@@WilliamFaucher I like everything except for the film grain. The film grain I see in movies is different that what I see here. If you could apply a different filter it could look better. But overall I think it would have looked better without the film grain that with.
This looks absolutely amazing!! Well done William! I'm currently experimenting with Reality Capture myself, so that coupon was very welcome! Thank you 🙂
I’m Norwegian and I think you’ve done a fantastic job of capturing the essence of this Church. I’ve personally been there and this Church has a historic legacy.
Besides this being the coolest shit ever, Faucher has an insane talent for making sure every sentence said in a breakdown is helpful in some way. No dead air, no useless rambling.
So basically, 3D scanning an environment, you used a similar method that Developers "Big Fish" 3D Scanning of Chernobyl for their game Chernobylite - Which runs on Unreal Engine 4 - Making the real scanned maps of the game feel like a AA+ title.. However, this church in Unreal Engine 5 looks phenomenally better, you'd think it's a Pre-Rendered cutscene, but it's all Real-Time!
computer rendering is improving day by day, these amazing artists are creating what seemed like dream few years ago. Imagine how this will take shape in no longer than 10 years! Absolutely stunning.
William - cannot tell you how much I look forward to your tutorials. You are the perfect teacher - you’ve got the chops and you know how convey your knowledge in a friendly, straightforward manner that keeps viewers engaged while learning. Thank you.
10 months ago I was so inspired by your Lofoten scene, that I made my own project with autumn overcast setting and an old house with wood carving. What a coincidence - stoked to see your take on a similar subject and setting. Amazing job and the best presentation as always! Keep inspiring us, William.
just wanna say this dude Thank you for this video i was really dangling around regarding my work and this gave me a good spark just loved this video and yeah gonna try Reality Capture for my next project
Wow It’s interesting to see how micro macro filmmaking is fast becoming a form unto itself. In capable hands, serving to be satisfying, inspiring, educational and fun. Super storytelling from a dedicated Master. And I’m only half way in. Thank you William Your adventures are well appreciated.
Wow! This Stave Church is absolutely stunning to visit in real life and you are able to capture and recreate every single detail is absolutely incredible! Much love from Norway!
This is beautiful! I'm impressed you didn't get much distortion in the scan around the top of the church despite not having the greatest coverage. Also your scene reminds me of the church in The Vanishing of Ethan Carter. Amazing work mate!
The church in Ethan Carter is based on the Vang Stave Church in southern Poland, which is actually a Norwegian church transferred to Poland in 1842. The game contains other regional references, the dam, hydro-power plant and the railway bridge are based on their counterparts in Pilchowice. Not sure how accurate but I remember hearing that the game was one of the pioneers in photo scanning real environments.
brilliant as usual - great scan of the church, and shot composition! Can we take a minute to appreciate your tiling spline path however, that is a gem!
Amazing, William would you be able to do a tutorial, in which you could explain method for managing multiple stills Shots with different camera and different settings? To do things efficiently?
I am in awe of the results and your humility. I’ve been wanting to get into 3D work for so many years. You’ve actually made me feel like I can do it. My journey begins tomorrow. Thank you 🙏
This is amazing! I am curios if you consider to obtain the 3D model of the interior as well and then have it prepared to a VR environment allowing users to navigate and explore this wonderful church. I have worked on something similar with a wooden Church from Transylvania, but the quality that you obtained is just incredible.
@@WilliamFaucher Would be nice to see how a Stave Church looks on the interior. I agree that it would be a huge struggle to capture the interior. I am also curios how you photogrammetry the windows and if you post processed the resulting mesh of the windows, I see that the Church has a limited amount of windows and they are not zoomed in within the video.
It's just brilliant man, I don't know how much time you spent to master all these complicated visual skills: photography, 3D stuffs, UE5, Color grading, etc
I love these videos! Especially with old buildings like this and the climate the way it is. You do such an incredible job and it always finishes up looking amazing!
Always love seeing high end capture. Studies and exploration of historical locations would be amazing in high-end VR! Capturing 3D sound would also be amazing. Attention to detail pays off!
When I first started Unreal I found your channel first and christ your a god at this and also teaching. I love using all the different softwares to get the final edit from modelling, texturing, unreal and scene setup to Resolve and then publish, really cool stuff. Makes me want to try this camera stuff to capture things as well, looks insanely powerful. Thanks so much for the time and effort you put into these.
Not even 10 years. Right now, games are capable of this, but only the highest end gaming PC is capable of doing it this outstandingly well. Currently EPIC is using Fortnite to showcase these features, and the results (even for a more cartoon art style) are jaw-dropping on the latest consoles. I played the other day and was just marveling at the fine details you don't notice unless you stop and look. I stopped in a "cheese and meats shop," and the cut wheels of cheese up close were slightly low resolution, but still good enough to show every little crater and crack. The ray tracing used for reflections and shadows in the game were running in software, and they also do a great job mimicking what the brute force of hardware based solutions can do. Honestly console hardware just needs to catch up at this point as these techniques for more realistic art direction is fairly demanding
That's an eye feast for sure. Amazing results, considering the amount of time and a number of pictures. Simply impeccable, I wish I could walk around the scene looking at every detail.
I immediately recognised the church. I went on a road trip in 2020 with my girlfriend. We crossed Urnes by accident and went to visit the stave church because why not. It was such a special place for us. The boat to the little town, the walk up to the church. Really cool you made it with this much detail
This is the kind of person you just want to have as a friend, with whom to explore intriguing places and historical buildings, squeeze his juicy brain and create impressive Unreal projects like this. William, if you ever read this, you are the Unreal man. Learned a lot about UE (and many other programs) from your channel. Thank you for sharing your knowledge. Keep the spicy tutorials coming, please! Best of luck to you. Greetings from Argentina.
I think this might be one of the best Tutorials I have watched in my life. (there's a lot of them lol) First time i'm here, very glad I found you. Thank you!
Looks like 100 man years of work but of course it's perfectly doable by everyone... Love it. Absolutely taken care of all details and a bunch of decade old techniques, simple but super effective.
How cool, thanks for that. I was there myself on vacation a few years ago and also took pictures. Thanks for the great project and the nice memories of the vacation.
Definietly a level I strive for in my own work. Thanks for the breakdown and further demonstration of your process. The information presented is invaluable. Look forward to the next installment!
Hot DAMN, sometimes I forgot I was even looking at a render and not real life. Truly, UE5 is a blessing of a tool, and when such capable hands pick it up, what can only be described as magic is created. Truly, amazing job!
Man, thank you so much. Reality Capture was the missing program in my workflow (it's FREE to use by now btw.), my life /future changed because of your videos. You spread so much helpful information, it's awesome. Again, thank you so much! 👍
Absolutely love these videos. Hope you keep the series going! Cool seeing the beginning to end process along with footage of the actual trip to location.
Photogrammetry is quickly becoming a "love at first sight" thing for me. This vid makes me really want to take a deep plunge into it, it really does feel like magic haha. Thanks for making these videos, love your work as always!
Incredible video Will! I’d love to see more lighting techniques as the black cube and how to set a mood for the scene that makes sense. Thank you for teaching us sir🫡
All i can say is WOW... GREAT WORK. Future games are so exciting. We wont be watching movies, we will be characters in them. Things like Jurassic Park will be a literal place you can visit and explore in the virtual world. I thought this as i saw this and when you pair this tech with VR and Multiplayer.. Its truly an experience that NO ONE who loves video games should miss. The only thing better really is real life.
Dude. This is so top tier! 10/10 5⭐️
Sup Clint!
Thanks so much man!
@@WilliamFaucher Keep it up the first million of subs is just a few videos away.
@@WilliamFaucher I like everything except for the film grain. The film grain I see in movies is different that what I see here. If you could apply a different filter it could look better. But overall I think it would have looked better without the film grain that with.
Top tier in what? Taking photos & hitting a button? Then self victimising a video about it
This is incredible. 🔥
hehehe yeah
this is the wrong emoji :D
@@0BTY0 LOL
This looks absolutely amazing!! Well done William! I'm currently experimenting with Reality Capture myself, so that coupon was very welcome! Thank you 🙂
you guys should collab and do something with unreal engine
I am really looking forward to that now
This looks... unreal
I’m Norwegian and I think you’ve done a fantastic job of capturing the essence of this Church. I’ve personally been there and this Church has a historic legacy.
Норвежцы ведь предали Скандинавских богов, какое там наследие
Besides this being the coolest shit ever, Faucher has an insane talent for making sure every sentence said in a breakdown is helpful in some way. No dead air, no useless rambling.
So basically, 3D scanning an environment, you used a similar method that Developers "Big Fish" 3D Scanning of Chernobyl for their game Chernobylite - Which runs on Unreal Engine 4 - Making the real scanned maps of the game feel like a AA+ title.. However, this church in Unreal Engine 5 looks phenomenally better, you'd think it's a Pre-Rendered cutscene, but it's all Real-Time!
Will, you are unmatched in realism. Always inspire me to throw UE5 back up and make something.
Same here’s
Same. He's a true inspiration.
18 minutes, not a missed beat, not a boring moment, incredible end result... THIS is how you make content for youtube
As a Norwegian, I love this. Outstanding work, mind blown!
Beautiful! 😍😍 In the first shots at the beginning of the video, I really couldn't believe that this was footage from the UE5.
Thank you so much!
this was soooooooo beautiful. such clean and crisp shots. i don't know how you do it man. love the vibes!
¡Gracias!
Gracias!
computer rendering is improving day by day, these amazing artists are creating what seemed like dream few years ago. Imagine how this will take shape in no longer than 10 years! Absolutely stunning.
The amount of interdisciplinary skills it takes to put out something like this is amazing.
What a beauty this church is. And even more beautiful is what you've made of it in UE5. I so love your awesome work!
Great to see how this turned out! It was a fun road trip 🎉 love how you added the rain drops. And vikings sure were ahead of their time!
Do it again
@@WilliamFaucherHAHA
William - cannot tell you how much I look forward to your tutorials. You are the perfect teacher - you’ve got the chops and you know how convey your knowledge in a friendly, straightforward manner that keeps viewers engaged while learning. Thank you.
Hands down one of my fav Unreal engine channel on YT - thank you for taking us through the journey.
10 months ago I was so inspired by your Lofoten scene, that I made my own project with autumn overcast setting and an old house with wood carving. What a coincidence - stoked to see your take on a similar subject and setting. Amazing job and the best presentation as always! Keep inspiring us, William.
Your renders looks so good and realistic, It's hard to believe it's made in UE5.
William Faucher
I've been watching you for a very long time, I like your work. It's nice to see you, respect to you)
just wanna say this dude
Thank you for this video
i was really dangling around regarding my work and this gave me a good spark
just loved this video and yeah gonna try Reality Capture for my next project
Sometimes a little nudge is all we need, best of luck!
Really beautiful man, crazy mix of technical understanding and artistic ability you have.
Amazing as Always
Im glad you explained what that lens was on your camera, as ive never seen that one before, So im glad you explained what it did :D
Wow
It’s interesting to see how micro macro filmmaking is fast becoming a form unto itself. In capable hands, serving to be satisfying, inspiring, educational and fun.
Super storytelling from a dedicated Master. And I’m only half way in.
Thank you William
Your adventures are well appreciated.
Great video as always ma man!
Fantastisk fin render William!
Wow! This Stave Church is absolutely stunning to visit in real life and you are able to capture and recreate every single detail is absolutely incredible! Much love from Norway!
This is beautiful! I'm impressed you didn't get much distortion in the scan around the top of the church despite not having the greatest coverage. Also your scene reminds me of the church in The Vanishing of Ethan Carter. Amazing work mate!
From the opening minute, I though of Ethan Carter! My dream is to see Elder Scrolls 7 with these kind of environments. Just beautiful.
The church in Ethan Carter is based on the Vang Stave Church in southern Poland, which is actually a Norwegian church transferred to Poland in 1842. The game contains other regional references, the dam, hydro-power plant and the railway bridge are based on their counterparts in Pilchowice. Not sure how accurate but I remember hearing that the game was one of the pioneers in photo scanning real environments.
This is, again, a verry nice video. Also i would love to see a bit more on the way to creat the ground/ the path. :)
I'm also curious about the path
Same here!
hello same here ! i havn't found the way it's done...
brilliant as usual - great scan of the church, and shot composition! Can we take a minute to appreciate your tiling spline path however, that is a gem!
Amazing, William would you be able to do a tutorial, in which you could explain method for managing multiple stills Shots with different camera and different settings? To do things efficiently?
I am in awe of the results and your humility. I’ve been wanting to get into 3D work for so many years. You’ve actually made me feel like I can do it. My journey begins tomorrow. Thank you 🙏
This is amazing! I am curios if you consider to obtain the 3D model of the interior as well and then have it prepared to a VR environment allowing users to navigate and explore this wonderful church. I have worked on something similar with a wooden Church from Transylvania, but the quality that you obtained is just incredible.
I didn’t scan the interior, if you knew what it looked like, you’d see it would be an absolute NIGHTMARE to capture, I don’t even want to try :P
@@WilliamFaucher Would be nice to see how a Stave Church looks on the interior. I agree that it would be a huge struggle to capture the interior. I am also curios how you photogrammetry the windows and if you post processed the resulting mesh of the windows, I see that the Church has a limited amount of windows and they are not zoomed in within the video.
This is so cool!!!
Thanks for this, Will. I was so captured by your narration, best unreal engine content creator, hands down.
It's just brilliant man, I don't know how much time you spent to master all these complicated visual skills: photography, 3D stuffs, UE5, Color grading, etc
This is so, so good. Fabulous camera work in those final renders - that rain-on-lens hack is so smart!
Geez the details! Everything looks so incredible dude!
Insanely cool work, also your pronounciation of the places in Norwegian are perfect
Loved the water droplets on the camera lens as you look upwards amazing project.
I love these videos! Especially with old buildings like this and the climate the way it is. You do such an incredible job and it always finishes up looking amazing!
Always love seeing high end capture. Studies and exploration of historical locations would be amazing in high-end VR!
Capturing 3D sound would also be amazing. Attention to detail pays off!
Will, I think is my absolute favorite video of yours. And I've really loved your content the last several months since I've been following you.
When I first started Unreal I found your channel first and christ your a god at this and also teaching. I love using all the different softwares to get the final edit from modelling, texturing, unreal and scene setup to Resolve and then publish, really cool stuff. Makes me want to try this camera stuff to capture things as well, looks insanely powerful.
Thanks so much for the time and effort you put into these.
I can't believe what UE5 can do. The amount of calculations happening per nano second blows my mind. Games in 10 years are going to be wild
Not even 10 years. Right now, games are capable of this, but only the highest end gaming PC is capable of doing it this outstandingly well. Currently EPIC is using Fortnite to showcase these features, and the results (even for a more cartoon art style) are jaw-dropping on the latest consoles. I played the other day and was just marveling at the fine details you don't notice unless you stop and look. I stopped in a "cheese and meats shop," and the cut wheels of cheese up close were slightly low resolution, but still good enough to show every little crater and crack. The ray tracing used for reflections and shadows in the game were running in software, and they also do a great job mimicking what the brute force of hardware based solutions can do. Honestly console hardware just needs to catch up at this point as these techniques for more realistic art direction is fairly demanding
That's an eye feast for sure. Amazing results, considering the amount of time and a number of pictures. Simply impeccable, I wish I could walk around the scene looking at every detail.
I immediately recognised the church. I went on a road trip in 2020 with my girlfriend. We crossed Urnes by accident and went to visit the stave church because why not. It was such a special place for us. The boat to the little town, the walk up to the church. Really cool you made it with this much detail
You are our best eye in the industry! Well done again!
As ever I enjoyed this @WilliamFaucher - both the art you produced and the journey you took me on to create it.
This is the kind of person you just want to have as a friend, with whom to explore intriguing places and historical buildings, squeeze his juicy brain and create impressive Unreal projects like this.
William, if you ever read this, you are the Unreal man. Learned a lot about UE (and many other programs) from your channel.
Thank you for sharing your knowledge. Keep the spicy tutorials coming, please!
Best of luck to you. Greetings from Argentina.
Ah man, as someone who’s always had an extremely small group of friends, this touched me. I really appreciate it. Thanks for the kind words!
Your work is so inspiring. Thank you so much for making these videos.
It's so sick, both the process and the end result. I definantly want to try and make something like this sometime, amazing video
Very cool result. I am glad people like you are out there doing this work
I think this might be one of the best Tutorials I have watched in my life. (there's a lot of them lol)
First time i'm here, very glad I found you.
Thank you!
Looks like 100 man years of work but of course it's perfectly doable by everyone... Love it. Absolutely taken care of all details and a bunch of decade old techniques, simple but super effective.
Without a doubt, this is the most captivating and intriguing channel I've ever encountered.
Really fantastic dude, seriously, your work is insanely good.
One of the most inspiring channels on UA-cam. Thanks for another great one, William!
Amazing walkthrough, from beginning to end.
Super inspiring (and awe-inspiring as well)!
Learning photography and Unreal at the same time, you get 2 for 1 in this channel, love it.
How cool, thanks for that. I was there myself on vacation a few years ago and also took pictures. Thanks for the great project and the nice memories of the vacation.
Always look forward to your videos, some of the best content on UA-cam, bar none.
Wow would you look at that. Superb work William.
Well done, Williams.
Superb work as usual! Congratulations
so much knowledge coming from william, job well done on this project, what a scene you made, look UNREAL!
beautifully done, William! you really captured some incredible detail!!
Man, you pour heart into these works and tutorials for us, and it shows! Thank you! Inspired to try photogrammetry on my own now!
This is amazing, William! Thank you so much for sharing your talent and these great tips! I´ve learned so much from you in the past 2 years!
Amazing video, now i fell in love with the art of photogrammetry.
This is incredible. Love the preservation & archival aspects as well. Great job.
Definietly a level I strive for in my own work. Thanks for the breakdown and further demonstration of your process. The information presented is invaluable. Look forward to the next installment!
Wow, this looks amazing! I'm really excited to see what kind of games this engine will produce.
this is so satisfying to watch, top-notch work by the top-notch artists.
Wow!!! This is unbelievable!! Well Done William
Hot DAMN, sometimes I forgot I was even looking at a render and not real life. Truly, UE5 is a blessing of a tool, and when such capable hands pick it up, what can only be described as magic is created. Truly, amazing job!
Seeing all this stuff is so inspiring!
Beautiful work William! 😍
awesome work and video dude 🦾
14:50 I love that realtime lighting is so good we're just using physical film-making lighting tricks in their original use
As usual mind blowing quality of art and direction, thanks a lot!
Outstanding. Thank you.
I can't stop smiling! Amazing as always. Thank you for everything Will!! Your videos are sincerely the best on UA-cam right now.
Man, thank you so much. Reality Capture was the missing program in my workflow (it's FREE to use by now btw.), my life /future changed because of your videos. You spread so much helpful information, it's awesome. Again, thank you so much! 👍
This is so cool... you just introduced me to a world of new possibilities...Good Work and thanks for sharing.
Absolutely love these videos. Hope you keep the series going! Cool seeing the beginning to end process along with footage of the actual trip to location.
12/10 This was amazing. Thank you for taking the time to explain the process in such detail!
Photogrammetry is quickly becoming a "love at first sight" thing for me. This vid makes me really want to take a deep plunge into it, it really does feel like magic haha. Thanks for making these videos, love your work as always!
It is so much fun!
You're literally the best William!!
That looks amazing!! What a great project, I love the result :D
Incredible video Will! I’d love to see more lighting techniques as the black cube and how to set a mood for the scene that makes sense. Thank you for teaching us sir🫡
All i can say is WOW... GREAT WORK. Future games are so exciting. We wont be watching movies, we will be characters in them. Things like Jurassic Park will be a literal place you can visit and explore in the virtual world. I thought this as i saw this and when you pair this tech with VR and Multiplayer.. Its truly an experience that NO ONE who loves video games should miss. The only thing better really is real life.
Awesome and inspiring work William!
Completely new to this and both now feel very intimidated and fascinated - incredible!
Great Video William! Thanks for the information and inspiration! 🌟
Dude this entire video was top notch production quality! Keep up the hard work dude! You're a legend
Frightfully realistic results!! just wow!
That was amazing. Thank you for going so into detail here.