How to make a 3D wind tunnel | Embergen wind trail effect

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 69

  • @neeo9949
    @neeo9949 Рік тому +2

    This is the only channel that keeps updating tutorials above 0.7.5 and I support it 100%!

  • @amasun13
    @amasun13 2 роки тому +1

    The only tutorial about this after a whole night to find

  • @huzeyfesina
    @huzeyfesina 9 місяців тому

    Great tutorial! Helped me a lot. You just earned yourself a subscriber!!🎉

  • @pierrebesaans3230
    @pierrebesaans3230 Рік тому +1

    Very cool.

  • @batlabat1754
    @batlabat1754 2 роки тому +2

    Amazing, thank you so much, you made the overall software more understandable to me 💪

  • @LeRoiPapayou
    @LeRoiPapayou 2 роки тому +1

    That was a great recommendation UA-cam, well done. And big thank to you man, learned a lot in a very short time ! Post Modulation is freaking cool

  • @jlyn8228
    @jlyn8228 Рік тому

    A wild Nat appears!

  • @Fralibers
    @Fralibers 2 роки тому +1

    Awesome and very well explained. Hope you’ll do more of these ember gem tutorials. Have a great day 👍

  • @hakanparspolat3301
    @hakanparspolat3301 8 місяців тому

    Thank you man, well explained 🤟

  • @skarheavy3766
    @skarheavy3766 2 роки тому +2

    Amazing! Waiting for after effects tutorials!

  • @rendermanpro
    @rendermanpro Рік тому +1

    Nice!

  • @julensalazar2282
    @julensalazar2282 2 роки тому

    Great tutorial. I don´t understand how can you have only 528 subs, man. You are very good at explaining these things. Thanks for the video!

  • @matiasadrianmahler322
    @matiasadrianmahler322 2 роки тому

    Thank you so much, very great tutorial. Hope to see more soon!😁

  • @JasonKey3D
    @JasonKey3D 2 роки тому +1

    great stuff 👍

  • @Lapso3Design
    @Lapso3Design 6 місяців тому

    hice todos los pasos peo no me quedo igual. talvez por ser nueva versión. pero agradezco muchísimo el aporte que haces. muchas gracias

  • @TheSiimur
    @TheSiimur Рік тому

    Great tut thanks!

  • @bibbjoshh4857
    @bibbjoshh4857 11 місяців тому

    thank you

  • @greentokyo
    @greentokyo 2 роки тому

    This was great! Thanks!

  • @KimSalimVFX
    @KimSalimVFX 2 роки тому

    316 subs is criminal, Great tutorial!!

  • @MrGawn
    @MrGawn 2 роки тому +3

    *vor-ticity*
    As in "Vortex"
    Thanks for the tut though...

    • @RoyalsAndRogues
      @RoyalsAndRogues  2 роки тому

      Yes, realized this after recording (I'm dyslexic and it's how I first read it years ago) it's an old habit that sneaks in when I'm not paying enough attention.

  • @aspizak
    @aspizak 2 роки тому

    Awesome!

  • @spottedhyenaOwO
    @spottedhyenaOwO 2 роки тому +2

    Amazing work! Im trying to add a custom fbx animation but it doesnt seem to be working, is there any tutorials on how to make and export fbx animations that you suggest?

    • @RoyalsAndRogues
      @RoyalsAndRogues  2 роки тому +1

      I'll add it to my list. What setting are you using and what program are you exporting from?

    • @spottedhyenaOwO
      @spottedhyenaOwO 2 роки тому +1

      @@RoyalsAndRogues using from blender. Made a simple spaceship with 3 different objects parented to this main ship. These objects go up and down and basically function as air breaks

    • @RoyalsAndRogues
      @RoyalsAndRogues  2 роки тому +2

      @@spottedhyenaOwO Just tried a blender export with my plane model and it two Spheres parented to it and it works fine for me. Is it not coming in at all?
      Be sure to double check the master scale (you can click "fit scale to simulation in the latest version scale and orientation are the usual culprits for me ) Also when exporting from blender be sure to check "back animation" and make sure the animation is a reasonable length by adjusting how many frames the dope sheet is.

    • @spottedhyenaOwO
      @spottedhyenaOwO 2 роки тому +1

      @@RoyalsAndRogues Got it to work now! Thank you so much!

    • @blackswan6386
      @blackswan6386 2 роки тому

      @@RoyalsAndRogues nice :D

  • @AdrianPorter-f4b
    @AdrianPorter-f4b Рік тому

    Hi Great Video! I am still getting some vorticity show up eve when its at 100% for instance it travels on the ground and shows up. Any tips?

    • @RoyalsAndRogues
      @RoyalsAndRogues  Рік тому +1

      If you are talking about the post modulation try bringing your source, and ramping curve Min % up.

  • @mayssayasmina2072
    @mayssayasmina2072 9 місяців тому

    hi great job, can we import a city inside with topography and export the sim to unreal engine? thank you

    • @RoyalsAndRogues
      @RoyalsAndRogues  9 місяців тому +1

      Yeah, just make ithe city an FBX and export as a vdb

  • @Orion-ml3iv
    @Orion-ml3iv 6 місяців тому

    best

  • @mayssayasmina2072
    @mayssayasmina2072 9 місяців тому

    can we change the smoke to arrows or lines like in CFD softwares

    • @RoyalsAndRogues
      @RoyalsAndRogues  9 місяців тому +1

      I think you best bet for that would be using a particle emitter and exporting the particles as alembic files and replacing the points with arrows or tracing them with lines

  • @r.raibaud
    @r.raibaud 10 місяців тому

    hi, a question, i have a customer who is looking for an aerodynamic model. with embergen can i have a reliable aerodynamic simulation?

    • @RoyalsAndRogues
      @RoyalsAndRogues  10 місяців тому

      Not sure what you mean exactly. If you mean you have an aerospace client who wants to use embergen for drag and friction testing for real world applications, then no. Embergen is not a scientific research tool.
      If they want visualizations of turbulence it can do that but it is a vfx program for films and games and not a scientific/research tool.

  • @rajkart
    @rajkart Рік тому

    hey man, nice learning from you... could you help me render high resolution in Embergen... pls.. my rendering looks blurry.

    • @RoyalsAndRogues
      @RoyalsAndRogues  Рік тому

      Are you importing into a 3D render engine or rendering straight from embergen?

    • @rajkart
      @rajkart Рік тому

      @@RoyalsAndRoguesthanks for replying man..and yes I'm rendering straight in emergen

    • @rajkart
      @rajkart Рік тому

      @@RoyalsAndRogues pls save me

    • @RoyalsAndRogues
      @RoyalsAndRogues  Рік тому

      The best places to look would be:
      Render Node> Export > Image Size
      Shading Node > Rendering > Raymarch Sharpening > Check on and slide up as needed (Usually works like a charm)
      Shading > Smoke (or whatever you want to sharpen) > Density limit/clamp
      Volume Processing Node > Post Processing> play with Negative Dilate and Sharpen (If you have motion blur or something this might be the culprit)
      Simulation> Simulation Size> Upscaling > x2-x3 ‼ Requires a lot of GPU memory
      Good luck @rajkart

  • @rrbcm1523
    @rrbcm1523 Рік тому

    is there a way to hide the model? so that the only visible is the smoke that takes shape on the model's body ?

    • @RoyalsAndRogues
      @RoyalsAndRogues  Рік тому

      Yeah, just click the collider node go to visuals and uncheck show shape.
      The shortcut for show shapes is "H" so hitting that should also remove them.

  • @blackswan6386
    @blackswan6386 2 роки тому

    Hi Sir, i want to use Trial version to test some of my projects, is it possible to do this in trial version ? and 2. question i hav animated FBX File wich i would like to put in instead of static plane, is this working ? thanks sir, this is really awesome ! i found this today and i fell in love with all this function and locig build. really impressive. thanks again sir

    • @blackswan6386
      @blackswan6386 2 роки тому

      3 question: how to integrate it into Blender ? doses this work or should i render the clip in Embergen ? thanks

    • @RoyalsAndRogues
      @RoyalsAndRogues  2 роки тому

      I don't have the trial version but it should give you full access for a 2 weeks then cut off.
      You can test Blender compatibility with their free VDB's. Look up any "how to render VDBs in blender" to make it work.

    • @blackswan6386
      @blackswan6386 2 роки тому

      @@RoyalsAndRogues i tried it and i never gonna miss it - this is just epic - thank you sir

    • @blackswan6386
      @blackswan6386 2 роки тому

      Export as VDB works Awesome, my example was 5GB but i can handle this i have strong PC - i do more pratice. thanks sir showing this effect really need ! hope you do more stuff with this clouds things. bye Sir thank you

  • @SD-ni9jh
    @SD-ni9jh 10 місяців тому

    It's actually "vorticity" from vortex not voricity but cool stuff

    • @RoyalsAndRogues
      @RoyalsAndRogues  10 місяців тому

      Yep haha. Funny part is I knew it just spaced while trying to record 😬

  • @basejumperdx4573
    @basejumperdx4573 2 роки тому

    Can u make tyre burnout smoke

  • @brandonsmith8235
    @brandonsmith8235 3 місяці тому

    I really need a tutorial on using Embergen to simulate combustion.
    1. The explosion must happen inside a contained custom volume at -65 degrees.
    2. The explosion must be able to be compressed as the piston raises up.
    3. Need a spark effect to ignite the explosion and create a realistic explosion spreading out from said spark in slow motion.
    4. Explosion needs to transition into smoke, and exit through an exhaust.
    I can't find anything that would even support this.

    • @RoyalsAndRogues
      @RoyalsAndRogues  3 місяці тому

      This isn't really a tutorial as much as a very specific use case.
      This post might help: www.linkedin.com/posts/keyjason_real-time-illustration-sim-of-the-4-stroke-activity-7138531200813432832-o1IL?
      If you ask Jason nicely on Twitter or LinkedIn he might give you the project file/tips for setting it up.

  • @asartiomas3549
    @asartiomas3549 Рік тому

    Can you add project file to description?

    • @RoyalsAndRogues
      @RoyalsAndRogues  Рік тому

      Unfortunately this was made in an alpha version and not compatible with 1.0 +

    • @asartiomas3549
      @asartiomas3549 Рік тому

      @@RoyalsAndRogues Oh it starting to make sense why the visual result is quite different than yours, even though I did everything the same, step by step.

    • @RoyalsAndRogues
      @RoyalsAndRogues  Рік тому

      @@asartiomas3549 Yeah the same settings should work more or less, you have a few more options too now that might help actually.

  • @NN_86
    @NN_86 2 роки тому

    How to time remap vdb?

  • @SeanyKrabs
    @SeanyKrabs 2 роки тому

    import isn't an option for me

    • @RoyalsAndRogues
      @RoyalsAndRogues  2 роки тому

      It should be under "collider" > "shapes" >Import
      If not you need to update your software.