Actually, you only get two after respawn. Now with 50% less wang. Twitter: / civvie11 Patreon: / civvie11 Music used: Bio Menace tracks by Bobby Prince "Future City Funk" by Bad Snacks
AtlasAesthetics Trainer someone called papa_hotel already has in the comments of the X-men: Ravages of Apocalypse video, not in their first comment but in the replies.
As someone who worked on pretty much all the old Apogee games, these videos are gold. People do Duke, Shadow Warrior, sometimes Rise of the Triad. Can't recall seeing one on Bio Menace. Would love you to take a stab at some more. P.S. Aardwolf.
Joe Siegler Played Bio Menace and practically all the Apogee games you worked on when I was like 5. Some of my earliest childhood memories! Still play them today when I’m in the mood
I hope he covers the remake of Rise of the Triad and ROTT 2: the Lost Lev...I mean Extreme ROTT as well. The former is how I got into that classic gem and I love it. (Except El Oscuro being too hard in his Ever-Living form on top of basically being the Vagary from Doom 3 as well as that buggy fun slide in the Vomitorium special stage)
Yes. A major contributing factor to that would be the game title featured in this video. That aside, does Jim Norwood's picture make anyone else think of Peter Steele?
I remember only ever playing (but liking) the 1st episode of this game, because I was a penniless shareware peasant back in the day. Look at all the pain and suffering my childhood of poverty saved me from!
Same here, I only found the second and third many years later. I never seen the game for sale in my country anyway. Apogee made some amazing games, though, and I got them all from GOG now that I could.
@@КонстантинПигалицин Really? it is insane hard if you play not on the easiest setting (where enemies take little to defeat and you have max HP bar). Especially all the instadeath spikes and that whole underground bamboo village, that was my nightmare.
Watching the Heretic review makes me realize I haven't played it like baby me thought I had, just the shareware first ep. I would have sperg raged and broken a keyboard at the brutally unfair eps 2 and 3. Heretic 2 was much more forgiving, fun, and had an actual story, I definitely finished that start to end.
@@ChibiKami Bonus levels still do that though, such as All Hallows in Tomb Raider 3 where if you ride a zipline all the way to the end, you slide down a chute into a bottomless pit. The later special stages in a lot of Sonic games get this way too, like special stage 7 in the Advance trilogy, all the Sonic & Knuckles ones, stage 4 onward in both Sonic 4 games, quite a few Mania ones and all of Pocket Adventure’s special stages. Crash Bandicoot’s bonus levels are even worse and they’re required to beat the game (all versions) and even required to let you save your game without awful password systems (original PS1 version). Rayman 2’s bonus levels give the player RSI from forcing them to constantly mash two keys/buttons and the less said about Marathon 3’s Vidmaster levels the better.
Fun fact about the first level of the third episode: I didn't knew about the invincibility move so I had to locate the mines by eye. And yes, it is possible, but it's one single cyan pixel in the grass, so it's very hard to see. But of course I was screwed over in part of the lasers, so I had to look up some kind of guide to find out about the secret invincibility potion. This is not something that I think people mention very often, but I think that dick move was intentional. Because from what I noticed, many games that were sold back in the day in the shareware format always pulled some kind of dick move in the first level of the final episode. For example: Hocus Pocus first level in the last episode had NO healing potions, so you had to be careful to not take damage from the enemies, and Heretic's first level in The Dome of D'Sparil episode had some useful stuff (including a Gauntlet, that is the equivalent of Doom's Chainsaw) in a open area with a Iron Lich in it, and you had to return to that area later since the way to the exit is also there. I think the reason why they done that is because since you bought the episodes separately, and there wasn't any kind of code blocking you from playing the episodes in any order you wanted, they wanted to fake a sense of progression by practically saying "hey, you think this level is too hard? Then 'git gud' by playing the previous epidodes and develop some skill and come back when you are already familiar with the game". But even with that line of thinking, this level of Bio Menace takes the cake. I think it's even more dicksh than the spinning barrel in Carnival Night in Sonic 3.
ok youre just bad if you struggle with the barrel in Carnival Night lmfao its literally just pressing up and down until you can pass. it is not rocket science, it is not jank, it is not hard to decipher. major major major skill issue for anyone who struggles with it
Raven in OMF2097's shareware tournament. Think you're pretty good using the handful of basic robots? Think you've got the enemy combatants pretty well memorized? Maybe you can use a Jaguar like an SF2 veteran can use Ryu. Meet Raven and his giant flame-spewing robot, Pyro. Pyro forgoes legs in favor of pipes that come out of the chassis and shoot gouts of fire. It's forgone hands in favor of holes that shoot gouts of fire. It can still lift you above its head, barbecue you, and chuck you into an electrified wall. The paint on that robot is flames. Until this point, the most threatening robot is Thorn, which is covered in insectile spikes. Spiky Cockroach Bot, prepare to do combat against the Floating Easy-Bake War Crime Machine. Credit to the devs, though, you could unlock and use Pyro with enough effort, cackling over the molten slag of your foes. And then you see the massive and clearly superior Nova, available in the full release. Drug dealers use the exact same "first hit is free" model, yet they never gained any customers as obsessive, addicted, and loyal as Epic Megagames.
LOL no neither developers or publishers were friendly back then, it wasn't any different today: Lots of fighting between companies, greedy fucks fucking over other companies and so on.
James Norwood Jim thank you so much for making this game! It remains one of my childhood favorites that I still replay to this day. The graphics have an aesthetic that’s hard to replicate. I get nostalgic just looking at them.
Civvie you're honestly my new favorite youtubers, you're one of the few content creators I can sit down and binge an entire 20-30 minute video without getting bored
20-30 minutes you call that binging BWAH HAH HAH HAH, i've watched like five in a row i'm a fucking champion! though i do agree i came upon this channel by surprise and it's great yeah
@@Apemopo 5 in a row you call that binge-watching? I put CV-11 on autoplay and just nod out on heroin so he infects my dreams and I wake up in a cold sweat inside my towns sewer system
I've been such a huge Apogee fan since I was a baby in the early 90s. You're the first person to do reviews of these games that give them credit where credit is due. Most people review the first level and say "this game sucks, the art is crap and the controls are too hard." You actually beat the entire game in a thorough and humorous manner. Bravo.
8:09 I... I remember this... You just unlocked a core memory of mine. I was but a wee lad, but I remember that room all too well. Why do I remember? Because I had *no idea why the fuck I was dying* when pressing the switches
That Apogee opening always brings be back to Blake Stone. imho it's an unsung hero. I loved playing it on my brothers computer when he was in college and I'd visit him. Damn, I feel old now.
Man, I recently re-played BioMenace and yes, it is damn hard, and yet I love it. The music, the gibs, the hitscan weapon, that damn airplane in the beginning!!! It immediately captivated me back then, and it still kind of does to this day.
I really liked the sound FX of this game back in the day. Getting a sound card really transformed this game for me! And yes, it was damn hard, but it was a good change from Commander Keen!
11:43 In retrospect, this thing of spawning you directly where the boss can hit you, from offscreen, at the start of a level, is probably a foundational piece of why I'm so goddamn paranoid today.
This is my favorite review of all you've done. Finally I saw the ending because as a kid I never managed to beat the game. I'd love to see more of these vintage dos games getting cracked down.
I remember playing this on hard over 20 years ago. I challenged myself to only play one level per night, because I had coursework to study. Oh god I made such a mistake with that. I went from Halloween to New Year's on next to no sleep, and I once fell asleep on some crap seasonal job and got fired for it. All in all, it was a pretty good game!
Man, old games like this are a trippy nostalgia blast for me. I know there was a period in time where I played a fair bit of this game (can't remember if I finished it in full), but still barely remember anything about it. I did remember some those sound effects and quite a few of the enemies though.
I remember when I was young and played all the episodes of Duke Nukem 2 on hard, then tried biomenace and spent like 45 minutes to get to level 2. You are not exaggerating at all.
15:17 If you look closely, you can actually see the landmines in the grass. It can be hard to see at first, but there's a couple grey and blue pixels poking through the grass.
Civvie's a man on a mission from God. How many people made our childhoods out of whole cloth, chilling modestly in the shadows? They weren't rock stars or businessmen, they weren't trying to build a billion-dollar industry, they were passionate and creative and happy to have their art reach people- the trailblazers of a new and strange artform. Not Romero or Carmack or Bleszinski or His Imperial Greasiness. Civvie doesn't just credit Ramses, but the workers who built the pyramids. Too many more will be forgotten, because Civvie and Katie are only two people, but it's wonderful to see the effort. Civvie and Katie, your passion and care for vidya games is obvious and genuine, and the craftsmanship of your product is impeccable. Thank you. I'll try to put some something on your canteen account, get y'all some ketchup packs for the Nutraloaf.
This video just awoke hidden memories I didn't know I had about this game. Didn't own a PC back then but I had a friend that had this game and somehow now I remember playing the first levels before it got too hard and I gave up. lol
I did it! I made it through both season 1 and season 2 of the Dungeon - most of it on one lazy Saturday afternoon. Years from now when people chronicle my life, I hope they make me sound cooler than I was. Cheers for the vids, Civvie.
Man I played this game as a kid and I loved it. I couldn't read at this point and I died so damn much. I forgot I knew about this game and all it's sound effects, weapons, and fire soundtrack. Thanks for playing and uploading this monstrosity Civve! Apogee games were great back in the day!
See, I **KNEW** I wasn't crazy when I played this game! Now I see why I had trouble with it. It was super freaking hard! Glad I had a chance to see it to the end. Thanks for being a trooper and playing this game for us! Growing up, my dad and I always played Apogee games and to this day we love them! It would be interesting if 3D Realms brought this game back but in a different way.
I was listening to some thrash metal, and this video popped in the recommended. Because of the weird thumbnail and the title of the video, i thought it was gonna be some thrash song i havent heard. But it was only Civvie (Good video though)
I remember playing this as a kid. Finding the secret levels only for them to be traps felt psychotic. But man, the ending... I was too young to properly understand English back then and I had no idea what the text boxes said. Of course it's Snake's old pal who was thought to have been killed by the KGB😆!
Snake? speak to me! SNAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA[10 minutes later]AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAKE!!!!!!!!!!!!!!!!!!!!!!! (dude, he hit continue several minutes ago...)
Pro tip: The manual doesn't tell you this, but you can use and to look up and down before jumping to see if any instant death robots are waiting for you. Know how I found out? Hit for help, moved down to "the game" and it's on page 4 of 10, because they can put it there but not on the instruction sheet. Oh, and the part at around 17:30, where it forces you to take the useless landmines if you want the machine gun? I always just give up, take them, and then place the landmines right there to free up the grenades. And the thing about the final boss text boxes at 19:30? The flag that says you've already seen them is part of the game state that persists through loading a save. If you quit all the way out, restart the game, and load your save, you'll get another try at Agent Carmichael (sorry, "Carmikle") without him attacking you from across the map.
22:06 - How'd You Do? I'd say this episode was pretty damn good. It's nice to see _Bio Menace_ get a little attention, and I think this review was both critical and fair, not to mention very entertaining. Good job!
I played this right when it was released as freeware. I was blown away by the great use of the fixed CGA (EGA mode) palette, great texture/tile design, and great atmosphere. Also featuring one of my favorite Bobby Prince tracks Bayou. Admittedly I only played and finished the 1st episode since these games get repetitive, but nevertheless, I was very satisfied. And had a good time.
Was wondering, will you continue to use the robots? I don't recall seeing them in recent videos; but every time they show up, they are a treat. I think they add a bit of a unique flair to your videos, without being overwhelming or obnoxious.
Fun cheat: press C, A, T to give yourself full grenades and a machine gun. If you happen to have plasma bolts when you use the cheat, the gun glitches up and you get a rapid-fire plasma gun!
I loved this game when I when I was a kid. Skull Man used to freak the hell out of me for some reason. Oh, and in Ant Town you can simply step off the ledge on the platform below without using either the two falling blocks.
Awesome, thanks for the video man. I played this game a lot when I was a kid, but I only had the shareware episode 1. It was cool revisiting the game and discovering the other episodes.
That screen at 21:10 would work really well with altered text, the looks on the characters' faces are just too damn fitting! _- Oh, Snake Logan, did you really think it would be over this soon? After mere three episodes? No, there's a fourth one up ahead!_ _- Okay, that can go fuck right off, I heading back to the DOS prompt!_ _- But Snaaaaake! There's more Bio Menace to be had!_
It may have been brutally unforgiving in a lot of places (in fact, I'm pretty sure it was) but despite the technological constraints of its time, I feel like Bio Menace still had some pretty groovy tunes. That, and the unusual level of violence for a game that might seem almost cutesy at first.
Bio Menace was awesome! One of the best early games! What you say is wrong because back then, we died, and he hopped right back in and got better each time. It's like early Mortal Kombat, players experimented for months finding all the moves, as opposed to today it's all given to us. When we are spoiled we change. Back then, we weren't spoiled. We were good players.
Bio Menace, AKA: Snakes & Ladders Extreme
Up you go!
too real
Brutal Snakes and Ladders. lol
Or better known as "Curb Your Enthusiasm with Bullshit"
Snakes and Ladders for masochists
"Experimental artificial intelligence gone rogue John Carmack"
Favorite quote.
I think "Earth Stranded Nihilanth, John Carmack" is a better one but I can't remember which of Civvie's videos it was on
@@sorrenblitz805 I think it was in his Rise of the Triad video.
@@Garrett0451 We need to collect all the different names for Carmack. They're pure gold.
AtlasAesthetics Trainer someone called papa_hotel already has in the comments of the X-men: Ravages of Apocalypse video, not in their first comment but in the replies.
@@sorrenblitz805 Wasn't there one like "Super-intelligent Alien stranded on earth in a human suit John Carmack"?
As someone who worked on pretty much all the old Apogee games, these videos are gold. People do Duke, Shadow Warrior, sometimes Rise of the Triad.
Can't recall seeing one on Bio Menace. Would love you to take a stab at some more.
P.S. Aardwolf.
WACKY WHEELS
Biomenace was my jam when i was a kiddo, it's etched as one of my first memories
Joe Siegler Played Bio Menace and practically all the Apogee games you worked on when I was like 5. Some of my earliest childhood memories! Still play them today when I’m in the mood
I remember you from your days at 3DR forums! Miss that place.
I hope he covers the remake of Rise of the Triad and ROTT 2: the Lost Lev...I mean Extreme ROTT as well. The former is how I got into that classic gem and I love it. (Except El Oscuro being too hard in his Ever-Living form on top of basically being the Vagary from Doom 3 as well as that buggy fun slide in the Vomitorium special stage)
Hah, you keep mentioning Jim Norwood in this. I actually worked with the guy! Nice guy, really smart.
That’s awesome, it’s cool you saw this
I wish I were a nice guy
Yes.
A major contributing factor to that would be the game title featured in this video.
That aside, does Jim Norwood's picture make anyone else think of Peter Steele?
Always neat to see people still kicking around in the industry
@@G0thCrayon It does
It really does
When you ordered the registered version of this game, a text box should have popped up and said, "Are you sure? This game isn't even remotely fair."
Back then you ordered by mail or phone.
I remember only ever playing (but liking) the 1st episode of this game, because I was a penniless shareware peasant back in the day. Look at all the pain and suffering my childhood of poverty saved me from!
I don't remember it being hard. One of my favs game.
Same here, I only found the second and third many years later. I never seen the game for sale in my country anyway. Apogee made some amazing games, though, and I got them all from GOG now that I could.
@@КонстантинПигалицин Really? it is insane hard if you play not on the easiest setting (where enemies take little to defeat and you have max HP bar). Especially all the instadeath spikes and that whole underground bamboo village, that was my nightmare.
Watching the Heretic review makes me realize I haven't played it like baby me thought I had, just the shareware first ep. I would have sperg raged and broken a keyboard at the brutally unfair eps 2 and 3.
Heretic 2 was much more forgiving, fun, and had an actual story, I definitely finished that start to end.
@@КонстантинПигалицин it was hard for 5-9yo me
Game: "Here's a secret level!"
Secret Level: *deliberately leads you to your death*
D64 Hectic be like
it said secret, not bonus
@@ChibiKami Bonus levels still do that though, such as All Hallows in Tomb Raider 3 where if you ride a zipline all the way to the end, you slide down a chute into a bottomless pit. The later special stages in a lot of Sonic games get this way too, like special stage 7 in the Advance trilogy, all the Sonic & Knuckles ones, stage 4 onward in both Sonic 4 games, quite a few Mania ones and all of Pocket Adventure’s special stages.
Crash Bandicoot’s bonus levels are even worse and they’re required to beat the game (all versions) and even required to let you save your game without awful password systems (original PS1 version). Rayman 2’s bonus levels give the player RSI from forcing them to constantly mash two keys/buttons and the less said about Marathon 3’s Vidmaster levels the better.
I like the death sound effect in this game.
It sounds like the Dry Bones sound effect from Super Mario World if it were on a Sega Genesis. It's pretty cool.
"Prumpumpumlump"
good, because we hear it a lot
would be a great text tone alert
It is also somewhat reminiscent of some sound effects from Sonic Spinball, which was a game from the same era.
The background and foreground art is really good! And Snake Logan kinda looks like a young Burt Reynolds with a mullet.
Fun fact about the first level of the third episode: I didn't knew about the invincibility move so I had to locate the mines by eye. And yes, it is possible, but it's one single cyan pixel in the grass, so it's very hard to see. But of course I was screwed over in part of the lasers, so I had to look up some kind of guide to find out about the secret invincibility potion.
This is not something that I think people mention very often, but I think that dick move was intentional. Because from what I noticed, many games that were sold back in the day in the shareware format always pulled some kind of dick move in the first level of the final episode. For example: Hocus Pocus first level in the last episode had NO healing potions, so you had to be careful to not take damage from the enemies, and Heretic's first level in The Dome of D'Sparil episode had some useful stuff (including a Gauntlet, that is the equivalent of Doom's Chainsaw) in a open area with a Iron Lich in it, and you had to return to that area later since the way to the exit is also there. I think the reason why they done that is because since you bought the episodes separately, and there wasn't any kind of code blocking you from playing the episodes in any order you wanted, they wanted to fake a sense of progression by practically saying "hey, you think this level is too hard? Then 'git gud' by playing the previous epidodes and develop some skill and come back when you are already familiar with the game".
But even with that line of thinking, this level of Bio Menace takes the cake. I think it's even more dicksh than the spinning barrel in Carnival Night in Sonic 3.
I know of the barrel. Think it was two years after, I learned on my own that you can move it.
I had a magazine walkthrough that told how the barrels work, so I never had that problem.
You can see the mines behind the grass, pretty difficult to see on an old 14 in CRT monitor though.
ok youre just bad if you struggle with the barrel in Carnival Night lmfao its literally just pressing up and down until you can pass. it is not rocket science, it is not jank, it is not hard to decipher. major major major skill issue for anyone who struggles with it
Raven in OMF2097's shareware tournament. Think you're pretty good using the handful of basic robots? Think you've got the enemy combatants pretty well memorized? Maybe you can use a Jaguar like an SF2 veteran can use Ryu.
Meet Raven and his giant flame-spewing robot, Pyro. Pyro forgoes legs in favor of pipes that come out of the chassis and shoot gouts of fire. It's forgone hands in favor of holes that shoot gouts of fire. It can still lift you above its head, barbecue you, and chuck you into an electrified wall. The paint on that robot is flames.
Until this point, the most threatening robot is Thorn, which is covered in insectile spikes.
Spiky Cockroach Bot, prepare to do combat against the Floating Easy-Bake War Crime Machine.
Credit to the devs, though, you could unlock and use Pyro with enough effort, cackling over the molten slag of your foes.
And then you see the massive and clearly superior Nova, available in the full release.
Drug dealers use the exact same "first hit is free" model, yet they never gained any customers as obsessive, addicted, and loyal as Epic Megagames.
I've binge watched your channel 8 times now, and then you upload after I get done a 9th time?
Hot damn - dinner and a movie.
Back when game developers were friendly and games were hostile.
LOL no neither developers or publishers were friendly back then, it wasn't any different today: Lots of fighting between companies, greedy fucks fucking over other companies and so on.
@Melanie L. I think he Paul meant in terms of being friendly to the gamers. Nowadays it's all woke SJW "gamers are not our crowed" BS.
@@Foxstab good thing it's not that and usually only done in games that are shit anyway so just don't buy it
@@Foxstab The real paradigm shift is that people like you have become whinier and more easily triggered than at any time in the history of the hobby.
@@Eunostos Last of Us 2 will go down in history as possibly the worst sequel ever made. Stay mad
Gotta hand it to you, guys. The graphics of this game are kinda fluid and detalied
I drew every last frame of that in Deluxe Paint on the PC. It was...a lot of work.
@@NightWraith1 Wow it's really you! A fine looking game you made sir!
@@NightWraith1 And it paid off, as a kid I loved the graphics in their gruesome detail.
@@NightWraith1 Sony Computer Entertainment? Oh God, tell me you didn't get dragged into Last of Us 2
James Norwood Jim thank you so much for making this game! It remains one of my childhood favorites that I still replay to this day. The graphics have an aesthetic that’s hard to replicate. I get nostalgic just looking at them.
Civvie you're honestly my new favorite youtubers, you're one of the few content creators I can sit down and binge an entire 20-30 minute video without getting bored
DUDE YES LMFAO
I stumbled on this channel. I'm shocked at how few subscribers he has. This stuff is legendary.
I'm so fucking intrigued by the lore of his channel.
20-30 minutes you call that binging BWAH HAH HAH HAH, i've watched like five in a row i'm a fucking champion!
though i do agree i came upon this channel by surprise and it's great yeah
@@Apemopo 5 in a row you call that binge-watching? I put CV-11 on autoplay and just nod out on heroin so he infects my dreams and I wake up in a cold sweat inside my towns sewer system
I've been such a huge Apogee fan since I was a baby in the early 90s. You're the first person to do reviews of these games that give them credit where credit is due. Most people review the first level and say "this game sucks, the art is crap and the controls are too hard." You actually beat the entire game in a thorough and humorous manner. Bravo.
Love the pose and expression of the skeleton when you die, seems to be saying "what else did you expect?" :D
😂😁
That coupled with Curb Your Enthusiasm playing during the freeze frame gags makes it pure gold.
¯\_(ツ)_/¯
Skelly said ¯\_💀_/¯
I actually installed this game ... you can use page up/down to look up and down (not aim, just shift the cam)
It makes the game way more manageable. Really helps you not have to guess what you’re landing into.
8:09
I... I remember this... You just unlocked a core memory of mine. I was but a wee lad, but I remember that room all too well. Why do I remember? Because I had *no idea why the fuck I was dying* when pressing the switches
That Apogee opening always brings be back to Blake Stone. imho it's an unsung hero. I loved playing it on my brothers computer when he was in college and I'd visit him. Damn, I feel old now.
Man, I recently re-played BioMenace and yes, it is damn hard, and yet I love it. The music, the gibs, the hitscan weapon, that damn airplane in the beginning!!! It immediately captivated me back then, and it still kind of does to this day.
I really liked the sound FX of this game back in the day. Getting a sound card really transformed this game for me! And yes, it was damn hard, but it was a good change from Commander Keen!
this just makes me want an episode dedicated to Duke 1 and 2
I remember playing this like crazy as a kid along with a bunch of other shareware titles. The good times.
11:43 In retrospect, this thing of spawning you directly where the boss can hit you, from offscreen, at the start of a level, is probably a foundational piece of why I'm so goddamn paranoid today.
😂😂😂😜 Well, you got even. I laughed. so hard at this you about killed me. Man, those were the days. 🙂👍🏻
Its the Legend himself Jimmy Norrrrrwooood
@@imadrifter it james
@@examname9477it joe
apogee logo use to get my heart racing in the dos days as a tiny child. I knew I was gonna be in for a fun gaming time with colorful imagery
This is my favorite review of all you've done. Finally I saw the ending because as a kid I never managed to beat the game. I'd love to see more of these vintage dos games getting cracked down.
Can we all just appreciate the poetry of that last line? "It's like getting a terrible hangover from a fine bottle of scotch." Amazing.
when I always played this game back then.. i imagined this dude being a greasy dude that smells like cigarettes LOL
Yep same here
So he's randy? Lol
@@drakep.5857 no the other one. Ron Jeremy when he was younger and not fat.
I remember playing this on hard over 20 years ago. I challenged myself to only play one level per night, because I had coursework to study. Oh god I made such a mistake with that. I went from Halloween to New Year's on next to no sleep, and I once fell asleep on some crap seasonal job and got fired for it.
All in all, it was a pretty good game!
Man, old games like this are a trippy nostalgia blast for me. I know there was a period in time where I played a fair bit of this game (can't remember if I finished it in full), but still barely remember anything about it.
I did remember some those sound effects and quite a few of the enemies though.
I remember when I was young and played all the episodes of Duke Nukem 2 on hard, then tried biomenace and spent like 45 minutes to get to level 2. You are not exaggerating at all.
15:17 If you look closely, you can actually see the landmines in the grass. It can be hard to see at first, but there's a couple grey and blue pixels poking through the grass.
I'd like to see him play more of these old-school platformers.
Got distracted from your Blood 2 review for a minute just to gush on this one - one of my favorite games ever. Still playing it, it holds up!
hey civvie, what about duke manhattan project?
The Commander Keen 4 engine got even more usage than I thought.
I remember playing this as a kid. Thanks for the video trip down memory lane, Civvie.
Civvie's a man on a mission from God. How many people made our childhoods out of whole cloth, chilling modestly in the shadows? They weren't rock stars or businessmen, they weren't trying to build a billion-dollar industry, they were passionate and creative and happy to have their art reach people- the trailblazers of a new and strange artform.
Not Romero or Carmack or Bleszinski or His Imperial Greasiness. Civvie doesn't just credit Ramses, but the workers who built the pyramids. Too many more will be forgotten, because Civvie and Katie are only two people, but it's wonderful to see the effort.
Civvie and Katie, your passion and care for vidya games is obvious and genuine, and the craftsmanship of your product is impeccable. Thank you. I'll try to put some something on your canteen account, get y'all some ketchup packs for the Nutraloaf.
This video just awoke hidden memories I didn't know I had about this game. Didn't own a PC back then but I had a friend that had this game and somehow now I remember playing the first levels before it got too hard and I gave up. lol
Holy shit, I've been looking for this game since I was a kid. You just took me on a major nostalgia trip.
Friendly reminder that if this guy reaches 100k subscribers he will play Duke Nukem Forever
Aw geez, he's only halfway. I've done my part.. Do we need to get a "subscribe to -pewdiepie- civvie" campaign going?
He's already at 54. We're getting there.
but duke nukem forever still hasn't been released.
88k now
95k subs now
Remember playing this masterpiece in childhood. My ass was annihilated with its difficulty
"My ass was annihilated." -Jay Bauman's review of The Manhole
Holy shit, I'd forgotten all about this game. This takes me back to my early early childhood. Good times. Thanks for reminding me Civvie.
I did it! I made it through both season 1 and season 2 of the Dungeon - most of it on one lazy Saturday afternoon. Years from now when people chronicle my life, I hope they make me sound cooler than I was.
Cheers for the vids, Civvie.
Man I played this game as a kid and I loved it. I couldn't read at this point and I died so damn much. I forgot I knew about this game and all it's sound effects, weapons, and fire soundtrack. Thanks for playing and uploading this monstrosity Civve! Apogee games were great back in the day!
8:42 so I have a lot of videos and playlists I sleep to so when I have this up and I'm not asleep, I can never help but crack a smile and snicker.
I had actually never heard of this one and enjoyed watching, I love all the tidbits and info you throw in
See, I **KNEW** I wasn't crazy when I played this game! Now I see why I had trouble with it. It was super freaking hard!
Glad I had a chance to see it to the end. Thanks for being a trooper and playing this game for us! Growing up, my dad and I always played Apogee games and to this day we love them! It would be interesting if 3D Realms brought this game back but in a different way.
I was listening to some thrash metal, and this video popped in the recommended.
Because of the weird thumbnail and the title of the video, i thought it was gonna be some thrash song i havent heard.
But it was only Civvie (Good video though)
I cannot tell how much I love the graphics on this game. These old games bring back so many memories.
This game - fucking memories, unforgiving, but good memories.
I love how you can zoom in on these games all you want and the quality doesn't deteriorate
was having a pretty bad day untill i saw you upload thank you for your service to man and turtle kind
@Dustin Wilkinson reeeeeee indeed
2:06: I gotta say, that's a pretty clever Josef Mengele reference.
It was indeed. And you are clever to figure that out.
I just had a nostalgia trip of awesome game design and frustration.
"He's got a robot face and Fabio hair" xD
Like most apogee games I only got to play the demo version of all of these as a kid. Literally my childhood
I remember playing this as a kid. Finding the secret levels only for them to be traps felt psychotic. But man, the ending... I was too young to properly understand English back then and I had no idea what the text boxes said. Of course it's Snake's old pal who was thought to have been killed by the KGB😆!
12:04 Logic for the plot? NAAAH!! This is a video-game from the 90s, Doom knows that really well.
look at modern games...equally rubbish in most cases
Thks man for showing these games takes me back to the old days of my XT
you know this is old because the sewer count is still fresh
Snake? speak to me! SNAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA[10 minutes later]AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAKE!!!!!!!!!!!!!!!!!!!!!!! (dude, he hit continue several minutes ago...)
Accurate
call me Plissken
Pro tip: The manual doesn't tell you this, but you can use and to look up and down before jumping to see if any instant death robots are waiting for you. Know how I found out? Hit for help, moved down to "the game" and it's on page 4 of 10, because they can put it there but not on the instruction sheet.
Oh, and the part at around 17:30, where it forces you to take the useless landmines if you want the machine gun? I always just give up, take them, and then place the landmines right there to free up the grenades.
And the thing about the final boss text boxes at 19:30? The flag that says you've already seen them is part of the game state that persists through loading a save. If you quit all the way out, restart the game, and load your save, you'll get another try at Agent Carmichael (sorry, "Carmikle") without him attacking you from across the map.
This is... really clever. With its writing and the way Jesse retelling the story determines some factors. I want this
22:06 - How'd You Do? I'd say this episode was pretty damn good. It's nice to see _Bio Menace_ get a little attention, and I think this review was both critical and fair, not to mention very entertaining. Good job!
Thanks someone reviewed the whole game and stopping me from playing after episode 1 😂😂😂..... childhood memories refreshed
I played this right when it was released as freeware. I was blown away by the great use of the fixed CGA (EGA mode) palette, great texture/tile design, and great atmosphere. Also featuring one of my favorite Bobby Prince tracks Bayou. Admittedly I only played and finished the 1st episode since these games get repetitive, but nevertheless, I was very satisfied. And had a good time.
I still love the first episode!
This is bringing back flash backs to the sheer frustration of playing this game.
Its always good to watch a CV-11 in the winter evening
Was wondering, will you continue to use the robots? I don't recall seeing them in recent videos; but every time they show up, they are a treat. I think they add a bit of a unique flair to your videos, without being overwhelming or obnoxious.
agreed i sorta like the mst3k thing he has going
I loved this game as a kid. Tried returning as an adult - died horribly
Damn I've been looking for this game for 11 years... finally going to relive the past.
Fun cheat: press C, A, T to give yourself full grenades and a machine gun. If you happen to have plasma bolts when you use the cheat, the gun glitches up and you get a rapid-fire plasma gun!
I exploited the hell out of that glitch as a kid. One of the best features of the registered version!
Man I remember playing the demo for this game when I was a kid. I still remember the boss music for the end of the demo. lol
Shareware!
Oh no! With this video I've watched all of your content. I'm having nostalgia withdrawals! Release more of the good stuff stat!
Huh, I was sure I beat the full game many many years ago, but watching this video I am no longer sure...
11:11 - 11:37 Hey, at least the music's bopping.
I loved this game when I when I was a kid. Skull Man used to freak the hell out of me for some reason. Oh, and in Ant Town you can simply step off the ledge on the platform below without using either the two falling blocks.
Wow! I never knew there were special moves in this game. Wonder how much damage that plasma blast does.
Awesome, thanks for the video man. I played this game a lot when I was a kid, but I only had the shareware episode 1. It was cool revisiting the game and discovering the other episodes.
That screen at 21:10 would work really well with altered text, the looks on the characters' faces are just too damn fitting!
_- Oh, Snake Logan, did you really think it would be over this soon? After mere three episodes? No, there's a fourth one up ahead!_
_- Okay, that can go fuck right off, I heading back to the DOS prompt!_
_- But Snaaaaake! There's more Bio Menace to be had!_
This was the very first game I ever played on my dad's old Computer. ❤️ Its still is a kick-ass game in my views.
But Civvie, you can use the pageup key to look up to see the bullshit enemies on ceilings above ladders.
I actually remember playing this on shareware.
It was okay.
I remember this game as a kid being fun but super hard
It may have been brutally unforgiving in a lot of places (in fact, I'm pretty sure it was) but despite the technological constraints of its time, I feel like Bio Menace still had some pretty groovy tunes. That, and the unusual level of violence for a game that might seem almost cutesy at first.
Bio Menace was awesome! One of the best early games!
What you say is wrong because back then, we died, and he hopped right back in and got better each time.
It's like early Mortal Kombat, players experimented for months finding all the moves, as opposed to today it's all given to us.
When we are spoiled we change. Back then, we weren't spoiled. We were good players.
I watch this video about 32 times..... I still enjoyable to watch
WOW, how ever did i finish this game as a kid? nice work Civvie 11
I miss that game. I played so much bio menace in the 90s
My legal name is Logan and after I watched this video my only goal became to grow a mustache nearly as cool as snake logan
This was the SHIT! my favorite game back in the day.
i used to play this game when i was 8 years old.. it felt amazing back then.
I do not remember it being this difficult. Ill have to play it again! Cool vid
I used to play bio menace a lot earlier, I loved this game a lot but I cant find the game now idk why I wish somebody make a remake like a 3d thing
Why do I keep watching this episode. Over... and over... and over...
GODDAMMIT HERE I AM AGAIN
god damn that adlib sound card sounds SOOOOOOOOO GOOOD
I think my dad had a demo of this game on floppy. I still remember that dying skeleton sound.