To think they grabbed whatever schmucks they had on hand and created a legacy. One day C&C maybe forgotten. But it's bones laid the path for so many other to follow. Sidenote, Westwood Studios may have died ignobly but as still as heroes. Better than becoming modern day Blizzard.
You know, if you look up Joe Kucan today, you can find links to the community theatre he's a part of. If you ever feel like watching him perform again...
Fun Fact: in the CNC3 expansion, if you play as the Marked of Kane and capture a Black Hand MCV, you can research the particle beam upgrade for confessors and shredder turrets. When you do this, the Awakened will have particle beams instead of their heavy machine gun, giving you cheap anti ground infantry.
@@diegohiramguidogarcia6003 Yeah, you just never really see it because of how difficult it is capturing enemy structures. But the cyborgs are pretty underrated imo
My favourite conversation from any game is.. Slavik - "Define favourable outcome C.A.B.A.L". C.A.B.A.L - "They all die". Slavik - "That'll do". Love it.
Something to note, prior to union with Kane cabal was more logical and deliberate. The moment he combined with Kane he suddenly shifted to extreme egotistical. He even referred to humans as “my children” something only Kane really did. Consider something…. Was it really cabal we had fought?
I remember entertaining a theory, that Volkov did not die, but was retrieved and later put to stasis and smuggled to Kairo by Kane, dissecting him leaving but a brain, spinal cord and nerves intact, later to be re-integrated into Nod cyborg commando to the first, finding he's end only when Earth quite literally was rolling into bleak abyss.
I have always loved the Shadow Hand of Kane, CABAL. I was disappointed that the Marked of Kane cyborgs didn't have tiberium immunity or recovered in tiberium.
Yeah that never really made much sense to me. I just assumed that was a function of gameplay rather than an in lore reason as to why the Marked didn't have tiberium immunity/regeneration.
I'd also suggest that the Enlightened are pretty much, all metal, so healing in tiberium is defunct. Should repair them with war factory bots/drones though...
"The systems are impenetrable. There are no weak points. The technology is without flaw: the human element, as always, is riddled with imperfection." - CABAL
Cyborgs always seemed creepy to me. How much of their actions were controlled solely by CABAL before the Firestorm Crisis always puzzled me. Like, did CABAL have full control over them even before the firestorm crisis? Or could Cyborgs actually think and act on their own?
Most likely CABAL had control of them before the Firestorm Crisis, but the second option (they had free will before the FC but then CABAL took them over) is way creepier, so I prefer option 2
Cabal has control of cyborgs. Every Nod soldiers have command network link to CABAL. But unlike cyborgs, human soldiers can have the will to disobey the directives. When CABAL gone rogue, all cyborg obey the command from CABAL but unaltered human don't.
In the 2nd Nod mission in TS enemy cyborgs switch sides to player's cause after he captures TV station. This suggests at least in TS cyborgs are merely brainwashed to blindly follow Kane.
Cyborgs that perform well can be promoted to cyborg commando ranks thus they exist as sentient individuals but most likely thing is that no one was aware of what CABAL was capable of in Firestorm. They also function without CABAL as seen in Firestorm GDI and Nod mission 1
Amazing, well written and extremely entertaining! I have been playing C&C since 1998 and love lore and history pieces of my favourite games. Keep up the great work!
I liked the little references to characters like Cortez and Nick Parker in C&C3. Nod’s cyborgs were also one of the most interesting parts of the lore that I wish were more widely used in 3 but the Marked of Kane were one of my favorite subfactions that weren’t GDI.
if EA hadn't killed of C&C we might would have gotten a Scrin and a CABAL expansion for C&C3 TW exploring that stuff..dammit that game had potential.. and then CC TW happened -.-
16:12 CABAL providing intelligence to Nod commanders, you say? Explains how General Vega got much about anything useful done, considering he probably spent most of the time on his own merchandise, and hence likely suffered from a bad case of drug addiction. Though, Kane did help his old pal Vega out, by offering him a therapeutic nuclear warhead dropped directly onto his head. Not that he was in much condition to notice it, on account of a nasty case of being dead by taking too much of his own medicine when McNeil raided the place.
My favorite part about them is how powerful they felt. You start the game with regular troops, than you have stronger troops, which are amazing. And later you unlock cyborgs which destroy everything and take no damage. Westwood really knew what they were doing.
It does kinda confirm that the Tiberium Universe is the result of Soviet victory in Red Alert. After eliminating Stalin and all of his lead generals, Kane made off with secrets that he would have use for to build his own army, while the rest (like the Mammoth Tank) were taken by the Allies who reemerged during the chaos.
The funny thing is that in the First Tiberium War in the original Command&Conquer the Brotherhood of Nod makes use of US weapons & armor, while the GDI makes use of Soviet weapons and armor. For example the Mammoth tank was a Soviet tank in Red Alert 1, yet is used by the GDI in the First Tiberium War. Meanwhile the Brotherhood of Nod is using the US made M2 Bradley as their main tank. If the Tiberium Universe is the result of a Soviet Victory in Red Alert, it makes one wonder why the Brotherhood in the Frist TIberium War looks like a Terrorist Organisation that gets all it's equipment from the USA. Their tank producing building is even an airport. Maybe it's a coincidence, but it could be a clever comment on world politics by the developers.
@@roberthartburg266 IIRC In lore corrupt US MiC sold a shit ton of equipment to NOD both for money and because they were themselves NOD supporters. Which is why US military giants do not exist in GDI. They all got liquidated and turned into whatever company makes Mastodons.
26:30 Oh, that is cool! Never thought about blowing bridge under it. Hopefully EA will release remaster of TibSun so we can try that! Yes, Cyborgs were highlight of C&C story, I wish we would get more of them after LITERALLY NOTHING HAPPENED AND NO GAMES WERE RELEASED after Kane's Wrath.
I consider the Marked of Kane to be my most favorite subfaction of Nod. I always like the abilities and capabilities of the Awakened for infantry and my most favorite, the Enlightened for vehicles.
Firestorm had this post-apocalyptic, almost horror atmosphere. The planet was changing, turning against you with every day. Resources are more and more limited, mutation is becoming rampant and a genocidal supercomputer is starting his culling of mankind. By comparison, the invasion of the Scrin and the third Tiberium War were almost tame. It felt more safe, conventional and not quite like what the game series had lead up to.
The first GDI mission where you face the Scrin didn't feel so tame, though. There's full-blown chaos all over the map, with lots of ships flying all over the place, and you never know where the next attack will come from. And then C&C 3 also has the red zones, which look and feel like the surface of an alien planet. As for Firestorm - I think the post-apocalypstic feel is best achieved in "Dogma Day Afternoon." That little cult you encounter seems like something taken out of a Mad Max movie :D
@@ForTheBrotherhood There are large masses (like glaciers) of Tiberium, though. The ground should look barren, as Tiberium leeches minerals from the soil, right?
@@ismaelsantos5378 Yes, I do miss the Tiberian ecosystem that was established in TS/Firestorm. It opened up a lot of possibilities, lore-wise. I suppose the devs were trying to emphasize how Tiberium (and the terraforming it's causing) has entered a new phase, possibly the final one (leading up to the harvesting).
You made me install all my CnC's again :D I love these videos. If you haven't done already can you do one about the Temple/s of Nod? I was always obsessed by it as a kid, and adult. in CnC Tib Dawn it was so iconic and different, and where Kane was.
i belive the cyborg "hugh" who was infected with the virus to destroy the other cyborgs was a referance to the start treck tng epuisode where a borg called hugh from the fututre is also infected with a virus and sent to destroy the borg
When you think about it, the cyborgs in the Tiberium series are zombies. That cloud in three is like a virus of sorts or at least some type of nanomachine based disease. Wouldn't be to out there if there was a game based around Cyborg Zobies in the Tiberiumverse
I found the best way to destroy the core defender was to use Jump Jet Infantry. If you could get about 20 or 30 if them, it'll cause the defender to just stand there twitching around until its dead. For the NOD playthrough, I got it onto a bridge and sank it into the water with Artillery and cluster missiles
You could even trap the Core Defender; it couldn't detect Stealth, so Stealthed laser fences along its path would cause it to just freeze up there, allowing it to be annihilated by longer-ranged defense systems or just steady bombing by air units. A large force of 20 Banshees could eat through about 2 unit-blocks worth of its HP per run. It could also be destroyed by using Firestorm tiles or the laser fences and immediately powering them off then back on as it crossed.
I love every bit of this video I love cyborgs they're so cool but I did not know about that Mark of Kane support power reanimating your infantry as awaken cyborgs NICE!!!
It's not a Mark of Kane power, it's a Nod power. Marked of Kane don't have it because they train the cyborgs from the Hand of Nod and Black Hand doesn't have it either because they don't like cyborgs.
I can't quite put my finger on the reason why, but this is one of your best made videos Jethild! The C.A.B.A.L. rebellion is one of the most awesome story i've ever heard in C&C, right next to the Scrin invasion
Honestly surprised cybernetic implants and prosthesis aren't used more in the Tiberium Universe. With all the wars and battles going on someone's definitely gonna need a limb to replace.
In the Mod Mental Omega, for the soviets, the hero or commando unit would have Volkov and Chitzkoi. I just found this out and it's awesome finding this.
You missed Petrova choosing to undergo a more advanced/perfected process of Raveshaw's transformation. In the TS manual, it was likely that the Commando was intended to have a chaingun and a flamethrower, but Westwood obviously changed their minds and gave them a plasma cannon. I suppose (and this is fanon) that those were the original armaments before plasma weaponry had been perfected enough. Some aspects of the Enlightened and Awakened were great, design-wise; however, a lot of their aesthetics were more miss than hit... I have no idea what EA's concept artists were thinking.
10:13 ....WAIT.... did this game have a story mode?!?!?! I only ever remember there being a team versus team mode on the game and despite finding that weird only ever found the multiplayer map!!!!!!
Yeah it was silly but it showed a different side to the Brotherhood and GDI. I would look up a video of it n give it a watch… forget who does a good playthrough.😅 Have a good life, Brother.
I'm working on a TTRPG-campaign based on the Tiberian Timeline. Your vids are pure gold for me!!! Any speculations about civil politics in GDI-countries?
Imagine 2000s USA&EU with 90s USA Military. Add to that a lot of Nod subversion going on, particularly in the slums of blue zones bordering yellow zones or at higher academia where cultish nonsense can easily take root (as intellectuals are too arrogant/petulant to admit they are in a cult, see: all the cult of social justice activists being churned out of colleges with similar attitude to that of the nod militant squad, the black hand trooper or the confessor) The database mentions that engineers have been victims of nod terror atacks deep in blue zones, leading to GDI adding basic firearms training and pistols to the engineer corp (the most "successful" example being Steel Talon's combat engineer). Note GDI/ZOCOM engineers carry pistols too, but they only pull them out as part of their death animation so they don't actually fire them. Nick "Havoc" Parker is described as a "conservative pundit" so it's also like the Cold War and current year with conservatives being wary of communist/nod subversion while "liberals" try to negotiate with nod or downplaying the threat the brotherhood poses.
im currently running one myself, but i have the players just being random survivors in the hellish yellow zones fighting off cannibals, warlords, mutants and whatever else just trying to live 10 years after the second tiberium war. my players love it
I'm excited for Tempest rising, are you planing to cover it if the game proves to be good? Dosent seem as large scale as C&C but it looks so smooth and beautiful it can't be ignored.
Yeah I'll consider doing something for it. Like an impressions/review video or something. I don't really know much about the story or lore of them game. So I can't say whether or not I'd do lore related videos for it. Apparently it takes place in the same universe as the game Ion Fury, but I haven't played that one.
It is amusing, because in KW campaign in Data Intel there's description that creating cyborg army is a "necromancy in 21st century". So it makes Kane and CABAL a necromancers 😅
Something I found out with the cyborg reapers, was because they had a death animation, if you turned the game speed to slowest and rapidly clicked them so your units continued attacking them during the animation, they would keep making more tiberium and growing the tiberium they dropped, until the animation ended and they finally exploded. I used to farm them for tiberium by doing this 😂 Also since Cabal's defender has very powerful anti vehicle weapons, the best way to defeat it was to spam infantry.
Jethild - been wondering, are you ever going to try to branch out of C&C to cover the lore of other RTS games? A lot of the most popular ones are certainly either already well-covered on UA-cam, or are history-based and so not really the same deal, but the 90s and early 2000s were an absolute Golden Age of the genre with abundant scifi and fantasy RTSes abound that deserve the kind of fun in-depth lore analysis that UA-cam likes! My first recommendations are Dark Colony and the Ground Control franchise - no need to hide my bias, they're both great stuff.
The flesh is weak, let the only Machine remain! It's the best topic on the channel now ""It's time you saw the future...while you still have human eyes."(c)
you can see why Marcion felt justified rejecting Kane as a heretic, and why others followed him. For many in the Brotherhood, Kane and Slavic would be recognised as directly causing CABAL's uprising and putting all their faith in CABAL. Many of Nod would see them as having betrayed humanity. It was only after years of GDI mismanaging the Yellow Zones that masses of people would start to recognize the corruption of the Nod splinter factions, and regain their faith in Kane after the Rio Insurrection
25:00 this reminds me how i cheesed the final mission of Firestorm for both GDI and NOD. NOD was trivial . just build ~10-15 Devils toungues, and send them for the core. While the Obelisk will kill a few of them they will take it down while firing on the core. Similar idea for GDI, but more logistics involved. you need Disruptor Tanks and some Carryalls, but the idea is the same - shoot through the firestorm wall.
Funny thing, here in Germany, our FSK system (a notion based on the youth protection law to protect them against bad things like horror, gore and sexual explicit things in movies, series, commertials and games) made all infantry in all CnC games as robots. They speak with a human voice, but when rolled over by vehicles they give a "crunching tincan" sound and instead of bloodspill there is a small oilspill....
What I always found strange is why the cyborgs repair in Tiberium fields in Tib Sun. Sure they could contain tiberium alloys in their legs, but unless they are actively repairing themselves in the field I don’t see why their HP would go up.
They're both a tiberium mutated lifeform built with likely tiberium-alloy materials as well, so regeneration would be possible both biologically and mechanically. After the second war Tiberium became a self-replicating crystal so it's possible the refining of the alloy would result in self-repair if exposed to Tiberium radiation. But the issue then becomes how does the cybernetics know when to stop, and considering its attached to a Tiberium mutated human won't it just keep replicating till the human inside is crushed?
It was just a gameplay mechanic. Sure, it would make sense for them to only regenerate 50% of lost HP for example, to represent healing of their biological mutated component, but probably for balance reasons they could heal fully.
The Scrin are also biomechanical creatures that regenerate when exposed to tiberium radiation. Likely whatever self-repair technology is in the Cyborgs was reverse-engineered from Scrin tech
@@Synthonym There was no "Scrin Tech" in First Tiberium War, or even in the Second too. ReGenesis cyborgs could regenerate just perfectly, while even Tacitus was still fragmented and hidden in the world, not in possesion of both Brotherhood, or GDI.
@@themaniomarian There was Scrin tech in the second tiberium war though, the alien ship that originally carried the Tacitus. You know, the one that you had several missions on both sides surrounding in Tiberium Sun?
It always amazes me how Joseph Kucan gave life to such an iconic character Kane, a nerdy game dev turned into an A grade actor.
Oh no😱 it’s the telegram scam
Well he was a Theater Nerd too so of course he knew how to play the part.
A Grade actor….
To think they grabbed whatever schmucks they had on hand and created a legacy. One day C&C maybe forgotten. But it's bones laid the path for so many other to follow.
Sidenote, Westwood Studios may have died ignobly but as still as heroes. Better than becoming modern day Blizzard.
You know, if you look up Joe Kucan today, you can find links to the community theatre he's a part of.
If you ever feel like watching him perform again...
Fun Fact: in the CNC3 expansion, if you play as the Marked of Kane and capture a Black Hand MCV, you can research the particle beam upgrade for confessors and shredder turrets. When you do this, the Awakened will have particle beams instead of their heavy machine gun, giving you cheap anti ground infantry.
AYO
wait so you are telling me that if i do this i get cheaper faster an more resistant anti ground infantry?
@@diegohiramguidogarcia6003
Indeed
@@ugiustuskeiserus8066 thanks for the info really i am gratefull for such a good bit of knowledge
@@diegohiramguidogarcia6003
Yeah, you just never really see it because of how difficult it is capturing enemy structures. But the cyborgs are pretty underrated imo
My favourite conversation from any game is..
Slavik -
"Define favourable outcome C.A.B.A.L".
C.A.B.A.L -
"They all die".
Slavik -
"That'll do".
Love it.
I miss Cabal's dark sense of humor...
Later: Oh no, just because it wants to kill all of them doesn't mean it won't also kill all of us!
mine that always resonates with me was the 2nd nod mission or 1st?
Cabal -" Control the media..control the mind"
When you have a 10-1 Advantage in games
CABAL gotta be one of the best RTS villains out there, his voice and presence is just perfect! Thanks for the awesome video!
He use bunch of human brains wired together as his CPU
Silicon chips can be too wimpy to be a CPU for fully superhuman AIs
It's like the emporium won and the power rangers woke up without CABAL.
Something to note, prior to union with Kane cabal was more logical and deliberate. The moment he combined with Kane he suddenly shifted to extreme egotistical. He even referred to humans as “my children” something only Kane really did. Consider something…. Was it really cabal we had fought?
"Running Through Pipes / Mechanical Man 2" at the beginning of Volkov and Chitzkoi gave me chills. Well done!
I was smelling some cross-over between C&C and C&C: Red Alert, despite there being divergent timelines.
The core defender walking animation is just beautiful
It's got that swagger that everyone loves.
And the fact that it gets destroyed in foot deep water is also cool.
*insert wide Putin walk meme*
I remember entertaining a theory, that Volkov did not die, but was retrieved and later put to stasis and smuggled to Kairo by Kane, dissecting him leaving but a brain, spinal cord and nerves intact, later to be re-integrated into Nod cyborg commando to the first, finding he's end only when Earth quite literally was rolling into bleak abyss.
Also he is in Mental Omega (RA2 Yuri's Revenge mega mod)
Strange how volkov ingame cant resist being bitten by a dog but bullets, tank shells, bombs etc he can take. Context right here 7:17
That's prolly cuz of a game engine limitation as he's considered infantry and dogs kill all infantry in 1 hit. They prolly couldn't change that.
I have always loved the Shadow Hand of Kane, CABAL. I was disappointed that the Marked of Kane cyborgs didn't have tiberium immunity or recovered in tiberium.
Yeah that never really made much sense to me. I just assumed that was a function of gameplay rather than an in lore reason as to why the Marked didn't have tiberium immunity/regeneration.
@@Jethild They were designed after TW1 meaning before the tib changes, so it's just impossible for them to regenerate.
@@Jethild you should cover the Red alert 2 mental Omega mod.
It goes with Volkov and Chitzkoi storyline and adds a lot to a classic game.
I'd also suggest that the Enlightened are pretty much, all metal, so healing in tiberium is defunct.
Should repair them with war factory bots/drones though...
@@kartoone4120 they take tiberium damage like infantry though.
"The systems are impenetrable. There are no weak points. The technology is without flaw: the human element, as always, is riddled with imperfection." - CABAL
CABAL would feel right at home with the Mechanicus lol
Cyborgs always seemed creepy to me. How much of their actions were controlled solely by CABAL before the Firestorm Crisis always puzzled me. Like, did CABAL have full control over them even before the firestorm crisis? Or could Cyborgs actually think and act on their own?
Most likely CABAL had control of them before the Firestorm Crisis, but the second option (they had free will before the FC but then CABAL took them over) is way creepier, so I prefer option 2
Cabal has control of cyborgs.
Every Nod soldiers have command network link to CABAL. But unlike cyborgs, human soldiers can have the will to disobey the directives. When CABAL gone rogue, all cyborg obey the command from CABAL but unaltered human don't.
In the 2nd Nod mission in TS enemy cyborgs switch sides to player's cause after he captures TV station. This suggests at least in TS cyborgs are merely brainwashed to blindly follow Kane.
Cyborgs that perform well can be promoted to cyborg commando ranks thus they exist as sentient individuals but most likely thing is that no one was aware of what CABAL was capable of in Firestorm. They also function without CABAL as seen in Firestorm GDI and Nod mission 1
@@mateuszslawinski1990 Well they can be convinced
5:45 to be fair, regular infantry could take quite a few tank shells to the head as well
Amazing, well written and extremely entertaining! I have been playing C&C since 1998 and love lore and history pieces of my favourite games. Keep up the great work!
I liked the little references to characters like Cortez and Nick Parker in C&C3. Nod’s cyborgs were also one of the most interesting parts of the lore that I wish were more widely used in 3 but the Marked of Kane were one of my favorite subfactions that weren’t GDI.
I've always wondered how Cabal would fare against the Scrin
That would be interesting/terrifying.
Legion being his successor probably gives you the best answer, and from Kane's Wrath we can tell it did a good job lol
I am like 99% confident we play as cabal in Kanes wrath
@@johncouzens5321 we don’t, we play as legion a new ai that’s superior to cabal. Although it is a lil similiar to cabal.
if EA hadn't killed of C&C we might would have gotten a Scrin and a CABAL expansion for C&C3 TW exploring that stuff..dammit that game had potential.. and then CC TW happened -.-
16:12 CABAL providing intelligence to Nod commanders, you say? Explains how General Vega got much about anything useful done, considering he probably spent most of the time on his own merchandise, and hence likely suffered from a bad case of drug addiction. Though, Kane did help his old pal Vega out, by offering him a therapeutic nuclear warhead dropped directly onto his head. Not that he was in much condition to notice it, on account of a nasty case of being dead by taking too much of his own medicine when McNeil raided the place.
I always love seeing more Tiberium Lore videos! Makes me want to rewatch them again.
Can never get enough tiberium lore!
My favorite part about them is how powerful they felt. You start the game with regular troops, than you have stronger troops, which are amazing. And later you unlock cyborgs which destroy everything and take no damage. Westwood really knew what they were doing.
Once more, Brother Jethild enlightens us with lore about the Technology of Peace! Truly, you are blessed in the eyes of Kane!
You are getting a boost brother you have popped up on my suggestions for days now
It does kinda confirm that the Tiberium Universe is the result of Soviet victory in Red Alert. After eliminating Stalin and all of his lead generals, Kane made off with secrets that he would have use for to build his own army, while the rest (like the Mammoth Tank) were taken by the Allies who reemerged during the chaos.
The funny thing is that in the First Tiberium War in the original Command&Conquer the Brotherhood of Nod makes use of US weapons & armor, while the GDI makes use of Soviet weapons and armor. For example the Mammoth tank was a Soviet tank in Red Alert 1, yet is used by the GDI in the First Tiberium War. Meanwhile the Brotherhood of Nod is using the US made M2 Bradley as their main tank. If the Tiberium Universe is the result of a Soviet Victory in Red Alert, it makes one wonder why the Brotherhood in the Frist TIberium War looks like a Terrorist Organisation that gets all it's equipment from the USA. Their tank producing building is even an airport. Maybe it's a coincidence, but it could be a clever comment on world politics by the developers.
@@roberthartburg266 IIRC In lore corrupt US MiC sold a shit ton of equipment to NOD both for money and because they were themselves NOD supporters. Which is why US military giants do not exist in GDI. They all got liquidated and turned into whatever company makes Mastodons.
No it doesn't matter how red alert ends, 1,2 or 3...it always leads to tiberium war
@@Riimaachan RA timelines are not actually connected to Tib.
@@DarkStar14n yes they are, after the end of all red alert time lines tiberium falls to the planet and tib war begins
14:45 "no one had actually encountered such a unit-" *and lived to tell the tale*
26:30 Oh, that is cool! Never thought about blowing bridge under it. Hopefully EA will release remaster of TibSun so we can try that!
Yes, Cyborgs were highlight of C&C story, I wish we would get more of them after LITERALLY NOTHING HAPPENED AND NO GAMES WERE RELEASED after Kane's Wrath.
Cnc 4 shit
I've never had a channel I click on so quickly, just talking about the lore of a franchise I love.
I consider the Marked of Kane to be my most favorite subfaction of Nod. I always like the abilities and capabilities of the Awakened for infantry and my most favorite, the Enlightened for vehicles.
Enlightenment acquired!
The ironic thing is that you can cheese destroying Cabal's core with flamethrowers without destroying anything with aircraft.
NEW JETHILD JUST DROPPED LETS GOOOOO
Used to live and breathe C&C. Love all the new nostalgic content coming out.
Hey bro I jsut want you to know you're becoming one of my fav UA-camrs. Not a lot of folks cover C&C in depth such as yourself.
Welcome back commander :]
What? 😅
welcome back
Firestorm had this post-apocalyptic, almost horror atmosphere. The planet was changing, turning against you with every day. Resources are more and more limited, mutation is becoming rampant and a genocidal supercomputer is starting his culling of mankind. By comparison, the invasion of the Scrin and the third Tiberium War were almost tame. It felt more safe, conventional and not quite like what the game series had lead up to.
The first GDI mission where you face the Scrin didn't feel so tame, though. There's full-blown chaos all over the map, with lots of ships flying all over the place, and you never know where the next attack will come from. And then C&C 3 also has the red zones, which look and feel like the surface of an alien planet.
As for Firestorm - I think the post-apocalypstic feel is best achieved in "Dogma Day Afternoon." That little cult you encounter seems like something taken out of a Mad Max movie :D
@@AlexeiVoronin The mission in the red zone absolutely didn't feel like what they said, could've at least reskimmed ground to make it more green.
@@ForTheBrotherhood There are large masses (like glaciers) of Tiberium, though. The ground should look barren, as Tiberium leeches minerals from the soil, right?
@@AlexeiVoronin They still could have kept the tiberian life forms, at least in the yellow zones, like the Canis Tiberius and the Floaters.
@@ismaelsantos5378 Yes, I do miss the Tiberian ecosystem that was established in TS/Firestorm. It opened up a lot of possibilities, lore-wise.
I suppose the devs were trying to emphasize how Tiberium (and the terraforming it's causing) has entered a new phase, possibly the final one (leading up to the harvesting).
Cool vid my man! I was a Red Alert kid myself, I never played the Tiberian franchise but the lore is super cool. Thanks for this!
You made me install all my CnC's again :D
I love these videos. If you haven't done already can you do one about the Temple/s of Nod? I was always obsessed by it as a kid, and adult. in CnC Tib Dawn it was so iconic and different, and where Kane was.
Yeah I plan to do a video on the Temple of Nod in the future.
i belive the cyborg "hugh" who was infected with the virus to destroy the other cyborgs was a referance to the start treck tng epuisode where a borg called hugh from the fututre is also infected with a virus and sent to destroy the borg
I'm a simple man, I see a Jethild video, I like it. Sometimes I even watch it, too!
Forgot this game had such incredible lore.
It's wasted on EA
Beautiful. I was not expecting to see red alert here. I had no idea about that part.
When you think about it, the cyborgs in the Tiberium series are zombies. That cloud in three is like a virus of sorts or at least some type of nanomachine based disease. Wouldn't be to out there if there was a game based around Cyborg Zobies in the Tiberiumverse
Just Play c&c Renegade and you will get the full zombie experience in one part of the last Mission.
I found the best way to destroy the core defender was to use Jump Jet Infantry. If you could get about 20 or 30 if them, it'll cause the defender to just stand there twitching around until its dead. For the NOD playthrough, I got it onto a bridge and sank it into the water with Artillery and cluster missiles
I mean it ain't got no Anti-Air, so yeah...
As long as the Jump Jet Infantry stay airborne, they're fine...
You could even trap the Core Defender; it couldn't detect Stealth, so Stealthed laser fences along its path would cause it to just freeze up there, allowing it to be annihilated by longer-ranged defense systems or just steady bombing by air units. A large force of 20 Banshees could eat through about 2 unit-blocks worth of its HP per run. It could also be destroyed by using Firestorm tiles or the laser fences and immediately powering them off then back on as it crossed.
@@marsaustralis6881 I'll have to try that next time I play
Edditing is on point as usual! Keep it up!
Great video! I appreciate the subtitles.
Me too!
I love every bit of this video I love cyborgs they're so cool but I did not know about that Mark of Kane support power reanimating your infantry as awaken cyborgs NICE!!!
It's not a Mark of Kane power, it's a Nod power. Marked of Kane don't have it because they train the cyborgs from the Hand of Nod and Black Hand doesn't have it either because they don't like cyborgs.
Nice work
It's been a long time since last wonderful video...
Really cool vid, loved the games but never got that deep into the lore. And the music from tiberium sun still sounds awesome)
Amazing jethild!👍
Whenever Jethild uploads it is the cleanest best pleasure
I just want you to know bro……….I got that reference 😂 Take a seat right there
Another absolutely amazing one yet again
Not just new video but about cyborgs! Double yay!
Great vid! My new favorite!
I can't quite put my finger on the reason why, but this is one of your best made videos Jethild! The C.A.B.A.L. rebellion is one of the most awesome story i've ever heard in C&C, right next to the Scrin invasion
Glad to see some Red Alert love in the video. Hopefully we see more in the future
Honestly surprised cybernetic implants and prosthesis aren't used more in the Tiberium Universe. With all the wars and battles going on someone's definitely gonna need a limb to replace.
In the Mod Mental Omega, for the soviets, the hero or commando unit would have Volkov and Chitzkoi. I just found this out and it's awesome finding this.
another awsome video thank you
Heck yeah! I love this stuff!
This channel makes me want to play each game in the red alert and tiberium series. Good times.
this video is blessed by kane,keep up the good work
You missed Petrova choosing to undergo a more advanced/perfected process of Raveshaw's transformation.
In the TS manual, it was likely that the Commando was intended to have a chaingun and a flamethrower, but Westwood obviously changed their minds and gave them a plasma cannon.
I suppose (and this is fanon) that those were the original armaments before plasma weaponry had been perfected enough.
Some aspects of the Enlightened and Awakened were great, design-wise; however, a lot of their aesthetics were more miss than hit... I have no idea what EA's concept artists were thinking.
yesss new update!
Hell yea another great video
I really enjoy linking the Tiberium Wars w the Red Alert timeline. I know that was the original intention Westwood had, happy to see you continue it.
10:13 ....WAIT.... did this game have a story mode?!?!?! I only ever remember there being a team versus team mode on the game and despite finding that weird only ever found the multiplayer map!!!!!!
Yeah it was silly but it showed a different side to the Brotherhood and GDI. I would look up a video of it n give it a watch… forget who does a good playthrough.😅
Have a good life, Brother.
Excellent work.
Seriously I love these videos
I'm working on a TTRPG-campaign based on the Tiberian Timeline. Your vids are pure gold for me!!! Any speculations about civil politics in GDI-countries?
Imagine 2000s USA&EU with 90s USA Military.
Add to that a lot of Nod subversion going on, particularly in the slums of blue zones bordering yellow zones or at higher academia where cultish nonsense can easily take root (as intellectuals are too arrogant/petulant to admit they are in a cult, see: all the cult of social justice activists being churned out of colleges with similar attitude to that of the nod militant squad, the black hand trooper or the confessor)
The database mentions that engineers have been victims of nod terror atacks deep in blue zones, leading to GDI adding basic firearms training and pistols to the engineer corp (the most "successful" example being Steel Talon's combat engineer). Note GDI/ZOCOM engineers carry pistols too, but they only pull them out as part of their death animation so they don't actually fire them.
Nick "Havoc" Parker is described as a "conservative pundit" so it's also like the Cold War and current year with conservatives being wary of communist/nod subversion while "liberals" try to negotiate with nod or downplaying the threat the brotherhood poses.
im currently running one myself, but i have the players just being random survivors in the hellish yellow zones fighting off cannibals, warlords, mutants and whatever else just trying to live 10 years after the second tiberium war. my players love it
As always, you're doing Kabe's work keeping this amazing franchise alive and not forgotten....pun not intended
“LISTEN TO THE SOUNDS OF YOUR OWN EXTINCTION, HUMAN!!!"
- Cabal
Supposedly sentient Nod cyborgs the moment CABAL asks them to betray their former commanders: "sure, no problem!"
I'm excited for Tempest rising, are you planing to cover it if the game proves to be good? Dosent seem as large scale as C&C but it looks so smooth and beautiful it can't be ignored.
Yeah I'll consider doing something for it. Like an impressions/review video or something. I don't really know much about the story or lore of them game. So I can't say whether or not I'd do lore related videos for it. Apparently it takes place in the same universe as the game Ion Fury, but I haven't played that one.
They had all this great lore and story to play with, makes me wonder what could have been
another way to kill the super mech was to stealth a laser fence, turn the r power off and when it walks over, switch it on again. Boom!
It is amusing, because in KW campaign in Data Intel there's description that creating cyborg army is a "necromancy in 21st century". So it makes Kane and CABAL a necromancers 😅
Mom get the popcorn jethild posted a new video
🍿🍿🍿🍿
I like how you cut all the cutscenes to add to the narration.
For more Cyborg Volkov see Mental Omega.
Our commander returns!
Listen to the sould of your own extinction. -Cabal
I love how alive the C&C community is after all these years
It's the kind of story that inspires this sort of devotion.
Oh no 😱 it’s the telegram scam
@@RC-qv9in is it scam!?
Yes, it is a scam. It’s been around at least a couple months, but this is the first time I’ve seen it on this channel.
@@RC-qv9in O.K. Thank you!
Love these videos. Keep it up
👍🏻
35 mins of tiberium lore, yay!
Something I found out with the cyborg reapers, was because they had a death animation, if you turned the game speed to slowest and rapidly clicked them so your units continued attacking them during the animation, they would keep making more tiberium and growing the tiberium they dropped, until the animation ended and they finally exploded. I used to farm them for tiberium by doing this 😂
Also since Cabal's defender has very powerful anti vehicle weapons, the best way to defeat it was to spam infantry.
Netflix wishes it's documentaries were this good
great work keep it up buddy :)))
Jethild - been wondering, are you ever going to try to branch out of C&C to cover the lore of other RTS games?
A lot of the most popular ones are certainly either already well-covered on UA-cam, or are history-based and so not really the same deal, but the 90s and early 2000s were an absolute Golden Age of the genre with abundant scifi and fantasy RTSes abound that deserve the kind of fun in-depth lore analysis that UA-cam likes!
My first recommendations are Dark Colony and the Ground Control franchise - no need to hide my bias, they're both great stuff.
As a fan of Dark Colony - I second this!
i love your videos, i know you aren't very found of cnc, but the cyborg designs of the fourth tiberium war are amazing
I hope you will also make some red alert lore videos in the future! keep the work ongoing!
The man the myth the legend!
The flesh is weak, let the only Machine remain! It's the best topic on the channel now
""It's time you saw the future...while you still have human eyes."(c)
The only faction you failed to mention that used cyborgs is the censored German version.
It's not cannon but nice to see someone mention it
)))
I had to think of it instantly, the gdi infantry cyborgs.
you can see why Marcion felt justified rejecting Kane as a heretic, and why others followed him. For many in the Brotherhood, Kane and Slavic would be recognised as directly causing CABAL's uprising and putting all their faith in CABAL. Many of Nod would see them as having betrayed humanity. It was only after years of GDI mismanaging the Yellow Zones that masses of people would start to recognize the corruption of the Nod splinter factions, and regain their faith in Kane after the Rio Insurrection
Big ups to Joseph Kucan for becoming Kane the same way Randy Poffo became The Macho Man. They both did great🤘
25:00 this reminds me how i cheesed the final mission of Firestorm for both GDI and NOD. NOD was trivial . just build ~10-15 Devils toungues, and send them for the core. While the Obelisk will kill a few of them they will take it down while firing on the core.
Similar idea for GDI, but more logistics involved. you need Disruptor Tanks and some Carryalls, but the idea is the same - shoot through the firestorm wall.
Funny thing, here in Germany, our FSK system (a notion based on the youth protection law to protect them against bad things like horror, gore and sexual explicit things in movies, series, commertials and games) made all infantry in all CnC games as robots. They speak with a human voice, but when rolled over by vehicles they give a "crunching tincan" sound and instead of bloodspill there is a small oilspill....
17:54
Man, they really did Slavik dirty by killing him offscreen before C&C3.
"Killing Machine": the quite fitting theme for this video, also my favorite track.
Can't wait to another material!
Slave to the system!
27:22 my - *our* directives must be reassessed
You've inspired me to get command & conquer 3. Which version should I get
I got Kane's wrath after a bit of research.
Great video, as always. Can you cover Tesla technology sometime soon?
Great work thank yoU
What I always found strange is why the cyborgs repair in Tiberium fields in Tib Sun. Sure they could contain tiberium alloys in their legs, but unless they are actively repairing themselves in the field I don’t see why their HP would go up.
They're both a tiberium mutated lifeform built with likely tiberium-alloy materials as well, so regeneration would be possible both biologically and mechanically.
After the second war Tiberium became a self-replicating crystal so it's possible the refining of the alloy would result in self-repair if exposed to Tiberium radiation.
But the issue then becomes how does the cybernetics know when to stop, and considering its attached to a Tiberium mutated human won't it just keep replicating till the human inside is crushed?
It was just a gameplay mechanic. Sure, it would make sense for them to only regenerate 50% of lost HP for example, to represent healing of their biological mutated component, but probably for balance reasons they could heal fully.
The Scrin are also biomechanical creatures that regenerate when exposed to tiberium radiation. Likely whatever self-repair technology is in the Cyborgs was reverse-engineered from Scrin tech
@@Synthonym There was no "Scrin Tech" in First Tiberium War, or even in the Second too. ReGenesis cyborgs could regenerate just perfectly, while even Tacitus was still fragmented and hidden in the world, not in possesion of both Brotherhood, or GDI.
@@themaniomarian There was Scrin tech in the second tiberium war though, the alien ship that originally carried the Tacitus. You know, the one that you had several missions on both sides surrounding in Tiberium Sun?