The best part about them is that they literally mean no harm. The only reason they lift you is to impress mates by lifting very heavy objects (for example an employee).
These little guys saved my life. My friend pulled the apparatus and THREE old birds woke up while I was carrying scrap to the ship. I managed to hide behind the shack when three tulip snakes appeared and latched onto my head. Like guardian angels they lifted me off, flying me high over an old bird as it tried to shoot me down. They dropped me right outside the ship and i managed to get to safety inside and close the door. They let go and we all huddled next to the item locker, hoping my friend would make it. We made it off that godforsaken planet with about 500 worth of scrap and no losses thanks to those little guys.
ONe time I was on adamance I think and I had to carry two pieces of scrap to the ship. The scrap items were bottles and a V-type Engine (I think). Three little critters got on me and helped me fly to the shi[ which was nice :). I took no damage which was also nice :). Great taxi service, 10/10
I love how in order to contrast the many dangerous monsters of Lethal Company, the creator added some creatures that are just... kinda there to be silly. It's part of why I love this game so much.
It makes the world feel more alive and recontextualizes some of the mobs from enemies and monsters to real animals with evolution and unique behaviors!
There's also the weird birds/bugs that kinda just... exist. Nice little details that have absolutely zero effect on the gameplay compared to other docile/neutral creatures like tulip snakes, hoarder bugs, or spore lizards.
They aren’t even intentionally trying to harm you, apparently when 2 tulip snakes are flying, there literally trying to take you to their nests because they find you interesting, oftentimes this results in a tug of war because one of them wants you to itself, and same with the other, which results in them flying up in the air and eventually getting too tired to fly anymore and literally fall back down
Oh shit, then my guess was way off. I thought they ganged up on human sized enemies, dropped them, then ate the corpse. Yknow, when they're not eating bugs or berries/nuts, cause they look like herbivores not too high in the food chain.
@@chaosinc.382 They're almost bigger than normal snakes and snakes are predators. But i doubt they would try to drop someone and eat them. Good theory though
I always like to have one hop on my head and follow me in the facility. Having a little scrap buddy helps boost the moral knowing that despite our efforts we'll eventually be launched into the cold vacuum of space... In other words I get to have a pet
important tip, at least in my limited personal testing, is that you can actually prevent them from lifting you high into the air by leaning all the way left or right, and also forward as much as you can, and just staying that way. they'll carry you really far along the ground, and you will still go into the air a little, but not nearly high enough to take damage. just make sure they dont carry you sideways off a cliff or something.
Makes sense, though. These lil guys are clearly tiny predators that likely just barely rank above most prey items for dusk predators. Judging by their behavior, they likely feed on insects and whatever they can lift into the sky and drop. I'd also wager they're omnivores.
These are legitimately the best thing in the game. I love their stupid little sounds and the fact that they just fly you into the stratosphere and then break every bone in your body after letting go. At least their sounds are funny and not annoyingly loud like the Old Birds yelling "ROBOTICS ROBOTICS ROBOTICS ROBOTICS ROBOTICS!" (Even tho I still really like the Old Birds)
@jacobrutzke691 kinda figured it was purposeful, specifically with the crying infant noises and the loud sirens. Cuz if it wasn't on purpose then I think we would need to question Zeek's mental state. Though the "ROBOTICS!" this is more funny than anything. It gets annoying SOMETIMES (especially on Embrion), but it's never something that ruins the game.
@@Chazmo53Honestly that sounds like most lethal company creatures like hoarding bugs literally steal your loot yet they're still beloved or brackens being completely silent yet there still loved and so one and so forth.
I love these things. They manage to be really cute and hilariously terrifying on the first encounter. Getting too close and watching your teammate slowly succumb to horror as they float higher and higher is just perfect, especially because of their really unassuming design. I also imagine there have been some pretty great moments among crews when people enter the facility, expecting to be safe from falling, and then floating up into the giant fan like that one scene from Charlie and the chocolate factory. The fact that the fan even kills proves how much love and detail Zeekerss has put into this
my first experience with them was when i was trying to get out of the ditch on adamance. one tulip snake got on my head and i loved it. then more got on me then started lifting me up and flew me back into the ship
I would be interested in what exactly makes them stop chasing a player when the hive is still on the ground. Is it based on their distance to the hive? Or only the player's distance? Or a timer? Also another thing that's kind of unclear is their spawning behavior. Because they are considered daytime enemies like manticoils but one time I tried making it so only bees are in the daytime spawns of a moon but it didn't spawn any... I'm specifically wondering if there's some sort of connection with the scrap spawning mechanics since they're kind of both an enemy and a scrap item.
So ive witnessed that when attacked by shovels, its the same as if a snare flea is on your head, if youre hit by a shovel, the tulip snake on you dies, if you have a shovel and just swing it while theyre on you, the tulip snake dies
You should make an April fools where it talks about the mask, but you don’t talk about the masked. Just the masked and then you explain the 3 phases. Stationary Stationary Stationary
Tip: If you're afraid or just dont want to fly of inconvenience. you can just hug a wall/tree and just mash button directions into said wall/tree and you wouldn't go anywhere.
I still remember encountering them for the first time with a group of friends. We were cracking up laughing so much and so hard because one friend had a few on but didn't know what was happening and was just flying around randomly both outside and inside.
I love them but my god the amount of times three of them end up on my head as I'm going into the facility is insane. Makes getting scrap very difficult.
Great video, I really enjoy these videos as they've helped me get better at the game, and the format is fantastic! Small note on 2:00 - I don't think it's meant to be random, as I've dealt with the same thing in of modding other games. Pseudocode for what I'm guessing is going on (logic wise): int target = 0; for (int i = 1; i 0 && amt >= client_tulip_amount(target)) { target = i; } } What makes it decide to attack the player with the higher ClientID is this part: ` >= `, had it been written as just ` > `, then it would keep its current target (the lower ClientID with the same amount of tulips on them). Given that players usually don't plan out who joins first and get specific ClientIDs, it can sorta be random in practice and feel random, but that would be the case whether or not it was written to target the lower ClientIDs or higher ClientIDs, actual randomness in code would be written differently.
Yeah it's simply just because Zeek loops through all players in the order of the client ids like you said. Alter did describe it slightly wrong, the way it actually works is best described if you have 3 players in LOS: - None of them have any tulip snakes on them: highest client id - Two of them have 1 tulip snake on them: lowest client id that has at least one on them - One person has none, the 2nd has 1 and the 3rd has 2: still the lowest client id that has at least one on them (the amount you have on you doesnt change anything, it just checks if you have at least 1)
God I love these little buggers. One of my favorite memories from this game was a tulip hawk picking me up and flying me directly to the ship while I was loaded up on scrap.
one time four of them got on my head at once and i dropped all my stuff and said “TAKE IT I WONT BE HERE” keep in mind he never knew what a tulip snake was. i started flying so high and uncontrollably it was the funniest thing to him
I still remember the first time they whisked me away, I kinda just got dragged back to the ship since I didnt know I could control my movement during it but got lucky.
Alright... Who's with me.. I now want Loot bugs and Tulip Snakes to be Tameable Pets! Just imagine adding the "Yippee!" Mod for the Bug... And keeping a Tulip snake on your head...
I try to be under the ship or push my head into a corner till they leave. I leave piles of dead tulip snakes if i have a stop sign because they are the biggest time waster for me, a solo player.
You forgot to mention that when they attach themselves to you they add 5 pounds to you each, and that they will deal damage if you fly fast into a wall. Plus the best way to go down when they try to fly you away isn't just letting them carry you in a direction or hovering over a hill. no you don't need to find a hill at all, all you need do is rapidly make yourself rotate directions by cycling W,A,S,D in a spinning rotation. By doing that you will descend instead of continuing to go up. Allowing you to control and manipulate them to your benefit.
I have a couple of questions after this video. 1. You showed them pathing in groups of 4. Could they be separated, like if I only took 2 away would they split or are groups of 4 inseparable? 2. How far away from each other can each one in groups of 4 spawn? 3. If 2 groups met, would they combine and explore together or stay in their groups of 4?
Bridge broke under me on a flooded moon and i was drowning like 8 feet underwater. All of a sudden a pair of these lifted me out and dropped me gently next to the ship. I’ve been a diehard fan since
its honestly great training for using a jetpack and sometimes a great way to cover distances if you use it right i had some on march and used then and exit knowledge to jump to an exit after dropping off a circuit beehive got some things and got out bees calmed down and i got more loot. win win. thanks tulip snakes.
I've witnessed a gaggle of tulip snakes drag my friend off into a turret's sight line. It was both hilarious and mortifying to bare witness to. I swear tulip snakes do these shenanigans just to spite us.
Fan decapitation happened to my brother once when I was playing Lethal Company with him. To this day for me it's still the most memorable death in the game 🤣
The best part about them is that they literally mean no harm. The only reason they lift you is to impress mates by lifting very heavy objects (for example an employee).
logically, every tulip snake we encounter is horny
Or like a middle school kid lifting as many chairs as they can.
thats actually so cute ima explode
It’s literally a flying piranha plant that gives you the gift of flight.
more like the curse of flight
@@dive.cats- more like the GIFT of flight
@@dive.cats- it’s all about perspective, my friend
These little guys saved my life. My friend pulled the apparatus and THREE old birds woke up while I was carrying scrap to the ship. I managed to hide behind the shack when three tulip snakes appeared and latched onto my head. Like guardian angels they lifted me off, flying me high over an old bird as it tried to shoot me down. They dropped me right outside the ship and i managed to get to safety inside and close the door. They let go and we all huddled next to the item locker, hoping my friend would make it.
We made it off that godforsaken planet with about 500 worth of scrap and no losses thanks to those little guys.
bro's know you could get them off that hell rock that's why they saved you
nah these bastards pulled me right into a quicksand puddle had me dead in like 3 seconds
Tulip Snakes who just wanted to kill you: "u-uhm... You are... welcome?"
All the homies love Tulip Snakes.
ONe time I was on adamance I think and I had to carry two pieces of scrap to the ship. The scrap items were bottles and a V-type Engine (I think). Three little critters got on me and helped me fly to the shi[ which was nice :). I took no damage which was also nice :). Great taxi service, 10/10
I love how in order to contrast the many dangerous monsters of Lethal Company, the creator added some creatures that are just... kinda there to be silly. It's part of why I love this game so much.
It makes the world feel more alive and recontextualizes some of the mobs from enemies and monsters to real animals with evolution and unique behaviors!
@@lmaobox4068 Exactly, it makes the game and it's world (moons) more interesting.
They aren't just monsters. They're actually part of the world.
There's also the weird birds/bugs that kinda just... exist. Nice little details that have absolutely zero effect on the gameplay compared to other docile/neutral creatures like tulip snakes, hoarder bugs, or spore lizards.
Fun fact: lifting large objects is part of their mating ritual, so every tulip snake you encounter is trying to get it with another tulip snake
gross
Amazing nature of Lethal Company
It would be incredible if they made tulip snakes target the heaviest player instead of by player highest client id
So that's why they're always attracted to the player with the most tulip snakes. Turns out they're just having an orgy on your head...
I love Tulip Snakes, they are just little fellas which chat all the time
Yes! I love the little noises they make and the way they look down at your face
I let them live rent free on my head
Snake friends make your space scavenging adventure a little less spooky.
@@LihoShammy and faster, if you can control them
@@ultra3163 But why would I want to spend less time with my snake friends?
They aren’t even intentionally trying to harm you, apparently when 2 tulip snakes are flying, there literally trying to take you to their nests because they find you interesting, oftentimes this results in a tug of war because one of them wants you to itself, and same with the other, which results in them flying up in the air and eventually getting too tired to fly anymore and literally fall back down
Oh shit, then my guess was way off. I thought they ganged up on human sized enemies, dropped them, then ate the corpse. Yknow, when they're not eating bugs or berries/nuts, cause they look like herbivores not too high in the food chain.
Lol, they carry heavy objects to impress potential mates@@chaosinc.382
I thought canonically it was to show off to potential mates that they could lift up big objects?
@@chaosinc.382 They're almost bigger than normal snakes and snakes are predators. But i doubt they would try to drop someone and eat them. Good theory though
Doesn't the bestiary state that it's actually to try and attract a mate?
So, what's left now? Baboon hawks, eyeless dogs, old birds, circuit bees, hygroderes, the ghost girl, and nutcrackers, did I miss any?
Eric the peanut guy.
technically the lasso man but he doesnt really exist
Masked
mimics 😈
@@alteregosocial ooo cannot wait for The Masked episode im soo curious about their ai since it seems a lot more sophisticated
I clutched with a tulip snake crowd that helped me escape a forest giant. I will give my life for these little guys.
I always like to have one hop on my head and follow me in the facility. Having a little scrap buddy helps boost the moral knowing that despite our efforts we'll eventually be launched into the cold vacuum of space...
In other words I get to have a pet
important tip, at least in my limited personal testing, is that you can actually prevent them from lifting you high into the air by leaning all the way left or right, and also forward as much as you can, and just staying that way. they'll carry you really far along the ground, and you will still go into the air a little, but not nearly high enough to take damage. just make sure they dont carry you sideways off a cliff or something.
pretty sad that they leave at 3:21 PM, didnt knew about that
Huh never even noticed that tbh
Makes sense, though. These lil guys are clearly tiny predators that likely just barely rank above most prey items for dusk predators. Judging by their behavior, they likely feed on insects and whatever they can lift into the sky and drop. I'd also wager they're omnivores.
all daytime enemies leave at a certain time of day. Even bees leave about 20 seconds before the ship takes off
I'm pretty sure the baboon hawks just kill them all :(
I always find a bunch of their bodies after coming out of the building
Spongus 🎉
These are legitimately the best thing in the game. I love their stupid little sounds and the fact that they just fly you into the stratosphere and then break every bone in your body after letting go.
At least their sounds are funny and not annoyingly loud like the Old Birds yelling "ROBOTICS ROBOTICS ROBOTICS ROBOTICS ROBOTICS!" (Even tho I still really like the Old Birds)
Thats purposeful for the old bird because in lore its psychological warfare.
@jacobrutzke691 kinda figured it was purposeful, specifically with the crying infant noises and the loud sirens. Cuz if it wasn't on purpose then I think we would need to question Zeek's mental state.
Though the "ROBOTICS!" this is more funny than anything. It gets annoying SOMETIMES (especially on Embrion), but it's never something that ruins the game.
@@Chazmo53Honestly that sounds like most lethal company creatures like hoarding bugs literally steal your loot yet they're still beloved or brackens being completely silent yet there still loved and so one and so forth.
i just have a mod that makes the old birds sound like regigigas and its not all so bad
What about the spore lizards?
Don’t forget that fall damage is also lowered when they drop you and that they can activate landmines!
Not sure about fall damage yet, but tulip snakes do not activate turrets
@@chboo1897 yeah sorry for that I meant landmines 💀 also I’ve seen multiple videos mention the falling thing and it seems like it’s less damage
I love these things. They manage to be really cute and hilariously terrifying on the first encounter. Getting too close and watching your teammate slowly succumb to horror as they float higher and higher is just perfect, especially because of their really unassuming design. I also imagine there have been some pretty great moments among crews when people enter the facility, expecting to be safe from falling, and then floating up into the giant fan like that one scene from Charlie and the chocolate factory. The fact that the fan even kills proves how much love and detail Zeekerss has put into this
They're usually more helpful to me. I just shout "come to me my pretties!" Like a mad man so theyll fly me to the ship
Thats a helluva mental image. ❤😂
With a sleezy german accent
my first experience with them was when i was trying to get out of the ditch on adamance. one tulip snake got on my head and i loved it. then more got on me then started lifting me up and flew me back into the ship
"Head Pigeons"
I love these guys. They just kinda hang out on your head like a new friend.
4:33
"It´s over Tulip Snake! I have the high ground!"
("You underestimate my flaping!")
You underestimated my fapping
DUDE, I LOVE THE LITTLE ANIMATION YOU DID FOR THE START OF THE VIDEO!
Love these little guys
Who doesn’t?
Instead of sending flowers, we the tulips. I smile when tulip snakes come to see me.
Roses - Kanye West
WE NEED THE BEES NEXT🐝🐝🐝🐝
Edit 1: WE LOVE THE BEES
Beez nuts.
I mean those are probably the most simple if you've played for a bit
@@Malevolent_Bucketprob wants to know when the bees are rouge and go around the map when they cant find a hive
I would be interested in what exactly makes them stop chasing a player when the hive is still on the ground. Is it based on their distance to the hive? Or only the player's distance? Or a timer?
Also another thing that's kind of unclear is their spawning behavior. Because they are considered daytime enemies like manticoils but one time I tried making it so only bees are in the daytime spawns of a moon but it didn't spawn any... I'm specifically wondering if there's some sort of connection with the scrap spawning mechanics since they're kind of both an enemy and a scrap item.
Nah, the ghost girl next
So ive witnessed that when attacked by shovels, its the same as if a snare flea is on your head, if youre hit by a shovel, the tulip snake on you dies, if you have a shovel and just swing it while theyre on you, the tulip snake dies
You should make an April fools where it talks about the mask, but you don’t talk about the masked. Just the masked and then you explain the 3 phases.
Stationary
Stationary
Stationary
Tip: If you're afraid or just dont want to fly of inconvenience. you can just hug a wall/tree and just mash button directions into said wall/tree and you wouldn't go anywhere.
Honestly really curious to see Eyeless Dog AI
I still remember encountering them for the first time with a group of friends. We were cracking up laughing so much and so hard because one friend had a few on but didn't know what was happening and was just flying around randomly both outside and inside.
im so happy they got added. the best creature in the entire game fr
0:05 WHY ON EARTH WOULD YOU KILL THESE PRECIOUS CREATURES
Sons-a-bitches keep jumpscarin me
I love them but my god the amount of times three of them end up on my head as I'm going into the facility is insane. Makes getting scrap very difficult.
These are my new favorite monsters, it's cool to see you get a video so soon on them!
Great video, I really enjoy these videos as they've helped me get better at the game, and the format is fantastic!
Small note on 2:00 - I don't think it's meant to be random, as I've dealt with the same thing in of modding other games.
Pseudocode for what I'm guessing is going on (logic wise):
int target = 0;
for (int i = 1; i 0 && amt >= client_tulip_amount(target)) {
target = i;
}
}
What makes it decide to attack the player with the higher ClientID is this part: ` >= `, had it been written as just ` > `, then it would keep its current target (the lower ClientID with the same amount of tulips on them).
Given that players usually don't plan out who joins first and get specific ClientIDs, it can sorta be random in practice and feel random, but that would be the case whether or not it was written to target the lower ClientIDs or higher ClientIDs, actual randomness in code would be written differently.
Yeah it's simply just because Zeek loops through all players in the order of the client ids like you said. Alter did describe it slightly wrong, the way it actually works is best described if you have 3 players in LOS:
- None of them have any tulip snakes on them: highest client id
- Two of them have 1 tulip snake on them: lowest client id that has at least one on them
- One person has none, the 2nd has 1 and the 3rd has 2: still the lowest client id that has at least one on them (the amount you have on you doesnt change anything, it just checks if you have at least 1)
i'm an OG of this channel. happy to see it grow
God I love these little buggers. One of my favorite memories from this game was a tulip hawk picking me up and flying me directly to the ship while I was loaded up on scrap.
We need old birds ai
first youtuber to make a guide on them will win big, maybe they're too complex
I am fairly certain their aggro mechanics are identical to that of a giant. I might be wrong though.
@guy_th18 we already have decompiled most of it's behaviors, the video just hasn't been made yet
I love how they just chill on your head and chuckle
i love using them to get the big glowy battery thing back with a full inventory
According to the lore, clinging on to you is part of their mating process.
I remember that the bridge i was walking on crushed down, and those snakes made me get near the ship... They did dropped me 5 feet away from the giant
ghost girl when
THATS WHAT IM ASKING
just check the wiki it already tells a lot about the ai
@@steam2292 fuck the wiki
@@steam2292 Still want a video for it.
Probably in like 3 months. This dude takes forever to basically read a wiki
combined with the sound randomizer and skinwalker mod these guys are lobotomy causing nightmares. very fun
One jumped on my head and I actually screamed as loud as I could😭
I really want you to do nutcrackers
The irony of a flying enemy's counter play beeing slight elevation is not lost on me
I strongly think that if a tulip snake is brought indoors, thumpers should be able to eat them
The inner fan in the facility are finally claiming the heads they deserve for such long n persistent work 🙏
Your videos are very helpful and informative. Great work from you and your team 👍
CONGRATS ON 33k!!!
I refuse to call them tulip snakes, they will forever be goobers and that is final.
one time four of them got on my head at once and i dropped all my stuff and said “TAKE IT I WONT BE HERE” keep in mind he never knew what a tulip snake was. i started flying so high and uncontrollably it was the funniest thing to him
these lil' guys have a soul n it's full of love
My one friend I play this game with just goes "down boy!" over and over again when tulip snakes are on their head
these are the bain of my existence. i will never know peace.
this comment juxtaposed with the one above it just makes me think "the duality of man"
We getting outta the facility with this one 🗣🗣🗣🗣🗣
nah, the tulips are getting in
I still remember the first time they whisked me away, I kinda just got dragged back to the ship since I didnt know I could control my movement during it but got lucky.
Got this im my recommendations at 5 minutes lol
Should've watched at 0 minutes, not a true fan
They got the: \_😈_/ fnaf judge leap
Alright... Who's with me..
I now want Loot bugs and Tulip Snakes to be Tameable Pets!
Just imagine adding the "Yippee!" Mod for the Bug...
And keeping a Tulip snake on your head...
I try to be under the ship or push my head into a corner till they leave. I leave piles of dead tulip snakes if i have a stop sign because they are the biggest time waster for me, a solo player.
Cutest thing to ever come out of lethal Company
Tulip Snakes are so cute.... like actual... They just baby.
You forgot to mention that when they attach themselves to you they add 5 pounds to you each, and that they will deal damage if you fly fast into a wall. Plus the best way to go down when they try to fly you away isn't just letting them carry you in a direction or hovering over a hill. no you don't need to find a hill at all, all you need do is rapidly make yourself rotate directions by cycling W,A,S,D in a spinning rotation. By doing that you will descend instead of continuing to go up. Allowing you to control and manipulate them to your benefit.
I have a couple of questions after this video.
1. You showed them pathing in groups of 4. Could they be separated, like if I only took 2 away would they split or are groups of 4 inseparable?
2. How far away from each other can each one in groups of 4 spawn?
3. If 2 groups met, would they combine and explore together or stay in their groups of 4?
Fun fact: tulip snakes lift you up into the air as a…….mating call?
I am so looking forward to your ghost girl episode. That thing freaks me the hell out.
Bridge broke under me on a flooded moon and i was drowning like 8 feet underwater. All of a sudden a pair of these lifted me out and dropped me gently next to the ship. I’ve been a diehard fan since
i think i might want to hear about old birds next because im SO AFRAID OF THEM
It would be intresting to see them try and cling onto other enemys like the thumper and try to lift him up
The AI Behind alter ego
its honestly great training for using a jetpack and sometimes a great way to cover distances if you use it right i had some on march and used then and exit knowledge to jump to an exit after dropping off a circuit beehive got some things and got out bees calmed down and i got more loot. win win. thanks tulip snakes.
I've witnessed a gaggle of tulip snakes drag my friend off into a turret's sight line. It was both hilarious and mortifying to bare witness to.
I swear tulip snakes do these shenanigans just to spite us.
Well…canonically that would be an accident.
when ai behind slimes 🔥🔥🔥🔥🔥🔥
This little buddies once murdered my whole crew
how i look at my teammate when he gets three tulip snakes and flies into the eyeless dog:
these things always fly me into walls and break my face or fly me directly into the hands of a giant they HATE me
everytime i have these on my head it feels like there on me irl
2:31 aww, he just a little happy guy
4:22 i'm gettin 1000 yard stare vibes from seeing 12 of them shooting at u
Fan decapitation happened to my brother once when I was playing Lethal Company with him. To this day for me it's still the most memorable death in the game 🤣
in the facility they could probably save you from a jester/butler/bracken/thumper/literally anything in there
Easily the cutest monster in the entirety of lethal company
Don't forget that flapping their wings can alert dogs
I LOVE THESE LITTLE CRITTERS SO MUCH
Their squeaking sound sounds like Fawful’s dialogue in Bowser’s Inside Story
i like how he explains the nodes in every single video he's gonna blow up one day
All thats left is probably the Nutcracker, The turret if that counts, and the Old bird.
ghost girl and hygrodere want to know your location
@@idfrigginkmanI find this very funny considering both of those entities are constantly aware of a player's location.
please do baboon hawks next... i've been asking for a while now...
i love these creatures
Watched this video so I know how to encounter them more often and make more friends with them
at first seems like "oh well, it's just tulip snakes, what new can i learn from this video?" but lol that was in fact informative
After reading why they carry us my friends and I just call them s3x lizards and it’s stuck harder than tulip snakes
This is something like a shulker from Minecraft
I didnt think you would make a video about this one
They’re friend shaped
Love these videos, very informative.
Keep it up!
In case anyone wasnt 100% sure, they will *absolutely* drop your ass when they leave at 3:20
Quick question, if you already have a tulip snake on you and a second one attaches to you does it reset the 30-60 second timer?
I LOVE TULIP SNAKES THEYRE MY FAVORITE VIDEO GAME CREATURE EVER
Tulip Snakes do not attack you, so I woulda called it "Phase 2: Latching".
I thought these things only hopped onto you and chirped in order to alert sound based predators. I Literally thought that was their purpose.