I always thought it was the own Frazetta that did the artwork! Their style are very similar. Although normally i dont like this kind of art (i am more of a abstract/modern/contemporary guy) theirs always would bring me back to a sense of adventure.
1995 story! Less than 3 weeks after this game came out, my local Electronics Boutique was GIVING them away. Not even in an official promo though. I walked in, the guy recognized me as a frequent customer (this was back when they had shirt & tie older guys running the store), and announced that I was such a regular he was GIVING me a free appreciation gift! And then I played WItchaven......thanks, "friend".
I think it's because "amusingly bad" is more entertaining than "so dull it's barely worth talking about." Like people still talk about a movie like Battlefield Earth because it's at least entertainingly bad, but something like The Postman is just so dull I don't think I've even seen a Nostalgia Critic-like reviewer even bother with it.
@@BloodRedFox2008 I remember catching The Postman on TV when I was a kid, and I thought it was kind of novel and neat, if nothing special, at least for parts of it. I don't think I had ever seen Post Apocalypse done back then. In retrospect it's like Water World but a lot less interesting. TNT is definitely leagues ahead of anything Capstone, there's still Doom gameplay in there, and about half the levels range from pretty decent to pretty good, it's just there's a lot of mediocre levels too, and a couple which are unreasonably terrible or would be ok if it weren't for some specific crimes against level design. TNT gets a lot of shit, and some of it is deserved, but a lot of it isn't.
TNT has some maps that are the best in any doom game. There was one with only hitscanners. And I'm pretty sure it had the highest number of enemies in any natty doom wad.
Did you use one if those guitar pick stamps? I've wanted to do this with my broken RE2 Remake disc but am afraid it'll just shatter and make a giant mess
"They are rage, brutal, without mercy. But you. You will be worse. Rip and tear, until it is done." -Capstone's creative director speaking to the team before starting Witchaven's development.
I had this game as a kid, in my mind it was the most bad ass pc game of its time. This is, in no small part, due to the fact that I was never able to get it to run on my pc, thus I could only imagine what secrets lied beneath that metal ass cover art.
"Pro Duke Nukem 3D Penthouse Paradise when civvie"just because I am a sadistic asshole who wants to give a headache to civvie with all those black boxes
You forgot an important pro tip: you can shoot arrows into walls and climb them like stairs to reach high areas. Also I'm 99% sure the sprite used for the sword is the exact same toy sword I had as a kid for a halloween costume.
That Genuine "WTF" at the level drained bullshit attack from the wisp was so good. Always good quality video from a capstone game review civvie, you never disappoint on shitty games.
“This has got to be good writing, look at all these adverbs!” Is the same thing I hoped my teacher was thinking whenever I half assed a paper I knew nothing about
I recently played through this, and it's amazing that most of every level can be easily skipped. All you need to beat each level is to take the pentagram to the exit. The enemies move so slow that there's no need to fight them, and you don't want to fight them either because of weapon durability. So after about halfway through the game I just opened doors to find the pentagrams, and then walked past everything to the exit, getting less than 10 kills most levels. Capstone, we don't even want you to play our games.
A small list of potential somethings: - Darkwatch - The Suffering - Drake and the 99 Dragons - Blake Stone: Aliens of Gold - Prey (the 2006 version) - Far Cry (not the Uwe Boll film I just discovered is a thing)
If Civvie plays Blake Stone on the highest difficulty, he'll end up having a heart attack. It'll also be fun to see how angry he will be when he noticed that Blake Stone is the only FPS game I know where enemies don't stagger when you shoot them. Even Catacomb Abyss had that, for crying out loud. ¬¬
@@Chronosol Damn straight!! I was so looking forward to playing a "galactic bounty hunter" that i was sitting at home throwing money at my computer in anticipation. From what i understand the game was 90% or more done when it was killed. Pisses me off every time i think about it.
@@Chronosol I actually sat in on a demonstration of Prey 2 at Eurogamer nearly a decade ago, saw them show it off. It certainly looked like it could have been a great thing if it actually got finished. Thing is, even though Arkane's Prey is supposed to be pretty great as an immersive sim, I feel like it has more in common with Michael Crichton's novel Prey than 3D Realms' Prey. Bethesda got the rights to it, but only used the name and just made its own world that could've had any other name. They easily could have called it Typhon, for how little Arkane's Prey actually has to do with Prey.
I actually wanted Civvie to play Witchaven. Just so that he suffers more and finish the Capstone games. Though now that he learns of the wipe button, I want him to replay OBC and suffer even more with the new knowledge.
Especially compared to their other games, this almost looks passably mediocre, a solid D -. I bet someone could mod it into a half decent game. Get rid of the jump scares, add a texture to indicate trap floors, balance the weapons and tune them a bit... It might be a C - game then.
I mean to be honest I think the fake floors a pretty obvious, at least in the video- they’re brighter, they flicker, and the walls next to them are darker.
It's the best of the worst. If we're grading on a curve here, Witchaven is a solid A+. For Capstone at least. But that bar is so low that an amoeba couldn't crawl under it.
Solid B+ if you choose to play it like it was designed - getting all the kills and treasure. By the time I finished a map (always around a nice 20-30 min. mark), every part of it was memorable and easily navigated with tons of secret passages and interconnection, genuinely ingeniously designed threats and ways to avoid them that would still be there any time you re-entered a room for instance. But also I love the way you can tackle these maps in such an open way; like many people seem to mindlessly feel the need to clear any enemies that they see right away. If a portion seems frustrating, like you're thinking Yikes this room full of enemies and a flame-shooting stone face on the wall (which you can avoid with great pillar placement and even some more ingeniously strange but fun bits of the area where you can crouch for cover) is going to be a pain, then you just go find some other place, and soon you'll find yourself at a great vantage point, but maybe you still don't feel like dealing with them. Then you find a weapon later in a secret area (they're all telegraphed well enough) that deals with that area perfectly from that vantage point that you found earlier. Satisfaction achieved. Civvie chose to play this game like a zoomer. Just barrelling through maps and not even taking a moment to think about how he was navigating it. Just the way he handles the very start of the game is facepalm inducing. He would tell you you're an asshole if you tried to play Blood like that and had a frustrating experience.
I looked up games by Capstone and apparently they made a CHESS game of all things. I can't even begin to imagine how that turned out, maybe William Shatner comes up and says "Nice checkmate but, did you really have to take so many pawns?"
Holy fuck, I didn't realize anyone else knew about Red Faction. I discovered that game right after I had played through Half-Life and its expansions for the first time so I was ecstatic to learn there were other awesome-sounding games from that era. Not only did the story sound cool as heck (miners' revolution on Mars, fukkin epik), but the destructible environment aspects sounded like a fun time. ...And then I played it. The destructible environment didn't always work, the game crashed multiple times for unknown reasons, I had to use mods just to get it to run, and the promising story took a corny nose-dive when the bad guy started using magic out of nowhere. And the worst part of it all? I had exceeded the limit of hours played so I couldn't even get a refund.
You assume his machine masters are going to allow him to play Doom Eternal any time soon. The next review is going to be Trump Castle: The Ultimate Casino Gambling Simulation. Objectively Capstones finest work, and also a holy artifact made in the glorious name of God Emperor Trump.
@Agent 005 I googled Capstone and chose the worst one... I mean... Wait! Don't you know about the artifacts of our good lord? Fashioned by his truest disciples, Capstone, who epitomize his teachings "thou shalt provide a shitty product for unreasonable price.". Doom Eternal is basically a shitty mod for Trump Castle.
On the Will O' Wisps; Fun fact! Demon's Souls had a boss that could do the same thing, but one: it was the final real boss that you had to face before the ending(I don't count True King Allant, he's more of a setpiece than an actual fight), and it was a well telegraphed attack and getting those levels back at that point in the game probably wasn't too difficult! It never hit me on my first playthrough. *Capstone design is more bullshit than a fucking Souls game.*
I think the difference is that the design of Souls game is meant to be punishing or downright cruel in some places (not saying it can't be bullshit, it most certainly can be) The design in a game like Witchhaven stems more from incompetence.
Watching the outro in case of anything and generally enjoying ‘How’d I do’ when I see a poster for Commander Keen and can I can only think. “Pro Commander Keen when Civvie?”
this means there are only 3 games from capstone left (that were released): Grandmaster Chess (1993), Chronomaster (1995), Witchaven II: Blood Vengeance (1996) before all my knowledge of capstone reaches its limits.
While insanely funny to watch Civvie shave years off his life falling @ 11:51 I actually cannot fathom what type of level designer looks at that set up and says: "Yeah thats fun and intuitive" Its like an abusive parent teaching their kid to flinch at any sign of affection for fear its a trap,
I would say that if you're gonna rip something off, then rip off something good, but Operation Body Count is a rip off of Die Hard, one of the best action movies ever made, and it's definitely one of the worst games I've ever played in my life. Ripping things off doesn't necessarily solve anything I guess.
Pretty sure the character on the cover art is Frank Frazzetta's Deathdealer, Frazzetta being the guy who made the famous Conan paperback illustrations, which heavily inspired the look of the film.
@@intergalacticimperialist9670 Actually it's Ken Kelly,the guy who painted most of the album covers for ManoWar,who very much is influenced by Frank Frazetta.
thank you! watching this now. Witchaven meant a lot to me as a little child. It took me right in with its dark gothic Frank Frazzita style art and something about it kept drawing me back. For its time, or for my age, it looked super realistic and completely teleported me into its realm. The second scared the heck out of me with the first level feeling like an actual look into Hell. The monster designs and sound effects were so strange and unique too. Now, the game is a very clunky mess that would give you an absolute headache to play through, and I always wish someone would do a GZDoom remake where they fix all the annoying stuff and make smooth weapon animation, improve the levels and the rest of the stuff. One day, perhaps, then this game can finally be appreciated. Capstone, I have a softspot for your stuff, you weren't really experienced but you brought joy to my childhood.
Sometimes, one needs to play "bad" games in order to remember why "good" games are great. Any chance of Resident Evil or Silent Hill being covered in the Dungeon?
@Manek Iridius, Actually, I've got no problems with classic tank control survival horror games. It can take a bit to get used to, but once it clicks, fun times. I consider the 2002 RE1 Remake the best game besides RE2 1998. I'm curious to see how Civvie11 views them. All three PS1 classics were ported to pc back then.
13:10 - "I still haven't seen any traced over DOOM sprites in Witchaven, though." The wall that shoots fire at 11:47 is literally the same gargoyle face that shows up in DOOM.
That shit is infuriating. I've been plowing through the Baldur's Gate games, and getting Level Drained by Beholders and Liches is just the worst. Thankfully it's not permanent. >Hey Viconia, cast False Dawn! Wait, where's all your priest spells? OH NO!
@King Kyle Things in the game they don't tell you. like false floors that have insta-deaths, or will-o-wisps who drain your level randomly when attacking. Or treasure chests that hurt you/kill you at low levels. That the weapons from enemies aren't always dropped when they die. Youl could go a whole level and not find a dropped short sword even though mostly consisted of goblins, etc.
Also the the table of contents for the second game's manual has one page marked as for cheat codes, but it's actually the notes page and there are no codes in it.
As a child, I enjoyed the noise of death and the blood and gore coming out of the goblins as I cut then. I liked the atmosphere. And I had good games at home like Duke3d, Blood, SW, Hexen, Doom and Heretic.
I like how the Randy dartboard being so close to where Civvie sits kinda implies that he doesn't throw the darts, he probably just pulls one out and stabs the photo of Randy a few times to blow off steam. Also just a quick criticism of Civvie's Google Translate Japanese: The dashes aren't actual letters, you just put them at the end of katakana letters to stretch out their vowel. It looks kinda sloppy to start the second row with ー instead of ヒーロー. Incidentally there are Japanese words for "Hero" and "Time", being "yuusha" and "jikan" respectively, but "勇者時間" wouldn't look as even on the bottom with "ウィッチュアベン" on the top.
I had a good time with it back in the day. Played them much later like in 99 alongside the build trio and kinda liked it. I miss this type of 90s classic fantasy like diablo 1. Man those death animations.
12:55 "Monster face" thing in this case heavily reminded me of those old movies that used Claymation for FX like Sindbad and so on. I remember seeing such jumpscare in some of the movies from that era
The was the first game I ever.. SAW! I was 4 years old. I didn't have a console or a Gameboy or anything like that. My dad got this game for himself to play right after he installed Windows 95 and I watched him play. I didn't know what video/computer games were before this. I didn't even know what a computer was lol, it was just a TV that my dad had the power to control. It was so entertaining to watch my dad. I would yell and scream and yes even cry when he died. lol I was so emotionally invested. Shortly after this, played Microsoft Hover and Microsoft Pinball, those were the first games I ever played.
"Grondoval was given a hero's welcome, and his further adventures eventually led him to his own land; his own kingdom." I feel stupid for not knowing why Civvie takes umbrage with that phrasing.
Wow I hadnt realised your sub count until now, its honestly insane that you dont get more recognition, because you deserve it. Thanks for making these great videos man.
Alyx is coming. It is the VR killer app that we all have been waiting for. It places you in the body of a strong, yet vulnerable, black woman in a transhuman transdimensional dystopia where gender roles are inhibited by a suppression field. Most people are going to need to spend $3000 bucks on it for the ideal experience. Amazing.
@@ProductofSeebach It works on a 250 buck WMR headset and a 600 buck PC. Not just the Index and a 2000 buck PC. Sure it's not "ideal" but at least people who can't afford a higher end headset can play it.
@@MyHeadHz You don't need to put ideal in quotations. Killer apps are suppose to move hardware. If there is anything that is a once in a lifetime experience worth $3000 usd, it is the killer app for VR (which is also the new flagship Valve title). If anything, I am poking fun at the fact that it is the most technologically advanced simulation of being inside the body of a black woman to date, and it inverts all of Half-Life's conventions to be so.
Can you believe I didn't know what a flail was? Doesn't help that I played Witchaven when I was a teen, so I just thought this thing in the game was indeed a morning star. Only after seeing your post and googling "Flail" I found out about my (and Capstone's) ignorance.
10:44 Alright Civvie, I'm gonna be that guy, but still: Glass key could work. Obsidian, for example, is volcanic glass. You can even cast things out of it, so it's not farfetched to assume you could make a key out of it. Sure, they could have gone for "Obsidian Key" instead, but calling it a Glass key would still count.
Can we stop for a bit and appreciate how epic that Capstone intro was? Like damn, it's simplistic but effective. Anyone knows what the music during the intro is, though?
For anyone who thinks the concept of a build engine hack and slash sword and sorcery game sounds cool and doesn’t want to suffer through the pinnacle of entertainment. A game called “Arthurian legends” came out that fulfills all the sword and sorcery quotas in a much more satisfying and competent manner.
@@helsturm5867 You're welcome. It definately scratched that warrior fantasy itch of beating someone to death with one weapon before pulling out another and it helps that even though all the weapons are relatively simplistic they have decent niches and some fun sound effects on use and even the durability system has fun effect of leaning into the idea that you're "fighter-ing" so hard that you smashed the weapon over someones head.
“You took down the evil witch, but did you need to take half of all goblins in Witchaven with her?”
-Shatner
Very clever. haha
Do half of all goblins in Witchaven live in the fucking sewer level?
You did good, but you made Witchhaven look like a warzone!
Peace was never a option Captain Kirk.
"The only good goblin is a dead goblin."
“Incredible job, sir civvie, however, must thou kill so many goblins?”
- Sir Shatner
Algorithm-greasing comment for optimal channel growth
Yizz The Eunuch What the fuck are you even talking about? It’s a reference to his other videos.
atleast half of the goblin population wasnt in the sewers this time.
@@doktawhawee9870 Dude I leave this comment on all Civ's videos, MY comment is what I'm talking about not yours lol
Yizz The Eunuch Oh okay, cool
Rest in Peace to Ken Kelly, the amazing artist that did the coverart for Witchaven that made the game seem WAY cooler than it actually is.
I always thought it was the own Frazetta that did the artwork! Their style are very similar. Although normally i dont like this kind of art (i am more of a abstract/modern/contemporary guy) theirs always would bring me back to a sense of adventure.
The guy on the cover looks like Death Dealer.
@@maestro3947-b9g quiet blasphemer. You know nothing of sword n sorcery peasant
I saw a lighter with the cover art on it awhile back. It was a blast from the past.
@@maestro3947-b9g en
"Capstone: The Pinnacle of Always F***ing Something" always gets me.
Chex chain armour, jazz hands magic casting, and hero time...
This game is a work of art.
The combat in this game looks boring AF.
What's the name of the Hero Time music?
1995 story! Less than 3 weeks after this game came out, my local Electronics Boutique was GIVING them away. Not even in an official promo though. I walked in, the guy recognized me as a frequent customer (this was back when they had shirt & tie older guys running the store), and announced that I was such a regular he was GIVING me a free appreciation gift!
And then I played WItchaven......thanks, "friend".
When I was little I wanted to be one of those guys when I grew up, dident seem like a crap job back then but it prolly was
You should track that guy down to avenge your childhood.
@@inthedeadhours Blood Vengeance!
@@vaultdude4871 He's probably enjoying his retirement by fishing somewhere in Mexico.
@@inthedeadhours Well, he's about to catch a barracuda.
Woah did we just get POV at the start? Upped production value? A Capstone game? What a gift for a Sunday Morning
American detected
@@doommaker4000 We're all trapped in the Quarantine that's likely going to continue forever given how rapidly the virus mutates, give us a break.
We also potentially just heard civvie's real voice when he says *H E R O T I M E*
Wow did Civvie’s show predict the Corona virus?
Sunday morning? 6 pm here :(
“This has to be good writing, look at all these adverbs”
"JK Rowling never met an adverb she didn't like," _Stephen King
I cant stop laughing at that
I feel called out.
is it supposed to be a joke or does he not realize there are no adverbs there (aside from "only")
7:51 As someone who played this as a kid I can confirm that the arrows are meant to be more emotionally damaging than physically
"We just spotted Big Gob in Map 14, think you can head down there and bring him in?"
-VVilliam Shatner
"Nice job bringing down Big Gob, but did you have to take half of the tribes with him?"
-Sir Shatner
Civvie: "I dont want to play TNT Evilution because its boring"
Also Civvie: *Plays more capstone games than anyone else*
Capstone is too shit to be boring.
I think it's because "amusingly bad" is more entertaining than "so dull it's barely worth talking about." Like people still talk about a movie like Battlefield Earth because it's at least entertainingly bad, but something like The Postman is just so dull I don't think I've even seen a Nostalgia Critic-like reviewer even bother with it.
@@BloodRedFox2008 I remember catching The Postman on TV when I was a kid, and I thought it was kind of novel and neat, if nothing special, at least for parts of it. I don't think I had ever seen Post Apocalypse done back then. In retrospect it's like Water World but a lot less interesting.
TNT is definitely leagues ahead of anything Capstone, there's still Doom gameplay in there, and about half the levels range from pretty decent to pretty good, it's just there's a lot of mediocre levels too, and a couple which are unreasonably terrible or would be ok if it weren't for some specific crimes against level design. TNT gets a lot of shit, and some of it is deserved, but a lot of it isn't.
He just confirmed we're going to get Daikatana before TNT
TNT has some maps that are the best in any doom game. There was one with only hitscanners. And I'm pretty sure it had the highest number of enemies in any natty doom wad.
From this day on, I will be the leader of the "We want to see Civvie show us the Witchaven II" cult.
CIVVIE, WE NEED TO KNOW!
on 500k subs he will
I also hope we'll see him make a video on it ("x
If you stare into the abyss, the abyss stares right back at you.
Pro Witchaven II when Civvie
If we get a bunch of virgins when we die I'm in.
fun fact: i made a guitar pick out my Witchhaven CD.
also a fun fact: i dont play guitar.
Fun fact: dude that is awsome!
Many picks I'm assuming.
Algorithm-greasing comment for optimal channel growth
Is it a POV slide-guitar?
Did you use one if those guitar pick stamps? I've wanted to do this with my broken RE2 Remake disc but am afraid it'll just shatter and make a giant mess
"They are rage, brutal, without mercy. But you. You will be worse. Rip and tear, until it is done."
-Capstone's creative director speaking to the team before starting Witchaven's development.
I had this game as a kid, in my mind it was the most bad ass pc game of its time. This is, in no small part, due to the fact that I was never able to get it to run on my pc, thus I could only imagine what secrets lied beneath that metal ass cover art.
As bad as the game was it sure had a bitching cover art.
Too bad Capstone just used Frank Frazetta's Deathdealer painting for the cover. Sky's the limit when you are too lazy to do your own artwork.
My younger brother got that one and couldn't get it running past the main menu. Kept crashing.
@@Quickdrawingartist Doesn't surprise me, their games usually had very shoddy programming. I remember it crashing for me too, but more randomly.
@@MinscFromBaldursGate92 Surprisingly, it's not. It was an original piece done by fantasy artist Ken Kelly, who was Frank Frazetta's nephew.
“IT’S PART BULL, ALRIGHT.”
Civvie 11: Actually taking the time to craft clever jokes.
Sounds like an AVGN joke.
If he doesn't I'd believe he is shock.
Robert E eh, its a bit better cuz it doesnt say shit 10 times and then go “i know its getting old” but still doesnt just.. write anything better..
you know whats BULLLLLshit?
One part is bull and the second part, I think you know.
The things we do for Doom Eternal.
Sacrifices must be made
For it's eternal debt
Reality Is often dissapointing.
Yeah gotta wait for switch port damn it.
The chests that poison you clearly contain a copy of Tekwar attached to a spring.
"This writing has to be good; it has adverbs."
I feel personally attacked lmao
"This has got to be good writing look at all these adverbs"
I think that sentence took a couple years off my life thanks civvie
"Pro Duke Nukem 3D Penthouse Paradise when civvie"just because I am a sadistic asshole who wants to give a headache to civvie with all those black boxes
Sounds like a Katie problem.
@@Civvie11 cruel. Funny but cruel.
@@Civvie11 F for Katie
@@Civvie11 Pro Duke it Out in DC when Katie?
I'm still waiting for Civvie to do Duke 3D's fourth episode: The Birth.
You forgot an important pro tip: you can shoot arrows into walls and climb them like stairs to reach high areas.
Also I'm 99% sure the sprite used for the sword is the exact same toy sword I had as a kid for a halloween costume.
That is actually kind of neat.
To bad they put that trick in THIS game.
So that's where Quake IV lifted that idea from? Never would've imagined.
@@zelg.5551 Quake IV had this? I had no idea. I'll look it up.
I think I may have had the same toy sword! I remember the golden handle with that kinda flat pommel. Had little carvings into it
I thought it was Excalibur from The Noble Collection
I'm glad that Civvie's back to shitty old games, nothing wrong with his reviews of good titles, but this is what he really excels at.
That's what his robotic handlers have also decided, lucky for us.
True, kinda get bored with the new casual stuff. Not looking forward to his Doom Eternal review.
Civvie excels in suffering
@Eli
nostalgia goggles
@Eli
There were hundreds of shitty FPS back in the day too
That Genuine "WTF" at the level drained bullshit attack from the wisp was so good. Always good quality video from a capstone game review civvie, you never disappoint on shitty games.
One of the few persons that mentions Ken Silverman, such a shame everyone talks about the build engine but not him.
One can hope he eventually covers Ken's Labyrinth. That's a wonderland of a title with plenty of strange features to pore over.
I see the word "strife" in this video. I can't believe you've just subtly confirmed Pro Strife is coming soon!
Hell yeah, first Ross and now Civvie. Strife needs sum luv!
Is it really possible to Pro Strife considering you can level grind in it?
NightlifeSux I hope so.
@Manek Iridius StrifeChad
Can't wait to see how civ handles the sewer levels
“This has got to be good writing, look at all these adverbs!” Is the same thing I hoped my teacher was thinking whenever I half assed a paper I knew nothing about
Probably, I remember an English teacher once gave everyone a copy of a top marks essay and it had the word 'suggests' about 5 times a paragraph.
@@zarrg5611 LMAO
Damn, it’s been a while since the actual dungeon has been referenced.
Nice to see he got his plaque
Yeah, Axe is terrifying in 3D. Poor Civvie
I always love it when the dungeon gets referenced not gonna lie
Quit wheenin
Makes me grow
I don't know why, but the Capstone logo reminds me of those evil corporations in dystopian scifi/cyberpunk settings.
Capstone, the pinnacle of objectionable cyborg augmentations.
Capstone, the pinnacle of corpo atrocities
Ever heard of TekWar?
Live the good life in the Capstone colonies.
And the architecture of the regional headquarters of said evil corporations
"hero time"
BEN TENNYSON WANTS TO KNOW YOUR LOCATION
I was quickly reminded of, oh. . . let's say. . .
KOMBAT TIME!!!
Idk why he made the Japanese joke, it honestly seems like a pretty American thing to put in a fantasy FPS.
@@noahvadertheberserkerpacki6604 was expecting the Ben 10 theme first time I heard it
@@BloodyN1nja Civvie could have animated in FPS characters as the ten aliens, it's what I would do.
>"There is no confirmed record of a dragon being slain"
>Makes dragons easy to kill
More like "pathetic"
Well, probably it's hard to slice a part to show that you truly killed the dragon.
That's because it's always so pathetic, that everyone agrees to never talk about it again.
@@adenowirus poor dragon never gets a break
I guess everyone died of old age before the dragon was slain.
Capstone: The Pinnacle Of Anti-Hype.
Capstone: The pinnacle of it's always fucking something
Capstone: The Pinnacle of Roleplaying Games
I recently played through this, and it's amazing that most of every level can be easily skipped. All you need to beat each level is to take the pentagram to the exit. The enemies move so slow that there's no need to fight them, and you don't want to fight them either because of weapon durability. So after about halfway through the game I just opened doors to find the pentagrams, and then walked past everything to the exit, getting less than 10 kills most levels.
Capstone, we don't even want you to play our games.
Capstone, The Pinnacle of Ignoring Enemies
Speedrun potential
"We're so close to Doom Eternal I can taste blood. Which may be an unrelated condition"
*Looks at Randy's portrait in the dartboard*
A small list of potential somethings:
- Darkwatch
- The Suffering
- Drake and the 99 Dragons
- Blake Stone: Aliens of Gold
- Prey (the 2006 version)
- Far Cry (not the Uwe Boll film I just discovered is a thing)
@Mr VT everyone that remembers Prey 2 will still be angry for quite a while.
If Civvie plays Blake Stone on the highest difficulty, he'll end up having a heart attack.
It'll also be fun to see how angry he will be when he noticed that Blake Stone is the only FPS game I know where enemies don't stagger when you shoot them. Even Catacomb Abyss had that, for crying out loud. ¬¬
Darkwatch is the best. It's so so dumb but so good.
@@Chronosol Damn straight!! I was so looking forward to playing a "galactic bounty hunter" that i was sitting at home throwing money at my computer in anticipation. From what i understand the game was 90% or more done when it was killed. Pisses me off every time i think about it.
@@Chronosol I actually sat in on a demonstration of Prey 2 at Eurogamer nearly a decade ago, saw them show it off. It certainly looked like it could have been a great thing if it actually got finished.
Thing is, even though Arkane's Prey is supposed to be pretty great as an immersive sim, I feel like it has more in common with Michael Crichton's novel Prey than 3D Realms' Prey. Bethesda got the rights to it, but only used the name and just made its own world that could've had any other name. They easily could have called it Typhon, for how little Arkane's Prey actually has to do with Prey.
i was requesting Pro Witchaven ironically, this took me by surprise
a surprise to be sure, but a welcome one
I actually wanted Civvie to play Witchaven. Just so that he suffers more and finish the Capstone games. Though now that he learns of the wipe button, I want him to replay OBC and suffer even more with the new knowledge.
Call me a weirdo but I enjoyed Witchaven, even a little more than WH2, and I like both games.
Me too, but I didn't expect it either
I ... I loved this game as a kid.
I'm so glad that you talk over the game in most parts in the video, cause these hit and death sounds would drive me insane
14:33 Welp, might as well say it first before anyone else can:
Friendly reminder that if this guy reaches 200k subscribers he will play Daikatana
Daikatana for 200k FUCKING CONFIRMED
Oh god, it's starting again...
How the fuck does Civvie not have a million subs yet?
Will he now?.... ok I'm subscribing now.
its kinda sad that The Capstone Saga ended.
Civvie11 and Capstone where like AVGN and LJN, they where meant for eachother
There is still blood vengeance.
@@pontiusporcius8430 That'll always be the dream
Especially compared to their other games, this almost looks passably mediocre, a solid D -. I bet someone could mod it into a half decent game. Get rid of the jump scares, add a texture to indicate trap floors, balance the weapons and tune them a bit... It might be a C - game then.
I mean to be honest I think the fake floors a pretty obvious, at least in the video- they’re brighter, they flicker, and the walls next to them are darker.
It's the best of the worst. If we're grading on a curve here, Witchaven is a solid A+. For Capstone at least. But that bar is so low that an amoeba couldn't crawl under it.
Solid B+ if you choose to play it like it was designed - getting all the kills and treasure. By the time I finished a map (always around a nice 20-30 min. mark), every part of it was memorable and easily navigated with tons of secret passages and interconnection, genuinely ingeniously designed threats and ways to avoid them that would still be there any time you re-entered a room for instance. But also I love the way you can tackle these maps in such an open way; like many people seem to mindlessly feel the need to clear any enemies that they see right away. If a portion seems frustrating, like you're thinking Yikes this room full of enemies and a flame-shooting stone face on the wall (which you can avoid with great pillar placement and even some more ingeniously strange but fun bits of the area where you can crouch for cover) is going to be a pain, then you just go find some other place, and soon you'll find yourself at a great vantage point, but maybe you still don't feel like dealing with them. Then you find a weapon later in a secret area (they're all telegraphed well enough) that deals with that area perfectly from that vantage point that you found earlier. Satisfaction achieved. Civvie chose to play this game like a zoomer. Just barrelling through maps and not even taking a moment to think about how he was navigating it. Just the way he handles the very start of the game is facepalm inducing. He would tell you you're an asshole if you tried to play Blood like that and had a frustrating experience.
Yeah, like a 7/7.5
Dragon: "I'm breathing fire on this guy and shit ain't happening!"
Dragon: "That's extremely rude, you know"
I mean a lot of things are easy to kill when you use performance-enhancing substances
Also Dragon: if only i had something not fire based that caould kill this man.
*claws*
*teeth*
*wings*
*HIS FUCKING FEET*
@@Manglet762 Clearly, the dragon is very fastidious and doesn't want to get his hands dirty
So when are we getting a interactive 3d walking simulator of the dungeon civvie?
It'd be cool if it only run through the use of DOSbox
just have it be a douglas adams-ian point and click like starship titanic.
You don't, Civvie isn't allowed to leave his cell.
Watching Civvie11 videos for two weeks straight might not be good for me, but I fell GREAT!
Witchaven is when mom says we have hexen at home
I looked up games by Capstone and apparently they made a CHESS game of all things. I can't even begin to imagine how that turned out, maybe William Shatner comes up and says "Nice checkmate but, did you really have to take so many pawns?"
William Shatner's Chess would be kino actual
Civvie (zoomer) wishlist:
-Armed and Dangerous
-Goldeneye/Perfect Dark
-Black
-Red Faction
-Turok
Holy fuck, I didn't realize anyone else knew about Red Faction. I discovered that game right after I had played through Half-Life and its expansions for the first time so I was ecstatic to learn there were other awesome-sounding games from that era. Not only did the story sound cool as heck (miners' revolution on Mars, fukkin epik), but the destructible environment aspects sounded like a fun time.
...And then I played it. The destructible environment didn't always work, the game crashed multiple times for unknown reasons, I had to use mods just to get it to run, and the promising story took a corny nose-dive when the bad guy started using magic out of nowhere. And the worst part of it all? I had exceeded the limit of hours played so I couldn't even get a refund.
I AM TUROK
I second Civvie playing Turok
Is it weird that the only game I played from that list was Black?
I love that game.
Would rather see him play Painkiller: Black over Black. He’s talked about Painkiller enough on this show, time for him to play it
I like seeing Civvie happy, I can't wait till he does Doom Eternal.
You assume his machine masters are going to allow him to play Doom Eternal any time soon.
The next review is going to be Trump Castle: The Ultimate Casino Gambling Simulation. Objectively Capstones finest work, and also a holy artifact made in the glorious name of God Emperor Trump.
@@AveSicarius I thought you were kidding, but holy hell that actually exists. And it got two sequels! It's a menagerie of shit!
@Agent 005
I googled Capstone and chose the worst one...
I mean... Wait! Don't you know about the artifacts of our good lord? Fashioned by his truest disciples, Capstone, who epitomize his teachings "thou shalt provide a shitty product for unreasonable price.".
Doom Eternal is basically a shitty mod for Trump Castle.
Friendly reminder that if this channel reaches 100K subs, it means we’ve gone back in time and can stop the outbreak from happening.
On the Will O' Wisps;
Fun fact! Demon's Souls had a boss that could do the same thing, but one: it was the final real boss that you had to face before the ending(I don't count True King Allant, he's more of a setpiece than an actual fight), and it was a well telegraphed attack and getting those levels back at that point in the game probably wasn't too difficult! It never hit me on my first playthrough.
*Capstone design is more bullshit than a fucking Souls game.*
I think the difference is that the design of Souls game is meant to be punishing or downright cruel in some places (not saying it can't be bullshit, it most certainly can be)
The design in a game like Witchhaven stems more from incompetence.
"Souls game" and "bullshit" seem to go hand-in-hand...
@@williamsmith666 Not necessarily but sometimes they can be cruel.
Here's a thought: The ending of Witchaven sounds awfully familiar to the end of Conan the Barbarian... The Schwarzenegger version.
Capstone: the pinnacle of rehased endings
Capstone stealing something from another, better source? Oh, that's not like them at all.
"What is best in life?" "Not a fucking Capstone game!"
The guy on the cover even looks like Deathdealer.
It was a reference I think
I'm almost starting to hear some emotion in Civvie's voice. Looks like the dungeons' grasp on him is starting to dissipate.
Mind break
Maybe Civvie in this timeline's been just a bit less traumatized.
...... Just a bit.
Watching the outro in case of anything and generally enjoying ‘How’d I do’ when I see a poster for Commander Keen and can I can only think.
“Pro Commander Keen when Civvie?”
this means there are only 3 games from capstone left (that were released):
Grandmaster Chess (1993),
Chronomaster (1995),
Witchaven II: Blood Vengeance (1996)
before all my knowledge of capstone reaches its limits.
Today I learned; Witchaven’s devs used the phrase “hero time” way before Ben 10
While insanely funny to watch Civvie shave years off his life falling @ 11:51 I actually cannot fathom what type of level designer looks at that set up and says:
"Yeah thats fun and intuitive"
Its like an abusive parent teaching their kid to flinch at any sign of affection for fear its a trap,
Pinnacle of retro game reviewing. I love the enthusiasm. 10/10
What a glorious timing. I‘m just sitting on the Toilet.
Lmao
Glorious 🤣
What are the odds
Toilet paper is low across the world. Hopefully you’ve got a copy of Witchaven around.
Numb leg time !!
16:51 Civvie is giving me flashbacks to the shrek 2 video game
7:45 Yep, the new steam release of Witchaven made this part impossible to pass without dying.
The only good thing to come from Witchaven was the long bow sprites, later used in Ghoul's Forest...
*BLAAAAAARGH!*
@@0neDoomedSpaceMarine THATS IT IM GETTING ME CRUCIBLE
The ending text and image of the character sitting on the throne is just a rip off of the end of the movie "Conan the Barbarian".
I would say that if you're gonna rip something off, then rip off something good, but Operation Body Count is a rip off of Die Hard, one of the best action movies ever made, and it's definitely one of the worst games I've ever played in my life.
Ripping things off doesn't necessarily solve anything I guess.
Pretty sure the character on the cover art is Frank Frazzetta's Deathdealer, Frazzetta being the guy who made the famous Conan paperback illustrations, which heavily inspired the look of the film.
@@intergalacticimperialist9670 Actually it's Ken Kelly,the guy who painted most of the album covers for ManoWar,who very much is influenced by Frank Frazetta.
@@HoboJoe83 Well there we go, lol
I knew that part seemed familiar.
“Your hype levels have become dangerously high”
Yes. Yes they have. For everyone.
There's gonna be a f*cking RIOT if Doom Eternal's not the GOAT!
I'm here from the future. Against all odds of possibility, another new Doom game is coming, and its hype has SEXTUPLED compared to the Eternal Hype
The concept for this Channel is still brilliant.
Stumbled across your channel a few weeks ago and absolutely fell in love with your style. Great content! Always a treat to see an upload from you.
5:33
The only good thing from this game
A bow for Ghoul's forest wad
You know a game is bad when the only good thing to come out of it, is a bow sprite for doom mods
thank you! watching this now. Witchaven meant a lot to me as a little child. It took me right in with its dark gothic Frank Frazzita style art and something about it kept drawing me back. For its time, or for my age, it looked super realistic and completely teleported me into its realm. The second scared the heck out of me with the first level feeling like an actual look into Hell. The monster designs and sound effects were so strange and unique too. Now, the game is a very clunky mess that would give you an absolute headache to play through, and I always wish someone would do a GZDoom remake where they fix all the annoying stuff and make smooth weapon animation, improve the levels and the rest of the stuff. One day, perhaps, then this game can finally be appreciated. Capstone, I have a softspot for your stuff, you weren't really experienced but you brought joy to my childhood.
Duke nukem killed your queen
Witchaven 2's cover is literally one of Frazetta's Conan paintings.
Sometimes, one needs to play "bad" games in order to remember why "good" games are great.
Any chance of Resident Evil or Silent Hill being covered in the Dungeon?
@Manek Iridius, Actually, I've got no problems with classic tank control survival horror games. It can take a bit to get used to, but once it clicks, fun times.
I consider the 2002 RE1 Remake the best game besides RE2 1998.
I'm curious to see how Civvie11 views them.
All three PS1 classics were ported to pc back then.
13:10 - "I still haven't seen any traced over DOOM sprites in Witchaven, though."
The wall that shoots fire at 11:47 is literally the same gargoyle face that shows up in DOOM.
I don't know why your channel appeared in my recomended but I'm happy it did. Your videos are legitimately a treat to watch.
Civvie: "Oh. Oh. Oh no. Oh no!"
Us: "Oh. Oh. Oh yes. Oh yes!"
Ahh the old RPG systems, when undead creatures made you level down... I still have the nightmares
That shit is infuriating. I've been plowing through the Baldur's Gate games, and getting Level Drained by Beholders and Liches is just the worst. Thankfully it's not permanent.
>Hey Viconia, cast False Dawn! Wait, where's all your priest spells? OH NO!
Reading Witchaven's manual won't be of much help, there's a lot of bogus info in it
@King Kyle Unused monsters, wrong powerup effects...
@King Kyle Things in the game they don't tell you. like false floors that have insta-deaths, or will-o-wisps who drain your level randomly when attacking. Or treasure chests that hurt you/kill you at low levels. That the weapons from enemies aren't always dropped when they die. Youl could go a whole level and not find a dropped short sword even though mostly consisted of goblins, etc.
Also the the table of contents for the second game's manual has one page marked as for cheat codes, but it's actually the notes page and there are no codes in it.
As a child, I enjoyed the noise of death and the blood and gore coming out of the goblins as I cut then. I liked the atmosphere. And I had good games at home like Duke3d, Blood, SW, Hexen, Doom and Heretic.
This channel is highly underrated.
Much respect to the misguided young men of Capstone.
The pinnacle! Even EA and Bethesda couldn't hope to reach these lofty heights!
I like how the Randy dartboard being so close to where Civvie sits kinda implies that he doesn't throw the darts, he probably just pulls one out and stabs the photo of Randy a few times to blow off steam.
Also just a quick criticism of Civvie's Google Translate Japanese:
The dashes aren't actual letters, you just put them at the end of katakana letters to stretch out their vowel. It looks kinda sloppy to start the second row with ー instead of ヒーロー.
Incidentally there are Japanese words for "Hero" and "Time", being "yuusha" and "jikan" respectively, but "勇者時間" wouldn't look as even on the bottom with "ウィッチュアベン" on the top.
"Oh... hello, Randy!"
Weeb.
Well, yeah, but it's Capstone: the pinnacle of bad translations!
@@MinscFromBaldursGate92 Capstone-tier translation
There's a parallel timeline where Capstone is like American From Software
I don't believe you but I wish I did
So your telling me the whole story starts because of a prist turned into a simp
From the sounds of things, he didn't even become a simp, he just thought about it.
Simping: not even once.
I had a good time with it back in the day. Played them much later like in 99 alongside the build trio and kinda liked it. I miss this type of 90s classic fantasy like diablo 1. Man those death animations.
Probably the best game capstone ever made; even if it still suffers from their universal flaws.
12:55 "Monster face" thing in this case heavily reminded me of those old movies that used Claymation for FX like Sindbad and so on. I remember seeing such jumpscare in some of the movies from that era
It is as if a million wallets are crying in agony for Doom Eternal
Million? Thems rookie numbers!
The was the first game I ever.. SAW! I was 4 years old. I didn't have a console or a Gameboy or anything like that. My dad got this game for himself to play right after he installed Windows 95 and I watched him play. I didn't know what video/computer games were before this. I didn't even know what a computer was lol, it was just a TV that my dad had the power to control. It was so entertaining to watch my dad. I would yell and scream and yes even cry when he died. lol I was so emotionally invested.
Shortly after this, played Microsoft Hover and Microsoft Pinball, those were the first games I ever played.
Capstone's catchphrase should've been "The Pinnacle Of Mid-90s Jank."
Witchaven was released in September 1995.
Ultima Underworld: The Stygian Abyss was released in March of 1992.
Fucking 1992.
The writing in the manual was somehow way better than the game itself.
"Grondoval was given a hero's welcome, and his further adventures eventually led him to his own land; his own kingdom." I feel stupid for not knowing why Civvie takes umbrage with that phrasing.
"adventures eventually" is a little hard to say and never sounds like you've said it right
Wow I hadnt realised your sub count until now, its honestly insane that you dont get more recognition, because you deserve it. Thanks for making these great videos man.
18:01 That might be the most hilariously bad boss fight I've ever seen
Whens Half-Life, Civvie?
alyx is coming. you have to do a video before then, the trends demand it
Alyx is coming. It is the VR killer app that we all have been waiting for. It places you in the body of a strong, yet vulnerable, black woman in a transhuman transdimensional dystopia where gender roles are inhibited by a suppression field. Most people are going to need to spend $3000 bucks on it for the ideal experience. Amazing.
@Manek Iridius I wouldn't mind that.
He's more hype for Doom than Half-Life (More so these days). Hope he does it after Eternal.
@@ProductofSeebach It works on a 250 buck WMR headset and a 600 buck PC. Not just the Index and a 2000 buck PC. Sure it's not "ideal" but at least people who can't afford a higher end headset can play it.
@@MyHeadHz You don't need to put ideal in quotations. Killer apps are suppose to move hardware. If there is anything that is a once in a lifetime experience worth $3000 usd, it is the killer app for VR (which is also the new flagship Valve title). If anything, I am poking fun at the fact that it is the most technologically advanced simulation of being inside the body of a black woman to date, and it inverts all of Half-Life's conventions to be so.
They literally confused the flail with a morningstar. Outrageous, 0/10.
Can you believe I didn't know what a flail was?
Doesn't help that I played Witchaven when I was a teen, so I just thought this thing in the game was indeed a morning star.
Only after seeing your post and googling "Flail" I found out about my (and Capstone's) ignorance.
Same difference really.
Tyler McNeeley uh No?
@@dirpyturtle69 Si. They're both balls on sticks, it's just one has spikes and the other a chain, and there is such a thing as a morningstar flail.
@@tylermcneeley3136 the fact that they're different enough that they can be combined should be enough to convince you they're different
That Oooh! At the very end reminds me of Blood "show yourself, show yourself! Oooooh!"
that cropping on the player sprite
**chef hands**
muah!
10:44
Alright Civvie, I'm gonna be that guy, but still: Glass key could work. Obsidian, for example, is volcanic glass. You can even cast things out of it, so it's not farfetched to assume you could make a key out of it. Sure, they could have gone for "Obsidian Key" instead, but calling it a Glass key would still count.
"With all the terraflops!"
I don't know why but that made me cry laughing
Me as a small child: Finds Illwhyrin picture in manual
*Me with my 5 year old baby meat:* 19:08
Gross
Can we stop for a bit and appreciate how epic that Capstone intro was? Like damn, it's simplistic but effective.
Anyone knows what the music during the intro is, though?
It's from Subtle Betrayal by SYBS :)
@@Santiak. thank you so much!
For anyone who thinks the concept of a build engine hack and slash sword and sorcery game sounds cool and doesn’t want to suffer through the pinnacle of entertainment. A game called “Arthurian legends” came out that fulfills all the sword and sorcery quotas in a much more satisfying and competent manner.
Thanks for the recommendation. Downloaded the demo and it's precisely the type of game I've been wanting to play.
@@helsturm5867 You're welcome. It definately scratched that warrior fantasy itch of beating someone to death with one weapon before pulling out another and it helps that even though all the weapons are relatively simplistic they have decent niches and some fun sound effects on use and even the durability system has fun effect of leaning into the idea that you're "fighter-ing" so hard that you smashed the weapon over someones head.
I remember playing this years ago and being fascinated, until I saw Thief the Dark Project and kicked Witchaven to the curb!
What is the music at 00:35 or is that just a remix of something?