The range for the ISD should be around 1,200 km and not 1,200 m. I do apologize for the glaring mistake on my part. starwars.fandom.com/wiki/Turbolaser
There are a few other flaws that I can see. First, the domes on top of the bridge aren’t shield projectors, they are probably RADAR domes. (The belief that they are shield projectors comes from the fact that an officer is heard saying "shields are down" after the destruction of one of them is shown on screen. In reality, the fact that the radar dome was destroyed indicated that it was no longer protected by the shield). Furthermore, even if it was a weak point, the shields would still need to be disabled before they can be destroyed
Plus, TIE fighters are recognized as the fastest, most maneuverable fighters in the galaxy, and such a small target would be hard to hit, firing computer or not, and they would probably do significant damage before being destroyed, especially with the TIE bombers
Correct. Poland captured an early Enigma machine and sent it to Britain for study, so when the later model was captured off the sub U-110 by the Brits (not the US, or sub u571, like the lies in that film) they knew what to look for and the way to decode it was easier because of that early model.
The Death Star captured the Falcon yet couldn't detect life forms inside it and had to have two people carry a huge scanning machine inside. A hand-held Trek tricorder would have detected them from outside the Falcon. Transporter technology gives you the edge - simply beam an explosive device such as a photon torpedo onto the enemy ship and you win.
That is because they hid under scan proof decking metal (under the floor). Handheld or external scans would pick them up otherwise. That two man kit was a heavy scanner, that would penetrate the stealth decking.
Just like Stargate Atlantis. SW wouldn't have the scanning tech to discover how their ships were being destroyed. ST ships can also cloak so they could actually beam them aboard and the empire would never figure it out.
@@LunaTricksTelevision not if you figured out the frequency. Remember they were able to beam aboard other ships and stations while the shields were active.
Corrections: Star Trek Ships run on matter/anti-matter annihilation reactions CHANNELED by dilithium. Star Wars Ships do not run on Kibur Crystals. The First Order used those to enhance their weapons. The main faction that used those crystals was the Jedi, and it was a means to channel the energy, not a power source.
@@Idazmi7 Well... There is a good deal of overlap in their properties. But they're not the same. Khyber crystals have a strong connection to the force and the Jedi believe they have some measure of sentience. DIlithium doesn't have any known weapon-enhancing properties that I'm aware of.
@@imofage3947 Oh my, yes dilithium can enchance a weapon! We've seem dilithium explosives, and a literal dilithium mining accident destroyed a klingon moon! According to the original Star Fleet Technical Manual, phasers are enhanced by a 'dilithium crystal cell': www.cygnus-x1.net/links/lcars/blueprints/sftm/01-08-52.jpg
i think its even worse than you explained. D went up against the borg and were able to analyze their shield to allow shuttles to get through. the D could scan the shields from a long distance off, match the frequency, and teleport a torpedo right inside the hyperdrive engine. if the falcon can literally hang onto the neck of a destroyer, then the D could basically hang out on the dark side of a planet or moon and teleport torpedoes inside the destroyer without ever being detected.
exactly. the star wars ships wouldnt even be able to detect the star trek ships before the fight is over. better tech wins every time. now if the star wars ships had some updated phaser banks and computers to match the star trek then they would definitely stand a chance. otherwise its like a modern missile cruiser vs a ww2 battleship, the modern cruiser would win long before the battleship could even get a firing solution.
We regularly see Federation ships cruising along at warp, scanning for life in star systems that are many light years away. Star Wars sensor tech is a joke in comparison.
@@alphawolfgang173 lol i actually thought of the battleship comparison too. i think its more like a battleship going up against a guided missile sub instead though.
@@Gunnar001 the only advantage the star wars ship have is hyperspace but i dont think it would be in reality. those ships use hyperspace lanes premapped for safety. if hyperspace existed in the star trek universe, then it would be unmapped and not usable for the destroyer. if it was D that entered into the star wars universe then they would probably be able to modify their own tech to travel through hyperspace. small ships like the xwing can use this tech so it wouldnt be beyond the science of a federation science team.
@@birthdefect1186 yeah a sub is a good comparison because itll outrun the battleship and is hard to hit and detect, but either way an ISD vs a galaxy class isnt even close to a fair fight, the galaxy is just so much more advanced in just about every way. now if the isd had a better computer and some phaser banks and better shields and engines it definitely could compete and win vs a galaxy class. one thing none of these comparison videos talk about is detection, and that is one of the most important things in combat. the galaxy could easily equip a cloaking device if they werent bound by federation RoE.
im a fan of both but any true nerd knows star trek tech will easily beat the brutish and ancient star wars tech. its like comparing ww2 to modern missiles and other tech. sure a battleship would easily sink an aegis missile cruiser if it got in range.... but it will never get in range of a modern missile cruiser.
I'm a SW fan, yes he is correct. As to not caring... it depends on which generation. The elder ones hold the originals with reverence. I care. Obviously. I think it's sad that the younger generations thinks that the originals suck. At the time the sfx were cutting edge. You did not see this before. Also the stories. Sorry wrong place to discuss this. May the Force be with you.
I never fully realized the size difference between Star Trek and Star Wars until I finally started directly comparing the largest ships. Star Trek Online has made some incredible original ships for 25th century Starfleet, and I believe the biggest among them is still the Jupiter class carrier. At 1354m long, it's about 200m longer than the Venator class. That's one of the smaller cruisers in Star Wars, and the Jupiter is the biggest ship in Starfleet, not counting the future or alternate timelines. The comparisons become rather ridiculous once you start getting into the super capital ships of the Star Wars universe.
@@fbksfrank4 The reason Wars ships are so big is the necessary logistics to sustain crew of thousands, vast majority of spacecraft volume is machinery, fuel and life support consumables....By contrast trek ships have near regenerative or least recyclable environmental systems so consumables such as oxygen,water and such are long term reliability. Since warp is slower than hyperspace....(at least not precluding various exotic propulsion methods like slipstream or protostar drive) the need for a starship to be a closed ecological system is paramount. Trek sensors can decipher, adapt and counter electronic jamming. Treks mastery of particle physics and particle beam weaponry.. wars uses plasma confined space weapons deemed obsolete by 22nd century. TNG episode LEGACY, enterprise D vaporized thru over 2 kilometers of solid rock in 10 seconds.... worth more than a meter of armor plate
Enterprise wins... Lets put in perspective... Enterprise has shields capable of withstanding close direct proximity to stellar ignition matter...and solar flares In SW Rebels: Two were Star Destroyers were destroyed or at least crippled...by a flare. Star wars ship shields are routinely violated and breached, another reason they have big ships is habitable volume which can be compartmentalized if the ships hull is breached. Which is why they have thick hulls and loads of armor plating. Trek ships know this is waste of time and focus on shields capable of regenerating, adapting or distribution of loads. Said shield sends data on what type of weapon is being used on it, and what frequency and phase the weapon uses. Once this is analyzed by the tactical officer, the shield can be configured to have the same frequency as the incoming weapon. The reason Wars ships are so big is the necessary logistics to sustain crew of thousands, vast majority of spacecraft volume is machinery, fuel and life support consumables....By contrast trek ships have near regenerative or least recyclable environmental systems so consumables such as oxygen,water and such are long term reliability. Since warp is slower than hyperspace....(at least not precluding various exotic propulsion methods like slipstream or protostar drive) the need for a starship to be a closed ecological system is paramount. Trek sensors can decipher, adapt and counter electronic jamming. Treks mastery of particle physics and particle beam weaponry.. wars uses plasma confined space weapons deemed obsolete by 22nd century.
1. Star wars rebels is trash and the main characters have ridiculous plot armor, I do not take anything from that show as cannon. I agree with everything else you stated though.
you are, however, forgetting that star wars' tech is far more offensive-based rather than defensive, so in star wars, shields getting breached is sorda to be expected. the long and short of it is quite simply this: Star Wars: "I have to get better guns to destroy you quicker" Star Trek: "I have to get better shields so I can outlast you" in the meantime: The Expanse: "you guys get shields?"
In the comment about Secret Space Program, it was commented on how their / Solar Warden's 'Star Destroyers' actually deployed remote controlled Drones. Think Transformers: The Last Knight.
No contest. The Enterprise-D would reverse the polarity of the neutrinos in the Star Destroyer’s shields using a tachyon burst from the main deflector, allowing their weapons to fire through them. The lone exception would be if Darth Vader was on board the Star Destroyer, as technobabble is insignificant compared to the power of the Force.
@@heintz256 I mean... a freighter is repeatedly shown participating in active warfare against vastly powerful ships and stations. Both franchises let their heroes get away with things they shouldn't be able to.
@@DrewLSsix It's called "plot armor". As the hero ship of TNG, the Enterprise has absurd amounts of it under most circumstances. That advantage needs to be stripped away in order for the fight to be fair. It'd be a comical mismatch to throw the Enterprise-D and the hero crew of TNG with plot armor intact against Mook Captain #7 commanding ISD #23 from the Battle of Endor. Likewise, it'd be unfair to take the Chimera commanded by Grand Admiral Thrawn against random Galaxy-class ship #31 from the First Battle of Chintoka commanded by un-nammed captain #5. In point of fact, the Enterprise-D only outperforms other ships of her class by a few percentage points, largely due to Geordi's spirit of competition.
@@heintz256 Yeah, it's really hard to really make honest comparisons against Star Trek, cause the technology does come off a lot more fantasy than science. Even compared to Star Wars, cause star trek will have a lot more.. not so well explained things for the ships to be able to do. like for example, "reverse the polarity of the neutrinos" is not a thing. Neutrinos are neutral. they have no polarity. so there's no polarity to reverse. So it's a completely BS term just to broaden the fantastic things their technology can do, without any honest depth to how and why.
@@DragonHeart53 I find it funny when people say that Star Trek is "science fiction" while Star Wars is "science fantasy", as though Star Trek is any less fantastic. Star Wars usually doesn't abuse technobabble to get characters out of sticky situations, and the technology in Star Wars generally follows rules. Mistakes do happen but at least they try to be consistent. With Star Trek, the writers didn't even try; they literally just put "TECH" into the script with no thought as to how the technology would actually work, and someone else would fill in the technobabble with meaningless sciencey-sounding nonsense later. There's an episode in Star Trek where they literally shoot their way out of an event horizon as though it's a physical barrier, as though giving a metaphor about it being a barrier makes it true.
It's probably the weakest most wrong one I've ever seen. An ISD can only fire 2km? Even a WWI battleship could do better than that! And it's top speed is only 975 kmh? Yeah if you look that up, it's 975kmh IN ATMOSPHERE. In space, it can do a significant percentage of lightspeed. In other words, it is faster than any Starfleet ship ever created, which completely wrecks the stated advantage of the Enterprise. And don't get me started on this "well the Enterprise has a computer core"...so Star Wars vessels don't? What is that thing R2D2 is always plugging into and talking to then? Oh and of course, we can watch the Enterprise-D or a similar ship have trouble fighting off a few Maquis guerilla starfighters, but 72 heavily armored fighters and bombers equipped with alien torpedoes and alien weapons are nothing but gnats? And completely glossing over Ion Cannons, massive tractor beams, comparing shield strengths and weapon energies, the fact that an ISD is literally designed to pummel a planet into submission from orbit while also blockading it and preventing smaller, faster vessels from escaping, or that it has lots of smaller laser cannons on the hull precisely to deal with zippy smaller ships... Dude, this was a terribly lazy effort. There was no discussion at all. Not even when the guy says "the side with better tech usually wins", but ignores a roughly 20,000 year gap between Star Wars technology and Star Trek technology. Wouldn't that be a gold mine for discussion? "Nah, I want Trek to win so I'm not gonna discuss that".
@@Kelnx It's not the matter of distance but accurate range and type of weapon. Plasma weapons have a shorter range do to the fact that they cool quickly, even using a gas to extend that range, space is coldddd. When it come to accuracy, they don't fire using computers as much as they use human targeting, this reduces the ability to track and hit a target. Yes, they have a sub light speed, but because of it's size, and you can see it in ESB, they don't have the ability to maneuver like the Enterprise and let's not forget that the Enterprise also has a great sub light speed ability. The R2 units that the empire employs, do not fire the weapons, humans do. The computer core on the Enterprise tracks and fires the weapons. I have been a SW fan since I first saw it in 1977, but I can tell you that the Enterprise is far more equipped to handle a SD then they are to handle the Enterprise.
@@Kelnx lol, its canon that a turbolaser range is 1,200km max while a regular phaser has about 190,000km range. ISDs actual engines are not fast at all and theyre extremely clumsy ships. they couldnt catch a galaxy no matter what. theyre sitting ducks for even the weakest star trek ships. star wars gets mogged by star trek ships simple because star trek ships are far more technologically advanced. cope and seethe.
Spacedock put it best: the wack of Star Trek and Star Wars comparisons make it hard to do an accurate comparison. Figures picked from your favorite Cross Sections or Technical Manual aren't the best way to go about the comparison either. However, on screen feats still show off an incredible disparity in their respective strengths. Turbolasers on ISDs have been shown to at most be similar to large naval artillery upwards to bunker busters. A fleet of Star Destroyers are very capable of reducing all life on a planet's surface to zero. A Constitution class starship alone can do the same. And that's a ship 100 years out of date to a Galaxy Class. That's a hell of a sentence, and the closer you examine it, it makes a lot of sense. Star Trek weapons are all WMDs and even very early examples of primitive phasers showed off enough power to obliterate literal mountains. Antimatter reactors offer them vastly more power per volume than an ISD's fusion reactors, so much so that you'll be reduced to your base particles if containment fails, and provide direct power to shields and weapons. Antimatter cruise missiles in the form of Photon Torpedoes could very well destroy an unshielded ISD instantly. Combat speeds for a Star Trek ship range from 25% the speed of light to even warp speeds, because they can fight at FTL.
If you want to take this even more over the top, we actually see nuclear weapons being used during Earth's WW3 during SNW. Those weapon yields were much higher than the Night of a Thousand Tears TIE bombardment
Lol lmao, no the hell they haven't, medium turbo lasers have done shots that have measured in 6,700 terajule of energy, starwars ships move at thousands of times the speed of light for even slow ships, the faster ones go millions of times the speed of light if not billions of times faster, proton torpedoes also hit with the force of thousands of tsarbombs, the reason it's inconsistent is the same reason startrek warrior races with skilled melee warriors lose to 5ft 2 women that weigh 120lbs with only there hands for fighting, the plot demands that you don't blow everything up, but if we use the plot demands numbers then startrek has to use the part where there space ships don't fly a fraction the speed of light, they fly and shoot slow enough to see on TV
@@calebbarnhouse496 No offense, but as I already said cherry picking out numbers, figures, and feats that look the best only results in comparisons of headcanon and whatever is made up on the spot. Writers holding back previously supposed power levels for the sake of plot is a truth in all science fiction, however saying that all on screen cases of turbolasers are beholden to speculation on a single scene of VFX in Empire Strikes Back is silly and implies the Star Wars universe is fundamentally unable to wage wars in a logical sense. Or that they have gentleman's agreements that hold true even during genocides and exterminations. The regular onscreen feats cannot simply be regarded as secondary to background materials; Star Trek puts its books in their own separate canon for a reason: book writers can say whatever they want, even against the wishes of the main writers. What additionally gives Trek way more credence in discussion of power is the fact that theirs is a Soft Science Fiction while Star Wars is Space Fantasy. Star Trek's writers acknowledge the fact that an FTL Drive, a concept which is nothing less than an outright time machine, has nothing restricting it from providing its power outside of FTL travel. Star Wars arbitrarily doesn't use the immense energy output of Hyperdrives to enhance the power of their weapons or shields, while Trek consistently does. Star Trek's writers realized that lasers and plasma gas guns (such as blasters) had real life flaws that the audience would eventually learn about, and so made up Phasers to get room to work with while they worked on eventually describing them as exotic matter particle beams: weapons that in real life would have destructive potential vastly outpacing Tubolasers. All Star Wars has to rely on are arbitrarily devised numbers and figures in whatever Biggatons seem cool. Even if it means disregarding hard science to say *truly stupid* things like the Megalight system is canon. But Trek has actual theoretical science and engineering backing it, and that it actually tries to adhere to reality (even loosely) even when it doesn't necessarily need to is what gives it concrete advantages over the Wars universe when it comes to comparisons. In summary, the science and reasoning behind Star Wars is what handicaps it, and the onscreen depictions only suggest vastly less potency than speculative figures present. I don't devalue Star Wars for being unrealistic, but we all have to acknowledge that visual spectacle is the point of Wars. Antimatter is to fusion what Jet Engines are to Campfires, and the fact that Star Wars doesn't even mention antimatter use is one of many bullet points working against them.
With your limitations of SW firing range, a Constitution Class from ST would be more than enough to take out an Imperial II SD. ( TOS ST instead of NG ST )
Absolutely. A TOS Connie of Kirk's era could take out an SSD like the Executor with literally zero problems. It's like putting a team of special forces snipers with a modern weaponry in an elevated defensive position one side of a 400 meter wide ravine with unlimited ammo, against 1000 insurgents armed with rocks, on the other (and lower) side of the ravine in an open field. Who's more likely to win?
How the Enterprise-D handled small lightly armored starfighters was shown in "Conundrum". The Crew were shocked, 'Those are not our enemies. This is wrong.' Of course, that Star Trek: The Next Generation episode featured them being brainwashed and manipulated.
I got to nit pick a little here as far back as the Kirk Era the Star Trek Vessels have two types of sheilds. The main deflector is only to keep space debrie from pierceing the hull and harming ship n crew and is always active. The protective sheilds are powered by the antimatter and are produced by emitters all over the ship and is only active by Captains order. The sheilds are not raised at times for fear this can be interupted as a hostil act!
Considering the extremely large scanning capabilities of the d class enterprise detecting a massive star destroyer and its armaments would be an easy task. Raising shileds would probably be most captians reactions.
Once Sulu exclaimed, 'Captain the shields just snapped on!' meaning they had proximity awareness and ai. Who remembers Daystrom and the M5? Fully capable and in TNG they reference a higher grade. Feddies win
@@jeffwilliams7669 that would be deflector shields the deflector is basically a low powered shield that would stop small arms or low powered lasers and random space debris those are always active where as the "main" shield is for high powered energy/high yield weaponry also so note the star trek personnal could take on staw wars crew in small arms fire quite easily personal shields do exist in the ST world so basically one guy could just board a SW ship and signal handly take out the whole crew if the wanted lol not like a shield is needed since storm troops stupid armor doesn't actually let the see through the mask thats why they can never hit shit anyways
Not a chance did you miss the number of Stormtroopers on an ISD? The officer core of an ISD already has the entire crew of that puny ST ship outnumbered 4.6 to 1 (but only if the max crew of 2,00 is present).
ok, what rules are to be used? SW uses lasers, Galaxy Class is immune to "lasers" per Worf in an early episode? SW ships seem to travel faster in hyperspace ST ships can fight at warp speed, so SW looses unless you want to find copies of the ST:TNG SFB rules SW ships are Gen 3, Enterprise-D is Gen 4 Early or find the Babylon 5 Wars ships for Star Trek and SW warp speed combat, anti-mater, transporters seems like a win to me
It’s obvious SW “lasers” aren’t lasers at all. They’re plasma bolts and act nothing like a laser beam. That being said, Trek technology curbstomps SW tech.
Firing at warp speeds is the real edge. Everything else is semantics. "Turbo lasers" are not actually lasers, they look and behave like plasma bolts. The Ferengi had plasma beams and were a credible threat to the D. Also X-wings, Y-wings, and TIE Bombers fired "proton torpedoes" which is canonically short for "proton-antiproton torpedoes" - in other words, photon torpedos, something rare in ST small craft (but not unheard of). As for shields, SW ships have shields but they only block some of the damage if the punch is hard enough... JUST LIKE ST. That's right, if something hits a Starship hard enough, the shields don't stop all of it. Rewatch Nemesis (and a bunch of Next Gen episodes if you don't believe me). And in Nemesis that was the E, newer than the D. We have no reason to think that transporters can penetrate an ISD's shields if they are raised. The weapons ranges from ST come from the tech manuals given to writers for the TV shows. The weapon ranges for SW come from games that are meant to translate to tabletop play.
Do you think so? Is she fast enough at sublight to avoid an ISD's fighters and turbolasers? I'm not sure the NX-01's polarized hull plating (no deflector shields) would be a suitable defense against turbolasers/lasers.
From what i can recall ISD turbolasers aren't actually as short ranged considering they can do orbotal bombardments from high orbit, but still pretty short for most scifi, i think the only reason why they tend to be short range is because if they shoot anything thats moving from far away i don't think they can hit them, its like hitting a grain of sand from a a mile away, I feel like turbolaser range isn't actually tied to them not being able to use them, because i feel like its more of the fact that they cant hit anything too far away since star wars targeting comuputers suck.
Turbolasers have a long range, but not as long as phasers. In addition, the plasma projectiles of turbolasers lose their penetrating power comparatively quickly.
That much is true. In fact, we see the orbital bombardment on the rebel base in Zero Hour where 3 Star Destroyers miss so many shots against the shielded non-moving base itself
@@homelessend8557 They showed something similar during the bombardment of Tiopaca City in the season finale of Bad Batch. The Venators had to pull within point-blank range to do any substantial damage. And the Zero Hour bombardment showed very weak explosions from what were the main cannons of the ISDs at that range.
@@Nowhereman10 EU fanboys claim turbolasers output hundreds of gigatons per shot, but, all visual canon shows the exact opposite. I have yet to see any Empire warships slagging entire continents with a single barrage or putting out firepower anywhere near that level in any movie or TV show. Gigatons is nothing more than non-canon EU nonsense. By the way, a fleet of 20 Romulan/Cardassian warships destroyed *30%* of a planet’s crust in a few second opening volley in the DS9 episode, _“The Die Is Cast.”_ That’s FAR beyond anything we’ve seen Star Destroyer turbolasers do. I’d say Trek ships outgun Empire capital ships by a significant amount. ua-cam.com/video/OdgD_D0hxfo/v-deo.html
@@Gunnar001 Actually, there's nothing in the Legends material that said an ISD turbolaser could do that, either. What the Warsies did back in the 90s was lie about what was in the West End Games material on the Base Delta Zero. On StarfleetJedi forums, the scans of the actual text from adventure modules like "Scavenger Hunt" were given where the flavor text actually said that it took THREE ISDs a number of hours to "slag" a Rebel base and atomize the topsoil around it, not the crust or blow off the atmosphere of an entire planet.
The one thing that was missing here, and honestly an even bigger advantage for the Enterprise than it's speed and computer is the transporters. They could beam bombs into the star destroyer, or even easier, beam critical components out of the ship and into space. Like the shielding around it's power core or it's life support systems. That alone is a game changer.
@@babtech the enterprise probably doesnt even need to have shields on for 2 reasons, #1 the navigation shields can stop lasers, #2 they can easily loiter far outside of an ISD range. just teleport the torpedo close to the isd and let it slip inside the shield and then boom, vaporize the whole ship inside its shield bubble.
@@alphawolfgang173 from a TNG episode, we have a ruff range for transporters being at least 250,000 km. Which is still outside the range of the ISD weapons.
"Whoever has the better technology wins" sums up the comparison completely. You just have to look at which makes advancements. From the NX's warp 5 engine to the Excelsior "great experiment" to Voyager's variable geometry nacelles to quantum slipstream, Star Trek continues to improve. From spatial torpedoes to photon torpedos to quantums and tricobalts to transphasics, Star Trek continues to improve. And in Star Wars, they've been using hyperdrive, blasters, and droids for thousands of years. It took the Jedi millenia to figure out "put a power cell in the lightsaber to do away with a cord attached to a belt". In the 25,000 years the galactic republic has been around, their galaxy still has Unknown Regions (the Federation had a quarter of the Milky Way charted in 1% of the time).
Your argument about the stagnation of technology in Star Wars is fundamentally flawed. Just because a they've been calling their weapons "blasters" for thousands of years doesn't mean the technology hasn't changed or improved in that time. You walked into the naming fallacy trap. The fact is that in the Star Wars franchise, we only have about 100 years of well documented canonical history documented by the 9 films and handful of TV series. The Star Trek Franchise covers about 600 years in various levels of detail. Star Wars started with a massive tech advantage and Star Trek never managed to catch up in almost any respect. Warp Drive maxes out at around 1000 lightyears per year as per the premise of Star Trek: Voyager. Star Wars regularly crosses half the known galaxy in a matter of hours/days. That puts Star Wars leagues ahead of Star Trek in terms of propulsion technology, energy generation, and understanding of physics. Star Wars also has significant advantage in artificial life forms. Data was nearly unique for most of the TNG era, the technology only being rediscovered 30+ years after Dr Soong died. Meanwhile, Anakin Skywalker, a slave boy living in abject poverty on a desert world, was able to cobble together a complete translator droid (C-3P0) on a budget of approximately 1 shoe string and some pocket lint. Star Wars also demonstrates that a terrorist organization (The First Order) with somewhat limited resources was able to construct the means to move a plant (Starkiller base). The feat of moving planets is only matched by the Q and similar beings in Star Trek. Oh, and it wasn't millenia to figure out to "put the power cell in the lightsaber handle", that's a disingenuous bastardization of the facts. It took millenia to develop a sufficiently dense powercell small enough to fit into the hilt. They had to figure out how to take a car battery sized device packing 35 MWHours and miniaturized that down to the size of a compact flashlight.
Except the Empire has 70 million planets, and the Mining Guilds have billions. Meaning that they have far more planets than the Federation. Even if you divide that up by 25K years, that still leaves them with far more worlds than the Federation has NOW. Also, hyperdrives, blasters, and lightsabers improve with time. The hyperdrive Han has in ANH would be considered a superweapon in the Old Republic era because of how fast it was, but it was common in the Imperial era. Old lightsabers needed large power packs. Turbolasers are far more powerful in the Clone Wars than they were in the wars against the Sith. This is what happens when Trekkies don't do their homework.
Star wars universe uses the same designs over and over. That's what confuses people. A ship or blaster from 4000 years ago looks exactly the same as a ship now but are vastly different when the components are examined. I think star wars weapons and shields would be so much more advanced no ammount shield modulation would help enterprise. Star wars computers could also potentially far more adavanced too. You can see they actively restrain their A.I. so they don't run rampant. Star trek ignores these dangers that the star wars universe no doubt learned the hard way being older and wiser. If they took the restraining bolts out of their computers they would outclass trek computers.
@@judgegiant8951 Yep. Large plasma bombs that explode on impact. Also note that lasers aren't necessarily useless against Trek ships, since the Borg cut open their ships with cutting lasers. It just needs enough juice, and with the size of an ISD, it can house a reactor large enough to produce enough energy to vaporize the Enterprise in a full-powered attack. Think back to Vader's Star Destroyer in Rogue One, when he popped out; just at the right time and place, firing at full power and decimating a whole fleet. Now trade those Rebel warships for Starfleet ships, and the scenario will be the same.
I would agree on the final outcome. Though you did miss a few things on the Federation ships and the Galaxy class. You did not specify the range of the phaser systems and your listing of the phaser strips on the ship was lacking. Also, the main deflector isn't used for the shields, the shield emitters are scattered in a grid around the hull. Phaser range is also longer than anything the starwars ship has so once the fighters were dealth with phasers could also be brought to bear while still staying outside the star wars ship's effective range.
You are probably right. I actually created this animation to get a better POV from my audiences. I may revisit this subject matter based on viewers suggestions.
The sensor systems is the greatest advantage the D have against the imperial ll. The D can see ships from systems away using long range sensors. Their sensors allow them to have one of the greatest ability of both games and real life scenarios: the ability to pick your fights. Having the advantage in view range and clarity would allow starfleet ships to choose whether to fight or not. Jumping in from hyperspace to real space not only is inaccurate, but also you're going in blind as you cannot scan real space while in hyperspace. The accuracy of warp drive is unmatched compared to hyperspace. Even worse, the hyperdrive cannot catch up with warp drive simply because A: hyperlanes and jump points B: hyperdrive are way too fast. They'll overshoot traditional warp drive in mere seconds. A quantum slipstream drive would be more comparable but even then, they can travel in any vector and angle, while the hyperdrive needs to follow hyperoutes and cannot detect matter in real space unless it has a massive gravity well.
Nice to see that someone actually remembered that canonically, not just in Legends, hyperlanes are a thing. But the other problem is that hyperdrive is so dependent on these lanes existing that they are useless outside of The Galaxy and any battle taking place in the Milky Way, hyperdrive would not be a factor, not unless the ISD commander is willing to take a great risk or has time to send out probe droids and scout ships to try and chart the area around him. But that would take a great deal of time and the ones in The Galaxy took CENTURIES to map out. So it wouldn't be useful tactically, except as a last ditch desperation maneuver and it cannot be used there for strategic movements. Also, warp drive does require an area of space to be charted for it to be used to maximum efficiency and analysis of warp speeds shows that in Federation space or other well-known areas of space, warp drive is very fast. Even Voyager acknowledged this by making the improvement of mapping the Delta quadrant or a specific region of it critical to shaving years off the trip home as was the case in "Year of Hell" and before it, "Hope and Fear". Even late into the series, Q giving Janeway a gift of improved navigation data on a PADD was enough to shave a few more years off the trip with no wormholes, super-charged warp, transwarp, quantum slipstream, etc.
Hyperspace can still be used to traverse unknown space, albeit slowly. How do you think hyperlanes were invented in the first place? Also, hyperdrives have different speeds. You can have a hyperdrive be slower if you want to, it's just that most choose not to slow down because getting there faster is easier. For example, the speed of Han's Falcon would be considered legendary in the SWTOR era, but common in Han's time. Also, gravity wells, ion cannons, and tractor beams could easily prevent warp travel, not to mention sensors in SW are so good that they can pick up what kind of ship is coming out of hyperspace.
@@HolyknightVader999 no matter how slow you get the hyper drive still can't catch a ship at warp. 1: ships in hyperspace cannot detect shit without a large grav field. 2: ships at warp travel in real space, while travel with hyperspace involves jumping to another dimension
@@HolyknightVader999 we haven't seen grav Wells exept for blackholes that stops warp travel. And obviously the interdictot class outputs nowhere near that intense grav field.
It's interesting to think about the targeting of Star Wars ships too. From the little bit we see as Vader walks around in the Death Star I assume even in the Empire they're using gunnery crews like on the Venators in Revenge of the Sith. The ships are supposed to do broadsides old naval vessels, and so it's difficult to imagine those turrets tracking anything moving at close to relativistic velocities. Even little fighters going at a fraction of the speed of light can dodge them, and the projectiles while called lasers are really plasma wrapped in a magnetic field. Star Trek phasers seem to be much faster, almost instant, and don't require a particular facing, at least starting with TNG, just a point-to-point line of sight. But in a way Star Wars is at least more visually consistent, making close-range battles to match what's an exciting scene, where in Star Trek things always appear closer than they're supposed to be so you don't just have two pixels on your tv shooting each other while trying to compensate for relativistic effects.
Yeah. It was always mystery to me, why SW universe use gunnery crew like in WW I broadsides, and not automatic or computer targeting systems like in modern ships (Otto-Maller cannons).
If the whole 'plasma in a magnetic bubble' thing is right, then pretty much any Starfleet ship could render those weapons totally useless just by mucking about with the deflector shield and bussard-collectors.
Worf: "Captain, they have no shields and are firing... lasers." Picard: "How quaint. Beam a photon torpedo onto their bridge." Riker: (grinning) "Nice."
There are two more technologies that should be considered. Shields and sensors. Star Trek shields are designed to protect against both energy and projectiles at the same time and with equal effectiveness and still have more than enough energy to run all other ship functions. Star wars shields are designed to protect primarily from energy weapons. While they can be changed to protect against projectiles, Star Wars ships lack the power to do both at full power and still have the energy to power the weapons and propulsion and hyperdrive. Star Trek sensors, while not as effective through energy shields, would still be able to do a thorough scan of a star destroyer and know its basic structure and location of its command and control center and where its weapons are and probable strength as well as its power source and its location if it got to scan the star destroyer a few seconds before it raised its shields and maybe after a few minutes if its shields were raised. Star Wars sensors were far more primitive and no where as sensitive and were basically really good radars with the ability to detect life signs but not necessarily what those life signs consisted of. So how long does anyone think it would take for a Star Fleet ship to realize that the big hemisphere on the bottom of a star destroyer is the jettison hatch for its hyper-matter power generator and poke a hole into it?
Well explain, shielding was rather subjective and something I'm not totally familiar with since each genre have their own shielding technology and I couldn't find a definitive explanation on it.
Star wars ships don't use there hyperdrive in combat, to power it up they just stop shooting, thats literally it, shields do protect against physical objects, what you said is objectively wrong Next no starwars ships have excellent sensors, it's counter measures that are good in starwars, things not trying to hide can be pinpointed to easily, to the point where when people got lost in the clone wars so long as there side won and could look for there guys outside of just letting them know they survived there isn't really need to tell people where they are, the can find them in a matter of hours with just a basic shuttle, and if your on a lifeless planet where there is nothing to give you readings that aren't what you want they can just fly right there and park, at times even just sitting outside a cave waiting for them to come out of it, and finally go ahead, if you break through a ship with the yields these ships have it doesn't take much to destoy it, because big shock here, medium turbo lasers are almost 7,000 terajules per shot, thats enough to make where you peirce the shield irrelevant, if you peirce it it'd going down
@@calebbarnhouse496 "Star wars ships don't use there hyperdrive in combat, to power it up they just stop shooting, thats literally it, shields do protect against physical objects, what you said is objectively wrong" If what I said about Star Wars shields is objectively wrong, then why do star fighter regularly fly through star destroyer shields and can then use their lasers to attach weapons and shield generators? They even flew through the first Death Star's shields and then started using their lasers to attack it and then used their proton torpedoes to fire down the ventilation shaft to hit the reactor directly. Only the second Death Star with its planet based shield generator had shields that could protect against laser fire and prevent ships from flying close to it. And it was the planet based shield generator on Hoth that forced the Empire to land their troops and equipment beyond the shield and then travel by land until they got close enough to destroy the shield generators power generator. I stand by what I said.
Star trek vessels can maneuver at warp speeds and fire photon torpedos. In the force awakens Han Solo pointed out that the new order shields (based on imperial designs) didn't stop objects going faster than light speed. We also know that an object' traveling at the speed of light or faster would have massive connect damage where something the size of a paperclip would poke a hole clear thru either ship. Thus a photon torpedo fired at warp aimed at the highest energy producer (the main reactor) would blow a hole clear thru the star destroyer bypassing the sheilds much like much like a high velocity bullet penetrates armor. It would be one shot one kill.
The Enterprise could come out of warp on the reverse side of the Death Star (as its powerful sensor suite would readily allow them to determine the superlaser’s orientation), punch a hole into the DT shields with a few phaser/photon torpedo strikes, and beam a torpedo straight into the DT’s main reactor. Of course it wouldn’t even need to do that, as a single torpedo packs several pounds of antimatter - a single strike on the un shielded DT would be enough. Size isn’t everything - and in this case only presents Star Trek ships with easier to hit targets. Start Trek ships would always be able to dictate the terms of every engagement - an insurmountable advantage when combined with better technology.
@@starsiegeplayer there might be a way to modulate it so that it can be beamed through, but if not just wear it down with constant phaser fire from long range. a star destroyer will never catch the enterprise d so it can constantly kite the SSD and whittle it down.
@@starsiegeplayer It depends on is their shields are able to stop matter transfer beams and not just weapons fire, something the Enterprise's sensors would definitely be able to scan for. The TOS book First Frontier described the first voyage of NCC-1701 (no bloody A, B, C orrrrrr D) under Captain April. Romulan agents were able to sabotage Enterprise so she was slung into Romulan space the first time her warp drive was engaged. In order to get out, the crew scanned a Romulan vessel that was about to have them for lunch, found that Romulan shields were formidable... But weren't set to the proper frequencies to keep a photon torpedo from being beamed into the Romulan's main reactor. Boom. No mas Romulan.
Star wars has a 25k year advantage in weapons and shield development. You just assume modulation would work or weapons will have any effect. It only gets them so far scanning and trying to work around. Sometimes you just can't find a work around. Star wars tech is definitely limited in certain areas but still has the edge in raw power. The teleporter theory is the only thing that could work but in ship to ship combat not a chance.
First, good animations. In a ship-to-ship battle, SW has no chance against ST. The ENT-D can dig holes in planets with its phasers and even the ENT-NX-01 could blow up whole mountains without any problems. The turbolaser plasma projectiles didn't show nearly as much firepower. Not to forget the torpedoes of the mirror universe, which can rupture the crust of a planet. This is not on the level of the Death Star, but the DS is many times larger. Added to this is the phaser's accuracy, which was demonstrated in VOY. The tie fighters would drop like flies. Quite apart from the fact that the deflector shield is probably enough to deflect their shots. ST is and will always be a monster when it comes to firepower and they continue to demonstrate this throughout the series. Even Warhammer 40K hardly has a chance.
There were many thing I didn't mentioned and left out in my animations, specific with shielding, but I thought the range of the photon torpedo and the sophisticated of the Enterprise-D computer core, and speed should be enough to take down the ISD.
@@Halfscreen Yes, the ENT is superior to an ISD in practically every way. But the firepower also has to be mentioned in a versus. It was not without reason that Worf said at the time that the enemy weapons could not even penetrate the deflector shield. However, a brief mention of the scene and the episode in which it can be seen is sufficient. The scenes can also be found on UA-cam. From me 3 examples of the ridiculous firepower of ST. Archer once blew up a mountain by accident. In the mirror universe, torpedoes have ruptured the crust of a planet. In TNG:Inheritance, the ENT-D drills holes in a planet. On the other hand, we have turbolasers, whose plasma projectiles deal ridiculously little damage in planetary bombardments. By the way, this also sets their range to at least 1000km. However, they are still inferior to phasers. The mention of firepower is important because many don't realize just how powerful phasers really are. I've seen several Versus assuming SW wins because they use the ridiculously high numbers of turbolasers someone once calculated and compare them to the ridiculously low official numbers of phasers. Seriously, the ENT-NX-01 can blow up a mountain with its 500GJ Phase Cannons. For comparison, Mt. St. Helens released an energy of 24 Mt TNT at that time. That would correspond to an efficiency of about 1,000,000%. :D What I also want to say. Transporters are so susceptible to jamming that they cannot beam through SW shields. Even a strong thunderstorm is enough to cause enough disruption. So this strategy, although often mentioned, would not work.
@@Jasmin-lg3gf Awesome, many of the details were left out because the information was based on various books, but wasn't necessarily based on any specific tv series, games, or movies. It is the reason why I ask the audience to give me a better perspective and a pov that I would have left out. Books and websites in general are just stats. I didn't mention anything about Transporter due to it being unreliable at times.
@@Halfscreen If you want to watch the scenes. Archer blows up a mountain the size of Mount McKinley. ua-cam.com/video/ZQhcmBOZSKk/v-deo.html Planet bombing in DS9. ua-cam.com/video/nU4lYIuvg58/v-deo.html Planet bombing in STD. ua-cam.com/video/6ECzBJ615RI/v-deo.html Planet bombing in SW-Rebels. ua-cam.com/video/ARR0RPrr_rg/v-deo.html Planet bombing in SW-BB. ua-cam.com/video/y7ZZMZzLwNw/v-deo.html Planet bombing in KOTOR. ua-cam.com/video/FpN4wl74CuE/v-deo.html You could also compare the damage that ships suffer when crash landings. In short, SW ships are scrap, ST ships survive the impact relatively intact.
I think you pretty well nailed it, and I like the method you took. A few things I think you did not account for though: Star Trek has transporters. Star Trek, with their computers, can do a lot of super easy FTL micro jumps like the Picard Maneuver. Star Trek continuously has demonstrated the ability to reprogram, adapt, and enhance armament to fit the situation at hand whether it is changing shield modulation during an attack, rerouting power, or finding ways to phase things through an understood shield pattern. Star Wars contains none of the technology or ingenuity that is common place in the Star Trek universe. Frankly, I do not think this is even a competition. And you did not even get into Star Trek's ablative armor or quantum torpedoes, let alone anything like what the Borg Collective or Species 8472 possesses.
Indeed, all a Star Trek ship has to do is stay out of range of the SD's main Turbolasers(higher damage potential but MUCH shorter range than Phasers) and pelt it's most importantant systems from a distance(shields, main reactors, etc) and cripple the SD from a safe distance.
Yeah. Star Wars = mass quantity, size + brute power, Star Trek = innovation, ingenuity, adaptation + technological advantage. The result of this "confrontation" is obvious. Ps: Don't forget photonic shock-wave, which can blown all unshielded fighters in the opening seconds.
@Steven Strain very true. They frequently will disable ships such that everything is offline but structural integrity and life support rather than destroying a ship. This requires a lot of precision.
Imagine what a Dreadnought (USS Vengeance) type of ship could do.... 🙂 That ship was armed to the teeth, and with a size of nearly 2,000meters also not a small vessel either.
Don't know where you got that firing range for the Turbolasers there, you're off by a factor of ten. they have a range of around 1200km. Still outmatched at range, but nearly to the degree you've listed here.
Seriously, that's just insane. 1,200 to 1,500 meters isn't even a single length of the entire ship (also, 1200 km is still quite an underestimate; in Return of the Jedi they were trading shots at distances at least on the order of 10,000 to 50,000 kilometers).
@@katherineberger6329 possibly, but that's the only concrete number I could find. Part of what makes things like star trek and star wars work is giving as little official numbers as you can get away with.
You are right, somehow I misread the range as 1,200 m instead 1,200 km, that was a mistake on my part. The turbolaser armaments of the Imperial I-class Star Destroyer Chimaera had a combat range of less than 1,200 kilometers, and after said distance, they would be unable to penetrate any type of sufficient armoring. starwars.fandom.com/wiki/Turbolaser
Another factor to consider is that Star Trek captains are generally conditioned to command and control their own ship independently from StarFleet Command. Whereas Star Wars command and control appears to be very bureaucratic and fear-driven. Case in point: In "Empire" no way would a StarFleet captain endanger their ships inside an asteroid field if it meant a high risk to damage or destruction of their vessels. Even StarFleet Command could be persuaded to back off such orders, because they don't have sadists in the Admiralty (normally). Star Wars OTOH had an incompetent sith lord (Vader) who, even knowing the destruction it would cost his fleet, ordered them into the asteroid field. I would imagine that anyone serving under his command experiences low morale. Morale and crew motivation would give Star Trek ships the clear advantage here, as their captains always look out for their ship's and crews best interests. The crews are better motivated to fight and give their ships the edge in an evenly-matched battle.
Except for the fact that the Tyrant was the only ship damaged because its captain failed to raise the proper shields. The other ISD's made it out safely with no hull damage. Also ISD's and the Executor have more than enough firepower to obliterate space rocks.
What your describing is a small minority of commanders in the star wars universe. While some did command through fear in an attempt to mimic the style of Lord Vader, the majority of commanders were solely goal focused. Wether for reasons of glory, career advancement, or for loyalty there are tens of thousands of capable commanders in lore who do things more traditionally.
But there's also a catch; they're less organized than the Empire. Also, Imperial captains can get very ambitious and bloodthirsty, not to mention Jedi captains are a great source of inspiration for their men. So they can outdo the Feddies easily on both being better good guys, or better bad guys.
@@HolyknightVader999 Exactly. However not all Imperial captains are so bloodthirsty. Besides that the Federation does not shoot first they try to contact any new group to determine who or what they are up against. Some Imperial captains will wait until the ISD (and accompanying Nebulon B cruisers, Strike frigates, and Lancer frigates) are in range of the enemy ship and then give the order to open fire. Other captains may be confused by these newcomers and want to know more about them because they are clearly not rebels so who are they and where did they come from.
Your pretty stupid NGL, Vader wasn't incomptent, he made a decision, the asteroid field was dangerous to unshielded ships, the ISD that got destoyed is frankly a plot hole and has no actual reason for why it happened, they are perfectly capable of surviving it, beyond that vaders ship had excellent moral, because he killed anyone incomptent under him promotions were swift, his officers skilled, and his men lived him just for the fact that he went into battle beside him, Darth Vader could literally break startrek ships with just the force alone
The fight would be over in less then a minute . And 50 seconds of that would just be starfleet trying to figure out why they that ship has such limited weapon capabilities… the other 10 seconds would be launching of transphasic torpedos and get the marshmallows ready to use over the smoldering ruins of the empires capital ships
"Restrooms" do exist in Star Wars, most ships that are bigger than a light freighter have a refresher unit in a "head" Cabins on larger ships all have personal refresher units. Crew decks on battleships usually have a communal restroom.
I like the logical and methodical way you compare both standards of technology of the ships and philosophy of the organisation rather than getting into an emotional state about one franchise or the other.
2 other factors are shielding and crusing speed. The shields in Star Trek easily handle plasma based weapons such as those seem in Star Wars. Also, Given the speed of just a shuttle craft at a fraction of impulse speed, no fire from any weapon in Star Wars could catch up to the shuttle. People always mention hyper drive vs warp, which isn't very pertinent to battle for either. The regular speed difference with the crafts are huge to the point that Star Wars ships could never hit the Star Trek target let alone damage the ship or shields.
No, starwars plasma isn't startrek plasma, different plasma weapons have diffrent yields, a blaster pistol can cook a man, a medium turbo laser cannon has been measured in 6700 terajules, not a battery, a single cannon in a battery, thats not even the most powerful form of that weapon, next turbo lasers aren't the only weapon they have its there preferred, tractor beams would wreck havoc on startrek ships, considering they allow the man handling of much larger ships
@@calebbarnhouse496 Plasma is plasma. In Star Trek, a Federation star ships' shields can handle the plasma coming from stars. Only blasts from a death star could be comparable. Even small shuttle craft could do so, indefinitely, with modifications, in canon over 25 years ago. I doubt the efficacy of your tractor beam argument. They do have such things in star trek. How would they lock onto a target out of their range and 20,000 times faster than their fastest ship? They can't. Otherwise the movie would be very different.
@@RyanMarice lmao, firstly the deathstar output billions of times the energy any ship in startrek had ever taken, it put enough heat out to instantly disintegrate most a planet, and it's high strength plantery shield, that's league's above any mere star, next plasma is not plasma, a camp fire is not equal to the heat we've made with plasma in a particle accelerator, potatoes and tomatoes are diffrent objects despite both having a similar saying with there names, anything else you wanted to spew out of your incomptent body and onto a screen?, next tractor beams aren't used very often in the movies because if they were used anywhere except the capturing part of episode 4 and and space battle in 6 the entire saga would have ended with a plasma bolt destroying the Falcon, next it's not that hard to aim at a high speed object, high speed firing there guns with shields up is not hard to find at all, and since tractor beams move at the speed of gravity unless the startrek ship can phase through the laws of physics at will, they can't defend against it, next tractor beams is just tow cables in starwars, they use them all the time for even minor things
@@calebbarnhouse496 A planetary shield beyond the power of a star? How and where do they get the power beyond that of a star? Show me where. I can think of only one possible instance. In Star Trek, that's what their warp core does using matter/antimatter. The impulse engines(slow sub light engines) use fusion similar to that of a Star. I've seen nothing like that in Star Wars except once, before humans or republics or the jedii(sp). Also, that's not how the death star works. It's not just heat nor disintegration. It's the atomic disassociation that is also a big factor at work. It's not just a giant turbo laser. Plasma is still plasma. And like I said, no turbo laser could come close to the power of a star, period. The plasma of turbo lasers travel a max of 700m/s. Even if I give the benefit of the doubt, Star Wars ships still couldn't lock onto a ship going even a hundredth of the speed of light. What you're saying is that they can visually see light, target and shoot it before it reaches their eyes/sensors. At best, only very strong force users would be able to target the ship yet the plasma of the turbo laser(by cannon, is not an actual laser but bolts of plasma) still couldn't reach the target. Compare 700m/s to 0.001c... Then there's the stated range of the weapons of the ships by canon. 1500km versus 300,000km of just turbo lasers versus phasers if I remember correctly. The torpedoes in Star Trek have no such limits. The battle would be over before the ship(Enterprise D) was on scanners. So even if the weapons are that powerful, they'd never hit.
@@RyanMarice amazing, you must be illiterate no one said the shield was more powerful then a star, I said that the force needed to crack a shield, and destoy a planet in its entirity is way beyond what any starship ship has ever taken, the deathstar could have every ship startreck has ever had stacked atop one another on earth to the deathstar shields raised, and they still wouldn't be able to stop the earth from being destoyed, it's that much od a difference
Why would any space fairing civilization send their ships out with no means of food, medical, recreation or waste management facilities? You would have to assume that they had these given their size and influence within their respective universes.
Because Star Wars' writers weren't out to design realistic space vessels. Star Trek's were. Don't blame this video for the mistakes of Star Wars' writers.
@@Idazmi7 Neither space vessels are realistic in design so your point falls flat. Both ST and SW ships have restrooms, baths, mess-halls, med-bays, and even methods of disposing of trash. If the ships in SW did not you would see messes everywhere and the Stormtroopers would not be so loyal. Remember the officer core alone on an ISD is greater than the entire Enterprise-D crew.
@@Tracks2008 _"Neither space vessels are realistic in design so your point falls flat."_ Excuse you. Gene Roddenberry was a Captain in the Army Air Corps - he came up with the idea for the Enterprise. Walter Matthew Jefferies and Franz Joseph Schnaubelt were both aerospace engineers with the Unites States Army Air Corps, hired by Gene. They actually designed the original Enterprise. They also referenced their work with National Aeronautics and Space Administration, RAND, the Jet Propulsion Laboratory, Los Alamos Research Center, and the University of California Los Angeles. They did their work. Guess what? The Imperial Star Destroyer, Republic Star Destroyer, Mon Calamari cruiser, and every thing else in Star Wars that isn't the Millennium Falcon or Razorcrest lacks even a single bathroom, because Star Wars' writers weren't focused on believable ship design. The end.
@@Idazmi7 You stupid buffoon every non-fighter SW ship has restrooms, baths/showers, mess-halls, sleeping quarters, maybe a gym, trash compactors, and even a kitchen. If they didn't the people on board wouldn't live very long without food and drink. Did you also miss the trash compactor scene in a New Hope? That may have been on the DS1 but those were present on all ships and not just the massive battle station. Also no the designs of the ST ships are not realistic in design at all. Great big ass saucers sitting on an exposed "neck" with engines sitting on pillars connected to the "neck". How in the hell is that even remotely realistic? Their may be some realistic elements but overall they are not realistic in the slightest.
Enterprise can go out of phase with normal space to the point it can park itself inside a star. Star Destroyer could never locate it or even hit it if they did. Trek just beats Wars in tech battles. Love both though. Star Destroyers can't even stop a kamikaze attack from taking out the bridge from a small one man figher.
The TNGTM cites a range of 300,000 kilometers for phasers and 2.5 million kilometers for photon torpedoes. So even with 1,200 km range for turbo-lasers the outcome is the same...
Another great video. I think a more fair fight would be between an Imperial 11 Star Destroyer and Battlestar Galactica. Both ships have limited firepower range and depend on fighter escorts.
In that scenario I think the star destroyer would be able to destroy Galactica in close range combat however if Galactica took advantage of their strike craft and use the main ships big guns and missiles to weaken the star destroyers shield the fighter could have higher possibility of scoring a critical hit. If they achieve superiority despite the empires number advantage then they may heaven be capable of a unpopular boarding action.
@@Frizzleman star destroyers are incredibly vulnerable to strike crafts seen in every star wars films, but are incredibly powerful at a slug fest between ofher giant ships so yea utilizing strike crafts would be very useful agaisnt one as tanking an ISD 2 is not gonna feel good
@@Frizzleman I believe Galactica has the advantage in fighters (New/old), They deploy around 70-80 Vipers in four squadrons with the ability to double that in times of need. Plus if we're talking about the NEW BGS there is the Raptor compliment which has all sorts of Electronic Warfare capabilities. As for boarding capabilities, both class of ships carry more than enough soldiers/marines to make that an interesting event.
I'm pretty sure the ISD would win that easily. Galactica and other battlestars like her solely rely on flak to protect itself. When lasers are in play there's little a flak cannon can do.
At the Resistance base on D'Qar, there were rows of refreshers, each with a symbol of a drop of water on its door. According to Finn, a former First Order stormtrooper, there were 1,822 bathrooms on a First Order Star Destroyer.
I really liked your comparison, I like how you explained ST as Science Fiction and SW as Science Fantasy. Most of these comparisons end in … “oh and in the SW galaxy we can make anything up we want so an ISD can shoot at any ship at any distance… expanded universe”. I have seen several comments on here about orbital bombardment … the International Space Station orbits at 408Km and orbits can be even lower. Of course an ISD would have facilities for the crew, really making crew care a moot point. When you do a straight up comparison like what was done in this video you find two very different design philosophies, between the two franchises… SW is more like old 21 canon sailing ships … designed for up close engagements between capital ships blasting each other to pieces, which makes for exciting onscreen spectacle. ST ships engage in a far more fluid battle tactics at greater distance trying to evade being hit by enemy fire, and are designed with that in mind. In conclusion if you stay away from fantasy concluding that both ships weapon systems are powerful and do a comparison of the “normal or average” engagements these ships find themselves in ST Ships are superior in technology and range, leaving SW ships being able to take a punch and keep swinging back, if a ST captain made the error of getting to close to an SW Ship they could find themselves in trouble. Likewise a SW Captain not recognizing the technological advantage of his foe would end up being target practice for a ST Ship. As for Vadar force choking a ST Captain we have only “on screen” seen him force choke an individual he could see either in person or over communications, cutting communications could possibly cut his focus and the force choke. The Emperor same thing applies. There is expanded universes for both franchise expanding the capabilities of both franchises, but then the “fantasy” gets really out of hand.
Agree, especially with the part, where most comparing YT users are deliberately disable most ST powers and abilities (transporters, active scans, photonic shock-wave's, viral warfare, and many more) to shown SW ISD's superiority. Also don't forget, that most SW ISD's captains were an incompetent fools.... So, I agree with your statement, up close ISD is a formidable foe (excluding it horrible low accuracy), but in range she is a sitting duck.
Star Trek is way more advanced technology. There was an episode of ds9 where on the uss defiant it was said they would have enough firepower to kill the population of the planet, Star Wars needs something a lot bigger than the defiant to do the same thing so just based on that the advantage isn't just range or computers, but also raw firepower by a significant magnitude of hundreds or thousands for energy density for weapons.
The EU for star trek is absolutely insane though, since they had crossovers with the marvel and dc universes, ships that can transport whole galaxies, etc.
@@abcdwxyz2157 And that’s just the TNG era. Within only a few hundred years, the Federation will have technology the Empire can only dream of, like ships that have the ability to time travel and vessels that are bigger on the inside than the outside. Star Wars is laughably stagnant compared to Trek.
You're right about the range, though if you watch the various ST series and even the movies there's a terrible habit of "compressing" the visual space to give greater sense of drama to the scenes. This even though the dialog will mention thousands of even tens of thousands of kilometers.
Love both SW and ST equally so no bias in my analysis but in a SW vs ST battle it's advantage Starfleet for one simple reason speed. Warp moves FTL but leaves the ship in real space,hyperdrive on the other hand operates outside of normal space and either here in sublight or in hyperspace at FTL. Range of the ISD weapons is actually irrelevant as all the D would need to do is remain at warp and make multiple passes at warp popping of a MK5 photorp front and aft launchers on each pass and it's death by a thousand cuts for the ISD. Weapons systems on the ISD would be expected to target fast moving but still sublight targets so even splashing a turbolaser shot off the D's shield would require the most golden of golden BB shots. TIEs? The ISD could launch them but again sublight fighters might know something was out there as they exploded randomly as the D passed if the D just didn't blaze through squadrons of TIES like so much space debris.
SW FTLs require precise LINEAR calculation or they'll jump through a sun or planet. ST warp drive and warp fields through normal space makes corrections and can maneuver while in warp.
@@chimaican01 starwars does that to, however because hyperspace lanes are complicated and require updating potentially thousands of years of ships computer storage it checks to make sure its right, they still dodge stuff in hyperspace because small things do get into the lanes, but next considering that starwars ships can deploy themselves to millions of times the speed of light in hyperspace, a star destoyer getting hit by even a dozen craft can get away, and preform a base Delta zero on earth in the time it'd take the starfleet ship to realize what had happened
I think even the original 1701 cold take on a star destroyer without much trouble. While alot less advanced than the D it would still have a massive advantage in weapons range and targeting. Plus, as someone else commented, transporters can be used tactically also.
Although the original enterprise is less advanced than the D it is more advanced than a star destroyer. That and what always wins battles in Star Trek is not the superior fire power but the crew. The crew of any Star Trek ship is really the strength, Kirk and his crew would find a way even if they are outmatched.
I always like your posts. This one was great too. Thanks for correcting the ISD2’s turbolaser range, though it’s still outmatched by Enterprise D’s phaser and photon torpedo ranges. One other thing to note, “The Mandalorian” did establish in its first episode that the Star Wars universe does have pretty crude toilet facilities, called a “vac tube”, on at least some ships. Pretty groundbreaking reveal, huh?! 🤣
Yeah, no way for a turbolaser to have around the range of present US Navy ships Mk15 Phalanx CIWS, too ridiculous. George Lucas wanted to make WW2 style engagement therefore made them getting into visual range engagement. If Star Wars is real, the X-Wing starfighters would be around the size of F-15C or larger while TIE Fighters will be around F-16C length but far wider & larger in volume.
@@andreabindolini7452 in space, the fuselage needed multiple thrusters facing different angles to steer and maneuver while main engines for propelling forward at high speed,, secondary engine for flying forward while tertiary engines acting as reverse thrusters for slowing down, hard braking or reversing). Spacecraft needed for interplanetary travel only having air flow aerodynamic design with wings for gliding & creating lift in case of anti-matter or anti-gravity drive lift engine failure. Yes, in fact spacecraft won't maneuver and fly like aircraft.
Another advantage the Enterprise has, is its warp drive. While hyperspace may be faster, it requires a hyperspace lane. The Enterprises warp drive is much more flexible, and can be used to make micro jumps to stay well out of the Star Destroyers range.
I remember in one of the tng episodes riker said that lasers could not even penetrate the enterprise ds navigational shields let alone even damage its standard shields plus another advantage of starfleet ships are quantum torpedo they are way more powerful than a photon torpedo.
@@martindevon3204 plasma jaders? even if that is true most ST ships including alien ships are incredibly resistant to plasma weapons, almost all races use a form of particle disruptors, only diff with phasers, is phasers are dialable to incapacitate or destroy, also phasers have a much longer range than the star wars lasers. like someone else said ST shields can be in a suns corona for a long period of time, and afterwards, thanks to a Ferengi scientist they have metaphasic shields(self regenerating shields) that allows them to stay in there almost indefinitely. So a few bolts of plasma is no contest. I always find it entertaining when people pit the 2 universes against each other and star wars wins, SW as much as i love it is about space wizards, which mean nothing considering many of them fall to their own inferior tech(i mean 90% of the got killed by clone troopers with the Sw equivalent of an AR15 no need for much tech), ST for much of its technobabble like halfscreen said it is based on what people can do with the tech in space and how far it has taken us, SW ships and tech were based on WW2, ST ships and tech are based on the future and space(as we see them today)
Got to say that regular laser in trek are different from wars laser. Wars laser are plasma based. So if the enterprise had normal shields it can go right through the shields and haul. But the enterprise has multi adapted shields. They can adjust there shields to compensate for the plasma heat. So wars plasma laser can do some damage but as long as the enterprise and adjust there shields continually they will make it through. Trek does have better weapons a torpedo at full power and take out wars IDS easily.
Star wars doesn't use lasers, it uses plasma, and the type of weapon is not the yield of weapon, plasma goes from a few hundred degrees in a camp fire to trillions of degrees in a particle accelerator, medium turbo laser cannons have been rated in 6,700 terajoules in a single shot, they get fired in batteries, by and over the course of a battle they can fire thousands of shots, proton torpedoes are even better and they are on small craft that startrek can't outmanuver
Enterprise wins. We saw how much damage a Borg cube sustained after only 3 shots from the Enterprise, and the Borg cube is WAY bigger than a star destroyer. With 250 photon torpedoes, high capacity shield grid that can reroute shield power without regenerating, greater maneuverability, and no effective aft weapons on the SD, I'd say it's no contest.
I don’t usually comment on videos, but for the sake of helping it out with the algorithm, I will just say that although I’ve only recently discovered your channel, I’ve loved it immensely. Awesome video, and keep up the great work!
You forgot to Mention. Even Constitution Class Phasers had an effective range of between 250,000 - 300,000 Kilometers. This along with Sensors that can scan upwards of 10 Light Years away, and would at Impulse speed still have all tactical advantages over an ISD.
FTL combat is canonical in ST. every TOS battle is described at FTL. . Everything you say is exactly right but you did not cover the fact that ST actually can move and maneuver in combat at Warp. Even though hyperspace is faster for travel, true, but Warp speed occurred in real spacetime there is no jump into a different kind of space. One may say that phasers cannot be fired at FTL. This just isn’t true. In Universe it is possible and deliberately described so. It’s not an outlier. Kirk specifically says get us out of this solar system i need room to maneuver. In ST there must be some kind of relativistic condition that allow phasers to be fired at warp. I suspect that it is the space warp itself. that allows it; as within the envelope the phasers are not actually moving at FTL
The biggest difference I never see mentioned is that while the Empire has been at war for thousands of years and all their technology developed for war, The UFP is geared toward peacekeeping and exploration with weapons considered to be what they consider merely adequate to that role. This is actually a major flaw for the SW universe - they are maxed out when it comes to their ability to develope new weapons tech which seems to happen VERY SLOWLY there. During the two instances where they were threatened with war (Borg, Dominion) the UFP mobilized very rapidly, while also quickly developed brand new tech, eg quantum torps, that would be FAR beyond what anyone in the SW inverse could hope to counter. I believe SW universe beats a peacetime ST universe, but a wartime fully militarized UFP stomps the Empire or Republic.
I agree. SW seems to be implying that their civilization has reached some kind of plateau of technological development - perhaps their scientific paradigm operated on assumptions that limited improvement and discouraged innovation, leading to the philosophy that "more is better". They can field thousands of Star Destroyers and (presumably) hundreds of thousands of fighters, whereas the ST universe is continually progressing technologically, going from inferior ship capabilities (NX-01) to far superior (NCC-1701-E) in the space of a hundred to two hundred years. Give Starfleet another century, and they're fighting with time travel!
@@MrARock001 The real question is wherever or not the ST universe is equipped to prevent a SW super weapon from destroying their worlds. Planet killing in the SW universe is a regular occurrence. The Empire, after all, subjugates through fear. It's one thing to have the better ships but if you can't prevent the death star or star killer base from knocking out their worlds, then what would be the point in fighting?
@@newnoise95 Planet killing in Star Trek is *_actually_* a regular occurrence. The Death Star would honestly just garner a reaction like, "Oh, another one?"
trek wins easily. they can fire torpedos, etc during warp. star wars ships in combat fly in speeds of 100s to 1000s of km/hour ..trek impulse is like a quarter million km/hour
Excellent video and good research. I’ve always thought that small attack craft make no sense in ST. Too underpowered, especially compared to a lancing strike from a phaser array. TIE fighters, even in swarm, would have no chance against Galaxy Class shields and it’s 360-degree full spherical firing arcs. All the Enterprise would have to do is keep out of range and slowly pound the destroyer. The Sovereign class would be even worse.
@@kristiannoel4866 There's no reason to get clever. Any Starfleet commander would win this battle without taking fire. Sisko or Picard or Kirk are unnecessary unless there's a whole fleet of Imperial ships and even then they really don't have much of a chance. The question is whether the other Star Trek powers would have the same overwhelming advantage against Star Trek. I think Romulans would. Klingons may be dicey if they decide not to have the patience to maintain a range advantage.
@@reidveryan9414 Unless it was wildly incorrect, it's irrelevant. The ST vessels have such incredible advantages that it's hardly a fight. Even a destroyer, not the Enterprise D, but a far smaller vessel, would dominate any of the Imperial vessels.
There are several episodes of Star Trek where enemies attack the Enterprise D with laser weapons. Each time Worf scoffs at this because “lasers would not even be capable of penetrating our navigational deflectors”, much less the Enterprise’s tactical shields. Turbo lasers or not, the empire capital ships would be toast. They don’t have the range of the Enterprise, and their weapons wouldn’t even be able to penetrate the Enterprise shields.
With Starfleet's mandate for exploration, ships come with advance senor arrays that help with identifying key functions of ships that allow for sub-system targeting at long distances. Ships in Starwars are primarily designed to combat other ships of the same class. Even if the firepower were matched, your right. the long targeting arc gives Starfleet an edge in engagements.
being able to see and hit, doesn't mean destruction. I mean you can target a tank with a laser scope on a rifle, that doesnt mean you are gonna destroy or even scratch the tank. laws of thermodynamics state that even a weaker energy can over come a stronger one with time, however when you consider that the energy output of a clone wars acclamator troop transport is 200 trillion GW versus the Enterprise-D's 4 billion GW, it would takes decades for the enterprise to over come the shields of a mere troop transport. mean while a single shot of the acclamator puts out 200 gigatons. with the enterpise's shield dissipation of 3300 GW, the transport hits at 70,000 times the strength of the enterprises shields. sorry mate, no contest against trek.
@@omniscientbeing4224 Those numbers come from a book that is no longer canon, so those don't exactly apply unless you use legends numbers. If you use that, you can also use the multi-teraton surface wiping phaser that wasted a planet in under a minute. Which would mean a few phaser hits would turn any star wars ship into a molten wreck in no time at all. Another thing is that star trek ships can fight at warp, so the star wars ship would not even be able to hit it.
@@omniscientbeing4224 The Death Star has enough energy output to destroy an entire planet in a single shot, got destroyed by a single shot from an X-wing using subsystem targeting. Using a smaller profile ship vs large capital ships is kinda SWs thing.
@@omniscientbeing4224 photon torpedoes have a huge yield! And range, you can't hit what you can't see! ISD has to literally fire in all directions, like a soldier against the predator, let's not forget ion torpedoes literally disable an ISD the Enterprise can configure there torpedoes to the same effect when all is said and ISD in a dumb bomb strong and deadly but next to zero accuracy, where as the Enterprise is a laser guided missile accurate and deadly,
Excellent breakdown. For me, there has never been any question in this classic matchup, but you laid down the whys and wherefores point by point. Well done!
I remember reading an article where an engineer did a detailed analytical comparison using only onscrene information presented and when estimating was nessisary, favored Star Wars, and it still ended up favorable to the trek universe. Especially where the ships were concerned. Now in ground combat, things were a little more evenly matched. The Tricorder and Phaser family of weapons still gave Federation personnel a distinct advantage over Star Wars, but Star Wars still had advantages being specifically a military force with military personnel, equipment and weapons for ground warefare which the Federation lacked. Notible ground warefare elements, Grenades, Mortars and Artillery.
@@Krahazik I'd like to point out in case it wasn't brought by the engineer that personal shields do exist make most if not all small arms pointless and star fleet does have more then just "Phaser" for ground combat Pulse rifles (assault rifles) TR-116 (sniper rilfe) and they have GPMGs and Mortar-type grenade launchers were standard-issue weaponry used by Starfleet in the late 2260s and i think the engineer forgot one key thing ST takes place in our universe and our "timeline" (in our future) so it also has all our military equipment just updated 200+ years alot of its been shown through random episodes here and there but you're not going to see it all the time well because we follow an exploration ship so pulling out the big guns doesn;'t make much sense when hostiles aren't around most of its keep in the weapon locker and they just keep there side arm with them (normal phaser) like military personal do now (minus "security/guard duty" but even star fleet security is equipped with a standard rifle instead of just a phaser so during a battle they would pull out the big guns ds9 go a little further into combat then other shows in later seasons because they are actively at war. and you start seeing bigger firepower around the station
Yep!! Spot on, i've been saying it for years and every time i see a Star Wars vs Star Trek ship video, they ALWAYS leave out the speed and weapons ranges factor and it bugs the hell out of me. ST ships would OWN SW ships. The only time an SW ship will prevail is if they could jump to hyperspace, then they could outrun the ST ship. But at sublight speeds, the ST ship has all the cards. Full impulse speed is 1/4 lightspeed, and turbo lasers are all manually targeted, so even if for some reason the ST ships weapons range becomes limited and they had to come in close, the Imperials still wouldn't even be able to get a hit on the ST ship. Even if they lost computer targeting and Worf had to aim manually, the Enterprise would just strafe the Star Destroyer repeatedly until it was destroyed or crippled, they could also blind side them from the rear and take out those very big engines sitting there.
I feel the need to point out that logically speaking, Star Wars ships of course would have utilities like a galleys/mess halls, or waste management systems. Episode V literally shows Star Destroyers jettisoning garbage before a hyperspace jump. As you said, SW is more about whats cool than accurate, but just because something isn't shown explicitly doesn't mean it doesn't exist. Also, the "shield generators" on the ISD are actually sensor domes. SW shield generators are distributed across the mass of the ship, protecting overlapping portions of the hull. [EDIT: Apparently (after a quick double check) the domes are actually both shield generators AND sensor domes :P] Your animations have always been top notch but I'm sensing a slight bias in the research put into each franchise
I tend to think they would have a mess room and toilets as well. I don’t recall ever seeing an episode of a Kilingon, Romulan or Ferengi taking a shit but I just assumed they had facilities for that.
yeah, the galactic empire was large but their travel is very limited to hyperspace lanes, and theyre still slow and the guns cant compete with the range and effectiveness of phasers. itll only take 1 photon torpedo to take out a star destroyer, enterprise d has like 250 of them onboard, as long as the torpedoes stay in stock a single enterprise d could wipe out a fleet of star wars ships with ease. teleporting a photon torpedo inside the star destroyer is basically HAAAAAX buuuuut its canon.
@@alphawolfgang173 A tactic we have only seen a total of one time in all of star trek. How have they not used it more often? Start wars does have teleportation technology btw, but it is considered very rare and only the most advanced species have something like it.
@@DeathBYDesign666 idk why they dont do it more often. if i was in a fight and i had a star wars ship it would be pretty easy to kill stuff. they dont use HAAAAX by teleporting the missiles into the enemy because that makes for a boring story lol, would kinda negate all the thrill if they were too logical and didnt have dramatic buildup.
Okay and a few dozen would make literally no difference against thousand upon thousands of warships. The enterprise would be completely annihilated by an isd. It’s speed wouldn’t be an advantage at all as the star destroyer would just lock it in place with its tractor beams, disable the enterprise’s defenses with its ion cannons, then proceeded to shred that defenseless ship apart with turbo lasers and proton torpedoes. Also turbo lasers aren’t its only weapons proton torpedoes are basically the same as photon torpedoes albeit with a smaller warhead. Except an isd has many more torpedo launchers then the enterprise
Star Wars' Star Destroyer is a Transport + some Carrier features, while Star Trek's Enterprise-D is an agile nimble combat capable Mobile Starbase. It is like a Cargo Container ship against a Helicopter Carrier ship.
Of course Star trek ship would win. Perhaps you could compare ISD with something less advanced yet similar in size. Like ships of the younger races from Babylon 5
It's funny to me because I actually do this exact thing in Space Engineers using carefully made accurate models of these ships. It turns out you can do it with the original series Enterprise almost as quickly. (Less than 9 minutes standard.)
Examine the technology presented. ISDs are armed with gas dynamic plasma weapons, proton torpedoes, tractor beams, and ion weapons. Their shields are electromagnetic and can be flown through by fighters. Which means they will not stop a Trek torpedo. The weapon emplacements are all manually controlled by gun crews within the turret that each do their own targeting and firing. The bridge designates a target, which is verbally relayed to the gun crew. This slows response time and makes rapidly coordinating fire difficult. Their payload also appears to be slow moving and inaccurate even close up missing even when ships are within meters of one another. Tie fighters utilize weaker versions of the same gas dynamic plasma weapons, no shields, no heavy torpedo payload except on the bombers which must fly parallel to a target to engage. Literally bombing instead of launching a missile from afar. Federation starships are armed with phased energy rectification arrays. They fire a stream of a fictional subatomic particle called a nadion. It can stun (Yes even ships phasers), heat, disintegrate on an atomic level. Targeting and fire control are usually centralized on the bridge, targeting is computer controlled. This makes response time much faster. Phaser arrays are non-mechanical, and generally arrayed in large and small strips around the ship fore aft ventral dorsal port and starboard. As is the case with the Galaxy class. Torpedo launchers fore and aft can fire single torpedoes or clusters, explosive yield can be modulated. The standard payload is solely Photons until post Dominion war where Quantum and Tricobalt warheads were introduced. Quantum warheads deriving their explosive potential from plank scale reactions producing yields much higher than matter/antimatter warheads. Their shields are graviton distortion based. They cannot be flown through. Their properties can be altered to adapt to new energy types or redistributed to compensate for vulnerabilities or reinforce a facing. Trek just does more work to flesh out it's universe. Star Wars ships aren't ships. They are moving stages for an opera to play out on. Even their FTL is just intended to forward the plot and skews any sense of scale to just how big a galaxy really is. They lean far too heavily on the world war two movies Lucas gleaned his inspiration from sometimes copying exact sequences rather they made sense in a space application or not. Contrary to what some anime tells you, a battleship that works on a ocean will not work in space. And size means nothing when the other guy's weapons are apocalyptically strong in comparison. The empire needed a death star to destroy a planet. Benjamin Sisko only needed trilithium resin and some torpedo casings. Anyone else could just use a big rock. Destroying a planet isn't hard. Any idiot could do it.
I have to admit, your explanation is fantastic! Extremely detail and well thought out, many of these examples are something I haven't even considered. Thanks for the insight!
Okay, to be honest here, the ISD is my favorite starship. Ever since that opening scene in Star Wars way back in '77 just blew me away. I was never a fan of the Enterprise D much preferring the original NCC 1701. Having sad, I do agree with your contrasts and comparisons of the two ships. I also agree with you on the tactics that would be used in a one on one battle and the ISD losing. I like the ISD's but they suck as a war ship. Too easily taken out. If you want to do a follow up to this how about the Enterprise D v. the Deathstar? I have some thoughts on this. The Enterprise's sensors could have easily picked up on the exhaust port weakness. So here we go trench run! Yeah I know the ship wouldn't fit but they would still have to come in close to align that photon torpedo.
actually not that close, the batteries on the DS would not be able to do anything and with the manoeuvrability and speed of the enterprise D it would easily be able to keep out of the way of the main laser so that would be mute in such a conflict.... heck the enterprise D could easily take care of the actually laser array with the quick and accurate firing phasers... the result is also more exacerbated with the dominion war era upgraded galaxy class.
@@tag1462 can easily override the failsafe. a galaxy class ship not following federation protocol and not bound by any rules of engagement would easily scrap anything in the star wars universe. if they are bound by RoE then it does get more complicated on their behalf as they may be constrained not to kill so many enemies and seek a more diplomatic solution.
In defense of the ISDs they aren't really a bad warships, they are more of an all rounder ship, they are completely dominant against other capital Ships its just that every time they are just taken out by fighters and bombers in which they can't defend themselves against
When you think about it the reason why WARS tech is so low tech compared to TRECK tech is due to the hyperdrive. Reaching far away planets with ease WARS ships has less need to develop tech to help them get there. While TRECK ships needs to figure out other ways to help them close the vast gap between them and nearby planets. E.g gather information from a distance and making the long journey easier to endure and be able to solve problems on the spot with a variety of equipment. You get what I mean?
AS Always, I have to Remind SW fans that, besides the 'Transporter' advantage, ST ships can and do FIGHT & Maneuver at FTL speeds; LASERS, by definition, are amplified LIGHT, thus, only useful in SUB-LIGHT fighting. Granted, Hyperspace is far Faster, but has to go-in-a-straight-line, and NO SW Weapons 'fire' while IN Hyperspace. The NX-01 could and did both Turn and use weapons at Warp 4. One last tid-bit; Firing Arcs of weapons; SW Destroyers have little weaponry facing AFT. Fed (and Klingon!) ships have weapons facing 'all-around' them. So, If you're flying a Fed ship, facing a SW Destroyer, use a Variation of the 'Picard' maneuver, Go to Warp 2, jump Just-Behind the Destroyer, Emergency Decel & Pivot (if needed), and use Torps, then Phasers (keep a few of those in 'reserve' for fighter & such), and use the Transporters to drop-off some unstable Anti-Matter into one of those big engines at the back of the Destroyer. Go to Warp 4+, circle around, repeat...
Fun Fact: Star Destroyers were played actually by Nimitz Class Aircraft Carrier. Just edited and multiplied however if you look closely at it you can spot many similarities.
That i disagree with. They clearlybsay in a new hope .5 past lightspeed. Warp is far faster then lightspeed. My best explanation is that the SW galaxy is far more condense then ours
The star wars universe is like the Vadwar episode. The Vadwar used subspace lanes (tunnels) to travel around their universe, being able to transverse solar systems instantaneously. Without these corridors it would take years to travel the same distance. Star Wars is like that corridors/tunnels/wormholes. Star Trek worp creates it own corridor, basically it's like digging your own tunnel that closes behind you. Everytime you jump to warp, you have to dig a tunnel as opposed to just jumping in an existing tunnel.
How do you get "slower" when in canon, Han Solo was actually BOASTING about "point five past lightspeed" while in Star Trek canon warp speed is measured as warp factor CUBED times the speed of light (C), as in warp 1 = 1xC, warp 2 = 8xC, warp 3 = 27xC, warp 4 = 64xC, and so on
"Don't be to proud of your technological terror that you have constructed the ability to destroy a planet is insignificant to the Force." Your analysis very good And without Sith or Jedi help that would be the out come .
I don't even think a Sith could do much besides realize that their ship won't be able to even hit a Federation starship so running would be the best course for them.
@@GenSphinx Slow responding here. I figure a Sith like Palatine would play the long game with the federation. Making contact using his spies then having a few of the planets under his control join the Federation. Gain and intergrade the new technologies. Influence all the week minded in the federation then once settled in he would simply turn then rest of the federation on itself and add all of the Federation planets to his Empire. Oh along the way the newly upgraded Imperial ships would then be able to wipe out the Federation ships that are not already on his side. It worked before .
I agree with your outcome but I do have to disagree with your range of the Star Destroyer's range. They were well know to bombard planets from distant orbits. While still not close the Enterprise's range, they still further range then you listed. and the Star Destroyer also carried proton torpedoes as well.
Here's the problem: they can't reliably use those ranges for ship to ship combat. Even their orbital bombardments show them missing a large percentage of their shots on a non moving base. Anyone in sci-fi can have great range during an orbital bombardment because they're targeting a massive object rather than a a small, maneuverable ship
Speed isn't even comparable. At sublight, ISD & TIEs travel at about mach 2-3. Impulse Drive is over half light speed. Also, Hyperdrive is vastly faster - but only if the navicomputer has the region mapped. Starfleet Long Range sensors and navigational deflectors don't have that drawback. So hyperdrive only wins on home turf advantage.
I kind of love that the 1701-D looks proper next to the Star Wars triangles. Like 3 of them would have a field day no? Edit: Thanks for this visualization. Circa 1992 me needed you then but you're here now!
There is a way SW can win. ST wont blow up a enemy ship if not necessary. They will ask for surrender. And then there is a chance to get a sith on board of the enterprise. and that is a point where sw can win.
Even then, in Star Wars the energy barriers in Episode 1 acted as an absolute barrier to the light saber duel between Maul, Qui-Ggon, and Obi-Wan. Remember that Star Trek regularly uses internal force fields to isolate things. Even a Sith would basically be trapped in a box and could just be locked onto and teleported into space or the brig. A Sith is not a Q or a Borg that can modulate its shields to pass through the force fields. I do not event think this is a contest.
@@theelaffingman8776 janeway and sisko dont mess around. they will end you. starfleet has to distance themselves from them because they dont care, they will gladly wipe out an entire species and laugh about it lol.
you nailed it. Love both shows but star trek is far superior in terms of firepower and tech. FYI in the game star fleet battles the photon torpedo was 4-8 times more powerful then the nuclear weapons of the 60's. Star wars Imperial class destroyer would literally be in the entire blast radius of one torpedo.
This was GREAT!! Your models are so neat and clean personally I'd rather keep each genre separate, but WOW! this was really interesting never knew the Capital ships were that BIG! compared to Federation star ships! As always your videos make me appreciate my models ships that much more! Thanks for another great video👍❤⭐😃🤖
When the Millennium Falcon can cruise along absorbing damage from an ISD, then somehow hide on the back of its bridge...Yeah even the non Dominion War prepped Enterprise could beat one. As others point out, using transporters alone gives them victory, beam torpedos in, or beam critical systems out. The TIE fighters are all low power one shot kills too. The ISD is just garbage unless you want to square up for a slow broadsides. ... Mind you if Vaders ISD entered a fight against the Yamato or Odyssey I might give it better odds.
The shots that hit the Millennium falcon where point defense cannons, but not the Turbolasers. I can agree with you on the ISD being weak against nimble and tiny ships, but it was made for a purpose of fighting similarly sized vessels, you can compare the ISD to the Battleships Yamato and Bismarck who were sunk by tiny planes.
I genuinely encourage you to do more videos of this kind. It really helped put the sizes of four ships I like (Intrepid, Sovereign, Venator, and Imperial) into perspective.
yeah star trek ships would crap all over star wars ships. the tech difference is just too immense. its like sending a ww2 battleship after a modern destroyer that has cruise missiles and more. the modern weapons will win every time, the old stuff would be destroyed before they even knew they were under attack. a star trek ship would blind and ewar a star wars ship and have everything disabled before a single shot can even be fired.
HAHAHAHAHA LOL other way around. Star Wars doesn't even notice Star Trek. This guy got things very very wrong. Firstly there are restrooms, multiple med-bays, multiple mess-halls/cafeterias, and crew quarters. The shielding on an ISD is immense those torpedoes wouldn't breach the shields at all. ISD's (both types) have shields that protect from both energy and physical attacks, just energy attacks or just physical attacks. They can even deploy more than one shield type at a time. Not to mention what an Ion cannon would do to a federation ship.
@@Tracks2008 star wars shields get damaged by asteroids lmao. an ISD couldnt even catch a federation ship. i guess you dont understand range tables very well, an imperial star destroyer not only could never catch a galaxy class, but it will never get anywhere near close enough to use its weapons. the galaxy can outrun and outgun an ISD indefinitely, in the gaming world we call that KITING, an isd stands no chance.
@@alphawolfgang173 No they really don't. The anti-projectile shields can easily tank space rocks that get past the turbolaser blasts. The Tyrant suffered from an incompetent captain who failed to raise the shields and was damaged as a result.
The whole Star Trek/Star Wars debate is kind of all over the place: Star Wars: can travel across the entire Galaxy in a mater of hours, or perhaps days. Creates/manages sufficient energy to destroy an entire planet in the blink of an eye, and builds mega-ships like, well, a Death Star. But the capital ships move slower than a lame turtle, and starfighters are about as fast as a Cessena 152. Star Trek: ships move and maneuver at sublight at high-c values. Doesn't even have fighters as capital ship's fire control and precision renders fighters to "a rather quick form of suicide." Can also modify a deflector dish into a Wave Motion Gun by rerouting the graviton matrix through the anti-matter backflow resonance chambers. It'll take Commander LaForge about ten minutes to do this. So: Star Wars has strategic mobility and weapons systems capable of jointing the Trek-verse like a chicken, but almost zero tactical mobility. Trek wins every tactical space battle by blowing up the Death Star from the other side of a star system with their modified deflector array. Trek: 1, Wars: 0.
I think everybody has their own interpretation of the Star Wars/ Star Trek debates, it's why I mentioned the debate as "subjective", but it seems to me that the vast majority agreed, that Trek would ultimately win in most battles.
Star Wars has superior top speeds, shields (battleships only), droids and numbers (fodder). Top speed may be useful for getting in and out of battle. Shields only delay the inevitable. Star Trek has the advantage in EVERY other regard. Star Trek weapons hit what they aim at. Most importantly, Star Wars weapons have inferior accuracy, range and require manual aim.
hardly conclusive. better accuracy doesn't mean more power lol. sure you can 'see' a flea at the other end of the galaxy, but good luck having the power to actually hit them at that range with any real power. when your weapon is nothing more than a light bulb you'd do more damage with a fart.
@@omniscientbeing4224 Trek sensors, maneuverability, tactics, weapons accuracy, range and damage (excluding the Death Star planet cannon) are superior: determine you opponent's effective weapons range, move outside that range and hit them at will. When they launch fighters, eliminate the fighters and finish off the battleship. Yes, it's as simple as that.
The range for the ISD should be around 1,200 km and not 1,200 m. I do apologize for the glaring mistake on my part.
starwars.fandom.com/wiki/Turbolaser
I was going to ask about that. Even with the corrected range there's still a great advantage for Star fleet.
There are a few other flaws that I can see. First, the domes on top of the bridge aren’t shield projectors, they are probably RADAR domes. (The belief that they are shield projectors comes from the fact that an officer is heard saying "shields are down" after the destruction of one of them is shown on screen. In reality, the fact that the radar dome was destroyed indicated that it was no longer protected by the shield). Furthermore, even if it was a weak point, the shields would still need to be disabled before they can be destroyed
Plus, TIE fighters are recognized as the fastest, most maneuverable fighters in the galaxy, and such a small target would be hard to hit, firing computer or not, and they would probably do significant damage before being destroyed, especially with the TIE bombers
Imagine what would happen if these two universes meet fighting a common enemy.
Remember, there would be Star Wars without Star Trek.
"Mr. Worf, please beam a photon torpedo onto the bridge of that ship." Battle over.
The Allies didn't invent the Enigma machine; the Germans did. The Allies cracked the Enigma's code key.
I was coming here to comment this, but you beat me to it :)
Correct. Poland captured an early Enigma machine and sent it to Britain for study, so when the later model was captured off the sub U-110 by the Brits (not the US, or sub u571, like the lies in that film) they knew what to look for and the way to decode it was easier because of that early model.
Correct according to the history books. The comment is of course about on how a tactical advantage can defeat raw firepower.
@@Thurgosh_OG Colossus: The Forbin Project. Secret Space Program.
NERD!
The Death Star captured the Falcon yet couldn't detect life forms inside it and had to have two people carry a huge scanning machine inside. A hand-held Trek tricorder would have detected them from outside the Falcon. Transporter technology gives you the edge - simply beam an explosive device such as a photon torpedo onto the enemy ship and you win.
That is because they hid under scan proof decking metal (under the floor). Handheld or external scans would pick them up otherwise. That two man kit was a heavy scanner, that would penetrate the stealth decking.
With the beaming, you would have to wait until the shield is down on the Star Destroyer.
Just like Stargate Atlantis. SW wouldn't have the scanning tech to discover how their ships were being destroyed. ST ships can also cloak so they could actually beam them aboard and the empire would never figure it out.
@@LunaTricksTelevision not if you figured out the frequency. Remember they were able to beam aboard other ships and stations while the shields were active.
@@davidcorreia3901 With 1 exception, Federation ships were not equipped with cloacking technology.
Corrections:
Star Trek Ships run on matter/anti-matter annihilation reactions CHANNELED by dilithium.
Star Wars Ships do not run on Kibur Crystals. The First Order used those to enhance their weapons. The main faction that used those crystals was the Jedi, and it was a means to channel the energy, not a power source.
So Khyber is dilithium.
@@Idazmi7 Well... There is a good deal of overlap in their properties. But they're not the same.
Khyber crystals have a strong connection to the force and the Jedi believe they have some measure of sentience. DIlithium doesn't have any known weapon-enhancing properties that I'm aware of.
@@imofage3947
Oh my, yes dilithium can enchance a weapon! We've seem dilithium explosives, and a literal dilithium mining accident destroyed a klingon moon! According to the original Star Fleet Technical Manual, phasers are enhanced by a 'dilithium crystal cell': www.cygnus-x1.net/links/lcars/blueprints/sftm/01-08-52.jpg
The Death Star used quite a few of those, Ofage.
@@tureytayno3154 Yes, I played The Force Unleashed as well.
i think its even worse than you explained. D went up against the borg and were able to analyze their shield to allow shuttles to get through. the D could scan the shields from a long distance off, match the frequency, and teleport a torpedo right inside the hyperdrive engine. if the falcon can literally hang onto the neck of a destroyer, then the D could basically hang out on the dark side of a planet or moon and teleport torpedoes inside the destroyer without ever being detected.
exactly. the star wars ships wouldnt even be able to detect the star trek ships before the fight is over. better tech wins every time. now if the star wars ships had some updated phaser banks and computers to match the star trek then they would definitely stand a chance. otherwise its like a modern missile cruiser vs a ww2 battleship, the modern cruiser would win long before the battleship could even get a firing solution.
We regularly see Federation ships cruising along at warp, scanning for life in star systems that are many light years away.
Star Wars sensor tech is a joke in comparison.
@@alphawolfgang173 lol i actually thought of the battleship comparison too. i think its more like a battleship going up against a guided missile sub instead though.
@@Gunnar001 the only advantage the star wars ship have is hyperspace but i dont think it would be in reality. those ships use hyperspace lanes premapped for safety. if hyperspace existed in the star trek universe, then it would be unmapped and not usable for the destroyer. if it was D that entered into the star wars universe then they would probably be able to modify their own tech to travel through hyperspace. small ships like the xwing can use this tech so it wouldnt be beyond the science of a federation science team.
@@birthdefect1186 yeah a sub is a good comparison because itll outrun the battleship and is hard to hit and detect, but either way an ISD vs a galaxy class isnt even close to a fair fight, the galaxy is just so much more advanced in just about every way. now if the isd had a better computer and some phaser banks and better shields and engines it definitely could compete and win vs a galaxy class. one thing none of these comparison videos talk about is detection, and that is one of the most important things in combat. the galaxy could easily equip a cloaking device if they werent bound by federation RoE.
You're about to get a *_LOT_* of Star Wars fans who disagree with you. You're correct, but I can guarantee that they don't care.
im a fan of both but any true nerd knows star trek tech will easily beat the brutish and ancient star wars tech. its like comparing ww2 to modern missiles and other tech. sure a battleship would easily sink an aegis missile cruiser if it got in range.... but it will never get in range of a modern missile cruiser.
I'm a SW fan, yes he is correct. As to not caring... it depends on which generation. The elder ones hold the originals with reverence. I care. Obviously. I think it's sad that the younger generations thinks that the originals suck. At the time the sfx were cutting edge. You did not see this before. Also the stories. Sorry wrong place to discuss this. May the Force be with you.
I never fully realized the size difference between Star Trek and Star Wars until I finally started directly comparing the largest ships.
Star Trek Online has made some incredible original ships for 25th century Starfleet, and I believe the biggest among them is still the Jupiter class carrier. At 1354m long, it's about 200m longer than the Venator class. That's one of the smaller cruisers in Star Wars, and the Jupiter is the biggest ship in Starfleet, not counting the future or alternate timelines.
The comparisons become rather ridiculous once you start getting into the super capital ships of the Star Wars universe.
Size Matters Not
@@spikedpsycho2383 doesn't really apply much either, as bigger zhips means more weaponry, armor, fighters and etc, this aint a fist fight
@@SWY1356 Not exactly, technology matters a lot more than size.
Empire has a battalion of space crafts, enterprise a couple of shuttles.
@@fbksfrank4 The reason Wars ships are so big is the necessary logistics to sustain crew of thousands, vast majority of spacecraft volume is machinery, fuel and life support consumables....By contrast trek ships have near regenerative or least recyclable environmental systems so consumables such as oxygen,water and such are long term reliability. Since warp is slower than hyperspace....(at least not precluding various exotic propulsion methods like slipstream or protostar drive) the need for a starship to be a closed ecological system is paramount.
Trek sensors can decipher, adapt and counter electronic jamming. Treks mastery of particle physics and particle beam weaponry.. wars uses plasma confined space weapons deemed obsolete by 22nd century.
TNG episode LEGACY, enterprise D vaporized thru over 2 kilometers of solid rock in 10 seconds.... worth more than a meter of armor plate
Enterprise wins...
Lets put in perspective...
Enterprise has shields capable of withstanding close direct proximity to stellar ignition matter...and solar flares
In SW Rebels: Two were Star Destroyers were destroyed or at least crippled...by a flare. Star wars ship shields are routinely violated and breached, another reason they have big ships is habitable volume which can be compartmentalized if the ships hull is breached. Which is why they have thick hulls and loads of armor plating. Trek ships know this is waste of time and focus on shields capable of regenerating, adapting or distribution of loads. Said shield sends data on what type of weapon is being used on it, and what frequency and phase the weapon uses. Once this is analyzed by the tactical officer, the shield can be configured to have the same frequency as the incoming weapon.
The reason Wars ships are so big is the necessary logistics to sustain crew of thousands, vast majority of spacecraft volume is machinery, fuel and life support consumables....By contrast trek ships have near regenerative or least recyclable environmental systems so consumables such as oxygen,water and such are long term reliability. Since warp is slower than hyperspace....(at least not precluding various exotic propulsion methods like slipstream or protostar drive) the need for a starship to be a closed ecological system is paramount.
Trek sensors can decipher, adapt and counter electronic jamming. Treks mastery of particle physics and particle beam weaponry.. wars uses plasma confined space weapons deemed obsolete by 22nd century.
1. Star wars rebels is trash and the main characters have ridiculous plot armor, I do not take anything from that show as cannon. I agree with everything else you stated though.
you are, however, forgetting that star wars' tech is far more offensive-based rather than defensive, so in star wars, shields getting breached is sorda to be expected.
the long and short of it is quite simply this:
Star Wars: "I have to get better guns to destroy you quicker"
Star Trek: "I have to get better shields so I can outlast you"
in the meantime:
The Expanse: "you guys get shields?"
Star Destroyer ≈ Troop Transport + Carrier. Enterprise-D ≈ Combat Capable Mobile Starbase. Secret Space Program.
In the comment about Secret Space Program, it was commented on how their / Solar Warden's 'Star Destroyers' actually deployed remote controlled Drones. Think Transformers: The Last Knight.
Rebels is ass and should be ignored at all times for anything except mocking it
No contest. The Enterprise-D would reverse the polarity of the neutrinos in the Star Destroyer’s shields using a tachyon burst from the main deflector, allowing their weapons to fire through them. The lone exception would be if Darth Vader was on board the Star Destroyer, as technobabble is insignificant compared to the power of the Force.
It's one of the things that i don't like about comparing the two franchises, ST seems a bit overpowered in terms of what their ships can do.
@@heintz256 I mean... a freighter is repeatedly shown participating in active warfare against vastly powerful ships and stations. Both franchises let their heroes get away with things they shouldn't be able to.
@@DrewLSsix It's called "plot armor". As the hero ship of TNG, the Enterprise has absurd amounts of it under most circumstances. That advantage needs to be stripped away in order for the fight to be fair.
It'd be a comical mismatch to throw the Enterprise-D and the hero crew of TNG with plot armor intact against Mook Captain #7 commanding ISD #23 from the Battle of Endor. Likewise, it'd be unfair to take the Chimera commanded by Grand Admiral Thrawn against random Galaxy-class ship #31 from the First Battle of Chintoka commanded by un-nammed captain #5.
In point of fact, the Enterprise-D only outperforms other ships of her class by a few percentage points, largely due to Geordi's spirit of competition.
@@heintz256 Yeah, it's really hard to really make honest comparisons against Star Trek, cause the technology does come off a lot more fantasy than science. Even compared to Star Wars, cause star trek will have a lot more.. not so well explained things for the ships to be able to do. like for example, "reverse the polarity of the neutrinos" is not a thing. Neutrinos are neutral. they have no polarity. so there's no polarity to reverse. So it's a completely BS term just to broaden the fantastic things their technology can do, without any honest depth to how and why.
@@DragonHeart53 I find it funny when people say that Star Trek is "science fiction" while Star Wars is "science fantasy", as though Star Trek is any less fantastic. Star Wars usually doesn't abuse technobabble to get characters out of sticky situations, and the technology in Star Wars generally follows rules. Mistakes do happen but at least they try to be consistent. With Star Trek, the writers didn't even try; they literally just put "TECH" into the script with no thought as to how the technology would actually work, and someone else would fill in the technobabble with meaningless sciencey-sounding nonsense later. There's an episode in Star Trek where they literally shoot their way out of an event horizon as though it's a physical barrier, as though giving a metaphor about it being a barrier makes it true.
this is probably the most in-depth analysis of the Enterprise vs ISD I've seen.
It's probably the weakest most wrong one I've ever seen. An ISD can only fire 2km? Even a WWI battleship could do better than that! And it's top speed is only 975 kmh? Yeah if you look that up, it's 975kmh IN ATMOSPHERE. In space, it can do a significant percentage of lightspeed. In other words, it is faster than any Starfleet ship ever created, which completely wrecks the stated advantage of the Enterprise. And don't get me started on this "well the Enterprise has a computer core"...so Star Wars vessels don't? What is that thing R2D2 is always plugging into and talking to then?
Oh and of course, we can watch the Enterprise-D or a similar ship have trouble fighting off a few Maquis guerilla starfighters, but 72 heavily armored fighters and bombers equipped with alien torpedoes and alien weapons are nothing but gnats? And completely glossing over Ion Cannons, massive tractor beams, comparing shield strengths and weapon energies, the fact that an ISD is literally designed to pummel a planet into submission from orbit while also blockading it and preventing smaller, faster vessels from escaping, or that it has lots of smaller laser cannons on the hull precisely to deal with zippy smaller ships...
Dude, this was a terribly lazy effort. There was no discussion at all. Not even when the guy says "the side with better tech usually wins", but ignores a roughly 20,000 year gap between Star Wars technology and Star Trek technology. Wouldn't that be a gold mine for discussion? "Nah, I want Trek to win so I'm not gonna discuss that".
@@Kelnx It's not the matter of distance but accurate range and type of weapon. Plasma weapons have a shorter range do to the fact that they cool quickly, even using a gas to extend that range, space is coldddd. When it come to accuracy, they don't fire using computers as much as they use human targeting, this reduces the ability to track and hit a target. Yes, they have a sub light speed, but because of it's size, and you can see it in ESB, they don't have the ability to maneuver like the Enterprise and let's not forget that the Enterprise also has a great sub light speed ability. The R2 units that the empire employs, do not fire the weapons, humans do. The computer core on the Enterprise tracks and fires the weapons. I have been a SW fan since I first saw it in 1977, but I can tell you that the Enterprise is far more equipped to handle a SD then they are to handle the Enterprise.
@@Kelnx lol, its canon that a turbolaser range is 1,200km max while a regular phaser has about 190,000km range. ISDs actual engines are not fast at all and theyre extremely clumsy ships. they couldnt catch a galaxy no matter what. theyre sitting ducks for even the weakest star trek ships. star wars gets mogged by star trek ships simple because star trek ships are far more technologically advanced. cope and seethe.
@@Kelnx your wrong on only 1 thing this is an isd 2 not 1 2 doesn’t have any anti fighter weaponry
@@alphawolfgang173 Hells yeah!!!
Spacedock put it best: the wack of Star Trek and Star Wars comparisons make it hard to do an accurate comparison. Figures picked from your favorite Cross Sections or Technical Manual aren't the best way to go about the comparison either. However, on screen feats still show off an incredible disparity in their respective strengths.
Turbolasers on ISDs have been shown to at most be similar to large naval artillery upwards to bunker busters. A fleet of Star Destroyers are very capable of reducing all life on a planet's surface to zero.
A Constitution class starship alone can do the same. And that's a ship 100 years out of date to a Galaxy Class.
That's a hell of a sentence, and the closer you examine it, it makes a lot of sense. Star Trek weapons are all WMDs and even very early examples of primitive phasers showed off enough power to obliterate literal mountains. Antimatter reactors offer them vastly more power per volume than an ISD's fusion reactors, so much so that you'll be reduced to your base particles if containment fails, and provide direct power to shields and weapons. Antimatter cruise missiles in the form of Photon Torpedoes could very well destroy an unshielded ISD instantly. Combat speeds for a Star Trek ship range from 25% the speed of light to even warp speeds, because they can fight at FTL.
If you want to take this even more over the top, we actually see nuclear weapons being used during Earth's WW3 during SNW. Those weapon yields were much higher than the Night of a Thousand Tears TIE bombardment
Lol lmao, no the hell they haven't, medium turbo lasers have done shots that have measured in 6,700 terajule of energy, starwars ships move at thousands of times the speed of light for even slow ships, the faster ones go millions of times the speed of light if not billions of times faster, proton torpedoes also hit with the force of thousands of tsarbombs, the reason it's inconsistent is the same reason startrek warrior races with skilled melee warriors lose to 5ft 2 women that weigh 120lbs with only there hands for fighting, the plot demands that you don't blow everything up, but if we use the plot demands numbers then startrek has to use the part where there space ships don't fly a fraction the speed of light, they fly and shoot slow enough to see on TV
@@calebbarnhouse496 No offense, but as I already said cherry picking out numbers, figures, and feats that look the best only results in comparisons of headcanon and whatever is made up on the spot. Writers holding back previously supposed power levels for the sake of plot is a truth in all science fiction, however saying that all on screen cases of turbolasers are beholden to speculation on a single scene of VFX in Empire Strikes Back is silly and implies the Star Wars universe is fundamentally unable to wage wars in a logical sense. Or that they have gentleman's agreements that hold true even during genocides and exterminations. The regular onscreen feats cannot simply be regarded as secondary to background materials; Star Trek puts its books in their own separate canon for a reason: book writers can say whatever they want, even against the wishes of the main writers.
What additionally gives Trek way more credence in discussion of power is the fact that theirs is a Soft Science Fiction while Star Wars is Space Fantasy. Star Trek's writers acknowledge the fact that an FTL Drive, a concept which is nothing less than an outright time machine, has nothing restricting it from providing its power outside of FTL travel. Star Wars arbitrarily doesn't use the immense energy output of Hyperdrives to enhance the power of their weapons or shields, while Trek consistently does. Star Trek's writers realized that lasers and plasma gas guns (such as blasters) had real life flaws that the audience would eventually learn about, and so made up Phasers to get room to work with while they worked on eventually describing them as exotic matter particle beams: weapons that in real life would have destructive potential vastly outpacing Tubolasers. All Star Wars has to rely on are arbitrarily devised numbers and figures in whatever Biggatons seem cool. Even if it means disregarding hard science to say *truly stupid* things like the Megalight system is canon. But Trek has actual theoretical science and engineering backing it, and that it actually tries to adhere to reality (even loosely) even when it doesn't necessarily need to is what gives it concrete advantages over the Wars universe when it comes to comparisons.
In summary, the science and reasoning behind Star Wars is what handicaps it, and the onscreen depictions only suggest vastly less potency than speculative figures present. I don't devalue Star Wars for being unrealistic, but we all have to acknowledge that visual spectacle is the point of Wars. Antimatter is to fusion what Jet Engines are to Campfires, and the fact that Star Wars doesn't even mention antimatter use is one of many bullet points working against them.
@@calebbarnhouse496 cool, where does your figure come from? Can you prove it by using all the canon source material there is?
yet trek weapons can't destroy birds of prey in one hit....
With your limitations of SW firing range, a Constitution Class from ST would be more than enough to take out an Imperial II SD.
( TOS ST instead of NG ST )
That was always the case.
Absolutely.
A TOS Connie of Kirk's era could take out an SSD like the Executor with literally zero problems.
It's like putting a team of special forces snipers with a modern weaponry in an elevated defensive position one side of a 400 meter wide ravine with unlimited ammo, against 1000 insurgents armed with rocks, on the other (and lower) side of the ravine in an open field.
Who's more likely to win?
How the Enterprise-D handled small lightly armored starfighters was shown in "Conundrum". The Crew were shocked, 'Those are not our enemies. This is wrong.'
Of course, that Star Trek: The Next Generation episode featured them being brainwashed and manipulated.
I got to nit pick a little here as far back as the Kirk Era the Star Trek Vessels have two types of sheilds. The main deflector is only to keep space debrie from pierceing the hull and harming ship n crew and is always active. The protective sheilds are powered by the antimatter and are produced by emitters all over the ship and is only active by Captains order. The sheilds are not raised at times for fear this can be interupted as a hostil act!
The shields can be raised on Starships by whoever has command of the bridge at the particular time.
Considering the extremely large scanning capabilities of the d class enterprise detecting a massive star destroyer and its armaments would be an easy task. Raising shileds would probably be most captians reactions.
Once Sulu exclaimed, 'Captain the shields just snapped on!' meaning they had proximity awareness and ai. Who remembers Daystrom and the M5? Fully capable and in TNG they reference a higher grade. Feddies win
Riker did comment once.."Their laser would not penetrate our navigational shields."
@@jeffwilliams7669 that would be deflector shields the deflector is basically a low powered shield that would stop small arms or low powered lasers and random space debris those are always active where as the "main" shield is for high powered energy/high yield weaponry
also so note the star trek personnal could take on staw wars crew in small arms fire quite easily personal shields do exist in the ST world so basically one guy could just board a SW ship and signal handly take out the whole crew if the wanted lol not like a shield is needed since storm troops stupid armor doesn't actually let the see through the mask thats why they can never hit shit anyways
But what you're forgetting is with the transporter the Federation can beam the bridge crew from the star destroyer directly to the starships brig.
Not a chance did you miss the number of Stormtroopers on an ISD? The officer core of an ISD already has the entire crew of that puny ST ship outnumbered 4.6 to 1 (but only if the max crew of 2,00 is present).
PERSONALLY, THE ENEMY COMMANDERS WOULD FIND OUT JUST HOW COLD SPACE REALLY IS..
Yea, and the starfleet can also materialize the force out there ass, you don't understand how the tech works in startrek, let alone in starwars
ok, what rules are to be used?
SW uses lasers, Galaxy Class is immune to "lasers" per Worf in an early episode?
SW ships seem to travel faster in hyperspace
ST ships can fight at warp speed, so SW looses
unless you want to find copies of the ST:TNG SFB rules
SW ships are Gen 3, Enterprise-D is Gen 4 Early
or find the Babylon 5 Wars ships for Star Trek and SW
warp speed combat, anti-mater, transporters
seems like a win to me
It’s obvious SW “lasers” aren’t lasers at all. They’re plasma bolts and act nothing like a laser beam.
That being said, Trek technology curbstomps SW tech.
Firing at warp speeds is the real edge. Everything else is semantics. "Turbo lasers" are not actually lasers, they look and behave like plasma bolts. The Ferengi had plasma beams and were a credible threat to the D. Also X-wings, Y-wings, and TIE Bombers fired "proton torpedoes" which is canonically short for "proton-antiproton torpedoes" - in other words, photon torpedos, something rare in ST small craft (but not unheard of). As for shields, SW ships have shields but they only block some of the damage if the punch is hard enough... JUST LIKE ST. That's right, if something hits a Starship hard enough, the shields don't stop all of it. Rewatch Nemesis (and a bunch of Next Gen episodes if you don't believe me). And in Nemesis that was the E, newer than the D. We have no reason to think that transporters can penetrate an ISD's shields if they are raised. The weapons ranges from ST come from the tech manuals given to writers for the TV shows. The weapon ranges for SW come from games that are meant to translate to tabletop play.
Gonna be real with you. The NX-01 could probably take on the ISD.
I bet even an Oberth could take on an ISD.
Do you think so? Is she fast enough at sublight to avoid an ISD's fighters and turbolasers? I'm not sure the NX-01's polarized hull plating (no deflector shields) would be a suitable defense against turbolasers/lasers.
From what i can recall ISD turbolasers aren't actually as short ranged considering they can do orbotal bombardments from high orbit, but still pretty short for most scifi, i think the only reason why they tend to be short range is because if they shoot anything thats moving from far away i don't think they can hit them, its like hitting a grain of sand from a a mile away, I feel like turbolaser range isn't actually tied to them not being able to use them, because i feel like its more of the fact that they cant hit anything too far away since star wars targeting comuputers suck.
Turbolasers have a long range, but not as long as phasers. In addition, the plasma projectiles of turbolasers lose their penetrating power comparatively quickly.
That much is true. In fact, we see the orbital bombardment on the rebel base in Zero Hour where 3 Star Destroyers miss so many shots against the shielded non-moving base itself
@@homelessend8557 They showed something similar during the bombardment of Tiopaca City in the season finale of Bad Batch. The Venators had to pull within point-blank range to do any substantial damage.
And the Zero Hour bombardment showed very weak explosions from what were the main cannons of the ISDs at that range.
@@Nowhereman10 EU fanboys claim turbolasers output hundreds of gigatons per shot, but, all visual canon shows the exact opposite. I have yet to see any Empire warships slagging entire continents with a single barrage or putting out firepower anywhere near that level in any movie or TV show. Gigatons is nothing more than non-canon EU nonsense.
By the way, a fleet of 20 Romulan/Cardassian warships destroyed *30%* of a planet’s crust in a few second opening volley in the DS9 episode, _“The Die Is Cast.”_ That’s FAR beyond anything we’ve seen Star Destroyer turbolasers do. I’d say Trek ships outgun Empire capital ships by a significant amount.
ua-cam.com/video/OdgD_D0hxfo/v-deo.html
@@Gunnar001 Actually, there's nothing in the Legends material that said an ISD turbolaser could do that, either.
What the Warsies did back in the 90s was lie about what was in the West End Games material on the Base Delta Zero. On StarfleetJedi forums, the scans of the actual text from adventure modules like "Scavenger Hunt" were given where the flavor text actually said that it took THREE ISDs a number of hours to "slag" a Rebel base and atomize the topsoil around it, not the crust or blow off the atmosphere of an entire planet.
The one thing that was missing here, and honestly an even bigger advantage for the Enterprise than it's speed and computer is the transporters. They could beam bombs into the star destroyer, or even easier, beam critical components out of the ship and into space. Like the shielding around it's power core or it's life support systems. That alone is a game changer.
To use the transporter, both ships must have their shields down.
@@babtech
Believe it or not, we know this already.
@@babtech the enterprise probably doesnt even need to have shields on for 2 reasons, #1 the navigation shields can stop lasers, #2 they can easily loiter far outside of an ISD range. just teleport the torpedo close to the isd and let it slip inside the shield and then boom, vaporize the whole ship inside its shield bubble.
@@alphawolfgang173 from a TNG episode, we have a ruff range for transporters being at least 250,000 km. Which is still outside the range of the ISD weapons.
"Whoever has the better technology wins" sums up the comparison completely. You just have to look at which makes advancements. From the NX's warp 5 engine to the Excelsior "great experiment" to Voyager's variable geometry nacelles to quantum slipstream, Star Trek continues to improve. From spatial torpedoes to photon torpedos to quantums and tricobalts to transphasics, Star Trek continues to improve.
And in Star Wars, they've been using hyperdrive, blasters, and droids for thousands of years. It took the Jedi millenia to figure out "put a power cell in the lightsaber to do away with a cord attached to a belt". In the 25,000 years the galactic republic has been around, their galaxy still has Unknown Regions (the Federation had a quarter of the Milky Way charted in 1% of the time).
Your argument about the stagnation of technology in Star Wars is fundamentally flawed. Just because a they've been calling their weapons "blasters" for thousands of years doesn't mean the technology hasn't changed or improved in that time. You walked into the naming fallacy trap. The fact is that in the Star Wars franchise, we only have about 100 years of well documented canonical history documented by the 9 films and handful of TV series. The Star Trek Franchise covers about 600 years in various levels of detail.
Star Wars started with a massive tech advantage and Star Trek never managed to catch up in almost any respect. Warp Drive maxes out at around 1000 lightyears per year as per the premise of Star Trek: Voyager. Star Wars regularly crosses half the known galaxy in a matter of hours/days. That puts Star Wars leagues ahead of Star Trek in terms of propulsion technology, energy generation, and understanding of physics.
Star Wars also has significant advantage in artificial life forms. Data was nearly unique for most of the TNG era, the technology only being rediscovered 30+ years after Dr Soong died. Meanwhile, Anakin Skywalker, a slave boy living in abject poverty on a desert world, was able to cobble together a complete translator droid (C-3P0) on a budget of approximately 1 shoe string and some pocket lint.
Star Wars also demonstrates that a terrorist organization (The First Order) with somewhat limited resources was able to construct the means to move a plant (Starkiller base). The feat of moving planets is only matched by the Q and similar beings in Star Trek.
Oh, and it wasn't millenia to figure out to "put the power cell in the lightsaber handle", that's a disingenuous bastardization of the facts. It took millenia to develop a sufficiently dense powercell small enough to fit into the hilt. They had to figure out how to take a car battery sized device packing 35 MWHours and miniaturized that down to the size of a compact flashlight.
Except the Empire has 70 million planets, and the Mining Guilds have billions. Meaning that they have far more planets than the Federation. Even if you divide that up by 25K years, that still leaves them with far more worlds than the Federation has NOW.
Also, hyperdrives, blasters, and lightsabers improve with time. The hyperdrive Han has in ANH would be considered a superweapon in the Old Republic era because of how fast it was, but it was common in the Imperial era. Old lightsabers needed large power packs. Turbolasers are far more powerful in the Clone Wars than they were in the wars against the Sith. This is what happens when Trekkies don't do their homework.
Star wars universe uses the same designs over and over. That's what confuses people. A ship or blaster from 4000 years ago looks exactly the same as a ship now but are vastly different when the components are examined. I think star wars weapons and shields would be so much more advanced no ammount shield modulation would help enterprise.
Star wars computers could also potentially far more adavanced too. You can see they actively restrain their A.I. so they don't run rampant. Star trek ignores these dangers that the star wars universe no doubt learned the hard way being older and wiser. If they took the restraining bolts out of their computers they would outclass trek computers.
I would add that Star wars turbo lasers are not actually lasers, what they fire is super heated tibanna gas which is basically plasma
@@judgegiant8951 Yep. Large plasma bombs that explode on impact.
Also note that lasers aren't necessarily useless against Trek ships, since the Borg cut open their ships with cutting lasers. It just needs enough juice, and with the size of an ISD, it can house a reactor large enough to produce enough energy to vaporize the Enterprise in a full-powered attack. Think back to Vader's Star Destroyer in Rogue One, when he popped out; just at the right time and place, firing at full power and decimating a whole fleet. Now trade those Rebel warships for Starfleet ships, and the scenario will be the same.
I would agree on the final outcome. Though you did miss a few things on the Federation ships and the Galaxy class. You did not specify the range of the phaser systems and your listing of the phaser strips on the ship was lacking. Also, the main deflector isn't used for the shields, the shield emitters are scattered in a grid around the hull. Phaser range is also longer than anything the starwars ship has so once the fighters were dealth with phasers could also be brought to bear while still staying outside the star wars ship's effective range.
You are probably right. I actually created this animation to get a better POV from my audiences. I may revisit this subject matter based on viewers suggestions.
@@Halfscreen TNG Offical Range for Phasers is 300,000 km.
The sensor systems is the greatest advantage the D have against the imperial ll.
The D can see ships from systems away using long range sensors. Their sensors allow them to have one of the greatest ability of both games and real life scenarios: the ability to pick your fights. Having the advantage in view range and clarity would allow starfleet ships to choose whether to fight or not. Jumping in from hyperspace to real space not only is inaccurate, but also you're going in blind as you cannot scan real space while in hyperspace. The accuracy of warp drive is unmatched compared to hyperspace. Even worse, the hyperdrive cannot catch up with warp drive simply because
A: hyperlanes and jump points
B: hyperdrive are way too fast. They'll overshoot traditional warp drive in mere seconds. A quantum slipstream drive would be more comparable but even then, they can travel in any vector and angle, while the hyperdrive needs to follow hyperoutes and cannot detect matter in real space unless it has a massive gravity well.
Nice to see that someone actually remembered that canonically, not just in Legends, hyperlanes are a thing.
But the other problem is that hyperdrive is so dependent on these lanes existing that they are useless outside of The Galaxy and any battle taking place in the Milky Way, hyperdrive would not be a factor, not unless the ISD commander is willing to take a great risk or has time to send out probe droids and scout ships to try and chart the area around him. But that would take a great deal of time and the ones in The Galaxy took CENTURIES to map out. So it wouldn't be useful tactically, except as a last ditch desperation maneuver and it cannot be used there for strategic movements.
Also, warp drive does require an area of space to be charted for it to be used to maximum efficiency and analysis of warp speeds shows that in Federation space or other well-known areas of space, warp drive is very fast. Even Voyager acknowledged this by making the improvement of mapping the Delta quadrant or a specific region of it critical to shaving years off the trip home as was the case in "Year of Hell" and before it, "Hope and Fear". Even late into the series, Q giving Janeway a gift of improved navigation data on a PADD was enough to shave a few more years off the trip with no wormholes, super-charged warp, transwarp, quantum slipstream, etc.
Hyperspace can still be used to traverse unknown space, albeit slowly. How do you think hyperlanes were invented in the first place? Also, hyperdrives have different speeds. You can have a hyperdrive be slower if you want to, it's just that most choose not to slow down because getting there faster is easier. For example, the speed of Han's Falcon would be considered legendary in the SWTOR era, but common in Han's time. Also, gravity wells, ion cannons, and tractor beams could easily prevent warp travel, not to mention sensors in SW are so good that they can pick up what kind of ship is coming out of hyperspace.
@@HolyknightVader999 no matter how slow you get the hyper drive still can't catch a ship at warp.
1: ships in hyperspace cannot detect shit without a large grav field.
2: ships at warp travel in real space, while travel with hyperspace involves jumping to another dimension
@@HolyknightVader999 I don't think thier sensors are enough for a ship traveling at 9999999× speed of light in REAL space.
@@HolyknightVader999 we haven't seen grav Wells exept for blackholes that stops warp travel. And obviously the interdictot class outputs nowhere near that intense grav field.
Finally someone who gets it.
It's interesting to think about the targeting of Star Wars ships too. From the little bit we see as Vader walks around in the Death Star I assume even in the Empire they're using gunnery crews like on the Venators in Revenge of the Sith. The ships are supposed to do broadsides old naval vessels, and so it's difficult to imagine those turrets tracking anything moving at close to relativistic velocities. Even little fighters going at a fraction of the speed of light can dodge them, and the projectiles while called lasers are really plasma wrapped in a magnetic field. Star Trek phasers seem to be much faster, almost instant, and don't require a particular facing, at least starting with TNG, just a point-to-point line of sight. But in a way Star Wars is at least more visually consistent, making close-range battles to match what's an exciting scene, where in Star Trek things always appear closer than they're supposed to be so you don't just have two pixels on your tv shooting each other while trying to compensate for relativistic effects.
Yeah. It was always mystery to me, why SW universe use gunnery crew like in WW I broadsides, and not automatic or computer targeting systems like in modern ships (Otto-Maller cannons).
If the whole 'plasma in a magnetic bubble' thing is right, then pretty much any Starfleet ship could render those weapons totally useless just by mucking about with the deflector shield and bussard-collectors.
@@mrbuttocks6772 yep. Starfleet, even though it's much newer, is about 200 years ahead of Star Wars in terms of technological advancement.
@@rohenthar8449 because that’s what it was designed to be like man Star Wars battles are just sea battles with a space skin
@@flamebreaker7318 Yeah, sometimes its just looks silly, like putting 2 dimensional object in 3 dimensional space.
I totally agree with the analysis. Even the TOS original Enterprise can prevail.
just smack a torpedo launcher addon to the Oberth where the secondary hull is, and it would take down the empire in no time.
Correct.
Worf: "Captain, they have no shields and are firing... lasers."
Picard: "How quaint. Beam a photon torpedo onto their bridge."
Riker: (grinning) "Nice."
How do you twist the pretzel that is your understanding of starwars so much it's not even a pretzel anymore, it's just a fucking gorgonian knot
Enterprise takes their shields down with ease, beams a torpedo next to their reactor. Game over.
Isn´t that what Voyager did to a Borg ship?
There are two more technologies that should be considered. Shields and sensors.
Star Trek shields are designed to protect against both energy and projectiles at the same time and with equal effectiveness and still have more than enough energy to run all other ship functions.
Star wars shields are designed to protect primarily from energy weapons. While they can be changed to protect against projectiles, Star Wars ships lack the power to do both at full power and still have the energy to power the weapons and propulsion and hyperdrive.
Star Trek sensors, while not as effective through energy shields, would still be able to do a thorough scan of a star destroyer and know its basic structure and location of its command and control center and where its weapons are and probable strength as well as its power source and its location if it got to scan the star destroyer a few seconds before it raised its shields and maybe after a few minutes if its shields were raised.
Star Wars sensors were far more primitive and no where as sensitive and were basically really good radars with the ability to detect life signs but not necessarily what those life signs consisted of.
So how long does anyone think it would take for a Star Fleet ship to realize that the big hemisphere on the bottom of a star destroyer is the jettison hatch for its hyper-matter power generator and poke a hole into it?
Well explain, shielding was rather subjective and something I'm not totally familiar with since each genre have their own shielding technology and I couldn't find a definitive explanation on it.
Star wars ships don't use there hyperdrive in combat, to power it up they just stop shooting, thats literally it, shields do protect against physical objects, what you said is objectively wrong
Next no starwars ships have excellent sensors, it's counter measures that are good in starwars, things not trying to hide can be pinpointed to easily, to the point where when people got lost in the clone wars so long as there side won and could look for there guys outside of just letting them know they survived there isn't really need to tell people where they are, the can find them in a matter of hours with just a basic shuttle, and if your on a lifeless planet where there is nothing to give you readings that aren't what you want they can just fly right there and park, at times even just sitting outside a cave waiting for them to come out of it, and finally go ahead, if you break through a ship with the yields these ships have it doesn't take much to destoy it, because big shock here, medium turbo lasers are almost 7,000 terajules per shot, thats enough to make where you peirce the shield irrelevant, if you peirce it it'd going down
@@calebbarnhouse496
"Star wars ships don't use there hyperdrive in combat, to power it up they just stop shooting, thats literally it, shields do protect against physical objects, what you said is objectively wrong"
If what I said about Star Wars shields is objectively wrong, then why do star fighter regularly fly through star destroyer shields and can then use their lasers to attach weapons and shield generators? They even flew through the first Death Star's shields and then started using their lasers to attack it and then used their proton torpedoes to fire down the ventilation shaft to hit the reactor directly.
Only the second Death Star with its planet based shield generator had shields that could protect against laser fire and prevent ships from flying close to it. And it was the planet based shield generator on Hoth that forced the Empire to land their troops and equipment beyond the shield and then travel by land until they got close enough to destroy the shield generators power generator.
I stand by what I said.
Star trek vessels can maneuver at warp speeds and fire photon torpedos. In the force awakens Han Solo pointed out that the new order shields (based on imperial designs) didn't stop objects going faster than light speed. We also know that an object' traveling at the speed of light or faster would have massive connect damage where something the size of a paperclip would poke a hole clear thru either ship. Thus a photon torpedo fired at warp aimed at the highest energy producer (the main reactor) would blow a hole clear thru the star destroyer bypassing the sheilds much like much like a high velocity bullet penetrates armor. It would be one shot one kill.
The Enterprise could come out of warp on the reverse side of the Death Star (as its powerful sensor suite would readily allow them to determine the superlaser’s orientation), punch a hole into the DT shields with a few phaser/photon torpedo strikes, and beam a torpedo straight into the DT’s main reactor. Of course it wouldn’t even need to do that, as a single torpedo packs several pounds of antimatter - a single strike on the un shielded DT would be enough.
Size isn’t everything - and in this case only presents Star Trek ships with easier to hit targets. Start Trek ships would always be able to dictate the terms of every engagement - an insurmountable advantage when combined with better technology.
Additionally, photon torpedos could be beamed into a SW ship and detonated.
Star Wars ships have shields so that wouldn't work.
@@starsiegeplayer there might be a way to modulate it so that it can be beamed through, but if not just wear it down with constant phaser fire from long range. a star destroyer will never catch the enterprise d so it can constantly kite the SSD and whittle it down.
I like how you think!
@@starsiegeplayer It depends on is their shields are able to stop matter transfer beams and not just weapons fire, something the Enterprise's sensors would definitely be able to scan for. The TOS book First Frontier described the first voyage of NCC-1701 (no bloody A, B, C orrrrrr D) under Captain April. Romulan agents were able to sabotage Enterprise so she was slung into Romulan space the first time her warp drive was engaged. In order to get out, the crew scanned a Romulan vessel that was about to have them for lunch, found that Romulan shields were formidable...
But weren't set to the proper frequencies to keep a photon torpedo from being beamed into the Romulan's main reactor.
Boom. No mas Romulan.
Star wars has a 25k year advantage in weapons and shield development. You just assume modulation would work or weapons will have any effect. It only gets them so far scanning and trying to work around. Sometimes you just can't find a work around. Star wars tech is definitely limited in certain areas but still has the edge in raw power. The teleporter theory is the only thing that could work but in ship to ship combat not a chance.
First, good animations.
In a ship-to-ship battle, SW has no chance against ST. The ENT-D can dig holes in planets with its phasers and even the ENT-NX-01 could blow up whole mountains without any problems.
The turbolaser plasma projectiles didn't show nearly as much firepower.
Not to forget the torpedoes of the mirror universe, which can rupture the crust of a planet. This is not on the level of the Death Star, but the DS is many times larger.
Added to this is the phaser's accuracy, which was demonstrated in VOY. The tie fighters would drop like flies. Quite apart from the fact that the deflector shield is probably enough to deflect their shots.
ST is and will always be a monster when it comes to firepower and they continue to demonstrate this throughout the series. Even Warhammer 40K hardly has a chance.
There were many thing I didn't mentioned and left out in my animations, specific with shielding, but I thought the range of the photon torpedo and the sophisticated of the Enterprise-D computer core, and speed should be enough to take down the ISD.
@@Halfscreen Yes, the ENT is superior to an ISD in practically every way. But the firepower also has to be mentioned in a versus. It was not without reason that Worf said at the time that the enemy weapons could not even penetrate the deflector shield. However, a brief mention of the scene and the episode in which it can be seen is sufficient. The scenes can also be found on UA-cam.
From me 3 examples of the ridiculous firepower of ST.
Archer once blew up a mountain by accident.
In the mirror universe, torpedoes have ruptured the crust of a planet.
In TNG:Inheritance, the ENT-D drills holes in a planet.
On the other hand, we have turbolasers, whose plasma projectiles deal ridiculously little damage in planetary bombardments. By the way, this also sets their range to at least 1000km. However, they are still inferior to phasers.
The mention of firepower is important because many don't realize just how powerful phasers really are. I've seen several Versus assuming SW wins because they use the ridiculously high numbers of turbolasers someone once calculated and compare them to the ridiculously low official numbers of phasers.
Seriously, the ENT-NX-01 can blow up a mountain with its 500GJ Phase Cannons. For comparison, Mt. St. Helens released an energy of 24 Mt TNT at that time. That would correspond to an efficiency of about 1,000,000%. :D
What I also want to say. Transporters are so susceptible to jamming that they cannot beam through SW shields. Even a strong thunderstorm is enough to cause enough disruption. So this strategy, although often mentioned, would not work.
@@Jasmin-lg3gf Awesome, many of the details were left out because the information was based on various books, but wasn't necessarily based on any specific tv series, games, or movies. It is the reason why I ask the audience to give me a better perspective and a pov that I would have left out. Books and websites in general are just stats. I didn't mention anything about Transporter due to it being unreliable at times.
@@Halfscreen If you want to watch the scenes.
Archer blows up a mountain the size of Mount McKinley.
ua-cam.com/video/ZQhcmBOZSKk/v-deo.html
Planet bombing in DS9.
ua-cam.com/video/nU4lYIuvg58/v-deo.html
Planet bombing in STD.
ua-cam.com/video/6ECzBJ615RI/v-deo.html
Planet bombing in SW-Rebels.
ua-cam.com/video/ARR0RPrr_rg/v-deo.html
Planet bombing in SW-BB.
ua-cam.com/video/y7ZZMZzLwNw/v-deo.html
Planet bombing in KOTOR.
ua-cam.com/video/FpN4wl74CuE/v-deo.html
You could also compare the damage that ships suffer when crash landings. In short, SW ships are scrap, ST ships survive the impact relatively intact.
@@Halfscreen Let me guess, comments with a video link will be blocked.
I think you pretty well nailed it, and I like the method you took.
A few things I think you did not account for though:
Star Trek has transporters.
Star Trek, with their computers, can do a lot of super easy FTL micro jumps like the Picard Maneuver.
Star Trek continuously has demonstrated the ability to reprogram, adapt, and enhance armament to fit the situation at hand whether it is changing shield modulation during an attack, rerouting power, or finding ways to phase things through an understood shield pattern.
Star Wars contains none of the technology or ingenuity that is common place in the Star Trek universe.
Frankly, I do not think this is even a competition.
And you did not even get into Star Trek's ablative armor or quantum torpedoes, let alone anything like what the Borg Collective or Species 8472 possesses.
Indeed, all a Star Trek ship has to do is stay out of range of the SD's main Turbolasers(higher damage potential but MUCH shorter range than Phasers) and pelt it's most importantant systems from a distance(shields, main reactors, etc) and cripple the SD from a safe distance.
Yeah. Star Wars = mass quantity, size + brute power, Star Trek = innovation, ingenuity, adaptation + technological advantage. The result of this "confrontation" is obvious.
Ps: Don't forget photonic shock-wave, which can blown all unshielded fighters in the opening seconds.
@Steven Strain very true. They frequently will disable ships such that everything is offline but structural integrity and life support rather than destroying a ship.
This requires a lot of precision.
@@rohenthar8449 Phasers can also easily dig holes in planets or even blow up mountains. The firepower of these weapons is ridiculously great.
@@generaljimmies3429 or analyse shields, match the frequency, and then transport torpedo warheads inside of the ship.
Spot on. The D is just too advanced for the ISD.
Imagine what a Dreadnought (USS Vengeance) type of ship could do.... 🙂
That ship was armed to the teeth, and with a size of nearly 2,000meters also not a small vessel either.
Don't know where you got that firing range for the Turbolasers there, you're off by a factor of ten. they have a range of around 1200km. Still outmatched at range, but nearly to the degree you've listed here.
Seriously, that's just insane. 1,200 to 1,500 meters isn't even a single length of the entire ship (also, 1200 km is still quite an underestimate; in Return of the Jedi they were trading shots at distances at least on the order of 10,000 to 50,000 kilometers).
@@katherineberger6329 possibly, but that's the only concrete number I could find. Part of what makes things like star trek and star wars work is giving as little official numbers as you can get away with.
You are right, somehow I misread the range as 1,200 m instead 1,200 km, that was a mistake on my part.
The turbolaser armaments of the Imperial I-class Star Destroyer Chimaera had a combat range of less than 1,200 kilometers, and after said distance, they would be unable to penetrate any type of sufficient armoring.
starwars.fandom.com/wiki/Turbolaser
Another factor to consider is that Star Trek captains are generally conditioned to command and control their own ship independently from StarFleet Command. Whereas Star Wars command and control appears to be very bureaucratic and fear-driven.
Case in point: In "Empire" no way would a StarFleet captain endanger their ships inside an asteroid field if it meant a high risk to damage or destruction of their vessels. Even StarFleet Command could be persuaded to back off such orders, because they don't have sadists in the Admiralty (normally). Star Wars OTOH had an incompetent sith lord (Vader) who, even knowing the destruction it would cost his fleet, ordered them into the asteroid field. I would imagine that anyone serving under his command experiences low morale.
Morale and crew motivation would give Star Trek ships the clear advantage here, as their captains always look out for their ship's and crews best interests. The crews are better motivated to fight and give their ships the edge in an evenly-matched battle.
Except for the fact that the Tyrant was the only ship damaged because its captain failed to raise the proper shields. The other ISD's made it out safely with no hull damage. Also ISD's and the Executor have more than enough firepower to obliterate space rocks.
What your describing is a small minority of commanders in the star wars universe. While some did command through fear in an attempt to mimic the style of Lord Vader, the majority of commanders were solely goal focused. Wether for reasons of glory, career advancement, or for loyalty there are tens of thousands of capable commanders in lore who do things more traditionally.
But there's also a catch; they're less organized than the Empire. Also, Imperial captains can get very ambitious and bloodthirsty, not to mention Jedi captains are a great source of inspiration for their men. So they can outdo the Feddies easily on both being better good guys, or better bad guys.
@@HolyknightVader999 Exactly. However not all Imperial captains are so bloodthirsty. Besides that the Federation does not shoot first they try to contact any new group to determine who or what they are up against. Some Imperial captains will wait until the ISD (and accompanying Nebulon B cruisers, Strike frigates, and Lancer frigates) are in range of the enemy ship and then give the order to open fire. Other captains may be confused by these newcomers and want to know more about them because they are clearly not rebels so who are they and where did they come from.
Your pretty stupid NGL, Vader wasn't incomptent, he made a decision, the asteroid field was dangerous to unshielded ships, the ISD that got destoyed is frankly a plot hole and has no actual reason for why it happened, they are perfectly capable of surviving it, beyond that vaders ship had excellent moral, because he killed anyone incomptent under him promotions were swift, his officers skilled, and his men lived him just for the fact that he went into battle beside him, Darth Vader could literally break startrek ships with just the force alone
The fight would be over in less then a minute . And 50 seconds of that would just be starfleet trying to figure out why they that ship has such limited weapon capabilities… the other 10 seconds would be launching of transphasic torpedos and get the marshmallows ready to use over the smoldering ruins of the empires capital ships
"Restrooms" do exist in Star Wars, most ships that are bigger than a light freighter have a refresher unit in a "head"
Cabins on larger ships all have personal refresher units. Crew decks on battleships usually have a communal restroom.
I like the logical and methodical way you compare both standards of technology of the ships and philosophy of the organisation rather than getting into an emotional state about one franchise or the other.
2 other factors are shielding and crusing speed. The shields in Star Trek easily handle plasma based weapons such as those seem in Star Wars. Also, Given the speed of just a shuttle craft at a fraction of impulse speed, no fire from any weapon in Star Wars could catch up to the shuttle. People always mention hyper drive vs warp, which isn't very pertinent to battle for either. The regular speed difference with the crafts are huge to the point that Star Wars ships could never hit the Star Trek target let alone damage the ship or shields.
No, starwars plasma isn't startrek plasma, different plasma weapons have diffrent yields, a blaster pistol can cook a man, a medium turbo laser cannon has been measured in 6700 terajules, not a battery, a single cannon in a battery, thats not even the most powerful form of that weapon, next turbo lasers aren't the only weapon they have its there preferred, tractor beams would wreck havoc on startrek ships, considering they allow the man handling of much larger ships
@@calebbarnhouse496
Plasma is plasma.
In Star Trek, a Federation star ships' shields can handle the plasma coming from stars. Only blasts from a death star could be comparable. Even small shuttle craft could do so, indefinitely, with modifications, in canon over 25 years ago.
I doubt the efficacy of your tractor beam argument. They do have such things in star trek. How would they lock onto a target out of their range and 20,000 times faster than their fastest ship? They can't. Otherwise the movie would be very different.
@@RyanMarice lmao, firstly the deathstar output billions of times the energy any ship in startrek had ever taken, it put enough heat out to instantly disintegrate most a planet, and it's high strength plantery shield, that's league's above any mere star, next plasma is not plasma, a camp fire is not equal to the heat we've made with plasma in a particle accelerator, potatoes and tomatoes are diffrent objects despite both having a similar saying with there names, anything else you wanted to spew out of your incomptent body and onto a screen?, next tractor beams aren't used very often in the movies because if they were used anywhere except the capturing part of episode 4 and and space battle in 6 the entire saga would have ended with a plasma bolt destroying the Falcon, next it's not that hard to aim at a high speed object, high speed firing there guns with shields up is not hard to find at all, and since tractor beams move at the speed of gravity unless the startrek ship can phase through the laws of physics at will, they can't defend against it, next tractor beams is just tow cables in starwars, they use them all the time for even minor things
@@calebbarnhouse496
A planetary shield beyond the power of a star? How and where do they get the power beyond that of a star? Show me where. I can think of only one possible instance. In Star Trek, that's what their warp core does using matter/antimatter. The impulse engines(slow sub light engines) use fusion similar to that of a Star. I've seen nothing like that in Star Wars except once, before humans or republics or the jedii(sp).
Also, that's not how the death star works. It's not just heat nor disintegration. It's the atomic disassociation that is also a big factor at work. It's not just a giant turbo laser.
Plasma is still plasma. And like I said, no turbo laser could come close to the power of a star, period.
The plasma of turbo lasers travel a max of 700m/s.
Even if I give the benefit of the doubt, Star Wars ships still couldn't lock onto a ship going even a hundredth of the speed of light. What you're saying is that they can visually see light, target and shoot it before it reaches their eyes/sensors. At best, only very strong force users would be able to target the ship yet the plasma of the turbo laser(by cannon, is not an actual laser but bolts of plasma) still couldn't reach the target. Compare 700m/s to 0.001c...
Then there's the stated range of the weapons of the ships by canon. 1500km versus 300,000km of just turbo lasers versus phasers if I remember correctly. The torpedoes in Star Trek have no such limits. The battle would be over before the ship(Enterprise D) was on scanners.
So even if the weapons are that powerful, they'd never hit.
@@RyanMarice amazing, you must be illiterate no one said the shield was more powerful then a star, I said that the force needed to crack a shield, and destoy a planet in its entirity is way beyond what any starship ship has ever taken, the deathstar could have every ship startreck has ever had stacked atop one another on earth to the deathstar shields raised, and they still wouldn't be able to stop the earth from being destoyed, it's that much od a difference
Why would any space fairing civilization send their ships out with no means of food, medical, recreation or waste management facilities? You would have to assume that they had these given their size and influence within their respective universes.
ISD's actually have those in bulk. As did the DS1 orbital battle station.
Because Star Wars' writers weren't out to design realistic space vessels. Star Trek's were. Don't blame this video for the mistakes of Star Wars' writers.
@@Idazmi7 Neither space vessels are realistic in design so your point falls flat. Both ST and SW ships have restrooms, baths, mess-halls, med-bays, and even methods of disposing of trash. If the ships in SW did not you would see messes everywhere and the Stormtroopers would not be so loyal. Remember the officer core alone on an ISD is greater than the entire Enterprise-D crew.
@@Tracks2008
_"Neither space vessels are realistic in design so your point falls flat."_
Excuse you. Gene Roddenberry was a Captain in the Army Air Corps - he came up with the idea for the Enterprise. Walter Matthew Jefferies and Franz Joseph Schnaubelt were both aerospace engineers with the Unites States Army Air Corps, hired by Gene. They actually designed the original Enterprise. They also referenced their work with National Aeronautics and Space Administration, RAND, the Jet Propulsion Laboratory, Los Alamos Research Center, and the University of California Los Angeles. They did their work.
Guess what? The Imperial Star Destroyer, Republic Star Destroyer, Mon Calamari cruiser, and every thing else in Star Wars that isn't the Millennium Falcon or Razorcrest lacks even a single bathroom, because Star Wars' writers weren't focused on believable ship design. The end.
@@Idazmi7 You stupid buffoon every non-fighter SW ship has restrooms, baths/showers, mess-halls, sleeping quarters, maybe a gym, trash compactors, and even a kitchen. If they didn't the people on board wouldn't live very long without food and drink. Did you also miss the trash compactor scene in a New Hope? That may have been on the DS1 but those were present on all ships and not just the massive battle station. Also no the designs of the ST ships are not realistic in design at all. Great big ass saucers sitting on an exposed "neck" with engines sitting on pillars connected to the "neck". How in the hell is that even remotely realistic? Their may be some realistic elements but overall they are not realistic in the slightest.
Enterprise can go out of phase with normal space to the point it can park itself inside a star. Star Destroyer could never locate it or even hit it if they did. Trek just beats Wars in tech battles. Love both though. Star Destroyers can't even stop a kamikaze attack from taking out the bridge from a small one man figher.
The phase cloak was permanently removed immediately after it was installed, sad to say.
The TNGTM cites a range of 300,000 kilometers for phasers and 2.5 million kilometers for photon torpedoes. So even with 1,200 km range for turbo-lasers the outcome is the same...
I totally agree with your conclusions, most logical (:
Another great video.
I think a more fair fight would be between an Imperial 11 Star Destroyer and Battlestar Galactica. Both ships have limited firepower range and depend on fighter escorts.
In that scenario I think the star destroyer would be able to destroy Galactica in close range combat however if Galactica took advantage of their strike craft and use the main ships big guns and missiles to weaken the star destroyers shield the fighter could have higher possibility of scoring a critical hit. If they achieve superiority despite the empires number advantage then they may heaven be capable of a unpopular boarding action.
@@Frizzleman star destroyers are incredibly vulnerable to strike crafts seen in every star wars films, but are incredibly powerful at a slug fest between ofher giant ships so yea utilizing strike crafts would be very useful agaisnt one as tanking an ISD 2 is not gonna feel good
From what i remember isd 2s have more firepower than regular isds so i dunno how it has limited firepower, maybe range but thats about it
@@Frizzleman I believe Galactica has the advantage in fighters (New/old), They deploy around 70-80 Vipers in four squadrons with the ability to double that in times of need. Plus if we're talking about the NEW BGS there is the Raptor compliment which has all sorts of Electronic Warfare capabilities.
As for boarding capabilities, both class of ships carry more than enough soldiers/marines to make that an interesting event.
I'm pretty sure the ISD would win that easily. Galactica and other battlestars like her solely rely on flak to protect itself. When lasers are in play there's little a flak cannon can do.
At the Resistance base on D'Qar, there were rows of refreshers, each with a symbol of a drop of water on its door. According to Finn, a former First Order stormtrooper, there were 1,822 bathrooms on a First Order Star Destroyer.
yep, the "no bathroom" thing surprised me, as there was a bathroom on Millenium Falcon as well.
Yeah I saw that too
Even the TOS Enterprise would own a Star Destroyer
What I learned from this: No one in Star Wars Poops.
I really liked your comparison, I like how you explained ST as Science Fiction and SW as Science Fantasy. Most of these comparisons end in … “oh and in the SW galaxy we can make anything up we want so an ISD can shoot at any ship at any distance… expanded universe”.
I have seen several comments on here about orbital bombardment … the International Space Station orbits at 408Km and orbits can be even lower.
Of course an ISD would have facilities for the crew, really making crew care a moot point.
When you do a straight up comparison like what was done in this video you find two very different design philosophies, between the two franchises… SW is more like old 21 canon sailing ships … designed for up close engagements between capital ships blasting each other to pieces, which makes for exciting onscreen spectacle.
ST ships engage in a far more fluid battle tactics at greater distance trying to evade being hit by enemy fire, and are designed with that in mind.
In conclusion if you stay away from fantasy concluding that both ships weapon systems are powerful and do a comparison of the “normal or average” engagements these ships find themselves in ST Ships are superior in technology and range, leaving SW ships being able to take a punch and keep swinging back, if a ST captain made the error of getting to close to an SW Ship they could find themselves in trouble. Likewise a SW Captain not recognizing the technological advantage of his foe would end up being target practice for a ST Ship.
As for Vadar force choking a ST Captain we have only “on screen” seen him force choke an individual he could see either in person or over communications, cutting communications could possibly cut his focus and the force choke. The Emperor same thing applies.
There is expanded universes for both franchise expanding the capabilities of both franchises, but then the “fantasy” gets really out of hand.
Agree, especially with the part, where most comparing YT users are deliberately disable most ST powers and abilities (transporters, active scans, photonic shock-wave's, viral warfare, and many more) to shown SW ISD's superiority. Also don't forget, that most SW ISD's captains were an incompetent fools....
So, I agree with your statement, up close ISD is a formidable foe (excluding it horrible low accuracy), but in range she is a sitting duck.
Star Trek is way more advanced technology. There was an episode of ds9 where on the uss defiant it was said they would have enough firepower to kill the population of the planet, Star Wars needs something a lot bigger than the defiant to do the same thing so just based on that the advantage isn't just range or computers, but also raw firepower by a significant magnitude of hundreds or thousands for energy density for weapons.
The EU for star trek is absolutely insane though, since they had crossovers with the marvel and dc universes, ships that can transport whole galaxies, etc.
@@abcdwxyz2157 And that’s just the TNG era. Within only a few hundred years, the Federation will have technology the Empire can only dream of, like ships that have the ability to time travel and vessels that are bigger on the inside than the outside. Star Wars is laughably stagnant compared to Trek.
You're right about the range, though if you watch the various ST series and even the movies there's a terrible habit of "compressing" the visual space to give greater sense of drama to the scenes. This even though the dialog will mention thousands of even tens of thousands of kilometers.
Love both SW and ST equally so no bias in my analysis but in a SW vs ST battle it's advantage Starfleet for one simple reason speed.
Warp moves FTL but leaves the ship in real space,hyperdrive on the other hand operates outside of normal space and either here in sublight or in hyperspace at FTL. Range of the ISD weapons is actually irrelevant as all the D would need to do is remain at warp and make multiple passes at warp popping of a MK5 photorp front and aft launchers on each pass and it's death by a thousand cuts for the ISD. Weapons systems on the ISD would be expected to target fast moving but still sublight targets so even splashing a turbolaser shot off the D's shield would require the most golden of golden BB shots.
TIEs? The ISD could launch them but again sublight fighters might know something was out there as they exploded randomly as the D passed if the D just didn't blaze through squadrons of TIES like so much space debris.
SW FTLs require precise LINEAR calculation or they'll jump through a sun or planet. ST warp drive and warp fields through normal space makes corrections and can maneuver while in warp.
@@chimaican01 starwars does that to, however because hyperspace lanes are complicated and require updating potentially thousands of years of ships computer storage it checks to make sure its right, they still dodge stuff in hyperspace because small things do get into the lanes, but next considering that starwars ships can deploy themselves to millions of times the speed of light in hyperspace, a star destoyer getting hit by even a dozen craft can get away, and preform a base Delta zero on earth in the time it'd take the starfleet ship to realize what had happened
I think even the original 1701 cold take on a star destroyer without much trouble. While alot less advanced than the D it would still have a massive advantage in weapons range and targeting. Plus, as someone else commented, transporters can be used tactically also.
laughs in tractor beams
Plus the team of Kirk, Spock and Scotty, with McCoy being droll and complaining. I mean, how could they lose?
@@johngregory4801 they only send in red shirts?
@@adamjohnson4821 Good point.
Although the original enterprise is less advanced than the D it is more advanced than a star destroyer. That and what always wins battles in Star Trek is not the superior fire power but the crew. The crew of any Star Trek ship is really the strength, Kirk and his crew would find a way even if they are outmatched.
I always like your posts. This one was great too. Thanks for correcting the ISD2’s turbolaser range, though it’s still outmatched by Enterprise D’s phaser and photon torpedo ranges. One other thing to note, “The Mandalorian” did establish in its first episode that the Star Wars universe does have pretty crude toilet facilities, called a “vac tube”, on at least some ships. Pretty groundbreaking reveal, huh?! 🤣
That was only on some mercenary's warship. Larger ships run by professional armies have better facilities for waste disposal.
Since the ISD is capable of orbital bombardment its range has to be much larger than stated.
Still not a match for ST weaponry.
Yeah, no way for a turbolaser to have around the range of present US Navy ships Mk15 Phalanx CIWS, too ridiculous. George Lucas wanted to make WW2 style engagement therefore made them getting into visual range engagement. If Star Wars is real, the X-Wing starfighters would be around the size of F-15C or larger while TIE Fighters will be around F-16C length but far wider & larger in volume.
@@jayjay53313 mainly because they would need to embark fuel and oxidizer! And they would not bank like aircrafts during turns.
@@andreabindolini7452 in space, the fuselage needed multiple thrusters facing different angles to steer and maneuver while main engines for propelling forward at high speed,, secondary engine for flying forward while tertiary engines acting as reverse thrusters for slowing down, hard braking or reversing). Spacecraft needed for interplanetary travel only having air flow aerodynamic design with wings for gliding & creating lift in case of anti-matter or anti-gravity drive lift engine failure. Yes, in fact spacecraft won't maneuver and fly like aircraft.
@@jayjay53313 I know.
Another advantage the Enterprise has, is its warp drive.
While hyperspace may be faster, it requires a hyperspace lane.
The Enterprises warp drive is much more flexible, and can be used to make micro jumps to stay well out of the Star Destroyers range.
I remember in one of the tng episodes riker said that lasers could not even penetrate the enterprise ds navigational shields let alone even damage its standard shields plus another advantage of starfleet ships are quantum torpedo they are way more powerful than a photon torpedo.
From " The outrageous Okuna". Not the same as Star wars plasma lasers though
@@martindevon3204 plasma jaders? even if that is true most ST ships including alien ships are incredibly resistant to plasma weapons, almost all races use a form of particle disruptors, only diff with phasers, is phasers are dialable to incapacitate or destroy, also phasers have a much longer range than the star wars lasers. like someone else said ST shields can be in a suns corona for a long period of time, and afterwards, thanks to a Ferengi scientist they have metaphasic shields(self regenerating shields) that allows them to stay in there almost indefinitely. So a few bolts of plasma is no contest.
I always find it entertaining when people pit the 2 universes against each other and star wars wins, SW as much as i love it is about space wizards, which mean nothing considering many of them fall to their own inferior tech(i mean 90% of the got killed by clone troopers with the Sw equivalent of an AR15 no need for much tech), ST for much of its technobabble like halfscreen said it is based on what people can do with the tech in space and how far it has taken us, SW ships and tech were based on WW2, ST ships and tech are based on the future and space(as we see them today)
@@Wortheins lasers...
Got to say that regular laser in trek are different from wars laser. Wars laser are plasma based. So if the enterprise had normal shields it can go right through the shields and haul. But the enterprise has multi adapted shields. They can adjust there shields to compensate for the plasma heat. So wars plasma laser can do some damage but as long as the enterprise and adjust there shields continually they will make it through. Trek does have better weapons a torpedo at full power and take out wars IDS easily.
Star wars doesn't use lasers, it uses plasma, and the type of weapon is not the yield of weapon, plasma goes from a few hundred degrees in a camp fire to trillions of degrees in a particle accelerator, medium turbo laser cannons have been rated in 6,700 terajoules in a single shot, they get fired in batteries, by and over the course of a battle they can fire thousands of shots, proton torpedoes are even better and they are on small craft that startrek can't outmanuver
Enterprise wins.
We saw how much damage a Borg cube sustained after only 3 shots from the Enterprise, and the Borg cube is WAY bigger than a star destroyer.
With 250 photon torpedoes, high capacity shield grid that can reroute shield power without regenerating, greater maneuverability, and no effective aft weapons on the SD, I'd say it's no contest.
I don’t usually comment on videos, but for the sake of helping it out with the algorithm, I will just say that although I’ve only recently discovered your channel, I’ve loved it immensely. Awesome video, and keep up the great work!
You forgot to Mention. Even Constitution Class Phasers had an effective range of between 250,000 - 300,000 Kilometers. This along with Sensors that can scan upwards of 10 Light Years away, and would at Impulse speed still have all tactical advantages over an ISD.
FTL combat is canonical in ST. every TOS battle is described at FTL. . Everything you say is exactly right but you did not cover the fact that ST actually can move and maneuver in combat at Warp. Even though hyperspace is faster for travel, true, but Warp speed occurred in real spacetime there is no jump into a different kind of space. One may say that phasers cannot be fired at FTL. This just isn’t true. In Universe it is possible and deliberately described so. It’s not an outlier. Kirk specifically says get us out of this solar system i need room to maneuver. In ST there must be some kind of relativistic condition that allow phasers to be fired at warp. I suspect that it is the space warp itself. that allows it; as within the envelope the phasers are not actually moving at FTL
The biggest difference I never see mentioned is that while the Empire has been at war for thousands of years and all their technology developed for war, The UFP is geared toward peacekeeping and exploration with weapons considered to be what they consider merely adequate to that role. This is actually a major flaw for the SW universe - they are maxed out when it comes to their ability to develope new weapons tech which seems to happen VERY SLOWLY there.
During the two instances where they were threatened with war (Borg, Dominion) the UFP mobilized very rapidly, while also quickly developed brand new tech, eg quantum torps, that would be FAR beyond what anyone in the SW inverse could hope to counter.
I believe SW universe beats a peacetime ST universe, but a wartime fully militarized UFP stomps the Empire or Republic.
I agree. SW seems to be implying that their civilization has reached some kind of plateau of technological development - perhaps their scientific paradigm operated on assumptions that limited improvement and discouraged innovation, leading to the philosophy that "more is better". They can field thousands of Star Destroyers and (presumably) hundreds of thousands of fighters, whereas the ST universe is continually progressing technologically, going from inferior ship capabilities (NX-01) to far superior (NCC-1701-E) in the space of a hundred to two hundred years.
Give Starfleet another century, and they're fighting with time travel!
@@MrARock001 The real question is wherever or not the ST universe is equipped to prevent a SW super weapon from destroying their worlds. Planet killing in the SW universe is a regular occurrence. The Empire, after all, subjugates through fear. It's one thing to have the better ships but if you can't prevent the death star or star killer base from knocking out their worlds, then what would be the point in fighting?
@@newnoise95
Planet killing in Star Trek is *_actually_* a regular occurrence. The Death Star would honestly just garner a reaction like, "Oh, another one?"
@@Idazmi7 Perhaps, but Star Killer base took out multiple planets in a system with one shot at incredible range.
@@newnoise95
Exactly once. And then it exploded.
trek wins easily. they can fire torpedos, etc during warp. star wars ships in combat fly in speeds of 100s to 1000s of km/hour ..trek impulse is like a quarter million km/hour
I think you are absolutely correct. I've seen other Star Trek vs. Star Wars videos and I think you are the only one who gets it right.
Excellent video and good research. I’ve always thought that small attack craft make no sense in ST. Too underpowered, especially compared to a lancing strike from a phaser array. TIE fighters, even in swarm, would have no chance against Galaxy Class shields and it’s 360-degree full spherical firing arcs. All the Enterprise would have to do is keep out of range and slowly pound the destroyer. The Sovereign class would be even worse.
Imagine what the Defiant with Sisko in the chair could do.
@@kristiannoel4866 There's no reason to get clever. Any Starfleet commander would win this battle without taking fire. Sisko or Picard or Kirk are unnecessary unless there's a whole fleet of Imperial ships and even then they really don't have much of a chance.
The question is whether the other Star Trek powers would have the same overwhelming advantage against Star Trek. I think Romulans would. Klingons may be dicey if they decide not to have the patience to maintain a range advantage.
That data used for the ISD2 was both incomplete and incorrect
@@reidveryan9414 Unless it was wildly incorrect, it's irrelevant. The ST vessels have such incredible advantages that it's hardly a fight. Even a destroyer, not the Enterprise D, but a far smaller vessel, would dominate any of the Imperial vessels.
@@Michael-cf9cj I'm not saying he's right or wrong, I'm saying he gave both incomplete and incorrect data.
There are several episodes of Star Trek where enemies attack the Enterprise D with laser weapons. Each time Worf scoffs at this because “lasers would not even be capable of penetrating our navigational deflectors”, much less the Enterprise’s tactical shields.
Turbo lasers or not, the empire capital ships would be toast. They don’t have the range of the Enterprise, and their weapons wouldn’t even be able to penetrate the Enterprise shields.
With Starfleet's mandate for exploration, ships come with advance senor arrays that help with identifying key functions of ships that allow for sub-system targeting at long distances. Ships in Starwars are primarily designed to combat other ships of the same class. Even if the firepower were matched, your right. the long targeting arc gives Starfleet an edge in engagements.
being able to see and hit, doesn't mean destruction. I mean you can target a tank with a laser scope on a rifle, that doesnt mean you are gonna destroy or even scratch the tank. laws of thermodynamics state that even a weaker energy can over come a stronger one with time, however when you consider that the energy output of a clone wars acclamator troop transport is 200 trillion GW versus the Enterprise-D's 4 billion GW, it would takes decades for the enterprise to over come the shields of a mere troop transport. mean while a single shot of the acclamator puts out 200 gigatons. with the enterpise's shield dissipation of 3300 GW, the transport hits at 70,000 times the strength of the enterprises shields. sorry mate, no contest against trek.
@@omniscientbeing4224 Those numbers come from a book that is no longer canon, so those don't exactly apply unless you use legends numbers.
If you use that, you can also use the multi-teraton surface wiping phaser that wasted a planet in under a minute. Which would mean a few phaser hits would turn any star wars ship into a molten wreck in no time at all.
Another thing is that star trek ships can fight at warp, so the star wars ship would not even be able to hit it.
@@omniscientbeing4224 The Death Star has enough energy output to destroy an entire planet in a single shot, got destroyed by a single shot from an X-wing using subsystem targeting. Using a smaller profile ship vs large capital ships is kinda SWs thing.
@@omniscientbeing4224 photon torpedoes have a huge yield! And range, you can't hit what you can't see! ISD has to literally fire in all directions, like a soldier against the predator, let's not forget ion torpedoes literally disable an ISD the Enterprise can configure there torpedoes to the same effect when all is said and ISD in a dumb bomb strong and deadly but next to zero accuracy, where as the Enterprise is a laser guided missile accurate and deadly,
The star Destroyer doesn't have shields like the Enterprise does. This is a short battle. The Enterprise wins rather easily.
Excellent breakdown. For me, there has never been any question in this classic matchup, but you laid down the whys and wherefores point by point. Well done!
Much appreciated. After reading some of the viewers suggestion, I kind of wanted to fine tune this animation though.
I remember reading an article where an engineer did a detailed analytical comparison using only onscrene information presented and when estimating was nessisary, favored Star Wars, and it still ended up favorable to the trek universe. Especially where the ships were concerned. Now in ground combat, things were a little more evenly matched. The Tricorder and Phaser family of weapons still gave Federation personnel a distinct advantage over Star Wars, but Star Wars still had advantages being specifically a military force with military personnel, equipment and weapons for ground warefare which the Federation lacked. Notible ground warefare elements, Grenades, Mortars and Artillery.
@@Krahazik I'd like to point out in case it wasn't brought by the engineer that personal shields do exist make most if not all small arms pointless and star fleet does have more then just "Phaser" for ground combat Pulse rifles (assault rifles) TR-116 (sniper rilfe) and they have GPMGs and Mortar-type grenade launchers were standard-issue weaponry used by Starfleet in the late 2260s
and i think the engineer forgot one key thing ST takes place in our universe and our "timeline" (in our future) so it also has all our military equipment just updated 200+ years alot of its been shown through random episodes here and there but you're not going to see it all the time well because we follow an exploration ship so pulling out the big guns doesn;'t make much sense when hostiles aren't around most of its keep in the weapon locker and they just keep there side arm with them (normal phaser) like military personal do now (minus "security/guard duty" but even star fleet security is equipped with a standard rifle instead of just a phaser so during a battle they would pull out the big guns
ds9 go a little further into combat then other shows in later seasons because they are actively at war. and you start seeing bigger firepower around the station
Yep!! Spot on, i've been saying it for years and every time i see a Star Wars vs Star Trek ship video, they ALWAYS leave out the speed and weapons ranges factor and it bugs the hell out of me. ST ships would OWN SW ships. The only time an SW ship will prevail is if they could jump to hyperspace, then they could outrun the ST ship. But at sublight speeds, the ST ship has all the cards.
Full impulse speed is 1/4 lightspeed, and turbo lasers are all manually targeted, so even if for some reason the ST ships weapons range becomes limited and they had to come in close, the Imperials still wouldn't even be able to get a hit on the ST ship. Even if they lost computer targeting and Worf had to aim manually, the Enterprise would just strafe the Star Destroyer repeatedly until it was destroyed or crippled, they could also blind side them from the rear and take out those very big engines sitting there.
It seem to me that most would agree with my basic assessment; however, the range for the ISD is around 1,200 km, and not 1,000 m.
I feel the need to point out that logically speaking, Star Wars ships of course would have utilities like a galleys/mess halls, or waste management systems. Episode V literally shows Star Destroyers jettisoning garbage before a hyperspace jump. As you said, SW is more about whats cool than accurate, but just because something isn't shown explicitly doesn't mean it doesn't exist.
Also, the "shield generators" on the ISD are actually sensor domes. SW shield generators are distributed across the mass of the ship, protecting overlapping portions of the hull. [EDIT: Apparently (after a quick double check) the domes are actually both shield generators AND sensor domes :P]
Your animations have always been top notch but I'm sensing a slight bias in the research put into each franchise
I tend to think they would have a mess room and toilets as well. I don’t recall ever seeing an episode of a Kilingon, Romulan or Ferengi taking a shit but I just assumed they had facilities for that.
Many official SW sources state those domes are shield generators.
Those domes have been stated to be the shield generators even in the movies
The massive range advantage is you really need to know. The Enterprize could sit outside the ISDs effective range all day and pummel it with impunity.
The main difference between the two was that there were around only 6 galaxy class ships while over 25000 imperial star destroyers were built
wrong you saw more then that in DS9 they were everywhere .. hell galaxy still around in picard Season 2 last episode
yeah, the galactic empire was large but their travel is very limited to hyperspace lanes, and theyre still slow and the guns cant compete with the range and effectiveness of phasers. itll only take 1 photon torpedo to take out a star destroyer, enterprise d has like 250 of them onboard, as long as the torpedoes stay in stock a single enterprise d could wipe out a fleet of star wars ships with ease. teleporting a photon torpedo inside the star destroyer is basically HAAAAAX buuuuut its canon.
@@alphawolfgang173 A tactic we have only seen a total of one time in all of star trek. How have they not used it more often? Start wars does have teleportation technology btw, but it is considered very rare and only the most advanced species have something like it.
@@DeathBYDesign666 idk why they dont do it more often. if i was in a fight and i had a star wars ship it would be pretty easy to kill stuff. they dont use HAAAAX by teleporting the missiles into the enemy because that makes for a boring story lol, would kinda negate all the thrill if they were too logical and didnt have dramatic buildup.
Okay and a few dozen would make literally no difference against thousand upon thousands of warships. The enterprise would be completely annihilated by an isd. It’s speed wouldn’t be an advantage at all as the star destroyer would just lock it in place with its tractor beams, disable the enterprise’s defenses with its ion cannons, then proceeded to shred that defenseless ship apart with turbo lasers and proton torpedoes. Also turbo lasers aren’t its only weapons proton torpedoes are basically the same as photon torpedoes albeit with a smaller warhead. Except an isd has many more torpedo launchers then the enterprise
Star Wars' Star Destroyer is a Transport + some Carrier features, while Star Trek's Enterprise-D is an agile nimble combat capable Mobile Starbase.
It is like a Cargo Container ship against a Helicopter Carrier ship.
Of course Star trek ship would win. Perhaps you could compare ISD with something less advanced yet similar in size. Like ships of the younger races from Babylon 5
Ohhhhh Id love to see an Omega class go up against an ISD
@@bluray7358 yeah, Omega, G`quan, Primus all are good candidates
It's funny to me because I actually do this exact thing in Space Engineers using carefully made accurate models of these ships. It turns out you can do it with the original series Enterprise almost as quickly. (Less than 9 minutes standard.)
Examine the technology presented. ISDs are armed with gas dynamic plasma weapons, proton torpedoes, tractor beams, and ion weapons. Their shields are electromagnetic and can be flown through by fighters. Which means they will not stop a Trek torpedo. The weapon emplacements are all manually controlled by gun crews within the turret that each do their own targeting and firing. The bridge designates a target, which is verbally relayed to the gun crew. This slows response time and makes rapidly coordinating fire difficult. Their payload also appears to be slow moving and inaccurate even close up missing even when ships are within meters of one another. Tie fighters utilize weaker versions of the same gas dynamic plasma weapons, no shields, no heavy torpedo payload except on the bombers which must fly parallel to a target to engage. Literally bombing instead of launching a missile from afar.
Federation starships are armed with phased energy rectification arrays. They fire a stream of a fictional subatomic particle called a nadion. It can stun (Yes even ships phasers), heat, disintegrate on an atomic level. Targeting and fire control are usually centralized on the bridge, targeting is computer controlled. This makes response time much faster. Phaser arrays are non-mechanical, and generally arrayed in large and small strips around the ship fore aft ventral dorsal port and starboard. As is the case with the Galaxy class. Torpedo launchers fore and aft can fire single torpedoes or clusters, explosive yield can be modulated. The standard payload is solely Photons until post Dominion war where Quantum and Tricobalt warheads were introduced. Quantum warheads deriving their explosive potential from plank scale reactions producing yields much higher than matter/antimatter warheads. Their shields are graviton distortion based. They cannot be flown through. Their properties can be altered to adapt to new energy types or redistributed to compensate for vulnerabilities or reinforce a facing.
Trek just does more work to flesh out it's universe. Star Wars ships aren't ships. They are moving stages for an opera to play out on. Even their FTL is just intended to forward the plot and skews any sense of scale to just how big a galaxy really is. They lean far too heavily on the world war two movies Lucas gleaned his inspiration from sometimes copying exact sequences rather they made sense in a space application or not. Contrary to what some anime tells you, a battleship that works on a ocean will not work in space. And size means nothing when the other guy's weapons are apocalyptically strong in comparison. The empire needed a death star to destroy a planet. Benjamin Sisko only needed trilithium resin and some torpedo casings. Anyone else could just use a big rock. Destroying a planet isn't hard. Any idiot could do it.
I have to admit, your explanation is fantastic! Extremely detail and well thought out, many of these examples are something I haven't even considered. Thanks for the insight!
Okay, to be honest here, the ISD is my favorite starship. Ever since that opening scene in Star Wars way back in '77 just blew me away. I was never a fan of the Enterprise D much preferring the original NCC 1701. Having sad, I do agree with your contrasts and comparisons of the two ships. I also agree with you on the tactics that would be used in a one on one battle and the ISD losing. I like the ISD's but they suck as a war ship. Too easily taken out. If you want to do a follow up to this how about the Enterprise D v. the Deathstar? I have some thoughts on this. The Enterprise's sensors could have easily picked up on the exhaust port weakness. So here we go trench run! Yeah I know the ship wouldn't fit but they would still have to come in close to align that photon torpedo.
theyd just teleport a bomb inside the death star or hack the systems to overheat itself.
actually not that close, the batteries on the DS would not be able to do anything and with the manoeuvrability and speed of the enterprise D it would easily be able to keep out of the way of the main laser so that would be mute in such a conflict.... heck the enterprise D could easily take care of the actually laser array with the quick and accurate firing phasers... the result is also more exacerbated with the dominion war era upgraded galaxy class.
@@alphawolfgang173 I can believe the hacking part. ST transporters had a failsafe for not transporting dangerous ordinance.
@@tag1462 can easily override the failsafe. a galaxy class ship not following federation protocol and not bound by any rules of engagement would easily scrap anything in the star wars universe. if they are bound by RoE then it does get more complicated on their behalf as they may be constrained not to kill so many enemies and seek a more diplomatic solution.
In defense of the ISDs they aren't really a bad warships, they are more of an all rounder ship, they are completely dominant against other capital Ships its just that every time they are just taken out by fighters and bombers in which they can't defend themselves against
When you think about it the reason why WARS tech is so low tech compared to TRECK tech is due to the hyperdrive.
Reaching far away planets with ease WARS ships has less need to develop tech to help them get there.
While TRECK ships needs to figure out other ways to help them close the vast gap between them and nearby planets. E.g gather information from a distance and making the long journey easier to endure and be able to solve problems on the spot with a variety of equipment.
You get what I mean?
AS Always, I have to Remind SW fans that, besides the 'Transporter' advantage, ST ships can and do FIGHT & Maneuver at FTL speeds; LASERS, by definition, are amplified LIGHT, thus, only useful in SUB-LIGHT fighting. Granted, Hyperspace is far Faster, but has to go-in-a-straight-line, and NO SW Weapons 'fire' while IN Hyperspace. The NX-01 could and did both Turn and use weapons at Warp 4. One last tid-bit; Firing Arcs of weapons; SW Destroyers have little weaponry facing AFT. Fed (and Klingon!) ships have weapons facing 'all-around' them. So, If you're flying a Fed ship, facing a SW Destroyer, use a Variation of the 'Picard' maneuver, Go to Warp 2, jump Just-Behind the Destroyer, Emergency Decel & Pivot (if needed), and use Torps, then Phasers (keep a few of those in 'reserve' for fighter & such), and use the Transporters to drop-off some unstable Anti-Matter into one of those big engines at the back of the Destroyer. Go to Warp 4+, circle around, repeat...
Fun Fact: Star Destroyers were played actually by Nimitz Class Aircraft Carrier. Just edited and multiplied however if you look closely at it you can spot many similarities.
Agreed. Star Trek ships may be slower to move around the galaxy, but they are superior when it comes to just about everything else.
That i disagree with. They clearlybsay in a new hope .5 past lightspeed. Warp is far faster then lightspeed. My best explanation is that the SW galaxy is far more condense then ours
The star wars universe is like the Vadwar episode. The Vadwar used subspace lanes (tunnels) to travel around their universe, being able to transverse solar systems instantaneously. Without these corridors it would take years to travel the same distance. Star Wars is like that corridors/tunnels/wormholes. Star Trek worp creates it own corridor, basically it's like digging your own tunnel that closes behind you. Everytime you jump to warp, you have to dig a tunnel as opposed to just jumping in an existing tunnel.
How do you get "slower" when in canon, Han Solo was actually BOASTING about "point five past lightspeed" while in Star Trek canon warp speed is measured as warp factor CUBED times the speed of light (C), as in warp 1 = 1xC, warp 2 = 8xC, warp 3 = 27xC, warp 4 = 64xC, and so on
"Don't be to proud of your technological terror that you have constructed the ability to destroy a planet is insignificant to the Force." Your analysis very good And without Sith or Jedi help that would be the out come .
XD The enterprise D has dealt with powerful alines before, Force uses are killed all the time by normal ppl in star wars.
Normal in this case means ppl without the force, a Mandalorian is not normal but also no magic lol.
I don't even think a Sith could do much besides realize that their ship won't be able to even hit a Federation starship so running would be the best course for them.
@@GenSphinx Slow responding here. I figure a Sith like Palatine would play the long game with the federation. Making contact using his spies then having a few of the planets under his control join the Federation. Gain and intergrade the new technologies. Influence all the week minded in the federation then once settled in he would simply turn then rest of the federation on itself and add all of the Federation planets to his Empire. Oh along the way the newly upgraded Imperial ships would then be able to wipe out the Federation ships that are not already on his side. It worked before .
Don't forget the Transporters. The Enterprise can beam torpedoes into the Stardestroyer.
I agree with your outcome but I do have to disagree with your range of the Star Destroyer's range. They were well know to bombard planets from distant orbits. While still not close the Enterprise's range, they still further range then you listed. and the Star Destroyer also carried proton torpedoes as well.
Here's the problem: they can't reliably use those ranges for ship to ship combat. Even their orbital bombardments show them missing a large percentage of their shots on a non moving base. Anyone in sci-fi can have great range during an orbital bombardment because they're targeting a massive object rather than a a small, maneuverable ship
Speed isn't even comparable. At sublight, ISD & TIEs travel at about mach 2-3. Impulse Drive is over half light speed.
Also, Hyperdrive is vastly faster - but only if the navicomputer has the region mapped. Starfleet Long Range sensors and navigational deflectors don't have that drawback. So hyperdrive only wins on home turf advantage.
I kind of love that the 1701-D looks proper next to the Star Wars triangles. Like 3 of them would have a field day no? Edit: Thanks for this visualization. Circa 1992 me needed you then but you're here now!
There is a way SW can win. ST wont blow up a enemy ship if not necessary. They will ask for surrender. And then there is a chance to get a sith on board of the enterprise. and that is a point where sw can win.
In other words remember that scene with Vader in the hallway?
That but *R rated*
Do you even know who Janeway or Sisko are?? Ain't no asking question with them...lol. They shoot now and ask questions NEVER...lol.
Even then, in Star Wars the energy barriers in Episode 1 acted as an absolute barrier to the light saber duel between Maul, Qui-Ggon, and Obi-Wan. Remember that Star Trek regularly uses internal force fields to isolate things. Even a Sith would basically be trapped in a box and could just be locked onto and teleported into space or the brig.
A Sith is not a Q or a Borg that can modulate its shields to pass through the force fields.
I do not event think this is a contest.
@@theelaffingman8776 janeway and sisko dont mess around. they will end you. starfleet has to distance themselves from them because they dont care, they will gladly wipe out an entire species and laugh about it lol.
ST has teleporters. Beam the Sith into space.
you nailed it. Love both shows but star trek is far superior in terms of firepower and tech. FYI in the game star fleet battles the photon torpedo was 4-8 times more powerful then the nuclear weapons of the 60's. Star wars Imperial class destroyer would literally be in the entire blast radius of one torpedo.
This was GREAT!! Your models are so neat and clean personally I'd rather keep each genre separate, but WOW! this was really interesting never knew the Capital ships were that BIG! compared to Federation star ships! As always your videos make me appreciate my models ships that much more! Thanks for another great video👍❤⭐😃🤖
Glad you liked it!! Its really just an experimental animation, trying something different for once.
All the Federation starships look like fighters compared to the much ridiculously larger Imperial Star Destroyers.
When the Millennium Falcon can cruise along absorbing damage from an ISD, then somehow hide on the back of its bridge...Yeah even the non Dominion War prepped Enterprise could beat one. As others point out, using transporters alone gives them victory, beam torpedos in, or beam critical systems out. The TIE fighters are all low power one shot kills too. The ISD is just garbage unless you want to square up for a slow broadsides. ... Mind you if Vaders ISD entered a fight against the Yamato or Odyssey I might give it better odds.
The Falcon absorbed a hit from a light point-defense canon, you nitwit.
The shots that hit the Millennium falcon where point defense cannons, but not the Turbolasers.
I can agree with you on the ISD being weak against nimble and tiny ships, but it was made for a purpose of fighting similarly sized vessels, you can compare the ISD to the Battleships Yamato and Bismarck who were sunk by tiny planes.
@@gathrawn6822 Naturally I'll differ to GA Thrawn on this one.
I genuinely encourage you to do more videos of this kind. It really helped put the sizes of four ships I like (Intrepid, Sovereign, Venator, and Imperial) into perspective.
Thanks. I though about doing a more detail analysis on this animation.
yeah star trek ships would crap all over star wars ships. the tech difference is just too immense. its like sending a ww2 battleship after a modern destroyer that has cruise missiles and more. the modern weapons will win every time, the old stuff would be destroyed before they even knew they were under attack. a star trek ship would blind and ewar a star wars ship and have everything disabled before a single shot can even be fired.
HAHAHAHAHA LOL other way around. Star Wars doesn't even notice Star Trek. This guy got things very very wrong. Firstly there are restrooms, multiple med-bays, multiple mess-halls/cafeterias, and crew quarters. The shielding on an ISD is immense those torpedoes wouldn't breach the shields at all. ISD's (both types) have shields that protect from both energy and physical attacks, just energy attacks or just physical attacks. They can even deploy more than one shield type at a time. Not to mention what an Ion cannon would do to a federation ship.
@@Tracks2008 star wars shields get damaged by asteroids lmao. an ISD couldnt even catch a federation ship. i guess you dont understand range tables very well, an imperial star destroyer not only could never catch a galaxy class, but it will never get anywhere near close enough to use its weapons. the galaxy can outrun and outgun an ISD indefinitely, in the gaming world we call that KITING, an isd stands no chance.
@@alphawolfgang173 No they really don't. The anti-projectile shields can easily tank space rocks that get past the turbolaser blasts. The Tyrant suffered from an incompetent captain who failed to raise the shields and was damaged as a result.
The whole Star Trek/Star Wars debate is kind of all over the place:
Star Wars: can travel across the entire Galaxy in a mater of hours, or perhaps days. Creates/manages sufficient energy to destroy an entire planet in the blink of an eye, and builds mega-ships like, well, a Death Star. But the capital ships move slower than a lame turtle, and starfighters are about as fast as a Cessena 152.
Star Trek: ships move and maneuver at sublight at high-c values. Doesn't even have fighters as capital ship's fire control and precision renders fighters to "a rather quick form of suicide." Can also modify a deflector dish into a Wave Motion Gun by rerouting the graviton matrix through the anti-matter backflow resonance chambers. It'll take Commander LaForge about ten minutes to do this.
So: Star Wars has strategic mobility and weapons systems capable of jointing the Trek-verse like a chicken, but almost zero tactical mobility. Trek wins every tactical space battle by blowing up the Death Star from the other side of a star system with their modified deflector array.
Trek: 1, Wars: 0.
I think everybody has their own interpretation of the Star Wars/ Star Trek debates, it's why I mentioned the debate as "subjective", but it seems to me that the vast majority agreed, that Trek would ultimately win in most battles.
Great video! In the star wars universe the bathroom/restrooms are called refreshers. They do exist. Man im a nerd..
No personal facilities
Well at least you found out why the Stormtroopers are so damn mean
Totally agree with your assessment.
I've always thought the most amazing technology in these sci‐fantasy shows is Inertial Dampening.
Star Wars has superior top speeds, shields (battleships only), droids and numbers (fodder).
Top speed may be useful for getting in and out of battle. Shields only delay the inevitable.
Star Trek has the advantage in EVERY other regard. Star Trek weapons hit what they aim at.
Most importantly, Star Wars weapons have inferior accuracy, range and require manual aim.
Actually Warp speed is 8x faster than light speed. And the Enterprise,D can go past warp 9.
hardly conclusive. better accuracy doesn't mean more power lol. sure you can 'see' a flea at the other end of the galaxy, but good luck having the power to actually hit them at that range with any real power. when your weapon is nothing more than a light bulb you'd do more damage with a fart.
@@omniscientbeing4224 Trek sensors, maneuverability, tactics, weapons accuracy, range and damage (excluding the Death Star planet cannon) are superior: determine you opponent's effective weapons range, move outside that range and hit them at will. When they launch fighters, eliminate the fighters and finish off the battleship. Yes, it's as simple as that.
@@MpaYn Warp Speed Calculator says warp 8 is 1024 times light speed. It's a logarithmic scale.
So a couple of galaxy class starships could have easily defeated the entire empires fleet... Cool.