I'm probably jinxing it, but taking the time to express to the first 1,000 viewers my appreciation to all of you for not hitting dislike in spite of the first ten seconds. Also, I should mention that in order to get the houndius shooting at FW you should smack him once before teleporting away. Either that or lob a boomerang after teleporting to fire up the shootius.
@@JazzysGames Yeah, but other players could use those flints so they can get started. Also, it's nice to see that you're still active in your videos' comments sections.
@@janehuskmann1914 I use the flint for rocklobsters. It's kind of best value for them. If in public server, new users only need like maybe 4. 2 axs and 1 pickaxe (to have more)
By the way, flint does regenerate around the portal, so a new player can always hang by the portal for a couple of minutes to grab two flint for a pickaxe, then go get more from a petrified forest or meteor field.
Two other uses: - Lureplants are very useful for clearing out bee bioms since they eat bees in one gulp - Lureplants can be used to charge up Obsidian items since it can be killed over and over again (single player only)
Ooh yeah, clearing beehives. Nice. Did you see Skye's video on bringing a damaged took to the volcano and using lureplants to break obsidian boulders? ua-cam.com/video/ybF5_O-cqgI/v-deo.html
@@JazzysGames Yes I am subscribed to him :) It is a possibility to make repairing clockworks more useful but I still prefer Weather Pains for collecting Obsidian as it is much faster. It does cost some green gems though, so this methode is still worth it early on when resources are a concern.
@@quesadilllas not only that!higher renewable ,will grow without fertilizer after 2 days and leafy meat is a good meat filler too,being able to make meaty stew with 1 large meat,1 monster meat,1 smal meat with another leafy meat or drum sticks or even fish
On one of my servers a lureplant spawned right next to the florid postern. It took me a while to realize why did every player die as soon as they have joined my session :D
i mostly play solo however i did notice that the lureplants tend to always spawn in the postern. however not that we got grief protection we don't need to care about that anymore.
Another use is if you're playing Woodie and you want to get Glommer from a full moon, you can use a lureplant to collect the flower for you as this can be hard to do yourself as Woodie since you'll transform.
There is another use. Since the bulb is an entity and not a structure, it can block mobs that destroy things, like Bearger. This means You can trap him in a corner of the map or fully enclosure him in lureplants bulbs, just be careful with the turf choice, the eyes can agro the prisioner and he may kill the plants. In normal settings You can only have one instance of Bearger at the same time, and since he wasnt killed, You can now enjoy your falls even more. And have a new pet for your collection
@@JazzysGames Indeed, I trapped mine in the oasis desert far away from any dangers. And don't pick up any nearby seeds while he is awake, any food that You "steal" from him can make him angry.
I've been playing as Walter and thinking there was no way I could take on fuelweaver. Now I'm counting my lureplants to see if I have enough to try it!
Thanks for the video. I wanted to point out that as a Webber main Ive noticed that the Eye Plants do not spawn in on the webbed terrain around spider dens and have exploited that fact in my bases for a consistent source of meat which as webber 2 pieces of meat can mean 20 if used properly and is insanely valuable imo.
Just recently started playing DST, and though some of this is now outdated, the rest is still incredibly useful! Thanks for being such an awesome content creator!
In RoG, plant a lureplant not far from some punds. In the morning, wait fro frog to spawn, then go, hit one frog and run in the eyeball. Let the eyeballs take care of the frog and let the eat the frogleg. When the frog are cleared, kill the lureplant and take your frogleg. You can make 30 froglegs in one morning and have food for many many days. Couple this with a birdcage to get some eggs, and you have a infinite supply of meatballs o bacon & egg if you have some monster meat.
WOW! This is an amazing guide, thank you. I watched you a lot about a year ago, took a break from don't starve and don't starve together. I've come back to the game recently, and HOLY COW you've grown. I'm soo excited for you Jazzy. Congrats on the growth, wishing you more growth in the future.
I admit, I grossly underestimated the usefullness of this video. It's in fact quite brilliant, I've been playing DS and DST for years, but haven't seen more than half uses listed here. Thanks a lot, author, my hat's off to you.
When I was a smol bean at don't starve, (playing base game) I'm pretty sure one of these spawned right in my camp. I was coming back to my base on low health (as I found myself at a lot), and saw some pretty interesting lookin little eye plants. Walked on over with an absurdly low amount of caution, and died right there.
Lureplants used to protect the base from the wildfires! Wow thats so good, i was always struggling with placing ice flingomatic, gonna rebuild my base, insta sub!
Webber or if you hate pigs tip: plant one in the pig village or near a pig house. Fence it up, or don’t it’s better to have the pig contained. Then wait for the meat to spawn and the pig will go eat it and die. Then it is asleep so yeah you can get the meat.
Holy crap, I always created world without them because I saw no use and they wigged me out. I am forever changing that policy based on your video. Thanks!
There is one extra use. It requires the fuel Weaver lantern. Because the ancient fuel Weaver. That you summon with the lantern leaves a trail of glowbulbs and glow berries just have them stand over a lure plant and the plant will pick up all the glowbulbs and glow berries they will be pretty stale though
Excellent, welcome to the game! Would highly reccomend supplementing your watch time with a playthrough to be able to put these guides into practical context.
Lure plants can be planted in cobwebs, mainly if you're using webber. The Lure plant will give you meat all the time without those cannibal eyes surrounding it
They're good guards, the fire hounds will light em up but the bulbs will survive, and the flames will hurt all the other hounds, if they're not already dead. Hounds move so quickly, they tend to be in between a few eyeplants before re-targeting.
yeah... i just noticed how lure plants just easily kills all the birds and hangs the meat for me to take... it reached about 5 while i was adding a perimeter of cobblestones
Another use has Wickerbottom: You can cast birds of the world while right next to a lureplant which will call down the birds on to the eyeplants, which will eat all the birds. And of course, killing the lureplant will drop all the drops of the birds, so easy morsels and feathers for blow darts.
Jazzy: If you’re worried about sanity just use the bone helm Me: If I could obtain the bone helm in the first place... Jazzy: And here is how to cheese a bone helm... Me: Welp let’s go finally kill the Fuel-weaver.
You need all those stingers for boat patches. Maybe I suck at sailing, but between seastacks, cookie cutters, gnarwails, giant trees, rockjaws, wavy jones and crabking, I go through a stack of patches every time I sail around.
I just had an idea, lureplants are the most prone to burn in summer so we can set some up near our base and in the range of a flingo maybe on a boat, but this is just for bases that are not summer proof already
4 years later and I still think the Ancient Guardian should respawn naturally without needing to refresh the ruins. This way you can get multiple houndius before deciding to fight Fuelweaver if you use this strat to kill it. Also personally, I feel like the houndius turrets are far too underpowered especially with how drastically the modern day reworked characters were changed from their original selves. Considering we now have Wormwoods AOE bramble traps and armor plus various character specific abilities like Maxwell's shadow prison, Woodie's utility tree, and Wolfgang/Wigfrid's combat skills, the turrets are outclassed in every single way. Even your average player won't bother crafting them. In the next big update they should add a lunar variant as well as improving the base one's stats by either making it attack faster or doing more damage. Probably faster attack speed. Then the default one could be shadow aligned and the new lunar one would obviously be lunar aligned. If they wanna keep its recipe difficult they could make it require a decent chunk of moonglass and/or moonstone, or they could use something like the moon storm items like restrained static for like a power core or something or a crown shard socketed into the center of the eyeball on the turret like a cratered moon lens.
The mod character I designed, Wanda the Druidess, spawns with a meat bulb in her inventory, and she has the ability to dry leafy meat on a drying rack (which she or others can take off once its done). She can also harvest the leafy or other meat lure from the lureplant without the eyeplants retracting, and the eyeplants will not attack her so its a great place for her to retreat to if she's under-prepared for a hound wave or something. I was going to modify the main lureplant so she could access it like a chest, but I thought that would be a little OP for farming, especially with a Wickerbottom friend helping with yield (it was hard to code as well). At a Shadow Manipulator, she can craft a scroll that lets her summon a new lureplant as well
its good i only discovered the use of the fleshy bulb when i watch it becouse i like them spawning near the mine so when a got caught by monsters i go there so that i wont even bother to use my weapon and armors durability even my health
a lureplant decided to summon itself in the middle of my bee farm. when I killed it a line of bees (that are now considered "homeless") just exploded out and began to attack me :"]]]]]]] and it ate up all my flowers too, which I meticulously made sure were all the same design aka a billion years capturing butterflies :"(
The part about the stonefruit trees is incorrect, my base has nothing but sprout-planted trees and they too require fertilizer after a while. Not as often as a transplanted one, perhaps, but they still have to be fertilized eventually.
Interesting. I've never experienced this and in the code these are identical to naturally spawned bushes which do not require fert. Just tested this and I was able to chain 20+ harvests from a sprouted bush without needing to fertilize. I can't remember if they wither during Summer but is it possible that's what's happening to yours?
I've been playing Don't Starve since it first came out, and honestly every time I see guide vids on it, I'm really missing out on so many features and strategies! I wish I was better at the game because it's my favorite. I've never even been able to finish the William Puzzles :'( (Edit) I've also never looked at guides before. This is my first time. Ironically, even though i love DS, I've always avoided vids on it.
I did the same when i started out, the charm of DS/DST is exploring and dying countless times on your own until you learn it but at some point when you decide to grow from a fledgling surviving player, when you can survive countless days but don't know the efficient strategies, that's when you can become a master and watch all the guides and videos. That's what i did and i don't regret it. I prefer doing everything efficiently these days. I don't really see a point in trying to figure out everything on your own, the game is too big for that. I have over a thousand hours on DST and much more on DS before DST was released and i can tell you with honesty if i didn't watch the guides i wouldn't be nearly as good and efficient at the game as i am now. In the end you are only one person but there are hundreds of thousands of players who can write a guide or figure something out and share it and you'll never master it without reading it. Its possible to become good at pvp or such without guides but not all the little tricks can be known.
Hey Jazzy, it's been quite a while since you have uploaded this video. I am curious to know, does the FW cheese still work after so many updates to the game? Has it been patched or is it still possible to do?
I think most of those require a lot of tedious placement and in most scenarios the player can handle the issue/task without the use of a lureplant. I think the only uses for a lureplant I would even consider using is for a trash can (without all of the tedious placement of tiles) and to deal with the fuelweaver. Surprised you didn't mention how you can clear bee biomes with them though. *That* is practical.
Considering the work that these uses replace, I'd be curious to hear exactly which scenarios you'd consider tedious. Food source: You place the bulbs on sandy turf or boat then harvest for free food. More tedious than other food gathering methods? Defense: Place the bulb, it protects you. Perhaps less effective than crafting and placing tooth traps, but more tedious? Summer-Proof: Place a flingo, place four lureplants. More tedious than crafting and maintaining five flingos to protect the same size area? Crop Farming: Plant the crops once and never need to pick them by hand ever again. More tedious than planting and picking manually? Reed Trap: More tedious than picking all those reeds by hand? I don't know. To me all these methods help to drastically cut the amount of work that's typically required by a player under normal circumstances. The bee clearing is a good mention though.
@@JazzysGames I typically play with the same few people and with all four of us we can do a majority of these tasks ourselves. We never have a Wickerbottom because we all find the DST experience better with different characters, which makes mass farming with AH not really an option. We're able to manage without a Wicker and the methods that require her and I'm in no way trying to make it seem like this isn't viable, I'm merely stating it's not really necessary. The ones that I consider to be a bit more tedious are the ones that require you to place turf around them to stop eyeplants from growing and the ones that require you to move resources. Like the trash for example, unless you are near a desert and can conveniently slap a lure plant down on a piece of grass turf then you'll have to go out of your way to retrieve/create turf to surround a lure plant. I can just as easily drop my almost broken tools in the ocean or somewhere nowhere near my base. As for the grass, it's less convenient for me to go harvest 40 grass tufts and place them in an area where eyeplants can do the work for me when I could easily just take a walk through a savanna and pick the resources myself. It becomes inconvenient when half the grass tufts I moved get up as grass geckos and get killed by the eyeplants, essentially deleting a nonrenewable resource. I can 100% agree with using lureplants for the reed trap though. Lureplants also don't spawn until spring and by the time spring rolls around you should already have a steady food supply (stone fruit trees make things a great deal easier), you should have resources stocked up (spending the eternal boring winter collecting resources and/or picking tumbleweeds) and enough gears to manage without the lureplants. For me and my friends, we don't create a base that requires that much space, therefore the flingo trick isn't particularly necessary for us. The only scenario I would use lureplants to increase flingo range would be if my world gen was awful and there were barely any surface clockworks, but typically my friends and I search for the ruins during spring, thus eliminating the need. The base trick is only really necessary for people who choose to mega base, but let's be real. Any team of players capable of mega basing will have an abundance of gears as is, or they'll base in the caves or the oasis where flingos are obsolete. Using a lureplant for combat is also kind of unnecessary because of the anenemies that you can get off the lunar island. They deal sixty damage and while they can only attack once, they do a great deal more for the player's sake then the eyeplants would be able to do. I hope you understand where I'm coming from with all of this. I wasn't trying to be rude, but reading back on my original comment I see where I might've gone wrong with that. I am not trying to say that these methods are stupid or not worth the time, I'm just trying to say I wouldn't use them.
I'm probably jinxing it, but taking the time to express to the first 1,000 viewers my appreciation to all of you for not hitting dislike in spite of the first ten seconds.
Also, I should mention that in order to get the houndius shooting at FW you should smack him once before teleporting away. Either that or lob a boomerang after teleporting to fire up the shootius.
I'd rather just use up those tools before switching to a new tool, preferably one made of gold.
That's cool too. Personally I usually find myself drowning in flint so I don't shed any tears over half-used flint tools.
@@JazzysGames
Yeah, but other players could use those flints so they can get started. Also, it's nice to see that you're still active in your videos' comments sections.
@@janehuskmann1914 I use the flint for rocklobsters. It's kind of best value for them. If in public server, new users only need like maybe 4. 2 axs and 1 pickaxe (to have more)
By the way, flint does regenerate around the portal, so a new player can always hang by the portal for a couple of minutes to grab two flint for a pickaxe, then go get more from a petrified forest or meteor field.
Two other uses:
- Lureplants are very useful for clearing out bee bioms since they eat bees in one gulp
- Lureplants can be used to charge up Obsidian items since it can be killed over and over again (single player only)
Ooh yeah, clearing beehives. Nice.
Did you see Skye's video on bringing a damaged took to the volcano and using lureplants to break obsidian boulders? ua-cam.com/video/ybF5_O-cqgI/v-deo.html
@@JazzysGames Yes I am subscribed to him :)
It is a possibility to make repairing clockworks more useful but I still prefer Weather Pains for collecting Obsidian as it is much faster. It does cost some green gems though, so this methode is still worth it early on when resources are a concern.
lureplant can be ur own meat farm.
Also as Webber with nurse spider, you have infinite healing without any problems, just have a lureplant and they Will start healing.
Now leaf meat can be used in crockpot so another point to the lureplants
3 carrots + 1 leafy meat = 1 beefy green is 75 hunger and 40 health
@@crazygamingeater1448 2 leafy meat + 2 honey = jelly salad which is really good for sanity
@@surreptitiouswritings as Wigfrid mainer its my favourite dishes
Leafy meat is amazing and honestly very underrated lol. So cheap and it can make great dishes
@@quesadilllas not only that!higher renewable ,will grow without fertilizer after 2 days and leafy meat is a good meat filler too,being able to make meaty stew with 1 large meat,1 monster meat,1 smal meat with another leafy meat or drum sticks or even fish
On one of my servers a lureplant spawned right next to the florid postern. It took me a while to realize why did every player die as soon as they have joined my session :D
It just "spawned" there, eh?
@@JazzysGames we do a little trolling
@@ahedgehog9297 a conspicuous amount of trolling one might say
@@PoggusAmogus a clever little trap of social teasing and tomfoolery
i mostly play solo however i did notice that the lureplants tend to always spawn in the postern. however not that we got grief protection we don't need to care about that anymore.
Another use is if you're playing Woodie and you want to get Glommer from a full moon, you can use a lureplant to collect the flower for you as this can be hard to do yourself as Woodie since you'll transform.
There is another use.
Since the bulb is an entity and not a structure, it can block mobs that destroy things, like Bearger. This means You can trap him in a corner of the map or fully enclosure him in lureplants bulbs, just be careful with the turf choice, the eyes can agro the prisioner and he may kill the plants.
In normal settings You can only have one instance of Bearger at the same time, and since he wasnt killed, You can now enjoy your falls even more. And have a new pet for your collection
That's good! I'd imagine you wouldn't want him to aggro on you or anything because he could easily kill the bulbs.
@@JazzysGames Indeed, I trapped mine in the oasis desert far away from any dangers. And don't pick up any nearby seeds while he is awake, any food that You "steal" from him can make him angry.
It's heartwarming to see you give lacknish credit, beard777 never does that....
Pretty sure he does
So... lure plants have some real use, uh? So guess I’ll stop using it as fuel then
W h a t
yeah, that's a waste.
God I’ve burnt so many
F
Why the frick?
I never played DST when Abigail had the old summoning mechanic. All mentions of this still minorly intrigue me in the manner of museum displays.
That last use for lure plants is really clever, I thought when the Fuelweaver spawns in it destroys all structures.
I've been playing as Walter and thinking there was no way I could take on fuelweaver. Now I'm counting my lureplants to see if I have enough to try it!
Two lure plants and 314 marble rounds. Go for it!
Awesome guide, seeing the lure plants act as lawn mowers is hilarious
FAT
I've seen several times this vid, and I must say that intro doesn't get easier to swallow. I cry too every gaddemtime
these plants are like your mean friend that always helps you in difficult situations and will always root for you
Thanks for the video. I wanted to point out that as a Webber main Ive noticed that the Eye Plants do not spawn in on the webbed terrain around spider dens and have exploited that fact in my bases for a consistent source of meat which as webber 2 pieces of meat can mean 20 if used properly and is insanely valuable imo.
Just recently started playing DST, and though some of this is now outdated, the rest is still incredibly useful! Thanks for being such an awesome content creator!
In RoG, plant a lureplant not far from some punds. In the morning, wait fro frog to spawn, then go, hit one frog and run in the eyeball. Let the eyeballs take care of the frog and let the eat the frogleg. When the frog are cleared, kill the lureplant and take your frogleg. You can make 30 froglegs in one morning and have food for many many days. Couple this with a birdcage to get some eggs, and you have a infinite supply of meatballs o bacon & egg if you have some monster meat.
The last one is definitely my favorite. I have like 3 Houndius's set up down in my ruins
"You can't use them in crockpots"
Little did he know.
WOW! This is an amazing guide, thank you. I watched you a lot about a year ago, took a break from don't starve and don't starve together. I've come back to the game recently, and HOLY COW you've grown. I'm soo excited for you Jazzy. Congrats on the growth, wishing you more growth in the future.
I admit, I grossly underestimated the usefullness of this video. It's in fact quite brilliant, I've been playing DS and DST for years, but haven't seen more than half uses listed here.
Thanks a lot, author, my hat's off to you.
My pleasure.
It's been almost 1000 days and i still haven't seen a lurepant :(
But when i find one ik what to do thank you for the video!
TheCnicus is there spring on?
Really helpful. On my later game save on Rog I just have a ton of these lying around. Guess I finally have a use for them
I really adore the choice of music in this video. Very relaxing. Also, your jokes gave me some good chuckles.
Just started my first playthrough of Don't Starve and just ran into my first Lureplant. This guide was hella useful!!
When I was a smol bean at don't starve, (playing base game) I'm pretty sure one of these spawned right in my camp. I was coming back to my base on low health (as I found myself at a lot), and saw some pretty interesting lookin little eye plants. Walked on over with an absurdly low amount of caution, and died right there.
Lureplants used to protect the base from the wildfires! Wow thats so good, i was always struggling with placing ice flingomatic, gonna rebuild my base, insta sub!
As Wormwood main, I really needed this guide, Thank You Man! ;)
Since they can instantly pick up small mobs like the basket trap, i used one to grab all the little spiders when fighting queen spider
Webber or if you hate pigs tip: plant one in the pig village or near a pig house. Fence it up, or don’t it’s better to have the pig contained. Then wait for the meat to spawn and the pig will go eat it and die. Then it is asleep so yeah you can get the meat.
I swear I've always wanted that lureplant skin for Wendy. It's so expensive though
Holy crap, I always created world without them because I saw no use and they wigged me out. I am forever changing that policy based on your video. Thanks!
There is one extra use. It requires the fuel Weaver lantern. Because the ancient fuel Weaver. That you summon with the lantern leaves a trail of glowbulbs and glow berries just have them stand over a lure plant and the plant will pick up all the glowbulbs and glow berries they will be pretty stale though
I’m just starting this game and loving it. Binging tutorials atm. Yours are up there
Excellent, welcome to the game! Would highly reccomend supplementing your watch time with a playthrough to be able to put these guides into practical context.
That fuel weaver cheese is insane, I'm probably going to try that in my servers now lol... nice video though man!
The new veggie burger helps me get health and sanity scince it was added, and gives me a reason to grow onions
Lure plants can be planted in cobwebs, mainly if you're using webber. The Lure plant will give you meat all the time without those cannibal eyes surrounding it
They're good guards, the fire hounds will light em up but the bulbs will survive, and the flames will hurt all the other hounds, if they're not already dead. Hounds move so quickly, they tend to be in between a few eyeplants before re-targeting.
Very informative and straight to the point. Great video!
Another good use of a lureplant is beefalo domestication (if you're going for the fighting tendency). Keep smacking that lure plant!
It can be used with batbat, just plant it heal your self with batbat. I have seen this on one of the demonrebuipt’s videos
That's so good!
I had a lureplant spawn right next to the firepit in my base and was like "umm thanks"
this happens to me soo often and I get freaked out every time
Holy crabs :) didn't even consider such tactics. Only was using them as fuel
yeah... i just noticed how lure plants just easily kills all the birds and hangs the meat for me to take... it reached about 5 while i was adding a perimeter of cobblestones
Just for reminding
#1 Trash can
#2 Food (Leafy meat on boat or turf)
#3 Defense
#4 Fire proof base ( wildfire smoldering priority )
#5 Crop collecting
#6 Reed trap
#7 Summon abigail
#8 Fuelweaver cheese (houndius shootius)
RIP #7
What can plant do?
-mow the lawn
-keep away pests
-kill evil incarnate
-decorate house
Another use has Wickerbottom:
You can cast birds of the world while right next to a lureplant which will call down the birds on to the eyeplants, which will eat all the birds. And of course, killing the lureplant will drop all the drops of the birds, so easy morsels and feathers for blow darts.
Jazzy: If you’re worried about sanity just use the bone helm
Me: If I could obtain the bone helm in the first place...
Jazzy: And here is how to cheese a bone helm...
Me: Welp let’s go finally kill the Fuel-weaver.
You need all those stingers for boat patches. Maybe I suck at sailing, but between seastacks, cookie cutters, gnarwails, giant trees, rockjaws, wavy jones and crabking, I go through a stack of patches every time I sail around.
I like to set them up near spider nests so i canlet the nest grow without worrying about getting swarmed
awesome guide. you just forget to mention wig is the best
Wig is the best.
@@JazzysGames :)))))))
You also can give leafy meat to the pig king for a steady source of gold
That joke at the beggining was amazing
Jazzy the new moon island turfs have the same properties of the sandy turf you can plant crops and eyeplants doesn't spawn on it
Wow awesome, thanks!
I just had an idea, lureplants are the most prone to burn in summer so we can set some up near our base and in the range of a flingo maybe on a boat, but this is just for bases that are not summer proof already
:o I never knew! I thought they were just annoyances!
They are great for fires.
Throw a bulb into a fire pit, and it goes to full flame.
Better than a wooden board.
nice tips. I'll keep the Abagail one in mind. I feel silly chasing after butterflies at times.Take out a REAL threat!
Rejoice! Leafy meat now has powerful crockpot recipes like jelly salad, beefy greens, and veggie burger.
Rot / Manure to go away?? you good??
Great video! Also, what's the name of the music used at 6 minutes ?
If ya love both Woodie and Glommer you'll need to use a lureplant to pluck Glommer's flower whilst Woodie is transformed on full-moon nights!!
Never knew how to get leafy meat! Thanks bro!
4 years later and I still think the Ancient Guardian should respawn naturally without needing to refresh the ruins. This way you can get multiple houndius before deciding to fight Fuelweaver if you use this strat to kill it. Also personally, I feel like the houndius turrets are far too underpowered especially with how drastically the modern day reworked characters were changed from their original selves.
Considering we now have Wormwoods AOE bramble traps and armor plus various character specific abilities like Maxwell's shadow prison, Woodie's utility tree, and Wolfgang/Wigfrid's combat skills, the turrets are outclassed in every single way. Even your average player won't bother crafting them.
In the next big update they should add a lunar variant as well as improving the base one's stats by either making it attack faster or doing more damage. Probably faster attack speed. Then the default one could be shadow aligned and the new lunar one would obviously be lunar aligned. If they wanna keep its recipe difficult they could make it require a decent chunk of moonglass and/or moonstone, or they could use something like the moon storm items like restrained static for like a power core or something or a crown shard socketed into the center of the eyeball on the turret like a cratered moon lens.
thank u jazzy . nice to see u after some time
imagine if over time you can just purely live of of leafy meat
I was creeped out the first time I saw a eye eat a bee or butterfly.
Same.
The mod character I designed, Wanda the Druidess, spawns with a meat bulb in her inventory, and she has the ability to dry leafy meat on a drying rack (which she or others can take off once its done). She can also harvest the leafy or other meat lure from the lureplant without the eyeplants retracting, and the eyeplants will not attack her so its a great place for her to retreat to if she's under-prepared for a hound wave or something. I was going to modify the main lureplant so she could access it like a chest, but I thought that would be a little OP for farming, especially with a Wickerbottom friend helping with yield (it was hard to code as well). At a Shadow Manipulator, she can craft a scroll that lets her summon a new lureplant as well
What's the crafting recipe for a new lureplant?
steamcommunity.com/sharedfiles/filedetails/?id=549904379
You can see the plants devouring his soul
you can be wormwood and the eyeplants are friendly
its good i only discovered the use of the fleshy bulb when i watch it becouse i like them spawning near the mine so when a got caught by monsters i go there so that i wont even bother to use my weapon and armors durability even my health
Am maybe 2 years late but that joke made my day.
you can also use lureplants as easy punching bags for taming ornery beefalo
Nice!
The beat video ever where my idea. About a lure plant was wrong.
Ok!
You are right up there with beard and james bucket. You deserve more subs
neat guide!! ...damn is it weird that the more i look at you... the more you look like wes
a lureplant decided to summon itself in the middle of my bee farm. when I killed it a line of bees (that are now considered "homeless") just exploded out and began to attack me :"]]]]]]]
and it ate up all my flowers too, which I meticulously made sure were all the same design aka a billion years capturing butterflies :"(
That one eye ate my walking cane...
The part about the stonefruit trees is incorrect, my base has nothing but sprout-planted trees and they too require fertilizer after a while. Not as often as a transplanted one, perhaps, but they still have to be fertilized eventually.
Interesting. I've never experienced this and in the code these are identical to naturally spawned bushes which do not require fert. Just tested this and I was able to chain 20+ harvests from a sprouted bush without needing to fertilize. I can't remember if they wither during Summer but is it possible that's what's happening to yours?
This was really helpful, thanks and great job!
You have a new sub 😊
Awesome!
Fun fact: A lureplant spawned in the middle of my team's base once, wormwood is immune to lureplants, i'm a wormwood main. Lureplants for the win.
Good video, congratulations!!!!
Great video thanks :)
I've been playing Don't Starve since it first came out, and honestly every time I see guide vids on it, I'm really missing out on so many features and strategies! I wish I was better at the game because it's my favorite. I've never even been able to finish the William Puzzles :'(
(Edit) I've also never looked at guides before. This is my first time. Ironically, even though i love DS, I've always avoided vids on it.
I did the same when i started out, the charm of DS/DST is exploring and dying countless times on your own until you learn it but at some point when you decide to grow from a fledgling surviving player, when you can survive countless days but don't know the efficient strategies, that's when you can become a master and watch all the guides and videos. That's what i did and i don't regret it. I prefer doing everything efficiently these days.
I don't really see a point in trying to figure out everything on your own, the game is too big for that. I have over a thousand hours on DST and much more on DS before DST was released and i can tell you with honesty if i didn't watch the guides i wouldn't be nearly as good and efficient at the game as i am now. In the end you are only one person but there are hundreds of thousands of players who can write a guide or figure something out and share it and you'll never master it without reading it. Its possible to become good at pvp or such without guides but not all the little tricks can be known.
Hey Jazzy, it's been quite a while since you have uploaded this video. I am curious to know, does the FW cheese still work after so many updates to the game? Has it been patched or is it still possible to do?
I believe it still works!
3:10
Maxwel:......Clone time...
I always keep tool at 1% and store them somewhere and use them for summoning Shadow clone
I main wes also good video.
YEGGS LUREPLANT!!! I love it.
I use lureplants to make klaus' second phase easy
I think most of those require a lot of tedious placement and in most scenarios the player can handle the issue/task without the use of a lureplant. I think the only uses for a lureplant I would even consider using is for a trash can (without all of the tedious placement of tiles) and to deal with the fuelweaver. Surprised you didn't mention how you can clear bee biomes with them though. *That* is practical.
Considering the work that these uses replace, I'd be curious to hear exactly which scenarios you'd consider tedious.
Food source: You place the bulbs on sandy turf or boat then harvest for free food. More tedious than other food gathering methods?
Defense: Place the bulb, it protects you. Perhaps less effective than crafting and placing tooth traps, but more tedious?
Summer-Proof: Place a flingo, place four lureplants. More tedious than crafting and maintaining five flingos to protect the same size area?
Crop Farming: Plant the crops once and never need to pick them by hand ever again. More tedious than planting and picking manually?
Reed Trap: More tedious than picking all those reeds by hand?
I don't know. To me all these methods help to drastically cut the amount of work that's typically required by a player under normal circumstances. The bee clearing is a good mention though.
@@JazzysGames I typically play with the same few people and with all four of us we can do a majority of these tasks ourselves. We never have a Wickerbottom because we all find the DST experience better with different characters, which makes mass farming with AH not really an option. We're able to manage without a Wicker and the methods that require her and I'm in no way trying to make it seem like this isn't viable, I'm merely stating it's not really necessary.
The ones that I consider to be a bit more tedious are the ones that require you to place turf around them to stop eyeplants from growing and the ones that require you to move resources. Like the trash for example, unless you are near a desert and can conveniently slap a lure plant down on a piece of grass turf then you'll have to go out of your way to retrieve/create turf to surround a lure plant. I can just as easily drop my almost broken tools in the ocean or somewhere nowhere near my base. As for the grass, it's less convenient for me to go harvest 40 grass tufts and place them in an area where eyeplants can do the work for me when I could easily just take a walk through a savanna and pick the resources myself. It becomes inconvenient when half the grass tufts I moved get up as grass geckos and get killed by the eyeplants, essentially deleting a nonrenewable resource. I can 100% agree with using lureplants for the reed trap though.
Lureplants also don't spawn until spring and by the time spring rolls around you should already have a steady food supply (stone fruit trees make things a great deal easier), you should have resources stocked up (spending the eternal boring winter collecting resources and/or picking tumbleweeds) and enough gears to manage without the lureplants. For me and my friends, we don't create a base that requires that much space, therefore the flingo trick isn't particularly necessary for us. The only scenario I would use lureplants to increase flingo range would be if my world gen was awful and there were barely any surface clockworks, but typically my friends and I search for the ruins during spring, thus eliminating the need. The base trick is only really necessary for people who choose to mega base, but let's be real. Any team of players capable of mega basing will have an abundance of gears as is, or they'll base in the caves or the oasis where flingos are obsolete.
Using a lureplant for combat is also kind of unnecessary because of the anenemies that you can get off the lunar island. They deal sixty damage and while they can only attack once, they do a great deal more for the player's sake then the eyeplants would be able to do.
I hope you understand where I'm coming from with all of this. I wasn't trying to be rude, but reading back on my original comment I see where I might've gone wrong with that. I am not trying to say that these methods are stupid or not worth the time, I'm just trying to say I wouldn't use them.
Thanks for the great guide, Jazzy!!! Can lureplant eat bamboo? =0))
In SW? I don't believe so but befriended wildbores can hack it for you.
@@JazzysGames wow! Thanks a lot!
Awesome video keep it up.
Now you can also make nice crockpot meals with leafy meat :D
Great tutorial! Really enjoyed watching.
Summary:
Trashcan
Food
Defense
Summer fire proof
Crop farm
Reed trap
Summon abigail (outdated)
Cheese fuelweaver
Now, lureplants are even more useful, because of the new leafy meat recipes in the beta.
I would have liked a short visual spoiler warning before showing the game end boss area /: other than that it was really good!
now you can use leafy meat to create best sanity food meaty jelly, which is made from 2honey and 2 meats, and gives 50 sanity
I never though about the trash can.... thats so useful
I absolutely LOVED the trash disposal idea, but every time I try it I get hit and the eye ignores the trash
Most of the time i use lure plants for spider/batlisk farms.