SQuirrel147
SQuirrel147
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A Critical Review of the New Guilty Gear Strive Patch
The emergency 4.1 patch is here and with it...comes a similar story. I give my thoughts on the new patch and its problems!
Follow me on Twitch! www.twitch.tv/squirrel147
Follow me on Twitter! x.com/SQuirrel147
Follow me on TikTok! www.tiktok.com/@isquirrel147
Join our Discord With Over 1K Members! discord.gg/4xhmZa6vqu
Coaching Sessions Available on Metafy! metafy.gg/@sq/about
Переглядів: 8 948

Відео

The Most Important Mechanic Players Forget to Use in Guilty Gear Strive
Переглядів 3,9 тис.21 день тому
FD is an integral mechanic but one many players dont understand or forget to use. Today I give a breakdown on how to use this critical mechanic! Follow me on Twitch! www.twitch.tv/squirrel147 Follow me on Twitter! x.com/SQuirrel147 Follow me on TikTok! www.tiktok.com/@isquirrel147 Join our Discord with Over 1K Members! discord.gg/4xhmZa6vqu Coaching sessions available on Metafy! metafy.gg/@sq/a...
A New Guilty Gear Patch ALREADY!? ArcSys is Listening?
Переглядів 4,6 тис.21 день тому
Many players have been unhappy with the state of Guilty Gear Strive season 4 and ArcSys is...responding with a new patch already??? Follow me on Twitch! www.twitch.tv/squirrel147 Follow me on Twitter! x.com/SQuirrel147 Follow me on TikTok! www.tiktok.com/@isquirrel147 Join our Discord with over 1K Members! discord.gg/4xhmZa6vqu Coaching sessions available on Metafy! metafy.gg/@sq/about
Everything You Need to Know About Ram in Season 4 - Guilty Gear Strive
Переглядів 7 тис.Місяць тому
Season 4 is finally here and with it comes A LOT of changes for Ramlethal. Today I break down what you need to know! Follow me on Twitter! x.com/SQuirrel147 Follow me on Twitch! www.twitch.tv/squirrel147 Follow me on TikTok! www.tiktok.com/@isquirrel147 Join our Discord with over 1K members! discord.gg/4xhmZa6vqu Coaching sessions available on Metafy! metafy.gg/@sq
Why Everyone is Complaining About Season 4 for Guilty Gear Strive
Переглядів 13 тис.2 місяці тому
Strive season 4 is here and there have been A LOT of critical opinions on it. Today I break down the good and bad sides of season 4! Follow me on Twitch! www.twitch.tv/squirrel147 Follow me on Twitter! x.com/SQuirrel147 Follow me on TikTok! www.tiktok.com/@isquirrel147 Join Our Discord With Over 1K Members! discord.gg/4xhmZa6vqu Coaching sessions available on Metafy! metafy.gg/@sq
This is WILD - Guilty Gear Strive Season 4 + Dizzy Reaction and Analysis
Переглядів 10 тис.2 місяці тому
We got our first proper look at Guilty Gear Strive season 4 and the new character Dizzy! My chat and I analyzed every second of it and this is what I thought Follow me on Twitch! www.twitch.tv/squirrel147 Follow me on Twitter! x.com/SQuirrel147 Follow me on TikTok! www.tiktok.com/@isquirrel147 Join our Discord with over 1K members! discord.gg/4xhmZa6vqu Coaching sessions available on Metafy! me...
Why Everyone is Complaining About Johnny in Guilty Gear Strive
Переглядів 20 тис.2 місяці тому
While Slayer is public enemy number 1, Johnny isn't far behind! I explain why Johnny shot up the tier list Follow me on Twitch! www.twitch.tv/squirrel147 Follow me on Twitter! x.com/SQuirrel147 Follow me on TikTok! www.tiktok.com/@isquirrel147 Join our Discord With Over 1K Members! discord.gg/4xhmZa6vqu Coaching sessions available on Metafy! metafy.gg/@sq
Why Everyone is Complaining About Slayer in Guilty Gear Strive
Переглядів 12 тис.2 місяці тому
Slayer has been wreaking havoc in the Strive scene for a bit so I wanted to break down what exactly is going on! Follow me on Twitch! www.twitch.tv/squirrel147 Follow me on Twitter! x.com/SQuirrel147 Follow me on TikTok! www.tiktok.com/@isquirrel147 Join our Discord With Over 1K Members! discord.gg/4xhmZa6vqu Coaching Sessions Available on Metafy! metafy.gg/@sq
Are High Health Characters a Problem in Guilty Gear Strive?
Переглядів 4,8 тис.4 місяці тому
Over the last year or so we have come to realize just how valuable high health can be in Guilty Gear. I wanted to discuss this and how it could maybe change in the future
NEW Granblue Patch is Finally Here With BIG Changes!
Переглядів 3,8 тис.4 місяці тому
The long awaited Granblue Fantasy Versus Rising patch is finally here! I do a quick break down of the biggest changes! Follow me on Twitch! www.twitch.tv/squirrel147 Follow me on Twitter! SQuirrel147 Follow me on TikTok! www.tiktok.com/@isquirrel147 Join our Discord with over 1K members! discord.gg/4xhmZa6vqu Coaching sessions available on Metafy! metafy.gg/@sq
How to Play Ahri in 2XKO - Combos, Setups and Strategy
Переглядів 4,9 тис.4 місяці тому
This is a guide for all of the essential things you need to play Ahri in 2XKO! FGC Glossary glossary.infil.net/ Follow me on Twitch! www.twitch.tv/squirrel147 Follow me on Twitter! SQuirrel147 Follow me on Tiktok! www.tiktok.com/@isquirrel147 Join our Discord with 1K members! discord.gg/4xhmZa6vqu 00:00 Intro 1:15 What Type of Character is Ahri? 2:05 Important Normals! 5:10 Importan...
How to Play Ekko in 2XKO - Combos, Setups and Strategy
Переглядів 14 тис.4 місяці тому
2XKO is currently having an alpha test so I made a guide to help people figure out how to play Ekko! FGC Glossary glossary.infil.net/ Follow me on Twitch! www.twitch.tv/squirrel147 Follow me on Twitter! x.com/SQuirrel147 Folow me on TikTok! www.tiktok.com/@isquirrel147 Join our Discord with over 1K members! discord.gg/4xhmZa6vqu 00:00 Intro 1:20 What Type of Character is Ekko? 2:20 Important No...
The HARDEST Guilty Gear Strive Technique and How to Master It
Переглядів 9 тис.5 місяців тому
The HARDEST Guilty Gear Strive Technique and How to Master It
This NEW Guilty Gear Strive Patch is INCREDIBLE! What These Changes Mean
Переглядів 8 тис.5 місяців тому
This NEW Guilty Gear Strive Patch is INCREDIBLE! What These Changes Mean
Top 10 Most BROKEN Moves in Guilty Gear Strive
Переглядів 12 тис.6 місяців тому
Top 10 Most BROKEN Moves in Guilty Gear Strive
Why This NEW Guilty Gear Info Could Be a BIG Deal
Переглядів 4 тис.6 місяців тому
Why This NEW Guilty Gear Info Could Be a BIG Deal
How I Won a STACKED Guilty Gear Tournament Over Some of the Best Players
Переглядів 5 тис.6 місяців тому
How I Won a STACKED Guilty Gear Tournament Over Some of the Best Players
Slayer is Going to be a PROBLEM in Guilty Gear Strive - First Impressions
Переглядів 6 тис.7 місяців тому
Slayer is Going to be a PROBLEM in Guilty Gear Strive - First Impressions
Everything You Need to Play Ramlethal - Guilty Gear Strive Character Guide
Переглядів 37 тис.8 місяців тому
Everything You Need to Play Ramlethal - Guilty Gear Strive Character Guide
Why Everyone is Saying ABA Might Be DOOMED In Guilty Gear Strive
Переглядів 9 тис.9 місяців тому
Why Everyone is Saying ABA Might Be DOOMED In Guilty Gear Strive
The Problem With Modern Fighting Game Patch Cycles
Переглядів 4,6 тис.9 місяців тому
The Problem With Modern Fighting Game Patch Cycles
The Latest Guilty Gear Character is CRAZY - New ABA Gameplay Breakdown
Переглядів 4,9 тис.9 місяців тому
The Latest Guilty Gear Character is CRAZY - New ABA Gameplay Breakdown
Why Everyone is (Still) Complaining About Wild Assault in Guilty Gear Strive
Переглядів 16 тис.9 місяців тому
Why Everyone is (Still) Complaining About Wild Assault in Guilty Gear Strive
Ranking The BEST and WORST 5Ks in Guilty Gear Strive
Переглядів 8 тис.9 місяців тому
Ranking The BEST and WORST 5Ks in Guilty Gear Strive
The Essential 2B Character Guide - Granblue Fantasy Versus Rising
Переглядів 4,3 тис.10 місяців тому
The Essential 2B Character Guide - Granblue Fantasy Versus Rising
Why Everyone is Complaining About DPs in Guilty Gear
Переглядів 18 тис.10 місяців тому
Why Everyone is Complaining About DPs in Guilty Gear
The Essential Offense Guide to Granblue Fantasy Versus Rising
Переглядів 32 тис.Рік тому
The Essential Offense Guide to Granblue Fantasy Versus Rising
Elphelt is Finally BACK and She's GREAT - Character Review
Переглядів 3,1 тис.Рік тому
Elphelt is Finally BACK and She's GREAT - Character Review
Why Millia is Finally a THREAT in Guilty Gear Strive
Переглядів 10 тис.Рік тому
Why Millia is Finally a THREAT in Guilty Gear Strive
Buffing is NOT Always Best - Why Balancing is Hard
Переглядів 2,9 тис.Рік тому
Buffing is NOT Always Best - Why Balancing is Hard

КОМЕНТАРІ

  • @LightningCayo
    @LightningCayo 2 дні тому

    Nago losing wavedash and nothing else is really not great. He can still win off two interactions lol.

  • @Ludecil
    @Ludecil 3 дні тому

    I've come across this video a year late, and man... Removal of HKD on WA wallbreak was rough. Perhaps they could bring that back for BWA specifically.

  • @jamesk2325
    @jamesk2325 3 дні тому

    how much of this is irrelevant after the nerfs came down?

  • @PltO
    @PltO 4 дні тому

    A heads up: this video does not show up if you search for faultless defense on youtube. Maybe type it out in the description or something? Appreciate this type of content a lot.

  • @EthanSimun
    @EthanSimun 4 дні тому

    This video made me refund the game quicker than any other game I touched but its still a good guide, I just don't feel like learning so much against players that are so much more better than me. Another reason why I refunded is because it feels like no one plays this game on keyboard so it just feels like i'm alone on the experience

  • @michaelliuzzi
    @michaelliuzzi 5 днів тому

    Yeah this is truly the strangest software fix i've ever seen. You said it all eloquently, but i mean, the potemkin stuff is just totally baffling. It's so obviously wrong i don't understand how it could even happen.

  • @proulerplayz2164
    @proulerplayz2164 6 днів тому

    Does this apply to season 4 I know u can no linger dash cancel rekka 2 but does the same genetal idea apply

  • @MicaiahA4
    @MicaiahA4 10 днів тому

    The new Garuda is a nerf, it no longer holds you in place as before. If you hold back you can walk back till the hitbox is active. Means if he does it in neutral you have more options now. Before during the animation you could not walk back. Garuda now, has more counter play because if you are holding back you don't accidentally get stuck in guard. It was better before.14:14 "There is no way to stop Garuda" its just false amigo. You have the TD holding down back. You need to have the Pot doing moves and you try to figure out counter play as the player. What they should of done for Pot now is: Revert the Pot Buster to before the buff, no armor, regular range keep kara. They can even keep the nerf damage too. They can keep the nerf Garuda now. Even tho its simple as holding back to figure out what options you have, let them just be ignorant and complain about it and keep it nerfed. As a Pot main, I'm just happy Kara is back.

    • @SQuirrel147
      @SQuirrel147 10 днів тому

      Holding back isn't a great strategy most of the time because he could just hit you low during the initial guard crush. Because of that I would rather hold up because while it also loses to lows you at least get a punish that way. Holding back doesn't really change the RPS nor is it an effective passive defensive tactic like you once had access to

    • @MicaiahA4
      @MicaiahA4 10 днів тому

      ​@@SQuirrel147 No, I said holding back to show you you arnt stuck in place like before. Im saying you have jump back options if that was not understood (You have more frames to input back options). Before if you held back, you were stuck in place. You can option select jump back slash HS, BRC forward or whatever Garuda pressure now. You could not jump back before. You have more options, that obviously comes with counter play, but you have more options. Different chars can get a full punish on the whiff now if he has no meter (Not including HPB). You have more options. You arnt stuck in place if you hold back, or up back. You dont have to neutral jump or jump forward as the only jump options. Regardless if it can advance the mind game as it changes with meter, meterless, one side with meter vice versa etc, its more options.

  • @LankyJ777
    @LankyJ777 11 днів тому

    Top tier Potemkin is not the timeline I wanted yet here we are

  • @JaylynnG1948
    @JaylynnG1948 11 днів тому

    Ngl, feel like I'm the only Pot main who holds this opinion. But, I didn't hate the removals of kara's. i think it made Garuda a little more obnoxious, but I never liked Guard Crush as a mechanic, so I'm sure there is a fix to that. He was simpler and partially a husk of his former self, but he was still fun. His playstyle was still what I came to him for in the first place. Not everybody liked the changes, but I think it was an OKAY change, NOT GREAT, but Okay and could've gotten better with continuous updates I love that Kara's are back, they were always fun, but not the forefront of why I loved Potemkin. ..... this emergency patch sucked tho. I love an emergency patch where Potemkin gets back all he lost and loses NOTHING in return. He's obnoxious and I hate playing him right now cause of that.

  • @bradjenkins2861
    @bradjenkins2861 11 днів тому

    Happy Chaos still above and beyond #1. If you play Strive in any sort of competitive way its not even a question.

  • @KAHJIRAH
    @KAHJIRAH 11 днів тому

    i mean arcsys has said before that theyd rather buff the lowtiers then nerf the toptiers and for a small patch im pretty happy with it mosty cuz i play broken ass pot lmao but honestly i still wish theyd change him to where he got to run his offense by using your special moves to to play around your oponents bs to get a good hit instead of just walling your opponent to the corner notably revert megafist not only to get reward for it and also use kbmf in combos again and nerf hammerfall break and the speed a bit with hammerfall break currently hes really hard to push out from the corner and he feels just a little too fast for his own good make garuda a strike and honestly i think he should go back to having wwa it helps him wish problem mus but you actually need to do something right to get offense off of it where bwa kinda just feels like he throws out a giant button and now your holding guard crush 5050

    • @14megasxlr
      @14megasxlr День тому

      For some reason it just feels more random than that…

  • @affinity601
    @affinity601 11 днів тому

    Comment 4 algo

  • @NeroWolf42
    @NeroWolf42 12 днів тому

    you miss-spoke on the guard crush change. basically, if the move guard crushes, it deals 25% of the base damage. much more significant

  • @mrpinguimninja
    @mrpinguimninja 12 днів тому

    Arcsys: "let's make Dizzy's fire spike into a strike so you can FD it and create some space to get your turn back" Also arcsys: "LMAO FUCK IT GARUDA IS A PROJECTILE, EAT SHIT"

  • @nachobear5100
    @nachobear5100 12 днів тому

    Guard Crush block damage was too much of a blanket change. It really should of just been behemoth does less chip damage because other characters can't abuse guard crush on GL level. Because this change also nerfs Dizzy's H.Micheal value on it's block. Not to mention Dizzy being both nerfed and her major problem of how gravity affects resource gain causing frozen state to build the opponent meter and burst. And chestnut being made into a strike while pot gets to keep his projectile Garuda feels so lop sided. If all this patch was adjusting numbers across the cast i think that would of been pretty good with bigger changes coming with venom. But this just seems like such a misunderstanding of why things were as they were. Like you had a team A and a Team B working on the s4 patch and the s4 hot fix.

  • @mrpinguimninja
    @mrpinguimninja 12 днів тому

    It feels very tone deaf to nerf heavily one of the top characters while barely touching the others. Also, the fact that they didn't change Zato implies they like how the character is and that's so disheartening it's almost funny. Also, going by how they treated Zato and HC so far, i'm almost wishing venom wouldn't be in the game out of fear of how he will turn out.

  • @Phosphophyllite21
    @Phosphophyllite21 12 днів тому

    Pot is just... why though? They gave him obscenely strong counters to his main weaknesses, they gave him better checkmate situations (Garuda Buffs, Hammerfall change, Pot Buster buffs means more PRC OS checkmates), but then he didn't really lose anything, despite the aim of this patch supposedly being to emphasize character identity. You would think that akin to Nago, Pot's identity focuses on tradeoffs, but he's kinda just always good. You win an interaction, he's tanky, he gains meter and can now enforce a "win or win harder" situation. Fighting Pot (especially as an Asuka main) is a situation where even if the Pot plays badly, you are always one interaction away from a guess for game situation, but the reverse is very rarely true due to the health disparity and your inability to ever go for slower options due to armor and Pot's very strong distance options (can't go for much in way of projectiles due to flick, can't go for distance setup or moves like Arbiter due to Slide Head, can't go for slower air options due to HPB or HT), but if you're in his face as a zoner, you're locked out of half your tools *on your own offense* and are literally guessing for game, after winning neutral in a MU where you can't use half your neutral options and have to play reactive into RPS Jesus. When the last few patches have had characters like Ram, Slayer, Nago, and GL be consistently strong, it feels like there's just no reason to ever play zoners, because the characters you're *meant* to counter have significantly stronger options into you than you have into them (on top of the damage and eHP difference) but then zoners are often somewhat limited into more versatile characters, so you end up in a situation where your best matchups are okay and your worst are some of the worst in the game, but the characters that your archetype ordinarily counters are instead some of your worst matchups and somehow get bigger buffs than you do each patch.

  • @M0HAK0
    @M0HAK0 12 днів тому

    Pretty upset Johnny wasnt nerfed properly. Terrible patch overall imo.

  • @dectilon
    @dectilon 12 днів тому

    I suspect they rushed it out. It does seem like half of an idea on display.

  • @jessecote3591
    @jessecote3591 12 днів тому

    Great video. I don’t disagree. Currently in character limbo because it feels like Bridget is just going to be the forgotten character (outside of selling merch)

  • @SycomMC
    @SycomMC 12 днів тому

    I am not re learning Ram again, especially if she's so much weaker.

  • @gofinsgo13
    @gofinsgo13 12 днів тому

    Pretty disappointed in bridget. While I think to yoyo change is cool and makes the TK yoyo WAY easier, it feels like she was an afterthought.

  • @Wolvahulk
    @Wolvahulk 12 днів тому

    It's an old video I know but I wanted to give my own 2 cents here. Imo I'm at the stage where it's always incredibly difficult to get to the next one so to speak. This always happens, with literally anything. From learning art and web design to playing any competitive game. I get to a level that's not a complete beginner but also not really someone adept at the thing they're learning. I know about nearly everything a lot of videos for beginners talk about but not nearly enough to focus on improving only. Like, I understand the basics. I practiced enough to do all my characters moves pretty consistently, I know basic bnb combos, I know what moves are generally strong and which are more niche. I'm quite decent at all of these things in a vacuum, but putting it all together and using all of that knowledge in an actual match is nearly impossible. Then, looking back and trying to ask quesitons, my mind usually goes blank. Mainly because there's often so much that could have gone wrong it's crazy to look for one thing to focus on and improve. It just feels like I end up guessing on what the issue was rather than actually deducing it. Idk if it's just a matter of playing more and waiting for things to click or what.

  • @Chocolatebeeef
    @Chocolatebeeef 12 днів тому

    7:25 disagree completely did you watch CEO? Even top players are struggling to avoid losing 30-50 hp on chip from him on AVERAGE. Think about how this effects normal players SQ

  • @feelingfuzzied9942
    @feelingfuzzied9942 12 днів тому

    I stopped at 12:33 If your bad enough to not only kara buster could reach round start before this, none of your comments have any weight. Your just a whiner

  • @georgep8038
    @georgep8038 12 днів тому

    Ram bottom 5

  • @Ashragi
    @Ashragi 12 днів тому

    This isn’t common knowledge but each move is individually hardcoded now and some of the choices are weird. Basically 6k still doesn’t have the sliding property they took away and it’s just coded to give momentum when 6k is Kara’d. Pot buster is about the same (iirc it’s like, a pixel longer) but kara Garuda is noticeably longer. Infact, aside from slidehead and flick everything is longer than it was pre-patch (only effectively in the case of PB but still). He has a bunch of new niche Giganter pickups now cause that got increased so much it’s still sliding post flash lol. The hammerfall/post pb animation change is the biggest buff he got honestly, real oki after command grab and super wallbreak was a huge boon for the character. They seem to have tripled down that people need to learn and interact with Garuda RPS. Which is odd cause most people pointed that as their most disliked aspect of the character but w/e. Ignoring the popular opinion on those balance choices, no matter how you slice it it seemed….ignorant. It wouldn’t surprise me if the reason they took away Kara’s is no one on the B-team handling the game now can do them tbh. It doesn’t feel like there’s someone great at the character doing these changes.

  • @feelingfuzzied9942
    @feelingfuzzied9942 12 днів тому

    Oh look, more complaining from a squirrel

  • @GoldRust332
    @GoldRust332 12 днів тому

    Kara-buster always reached on round start

  • @deepbluefeeling
    @deepbluefeeling 12 днів тому

    so like... I play at a highish casual level. Like I'm not competing, but I do fairly well for myself on the ladder, getting celestial isn't a challenge etc etc., I know pot hasn't won any majors, but can we stop pretending he's bad now? I actually really appreciate them trying to make pot more accessible to people who can't kara, but maybe armored kara was not the answer? Also I just... don't like where ram is at. At the beginning of the season she was quite literally broken, so I didn't want to learn how to play her because I didn't want to end up relying on that. Then they "fixed" her so maybe I could start learning her for real... and now they're getting close to the same dumpster they put her in for xrd. I don't necessarily want her to be broken, but I do want her to be fun.

    • @deepbluefeeling
      @deepbluefeeling 12 днів тому

      oh but gio got buffed? so that's neat, I play her that's my cope for this patch.

  • @fuzzyzombielove
    @fuzzyzombielove 12 днів тому

    I love Pot, but you're right. Giving him karas back was excessive. Most Pot mains had already moved on and embraced the new build anyway.

  • @PinePizza
    @PinePizza 12 днів тому

    Instead of building onto the Season 3 foundation they just threw everything in the trash, ruined several characters and overtuned others, now they made my boy Potemkin super strong, but I've lost all the trust in Arcsys so I am on a Strive break rn. The game is just in a crazy state rn, I can't take playing it seriously until it gets fixed and until a proper ranked system is added.

  • @rocket6108
    @rocket6108 12 днів тому

    The issue with potemkin its that arcsystems is trying to make im more "accesible" and pot is one of those characters who shouldnt have easy feats, i think the true power of potemkin should be locked behind a skill barrier like karas, but giving him karas and buffing his skill floor level is stupid

  • @amateurasian
    @amateurasian 12 днів тому

    damage is still the one thing that irks me in this game, the game is still fun, but holy crap the damage to some brainded characters are hilarious and makes you roll your eyes out

  • @karmakitsune
    @karmakitsune 12 днів тому

    A bit unfortunate that we have to wait on Venom to kinda “save” the games current balancing. I get that this was a Really quick emergency patch so a lotta stuff was quick universal and minor changes,but a lot still feels so off balance,but we can only hope that what they did to Ram is their plan for the other overturned and specific characters next Big balance update

  • @jamberrycloud
    @jamberrycloud 12 днів тому

    Best scenario: the C team working on this while thinking about New Year's 😂 Meaning... the A (and B) teams are working on brand new unannounced fighting games! 🤞🤞

  • @MenaceLendil
    @MenaceLendil 12 днів тому

    I think with Pot it's a case of listening to the playerbase a bit TOO much instead.In the previous patch they basically stated that they wanted the character to be able to succeed without relying on doing some jank kara inputs. So they removed them and buffed him in compensation. However the feedback from basically everyone (both pot players and non pot players) really questioned the changes and basically demanded he got the karas back, so they basically said "i guess people think that would be fine" and they slapped them on top.

  • @invarkul7831
    @invarkul7831 12 днів тому

    Pot main here: 1. KPB always reached roundstart. I believe arcsys stated themselves that while range on regular PB is buffed, the range on KPB is roughly the same. Armored buster is the biggest bait in the history of fighting games. It loses to 90% of mashes it was losing before and wins 90% of interactions it already won 2. Wallbounce on 6H is horrible. Instead of being consistent tumble it can now wallbounce therefore fking up your oki. 3. Garuda being projectile only affects bad pots as Kgaruda already had momentum to completely negate FD but back then it had more chip dmg and longer guard crush + CH 4. Loosing KBM made so pot has to rely on charged input of hammerfall for most combos. It's up to you if you like it or not but I despise it In the end pot IS stronger than he was before but he is less fun, less skillbased and more annoying to fight against. The death of my main (grinded him to top 50)

  • @retro_crasher
    @retro_crasher 12 днів тому

    Kara roundstart was always a thing. Not ok with armor though

  • @3_14pie
    @3_14pie 12 днів тому

    pot damage still to high, and WHY THE FUCK DID THEY GIVE IT IT'S KARA BACK??? not to mention that testament still needs a damage buff

  • @Liyodori
    @Liyodori 12 днів тому

    You would think Axl would be doing amazing with big semislow characters like Potemkin, Goldlewis, Nago, and Slayer (kinda) at the top of the tierlists but no.

  • @toams5687
    @toams5687 12 днів тому

    i agree!

  • @hydrolur3959
    @hydrolur3959 13 днів тому

    I will mention for due diligance Pot had Kara pot buster at roundstart already. That isn't new. Sure it has armor now but that doesn't add much when it beat most round starts already.

    • @3_14pie
      @3_14pie 12 днів тому

      yeah why buff the most frustrating character in the game to fight against

  • @flioink
    @flioink 13 днів тому

    Maybe make the armor on Pot buster optional - make a command that charges the next buster as armored. Or remove it at all - I don't care about it that much.

  • @hydrolur3959
    @hydrolur3959 13 днів тому

    I actually like the direction they went, with fun mostly being the main fix of this patch. My only issue is that Pot got his kara's back and got none of the changes made to work without Kara's removed, making him giga busted. Otherwise I like it mostly.

  • @AlberioOrion
    @AlberioOrion 13 днів тому

    I think the first patch of Season 4 having the same level of quality as a patch that was realistically thrown together in a month to a month and a half says more about the first patch than the emergency patch my guy.

  • @KaiserRexatron
    @KaiserRexatron 13 днів тому

    Excited to see the upcoming Ram video, curious to see if we're on similar wavelengths with our feelings abt the character

  • @AntanovOCEFGC
    @AntanovOCEFGC 13 днів тому

    I feel like we do this every season, they make some dumb choices with "good intentions", we give them the benefit of the doubt and say it *overall* was a step in the right direction, and then we repeat this when they explode the meta again and we're all blocking overbuffed GL Drone. Look man, call me a doomer, but I don't feel the game has improved as a fighter since season 2, game has wacky changes that don't feel like they serve an overall strong core fantasy other then "power" and they don't implement strong changes and systems that can counter high "power" strategies, and they don't actually fix this stuff, it's always just moved elsewhere on the roster. Like for god sake they basically lied to us about the health changes, how do you mess that up? You're trying to increase health but are too scared to actually do it and buff a million moves to do more damage, it makes no sense, what do they ACTUALLY want this game to play like? Sorry, I'm just tired with this nonsense, it's been years, pick it the fuck up. Also good video, hope the game improves.

  • @GcYoshi13
    @GcYoshi13 13 днів тому

    Leaving a comment before I finish the video. A lot of the Pot rework prior to this patch didn't make sense to me. The game instills a 5F throw invuln because every mash is 5F (or faster), but having armor on the 5th frame of Pot Buster ignores this. He already had the means of frame traps to beat fuzzy mashes, but it's now all consolidated into Pot Buster. Pot buster has to be beaten by jumps or back-dashes now, but then that opens you up to PRC OSes. Originally the true un-mashable throw situation was achieved via Garuda GC. I'm not sure why they felt compelled to buff Garuda when Pot can already achieve similar results without it. The karas returning is cool, but it feels like too much now.