if you are in the range of it when it starts its attack, it gets a guaranteed off on you. It is extremely hard for me to kite them because they and pigs walk so far away if you walk too far between attack cycles. Also, turn lag compensation off settings, so you see where your character is, instead of where it WOULD be with zero lag. Good luck and don't feel too bad if you, like me, cannot kite them lmao.
I had settings where Bearger spawned in the first autumn and he fell asleep for winter so when deerclops spawned me and the other people in the server just had them in a giant fight. Bearger won because there were hounds helping him I guess and so during spring he fell asleep again but woke up to a moose goose and the moose goose killed Bearger in like 2 hits. That’s my Wacky Giant Story
tip: varg (only works if you’re near beefalos) hit him once when the hounds spawn, when they spawn, quickly into the beefalos as the hounds will attack them even if you’re what they’re after, the beefalos will group up on the hounds, and whenever hounds get hit, other hounds come to help, hit the varg 2 times then run away, and repeat, keep in mind the hounds might get attracted to you since you’re hitting the varg, then quickly go back to the beefalos and repeat.
Why would you want to kite him he is like the rock lobster but even more better giving u heals sometimes in the form of manure and is like pigmen giving sanity when near but they don’t run away from you
You can get 6 hits in just keep hitting it it will die then you will see this crampus thing just stand still till it hits you a few times lit it kill you but dont worry you will spawn back even in survival after it kills you it should give you a dark sword that does 111.2 damage and 100 sanity and that is how you kill glommer. Oh and also eat the glommer goop that it will leave after 10 or so minutes to not get killed by glommer you can leave it in a 1 by 1 cage and NEVER use the glommer goop on plant it will turn the plant into gunpowder and will blow up your base. That's all I know how to kill glommer hope this helps.
Since you were using Wolfgang & his +25% speed, I had thought I had to lower the number of attacks in monsters while fighting. I now realize your guide applies to every character. While I know you're a Wolfgang main, it would be a lot less confusing if you were to play as a character without significant combat abilities such as Wilson, Willow, or WX-78.
I would say yes but he's wrong I got a text from deerclops out of nowhere and I've never fought him before so I looked up this video real quick and I died and then I realized he was switching to a walking cane
hey actually for the pengulls, they are stunlockable! just chase one away from the group until you can't hear the others and kill it before it can attack.
i may be late but kiting 2 terrorbeaks at once is very difficult so get armor if you plan on being very low sanity (or keep your sanity above that treshold)
I never bothered to check how many times I can hit specific mobs before dodging, such as Spider Warrior. I usually just tanked them, but now I know just in case. Also Rook, This will really come in handy.
I really appreciate this video. Im not terrible at kiting persay, i can kite frogs, spiders, nightmares, treeguards, and deerclops, but i always found pigs difficult and birchnut trees straight up impossible to kite. Thank you!
Pengulls can be killed off easily without taking damage by taking advantage of them running away when the player gets close. Push a single pengull out of the group's aggro range and then stunlock it. Rinse and repeat until the group is dead.
They can be wiped out easily on the night (Or when they are asleep), as with a powerful enough weapon you can just strike them down without they having a chance to fight back, and as the rest of the group is asleep they will not fight back
2/3 of these I feel like most players learned when they had to fight to monsters. But at least what I do for the 1/3 I did know is use otger mobs to fight them the stobe monsters, pigmen or Boss mobs :)
for a more optimal method of kiting deerclops get 4 (or five with a walking cane) hits in and move diagonally. because his attack is in the shape of a trapezoid, you dont need to move far out but rather to the side. hope this helps!
Extra Advice: If baby tentacles are being such a big issue to you (which I can't imagine why) put a spear in hutch and have him run by them, they will hit him but he will instantly kill them in mass amounts. Remember every time you hit the big tentacle though, it will make more.
I think that using an Ice Staff on MacTusk often more doable than using chester as bait, simply because finding chester can be time consuming. Spot Mactusk, 2 shots from an ice staff, take out his hounds and/or son, then run up to him and beat his face, hopefully he drops a Tamo and a Tusk :)
If you really need meat during winter I recommend chasing a single peangull till your away from the group and tank it to death that way they don't all overwhelm you. And of you are killing spiders or frogs I find traps work quite well if you agro them and walk through it.
Deerclops' optimal kiting pattern has been changed. Now instead of doing 3 hits and walking back you should do 6 hits and go in a quarter circle around him, then repeat.
Worth noting that the amount of strikes between dodges on most of these larger mobs are best case scenario when you have massive speed boost (mighty wolfgang + cane) and so are higher than normal.
Sure they are. 3:16 you're switching to cane to escape the attack reach and running over a road. Take away speed boost and add some latency (normal playing conditions) and there would be no chance you get away with a third hit. Nice guide but these are pristine testing conditions.
Man there must have been a pretty big update to this in the last year or two. My friends and I played a ton of DST and didn't see many of these mobs :O
5:48 Pengull (UNKITABLE) ummm, well what you can do is(if they are really annoying your and you don't have other mobs to kill them for your) move them one at a time away from their group and kill it/they run from you like a pigman. They can be stunlocked. Wait for the music to end before going back.
Very nice video. It's exhaustive, very informative and well explained without any unnecessary details ! However, I'd just have appreciated if you took a bit more time for the varg. Imo, it's completely unkitable and it spawns far too many hounds to even hope to kill it without the help of other creatures.
Unkitable, Spawns too many Krampus minions and his seasonal attack (Which does the special attack of a random seasonal boss while changing the season to that boss' season) is homing.
Some enemies no longer behave the way they do in this. The Clockwork Knight tries to kite me like Merms and Pigs, and the hit detection on him is horrible now.
How I kite enemies: BURN THEM Aka Step 1. Hit with any form of fire (preferably fire staff) Step 2. Run a little bit away Step 3. Repeat until dead Optional step 4. Run away if your staff breaks This is very effective against the trees
Actually a method to deal with Pengulls and get eggs in winter is to lure them away by running at them and leading them away from their spawn far enough not to get the others to aggro onto you. Then you can stunlock them safely. I died to Pengulls twice from just attacking them in groups.
Pengulls arr kitable. It just takes some time. Step into the group to seperate them. Walk towards one of the pengull to seperate them from the crowd. It will fall back. Continue walking until the singled pengull is at least two or three screens (approx.) away from the rest of the group. Attack, and even id you are using a spear, the animation of him calling his friends is so long it won't attack you. Just keep in mind not to walk back towards the group until the battle music wears off ad they will still be hostile towards you
@@WoshTheTriangle It drops mushrooms, frog legs, meat, mushroom spores, and blueprints for funcaps (which are mushroom hats that reduce hunger loss). The actual good drops are shroom skin and glowcap/mushlight blueprints (which provide long-lasting light and are made from shroom skin). Misery Toadstool, the harder counterpart of Toadstool, also drops a blueprint for the napsack, which is probably the most useful drop - not for its intended use, though. Never use it for that. Instead, since you can use one shroom skin to make four napsacks, do that, and then deconstruct each individual napsack for a net gain of three shroom skin. This renders the Toadstool fight unnecessary as long as you keep getting green gems from Dragonfly or the ruins.
Shadow Pieces can be kitable but only in lower levels. Shadow Pieces can also be alone and not in groups, but you can only do this with this procedure. 1. Get the Rook, Bishop and/or Knight marble sketches first. 2. Put the sketch in a Pottery Table (I forgot) 3. Make the Rook, Bishop and/or Knight marble sketches. 4. They will only come out if you hammer them during night at a New Moon. *NOTE:* You will be forced to fight the Shadow Pieces in groups if you hammer one piece near the other pieces, as the first you piece you decided to hammer breaks out, the others will break out as well. You can avoid this by moving them far away from each other OR only making 1 piece.
Pressing 1, 2, 3 etc. equips the item that you have in your 1st, 2nd, 3rd and so on slot. So if I have my Ham Bat on 1st slot I only need to press 1 to equip it. You can also edit the controls for it I think, if you feel uncomfortable.
There's a lot I can add on to this and/or correct, and I want to really bad so prepare for a huge chunk of info. Most of these you actually got pretty dang accurate to what an extreme hardcore fighting pro like me has experienced, but a good amount of your attack counts COULD get an extra one if you're good enough at the game with a good connection, which you did mention with beefalo and koalephant. This will be information that fits with how the game currently is, so some things in the video may be wrong due to being outdated. What I'm saying here is more of a guide on how to kill them efficiently though, I learned this stuff on my own from playing and mastering fighting things pretty dang easily. (Btw I despise the whole kiting thing, it's ridiculous. I just call it fighting like you're not an idiot, because it's common sense that you wanna take as little damage as possible for the most benefit.) I'll start with pengulls, as they're one of the easiest. All you do for a pengull is drag it away from its group, then stun-lock it, SUPER easy. With bunnymen you have to make sure to stun-lock it JUST as it would start to run away, or it will almost always get away. So, going with the assumption that it has to lose 130 health first, here's how you actually deal with a bunnyman. Assuming you just have a regular spear (takes half the swings with a darksword btw), hit it once, dodge, hit again twice, dodge, and then I think you can just stun-lock it as you'll go above 130 damage with the next 2 swings. You might wanna split the last 2 swings in half to be safe, by only hitting it once, dodging, then stun-locking. With tanking anything, I would highly suggest using a marble suit, but I personally hate tanking anything, it's just not skilled gameplay. However, it's a lot more fun to tank a bishop than try and dodge it. You didn't quite explain how to deal with frogs in a way that would satisfy me if I was trying to learn how, and chances are I'd probably just get smacked up a lot if I went off of what you said if I tried it for the first time. I kill frogs (with a spear again) by hitting them three times IF it hasn't noticed me and isn't hopping away from me, it works great. But let's say a frog actually notices you, maybe you killed its friend with my assassination tactic. It's easy to deal with, all you gotta do is hit first (or dodge first if you're scared) and then dodge and hit again twice, very easy. If you get chased by a horde of frogs, they're basically the same as bees, except you have a lot less time to dodge. Just hit once and get back fast. I have taken out over a hundred frogs before AT ONCE, single-handedly. Hounds you didn't quite get right on the 1v1, but you were close. With ice or fire hounds you just dodge, then hit three times to kill, as they only have 100 hp. But with a regular hound you'll wanna dodge, hit it twice, dodge hit it thrice. Merms I'd say you got right, but I have to note that when I try and fight them, they seem to ignore the stun-lock after the second (and rarely the FIRST) attack, which is quite infuriating. Werepigs I almost cringed at, you can easily get 5 or 6 FREE HITS on it if you just let it howl, other than that 2 hits is safe, but I can easily get 3 hits in due to the short stun it gets, sometimes it will bug out though, ignoring the stun from the third hit. From what I've seen, you can usually just smack it to death and stun-lock it if you're hitting it with a friend. It will actually howl again if it gets hit by something else and not interrupted. With both kinds of shadows, I find that I can usually hit them twice after dodging, it's probably a bug but it's extremely useful. I don't like to hit the terrorbeak as it's attacking me, as if it actually lands the hit, that's 50 damage (10 with most armors). Spider warriors I must say I'm pretty disappointed that you didn't go very far in depth with them, as they're MUCH harder for me to fight than deerclops or bearger. Also I think the developers made warrior spiders no longer stop short on their jumps if you went out of range, making it IMPOSSIBLE to escape via distance alone. Also I would say you could get 8 hits in, but it's definitely risky. Spider queen is actually a lot easier to kill if you can memorize the timing with how long till she starts to poop out another spider, roughly around 3 dodges. I can easily get in like 7 hits while she's too busy making a spider to hit back, just gotta continue swinging on the attack pattern where you know she'll start making a baby, which cancels her attack. Tallbirds I just wanna say you should be very careful with 2 hits, as it's 50 damage if it actually manages to hit you, I'd recommend starting the pattern by only hitting once after the first dodge, then continue with double hits after every dodge. I'm pretty sure it's near impossible to actually land 3 hits on a tallbird without being hit. Tentacles are a bit tricky, as the second swing on its double attack has active frames that last the length of another entire attack, just pretend it does 3 swings and then hit it. I like to combine both of the tactics you mentioned here together, just hit it once it starts to come out of the ground, then dodge as if it had 3 swings, hit, and repeat. Treeguards are a bit of an odd case, if you time the active frames on the swing right, you can actually land 6 hits in, it's nearly impossible unless you start hitting it BEFORE the animation of the last swing you dodged ends, and then you gotta dodge basically frame perfect. I like to do 5 hits for leniency, but you can do 4 hits if you wanna be safe and/or are a scared baby, lol. Bearger is a bit of an odd case for me, I tend to not wanna fight it at all, as its drops aren't really that useful to me, the fur coat would be really nice though. I'm not sure if you can actually land 3 hits between bearger swings, but with the ground slam it is possible to get a hit in and dodge before he would hit you. I like to lead bearger to the oasis (as he doesn't eat cacti and oasis is pretty trash for basically any purpose) and just use him to kill deerclops for me. Seeing as he hibernates in winter, and doesn't respawn if he doesn't die, you'll just keep getting free deerclops eyeballs. I haven't gotten around to getting bearger to fight antlion yet, but I think he could win that fight too if you managed to get him mad at antlion. Buzzard is way faster to kill if you actually hit twice between dodges. I haven't killed one in a good bit, but I'm pretty sure you can treat them like stationary hounds, it might take 6 hits with a spear though. Catcoons are very easy, I've never had any problems taking them down by just spamming a spear on them before they can attack me. But I think you left out a VERY important detail that I myself haven't really explored (as I hate being unable to have pig villages), which is if you're webber or wortox! What do you do then?? A lot of people (webber mains for example) won't be able to use this if the catcoon just jumps at you without warning. So I'm left very unsatisfied with this one. (Comment was too long, I put the rest in replies)
Moosegoose is a very easy boss, her babies are the real danger for me. I'm pretty sure you can very easily get 3 hits in on her, and for the honk (if you play on controller especially) I suggest you just let the weapon drop, and grab it again really quick whenever she honks. Having to manage your weapon being equipped or not WHILE trying to dodge just isn't very fun, right? Moslings are a bit complicated. It's best if you dodge the first mosling's attack, then follow it while it spins, simultaneously dodging every mosling's attack as well, then just hit it as much as possible before it gets back up, then repeat on each mosling. With a darksword I believe you could kill it with 6 hits, but don't bet your life on it till you confirm that. Birchnutters are a huge fricking pain, but it IS possible to dodge their attacks and kill one with a spear, if you get it frame perfect on the dodge. I would not recommend fighting more than 3 at a time even with a darksword. Varg is one of the hardest creatures in the game to kill, and will plague your worlds in the late game if you don't get rid of them, or you'll never follow hunts anymore since you're terrified of vargs. Luckily for you I happened to find the PERFECT tactic on killing them with taking NO damage, and ignoring all the minions. This tactic is extremely advanced, but only requires a weapon, and probably a walking cane. Just run away until all the hounds give up, the varg will not give up, then dodge and get 2 or 3 hits in, then repeat. This does take a while as the varg has like 1000 hp, so I suggest you give the hounds targets to get distracted on, such as beefalo, or a brave friend. If all the hounds are distracted, you might be able to get 2 attack patterns in. I VERY HIGHLY recommend not using anything weaker than a fresh ham bat with this tactic, or it could take ages. Antlion is actually unkillable 100% if you're using a controller with the client mod I use, which makes controllers WAY BETTER. If you don't have the mod then you'll have to make sure to lock your target on the antlion BEFORE it launches up any spikes, or you lose instantly. PLEASE KLEI fricking FIX your game, make the antlion the high priority target for CONTROLLERS TOO! Slurpers are extremely easy to kill. I would assume you're not a nutcase, and actually have a darksword when you meet one of these things. All you gotta do is dodge the initial attack, then hit till it dies. Pig guardians ARE NOT LIKE REGULAR PIGS, I don't know if they used to be or not, but if you try to fight them like regular pigs you WILL die. Their attack cooldowns RESET upon being hit. (Let me know if this isn't actually the case, I'm going purely off of memory.) Eyeplants are so easy to kill that it would actually look so pathetic if you baited out its attack before hitting it (unless you were wendy or wes with a spear). Just walk over and hit it, but make sure to not get in the range of other eyeplants while doing so. And don't you dare waste a darksword on eyeplants, you'll disgust me, but also be wasting the hardest strong weapon to obtain, I even tend to use spears (sometimes ham bats though) late game on spiders, so that I can save my darksword. Big tentalces might be able to be killed without taking damage if you lay down a sheet of destroyed walls where the baby tentacles would spawn, just a theory. You can use hutch to get rid some of the baby tentacles if you put a lightbulb and a spear inside of him, as long as they hit him instead of you.
I forgot to mention ancient guardian. It is NOT like rook AT ALL other than in looks. Sure it charges, but from what I've seen in videos, it charges A LOT faster than a rook would, looks nearly impossible to dodge. It also has a faster attack where it doesn't even move while doing it, and looks a bit random to me. I wish that with my over 1400 hours of Don't Starve Together I actually got to FIND the ancient guardian and fight it, but I can't even find the maze. Maybe I need to spend hours looking in one of my many servers, but basically the only part of the game I don't spend much of my time is in the ruins, much too dangerous of a place if you run out of fighting resources, and you tend to go through tons of darkswords down there.
You can kill pengulls by taking on of them out of the group until hes so far awey, that other pengulls cant see him, and thn you can just stunlock him. It takes a lot of time but can be useful if you need one black feather or some shit
*MOB TIMESTAMPS* hit ctrl+f and type in the one you want! Also note enemies will not always be fought within their normal habitats in the video!
0:36 Ancient Guardian
0:54 Ancient Fuelweaver
1:32 Ancient Skeleton
1:36 Batilisk
1:47 Bee
2:08 Beefalo
2:18 Bunnyman
2:34 Clockwork Bishop
2:48 Clockwork Knight
2:59 Clockwork Rook
3:11 Deerclops
3:26 Depths Worm
3:36 Frog
3:43 Ghost
3:49 Hound
4:02 Koalefant
4:15 Klaus (and Gem Deer)
4:56 Krampus
5:06 Mactusk (and Crew)
5:31 Merm
5:48 Pengull (UNKITABLE)
5:57 Pig
6:16 Werepig
6:26 Rock Lobster
6:40 Crawling Horror
7:02 Terrorbeak
7:12 Slurtle
7:24 Splumonkey (normal)
7:35 Shadow Splumonkey
7:49 Spider (stunlockable)
7:55 Spider Warrior
8:16 Spider Queen
8:30 Cave Spider (same as Slurtle)
8:34 Spitter
8:47 Dangling Depth Dweller
8:51 Tallbird
9:10 Teenbird (same as Tallbird)
9:13 Tentacle
9:27 Treeguard
9:39 Toadstool
10:26 Bearger
10:43 Buzzard
10:46 Catcoon
11:01 Dragonfly
11:52 Moose Goose
12:10 Mosling (enraged)
12:29 Poison Birchnut Tree
12:50 Birchnutter
12:57 Varg
13:07 Volt Goat
13:12 Volt Goat (Electric)
13:18 Ewecus (UNKITABLE)
13:27 Lavae
13:49 Bee Queen (UNKITABLE)
13:56 Antlion
14:10 Slurper
14:18 Guardian Pig (Same as pig)
14:21 Grumble Bee (ALONE)
14:26 Shadow Pieces (UNKITABLE, except with a massive speed boost and even then it's really hard)
14:34 Eyeplant
14:41 Baby Tentacle
14:53 Big Tentacle
Like video plz ;)
hey rick did you know that you can cool off thermal stones very quickly with waterballoon's it's expensive but a good tip
fun fact: you can kill frogs with 2 hits using the dark sword without having to dodge, using ctrl f
oh ok thanks. You dont have to kite thats all.
Edgy Rick w
Edgy Rick a
How to Kite in DST:
Step 1: Get a good Internet connection
Is this why I can’t kite shit? I’m getting hit by a clockwork knight from waaay away from it
Play solo
@@Brantlins same
if you are in the range of it when it starts its attack, it gets a guaranteed off on you. It is extremely hard for me to kite them because they and pigs walk so far away if you walk too far between attack cycles. Also, turn lag compensation off settings, so you see where your character is, instead of where it WOULD be with zero lag. Good luck and don't feel too bad if you, like me, cannot kite them lmao.
@@Brantlins turn OFF lag compensation
How do I kite the bullies at school
gun
Roast their ass
@Gabriel Cunado Chang I'm afraid his allies is a teacher
Kick their balls, it makes them stunlockable
Hit once, dodge. Dodge, hit untill they lose balance, finish off
How to actually kite enemies
1. Walk away
2. Walk back
3. Stabby stab
4. Repeat
what if weapon isn't sharp?
Isaiah Campbell then you smash its head in
Lord Edge what if you dont have a weapon? do i attack it with my mind?
Cyka Blyat You Have fists don’t you
Use em
Lord Edge oh nvm
I had settings where Bearger spawned in the first autumn and he fell asleep for winter so when deerclops spawned me and the other people in the server just had them in a giant fight. Bearger won because there were hounds helping him I guess and so during spring he fell asleep again but woke up to a moose goose and the moose goose killed Bearger in like 2 hits. That’s my Wacky Giant Story
Top 10 anime fight
Hmm bee
Even after a year these tutorials are still VERY useful. I am trying to learn combat and this video is very helpful, thanks. :D
tip: varg
(only works if you’re near beefalos)
hit him once when the hounds spawn, when they spawn, quickly into the beefalos as the hounds will attack them even if you’re what they’re after, the beefalos will group up on the hounds, and whenever hounds get hit, other hounds come to help, hit the varg 2 times then run away, and repeat, keep in mind the hounds might get attracted to you since you’re hitting the varg, then quickly go back to the beefalos and repeat.
The first thing i do to fight Varg is got to world setting and set Varg to None🤣🤣🤣
Moose Goose: THE ULTIMATE CANADIAN WEAPON
How tf do I kite this “glommer” thing, it keeps following me
Find the closest tentacle, lead it so it's on top of it, then wait. Make sure you stay out of range. Or use Deerclops.
Why would you want to kite him he is like the rock lobster but even more better giving u heals sometimes in the form of manure and is like pigmen giving sanity when near but they don’t run away from you
You can get 6 hits in just keep hitting it it will die then you will see this crampus thing just stand still till it hits you a few times lit it kill you but dont worry you will spawn back even in survival after it kills you it should give you a dark sword that does 111.2 damage and 100 sanity and that is how you kill glommer. Oh and also eat the glommer goop that it will leave after 10 or so minutes to not get killed by glommer you can leave it in a 1 by 1 cage and NEVER use the glommer goop on plant it will turn the plant into gunpowder and will blow up your base. That's all I know how to kill glommer hope this helps.
but some gunpowder at your feet and light it
or just press " cTRL" key to activate the "attack" option?
Day 2 even butterflies are terrifying
Wigfrid
Since you were using Wolfgang & his +25% speed, I had thought I had to lower the number of attacks in monsters while fighting. I now realize your guide applies to every character. While I know you're a Wolfgang main, it would be a lot less confusing if you were to play as a character without significant combat abilities such as Wilson, Willow, or WX-78.
This is the edgy rick we need more of.
I would say yes but he's wrong I got a text from deerclops out of nowhere and I've never fought him before so I looked up this video real quick and I died and then I realized he was switching to a walking cane
Now hes just a cocky d bag
True
@@therealbaboontoons3925 yeah i hate it that he doesnt explain this fact in the video but tbh you can kite deerclops without the cane
@@zombie_bro1192 it almost impossible on console
"Chester is useless drop or ban" *USES CHESTER TO KILL MACTUSK*
Just to take 0 damage, normally I just tank them.
Zandberg X Literally running towards the mactusk and chasing it till it walks back is better and doesnt need chester. Chester is useless
6:16
When Werepig is howling he's free to hit, so it way better attacking first when he howl at transformation.
Dont attack during transformation tho
I just usually just attack 12 times cause they don’t fight when I stun them
> hard thing
> kite
Choose one
I choose option 3
Kite
choose one
hey actually for the pengulls, they are stunlockable! just chase one away from the group until you can't hear the others and kill it before it can attack.
but how I kite willow mains?
They're stunlockable, and thus didn't need to be put in this guide.
Edgy Rick but but but, spiders can be stunlocked too, but you put them in
but they are worth his time.
WATER BALLOONS
I am not a willow main but I do play her every ones in a while and the only reason being the lighter
I know this video is like 3 years old but I couldn't help but notice the Rogue Legacy soundtrack running in the background
Thanks I can kite but not my friends so this helps a lot to teach them to kite without me having to teach them
Frankly that sounds like a good thing for both of us, thanks for sharing this.
The spider warrior tip is life changing. I usually run like crazy to get away from them.
Hello, Rick! Thank for this guide! This was the best that I have seen. This was really helpful to me, thank you! :)
Thanks! The 'bait, dodge, attack' strat is very helpful for pimp-smacking shadow creatures and getting nightmare fuel. I no longer fear being insane.
i may be late but kiting 2 terrorbeaks at once is very difficult so get armor if you plan on being very low sanity (or keep your sanity above that treshold)
@@justsomecommentchannel8602 it's cool, thanks for the advice
@@justsomecommentchannel8602 I usually bait and hit one whenever the other one is roaring/growling.
As a Webber main, I can say with confidence that this is very helpful.
I never bothered to check how many times I can hit specific mobs before dodging, such as Spider Warrior. I usually just tanked them, but now I know just in case. Also Rook, This will really come in handy.
wigfrig gets hit by a big rig
noob
boob
BOOBA
Thank you for this video man! I've had some trouble kiting some of the more uncommon things in don't starve and this Helped a lot.
I really appreciate this video. Im not terrible at kiting persay, i can kite frogs, spiders, nightmares, treeguards, and deerclops, but i always found pigs difficult and birchnut trees straight up impossible to kite. Thank you!
Believe me, I learned (almost) all kiting patterns the hard way.
U didnt learn how to kite gloomer am i right?
Pengulls can be killed off easily without taking damage by taking advantage of them running away when the player gets close. Push a single pengull out of the group's aggro range and then stunlock it. Rinse and repeat until the group is dead.
They can be wiped out easily on the night (Or when they are asleep), as with a powerful enough weapon you can just strike them down without they having a chance to fight back, and as the rest of the group is asleep they will not fight back
Rick we are going to pressure you into getting shipwrecked. If you don't daddy Pepsi will smite you
Conke
D A D D Y B E P I S A N G E R Y
That is the cringiest thing ever
This was a lot shorter than I thought it would be. Great video like always.
Ladies and Gentlemen!
I present to you...
The only Edgy Rick video that is actually useful!
Jals they are all useful
2/3 of these I feel like most players learned when they had to fight to monsters. But at least what I do for the 1/3 I did know is use otger mobs to fight them the stobe monsters, pigmen or Boss mobs :)
for a more optimal method of kiting deerclops get 4 (or five with a walking cane) hits in and move diagonally. because his attack is in the shape of a trapezoid, you dont need to move far out but rather to the side. hope this helps!
I'm decent at kiting... But I main Wendy and wickerbottom, because I don't like machines and fighting. Abigail and knowledge all the way, BABY!
Boi FANLLY a nother Wendy main
@@jacobcuddy6879 there are a ton of Wendy mains so yeahhhhhhhhhhhhhhhhhhhhhhhhhhh
Extra Advice: If baby tentacles are being such a big issue to you (which I can't imagine why) put a spear in hutch and have him run by them, they will hit him but he will instantly kill them in mass amounts. Remember every time you hit the big tentacle though, it will make more.
I think that using an Ice Staff on MacTusk often more doable than using chester as bait, simply because finding chester can be time consuming. Spot Mactusk, 2 shots from an ice staff, take out his hounds and/or son, then run up to him and beat his face, hopefully he drops a Tamo and a Tusk :)
If you really need meat during winter I recommend chasing a single peangull till your away from the group and tank it to death that way they don't all overwhelm you. And of you are killing spiders or frogs I find traps work quite well if you agro them and walk through it.
Thank you Rick and Keyboard for this video!!!!!
if you kills the shadow pieces in the right order with a beefalo you can kite 2/3 shadow pieces
Genuinely love your content man, really helps me out
caves
3:26 Depths Worm
7:02 Terrorbeak
7:12 Slurtle
6:40 Crawling Horror
7:24 Splumonkey (normal
7:35 Shadow Splumonkey
14:10 Slurper
first time i see that klaus is actually the most impressive thing i've ever seen
13:50 the one boss i wanted a strategy for.....
same tbh
Peanguins are actually one of the first mobs i learned to kill, by pushing them from eatch other since they get stunlocked
Deerclops' optimal kiting pattern has been changed. Now instead of doing 3 hits and walking back you should do 6 hits and go in a quarter circle around him, then repeat.
Only helpful video this git has ever put out, how fitting that it wasn't even voiced by him lmao.
Now I can main wormwood in peace.
EDIT: you can easily kill penguins by separating them from the group. You don't even need to kite, just hit 3-4 times continuously with the spear.
Worth noting that the amount of strikes between dodges on most of these larger mobs are best case scenario when you have massive speed boost (mighty wolfgang + cane) and so are higher than normal.
No, they are not. I tested every mob as wilson with no speed boost. You can hit every boss that amount of times with no speed boost.
Sure they are. 3:16 you're switching to cane to escape the attack reach and running over a road. Take away speed boost and add some latency (normal playing conditions) and there would be no chance you get away with a third hit.
Nice guide but these are pristine testing conditions.
Pengulls can actually be kited if you separate one from the group, from there it can be stunlocked.
You can sometimes hit buzzards twice before they attack you, but they're just as easy with one hit with less chance of getting damaged.
I just love these videos I feel like you are the don't starve god
Man there must have been a pretty big update to this in the last year or two. My friends and I played a ton of DST and didn't see many of these mobs :O
I know that edgy is dst maniac (or was) but why so many dislikes? And commments are only about how bad the person is. He's helping you!
You should update this video, great video by the way
5:48 Pengull (UNKITABLE) ummm, well what you can do is(if they are really annoying your and you don't have other mobs to kill them for your) move them one at a time away from their group and kill it/they run from you like a pigman. They can be stunlocked. Wait for the music to end before going back.
Very nice video. It's exhaustive, very informative and well explained without any unnecessary details ! However, I'd just have appreciated if you took a bit more time for the varg. Imo, it's completely unkitable and it spawns far too many hounds to even hope to kill it without the help of other creatures.
thanks (i like that people still makes this im new to DST)
Toadstool is underated, the good thing he does has is the mushroom caps/helmets
You can hit moose/goose three times in between its attacks
This is a pretty great list. Really well done, man! Myonly complaint is that you forgot smallbird.
You know the part where they use Chester to kite the attack also the overloaded robot character can also. That quite easily saying he's a lot faster
I love your videos you are very good at explaining things and I like how you give extra tips in your videos thank you 😊
Good articulation well edited video good information. A side note you have a very good talking voice.
Could you please do a shipwrecked kite guide
Was I the only one who heard Deerclop's breathing at 5:25?
nope
No, ur ears also did
How do you kite glommer tho?
Unkitable, Spawns too many Krampus minions and his seasonal attack (Which does the special attack of a random seasonal boss while changing the season to that boss' season) is homing.
hit it for 0.1 seconds then run 30000000000000000000000000000000000000000 feet away
Rory Sheriff correction 0.00000000000000000000000000000000000000000000000000000000000000000000001
You get stun locked
I love that edit
Some enemies no longer behave the way they do in this. The Clockwork Knight tries to kite me like Merms and Pigs, and the hit detection on him is horrible now.
How I kite enemies:
BURN THEM
Aka
Step 1. Hit with any form of fire (preferably fire staff)
Step 2. Run a little bit away
Step 3. Repeat until dead
Optional step 4. Run away if your staff breaks
This is very effective against the trees
What if it's a Dragonfly?
Burns most resources, takes a super long time to kill, super expensive. Congratulations, you're inefficient!
@@EdgyRick Was nice until the last sentence there lolol
Actually a method to deal with Pengulls and get eggs in winter is to lure them away by running at them and leading them away from their spawn far enough not to get the others to aggro onto you. Then you can stunlock them safely. I died to Pengulls twice from just attacking them in groups.
Apparently you can also just hit them in the middle of the night if your weapon is strong enough.
next level hand holding. nice
for the Big Tentacle, i just have spiky hitch with me and tank the Big Tentacle. works about 90% of the time.
Very fucking helpful! I thanks to this I survived to day eighty, died to a group of fire hounds in summer
Pengulls arr kitable. It just takes some time.
Step into the group to seperate them.
Walk towards one of the pengull to seperate them from the crowd. It will fall back. Continue walking until the singled pengull is at least two or three screens (approx.) away from the rest of the group. Attack, and even id you are using a spear, the animation of him calling his friends is so long it won't attack you.
Just keep in mind not to walk back towards the group until the battle music wears off ad they will still be hostile towards you
thank you this helped me survive a lot longer than before! :D
Great vid, but I have kited the Giant Tentacle before. You can do it without taking damage from your suggested strat.
Thank you so much, man, you really helped me
Wolfgang: We don't do that here
Ah yes a maxwell mains bread and butter
Now I know why I shoud stop tanking
Thanks for this video
Tanking is better in some cases like Deerclops.
Jan Solil *Use Cooked Caps after the battle*
I killed a moosegoose as Walter. I had only a little help from deerclops lol. Deerclops lost to moosegoose which surprised me.
slurtle can be hit three times, and hide in shell, stand near em, kite and hit three times.
Prob the most helpful video ever
Thanks for the video it was owesome and was it just me or was the video too quite
Didn't show how to kite Glommer
Unsubscribed
Im sorry sir but NO CROW KITING!!! UNSUBBED
Glommer is unkitable. Glomer is too strong
If you hit glommer you die instantaneously. He is untouchable.
If you kill glommer krampus will rape your character to death, or he will get killed by unthankful pigs
Brotato ...
Edgy rick: Toadstool drops are useless
Me: That's some good sarcassim right there... *Right?*
doesn't it just drop mushrooms
@@WoshTheTriangle It drops mushrooms, frog legs, meat, mushroom spores, and blueprints for funcaps (which are mushroom hats that reduce hunger loss). The actual good drops are shroom skin and glowcap/mushlight blueprints (which provide long-lasting light and are made from shroom skin).
Misery Toadstool, the harder counterpart of Toadstool, also drops a blueprint for the napsack, which is probably the most useful drop - not for its intended use, though. Never use it for that. Instead, since you can use one shroom skin to make four napsacks, do that, and then deconstruct each individual napsack for a net gain of three shroom skin. This renders the Toadstool fight unnecessary as long as you keep getting green gems from Dragonfly or the ruins.
@@mkx27e r/murderedbywords
*Mission complete, respect +1*
Shadow Pieces can be kitable but only in lower levels.
Shadow Pieces can also be alone and not in groups, but you can only do this with this procedure.
1. Get the Rook, Bishop and/or Knight marble sketches first.
2. Put the sketch in a Pottery Table (I forgot)
3. Make the Rook, Bishop and/or Knight marble sketches.
4. They will only come out if you hammer them during night at a New Moon.
*NOTE:* You will be forced to fight the Shadow Pieces in groups if you hammer one piece near the other pieces, as the first you piece you decided to hammer breaks out, the others will break out as well. You can avoid this by moving them far away from each other OR only making 1 piece.
Excellent info. Thank you.
Oh the Antlion is gonna have a reeeeeal bad day
Assuming you’re playing as Mighty Wolfgang.
Also cola phant? Bro what the actual fuck lmao, KOALA PHANT haha
Just two things I’m going to say first great video second did you know that guardian pigs hit faster than normal pigs
awesome guide dude
my sugestion for kiting mac tusk is chasing it away from his camp inoring the hounds and when he starts walking back you just kill him
Music that starts at 5:30 is called Narwhal - A shell in the pit
how do you quick change your weapon?
Pressing 1, 2, 3 etc. equips the item that you have in your 1st, 2nd, 3rd and so on slot.
So if I have my Ham Bat on 1st slot I only need to press 1 to equip it. You can also edit the controls for it I think, if you feel uncomfortable.
@@bread5699 Thanks!
There's a lot I can add on to this and/or correct, and I want to really bad so prepare for a huge chunk of info. Most of these you actually got pretty dang accurate to what an extreme hardcore fighting pro like me has experienced, but a good amount of your attack counts COULD get an extra one if you're good enough at the game with a good connection, which you did mention with beefalo and koalephant.
This will be information that fits with how the game currently is, so some things in the video may be wrong due to being outdated. What I'm saying here is more of a guide on how to kill them efficiently though, I learned this stuff on my own from playing and mastering fighting things pretty dang easily. (Btw I despise the whole kiting thing, it's ridiculous. I just call it fighting like you're not an idiot, because it's common sense that you wanna take as little damage as possible for the most benefit.)
I'll start with pengulls, as they're one of the easiest. All you do for a pengull is drag it away from its group, then stun-lock it, SUPER easy.
With bunnymen you have to make sure to stun-lock it JUST as it would start to run away, or it will almost always get away. So, going with the assumption that it has to lose 130 health first, here's how you actually deal with a bunnyman. Assuming you just have a regular spear (takes half the swings with a darksword btw), hit it once, dodge, hit again twice, dodge, and then I think you can just stun-lock it as you'll go above 130 damage with the next 2 swings. You might wanna split the last 2 swings in half to be safe, by only hitting it once, dodging, then stun-locking.
With tanking anything, I would highly suggest using a marble suit, but I personally hate tanking anything, it's just not skilled gameplay. However, it's a lot more fun to tank a bishop than try and dodge it.
You didn't quite explain how to deal with frogs in a way that would satisfy me if I was trying to learn how, and chances are I'd probably just get smacked up a lot if I went off of what you said if I tried it for the first time. I kill frogs (with a spear again) by hitting them three times IF it hasn't noticed me and isn't hopping away from me, it works great. But let's say a frog actually notices you, maybe you killed its friend with my assassination tactic. It's easy to deal with, all you gotta do is hit first (or dodge first if you're scared) and then dodge and hit again twice, very easy. If you get chased by a horde of frogs, they're basically the same as bees, except you have a lot less time to dodge. Just hit once and get back fast. I have taken out over a hundred frogs before AT ONCE, single-handedly.
Hounds you didn't quite get right on the 1v1, but you were close. With ice or fire hounds you just dodge, then hit three times to kill, as they only have 100 hp. But with a regular hound you'll wanna dodge, hit it twice, dodge hit it thrice.
Merms I'd say you got right, but I have to note that when I try and fight them, they seem to ignore the stun-lock after the second (and rarely the FIRST) attack, which is quite infuriating.
Werepigs I almost cringed at, you can easily get 5 or 6 FREE HITS on it if you just let it howl, other than that 2 hits is safe, but I can easily get 3 hits in due to the short stun it gets, sometimes it will bug out though, ignoring the stun from the third hit. From what I've seen, you can usually just smack it to death and stun-lock it if you're hitting it with a friend. It will actually howl again if it gets hit by something else and not interrupted.
With both kinds of shadows, I find that I can usually hit them twice after dodging, it's probably a bug but it's extremely useful. I don't like to hit the terrorbeak as it's attacking me, as if it actually lands the hit, that's 50 damage (10 with most armors).
Spider warriors I must say I'm pretty disappointed that you didn't go very far in depth with them, as they're MUCH harder for me to fight than deerclops or bearger. Also I think the developers made warrior spiders no longer stop short on their jumps if you went out of range, making it IMPOSSIBLE to escape via distance alone. Also I would say you could get 8 hits in, but it's definitely risky.
Spider queen is actually a lot easier to kill if you can memorize the timing with how long till she starts to poop out another spider, roughly around 3 dodges. I can easily get in like 7 hits while she's too busy making a spider to hit back, just gotta continue swinging on the attack pattern where you know she'll start making a baby, which cancels her attack.
Tallbirds I just wanna say you should be very careful with 2 hits, as it's 50 damage if it actually manages to hit you, I'd recommend starting the pattern by only hitting once after the first dodge, then continue with double hits after every dodge. I'm pretty sure it's near impossible to actually land 3 hits on a tallbird without being hit.
Tentacles are a bit tricky, as the second swing on its double attack has active frames that last the length of another entire attack, just pretend it does 3 swings and then hit it. I like to combine both of the tactics you mentioned here together, just hit it once it starts to come out of the ground, then dodge as if it had 3 swings, hit, and repeat.
Treeguards are a bit of an odd case, if you time the active frames on the swing right, you can actually land 6 hits in, it's nearly impossible unless you start hitting it BEFORE the animation of the last swing you dodged ends, and then you gotta dodge basically frame perfect. I like to do 5 hits for leniency, but you can do 4 hits if you wanna be safe and/or are a scared baby, lol.
Bearger is a bit of an odd case for me, I tend to not wanna fight it at all, as its drops aren't really that useful to me, the fur coat would be really nice though. I'm not sure if you can actually land 3 hits between bearger swings, but with the ground slam it is possible to get a hit in and dodge before he would hit you. I like to lead bearger to the oasis (as he doesn't eat cacti and oasis is pretty trash for basically any purpose) and just use him to kill deerclops for me. Seeing as he hibernates in winter, and doesn't respawn if he doesn't die, you'll just keep getting free deerclops eyeballs. I haven't gotten around to getting bearger to fight antlion yet, but I think he could win that fight too if you managed to get him mad at antlion.
Buzzard is way faster to kill if you actually hit twice between dodges. I haven't killed one in a good bit, but I'm pretty sure you can treat them like stationary hounds, it might take 6 hits with a spear though.
Catcoons are very easy, I've never had any problems taking them down by just spamming a spear on them before they can attack me. But I think you left out a VERY important detail that I myself haven't really explored (as I hate being unable to have pig villages), which is if you're webber or wortox! What do you do then?? A lot of people (webber mains for example) won't be able to use this if the catcoon just jumps at you without warning. So I'm left very unsatisfied with this one.
(Comment was too long, I put the rest in replies)
Moosegoose is a very easy boss, her babies are the real danger for me. I'm pretty sure you can very easily get 3 hits in on her, and for the honk (if you play on controller especially) I suggest you just let the weapon drop, and grab it again really quick whenever she honks. Having to manage your weapon being equipped or not WHILE trying to dodge just isn't very fun, right?
Moslings are a bit complicated. It's best if you dodge the first mosling's attack, then follow it while it spins, simultaneously dodging every mosling's attack as well, then just hit it as much as possible before it gets back up, then repeat on each mosling. With a darksword I believe you could kill it with 6 hits, but don't bet your life on it till you confirm that.
Birchnutters are a huge fricking pain, but it IS possible to dodge their attacks and kill one with a spear, if you get it frame perfect on the dodge. I would not recommend fighting more than 3 at a time even with a darksword.
Varg is one of the hardest creatures in the game to kill, and will plague your worlds in the late game if you don't get rid of them, or you'll never follow hunts anymore since you're terrified of vargs. Luckily for you I happened to find the PERFECT tactic on killing them with taking NO damage, and ignoring all the minions. This tactic is extremely advanced, but only requires a weapon, and probably a walking cane. Just run away until all the hounds give up, the varg will not give up, then dodge and get 2 or 3 hits in, then repeat. This does take a while as the varg has like 1000 hp, so I suggest you give the hounds targets to get distracted on, such as beefalo, or a brave friend. If all the hounds are distracted, you might be able to get 2 attack patterns in. I VERY HIGHLY recommend not using anything weaker than a fresh ham bat with this tactic, or it could take ages.
Antlion is actually unkillable 100% if you're using a controller with the client mod I use, which makes controllers WAY BETTER. If you don't have the mod then you'll have to make sure to lock your target on the antlion BEFORE it launches up any spikes, or you lose instantly. PLEASE KLEI fricking FIX your game, make the antlion the high priority target for CONTROLLERS TOO!
Slurpers are extremely easy to kill. I would assume you're not a nutcase, and actually have a darksword when you meet one of these things. All you gotta do is dodge the initial attack, then hit till it dies.
Pig guardians ARE NOT LIKE REGULAR PIGS, I don't know if they used to be or not, but if you try to fight them like regular pigs you WILL die. Their attack cooldowns RESET upon being hit. (Let me know if this isn't actually the case, I'm going purely off of memory.)
Eyeplants are so easy to kill that it would actually look so pathetic if you baited out its attack before hitting it (unless you were wendy or wes with a spear). Just walk over and hit it, but make sure to not get in the range of other eyeplants while doing so. And don't you dare waste a darksword on eyeplants, you'll disgust me, but also be wasting the hardest strong weapon to obtain, I even tend to use spears (sometimes ham bats though) late game on spiders, so that I can save my darksword.
Big tentalces might be able to be killed without taking damage if you lay down a sheet of destroyed walls where the baby tentacles would spawn, just a theory. You can use hutch to get rid some of the baby tentacles if you put a lightbulb and a spear inside of him, as long as they hit him instead of you.
I forgot to mention ancient guardian. It is NOT like rook AT ALL other than in looks. Sure it charges, but from what I've seen in videos, it charges A LOT faster than a rook would, looks nearly impossible to dodge. It also has a faster attack where it doesn't even move while doing it, and looks a bit random to me.
I wish that with my over 1400 hours of Don't Starve Together I actually got to FIND the ancient guardian and fight it, but I can't even find the maze. Maybe I need to spend hours looking in one of my many servers, but basically the only part of the game I don't spend much of my time is in the ruins, much too dangerous of a place if you run out of fighting resources, and you tend to go through tons of darkswords down there.
You can kill pengulls by taking on of them out of the group until hes so far awey, that other pengulls cant see him, and thn you can just stunlock him. It takes a lot of time but can be useful if you need one black feather or some shit
Did anyone else think they were good at day until you watched this video
Thanks for the tips bro.
This video came in clutch