Experience Megascans Trees: European Hornbeam in Unreal Engine 5

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  • Опубліковано 11 вер 2024
  • Sit back, relax and enjoy the latest release of Megascans Trees; the European Hornbeam forest biome, rendered in Unreal Engine 5.
    The European Hornbeam pack is available to download on the #UnrealEngine Marketplace: www.unrealengi...
    More details in this blog: quixel.com/blo...
    #quixel #megascans #megascanstrees #unrealengine5 #ue5
    ----
    Sketchfab assets and other credits:
    "Museum Village Düppel - House 5" (skfb.ly/6YYoB) by City Museum Berlin is licensed under Creative Commons Attribution | creativecommons...
    "Museum Village Düppel - House 10" (skfb.ly/6YVH8) by City Museum Berlin is licensed under Creative Commons Attribution | creativecommons...
    “Forest Ambience Sounds” (www.unrealengi...) by Potion Audio - Sound Effects

КОМЕНТАРІ • 91

  • @JonathanWinbush
    @JonathanWinbush Рік тому +32

    So insanely detailed
    Big shout out to Nims to showing me the process at Unreal Fest the Quixel team is tops 🤙🏿💯

  • @shermanballz
    @shermanballz Рік тому +10

    Best part: none of those plants are waving like kelp.

  • @fleurbird
    @fleurbird Рік тому +3

    I truly feel calm now

  • @CreativeSteve69
    @CreativeSteve69 Рік тому +7

    This looks really beautiful!!!! Well done Quixel Team!!!!! :D

  • @SK91NO
    @SK91NO Рік тому +6

    THEY PLAYED US LIKE A DAMN FIDDLE!

  • @CamberGreber
    @CamberGreber Рік тому +1

    Forest dont have that pronounced of green bounce light. Tone it down a little.
    They always overdo the bounced green light. Its more subtle than that.

  • @theeternalnow6506
    @theeternalnow6506 Рік тому +1

    This looks absolutely magnificent.

  • @drawmaster77
    @drawmaster77 Рік тому +9

    just needs a so-tiny bit of wind on the leaves, like barely noticeable - then you wont be able to tell this from real life.

  • @SaurabhSingh-dk3ml
    @SaurabhSingh-dk3ml Рік тому +2

    Next Level ❤

  • @kd318
    @kd318 Рік тому +2

    Looks amazing, would love to see full breakdown of the scene

  • @IslandCatsCentral
    @IslandCatsCentral Рік тому

    Imagine playing a fully polished and matured MMO game with this level of detail ... we can only imagine how amazing that would be

  • @Cyb11893
    @Cyb11893 Рік тому +2

    Amazing

  • @jigglypuff4227
    @jigglypuff4227 Рік тому +2

    Wow, this is very close to reality in a few years.

  • @goranstojanov1160
    @goranstojanov1160 Рік тому +1

    When will we get things such as burned vegetation/various variations of burned down and broken trees,coal,zynk,iron/silver/gold ore?
    Wooden,stone,iron... structures/objects showing partial burnmarks.....????
    When will we see 2 versions of scans..one showcasing perfect untouchd version and another where it showcased its destroyed/damaged version?

  • @damiangrady6944
    @damiangrady6944 Рік тому +1

    Stunning! Is this scene available to play with?

  • @علينجم-ذ2ق
    @علينجم-ذ2ق Рік тому

    "An excellent work, superb

  • @KhayalJalilov
    @KhayalJalilov Рік тому +2

    Magnificent 😍

  • @BetaraptorLP
    @BetaraptorLP Рік тому

    Absolutely amazing quality, compared to standard trees where a branch with leaves is just one plane. Can I ask when you plan to add coniferous trees as well? We really need them too, they are even harder to come by than these.

  • @glenn3646
    @glenn3646 Рік тому +2

    10/10👏👏

  • @hatsunishimura9875
    @hatsunishimura9875 Рік тому +1

    Amazing!

  •  Рік тому

    S/o Quixel Team ! Guys are insane ! 😃😍

  • @Petr_3D_Artist
    @Petr_3D_Artist Рік тому

    Nice)))) wow!

  • @highercommunications
    @highercommunications Рік тому

    It's really real work

  • @be.benign
    @be.benign Рік тому +1

    love

  • @BaliDreamsDesign
    @BaliDreamsDesign Рік тому +1

    Awesome.. its so so realistic.. 🤍🤍

  • @raijin7707
    @raijin7707 Рік тому +1

    Damn that's insane, remember back in the day when you had to do an insurmountable amount of work just to get something to look this good? 😂

    • @animaze86
      @animaze86 Рік тому +3

      It still is a shitload of work...

    • @raijin7707
      @raijin7707 Рік тому +1

      @@animaze86 it is but you don't have to build everything from scratch or script everything. for example when you use programs like 3Ds Max, Mya or Blender. There's so much you have to learn before you can do anything basic and the amount of time you'll have to invest to do small things is a time vampire.

    • @animaze86
      @animaze86 Рік тому +1

      @@raijin7707 I agree my friend. I have been there making models on my Amiga in Cinema4D and Lightwave as an 8 year old. I started using unreal editor in 1998. I get it. I used to make all my maps and textures from scratch in Photoshop or before that, Deluxe Paint. However, for me, raising the bar with access to new tech, it's not just a matter of having pretty ready-made assets. You have to create a truly artistic and meaningful experience or expression, which for me as an artist that drives me to push my skillset and abilities further. At least for me it is still a great deal of hard work :)

  • @18T220
    @18T220 Рік тому +5

    Looks like CryEngine from 2012

  • @ReaMonE187
    @ReaMonE187 Рік тому +8

    [QUESTION] What was the approach for lighting ? Is it bake or did you guys used Lumen ? And of course big thanks for all you guys do, its just incredible.

    • @teddygbg
      @teddygbg Рік тому +6

      Lumen! It handles vegetation quite nicely now.

    • @charlie.on.youtube
      @charlie.on.youtube Рік тому

      @@teddygbg Nice!

    • @slavkosky
      @slavkosky Рік тому +1

      @@teddygbg As of UE 5.1, yes. Can't wait for the full release of that

  • @iiivanych2012
    @iiivanych2012 Рік тому

    There are not enough crawling and flying insects and small animals. I think they'll be added in a year or two, right guys?

  • @philippschmidt2750
    @philippschmidt2750 Рік тому

    Awesome work!

  • @gulagwarlord
    @gulagwarlord Рік тому +2

    Quick question... Two actually. Is there a way to disable WPO on Nanite foliage based on distance from the camera? I ask because even with Nanite, wind seems expensive... it looks like you have it turned off here. Also, how did you do the leaves on the ground? Are those individual leaf meshes scattered about? Thanks, great work!

    • @rubberdog
      @rubberdog Рік тому

      Leaves on the ground tutorial would be wicked I have been trying hard to figure that one out 😕

    • @kineticraptor3318
      @kineticraptor3318 Рік тому +1

      @@rubberdog you would either embed them in the material or for cinematic use just separately scatter them as foliage i guess.

    • @atisnicholson1844
      @atisnicholson1844 Рік тому

      particles and weight map

  • @RyanTinger
    @RyanTinger Рік тому

    That's Epic.

  • @KionLionGuardOfficial
    @KionLionGuardOfficial Рік тому

    wow

  • @unreal_animations
    @unreal_animations Рік тому +2

    😍😍😍

  • @JustSumChillAlien
    @JustSumChillAlien Рік тому

    Imagine digitalizing the Amazon Rainforest 😳

  • @anastasiiaradchenko9529
    @anastasiiaradchenko9529 Рік тому

    wow, beautiful! is it nanite foliage?

  • @denniss.3907
    @denniss.3907 Рік тому

    hey quixel team. most of mixer tutorials a outdated. you have plans to bring more/new? there aren't that many compared to other programms.

  • @thealexanderflorea
    @thealexanderflorea Рік тому

    My Megascans Trees and Plants are washed out and unlit when I bring them into the scene. I've tried to redownload everything, start new projects, played with different light scenarios but no matter what I do, they look terrible. They just don't receive light from any source even though they cast shadows.
    I'm looking for days for an answer but I just can't find anything that works. I saw this issue in some UA-cam Comments as well but nobody seems to have an answer for that.
    I need your help! Thanks in advance!

  • @plasid2
    @plasid2 Рік тому

    Can you also add example map like those on video? I really want know what light setting you use

  • @cpjworks
    @cpjworks Рік тому +1

    What's the monthly rent for the hut? Looks super cozy. Pets allowed?

  • @SanOcelotl
    @SanOcelotl Рік тому +2

    Was this made using lumen?

  • @rolandwentzel
    @rolandwentzel Рік тому +1

    As long as there’s a rate of improvement in graphics quality - no matter how small - at some point you won’t be able to tell the difference between what’s real and what’s not. How do you know that didn’t already happened?

  • @zachchio413
    @zachchio413 Рік тому

    is this Lumen or Path Tracing? Thank you

  • @PsychicMike732
    @PsychicMike732 Рік тому

    Can we have real time games with these graphics please? Quickly? thank you very much.

  • @blionart
    @blionart Рік тому

    It’s thailand that place?

  • @tomsheldon4950
    @tomsheldon4950 Рік тому

    Wow...my computer would explode if it was trying to render these beautiful scenes sadly :(

    • @CamberGreber
      @CamberGreber Рік тому

      Nanite means at 1440p its only rendering around 22 miliion polys total at any one time.

    • @LoisoPondohva
      @LoisoPondohva Рік тому

      ​@@CamberGreberthat's still far outside the average PC capability.
      Nanite is magic, don't get me wrong, but most people still can't render a scene like this real-time.

  • @johnvandenberg1448
    @johnvandenberg1448 Рік тому +1

    Witcher 4 leaked footage

  • @path1024
    @path1024 Рік тому

    You better be selling these to people with Quixel accounts and not just Unreal people or else! OR ELSE I SAY!

  • @JJShalashaska
    @JJShalashaska Рік тому

    Is this a real footage :0

  • @real2late
    @real2late Рік тому +1

    How are they giving us these AAA Assets 4 free?

    • @path1024
      @path1024 Рік тому

      To make up for the fact that you have to use their terrible C++ system.

    • @real2late
      @real2late Рік тому

      @@path1024 I know, working on learning it rn. Its great that you can use Blueprints for almost everything though, the problem is almost

    • @jennymcelligott3835
      @jennymcelligott3835 Рік тому +1

      Because they also make Fortnight which makes them serious $$$. Among their other releases.

  • @erikstarander415
    @erikstarander415 Рік тому +1

    Is it real time or path traced?

    • @animaze86
      @animaze86 Рік тому

      Looks like deferred rendered Lumen to me personally..

  • @albertsmith6230
    @albertsmith6230 Рік тому

    realism is dubious, it’s not shit under the bush

  • @hassanclics01
    @hassanclics01 Рік тому

    there is no Palm trees in Quixel megascan lib like these tree

  • @mikecapson1845
    @mikecapson1845 Рік тому +3

    Imagine AI coded to create landscapes via Quixell assets from paintings

  • @QH96
    @QH96 Рік тому +2

    High colour saturation makes it look fake

  • @ivanvuksan8050
    @ivanvuksan8050 Рік тому

    looks nice, but it also looks dead and static.

  • @mirmuhsinzokirov2168
    @mirmuhsinzokirov2168 Рік тому +1

    ✊✊✊🇺🇿

  • @aussieas6655
    @aussieas6655 Рік тому

    Whats the minimum specs to start making your own scenes in 4k?

    • @LoisoPondohva
      @LoisoPondohva Рік тому +1

      Depends on types of scenes and if you want it real-time.
      Anything less than a 6-core and a 12gb gpu will struggle with a scene like this, but if you don't care about fps, you can go lower. Just probably no lower than 8-10gb of vram.

    • @aussieas6655
      @aussieas6655 Рік тому

      @@LoisoPondohva Thanks for replying man hahaa, looking at saving for a ryzen 9 with a 30 or 40 series graphics card

    • @LoisoPondohva
      @LoisoPondohva Рік тому

      @@aussieas6655 built a 3800x + 4070 (I know, but the best could find in budget) PC for a friend like a month ago, turned out to be $1200, handles big blender renders and ue scenes pretty well. So definitely a nice time to build a 3D work pc right now.

  • @dangodango8773
    @dangodango8773 Рік тому

    I can't tell if this is reality or not

  • @veedeeshka
    @veedeeshka Рік тому

    Ahuet grafon

  • @Mr.abdo3
    @Mr.abdo3 Рік тому +2

    where is metal gear remake?
    come in bro don`t make me sad

  • @ОлегВ-ж3р
    @ОлегВ-ж3р Рік тому

    Crysis 4 maximum power ... to be continued ...

  • @Nekrobob
    @Nekrobob Рік тому +1

    You lost me with the "birds"

  • @dilibau
    @dilibau Рік тому

    Muixel Qegascans