Is it Possible to Upload a Mathematically Impossible Level in Super Mario Maker 2?

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  • Опубліковано 22 тра 2024
  • A while ago I thought it would be fun to theorycraft the strongest and most secure combination lock possible in Super Mario Maker 2. There never really was a point to this in the first Super Mario Maker, since everyone was able to download each course, and therefore everyone was able to take a look at the combination, but since nintendo sadly decided that editing downloaded courses is no longer a thing in Super Mario Maker 2, that also means that, at least in theory it should be possible to upload a combination lock that is so secure that it becomes cryptographically impossible to beat it. So today we are going to take a look back at this journey, we will not only succeed in building a Super Mario Maker 2 lock that is mathematically impossible to beat, but we will also fail miserably at trying to upload a truly impossible Super Mario Maker 2 stage.
    ------ Link to Veedracs fantastic Video!
    “Most improbable” MM2 level yet?
    • “Most improbable” MM2 ...
    ------ Link to the mentioned us-gamer article
    www.usgamer.net/articles/the-...
    ------ Level ID for the final lock design
    The Impossible Cmbination Lock v.2
    2J0-SLR-S8G
    -------------------Credits for the Music-------------------------
    Mario and Luigi Superstar Saga OST - Teehee Valley
    Super Mario Sunshine OST - Bianco Hills
    ------Holfix
    / holfix
    HolFix - Beyond The Kingdom
    • [Free Music] HolFix - ...
    ------Kevin MacLeod
    "Adventure Meme", “Amazing Plan”, “In Your Arms”, “The Builder”,
    Kevin MacLeod incompetech.com
    Licensed under Creative Commons: By Attribution 3.0
    creativecommons.org/licenses/b...
  • Ігри

КОМЕНТАРІ • 3,5 тис.

  • @Dokurider
    @Dokurider 4 роки тому +13748

    "This is the Lock Picking Lawyer, and today we're in Super Mario Maker 2..."

    • @daklhs6460
      @daklhs6460 4 роки тому +556

      I would love to see that. I bet that he use less than 6 minutes to finish. Lol.

    • @jackradzelovage6961
      @jackradzelovage6961 4 роки тому +743

      @@daklhs6460 just rakes marios head inside the keyway and opens it in 32 sec

    • @cardstails
      @cardstails 4 роки тому +81

      He'd be done in 3 secs

    • @TheRabidDeer
      @TheRabidDeer 4 роки тому +481

      Got a click on one.... two is binding.... and we're in.

    • @Praisethefab
      @Praisethefab 4 роки тому +103

      who do you think first used the multiplayer trick?

  • @kittykatt2016
    @kittykatt2016 4 роки тому +2494

    2019: Building mathematically impossible levels.
    2030: "Yo guys today we'll be building a self-aware artificial intelligence within the entity limit of Mario maker 2

    • @joelhoon1707
      @joelhoon1707 3 роки тому +21

      You know what? I need that.

    • @soouG.
      @soouG. 3 роки тому +46

      Plot twist: 2030 was actually 1995, then the SMM2 AI became the Personalization AI and personalized Super Mario 64, and the rest is history

    • @PokeTube
      @PokeTube 3 роки тому +19

      Maybe not 2, it’s probably at 3 by then

    • @gooddoggo9245
      @gooddoggo9245 3 роки тому +3

      @@PokeTube no 4 or 5 due to how seperated they release

    • @TinyDeskEngineer
      @TinyDeskEngineer 3 роки тому +10

      4080: "today I'll be redefining the laws of physics using springs, thwomps, seesaws, p-switches, and hammer bros in Super Mario Maker 2"

  • @victorbenetone2862
    @victorbenetone2862 4 роки тому +3213

    1st day
    "This lock can't be guessed"
    2nd day
    "Notifications" "Your course Impossible Lock was cleared by 8 people"

    • @mr.derpyface558
      @mr.derpyface558 3 роки тому +42

      Underrated

    • @rowboat10
      @rowboat10 3 роки тому +36

      @me Your course "Impassible Lick" was cleared by 8 people

    • @mohammadazad8350
      @mohammadazad8350 3 роки тому +23

      as a math student I can confirm that it's possible but insanely rare

    • @croozington
      @croozington 3 роки тому +1

      How did they...?

    • @mohammadazad8350
      @mohammadazad8350 3 роки тому +9

      @@croozington It has a very slim chance of success but there is a chance so it's doable and if you are so lucky you can get it right in the first try

  • @csidesummit6436
    @csidesummit6436 4 роки тому +1972

    "It turns out I wasn't the only one trying to get a meaningless number as high as possible." Gaming described succinctly.

    • @notcatisa
      @notcatisa 4 роки тому +46

      Capitalism.

    • @KiraSlith
      @KiraSlith 4 роки тому +51

      @@notcatisa Literally any uncapped form of competition.

    • @AS-rh7mg
      @AS-rh7mg 4 роки тому +46

      @@notcatisa r/im14andthisisdeep

    • @Xnoob545
      @Xnoob545 4 роки тому +6

      IDLE GAMES
      INCREMENTALGAMES
      YES

    • @yotokil2914
      @yotokil2914 4 роки тому +1

      Yeah, also Veedrac DESTROYED Ceaves lock by over 1500 numbers in the number of possiblities

  • @op7TouRiaN
    @op7TouRiaN 4 роки тому +2112

    Ceave: "I have created an impossible combinationlock stage !"
    TheLockpickingLawyer: "Nothing on 1, 2 is binding, nice click out of 2, 3 is loose, ..."

    • @generalgk
      @generalgk 4 роки тому +271

      "I'm going to use the modding tool that Bosnian Bill and I made..."

    • @jackm2379
      @jackm2379 4 роки тому +335

      "Ceave left a fatal flaw in his lock design, it is very easy to bypass. All you have to do is hold the skip button for 3 seconds"

    • @d-o-n-u-t
      @d-o-n-u-t 4 роки тому +12

      Salamander Why do I know him!?

    • @idkidk4334
      @idkidk4334 4 роки тому +6

      MASTERSUX

    • @sodiboo
      @sodiboo 4 роки тому +6

      *cmbinationlock stage !

  • @saltbread3844
    @saltbread3844 4 роки тому +2217

    "Luckily, I just LIED to you." Why would you do that to me :(

    • @nevodahari916
      @nevodahari916 4 роки тому +2

      Lol

    • @Merennulli
      @Merennulli 4 роки тому +59

      Because it was surprisingly simple to do.

    • @saltbread3844
      @saltbread3844 4 роки тому +35

      @@Merennulli Breaking a person's trust in you is actually surprisingly simple

    • @Merennulli
      @Merennulli 4 роки тому +15

      @@saltbread3844 It doesn't even require global ground. Though there are problems with the entity limit if you do it too much.

    • @TealEyesPersonal
      @TealEyesPersonal 4 роки тому +3

      salt bread lol

  • @tens0r884
    @tens0r884 4 роки тому +1194

    Human: makes a lock in a videogame that would take more years to break than there are remaining until the heat death of the universe
    Some human: unlocks it anyways

    • @goinggoochuh9863
      @goinggoochuh9863 4 роки тому +51

      By cheating, of course.

    • @redactedgamersgd1788
      @redactedgamersgd1788 4 роки тому +52

      Either modding or random lucky guy just said fuck it

    • @JeanQPublique
      @JeanQPublique 4 роки тому +109

      @@redactedgamersgd1788 Or by imprinting the lock. If you break all the bricks and re-enter the room then you can SEE what the combination was supposed to be. Big design flaw.

    • @gamerdio2503
      @gamerdio2503 4 роки тому +9

      I think the amount is actually a bit shorter than the years left. Theres 10^100 years left until the heat death of the universe, but the code takes around 10^90 years to crack.

    • @DracoHandsome
      @DracoHandsome 3 роки тому +11

      Current calculations imply that the universe will not end in heat death. Depending on a certain number whose value is not exactly known, the universe will either end in a Big Crunch or a Big Rip, but definitely not a Big Chill ("heat death").

  • @zacharyyoungblood7013
    @zacharyyoungblood7013 3 роки тому +290

    Theoretically, couldn't someone destroy all of the blocks and then reload the room to get the code since all of the blasters would spawn, revealing their heights.

    • @marshmardgames9884
      @marshmardgames9884 3 роки тому +95

      Unless, you know, the blaster heights are hidden by making them extremely tall and off screen

    • @zacharyyoungblood7013
      @zacharyyoungblood7013 3 роки тому +41

      @@marshmardgames9884 That's a good workaround

    • @ThePCguy17
      @ThePCguy17 Рік тому +31

      I think that's what the multiplayer trick had you do. Without it, you could only at best view the outer edges of the lock. And that's if you don't do like Marshmard suggested and make it impossible to view the height of the blasters from the play area.

  • @nicolasalexander7357
    @nicolasalexander7357 4 роки тому +5676

    "Icicles are not global ground anymore"
    *everyone disliked that*

  • @ChristopherMoom
    @ChristopherMoom 4 роки тому +1013

    The only thing in Mario Maker that's actually mathematically impossible is calculating how many 1-1 remakes there are

  • @tar_rat
    @tar_rat 4 роки тому +712

    “Icicles are not global ground anymore.”
    Me: *sigh FRIKIN GLOBAL WARMING!!!

    • @haruhisuzumiya6650
      @haruhisuzumiya6650 3 роки тому +2

      People need to quit abusing the game engine exploits to create truly impossible levels (you must clear the course to upload the level) these problems with 99 locks is that you will hit at least 9 locks per one attempt.

    • @superblackcrewmategaming5100
      @superblackcrewmategaming5100 3 роки тому

      @@catwpants broke the chain

    • @cartes_002
      @cartes_002 3 роки тому

      @@catwpants ok

    • @user-kx8pu6ys5i
      @user-kx8pu6ys5i 3 роки тому +1

      @@superblackcrewmategaming5100 the fact that you even mentioned a chain, makes it so that this definitely will have a chain in the future, just disguise you breaking the chain by saying something about the original comment.

  • @standardchanneliconj4516
    @standardchanneliconj4516 4 роки тому +255

    12:27
    29 trigintillion different input options? Man, and I thought my 1 sepdecillion cookies in Cookie Clicker was impressive

    • @axelcubico4512
      @axelcubico4512 4 роки тому +5

      Numbers can get crazy when are more than trillions

    • @QuartzOfficial
      @QuartzOfficial 4 роки тому +1

      i have nan

    • @graystandifer
      @graystandifer 3 роки тому

      Dr. Aardvark You are right, I just checked cookie clicker, I am only at 900 sextrigintillion, I used to be that high up though

    • @squibble311
      @squibble311 3 роки тому

      trigintillion is very low
      what about novemnongintillion

    • @hazard4574
      @hazard4574 3 роки тому

      I’ve only got 1 septillion

  • @MP-fc7qt
    @MP-fc7qt 4 роки тому +3740

    Next vid: "Is it Possible to Create Eldritch Non-Euclidian Geometry in Mario Maker that Surpasses the Boundaries of Quantum Computing?"

    • @Obelion_
      @Obelion_ 4 роки тому +166

      yes.
      actually quantum computers are all coded in mario maker

    • @adolfojasso796
      @adolfojasso796 4 роки тому +86

      Its suprisingly simple

    • @MrScarf-zm9ih
      @MrScarf-zm9ih 4 роки тому +44

      @@Obelion_ Ah yes the language of gods

    • @benadrylsmoke5481
      @benadrylsmoke5481 4 роки тому +4

      ...sad batter...

    • @FlamingAtheist
      @FlamingAtheist 4 роки тому +16

      A WEAPON TO SURPASS METAL GEAR?!

  • @Meme-pg5tw
    @Meme-pg5tw 4 роки тому +1425

    ceave:uploads
    entire mm2 community: hooooo ray

    • @prywatne4733
      @prywatne4733 4 роки тому +33

      New Hoo-ray disc technology
      next generation of Bluray

    • @hiiistrex2838
      @hiiistrex2838 4 роки тому +4

      Yeah, I know it's a lot of work, but everyone would love it if he could upload more

    • @megaball-ps8tq
      @megaball-ps8tq 4 роки тому +2

      Ikr

    • @jadeotter3328
      @jadeotter3328 4 роки тому

      1.1k likes?
      HOO RAY

    • @chairwood
      @chairwood 4 роки тому

      hooooo ray

  • @EvdogMusic
    @EvdogMusic 3 роки тому +470

    Even without modding or glitches, "Impossible Cmbination Lock v.2" can be solved in a handful of tries:
    Just destroy the maximum number of blocks for each digit, and the spawning cannons will just tell you the correct numbers.

    • @TyzerD3
      @TyzerD3 3 роки тому +62

      That's what I thought! Just scrolled through a bunch of comments hoping somebody else had noticed that.

    • @cauhxmilloy7670
      @cauhxmilloy7670 3 роки тому +11

      Same. Glad to see others had the same idea. :)

    • @lunasophia9002
      @lunasophia9002 3 роки тому +134

      This is actually a very common attack in real-world cryptanalysis: don't attack the algorithm, attack the implementation. The algorithm, as an abstract idea, is (probably!) secure, whereas the implementation is where the problem is. Mathematics is (comparatively) easy, programming is hard.

    • @poncho4638
      @poncho4638 3 роки тому +14

      Nice, I was about to say the same thing because I hadn't seen anyone else comment on that yet! However, it sure would be annoying to break 99 stacks of brick blocks...

    • @ConnorRicks
      @ConnorRicks 3 роки тому +42

      That's the flaw he mentions about multiplayer, you cannot see the entire code normally, because you are blocked by a cannon, that is why you need to use multiplayer to break into the area above the lock because you can run along the whole thing and view the combination.

  • @jasonfoxfire9563
    @jasonfoxfire9563 4 роки тому +217

    "That is unfortunately beaten by modding"
    I mean, you're literally saying, "Man, it's a shame how this security password can be figured out by hacking". Anything that has a possible end result can be achieved by setting it up so that it does. Still quite the accomplishment.

    • @smithi_
      @smithi_ 3 роки тому +5

      Hey, i have an idea : if we destroy ALL the blocks, and look at wich height are the canons, can't we get trought the code ?

    • @DracoHandsome
      @DracoHandsome 3 роки тому +12

      @@smithi_ Only if it is possible to re-enter the same room after inputting it. Ideally, after inputting the code, you would be moved elsewhere and not be able to see the height of the cannons.

  • @iqbaltrojan
    @iqbaltrojan 4 роки тому +1934

    "The password is on the back of the router"
    The back of the router:

    • @EmilyGamerGirl
      @EmilyGamerGirl 4 роки тому +29

      The back of the router is right here: imgur.com/a/JENDx7w

    • @miguel_1972
      @miguel_1972 4 роки тому +22

      12:36

    • @72neB
      @72neB 4 роки тому +3

      OK BOOMER

    • @fridtjofjohanolderheim6213
      @fridtjofjohanolderheim6213 4 роки тому +31

      @@72neB That's not how you use that meme

    • @epichero8747
      @epichero8747 4 роки тому +2

      @@fridtjofjohanolderheim6213 his name is how to random.....

  • @linkgannon4560
    @linkgannon4560 4 роки тому +509

    Hey Ceave,
    Let me start by saying that my wife (netgen) and I absolutely love your content and are always excited to see more. We are both incredibly happy to hear the shout out to us; thanks!!
    With that being said, I think you are giving us too much credit, as we have no clue how modding the game actually works; we legitimately found cheese. I'm more than happy to share my method, but only if you want; it's your level, and it's not my place to spoil the solution. Also, for what it's worth I did semi-post how we did it in the level comments, but it requires the course to be cleared first ;) I will say though that it took us a few hours to figure out this method and beat your first version of the level, but once you uploaded v2, since the same cheese could be applied, it only took about 45 mins. If anything was truly evil about this level, it wasn't the lock itself, but rather keeping pace with the off-screen spiny, as not to despawn him XD
    Anyways, thanks for the awesome mini "date night weekend" you gave to us with that level, and we look forward to playing your next!!!

    • @guiorgy
      @guiorgy 4 роки тому +9

      Nice find!

    • @netgen6212
      @netgen6212 4 роки тому +44

      To keep pace with the spiny you can just pause for about 5 sec on every solid block (like I did). Or be like link and practice keeping pace with one on a conveyor in the editor (the obviously inferior method ;) )

    • @angrypicture6155
      @angrypicture6155 4 роки тому +32

      So what you're saying is that it was actually surprisingly simple? ^^

    • @linkgannon4560
      @linkgannon4560 4 роки тому +8

      @@angrypicture6155 Quite, actually XD

    • @thediamonddust
      @thediamonddust 4 роки тому +2

      Could you please tell us how you did it?

  • @huhneat1076
    @huhneat1076 3 роки тому +72

    Technically, every single level is a combination lock, one where you need to find a valid combination of pressing all the available buttons.

    • @huxleyleigh4856
      @huxleyleigh4856 10 місяців тому +4

      Not quite because there's multiple possible inputs to complete a level unless you created a kaizo level that requires every input to be frame perfect. Since MM2 uses your inputs as seeds for RNG you could use rng detectors to ensure only frame specific inputs can be used to beat the level

    • @huhneat1076
      @huhneat1076 10 місяців тому +3

      @@huxleyleigh4856 Some combination locks have multiple passwords. :)

  • @hiramesensei3112
    @hiramesensei3112 4 роки тому +344

    What I thought I was gonna watch: video about cool/difficult Mario maker levels
    What I actually watched: Intro to Cryptography 101

    • @arnox4554
      @arnox4554 4 роки тому +12

      A fun fact: This lock is cryptographically stronger than AES-256. It is not, however, stronger than AES-512.

    • @semiclassical7620
      @semiclassical7620 4 роки тому +3

      I wondered how this works if one accounts for how fast a single person can test AES-512 vs. SMM. (Stealing some numbers from an online source for this:) A 2GHZ computer testing AES-512 at 1000 cycles per test translates to 2 million guesses per second. By contrast, the assumed guess rate for SMM is about 1 guess per 90 seconds. So SMM is about intrinsically slower to test (by about 8 orders of magitude). Alas, this doesn't make much difference: the 2^512 combinations for AES-512 dwarf the 9^99 combinations for SMM by about -60- orders of magnitude. So AES-512 is still much, much stronger than SMM.

    • @Daniel-qc7be
      @Daniel-qc7be 4 роки тому +9

      @@arnox4554 this lock isn't cryptographically stronger than AES-256, not even close. You can't trivially derive the plaintext of an AES-256 ciphertext by looking at the algorithm, that's sort of the whole point. This MM level is just implementing security by obscurity, and is very weak (evidenced by the fact that someone else broke it).
      Source: stackoverflow.com/questions/5348580/how-to-define-your-encryption-algorithms-strength-in-terms-of-bits

    • @Daniel-qc7be
      @Daniel-qc7be 4 роки тому +3

      @@semiclassical7620 it doesn't really matter how fast (or slow) you can try combinations in SMM. If the algorithm is known (which it can be by opening the level in an editor), you can reimplement it in e.g. C and test inputs offline where you are only bottlenecked by processing power.

    • @qingyuewu6429
      @qingyuewu6429 4 роки тому +3

      @@Daniel-qc7be And it's possible to make 3SAT with super mario bros; this video is just bs: ocw.mit.edu/courses/electrical-engineering-and-computer-science/6-046j-design-and-analysis-of-algorithms-spring-2015/lecture-notes/MIT6_046JS15_lec16.pdf

  • @grfrjiglstan
    @grfrjiglstan 4 роки тому +202

    One small flaw in your combination lock: When the player goes through the door, if they simply input "9" in every block, they will be able to see the first six blasters' correct locations by subtracting the number of spaces they have fallen past the correct slot. They could potentially see even more, depending on if the length of the blaster allows them to walk further and see more of the numbers. So while the true number of combinations is 9^99, the _effective_ number of combinations is 9^93 + 1, since the first attempt will eliminate six digits from the lock.

    • @user-dp5be9gt5e
      @user-dp5be9gt5e 4 роки тому +20

      Ghost house night Mode helps here.

    • @sineme
      @sineme 4 роки тому +13

      or if multiple players play it one could stay behind and look where each blaster ended

    • @Terror0619
      @Terror0619 4 роки тому +3

      That what I said. You can just do it one column at a time per attempt. That way you can definitely see how big the launcher is and not worry about getting blocked by the other launchers

    • @Zalied
      @Zalied 4 роки тому

      @cumquatrct3 I thought1 way gates counted towards entities in some way that wouldnt help here

    • @comma1552
      @comma1552 4 роки тому

      oK bOomEr

  • @davidnelson796
    @davidnelson796 4 роки тому +305

    Actually there is already a mathematically impossible level that's been out for a while now. It's called Bowser's Big Bean Burrito

    • @thisisaterribleargument_but
      @thisisaterribleargument_but 4 роки тому +46

      Salty because you don’t have the world record on Bowser’s Big Bean Burrito? You can talk when you have proof that you have the world record on Bowser’s Big Bean Burrito. Actually, scratch that: you are not worth the honor of having the world record on the level Bowser’s Big Bean Burrito.

    • @joshua2d896
      @joshua2d896 4 роки тому +15

      this name is unoriginal stfu your just mad that I got the world record haha noob get rekt kid

    • @Markiplier2
      @Markiplier2 4 роки тому +5

      Damn - I went to like this, but the like count is at 69. :(

    • @BenjaminSjavik
      @BenjaminSjavik 4 роки тому +1

      I- I mean my little brother- can't beat that level. I mean I'm not even trying. I mean he isn't.

    • @quiggsy8571
      @quiggsy8571 4 роки тому

      You're not funny

  • @Robin93k
    @Robin93k 3 роки тому +75

    Ceave Gaming: "It's impossible to be guessed"
    Chaso Theory & Murphy's Law: *guessing it 1st try*

    • @aaandag9688
      @aaandag9688 3 роки тому +3

      Anything that can go wrong... will go wrong.

  • @mattsucksatyoutube3404
    @mattsucksatyoutube3404 4 роки тому +50

    DGR: Im gonna make sure there is no levels left with a %0.00 clear rating.
    Ceave: Im gonna end this mans whole career.

    • @HungryWarden
      @HungryWarden 11 місяців тому

      Exactly!

    • @That1Knife
      @That1Knife 10 місяців тому +1

      Only problem is Dave does use mods in levels like this. Something that is only "possible" by being a dev

  • @CloroxBleach-xb6wi
    @CloroxBleach-xb6wi 4 роки тому +918

    *Me*: Don't even own Mario Maker 2
    *Also me*: watches 17 minute video on Mario Maker 2 combination locks

  • @Jess-I-Guess
    @Jess-I-Guess 4 роки тому +324

    "Normal Cloud blocks in 3D-World style are global ground"
    Nintendo: "Oh, thanks for the reminder"
    Patch: *happens*

    • @JuiceJuice15
      @JuiceJuice15 4 роки тому +5

      #2real5me

    • @EmilyGamerGirl
      @EmilyGamerGirl 4 роки тому +23

      Why the fuck did they remove icicles being global? That was honestly one of MM2's BEST features....

    • @FairyCRat
      @FairyCRat 4 роки тому +2

      What's wrong with global ground though?

    • @DiscipleKnight1010
      @DiscipleKnight1010 4 роки тому +2

      @@EmilyGamerGirl I guess to reduce multiplayer lag

    • @Mate_Antal_Zoltan
      @Mate_Antal_Zoltan 4 роки тому

      then it will truly be impossible

  • @NXTangl
    @NXTangl 4 роки тому +118

    Ok, so the new challenge is: implement a hashing algorithm in MM to prevent opening the lock even if you can see the whole level. Can it be done?

    • @Illu07
      @Illu07 4 роки тому +13

      If you could implement addition and modulo arithmetic, then yes.

    • @literallylegendary6594
      @literallylegendary6594 Рік тому

      That's what I was wondering

  • @cefloach9019
    @cefloach9019 3 роки тому +53

    remember: Pi contains the answer to the lock.

    • @flameofthephoenix8395
      @flameofthephoenix8395 11 місяців тому +1

      So does the square root of 2.

    • @Gnolte
      @Gnolte 10 місяців тому

      Good comment, but i already knew it bc your comment is contained inside pi

    • @flameofthephoenix8395
      @flameofthephoenix8395 10 місяців тому

      @@Gnolte Only if you use every couple numbers together as one number from 0-99, which you can then decode into a letter among 100 other letters. Of course, depending on how many different characters you need, you may end up using 3 numbers combined.

    • @Gnolte
      @Gnolte 10 місяців тому

      @@flameofthephoenix8395 or like using pi from base 26 (or more if you want to add symbols, espace bar and stuff) instead of base 10

    • @Gnolte
      @Gnolte 10 місяців тому

      I counted that his comment had 44 characters, so it'd be at least one in a 26^44 chance (i don't even know how many 000s this number has)

  • @givrally7634
    @givrally7634 4 роки тому +522

    Mathematician here, if you want the maximum number of combinations for a certain base and length, it's a full grown optimization problem. If you look at the growth, you're overlooking one thing : If your lock is long enough, it's better to add to the base than to the length.
    Let's use a 2^64 lock. If you add to your length, you get a 2^65 lock, which is 2 times better. If you add to the base, you get a 3^64 lock, which is around 1.5^64, or more than 10^10 times better.
    Let's think about a variable base b and a variable length l. The lock has C = b^l combinations. If you add 1 to the length :
    C = b^(l+1)
    C = b^l * b
    C = b^l + (b-1)*b^l
    The total amount of new combinations is (b-1)*b^l. If you add 1 to the base :
    C = (b+1)^l
    C = b^l + l*b^(l-1) + O(b^(l-2))
    The total amount new combinations is a bit more than l*b^(l-1), thanks to the binomial theorem.
    Now, when is adding to the base going to be viable ?
    l*b^(l-1) > (b-1)*b^l
    l*b^(l-1) > b*(b-1)*b^(l-1)
    l>b*(b-1) [=b^2-b]
    As you can see, this grows quadratically, so it won't be a problem as long as you don't make length too much of a priority, but there's a whole optimization thing going on.
    Let's say you want the maximum number of combinations, but the sum of your base and length can only be 10 at maximum. The right solution isn't 2^8, which gives 256 options, it's actually 4^6 with 4096 options.

  • @RushsBasement1
    @RushsBasement1 4 роки тому +508

    Let'a face it
    Mathematically impossible mario levels are those with too many coin shooters

    • @oussama7132
      @oussama7132 4 роки тому +4

      just randomize the code every time

    • @mickys8065
      @mickys8065 4 роки тому +11

      @@oussama7132 you need to clear the coarse to submit it

    • @Mikemk_
      @Mikemk_ 4 роки тому +2

      @@mickys8065 Or cheat

    • @jaeusa160
      @jaeusa160 4 роки тому +7

      You mean because nobody can avoid collecting so many shiny yet deadly coins?

  • @saechiru6750
    @saechiru6750 4 роки тому +802

    *There’s only two true emotions*
    6:15

    • @staceymulligan6486
      @staceymulligan6486 4 роки тому +22

      Right now I am contemplating to be *triggred*

    • @HolyAvgr
      @HolyAvgr 4 роки тому +9

      Hahahaha niiiiiice.

    • @ShinSheel
      @ShinSheel 4 роки тому +15

      NOOOO-NOOO, EMOTIONS ARE SPECTRUM. YOU CAN BE HALF-TRIGGERED, HALF-NOT-TRIGGERED AND HALF-MARIO AND IT'S COMPLETELY FINE

    • @PastyMancer
      @PastyMancer 4 роки тому +12

      To be *triggered* or not to be *triggered* That is the *trigger*

    • @ChloekabanOfficial
      @ChloekabanOfficial 4 роки тому +2

      @@PastyMancer Yep. Say that instead of "To be or not to be, that is the question."

  • @cnisp7198
    @cnisp7198 4 роки тому +165

    Crave: "makes level mathematically impossible"
    Someone: *beats it in first attempt, because that is possible*

    • @epicbruh8655
      @epicbruh8655 4 роки тому +11

      Lol ppl then could have this in easy endless

    • @KingZZ0083
      @KingZZ0083 4 роки тому +21

      @Kellen Nicholson I like to put things up on my wall that represent levels that I beat. For this level, I filled my room with numbers.

    • @patricktho6546
      @patricktho6546 4 роки тому +3

      Even if you had an infinit amount of blasters (rows) it would be possible. The possibility is 0, but it would still be possible.

    • @cnisp7198
      @cnisp7198 3 роки тому +1

      @@patricktho6546 possibility could never be 0. try dividing any number by 2, every time, you will get closer to 0, but never will you get to 0 ever, even if you did this your whole lifetime.

    • @theneekofficial8829
      @theneekofficial8829 3 роки тому

      just bruh I believe he was referring to 0 as a whole number not as a decimal number.

  • @lumapcat
    @lumapcat 4 роки тому +424

    The answer is surprisingly simple : yes

    • @jaydentt
      @jaydentt 4 роки тому

      Yeah none of that scientific stuff just _yes_

    • @cheetahda1o763
      @cheetahda1o763 4 роки тому

      Timestamp??? Its for research

  • @jessethechocolatepokemon9871
    @jessethechocolatepokemon9871 4 роки тому +612

    Except if you input "9" in all of them, you can see how tall each blaster is.

    • @bensan94931
      @bensan94931 4 роки тому +131

      This.
      And even if there were some way of preventing the player from observing how tall each blaster is, they could instead enter 0, 1, 2, etc for each blaster. When the blaster spawns, they've got the right number.

    • @BrokenKeyboard14
      @BrokenKeyboard14 4 роки тому +12

      How would you get past the first few? How could you even see the other blasters?

    • @keineahnung497
      @keineahnung497 4 роки тому +123

      @@BrokenKeyboard14 You can just try one blaster at a time, in the worst case you need 9*99=981 tries.

    • @AVerySexuallyDeviantOrange
      @AVerySexuallyDeviantOrange 4 роки тому +13

      It works perfectly if you soawn the player above or below the original play area, Panga did it before as well I believe.

    • @seggsbenny
      @seggsbenny 4 роки тому +9

      Keine Ahnung 9x99 is 891 not 981 lol

  • @mr_clean575
    @mr_clean575 11 місяців тому +4

    This is actually a pretty good analog to explain cybersecurity. Breaking encryption is essentially impossible(until quantum computers), and so hackers break into systems by cheating(like the modders who beat your level). They find exploits into the code, backdoors, admin accounts, injection, overflow systems. Great video!

  • @krisr3868
    @krisr3868 4 роки тому +5

    Alright, first thing first: I really enjoyed the video and I think the concept is very interesting. Probably not the first person to make this observation, but...
    Using the nonary (base 9, look it up) system to squeeze out more combinations was a good call, but from a cryptographical standpoint the lock fails because an attempt to unlock it with your guessed key doesn't just reveal whether the key is correct or incorrect, it reveals which exact inputs were correct and incorrect. This allows you to reduce the keyspace on every attempt.
    If I have understood the system correctly: It holds for every single input that the bullet blaster won't spawn unless the input is either correct or has too many blocks broken. If that is the case, your 9^99 lock would fall in 9 attempts from a cryptanalyst who knows what they're doing. How? First, trying with no blocks broken and seeing where you get a bullet blaster. Take note, break one block where you didn't get a bullet blaster before. Note down where you had to break one block. Next round, break no blocks where you got bullet blasters in first iteration, one block where you got a bullet blaster in the second iteration and two blocks otherwise. Repeat it, and you're sure to be done on the ninth attempt.
    Leaking state is not a good idea in a cryptosystem.

  • @DJTileTurnip
    @DJTileTurnip 4 роки тому +249

    Penga: >Confused Screaming

    • @heimatbund5434
      @heimatbund5434 4 роки тому +15

      i wonder if he has seen pengas video

    • @spect1e50
      @spect1e50 4 роки тому +7

      Anybody fail no-nut november?

    • @jucom756
      @jucom756 4 роки тому +4

      Yeah, i also thought about penga, but this one is better because it uses length and binary instead of decimal

    • @ashtonhoward5582
      @ashtonhoward5582 4 роки тому +8

      @@jucom756 this one is actually base 9, and I'm pretty sure Panga's wasn't a decimal system.

    • @jucom756
      @jucom756 4 роки тому

      @@ashtonhoward5582 yeah, i wasn't that far yet

  • @Xenro66
    @Xenro66 4 роки тому +557

    Imagine getting a stage like this in Super Expert Endless.

    • @lordquadrato437
      @lordquadrato437 4 роки тому +47

      Skip

    • @Xenro66
      @Xenro66 4 роки тому +58

      @@lordquadrato437 Ryu would like a word with you lmao.
      I fully agree though.

    • @CrazyCongos
      @CrazyCongos 4 роки тому +10

      Hard Mode: one life

    • @hidbid1
      @hidbid1 4 роки тому +1

      I did get one level like that before.

    • @Xnoob545
      @Xnoob545 4 роки тому +1

      @@Deboned_butter u could still skip because its not an official category?
      In a normal run you can skip but people challenge themselves to not skip
      If a truly impossible stage came up you could just skip

  • @murtazapirani9644
    @murtazapirani9644 4 роки тому +66

    When your friend says they "accidentally solved the Rubik's cube once"
    Ok then

    • @PantsYT
      @PantsYT 4 роки тому

      I once did that

    • @PastyMancer
      @PastyMancer 4 роки тому +1

      I've done that purposely as well!!!

    • @helloumwhydoesthisexist9020
      @helloumwhydoesthisexist9020 3 роки тому

      yeah i mean it's not like they totally did it when it's a 1 in 43 quintillion chance oh no

  • @JanxZ
    @JanxZ 3 роки тому +19

    15:16 man says that o's are overrated after mispelling combination then clearly uses o in the word after that

  • @94lolface
    @94lolface 4 роки тому +174

    Panga: Makes level that has a 1 in 940 Trevigintillion Chance
    Ceave:

    • @rayredondo8160
      @rayredondo8160 4 роки тому +7

      Yeah, that's what I was thinking

    • @Guyacrossthestreet
      @Guyacrossthestreet 4 роки тому +2

      Same

    • @PseudoLlama
      @PseudoLlama 4 роки тому

      I don't think many people know about him

    • @Tilearian
      @Tilearian 4 роки тому

      @@PseudoLlama Ceave or Panga? Because both eventually get recommended to you if you watch enough UA-cam specifically about MM2.

    • @PseudoLlama
      @PseudoLlama 4 роки тому

      Panga

  • @azrieljale
    @azrieljale 4 роки тому +191

    Next video:
    "Launching a cryptocurrency in Mario Maker"

    • @desmondcayce
      @desmondcayce 4 роки тому

      lmao

    • @liquidminds
      @liquidminds 4 роки тому +13

      "Can you make a level that mines bitcoin for you every time someone plays it?" xD

    • @phizlip
      @phizlip 4 роки тому +2

      liquidminds you can

  • @alex1lane
    @alex1lane 4 роки тому +54

    “Hoo-ray”
    Ceave Gaming - 2019

  • @vin-cc9nk
    @vin-cc9nk 4 роки тому +6

    I had no idea there was such a rich scene of combination lock design in the mario maker games, it's one of those things that despite being kinda silly makes you admire the tenacity of the human race in general

  • @SilicatYT
    @SilicatYT 4 роки тому +425

    Ceave, if I built you a glitched level that is called ‚Don‘t touch the coins‘, would you play it? (Building it atm)

    • @milanhartland3848
      @milanhartland3848 4 роки тому +32

      DO IT PLZ

    • @lior_haddad
      @lior_haddad 4 роки тому +20

      I hope he says yes

    •  4 роки тому +5

      Hii

    • @Nightwalk09
      @Nightwalk09 4 роки тому +13

      *HOORAY*

    • @jucom756
      @jucom756 4 роки тому +5

      Oh hi sillycat, i like how almosg all the builders in the mm community know eachother.

  • @snowrose124
    @snowrose124 4 роки тому +45

    Panga: You took everything from me
    Ceave: I don't even know who you are

  • @Shaljroan30750
    @Shaljroan30750 3 роки тому +1

    Thank you for uploading this. You're a great youtuber, i appreciate you.

  • @thewolfleader500
    @thewolfleader500 3 роки тому +6

    Dream: *Finally, a worthy opponent, our battle will be legendary*

  • @FairyCRat
    @FairyCRat 4 роки тому +82

    I hope this never ends up in someone's super expert endless challenge.

    • @colinfliegt8091
      @colinfliegt8091 4 роки тому +2

      Just skip

    • @GabrielSilva-gl8gs
      @GabrielSilva-gl8gs 4 роки тому +14

      @@colinfliegt8091 on a no skip challenge

    • @BaconNuke
      @BaconNuke 4 роки тому +26

      @@GabrielSilva-gl8gs I feel like there will be a rule added like "Ceave combination locks are allowed to be skipped because we wanna have hope in our lives"

    • @JuiceJuice15
      @JuiceJuice15 4 роки тому +5

      I would pay good money to watch DGR play this.

    • @GabrielSilva-gl8gs
      @GabrielSilva-gl8gs 4 роки тому +3

      @@JuiceJuice15 DGR proceeds to have a heart attack and dies

  • @Turminal1
    @Turminal1 4 роки тому +127

    “Luckily, I just lied to you.”

    • @patio8044
      @patio8044 3 роки тому +4

      Best betrayal of my life

  • @creativenametxt2960
    @creativenametxt2960 3 роки тому +13

    Math fact:
    Assuming you are trying to maximize the security of the lock with a fixed product of length by base, that is for example if each spot of the base takes up 1 entity to set up, then the optimal base is e.
    Approsximatelly e=2.7.
    Well, since we can only use whole numbers, base 3 is actually the best.
    The logic also doesn't work out because, well, base 1 is useless and it is supposed to be better then base 2 if the video assumption was correct.
    This may prove useful in the future.

  • @spencereades
    @spencereades 3 роки тому +3

    0:25 Did that Fire Piranha just kiss that creeper? that was freakin adorable :D

  • @guitarhill9003
    @guitarhill9003 4 роки тому +544

    “Icicles are not global ground anymore”
    *We need to stop global warming*

    • @aminadabbrulle8252
      @aminadabbrulle8252 4 роки тому +5

      Said everybody, not knowing how.

    • @aminadabbrulle8252
      @aminadabbrulle8252 4 роки тому

      Said everybody, not knowing how.

    • @Fun4luve
      @Fun4luve 4 роки тому +1

      @@aminadabbrulle8252 lol nice bill wurtz reference

    • @goldeneagle3005
      @goldeneagle3005 4 роки тому

      Most people don't call it global warming anymore. They call it climate change.

  • @ObiTrev
    @ObiTrev 4 роки тому +231

    This is the longest Nord VPN commercial I have ever seen!

  • @killzonearmed
    @killzonearmed 3 роки тому +12

    Don’t worry dream would be able to unlock the code with his luck

    • @stinky817
      @stinky817 2 роки тому +1

      I'm surprised this doesn't have more likes. Guess not a huge minecraft speed running crowd here

  • @EmberGyaru
    @EmberGyaru 3 роки тому

    This hurt my brain and was lovely. So glad I clicked. Liked and subbed ^_^

  • @xtodoubt9919
    @xtodoubt9919 4 роки тому +15

    Next episode:
    Is it possible to build a thermonuclear bomb in Mario Maker 2?

  • @cailanhalliday8585
    @cailanhalliday8585 4 роки тому +144

    So it's actually a mod detector, that's interesting unto itself.

    • @lowecypher8761
      @lowecypher8761 4 роки тому +12

      Nintendo can use this to know which people to ban lol

    • @dasd1am0nd
      @dasd1am0nd 4 роки тому +3

      @@lowecypher8761 Nintendo didnt even tryed to build an anti cheat in mk8. But thats their only self made competitive multiplayer game.

    • @vyggdrasil1631
      @vyggdrasil1631 4 роки тому +11

      You don't even need mods to beat it. Like some guy already pointed out, just break all blocks and write down how tall each blaster is.

    • @premiumfruits3528
      @premiumfruits3528 4 роки тому +9

      @@vyggdrasil1631 you can't see the spawns, he showed it in the video just to show people how it worked, in real lock levels you go inside a door or something so you can't see the combination being read

    • @CodytheDeer
      @CodytheDeer 4 роки тому

      + The multiplayer trick outlined just before mods were mentioned

  • @Zenith_682
    @Zenith_682 4 роки тому +23

    Imagine a 5 year old first tries this.

  • @mikethemonsta15
    @mikethemonsta15 4 роки тому +21

    "This is the Lockpicking Lawyer and today we are unlocking the 'impossible' Mario combination lock..."

  • @florianvolland2214
    @florianvolland2214 4 роки тому +35

    Video idea:
    "Is it possible to create a level with a set clear rate?"
    E.g. level is clearable only/ exactly 50 per cent of the time.
    No clue if and how this would be possible but if there is a way, i'm sure you'll figure it out (:
    Keep that good stuff going mate. Really love it.

    • @ALittleMessi
      @ALittleMessi 4 роки тому

      Timing out is an issue

    • @underrated1524
      @underrated1524 4 роки тому +10

      Probably is, assuming that exiting out doesn't contribute to the clear rate. Frog-march Mario forward with moving blocks such that the player's movement has no influence on what happens to Mario, then use a clown car randomizer to determine whether some Mario-killing obstacle blocks the path or stays out of Mario's reach while Mario gets frog-marched to the flagpole.

    • @user-kh5tv9rb6y
      @user-kh5tv9rb6y 4 роки тому

      50/50 RNG that kills you if it's false and pushes you to the goal of it's true.

    • @jaydubs7236
      @jaydubs7236 4 роки тому +2

      The biggest issue is that people can click "Start over" and lower the clear rate

  • @chamtheman551
    @chamtheman551 4 роки тому +17

    Hey Ceave! I played your newest level like a billion times! Not only did I absolutely love it, but I decided to download it as well (just for fun). I used the Multiplayer option in order to see if it was possible to get access to things I wasn't supposed to.
    In fact, I did! (Kinda.) If Mario and Luigi are at either side of the camera border, and on of them rushes to the their side of the screen *and keeps running* , hoping that one of them on the other side dies, there will be one of those *pop-up things* that indicate that something has been *spawn blocked.* This is one way I "cheated" your level. (It didn't give me much access though)
    Keep up the surprisingly simple work 👍🏻

  • @FoxGalahHasMovedToNewAccounts
    @FoxGalahHasMovedToNewAccounts 3 роки тому +3

    I made up a number called "decillion" when I was younger and turns out it was a real number already.
    LOL

  • @FlamingPyro-mr7vm
    @FlamingPyro-mr7vm 4 роки тому +7

    Ceave: I am 100% sure that nobody can complete this level
    Random person: Beats the level

  • @TheOfficialCzex
    @TheOfficialCzex 4 роки тому +233

    Ah, yes. Twenty-nine trigintillion five hundred twelve novemvigintillion six hundred sixty-five octovigintillion four hundred thirty septenvigintillion six hundred fifty-two sexvigintillion seven hundred fifty-two quinvigintillion one hundred forty-eight quattuorvigintillion seven hundred fifty-three trevigintillion four hundred eighty duovigintillion two hundred twenty-six unvigintillion one hundred ninety-seven vigintillion seven hundred thirty-six novemdecillion three hundred fourteen octodecillion three hundred fifty-nine septendecillion two hundred seventy-two sexdecillion five hundred seventeen quindecillion forty-three quattuordecillion eight hundred thirty-two tredecillion eight hundred eighty-six duodecillion sixty-three undecillion eight hundred eighty-four decillion six hundred thirty-seven nonillion six hundred seventy-six octillion nine hundred forty-three septillion four hundred thirty-three sextillion four hundred seventy-eight quintillion twenty quadrillion three hundred thirty-two trillion seven hundred nine billion four hundred eleven million four thousand eight hundred eighty-nine.

    • @PseudoLlama
      @PseudoLlama 4 роки тому +2

      Why?

    • @SJNaka101
      @SJNaka101 4 роки тому +34

      Classic number. One of my favorites

    • @aprilroseu
      @aprilroseu 4 роки тому +8

      I just said all of that out loud and oh boi it was long

    • @ezekielstinnett6871
      @ezekielstinnett6871 4 роки тому +1

      I too have a passing interest in numerology

    • @KC_Garcia
      @KC_Garcia 4 роки тому

      Read this without taking a breath

  • @checky3960
    @checky3960 4 роки тому +109

    *It’s actually surprisingly simple*

    • @Chad_Eldridge
      @Chad_Eldridge 4 роки тому +3

      Hey, never seen that commented before!

    • @georgiaolivia91
      @georgiaolivia91 4 роки тому

      When I see a ceave video and I click on it- It’s actually surprisingly simple

  • @jduhbswduhbs5343
    @jduhbswduhbs5343 4 роки тому +5

    “Luckily, I just lied to you”
    Wow Ceave, wow.

  • @logicandreason3812
    @logicandreason3812 4 роки тому +4

    The Idea of it having so many combinations relies on the thought that you have to enter the whole code and only then see if the lock opens. Not only that, but as a combination lock it shouldn't be able to tell you parts of the combination, but it does. You only have to try out all 8 combinations of the first row and write down when the canon spawns. You do the same for the other 99. That's 8x99 max. and you have the combination, enter the noted positions and you are in.

  • @lorissigrist
    @lorissigrist 4 роки тому +57

    Your math at 5:20 assumes that you can reuse numbers, which you cannot on a lotery ticket. Furthermore it is trying to count how many possible ordered sequences there are, even though the lottery doesn't care in what order the numbers are entered.
    You would have to use the "n choose r" function, which counts how many possible unordered sequences there are. It is of the form:
    n! / (r! * (n-r)!)
    For this example the actual number of possible answers would be about 12.3 million

    • @benhuang2773
      @benhuang2773 4 роки тому +2

      That's weird, in my country you have to get the order of the numbers correct to win.

    • @anoobplayz9363
      @anoobplayz9363 2 місяці тому

      🤓

  • @999Akin.
    @999Akin. 4 роки тому +32

    Imagin hitting the code be accident and not even noticing it

  • @AlcerusOfficial
    @AlcerusOfficial 3 роки тому +2

    I've never played this game before so correct me if I'm wrong here, but it seems rather easy to defeat this lock.
    If you see that a blaster is too low, that just means that you need to break that many fewer blocks for that specific blaster next time, and if it doesn't spawn, then you need to break more.
    So the easiest way to pick this is by breaking every block, then writing down how many "spaces below flat" (X) the blasters are, then when you restart, leave (X) blocks in the appropriate spaces.
    So, with a pen and paper, it should only require one restart, or two total runs to get the combination.

  • @shaliniupadhyaya
    @shaliniupadhyaya 4 роки тому +1

    Happy 200th video ceave.congratulations from india.

  • @rytright7393
    @rytright7393 4 роки тому +14

    There are actually two more problems with your level:
    1. you can let the spike top get left of the blaster, then go into a position where you only offscreen the blaster but leave the spike top loaded then let the spike top go to the place the now unloaded blaster was previously at and then load the blaster again which results in the spike top getting crushed. (this is also how I got the world record for your stage)
    2. you can listen to the sound the beetle makes on the one ways when crushing blocks. For example if you crush every brick block except 3 in the last column you only hear the one way once which means that the last number has to be 4.

    • @FFKonoko
      @FFKonoko 4 роки тому +2

      That's a lot like a lock picking sounding thing. "nothing on 2, binding on 3, a click on 4.."

  • @eta2321
    @eta2321 4 роки тому +21

    Imagine seeing this in an expert no-skip run

  • @uglygamer2028
    @uglygamer2028 4 роки тому

    DGR Shall hate U my guy 😂😂😂 Amazing Video and effort my guy!

  • @tctrainconstruct2592
    @tctrainconstruct2592 3 роки тому +4

    7:00 you can upload a level in SMM2 1.0 to get this feature, so icicles can be used everywhere (2^100)
    and also using the sub area gives you twice the length, so it squares the safety.
    Btw, the final lock's base can be improved even more, by not having Mario see the bullet blasters and the enemy, this way you will be able to put a lot more brick blocks.
    You can use progressive powerups to stop multiplayer from ruining your day, with only 1 entity. Put a progressive powerup to one side of a 2-block wide empty space in the ceiling, and replace the other ceiling block by a kaizo block. The player will need to damage boost through a corridor of spikes, so that 2 players can't enter the lock at once, and there will be a question block with a mushroom right after that, before we enter the main lock. And for modding, no idea. But at least, you've got a couple of TRULY impossible levels online.

  • @NailujOwO
    @NailujOwO 4 роки тому +39

    I do actually have a truly "no way to ever beat it"-Impossible-Level (cleared; not uploaded, because I fear, Nintendo would just delete it).
    The Level used to have the Intangible-Mushroom-Platform Glitch, that lets the Player clip through them, in order, to reach the Goal.
    But since the 1.1.0 Update, this Glitch has been fixed by Nintendo, thus giving me the opportunity to upload a truly "no way to ever beat it"-Impossible-Level.

  • @EngineerOfChaos
    @EngineerOfChaos 4 роки тому +27

    "O's are overrated anyways." ~ Ceave 2019

    • @Sharpman76
      @Sharpman76 4 роки тому +8

      "O's are verrated anyways."

    • @applechoco483
      @applechoco483 4 роки тому

      I can't cme up with a gd cmeback t this ne...

  • @Footballfan896
    @Footballfan896 4 місяці тому +2

    Imagine someone gets lucky their first try. All their luck would have been wasted in this single, yet beautiful accomplishment.

  • @kinfmin443
    @kinfmin443 4 роки тому +10

    "Hooray, new kaizo mechanics."

  • @cowscrazy
    @cowscrazy 4 роки тому +15

    The end of time and space is happening....
    Me: Hold on I've almost got this Mario Maker 2 lock open.

  • @ericvilas
    @ericvilas 4 роки тому +113

    You forgot a third way to crack the lock: break every block, see where the cannons land, retry the stage

    • @DoctorJRedBeard
      @DoctorJRedBeard 4 роки тому +34

      I was just thinking that. All you have to do is count the total number of columns, and then go one-by-one on each column, finding the best number for each part. Grab some graphing paper to keep track of each individual number, and it will really only take a few hours. Nobody would sit there and do 1000 random guesses each day, they would keep detailed notes on which columns had or hadn't been completed, and process of elimination would solve the combination in time.

    • @Mason_Blondeau
      @Mason_Blondeau 4 роки тому +1

      @@DoctorJRedBeard well played

    • @cerilious
      @cerilious 4 роки тому +4

      I was thinking the same thing during the video. I wonder if I'm missing something

    • @ethanb7657
      @ethanb7657 4 роки тому +19

      You forgot that the stage can transport you to a place where you can’t see the blasters or the columns and you have no idea whether what you did was correct

    • @lskdfoIS
      @lskdfoIS 4 роки тому

      @@DoctorJRedBeard That's where I landed from the opposite direction. Just got to the door and you suddenly know all the zeroes. Break one block 99 times and you get all the ones. Repeat once for every block and it's done in 9 passes.

  • @tlt_instrumentals1502
    @tlt_instrumentals1502 3 роки тому

    man your videos are so awesome and nostalgic

  • @magusfire31
    @magusfire31 3 роки тому

    You are insane! And I love it!

  • @acoolnameemm
    @acoolnameemm 4 роки тому +27

    see it this way: its so secure that you actually have to cheat to win

    • @cjmurray6096
      @cjmurray6096 3 роки тому +1

      You can get the code by simply destroying all of the brick blocks. No cheats required.

  • @DarkIzo
    @DarkIzo 4 роки тому +11

    7:34
    "Luckily, i just lied to you."
    I feel confused, but I am not.

  • @cdante13h
    @cdante13h 3 роки тому +3

    If you truly wanted to make this secure add 3 more areas. Each time you die, you switch areas, you have to know all three combos. Each one has a unique something that signifies what part of the map your in.

  • @pick_xe
    @pick_xe 3 роки тому +2

    I love how the intro for this one just passes the message of "help me, I have gone completely insane"

  • @no-feetmcgee5577
    @no-feetmcgee5577 4 роки тому +17

    "O's are overrated" apparently so are P's in thought exeriments :P

    • @jplayzow
      @jplayzow 4 роки тому +3

      they were too OP and were removed pending balance

  • @kosmickalamity7071
    @kosmickalamity7071 4 роки тому +3

    I never understand why you do these things to yourself, but I’m ngl I’m glad you do

  • @AngryecksButActually
    @AngryecksButActually 2 роки тому

    no joke, i have the genuine urge to comment on how entertaining your videos are

  • @ParakeetDSi
    @ParakeetDSi 4 роки тому +2

    The Level should be saved as another, Change one small thing(like the theme or a sound effect that no one can hear), and save, then upload before the next patch

  • @k_laz
    @k_laz 4 роки тому +45

    This dude: creates a *truly* impossible to guess lock
    The Lockpicking Lawyer: *allow me to introduce myself*

  • @animoun.v2
    @animoun.v2 4 роки тому +4

    12:36 When you try to know the last digit of Pi

  • @GZXC993
    @GZXC993 4 роки тому +16

    13:31 This is actually a variation of the birthday problem. I had to use approximations because of the large numbers involved, but it would "only" take 2e47 unique guesses for there to be a ~50% chance that the combination was guessed correctly. For context, 9^99 is approximately 2.95e94. So it would only take 6.77e-46% of all possible combinations to have a 50% chance of getting it correct.
    Even with this small percentage, it would still take 1.37e35 years to guess the combination. The age of the universe is 13.7e9 years old.

    • @IVIasterIVIind
      @IVIasterIVIind 11 місяців тому +6

      That is not how the birthday problem works. Assuming every guess is unique, after 9^99/2 guesses, half the combinations have been tested. The chance that the correct guess is among those is 50%. The birthday problem is about the odds of two people having the same guess. That doesnt mean it is the correct guess.

  • @emberthefox4951
    @emberthefox4951 Рік тому

    Gonna use a smaller version of this for my front door lock. Thanks for the lesson, professor!

  • @meriotroid
    @meriotroid 4 роки тому +21

    Even though I stopped playing SMM2 a few months ago, I still watch all of Ceave's vids as they're always just super entertaining

    • @link1864
      @link1864 4 роки тому +2

      『Super Merio』 i dont even have the game

    • @JuiceJuice15
      @JuiceJuice15 4 роки тому

      I don't even have a Switch.

  • @dolphinman9802
    @dolphinman9802 4 роки тому +22

    "Icicles are not global ground anymore"
    Ceave gaming Will remember that...

    • @TealEyesPersonal
      @TealEyesPersonal 4 роки тому +2

      Dolphinman 980 press F to pay respects to global icicles

  • @DaxterSnickers
    @DaxterSnickers 3 роки тому

    I love your acent, smart boi. Cheers.

  • @FunctionA
    @FunctionA 4 роки тому +2

    Bob-omb: **hits an on/off block**
    Ceave: And rewards us with a key in the process.