Space Engineers Custom Propelling Nozzle (Turkey Feathers) First test

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  • Опубліковано 14 тра 2024
  • Ігри

КОМЕНТАРІ • 21

  • @Pro100tv9
    @Pro100tv9 Місяць тому +14

    Hey, I tried to create something similar but it wasn't anywhere near as stable as yours. Great job!

    • @user-pk6gg8cr7o
      @user-pk6gg8cr7o Місяць тому

      Hey do you have any tips on building a bridge on a ship im kinda stuck rn

  • @dreadraiv3920
    @dreadraiv3920 Місяць тому +9

    in theory, it should be a little different when you give gas, the nozzle should increase and vice versa. This can be observed on jet planes

    • @Kennet0508
      @Kennet0508  Місяць тому +6

      So I'm hearing, i don't really know a lot about how it works, only that it moves xD

    • @dreadraiv3920
      @dreadraiv3920 Місяць тому

      @@Kennet0508 you can watch videos with jet planes, everything is clearly visible there :)

    • @MichaelArlt
      @MichaelArlt Місяць тому

      Sure? Aren't the feathers supposed to direct the flame and hot gas into the direction where the force should be applied? So in this case they were working exactly as it should as the force should be directly backwards to have the counterforce forward

    • @mediocreman2
      @mediocreman2 Місяць тому

      ​@@MichaelArltNo. The jet engine burns more fuel with afterburners. There's more exhaust gases and they would probably be too powerful and over pressurize a narrow nozzle.

    • @Oliepolie
      @Oliepolie Місяць тому

      it really depends on your airspeed as well as the nozzle is balancing the pressure to where it creates its maximum pressure based on the altitude and airspeed of what its intaking

  • @voyager6709
    @voyager6709 Місяць тому +5

    Klang must love you

  • @mediocreman2
    @mediocreman2 Місяць тому +1

    It's opposite, but still super cool

  • @solarwind
    @solarwind Місяць тому +1

    That's cool but I can already hear the clang

  • @nikkotan2840
    @nikkotan2840 Місяць тому +1

    OK cool, u can just reverse the nozzle animation through the system where the nozzles are spreading when after afterburning or suppressed in neutral.

    • @Kennet0508
      @Kennet0508  Місяць тому

      That's the way i set them up, but they would be easy to change to whatever is more appropriate.
      I didn't know much about jet engine nozzles at the time of creation XD

  • @Thesuper997
    @Thesuper997 Місяць тому +2

    Wow! That's really cool! Is it a mod or vanilla/DLCs?

    • @Thesuper997
      @Thesuper997 Місяць тому

      And also, when are you going to release the 45° cargo modules?

    • @Kennet0508
      @Kennet0508  Місяць тому +1

      Current model using the industrial pipes from a dlc, but should be possible using the vanilla conveyors, the industrial pipes just look so much better.
      I did use the precision placement mod, as the conveyors won't place in vanilla even though it has space enough to do so, so without that mod you would need to constantly rotate the rotors while placing blocks or use ships to fly pieces in place to merge them. (Probably doable in vanilla?)

    • @Kennet0508
      @Kennet0508  Місяць тому +1

      @@Thesuper997 i just need the energy to start tinkering with the signal update, as i want it to respond to signal inputs so you can remote the cargo bays from the ground :)

  • @StrongHoov
    @StrongHoov Місяць тому +1

  • @otukucocker365
    @otukucocker365 Місяць тому +1

    Air brakes?