядів 1,5 тис.3 роки тому
Space Engineers - Prototype Suspension Frame testing
Space Engineers - Ultimate rover suspension test
Переглядів 15 тис.3 роки тому
Space Engineers - Ultimate rover suspension test

КОМЕНТАРІ

  • @nobodydoesanything381
    @nobodydoesanything381 8 днів тому

    Obligatory increase rotor strength comment

    • @Kennet0508
      @Kennet0508 8 днів тому

      😂😂😂😂😂 True! I always set it super soft for videos because cool factor

  • @thevoiceofreason937
    @thevoiceofreason937 12 днів тому

    Cool, but whats the aplication?

    • @Kennet0508
      @Kennet0508 11 днів тому

      Loading and unloading cargo?

    • @thevoiceofreason937
      @thevoiceofreason937 11 днів тому

      @@Kennet0508 so it would need to be fitted to a giant plannet capable ship?

    • @Kennet0508
      @Kennet0508 11 днів тому

      @@thevoiceofreason937 If you want to do that, you can, but it can also be chopped down if you dont want 12 modules for a smaller ship, you could use it transport cargo to a moon, or to an asteroid base. its just a concept really, what you do with it would be up to each player

    • @thevoiceofreason937
      @thevoiceofreason937 11 днів тому

      @@Kennet0508 you have inspired me, I'm going to make a small version of this that cycles cargo powered by an ai brain. Thamks

    • @Kennet0508
      @Kennet0508 11 днів тому

      @@thevoiceofreason937 small version or small grid version? i would reccomend avoiding small grid xD it will most likely klang out

  • @user-vu6si6kv3u
    @user-vu6si6kv3u 13 днів тому

    use Star System Generator to create a Pertam with 1000km diameter and DRIVE

    • @Kennet0508
      @Kennet0508 13 днів тому

      ohhh that sounds crazy

  • @captainwallard2788
    @captainwallard2788 16 днів тому

    I love this and your homage to Homeworld. I think you've inspired me to post a project I've been working on. Saw you on the Sleepless Knights Discord.. You're very talented :)

    • @Kennet0508
      @Kennet0508 16 днів тому

      Thank you! I hope you tell me the name of your creation when you release it, love seeing cool stuff in this game

  • @mysteriumxarxes3990
    @mysteriumxarxes3990 16 днів тому

    Finally, survival friendly

    • @Kennet0508
      @Kennet0508 16 днів тому

      ? It's been survival friendly for ages

    • @mysteriumxarxes3990
      @mysteriumxarxes3990 16 днів тому

      @@Kennet0508 finally a survival friendly ramp* The one we had before wasnt airtight and very hard to build and repair

    • @Kennet0508
      @Kennet0508 16 днів тому

      @@mysteriumxarxes3990 ahh, check the date, this one is way older

  • @samuels1123
    @samuels1123 18 днів тому

    wish there was more support for programmable block so could do things like independent automatic docking arms that pull the attached craft into position

    • @Kennet0508
      @Kennet0508 18 днів тому

      Only reason youd ned that would be if you have many different types of vessels docking in the same position, A sensor setup or a relay button would probably resolve it if it's the same ship coming in to dock

    • @samuels1123
      @samuels1123 18 днів тому

      @@Kennet0508 Space version of the airport bridge connector

  • @cipriemil7302
    @cipriemil7302 19 днів тому

    more info, look un real, 4 blocks on top of each other and yet so thin, it doesn't seem real! how more in detail

    • @Kennet0508
      @Kennet0508 19 днів тому

      Tldr: Rotor stacking for small gaps :D

  • @evil_fairy
    @evil_fairy 22 дні тому

    ur vids can be used as game tutorial

  • @RepziAnon
    @RepziAnon 23 дні тому

    This is looking crazy smooth

  • @nobodydoesanything381
    @nobodydoesanything381 23 дні тому

    Ive tried this but the hinge heads get in the way if merging grids. How did you fix this

    • @Kennet0508
      @Kennet0508 23 дні тому

      I'd reccomend downloading this and tearing it down. There's some black magic where the hinges are. Reason your having trouble is because no block can be merged inside another block. Example Having a single hinge would make the grid try to merge the hinge base and the hinge head in the same space, solution would be to have two hinges stacked, so there's a subgrid in between

    • @nobodydoesanything381
      @nobodydoesanything381 22 дні тому

      @@Kennet0508 I'm on console. Where can I download this

    • @Kennet0508
      @Kennet0508 22 дні тому

      @@nobodydoesanything381 i think it should be on mod.io? Update: link is in the description

  • @Cynical...
    @Cynical... 23 дні тому

    Looks really good mate, maybe need some more clearance between the back wheels though.

    • @Kennet0508
      @Kennet0508 23 дні тому

      Like give the backwheels more space between eachother? That's not how it's designed in the game tho (used 3d game model import as a reference) Since you mention it, what's the benefits/downsides?

    • @Cynical...
      @Cynical... 23 дні тому

      @@Kennet0508 In this case, only because the middle suspension sometimes compresses but the rear doesn't, and the wheels collide. It's not a huge issue but a few times it looked like the rear wheels on one side or the other bind up. A few blocks more space between and they should clear I think.

  • @ryry9058
    @ryry9058 Місяць тому

    All i see is the starwars drone drop ships but in reverse hahahah good job!

  • @tidusklein3387
    @tidusklein3387 Місяць тому

    Should try and set it up how bypass shocks work in off road racing. Sense your using rotors, you could use an event controller to stiffen the suspension at full droop, (tire off the ground) And as they approach full compression, to prevent bottoming out.

  • @MrGantron414
    @MrGantron414 Місяць тому

    This is the smoothest suspension ive seen yet. How?

    • @Kennet0508
      @Kennet0508 Місяць тому

      Clang magic, you should check out some of my other creations aswell

  • @michaelyoung7261
    @michaelyoung7261 Місяць тому

    This is beutiful

  • @aaronkipp6573
    @aaronkipp6573 Місяць тому

    one year later, love the concept i will be using it as inspiration as i build my new ships

  • @nobodydoesanything381
    @nobodydoesanything381 Місяць тому

    PC supremacy hits hard man :(

  • @gundam2jimmy
    @gundam2jimmy Місяць тому

    Oh, that is gorgeous.

  • @Razgriz_01
    @Razgriz_01 Місяць тому

    I have not played Space Engineers in a long time, but I'm glad to see stuff like this is still being made. The Baserunner is probably one of my favorite vehicles in video-games. Just that utilitarian, work-horse look is very appealing.

    • @Kennet0508
      @Kennet0508 Місяць тому

      I love it myself! It's an amazing piece of tech

  • @DarkstarthenightwingSUBSCRIBE
    @DarkstarthenightwingSUBSCRIBE Місяць тому

    god's work

  • @tabelinda
    @tabelinda Місяць тому

    I hope you can share this world with your tank creations in it

    • @Kennet0508
      @Kennet0508 Місяць тому

      Still waiting for the collaborator to finish up

  • @ralexcraft990
    @ralexcraft990 Місяць тому

    Looking good as always! Is this purpose made or do you have a general script?

  • @avovk1852
    @avovk1852 Місяць тому

    this is so cool! can you share cargo module's blueprint itself? i just had an idea on creating rover to move this crates around

    • @Kennet0508
      @Kennet0508 Місяць тому

      I can't this weekend, but definitely something I'll get around to. Meanwhile you can paste this blueprint and detach the merge block from one of the platform bays to steal a blueprint from there

  • @risensentinel3916
    @risensentinel3916 Місяць тому

    Great use of the new relay blocks with the remote merging and movement of the connectors!

  • @barnettb901
    @barnettb901 Місяць тому

    That is so overkill for this game and I love every bit of it. Bravo on such a well designed contraption

  • @Zenek7274
    @Zenek7274 Місяць тому

    Neat thing, this. Good job, going well. How are you turning the wheels if they are on subgrids? Just a mod?

  • @rycbar9196
    @rycbar9196 Місяць тому

    this looks awesome. my ships always end up either as bricks or a cancer like blob of thrusters, containers and gyros

  • @ARockRaider
    @ARockRaider Місяць тому

    man, i would be so happy if stuff like this was actually stable in SE

    • @Kennet0508
      @Kennet0508 Місяць тому

      Did you try it tho? xD ive found it to be stable apart from some slight shaking when retracting

    • @ARockRaider
      @ARockRaider Місяць тому

      @@Kennet0508 sorry i wasn't entirely clear. this I'm sure works really well, it's clear you are a master of KlangFu and this project is well refined. i mean the idea of being able to quickly build this where the looks take more time then getting the function to work without exploding. like being able to build something that has a bunch of moving parts like this in survival without compromising flight stability. i love seeing these kinds of projects in SE and i think this is where it shines as a game, so keep up the good work!

    • @rusername
      @rusername 17 днів тому

      @@ARockRaider yes and 99% servers dont support rotors and pistons because they will lag the server

  • @Cynical...
    @Cynical... Місяць тому

    Bro we need to collab, I've been working on suspension designs like this for ages. The rotor heads on wheels mod is so underrated.

    • @Kennet0508
      @Kennet0508 Місяць тому

      I don't use the mod tho, i just use buildvision and the attach function, but im guessing it's the same thing, i also have a rotor suspension bundle on my workshop for convenience

    • @Kennet0508
      @Kennet0508 Місяць тому

      Id love to see some of your work

    • @Cynical...
      @Cynical... Місяць тому

      @@Kennet0508 sent you a friend request on steam mate.

    • @Cynical...
      @Cynical... Місяць тому

      @@Kennet0508 I sent you a friend request on steam mate, can't DM on here for some reason.

  • @StrongHoov
    @StrongHoov Місяць тому

    Can't wait too see it finished.

  • @RepziAnon
    @RepziAnon Місяць тому

    Perhaps an event controller that stiffens the suspension at speeds would help with oncoming hills and sensors detecting when all 6 suspensions are active so they can tighten to help with bottoming out when landing from a jump

    • @Kennet0508
      @Kennet0508 Місяць тому

      Truth, this and something to detect altitude, the further from the ground, the more strength. During this video i set it up as soft as possible for demonstration purposes

  • @sodaplus
    @sodaplus Місяць тому

    I think we need to raise the wheel height a little more

    • @Kennet0508
      @Kennet0508 Місяць тому

      yeah, front wheels needs a bit more clearance and strength, but even with all those small crashes, its cosmetic front damage, the suspensions take a massive beating without failing or loosing a wheel

  • @icyartillery9027
    @icyartillery9027 Місяць тому

    This is an absolutely stunning display. What an unholy amount of thrusters it must take to get this, fully loaded with full containers, into orbit

  • @scottsadler4215
    @scottsadler4215 Місяць тому

    See... now im picturing 4 of these on a rotor-wheel. It would make a rotatable storage system.

  • @wolfflowyt919
    @wolfflowyt919 Місяць тому

    God some of you are big big BIG brain

  • @michaelyoung7261
    @michaelyoung7261 Місяць тому

    Oh, that would be wonderful to try out!! Is there a version on the workshop? I wanna blow it up after driving too fast over a hill!

    • @Kennet0508
      @Kennet0508 Місяць тому

      at the moment only the mk 1-2 revisions are on the workshop, it uses a slightly different design but overall, the feel of it should be the same. Search the workshop for: Homeworld Baserunner Suspension MK-1 and MK-2 (Vanilla and Offroad)

  • @splitghost5080
    @splitghost5080 Місяць тому

    Your builds never cease to amaze me. A true Space Engineer.

  • @solarwind
    @solarwind Місяць тому

    That's cool but I can already hear the clang

  • @zerosen2141
    @zerosen2141 Місяць тому

    ok.... I have a Coalition Baserunner of me own, but it does not have the proper suspension like yours does, now I need to mess with that and see about fixing mine.... Well done.

  • @StrongHoov
    @StrongHoov Місяць тому

    bloody hell mate!

  • @borischung01
    @borischung01 Місяць тому

    just spitballing ideas here would using sensors under the rover to run a few event controllers to control suspension strength be possible? Then you can automatically raise strength when going into big jumps, and use a timer delayed event controller to soften it again once its landed

    • @Kennet0508
      @Kennet0508 Місяць тому

      Definetly a good idea, in the clip the suspension strength was set to 9% on the front wheel spring, so it was as soft as it would hold itself up, but yeah, a system to amplify strength would probably work well. Im not sure if sensors or just event controllers set to detect altitude would be the best option, im pretty sure the altitude is more accurate, but i dont know if its altitude from ground or altitude from water level if that makes sense

    • @ralexcraft990
      @ralexcraft990 Місяць тому

      @@Kennet0508(Not very knowledgeable on the event controllers) Are they based on absolute altitude or relative?

    • @Kennet0508
      @Kennet0508 Місяць тому

      @@ralexcraft990 unsure, sorry

    • @danielkolczyk4597
      @danielkolczyk4597 Місяць тому

      ​@@Kennet0508 Im pretty sure its relative. Also, do you have air-shock enabled on main grid suspension?

    • @Kennet0508
      @Kennet0508 Місяць тому

      @@danielkolczyk4597 don't remember, I'n this clip i doubt it, as i was trying my best to make it as soft as possible

  • @otukucocker365
    @otukucocker365 Місяць тому

    Air brakes?

  • @nikkotan2840
    @nikkotan2840 Місяць тому

    OK cool, u can just reverse the nozzle animation through the system where the nozzles are spreading when after afterburning or suppressed in neutral.

    • @Kennet0508
      @Kennet0508 Місяць тому

      That's the way i set them up, but they would be easy to change to whatever is more appropriate. I didn't know much about jet engine nozzles at the time of creation XD

  • @CryoiX
    @CryoiX Місяць тому

    Id use this if i had the pc version of the game lol

    • @Kennet0508
      @Kennet0508 Місяць тому

      I'd love to hear if it works on console

  • @sonicsawblade
    @sonicsawblade Місяць тому

    This has been such a cool project to follow

  • @kidkarma6931
    @kidkarma6931 Місяць тому

    Mmmm, the possibilities.... think it's too risky to try this with hydrogen tanks?

  • @keitho6974
    @keitho6974 Місяць тому

    Man this looks really cool

  • @rexy7760
    @rexy7760 Місяць тому

    Reminds me of the Halo Scorpion tank, very cool!

  • @mediocreman2
    @mediocreman2 Місяць тому

    It's opposite, but still super cool