Space Engineers 45° Cargo Loader Using Action Relays from Signal Update
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- Опубліковано 15 тра 2024
- Steam:
- steamcommunity.com/sharedfile...
Mod.io
- mod.io/g/spaceengineers/m/car...
#spaceengineers #gaming #gameplay #games #videogames #gamingvideos - Ігри
This is an absolutely stunning display. What an unholy amount of thrusters it must take to get this, fully loaded with full containers, into orbit
Awesome design, would be killer for a large cargo ship!
Your builds never cease to amaze me. A true Space Engineer.
this looks awesome. my ships always end up either as bricks or a cancer like blob of thrusters, containers and gyros
Great use of the new relay blocks with the remote merging and movement of the connectors!
That is so overkill for this game and I love every bit of it. Bravo on such a well designed contraption
This has been such a cool project to follow
Looks great! Keen to see it on a large ship :D
This is beutiful
wish there was more support for programmable block so could do things like independent automatic docking arms that pull the attached craft into position
Only reason youd ned that would be if you have many different types of vessels docking in the same position,
A sensor setup or a relay button would probably resolve it if it's the same ship coming in to dock
@@Kennet0508 Space version of the airport bridge connector
I haven't found the time to play the new update yet and build new stuff.... Do you think 100 channels will be enough? I fear if you use action relays for all sorts of different applications in your world, you'll run out of channels rather quickly...
i use chanels 48-86 on this build, but they only listen if you use my toggle switch to turn the relays on before issuing commands
This is epic.
man, i would be so happy if stuff like this was actually stable in SE
Did you try it tho? xD ive found it to be stable apart from some slight shaking when retracting
@@Kennet0508 sorry i wasn't entirely clear.
this I'm sure works really well, it's clear you are a master of KlangFu and this project is well refined.
i mean the idea of being able to quickly build this where the looks take more time then getting the function to work without exploding.
like being able to build something that has a bunch of moving parts like this in survival without compromising flight stability.
i love seeing these kinds of projects in SE and i think this is where it shines as a game, so keep up the good work!
@@ARockRaider yes and 99% servers dont support rotors and pistons because they will lag the server
Question tho. How would you reliably align your ship with the pad to pick the containers up again?
I think if you have at least two connectors they guide the grids together with their attraction force, the seccond connector keeps the rotational alignment.
Id use this if i had the pc version of the game lol
I'd love to hear if it works on console
first.
Mmmm, the possibilities.... think it's too risky to try this with hydrogen tanks?