You should see early ww2 tanks of the USA. They basically said "a tank might be threatened by infantry, you know what helps against that? A machine gun for almost every crew member" I do believe it helped a ton. An American soldier being forced on the defense could always ask a tanker of they can spare a gun or two for an emplacement
I know it's a game, and that not everyone knows some of the more nuanced ins and outs of military hardware, but on a battleship like ones seen in the game, the triple barreled cannons are actually a clustered set of three guns bunched into one single turret, each gun is manned, loaded, and fired individually, their elevation can also be set apart from the other two as well. On a ship like the USS Missouri, it doesn't have three triple barreled guns, it has nine guns set into three turrets.
Tbh, I always viewed the Generals as proper branch off from our reality too. After all, Comanche entered mass production, M60 was updated en masse to M60-2000 aka Crusader and M1A2 was nicknamed Paladin instead of remaining Abrams. Idk if that also confirms that M109A6 was thus retired and XM2001 was cancelled like irl since their names are free to be used for MBTs or if in that universe american MBTs had different naming convention.
X usually designates a type of vehicle as a prototype. These all have a reason. Examples are as follows: UH-1C U. Utility H. Helicopter, 1 being the airframe and C being the varian. C usually means cargo for aircraft. There is a similar convention for all most every U.S. military weapons and systems.
According to the lore the crusader main gun armament is 120mm gun it's somewhat a Abrams the Paladin the tank is a X Prototype weapon if the M60 The Commanche is a Stealth Attack Helo
Great viceo again! It makes me remember how in vanilla generals the USA were the more challenging to play. While powerful, they had some initial drawbacks and handicaps. For example before ZH their only defensive structure was the patriot, which could be overwhelmed by enemy infantry, so you had to position some units, preferably Pathfinders to counter that. Also their initial only mobile airdefense was the humvee loaded with missile defenders....very costly and fragile. ZH corrected that with the firebase and the avenger though.
Well the humvee can be upgraded with TOW and drones, quite versatile. I hate firebase, better off invest in armed stealth drone or pathfinder. USA is more expensive if their full potential is unleashed though.
I found patriots with some pathfinders a lot better than fully loaded firebases, their canons miss alot while patriot missiles are guided. I usually place a line of 6 patriot missiles, 2 pathfinders, 2 tomahawks and 4 comanches, only against AI though, I play pretty static against AI though, I just wait till I build a massively overpowered base, then I roll up with humvees filled with pathfinders and missile defenders, supported by aurora bombers.
As weird as it was for the USA in Generals to have Battleships, even stranger was how they managed to have these in the Caspian Sea in support of a D-Day-like beach invasion. It would make more sense if they had Destroyers that fired long range Tomahawk missiles instead.
It gets even weirder with how pathetically they're armed. Six 155mm guns is a particularly nasty riverine gunboat or a very small corvette, not a battleship.
@@youmukonpaku3168 Are you kidding me? A single 120mm Cannon is mounted on a tank, SIX 155mm CANNONS would only fit on a battleship. Modern Corvettes even only use 75mm Cannons! It is even larger than the twenty 127mm Cannons that the USS Iowa bring during the Second World war or the twelve 127mm Cannons during the Invasion of Iraq! Although it is smaller than the 406mm Cannons of the USS Iowa. But still, a 155mm Cannon would make sense especially with higher speed and penetration capability!
When it comes to Burton's main weapon, I always like to think he was equipped with something like the XM29 OICW or something simmer. I know Shockwave actually changed up how Burton is equipped with each general getting different weapon systems, which included a sniper rifle and a minigun.
GLA: "Hmm, the USA is not getting directly involved in our fight. We should destroy one of their bases over here! Surely, nothing could possibly go wrong!"
Addendum: 24:29 Colloquially, they're more of a reference to the US Army Rangers... *RAMIREZ!* 24:58 One... I've never seen flashbangs being fired from a noob tube- I mean an M203 Grenade Launcher, and two... Flashbangs are lethal, Generals logic... 26:10 I'd say they're using modified SMAWs, modifying a Javelin to have laser guidance and rapid fire capabilities would be *VERY* expensive... 27:11 You got a PSG-1! You can use it against- Oh sorry... 30:27 Supplementary unofficial materials say Burton is armed with the OICW... Makes sense with the in game model... 34:38 "I'll build anywhere." *LIAR!* 36:02 The UN Peacekeepers also fielded Humvees as well, primarily used for escort purposes... 40:48 Anybody want popcorn- Oh I'm so sorry... 44:02 The RAH-66 Comanche, the supposed first stealth gunship... Never made it to prototype phase and most of the project's funding went to further UAV development... 47:11 The end product of the ill-fated Aurora Project, which never made it off the drawing board... 48:10 Sadly, no ominous whirring from the A-10's GAU-8 "Avenger" cannon so that's a letdown... 50:13 Remember the Tiberium Vapor Bomb in Tiberium Wars?... Exact concept... 51:50 Actually it's 25 mm... I had to memorize the AC-130's armament specs in CoD 4... 56:50 Actually what did it for the US, aside from losing the fleet in the Med and the GLA infiltration of the West Coast, was the complete and total destruction of the US European Command HQ in Stuttgart, thus ordering the pullout of all US European forces for "reevaluation and to increase homeland security" and thus leaving all of mainland Europe for the GLA to take over... Until a giant red dragon barged in to crash the victory party...
What else does he have on his list??? Temple of NOD? War Factory? Tech Center? Infantry Equipment? Firestorm Generator? Recon Vehicles? Mammoth MkII experimental walker?
*_"Preserving freedom."_* Good work Jethild! I was looking forward to this material for so long. My fav faction got it's 5 minutes. 😇 Just too bad I missed the premiere day... Anyway, thank you again for this video and the spreading C&C franchise greatness to the world!
I always felt there was a bit of a rock-paper-scizzors going on with the 3 factions. The US with all their stealth detection and medium power individual units and especially their missile defenses really work well against the GLA. The GLA with their stealth, sabotage and traps work well against China and China with the brute power work well against the USA.
Meanwhile, in competitive Zero Hour: GLA is so OP. A good GLA player will ALWAYS defeat USA and China. GLA is Micro intensive and in the hands of an extremely good player, always destroys everything.
@@skybattler2624 General is not like AoE2. It wasn't really made with high level play in mind. Though I actually wouldn't mind a full on remake that better balances it. The biggest thing I think that has not just aged but was also bad at the time was the AI. Even on the hardest difficulty winning against the AI is pretty much just a matter of endurance. If you can hold out for a while you will always win because they don't spam resource buildings. Another big change I would like is that in the vs mode you start off with a pre-build base. That way it actually feels like a dual against an equal. Rather than a boss fight.
@@calibrus9589 I find 3 pathfinders to work better. I usually don't even load them up with missile defenders as I will try my absolute hardest to keep them away from the front. Putting 3 missile defenders in makes it an even more expensive loss. I have felt that in practice 3 pathfinders is usually the sweet spot. Where pretty much no infantry army can get close enough to fire at it.
one thing i always liked about this series was the seriousness in your voice and how you sound like a person who is tasked to explain an actual war, hearing you say words like "in-game" just wears off the theme of it, i would suggest avoiding stuff like that, but still great work
This channel is aware of "Gameplay and Story Segregation" to clarify things that are in-lore and what actually happens in gameplay. I think it's fine to get a more grounded look at times how silly the game gets when interpretting lore in its gameplay.
i think the missile defenders are actually holding stingers, but awesome work! your generals videos are the best and i am always excited to see another video posted!
I hope you can do a Rise of the Reds mod breakdown like the European Continental Alliance and Russian Federation (no relation to current situation, just for the game) since they have some cool vehicles and generals too
Rise of the Reds mod made some sense. If there is a GLA conflict like in the game it would make sense that there would be some role from the Russian Federation considering the GLA fighting in the bordering “istans” would be a border threat to the Russians
Just dew it! The games are more live and kicking as one might think Zero hour has a amazing casual playerbase but also a steady flow of tournaments for the more competitive scene Mods are getting more focus than ever and getting mods to load has become amazingly easy thanks to the work of DeL
Having the strategy center's in game voice lines for each of the three strategy types play when you talk about them was a very nice touch. A man of culture you are.
If you want a powerful infantry combo as the USA, you want to train Missile Defenders and Pathfinders (Pathfinders deal with infantry and Stinger Sites, Missile Defenders take the rest), then put them inside everything from the Firebase to Humvees, Combat Chinooks and even Overlords / Helixes with the bunker upgrades should they be available. A good mix is 1 Pathfinder per 4 Missile Defenders, though in the case of Chinooks (or the Assault Troop Crawler) you may want to go for 6 Missile Defenders and 2 Pathfinders, depending on wether or not you're fighting the GLA. One thing I hope Jethild will point out when covering Granger and the Point Defence Lasers all his aircrafts get (in addition to the Countermeasures upgrade) is that they only work on missiles. Lasers, gatlings and Quad Cannons are all able to ignore both of these defensive systems.
I know it never got off the ground but I could see the USA becoming a fourth faction in Generals 2. The war between the GLA, China and the EU crosses into American territory and suddenly realize the US has been taking their time to rebuild and modernize their forces and now they've been drawn into the war.
Great work, as usual. I was wondering if you're going to cover the Red Alert timeline as well? Though, given how you focused on the Tiberian/Generals i can see why you wouldn't want to. Also, i have the American unit lines burned into my memory.
Yes, at the moment I'm just focused on the Tiberium and Generals timelines. Lore from RA1 gets included with the Tiberium videos sometimes since it's directly tied to that timeline. I plan on eventually getting around to video for RA2 and 3, but it's not gonna happen for awhile.
Yey watched it all and it is amazingly well done as always keep up your good work dude! You are a shining star in the C&C community, for that thank you for your continued work!
dont question the power of the american military industrial complex, only feasable in universe explanation is some place with a coast there sold a base and shipyard to the us, then they just decided to build a 1940's style fleet because i guess shipping missiles there would be annoying and they could just buy smuggled old shells or something
@@furinick perhaps the caspian sea was connected to the black sea, which was connected to the mediterranean sea. they just dug more channels, like the Suez channel
@@furinickabout the battleship yes it would be outdated concept in a high tensity conflict but battleship Iowa's class ship was modernized and quickly get into service when the US invaded Iraq since the US needed something of a battleship to shell enemys
@@Jethild Lets hope EA successfully remasters other Old CNC Games and fully revives the CNC Franchise , then they can make new CNC games with More Lore , i want another FPS for Tiberium Timeline and maybe Red Alert Timeline as well.
@@WallNutBreaker524 with a bad reputation and driving the CC franchise into a graveyard they probably wouldn't remake it so people remember what they did to CC
a common strategy I used with the air force general. Get rid of base defenses with stealth bombers, then bring in the hurt with combat chinooks loaded with infantry, and comanche's for support.
I find Aurora's are better at destroying defensive buildings better than Stealth Fighters. Initially faster and do more damage. Stealth Fighters are better at ambushing units and clearing structures though as well as being cheaper to build though so it's not like they can't also take out base defenses.
man... C&C Generals ZH is still my favorite RTS to this day! I hope they remake it, just with better graphics, wide screen support and nothing else changed.
Its people like you Jethild that make people today so interested in the command and conquer games. Keep making fantastic videos with passion. Peace through Power
16:32 so 1 supply drop zone provides $1500, and that's for every 2 minutes? Makes me wonder how that stacks against the other factions' passive/"free" money makers (Black market for the GLA, and hackers for the Chinese factions). If a GLA black market can produce at least $ 20 per second, then that means for 2 minutes(20 x 120 seconds), a player can have $ 2400. This means it almost practically paid for itself for the same amount of time, not to mention it doesn't require power either. If a hacker (which normally costs $625 a piece) can produce up to $ 10 per second (when elite) then it can produce half as much as 1 black market (10x120 seconds=1200). Cost wise one can deploy 4 hackers for 1 black market (625x4= 2500), so in the long run, 4 hackers can potentially produce more money in the long run (4 units x $ 10 x 120 sec = $4800). Since they are infantry units, they don't need power.
Man this video really makes me want to install Generals and some mods. This was the last CnC game my dad and I played before he died. We were long time fans of the series. I used to play vanilla Generals at a cyber lounge when I was younger and those were a thing. Thanks for bringing back some fond memories.
"In the modern world, RTS players quell their nostalgia with videos like this one."
"Jethild"
"No Strings Prd"
"Zade"
"SevenTePe"
@@WallNutBreaker524 It's an honor to see you back from the dead, Mr. Slavik. I'm a big fan
@@zheng7636 "shoot" Traitor.
Anyone have a good generals crack because I can't find anything, legal or not...
I still play generals lol
I love the fact that most of USA's unit upgrades primarily consist of "put a gun on it" or "Put ANOTHER gun on it."
You should see early ww2 tanks of the USA. They basically said "a tank might be threatened by infantry, you know what helps against that? A machine gun for almost every crew member"
I do believe it helped a ton. An American soldier being forced on the defense could always ask a tanker of they can spare a gun or two for an emplacement
Take a shot every time a building is described as “partially surrounded by a chain link fence”
Im not tryna get alcohol poisoning. Lolz.
@@twink127 if you're not up for the full challenge, take a shot every time you recognize Steve Blum's voice.
Why is the room spinning?
Chain link fences are nice detail
I know it's a game, and that not everyone knows some of the more nuanced ins and outs of military hardware, but on a battleship like ones seen in the game, the triple barreled cannons are actually a clustered set of three guns bunched into one single turret, each gun is manned, loaded, and fired individually, their elevation can also be set apart from the other two as well. On a ship like the USS Missouri, it doesn't have three triple barreled guns, it has nine guns set into three turrets.
Tbh, I always viewed the Generals as proper branch off from our reality too. After all, Comanche entered mass production, M60 was updated en masse to M60-2000 aka Crusader and M1A2 was nicknamed Paladin instead of remaining Abrams.
Idk if that also confirms that M109A6 was thus retired and XM2001 was cancelled like irl since their names are free to be used for MBTs or if in that universe american MBTs had different naming convention.
Could be that this version of USA never have M109 and instead invested more towards a mobile Tomahawk platform
X usually designates a type of vehicle as a prototype. These all have a reason. Examples are as follows: UH-1C U. Utility H. Helicopter, 1 being the airframe and C being the varian. C usually means cargo for aircraft. There is a similar convention for all most every U.S. military weapons and systems.
Speaking of which, anyone else think that in this universe, the GLA did the 9/11 attacks?
It would make since wouldn’t it?
@@nobodyherepal3292 Most likely, since the GLA in this universe is so broad and varied and not just one or two countries.
According to the lore the crusader main gun armament is 120mm gun it's somewhat a Abrams the Paladin the tank is a X Prototype weapon if the M60
The Commanche is a Stealth Attack Helo
Great viceo again!
It makes me remember how in vanilla generals the USA were the more challenging to play.
While powerful, they had some initial drawbacks and handicaps. For example before ZH their only defensive structure was the patriot, which could be overwhelmed by enemy infantry, so you had to position some units, preferably Pathfinders to counter that.
Also their initial only mobile airdefense was the humvee loaded with missile defenders....very costly and fragile.
ZH corrected that with the firebase and the avenger though.
Well the humvee can be upgraded with TOW and drones, quite versatile. I hate firebase, better off invest in armed stealth drone or pathfinder. USA is more expensive if their full potential is unleashed though.
I found patriots with some pathfinders a lot better than fully loaded firebases, their canons miss alot while patriot missiles are guided. I usually place a line of 6 patriot missiles, 2 pathfinders, 2 tomahawks and 4 comanches, only against AI though, I play pretty static against AI though, I just wait till I build a massively overpowered base, then I roll up with humvees filled with pathfinders and missile defenders, supported by aurora bombers.
Base USA did have one thing ZH USA doesn’t, though: a concentration camp… Actually, I’m glad they took *that* one out!
@@fietehermans9903 It’s called Detention Camp in the American release of the game
@@danyleon4870 The Generals US is so advanced that their TOW missiles can hit high altitude planes and fast jets.
I've played Generals for years and you've taught me some new things about the US faction that I never knew.
Me too, never once knew Search and Destroy revealed stealth.
@@IliterateAshole yeah, I have just know this in this video.
As weird as it was for the USA in Generals to have Battleships, even stranger was how they managed to have these in the Caspian Sea in support of a D-Day-like beach invasion.
It would make more sense if they had Destroyers that fired long range Tomahawk missiles instead.
It gets even weirder with how pathetically they're armed. Six 155mm guns is a particularly nasty riverine gunboat or a very small corvette, not a battleship.
The presence in the Caspian Sea can be explained by the planned Caspian-Black Sea channel to allow transportation between the two bodies of water.
@@youmukonpaku3168 Are you kidding me? A single 120mm Cannon is mounted on a tank, SIX 155mm CANNONS would only fit on a battleship. Modern Corvettes even only use 75mm Cannons! It is even larger than the twenty 127mm Cannons that the USS Iowa bring during the Second World war or the twelve 127mm Cannons during the Invasion of Iraq! Although it is smaller than the 406mm Cannons of the USS Iowa. But still, a 155mm Cannon would make sense especially with higher speed and penetration capability!
@@hokanh579 a ship armed with 155mm cannon should be called Cruiser not Battleship tho
@@youmukonpaku3168 155mm is not the length of the gun
"You want a piece of this" Generals Trailer USA.
ahhhhh oo s aa
Gotta present for ya! Haha
Oh dear god this takes me back... The hours played...on ZERO HOUR. "I am in your base general..."
I saw this video and went straight to it. Nice to have something in the background while painting warhammer minis
The fact that buildings have auto-repair and rangers come out of destroyed buildings reflects the US's real-life tooth-to-tail ratio.
it probably was a gameplay choice, but if the idea fits so perfectly who's to say it isnt valid
When it comes to Burton's main weapon, I always like to think he was equipped with something like the XM29 OICW or something simmer. I know Shockwave actually changed up how Burton is equipped with each general getting different weapon systems, which included a sniper rifle and a minigun.
Don't forget a laser rifle on laser general side.
@@Bloodedge666 pew pew pew!!
This deserves a grand remaster
China: Rock
GLA: Paper
USA: Scissors
The Great archivist jethild makes sure nothings forgotten
GLA: "Hmm, the USA is not getting directly involved in our fight. We should destroy one of their bases over here! Surely, nothing could possibly go wrong!"
USA still got its ass kicked :P
same thing happened with Japan in WW2.
If they were logical with every decision they wouldn't have ultimately lost the war
Famous last words. 😂😂😂
ONE HOUR
This is beyond commitment
Addendum:
24:29 Colloquially, they're more of a reference to the US Army Rangers...
*RAMIREZ!*
24:58 One... I've never seen flashbangs being fired from a noob tube- I mean an M203 Grenade Launcher, and two... Flashbangs are lethal, Generals logic...
26:10 I'd say they're using modified SMAWs, modifying a Javelin to have laser guidance and rapid fire capabilities would be *VERY* expensive...
27:11 You got a PSG-1! You can use it against- Oh sorry...
30:27 Supplementary unofficial materials say Burton is armed with the OICW... Makes sense with the in game model...
34:38 "I'll build anywhere."
*LIAR!*
36:02 The UN Peacekeepers also fielded Humvees as well, primarily used for escort purposes...
40:48 Anybody want popcorn- Oh I'm so sorry...
44:02 The RAH-66 Comanche, the supposed first stealth gunship... Never made it to prototype phase and most of the project's funding went to further UAV development...
47:11 The end product of the ill-fated Aurora Project, which never made it off the drawing board...
48:10 Sadly, no ominous whirring from the A-10's GAU-8 "Avenger" cannon so that's a letdown...
50:13 Remember the Tiberium Vapor Bomb in Tiberium Wars?... Exact concept...
51:50 Actually it's 25 mm... I had to memorize the AC-130's armament specs in CoD 4...
56:50 Actually what did it for the US, aside from losing the fleet in the Med and the GLA infiltration of the West Coast, was the complete and total destruction of the US European Command HQ in Stuttgart, thus ordering the pullout of all US European forces for "reevaluation and to increase homeland security" and thus leaving all of mainland Europe for the GLA to take over... Until a giant red dragon barged in to crash the victory party...
I love the UN Humvees :3
Missile defenders are equipped with stinger MANPADs
Been waiting for this for a while now, this has to be one of my favorite series on youtube right now!!
What else does he have on his list??? Temple of NOD? War Factory? Tech Center? Infantry Equipment? Firestorm Generator? Recon Vehicles? Mammoth MkII experimental walker?
*_"Preserving freedom."_*
Good work Jethild! I was looking forward to this material for so long. My fav faction got it's 5 minutes. 😇
Just too bad I missed the premiere day... Anyway, thank you again for this video and the spreading C&C franchise greatness to the world!
👍🏻
I always felt there was a bit of a rock-paper-scizzors going on with the 3 factions.
The US with all their stealth detection and medium power individual units and especially their missile defenses really work well against the GLA. The GLA with their stealth, sabotage and traps work well against China and China with the brute power work well against the USA.
That was noted in a review I read. Perhaps they did not have time to balance out the factions as they are under EA's time tables.
And thus the cycle continues...until experienced generals screw the system.
So this is how it will pan out...I'll make another reply.
USA use elite units against China.
China uses detection against GLA.
GLA uses low-budget tech against USA
Meanwhile, in competitive Zero Hour:
GLA is so OP. A good GLA player will ALWAYS defeat USA and China. GLA is Micro intensive and in the hands of an extremely good player, always destroys everything.
@@skybattler2624 General is not like AoE2. It wasn't really made with high level play in mind.
Though I actually wouldn't mind a full on remake that better balances it.
The biggest thing I think that has not just aged but was also bad at the time was the AI. Even on the hardest difficulty winning against the AI is pretty much just a matter of endurance. If you can hold out for a while you will always win because they don't spam resource buildings.
Another big change I would like is that in the vs mode you start off with a pre-build base. That way it actually feels like a dual against an equal. Rather than a boss fight.
16:15
Actually it's pathfinders. One or two humvee's with 3 pathfinders in them make your whole army pretty much infantry proof.
Try entering 2 pathfinders and 3 missile defenders
@@calibrus9589 This is my go to mid/late game outer base defense especially against Angry Mobs.
@@calibrus9589 I find 3 pathfinders to work better. I usually don't even load them up with missile defenders as I will try my absolute hardest to keep them away from the front.
Putting 3 missile defenders in makes it an even more expensive loss.
I have felt that in practice 3 pathfinders is usually the sweet spot. Where pretty much no infantry army can get close enough to fire at it.
You time-stamped the supply drop zone to talk about Pathfinders?
Almost an hour...this an early Christmass gift.
9:01 i played Generals since 2008 and I didn’t noticed that the Gla and China buildings aren’t repairing instead of USA
one thing i always liked about this series was the seriousness in your voice and how you sound like a person who is tasked to explain an actual war, hearing you say words like "in-game" just wears off the theme of it, i would suggest avoiding stuff like that, but still great work
This channel is aware of "Gameplay and Story Segregation" to clarify things that are in-lore and what actually happens in gameplay. I think it's fine to get a more grounded look at times how silly the game gets when interpretting lore in its gameplay.
@@dracmeister alright then
Finally, it seems like this one has been a long time coming.
But worth the wait, right?
i think the missile defenders are actually holding stingers, but awesome work! your generals videos are the best and i am always excited to see another video posted!
👍🏻
Patriot missiles are a real thing though for Surface to Air missiles in the real life USA arsenal
Damm I checked ur channel earlier today to see if u uploaded then I get a notification and I'm surprised and happy
Missile defender, looks like it has a stinger more than a javelin or a something
If you look at it really close.
Fun fact: the USS Daedalus shares namesake with a Spanish 1920 light carrier (Dédalo), which was similar to HMS Hermes.
I always look forward to these C&C videos. Please keep making more :)
👍🏻
Looks like the Missile Defender uses the FIM-92 Stinger MANPAD actually, not a Javelin or SMAW.
This side has the best music, awesome guitar sounds.👍🏻
Hell yeah, it's about time. Now it's the United States of America's🇺🇲 turn. Been waiting for this.
I miss this game so much
Go pick it up again king and enjoy some Multiplayer matches or replay the challenges it's always a fun thing to do when one is bored
The entire C&C series went up on Steam recently.
It was good that you uploaded but i had to use a cane to reach my computer because i became a senior citizen waiting for your next video.
I hope you can do a Rise of the Reds mod breakdown like the European Continental Alliance and Russian Federation (no relation to current situation, just for the game) since they have some cool vehicles and generals too
Man I missed playing it
Rise of the Reds mod made some sense. If there is a GLA conflict like in the game it would make sense that there would be some role from the Russian Federation considering the GLA fighting in the bordering “istans” would be a border threat to the Russians
@@KaosNova2 and that would look like russia is a threat for the Europeans, so they formed the ECA?
Love this series, and the work you're doing to preserve C&C history! Every time I watch one of these I wanna dive back into them.
Just dew it! The games are more live and kicking as one might think
Zero hour has a amazing casual playerbase but also a steady flow of tournaments for the more competitive scene
Mods are getting more focus than ever and getting mods to load has become amazingly easy thanks to the work of DeL
Having the strategy center's in game voice lines for each of the three strategy types play when you talk about them was a very nice touch. A man of culture you are.
Particle Cannon online.
Man. I remember in a skirmish building a couple of Particle cannons and just drawing all over the AIs base. Good times.
YES! a new upload :) this always brings a smile on my face. Love your vids!
We should pay Respect for the effort put into those videos to bring such high quality
👍🏻
If you want a powerful infantry combo as the USA, you want to train Missile Defenders and Pathfinders (Pathfinders deal with infantry and Stinger Sites, Missile Defenders take the rest), then put them inside everything from the Firebase to Humvees, Combat Chinooks and even Overlords / Helixes with the bunker upgrades should they be available. A good mix is 1 Pathfinder per 4 Missile Defenders, though in the case of Chinooks (or the Assault Troop Crawler) you may want to go for 6 Missile Defenders and 2 Pathfinders, depending on wether or not you're fighting the GLA.
One thing I hope Jethild will point out when covering Granger and the Point Defence Lasers all his aircrafts get (in addition to the Countermeasures upgrade) is that they only work on missiles. Lasers, gatlings and Quad Cannons are all able to ignore both of these defensive systems.
The point defense laser only protecting units from rockets is common knowledge, why would he forget it?
Couldn't have come in at a better time in my life. Thank you
Seriously this high quality content is a masterpiece
Agreed
noice username :)
HELL YA BRING IT i was hoping for this one to come out 😃👍.
Respect and keep up the epic wok.
I know it never got off the ground but I could see the USA becoming a fourth faction in Generals 2. The war between the GLA, China and the EU crosses into American territory and suddenly realize the US has been taking their time to rebuild and modernize their forces and now they've been drawn into the war.
The eu should have never been a faction lore wise. China controls them
Another deleted reply, thanks youtube.
@@myriad9597 what was the reply? i can see your comment.
@@WallNutBreaker524 It was a comment from someone else, not me.
@@WallNutBreaker524 Judging by what I've seen on UA-cam lately, it was probably, "Finally, it's here."
Really enjoy your channel and and Most Detailed Breakdown for game lore. Thanks for a detailed trip down memory lane!
Ditto.
Amazing work jethild!
Laser General was probably my favorite out of the USA factions.
Agreed. Nothing beats tank-mounted death rays!
Mine is superweapon general
Shame so much of his intended content was cut from the final game
Great work, as usual. I was wondering if you're going to cover the Red Alert timeline as well? Though, given how you focused on the Tiberian/Generals i can see why you wouldn't want to.
Also, i have the American unit lines burned into my memory.
Yes, at the moment I'm just focused on the Tiberium and Generals timelines. Lore from RA1 gets included with the Tiberium videos sometimes since it's directly tied to that timeline. I plan on eventually getting around to video for RA2 and 3, but it's not gonna happen for awhile.
@@Jethild Cool, thanks for the reply!
Woohoo it’s finally out! Been waiting for my fave faction
You should try making a lore video for the ROTR (Rise of the Reds) it has fairly interesting lore made by the mod creators.
I support this, rotr is practically an expansion with its quality.
@@myriad9597 pretty much all the mods from SHW or NLS are high quality and worth playing!
and other Mods for Red Alert like Mental Omega and Tiberium Games
Yey watched it all and it is amazingly well done as always keep up your good work dude! You are a shining star in the C&C community, for that thank you for your continued work!
And with this, I think I'm all caught up on your grade A content.
YES, YES YES. So excited for another video!
Always happy to see more C&C! :)
For the Avenger, it's laser designator could remotely detonate bomb traps-something I found out during the black gold campaign.
Sweet, you made my day!
Well this is going to be an amazing hour :)
CNC WILL LIVE ON!!!
I'm so exciting when I saw USA video finally here!
Wow, you're getting closer 👍👍
Ahh yes, an amphibious landing into Kazakhstan, a well known coastal nation! Darn military intelligence.....
Only coastline in Kazakhstan is near the Caspian Sea... The other coastline is near the Aral Sea, but it's now nothing but a dry salt bed...
dont question the power of the american military industrial complex, only feasable in universe explanation is some place with a coast there sold a base and shipyard to the us, then they just decided to build a 1940's style fleet because i guess shipping missiles there would be annoying and they could just buy smuggled old shells or something
@@furinick perhaps the caspian sea was connected to the black sea, which was connected to the mediterranean sea. they just dug more channels, like the Suez channel
@@furinickabout the battleship yes it would be outdated concept in a high tensity conflict but battleship Iowa's class ship was modernized and quickly get into service when the US invaded Iraq since the US needed something of a battleship to shell enemys
Love the C&C lore videos you make , it’s a shame it won’t last forever though since lore runs out
I don't really see that as necessarily a bad thing though. Gives one the opportunity to cover lore in other video games.
@@Jethild Lets hope EA successfully remasters other Old CNC Games and fully revives the CNC Franchise , then they can make new CNC games with More Lore , i want another FPS for Tiberium Timeline and maybe Red Alert Timeline as well.
@@WallNutBreaker524 with a bad reputation and driving the CC franchise into a graveyard they probably wouldn't remake it so people remember what they did to CC
What good timing i was about to go to sleep
Beautiful work as always Jethild thank you for keep Command and Conquer alive.
This is high quality, man. Keep it going!!
👍🏻
Such amazing content. A crime you don't have more subs
Agreed
Great video! 👍 Thanks!
The production value of your videos is freaking amazing. I adore all the little ways you evoke the user experience of the games you're talking about
Great video! Can't wait for the USA Generals lore
And now it’s here!
Great job! These videos are great fun to watch!
AHHHHHHHHHHH!
-falling aurora bomber
USA is one of protagonist factions in C&C series, other than GDI in Tiberium universe and Allies in Red Alert universe.
dude this is AWESOME i could hear you talk about generals for hours
hes back. also I love this
Awsome Video ^^ keep it up :D
These videos are very well done!
Ditto
Love your videos
a common strategy I used with the air force general. Get rid of base defenses with stealth bombers, then bring in the hurt with combat chinooks loaded with infantry, and comanche's for support.
I find Aurora's are better at destroying defensive buildings better than Stealth Fighters. Initially faster and do more damage. Stealth Fighters are better at ambushing units and clearing structures though as well as being cheaper to build though so it's not like they can't also take out base defenses.
man... C&C Generals ZH is still my favorite RTS to this day! I hope they remake it, just with better graphics, wide screen support and nothing else changed.
Damn. Never knew you could drop rangers from a chinook into buildings lol
Yay. Finally :D
The production quality of these videos are incredible. Whoever’s editing this, bravo.
A drink and a snack?
I was about to get dinner, now i gotta hurry and get it so i can watch this ASAP
Love all your content, especially generals, such an amazing game and so nostalgic too.
👍🏻
49:36 imagine turning off your aircrafts engine and stepping out of your cockpit to read a leaflet
To quote the great Carlin:
" When you are born in this world you are given a ticket to a freak show, in America, you get a front row seat"
So Epic Indeed as always Jet
Its people like you Jethild that make people today so interested in the command and conquer games. Keep making fantastic videos with passion. Peace through Power
16:32 so 1 supply drop zone provides $1500, and that's for every 2 minutes? Makes me wonder how that stacks against the other factions' passive/"free" money makers (Black market for the GLA, and hackers for the Chinese factions).
If a GLA black market can produce at least $ 20 per second, then that means for 2 minutes(20 x 120 seconds), a player can have $ 2400. This means it almost practically paid for itself for the same amount of time, not to mention it doesn't require power either.
If a hacker (which normally costs $625 a piece) can produce up to $ 10 per second (when elite) then it can produce half as much as 1 black market (10x120 seconds=1200). Cost wise one can deploy 4 hackers for 1 black market (625x4= 2500), so in the long run, 4 hackers can potentially produce more money in the long run (4 units x $ 10 x 120 sec = $4800). Since they are infantry units, they don't need power.
Man this video really makes me want to install Generals and some mods.
This was the last CnC game my dad and I played before he died. We were long time fans of the series. I used to play vanilla Generals at a cyber lounge when I was younger and those were a thing.
Thanks for bringing back some fond memories.
Ah man. Missed these
You have to admit, the USA OST is beautiful. Like, seriously. Of the 3 factions I play USA for two reasons: I love my Airpower/Tanks, and their OST
Good Work
The greatest faction in any game ever.
It is such a great pleasure to watch these "Generals" videos! Also it is great surprise to see that the detention camp is not forgotten. :)