Inside the USS Enterprise D (Deck 1-16)
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- Опубліковано 12 чер 2024
- So I have decided to create an updated 3D animation of the iconic Enterprise 1701-D from Star Trek from the Next Generation, Deck 1-16 of the saucer section. Enjoy!
The USS Enterprise 1701-D is an updated evolution to the original USS Enterprise 1701 from the Star Trek media franchise.
Under the command of Captain Jean-Luc Picard, it is the main setting of Star Trek: The Next Generation and server as the Starfleet flagship for seven years (1987-1994).
The Next Generation occurs in the 24th century, 78 years after the adventures of Captain James T. Kirk and the starship Enterprise.
Artist Andrew Probert was in charge of redesigning the Enterprise-D, which was an update to Matt Jefferies' iconic 1960s Enterprise designs, depicting a ship supporting a larger crew on a longer mission "to boldly go where no one has gone before."
The updated Enterprise retains the signature of Matt Jefferies' design for the original Enterprise: a saucer section, an engineering section, and a pair of engine nacelles.
With a total of 42 decks, the Enterprise-D was twice the length and had eight times the interior space of the Constitution-class ships of over a century earlier. She carried a combined crew and passenger load of 1,012.
Defensive systems included 10 phaser banks, 250 photon torpedoes, and a high-capacity shield grid; there are some 4,000 power systems in all aboard ships.
Star Trek The Next Generation: The U.S.S. Enterprise NCC-1701-D Illustrated Handbook
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USS Enterprise 1701-D Blueprint
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U.S.S. Enterprise Haynes Manual (Star Trek)
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Star Trek: The U.S.S. Enterprise NCC-1701 Illustrated Handbook
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Logitech MX Master 3 Advanced Wireless Mouse
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AMD Ryzen 9 5900X 12-core
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0:00 Intro
2:18 Bridge
4:01 Deck 2
4:42 Deck 3
5:33 Deck 4
6:17 Deck 5
7:31 Deck 6
8:20 Deck 7
9:11 Deck 8
11:08 Deck 9
11:56 Deck 10
13:00 Deck 11
14:00 Deck 12
15:45 Deck 13
16:55 Deck 14
17:54 Deck 15
18:18 Deck 16
18:48 Conclusion - Фільми й анімація
I used to obsess over the technical manual when I was a kid. This content is beyond incredible, my 46 year old soul is a kid again. Thank you!
I've been spending 20-years restoring a car, how Geordi put the D back together in the same time tells me he's one hell of an engineer!
... and lots of extra time on his hands.
@@fu4616 And bodies in general, one man cannot possibly restore something that large by himself no matter how good of an engineer he is.
@@unimatrix82 with drones and the ability to replicate things out of thin air, it's not as hard as building current ships
Bad writing?
A. La Forge most likely had the help of drones and robots - he was directing the former Space Dock, which most likely had the best facilities to repair and rebuild whatever is in its hangar decks.
B. He only needed to repair the crash damage of the saucer section. the engineering hull was most likely taken from another Galaxy class ship that was "scrapped", which also explains the newer warp nacelles (as the remaining Galaxy class ships most likely got several upgrades in the 2380s-2390s)
So the task of Geordi was more cleaning up and repairing than rebuilding.
Seeing the Enterprise I grew up with, back on screen, made me happier than I'd been in years.
The bioneural systems were what powered Voyager's computer core. The isolinear chips replaced the Daystrom doutronic, and possibly multitronic, circuitry. I say "possibly" because I don't know if the multitronic framework (which gave rise to M5) was restructured to a more stable architecture between the TOS and TNG eras.
I was going to post this; thanks for saving me the trouble. :)
Ok so I look at building blueprints all day, it's my job. I have to say that there were a lot of things that were confusing, unclear, or straight up incongruent between the 3D model and the deck plan. I'd have to comb through it for details, but something just just doesn't look right in general.
@@sherpajones the capitans ready Room has a window wich is not shown.
Yes, but you might be neglecting the polynormic hyper-circuits that bypass the usual plasma shunts and core conduits introduced in early 2367. The reason for this is because normal shielding is still vulnerable to inverse tachyon pulses which can put the whole system out of phase. It is speculated that this is what caused the destruction of the USS Yamato. In any case, the circuits can be accessed by either the Aft, section J Jeffries Tubes, or by the....I'm just making shit up.
@@kev3d naw man. No need to be a prick. Let people enjoy what they want to enjoy. It's fun to escape into fantasy and explore the universe that was created for so many people to explore
12:10 that is actually 9-forward being shown (crew lounge above 10-forward) aside from it not having the actual bar in the center, it’s windows are dorsal facing. 10-forward is ventral.
yes, I also don't get, how Picard's, Riker's and Troi's quarters are shown inside the ship, so there is still stuff around them, but still they have windows. There has to be something wrong with the plans? Maybe the most outer ring does not exist?
I'm glad you pointed that out. When I saw that in the video, I said to myself: _"That's not how even close to how 10 Forward is laid out!"_
In fact, a lot of details in this video don't match what's depicted in the show.
Now, I don't blame @Halfscreen. I just assume that the show didn't follow the "official" manual.
I assume the reason it didn't show the windows is because it wasn't exactly in the manual in the way you're conceiving it. This animation is almost taken line for line from the manual. It's missing the additional component of adding windows, but it's hard to do that except in spaces you know you can (e.g. the canon model allows for it). Much harder to do in that case as the model doesn't necessarily reflect the internal schematics. There was a 4 foot and 6 foot model and the 6 foot one was substantially less detailed than the smaller 4 foot model.
@@stefans6557 I think it's more of a think with the manual drawings being off, the crew space should border the exterior with the corridor inside of them
Andrew Probert deserves an 🏆 for this design details🙌🏾
there are no windows in the captain's ready room in this schematics?
@@legPhase Yeh. Similarly like in Voyager video. Most standard crew sections would be in outside rim. Where middle of the saucer contain four wast chambers around the core, what fit modular setups. It is not mistake in specific plan of Enterprise. But it is something worth to remember. For example in Battleship variant from Dominion War, those spaces were filled by power banks and ammunition storage. When explorers and science ships would have more labs and cargo holds.
Don't forget Okuda here, he wrote the technical manual and came up with a lot of the interior
the captain's ready room has a view into space and he didnt show that.
You can have your Millennium Falcon and UNSC Infinity.
For me; with its replicators and holodecks and countless other amenities, the Galaxy Class just felt like HOME.
This is first type of video which gives a good look at the scope of sickbay.
Seriusly you put a lot of love and care into this.
Amazing
Thanks. I'm expecting to finish all 42 deck in the near future.
12:12 That's one deck above Ten Forward. Ten Forward is different. But the whole thing is brilliant, well done and thank you!
Not only did the Galaxy Class have two main sick bays it also has an entire deck dedicated to medical which we never got to see on screen as well as the main shuttle bay, Cetacean OPS and its shopping mall, I wonder how a shopping mall would work in a time with no money.
Probably an exhibition of replicated items you can evaluate so you don't waste replicator power on things you don't like after trying them out.
@@BigWhoopZH That would work I guess a exhibition of items.
A mall is more than just shopping for an item.
Riker's quarters and the battle bridge are Deck 8 per dialog in Best Of Both Worlds.
We should get our act together so we could build real Starships like the Enterprise D!!
A very ambitious video given the size of the Enterprise-D, but you're clearly up to the challenge. Bravo!
Actually it's pretty puny
Its a beautiful design i happen to love Andrew Probert's designs he is a legend in federation starship design from the constitution refit to the galaxy class wich are my favorite starship designs and to think star trek fans hated the galaxy class when tng came out and now its a celebrated and loved design and these videos are amazing thank you for your awesome work on this old girl! 😊
No doubt, andrew and his team did a fantastic job on their design.
The front windows of 10 Forward slope in the opposite direction from what you’re showing.
But overall this is very impressive!
I concur. 10 Forward is on the bottom edge of the saucer so the windows slope the other direction.
30 years later and still the most majestic, regal and elegant ship in all starfleet history. The gentle lines and futuristic curves just make it look like one seamless piece of engineering marvel. It also visually represents the epitome of starfleet and Roddenberry's vision: a hopeful, optimistic, & utopian future for humanity. Considering how long ago TNG came out, I'm disappointed in the other starship designs since then. There was a kind of majesty and elegance to the design of D that hasn't been duplicated since.
This video does a great job of putting the immense size of the ship into perspective.
You almost got it right! Deck 1 is the bridge. There is a ramp down from the bridge to the observation lounge. Then another ramp down to deck 2. Your deck 2 in this video is actually deck 3.
You put in alot of efforts on creating the models and research of each quarter in your entire channel that caused alot of time and persistence, the accurracy is beyond words thank you.
Thanks and yes, it took many hours to model each deck!
I agree but I can't help but nitpick the little details. One example the layout (not the location) of the mentioned officers quarters on deck two is incorrect. Along with their doorways not attached to the living areas.
@@Skrubb_Lord There are so many details, can't get it all correct due to time.
@@Halfscreen What software did you use? I’ve sometimes I’ve toyed with the idea of using Revit to do this, but the model would be enormous.
@@HawkGTboy 3DS max, but I'm also using plasticity.xyz too
Great video. I love that this shows just how massive the Galaxy Class ships were. There was one mis statement however. In discussing deck 5 and the computer core, you incorrectly state that isoliner chips replaced bio neural systems. Bio neural circuitry didn’t come about until after the Enterprise D was out of service. It was 2371 with the introduction of the Intrepid Class, also the same year the Enterprise D crashed.
Yup, iso-linear chips replaced duotronics.
The galaxy class is puny compared to ships from other sci fi though
Yes, Isolinear chips replaced the duotronic circuitry in previous class ships, and bio neural circuitry was introduced in the prototype Intrepid class USS Intrepid, complimenting existing isolinear chip tech. Also, the Enterprise D didn't exactly just crash. Without revealing spoilers from Star Trek: Picard, the drive section was destroyed in a core breach, and the saucer section crashed on Veridian III. Taking from Star Trek: Generations that Veridian III is some kind of pre warp world and/or civilization, we can assume that the Prime Directive takes precedence and the saucer is at some point retrieved in some fashion.
This video on USS Enterprise D is very thorough. 🖖
For me, the one and only Star Trek ship. i luv the design of thr D soooo much ❤❤❤ thanks for the video.
anytime!
A little-known fact is that while the Enterprise D could hold around 15 thousand people during evacuations, it could house nearly 6 thousand people comfortably if you agree with the deck plans used in the video. Many of the quarters can house two or more people. Family quarters can house as many as needed. Crew and junior officer quarters have beds in separate rooms, along with separate showers, but a shared living space. This capability makes sense because during the dominion war, Galaxy class ships were produced and operated with only 35% of their spaceframe used. This means that 65% is spent on science rooms, and the additional crew quarters/amenities.
If you take the daystrom institute technical library's "diplomatic ranking" for starships to be accurate, the galaxy and nebula classes must be able to hold:
75x ambassadorial quarters
2250x staff quarters
4x conference halls
75x briefing rooms
75x independent communication centers
Facilities for 400 additional members of the press.
Taking this into account, a requirement would be set for all Galaxy and Nebula classes to be able to house and provide amenities for at least 1000-2000 crew, 2625 diplomats/staff/press, and still have enough to take on personnel for other assignments.
most of the rooms seem to be just toilets.
Yeah those numbers don't add up. Why is there more diplomats than crew members? And why would there need to be 400 quarters for the press? It's not a floating TV station. I think somebody's giving you faulty numbers.
Not to mention many cargo holds and holo decks can be converted for other uses like makeshift quarters. When I look at the animations it appears to me there's a lot of wasted space while space should be at a premium. Maybe that's why it was a flagship lol!
@@rob6345 No it makes perfect sence. The galaxy class was designed in part to be a mobile embassy. The idea is that it would host diplomatic talks like we saw several times in the show. Whether you want to accept those numbers to be true is your decision, but the deck plans for the Enterprise are also not canon. That's just what the site DITL suggests, and I agree with it. Consider that for every ambassador, you have potentially a dozen or more staff members, more than a dozen security, and several members of their respective societies press. Consider multilateral meetings with several nations here on earth. They usually require thousands of people to staff and manage. The NATO meeting in 2022 required over 20000 police officers alone. For a Galaxy class, they must be able to staff all of that in a single ship. In these meetings, the press is vital, whether for propaganda or for free enterprise. Also, they don't have more diplomats than crew, only 75 ambassadors quarters are required.
@@imqqmi Yes a lot of space was wasted, however, the idea was that this was a more peaceful era where comfort and freedom were paramount. Galaxy classes were the biggest ships starfleet had until the odyssey class (in cannon as far as I know). The galaxy class was also seen as a multiadaptable craft. If the ship came across a unique geological site. Several hundred geologists could fly to the ship and conduct research. This adaptability was what made the Galaxy class the ultimate exploration vessel.
This is phenomenal in both quality and attention to detail. Thank you for all of your hard work on this!
Thanks!
Thanx for your great work on all ST Ships 👍
Hey, thanks for the super thanks, it's definitely appreciated!
This is an amazing break down of the Enterprise. Thank you for all of your time put in to this video!
I miss you doing your own voiceovers, but excellent work as usual. Thanks for making this, Halfscreen. :)
Doing the VO is a time consuming process, and some people can't understand my English accent unfortunately.
Damn this really provides the insight in the scale of this ship.
Great video! Ten forward animation was that of the nine forward lounge though 😊
this was REALLY well done (Both the animatics and the voiceover), with a few very minor quibbles in the vo script. This is a fantastic overview of the galaxy class saucer section!
thanks for the compliment!
The Enterprise-D's computer systems were run with isoleniar chips. Prior to that in the 23rd Century it was Duotronic processors created by Richard Daystrom. Bi-Neural was the new generation of Computer systems that Voyager, Enterprise-E, and newer ships were equipped with.
Such a massive ship for such a small crew. Goes to show just how important the computers are and how much work they do along with advanced technology and maintenance.
The ship contained over 1000 people when in service.
@@CymruCreatorThat’s NOTHING for a ship this size. Aircraft Carriers half the length of the D (😏) have crews over 5000.
Ya I love this ship she was my first enterprise thanks for making this video
No problem.
Giving me lovely, nostalgic flashbacks to when I got the technical manuals way back in the 80s, thanks so much for doing this, and in so much detail.
Great vid, love the Enterprise-D.
When you're doing these deck-by-deck breakdowns, I'd love to see something like a little side view in the corner highlighting the deck being shown, or something like that; I sometimes got confused about where each part was in relation to the ship as a whole, particularly when it got down to where the neck started.
That said, these are brilliant!
I will keep that in mind.
Modelling the Ent-D is a truly herculean effort. And it looks great!
finding the toilet makes modelling the ship look like a walk in the park
Thanks! It was a huge undertaking but it's done. I still need to model deck 16-42. 😁
I had this opinion as a kid - Galaxy Class ships are really an aircraft carrier equivalent. We never saw the main shuttle bay on-screen but why did they need all that room for shuttles? It would have made way more sense that the main shuttle bay was for fighter ships but we can't get into Battleship Galactica ideas in Star Trek. Your animations are so good - they make these ships seem real. Love this channel. Thank you!
It would make a lot more sense, given the mission profile of the Galaxy Class, to have more 'Captain's Yacht' sized auxiliary craft. They're deployed to more exploration and diplomacy than they are to combat, so having several ships that are big enough to house multiple crew members and a decent sized sensor suite would be ideal for dropping off at interesting phenomena or lower-priority diplomatic contacts while the ship does whatever it's in the process of doing. There's room for a lot of shuttles, but they're pretty limited in their range, endurance and capabilities.
In wartime, the auxiliary craft could be replaced with fighters or gunboats like the Peregrine-class.
@@mattrobson3603 The main shuttlebay was supposed to be able to handle craft up to the size of a Danube-class Runabout. Shame we only saw one in a single episode.
I had these blueprints. I never understood why the bridge was shown surrounded by a thick section of hull because it doesn't allow for the ready room window as shown in the show
Yeah. I thought it was rather odd myself.
The interior sets didn't perfectly match the exterior shape of the model. "Just repeat to yourself, it's just a show..."
@@tetsujin_144 In reality, it is difficult to match them perfectly. It's more of a representation.
I still have them.
Great video and awesome coverage! One thing I wonder about is how Picard’s ready room had a window when it looks like it should have not been there based upon this video. Unless the imagery in the window is a holographic projection?
I had the same thought!
Theres no solid grey egg shaped mass around the bridge like the video shows, it's space. there's an egg shaped outline in the blueprints but i think that's an outline of deck 2. The bridge is actually raised with a ramp down to the meeting room.
Picard and Dr. Crusher were always rendezvousing inside the Captain's yacht 😮
I like what you have done and learn so much more and can't wait for the rest of the decks.
extremely well done, once again - great job.
Wow Just Wow !
its always wild how people are used to seeing the aux shuttle bays when in reality the ship has a goddamn airport sized bay for the main shuttles lol. Obviously it was due to budget limitations but I wish the show back in the day had the ability to really showcase some of these more wild features. The Airport shuttle bay, Cetacean ops, the sheer scale of the medical and science facilities. There's just so much it's like a luxury cruise ship.
Very informative about the ship. Love the Enterprise D.
I was hoping to see the depiction of Worf's and Troi's quarters.
So wonderful to see these kinds of videos. Thank you for doing this. One small 'whoops' I did spot in your voiceover though: 6:45, you said the isolinear chips replaced bioneural systems, instead of duotronic.
I noticed this as well. Sometimes the most minute details manage to slip through the cracks.
another one i found: you sadi deck 16 was the final deck of the ship
It would be really cool if the walls were colored red or something when the room in question was an on-screen set
its honestly very impressive that the show runners planed out the entire floor plan of 42 decks
it makes you think would a ship like this ever be in space one day
Pretty sure the bio-neural systems began replacing the isolinear systems with the introduction of the intrepid class. Older starships including the galaxy class didn't have bio-neural systems. Loving the breakdown, all of these are fantastic. I love the work you put into these. Is it possible to 3d print them?
You are correct new class ships like voyager at the time used bio-neural gel packs and isolinear chips.
He may have meant "duotronic", the computer system used from the OG Enterprise to the Enterprise C.
@@thebaccathatchewsit's beta cannon that the ambassador was a test bed for isorloner but it was a really buggy so the production model was og douetronic
Beautiful work. Thank you.
Food for my Star Trek soul! Thank You!
Absolutely amazing work 👍 One of the things I have always found hard to is imagine the actual scale of these ships and properly picture how big inside these things are for the crew and whatnot. The best model I have seen 😊
thanks and model is to scale.
wow very cool models and visual walkthrough. thanks for making this!! 😁
Incredible work. You've outdone yourself.
Thanks for the compliment.
Beautifully done video! Thank you for such a detailed breakdown!
Thanks!
i LOVE your videos
Thanks!
This should be at a million views.
wow man.. this is great!!! Congrats!
6:40 the bio-neural system replaced isolinear, isolinear replaced duotronic
Yeah, I was like “wait did I get bio-neural gel packs and duotronics mixed up my in my head?” :P
Bio neural was introduced on Voyager of course. Ent-D uses isolinear, TOS 1701 uses duotronic.
FANTASTIC VIDEO!!!!
This is awesome.
Your work is always gorgeous!
👍👍 always a good day when a Halfscreen video posts...every one is a little better than the last....but they are all excellent
thanks!
Great video and I really like this type.
Cheers.
Great video my friend as always love the graphics love the graphics
thanks!
@@Halfscreen You're always welcome my friend definitely awesome i'm loving it
Thanks for the excellent info!
One little thing--you omitted the arboretum, aft of the main shuttlebay, the rectangular set of windows just above the saucer sep line---but then again, tbh, I can't remember if Rick put it on the blueprints, either lol.
www.cygnus-x1.net/links/lcars/star-trek-the-next-generation-enterprise.php
didn't recalled seeing it.
Very nice! The model of those decks is good and I also think the commentary in the video was also well written. I've noticed a few incorrect details. However given the length of this video this is still a very good job.
Awesome video as usual I love all the details I always sat bio-neural circuitry came after isolinear chips though I thought the isolinear chips or what replaced the duotronic chips either way though it's a great video and I'll have to check up on my encyclopedia
It's mistake on my part. It should be duotronic.
NOTE: Bio-neural replaced isolinear, not the other way around...
the duotronic sytems were replaced by isolinear
Great video, bravo!!!
This is an exceptional presentation.
Nicely done. Thank you.
Thanks for watching!
i love you for this animation.
Great work! Very detailed
Thanks.
Awesomely done.
I like these videos showing the inner workings of the Starship Enterprise and I hope to see ones on the Excelsior Class Enterprise B,the Ambassador Class Enterprise C and the Sovereign Class Enterprise E as the only ones we've seen in videos like this:
T.O.S. Constitution Class Enterprise
Constitution Refit Class Enterprise
Galaxy Class Enterprise D
Klingon D7 BattleCruiser
Klingon Bird of Prey
Earth Spaceadock
Intrepid Class U.S.S. Voyager
Enterprise NX-01
Nova Class U.S.S. Equinox
So I hope to see more on other ships besides the ones I mentioned like on the Miranda Class for example or other Stat Trek ships.
THANK YOU SO MUCH FOR WHAT YOU DO! We love Star Trek TNG and seeing this is awesome. You're almost at 100k subs, congratulations.
Riker's quarters is actually on deck 8. He mentioned that in the "best of both worlds pt,1" episode when he invited Commander Shelby to his poker game.
Troy's quarters right next to Riker's? Well, that made the walks of shame shorter for both of them 😉
great work!
Did the Galaxy classes that went into battle in DS9 keep their cetacean (whale) labs? Or did they replace them with anything else such as replacing the ocean of space with some phaser or shield power. You could make it the torpedo storage and launch deck seeing as they are often modular on Federation ships. You could make the Galaxy such as beast with the size of the ship.
The ship is enormous!
I find it funny that the saucer section had anti-matter pods in it because of that I'm surprised those pods didn't explode when the saucer section crashed on Viridian 3.
Jettisoned prior to the crash? Or the ship's designed to protect them really, really well
@@tetsujin_144Yeah you're probably right about that and I'll bet it was because of those anti-matter pods in the saucer section was how they used the anti-matter spread against the Borg in 'Best of Both Worlds part 2'.
This is very well made
Amazing work.
I always thought about how formidable the Enterprise would be in wartime if its Main Shuttle Bay were kitted out with a squadron of attack fighters.
I agree, deck 3, would be the fighter pilots briefing, lounge and a flight-nap zone after extensive missions and a needed quick shower.. deck 5 and forward part of deck 5, would be the “launch tube” zone for fighters that can be “catapulted” like Battlestar Galactica.. “Alert Fighter” launchers.
I'd still love to see a series that shows the Federation on a "war footing" with starships outfitted for a full military combat role.
Thank you!
So cool they brought her back
I have a copy of those blueprints, and they are among my most prized Trek possessions. Very glad to see it 3D-animated.
Oddly, I couldn’t find the brig facilities.
Great video
The Battle bridge can't be in the saucer as the entire reason for it's existence is an auxiliary command area for the star-drive when the two halves of the ship are separated.
What a superb video thank you for all the work you have done (:
P/s have you considered exploring Moonbase Alpha from Space 1999 ?
Every thing he does is amazing. I bet he could make fascinating videos on the Eagle and Alpha, provided he finds them interesting enough to want to invest the time, of course.
I remember reading the TNG tech manual from cover to cover, and I still keep it handy. This was pretty darn accurate and even more detailed in some aspects. There is so much more that could be covered, but you would need a few hours for that video lol. This was great 👍 I did find one little flub, and that was when you mentioned Riker and Troi's quarters being on the port side when the diagram showed them on the starboard side. No big deal though. Still a great video. 👍👍
Yeah. when you have a many thing to model and write, some details gets lost or incorrectly written along the way.
@@Halfscreen Hey it's all good. I think it's great. I'd love to see the rest of the ship eventually. Very cool.
Hm, maybe the real quarters are also located at the hull, so they can have windows?
@@stefans6557 If rooms are located on the outer rim, they most likely have windows.
Gorgeous work. There's a game being worked on right now called “Starship Simulator”, meant to scratch the same kind of itch, but which uses an original ship design. I'm excited about eventually playing it, in VR.
Very interesting amazing. Love these videos. ❤😊👍🤗☺️
thanks!
Ever thought of using Stage9 Enterprise model in your video, it would be neat to see your breakdown and then switch to walking through the sections that were simulated through Stage9 recreation