Every Major Lethal Company Mystery EXPLAINED | Lethal Company Lore

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  • Опубліковано 24 лис 2024

КОМЕНТАРІ • 313

  • @everberon
    @everberon  Місяць тому +36

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    • @wiffgam15
      @wiffgam15 Місяць тому +3

      I still do think that the circle date on the calendar during the version 50 cut scene has something to do with the drill or the day that sigerd‘s dad is trying to leave

    • @bobking3931
      @bobking3931 Місяць тому +1

      Also, if we don't get an update for the rest of 2024, we'll have a chance to get used to the mineshafts for more strategic plans to form.

    • @semidecent4395
      @semidecent4395 Місяць тому

      get that bag!! also fire video

  • @jamesstahl154
    @jamesstahl154 Місяць тому +83

    One idea that I have had is that coilheads were created as a counter to nutcrackers. The nutcrackers will only attack what they see moving and coilheads cannot move when they are seen. This would make it impossible for the nutcrackers to attack the coilheads.

    • @ptero
      @ptero Місяць тому +19

      Damn, this makes sense, actually. Coil heads even attacks specifically the heads of victims

    • @grimgrahamch.4157
      @grimgrahamch.4157 Місяць тому +21

      The Jester and the Nutcracker definitely feel like they share a similar origin. And not just because of their toy-like appearance. But their internals. Red fleshy tendrils make up their insides. As if they are fauna inhabiting these shells.

  • @sabretoothtiger4314
    @sabretoothtiger4314 Місяць тому +327

    My personal theory is that there were 3 wars over the course of Lethal Company, the first saw the creation of the Jesters and Nutcrackers, then there was the war on titan, which saw the creation of Coil Heads. Finally was the Anglen Beumoch war, where Beumoch created the old birds to win, but lost control of them.

    • @True_Goose
      @True_Goose Місяць тому +35

      I agree but I don't think they lost control of the old birds. I think Beumoch may have just left the old birds on the moons they went to.

    • @jerrbear5958
      @jerrbear5958 Місяць тому +3

      Thats such a cool concept​@True_Goose

    • @Adrian-ih1uv
      @Adrian-ih1uv Місяць тому +1

      Yes bit the bestiary says this about the nutcracker: "The guard of the house" so I think he was more like a security guard of some kind

  • @bellboy7809
    @bellboy7809 Місяць тому +142

    The Golden Planet theory for the doors makes a ton of sense to me, because The Golden Planet is treated with skepticism by the people in the world.
    What's one of the hidden texts?
    "There is such a place."
    The skepticism washes away with a true view of the Golden Planet.

  • @Zegoji
    @Zegoji Місяць тому +540

    I’d be nice if the dev had some help for both lore and actual gameplay stuff so the game can keep going without burning himself out

    • @Kwauhn.
      @Kwauhn. Місяць тому +29

      TBF, I'm glad it's a solo project, because it's purely Zeekers' vision and creation

    • @ElPolloLoco7689
      @ElPolloLoco7689 Місяць тому +19

      @@Kwauhn. As much as I wish I could agree with this, the backlash from the recent updates show that not everyone can agree anymore.

    • @Kwauhn.
      @Kwauhn. Місяць тому +6

      @@ElPolloLoco7689 Really!? I didn't know about that. I was just thrilled to have a new interior type, tools, and creatures lol

    • @the_furry_inside_your_walls639
      @the_furry_inside_your_walls639 Місяць тому +11

      @@ElPolloLoco7689 What backlash are you talking about? Other than the Kidnapper Fox being unanimously looked down upon, I've only heard good things about the most recent updates.
      Besides that, the thing that people disliked the most about the kidnapper fox was the fact that its vein shrouds spawn too much near the ship resulting in the fox's nest often times spawning right there. I can't imagine that was even Zeakerss' own intentions with the vein shrouds, and is probably a bug with how the shrouds interact with map nodes that he's gotta work on, hence why the fox was removed from the game for now.

    • @ElPolloLoco7689
      @ElPolloLoco7689 Місяць тому +1

      @@the_furry_inside_your_walls639 There are a lot of people who actually despise the new mineshaft interior. Like, a lot.

  • @ImDripMonkey
    @ImDripMonkey Місяць тому +153

    The screaming in the 50v opening cutscene is probably connected with the old phone in lethal company. you can hear screams of a woman before the phone cuts which means that the place where the cutscene was in must be a sort of job including phones maybe the manufacturing of phones :O

    • @STIMULAT10N
      @STIMULAT10N Місяць тому +9

      That's a really interesting thought. Perhaps the final screams got engraved in the old phone in some capacity? Maybe this could extend to the masks as well, since they sometimes laugh or cry?

    • @traffecone
      @traffecone Місяць тому +4

      @@STIMULAT10N The laughing and crying are just because they're representations of the ancient Greek theatrical masks Comedy and Tragedy, as they are named in-game. I doubt there's more to it than that.

  • @chatteringbox7583
    @chatteringbox7583 Місяць тому +296

    well, here's my two cents
    I think the employees that you and your friends play as are company-supplied clones of Sigurd and his crewmates whose souls/minds/whatever are eternally stuck repeating the process of feeding the company, and so when the Heavenly glow of the doorway to their afterlives are at their grasp, they're always ripped away from them and sent back onto the ship, and have been doing this ever since the 1960s.

    • @susanrice5509
      @susanrice5509 Місяць тому +8

      I think so too

    • @RandomGuy-qc8ml
      @RandomGuy-qc8ml Місяць тому +16

      that sounds horrible but also corporations would definitely do that if they could

    • @A.please_insert_witty_text.M
      @A.please_insert_witty_text.M Місяць тому +8

      The issue with this theory is that the logs do explain what happens when a crewmember dies. It's mentioned that when Richard died, Sigurd had to be the one to make a call and report the death to the Company, who told him they would inform Richard's family and eventually sent someone called Lucas as a replacement.

    • @chatteringbox7583
      @chatteringbox7583 Місяць тому +18

      @@A.please_insert_witty_text.M I mean, that's according to the COMPANY. I'm pretty sure they wouldn't inform Richard's family and ""Lucas"" is just another clone. Maybe all of the clones have their distinct names so the employees wouldn't catch on. And given the fact that they've been stuck with the company for centuries, who's to say that Richard's family is still alive?

    • @WobblesandBean
      @WobblesandBean Місяць тому +5

      Yup. That's why they can't remember their lives before taking the contract.

  • @freyjulundr
    @freyjulundr Місяць тому +97

    zeekers break will bring us massive updates in the future. you just have to rest once in a while

  • @randomisfoda
    @randomisfoda Місяць тому +64

    this makes no sense, but i think you can match the monsters with the indoors
    facility:
    bunker spider, snare flea, thumper, hoarding bug (reasoning: they're mostly arthropods who'd live in darker places, and the facility is definitely the darkest of the indoors you can get. plus, it'd be technically the one with the most loot, so that'd make sense for hoarding bugs(plus, all of them spawn more often in maps that can spawn the facility more often))
    mansion:
    jester, ghost girl, barber, butler, nutcracker, masked (butler is self explanatory, but for all the other's is that they wouldn't make sense to be in a facility or a mineshaft. they're all toys (with exception of the butler and ghost girl), and ghost girl could maybe be someone who used to live there? and because it's a child, it'd kind of explain why the rest are toys. not sure why the toys are monsters though)
    mineshaft:
    bracken, coilhead, maneater, hydrogere, spore lizard (bracken mainly based on the fact that it's a plant lifeform and iirc mineshafts have a higher chance of spawning in march/vow, which also have a higher chance of spawning forest giants which area lso plant lifeforms. for coilhead, i just figured it wouldnt make sense for it to be in the facility and they're bioweapons (though it could make sense that they're from the facility since they are also radioactive (apparatus). i just figured mineshaft would have made more sense). hydrogere and spore lizard mostly because they seem like they'd survive better in more humid enviroments, which the mineshaft contributes to with the water and the fact that it spawns often on vow/march, for maneater i mostly just went with the fact that it was added in the update with the mineshaft, but in reality it could work both with this and facility, since facility, as i said, would make sense to have more loot (maneater eats loot), and its also a bug.)

    • @jedifromhell
      @jedifromhell Місяць тому +6

      Hate to be the nerd here, but March is the only moon that has a 0% chance of generating with the mineshaft interior. It's guaranteed to be facility every time. It's a nice theory for everything else, though

    • @randomisfoda
      @randomisfoda Місяць тому +2

      @@jedifromhell fair... but still makes more sense to have a flooded mineshaft interior in the moons with a bunch of trees and lakes than in the ones that are deserted or constantly snowing

  • @facefood655
    @facefood655 Місяць тому +188

    Here are some points of interest that weren’t mentioned about the company monster that helps us understand it a bit more:
    1) The company monster has 2 other attack animations that were never fully implemented. In the code it alludes to 3 attacks it can make; Tentacles, Tounge, and GiantHand. While I don’t think this can be considered cannon, it at least gives an insight into Zeekerss’ idea of what this monster is. It’s an amalgamation of some sort.
    2) Whenever you get your paycheck for the scrap you’ve sold, there is a 3% chance you will get a ‘rare’ voice line instead. There are 3 that I find worth talking about. First line, “You keep the company happy” strongly implies that the company monster is also just referred to as “the company”. Second line, “We need you” implies that despite the company monster being called the company, there are a separate group of people involved that are trying to keep it contained and happy. Perhaps these are the “investors” that are mentioned in another voice line. Third line, “These walls can not contain-“. This line is heavily distorted and cuts off at the end. Some people say they here “these walls can not contain me” but it is not clear, and I personally don’t here it, nor would it make sense that this line is supposedly coming directly from the monster when all the other lines implied a third party speaking. Either way, this line more than anything makes it clear that this whole scrap retrieval scheme is not going to work forever, and that eventually things are going to end badly.
    3) Gold as a material is significant. Originally the gold bar item was not worth much considering it’s weight relative to other scrap items. I assume this was more of a joke on zeekerss part, emphasizing how weird the scrap values are in lethal company. This seems like the kind of joke he would leave in, but something made him change it, since now gold bars are one of the most valuable items you can find. This is more so speculation but I think he changed it because the joke interfered with the lore. I think it is pretty well alluded to that the company monster was responsible for eating the golden planet. I think zeekerss is reenforcing this with the fact that the company will pay a lot for gold bars, because it has an appetite for it.

    • @Deadlyspark
      @Deadlyspark Місяць тому +23

      If the monster is an amalgamation, it could refer to itself as 'us' or 'we', or as 'the company' as well. So while 'These walls cannot contain me' may not work still (Unless its multiple personalities, which I think is unlikely) It could end with 'us' instead of 'me'
      Bu that's just me theorizing based on your theory

    • @xyouthe
      @xyouthe Місяць тому +13

      what makes you think the company monster isnt posing as company staff? remember that no one works at gordion other than crewmates of the ship, the actual people are far far away, and they have to call you through the phone. the only way an audio can play right after the scrap is sold is if the company monster is the one speaking, or maybe even mimicking voices. it would make sense that it would have some normal lines that make it sound like the company is speaking to you, while then saying other rare lines like "these walls cannot contain me"

    • @jerrbear5958
      @jerrbear5958 Місяць тому +3

      ​@@Deadlysparkreminds me of the gravemind from halo

    • @facefood655
      @facefood655 Місяць тому +10

      @@Deadlyspark I’ve actually gone back and brushed up on all the lore in lethal company and found out that this already kind of has an answer. There is definitely a third party involved in the company (the “investors” or maybe Halden Electronics). When Sigurd called to report a death in his crew, he was met with the same voice as the one that is at the company building, and presumably the one saying all the secrets voice lines. This phone call apparently came from across the solar system, not in the direction of gordian and the company building. So there is a body of the company that is not part of the monster, plain and simple. I still believe that “The Company” refers to the monster, in fact that is how Sigurd refers to it in his logs, but clearly there is someone who is fighting to keep it happy and contained. Considering everything from the ship, to the terminal, to the company cruiser comes from Halden Electronics, they are probably the most likely candidates for who is running the whole scrap collection ring. After all, everything is automated and completely remote, run by electronics and machines rather than people. Throughout all of lethal company you never once talk to or see another human other than your crew. But whoever these people are that are running the scrap collection part of the company, they seem to want to be nowhere near the company monster.

  • @damgaronfire
    @damgaronfire Місяць тому +16

    Ngl the part at 10:08 DOES make me happy, since I always had that little bit of fear that Lethal Company wouldn't be able to get an ending (even though it probably doesn't need one, but I think it's great to be able to have something like this)

  • @pikeyboots738
    @pikeyboots738 Місяць тому +21

    Big comment:
    Jeb actually could be an evolved version of the Man eater. His tentacles look similar to the Man eater's legs, just larger, hairier and red (possibly from blood). The screams of the Man eater when it lunges towards a player is similar to the screams of Jeb when there's too much noise, the baby Man eater also cries when there is noise. The baby Man eater eats scrap to keep it calm before it grows a lot larger and decides to hunt for its food. Jeb eats both scrap and players. The Man eater grows in size quite quickly so imagine how large one could theoretically grow over a long period (1000 years). It may all be a coincidence since there are other attacks from Jeb that weren't implemented which include other limbs a Man eater doesn't have. If Jeb has these appendages then he is more likely an amalgamation of flesh and stuff similar to how a Jester or Nutcracker's insides are formed?
    I think the reason the company is keeping Jeb imprisoned is until they can find a way to kill it and take all the wealth from the Golden Planet. They have even set up shop on the other side of the galaxy in case it goes wrong. Maybe they want to free the trapped inhabitants or just reap the rewards from the planet's wealth and the scrap accumulated from employees in Jeb's stomach. Who knows if the Golden planet was a utopian society or just a big chunk of gold floating around in space?
    Liquidation is probably not a codename for the company raid either. Zeekers mentioned creating a glass themed interior on their Patreon and I would assume it would be exclusive to Liquidation. It would probably look similar to the underwater labs in Rust. I hope we get more unique exteriors for the later moons which may release, Embrion was a nice change of pace for the moons (looks wise) and Liquidation will probably include a scuba tank since there were sounds for it found in the game files (unique gameplay mechanics). More unique exteriors for future moons would be cool. A fungus moon or one set in an asteroid belt maybe?
    The Coil heads and the Old birds are definitely connected as well. Coil heads are radioactive weapons of war? The Old birds seek out radiation and obliterate everything there (pull out an app on Embrion and see what happens). If the beta entry for the Old bird is still canon I would assume the Anglen empire were producing Coil heads and the Buemoch made Old birds. Since the events happen nearly 200 years after we assume the war on Titan happens it is most likely not connected. Perhaps the Anglen's attacked Titan and years later the Buemoch military was formed from descendants of the TItan residents who evacuated during the war.
    I think the golden doorways in the cutscenes just represent the afterlife and those characters dying. I don't think they are the important parts of the cutscenes as the hidden codes are more important and in the case of the v50 cutscene watching the building getting overrun with Coil heads is more important than some golden door. I doubt its related to the Golden planet as its a place not a state of mind, unless the voices Sigurd heard from the walkie were ghosts and not people swallowed up by the beast. "Spitting out the rinds" seems to confirm that the Golden planet and its residents are stuck being digested while Jeb is trapped in a concrete block.
    "I PROMISE THAT I'M GOING. I'M NOT STAYING." probably means that we are viewing the v50 cutscene from Sigurd's Dad's POV as it perfectly mirrors the log entry. This would probably mean the attack is taking place on Titan. The red text poem probably just means dying is the only way to become free from the Company. It's an ejected employee slowly dying then going to the afterlife for sure.
    Having the Company building raid as an endgame will be really cool when implemented and seeing speedruns of people getting there will be good content. I hope we get a boss encounter with Jeb and a fleshy interior. Maybe we will have to use the drill for more than just entering the building. We might even see the Golden planet during the ending who knows?
    Hopefully the Kidnapper fox can return and isn't removed as Zeekers is hinting towards, also bring back the Bog crawler and the Goopy goblin! YOU'RE REMOVING ALL THE CREATURES MAN!!! Just make vein shrouds spawn only where a company drop pod lands as is hinted towards ingame and slowly spread and take less weedkiller to remove. 1 click for 1 plant seems reasonable. The fox's mechanics need to be tweaked so it plays more passive and camping the ship should only happen if you allow vein shrouds to spread that far. Camping its nest should be its main thing, restricting a portion of the map if you allow vein shrouds to grow and spread. If it worked like this I think it would have more dynamic synergy with the other exterior creatures.

    • @Alexander-gb4rr
      @Alexander-gb4rr Місяць тому +9

      The Jeb man eater theory is kinda funny to me since according to the bestiary, the maneaters don't seem to have fear of larger predators, which could be due to the fact they have no predators at all. And if Jeb is a metaphor for capitalism... well, one of the worst parts of capitalism is monopoly, which is kinda like a lack of predators in nature.

    • @the_furry_inside_your_walls639
      @the_furry_inside_your_walls639 Місяць тому +1

      The glowing door in the first cinematic had a mysterious figure in what looked like business attire show up. Given the strange things happening so far throughout the rest of the game, I assumed the door was actually a way for the Company to recruit those who are just on the cusps of dying, with the reasoning being "we can save you from death... if you work for us". I believe this was also the case for the second cinematic, as it was someone floating through space. I don't think think it was one of the crew members on scrap duty for the Company, but rather a random astronaut/cosmonaut who had been jettisoned from his ship for whatever reason, and he was saved by the Company by the last second just to be forced into working for them.

    • @grimgrahamch.4157
      @grimgrahamch.4157 Місяць тому +4

      I still don't like that theory. It implies that there's nothing special about Jeb, in fact, it implies there are MANY Jebs out there. And that alone ruins a lot of what makes him special.

    • @smallxplosion9546
      @smallxplosion9546 14 днів тому +2

      The coil head old bird theory is further supported by the old birds using bright lights and super loud noises which is what the coil heads’ weaknesses are according to the bestiary

    • @novakitty1619
      @novakitty1619 13 днів тому

      @@grimgrahamch.4157 What's Jeb? The company monster?

  • @minaxa
    @minaxa Місяць тому +72

    I never realized that passage in the Old Bird's bestiary entry was removed entirely. I genuinely wonder if the changes he made were due to my "War Theory" video, which I eagerly made during the beta without waiting for the release just to have half of its supporting evidence removed, lmao.

    • @everberon
      @everberon  Місяць тому +8

      Haha, I never thought of that! The way it reads in the game now almost seems like Zeekerss removed it by mistake, but it seems odd if so. It's just such a haphazard change that I can't help but conclude it wasn't intentional. Idk, weird stuff.

  • @BonusDuckie
    @BonusDuckie Місяць тому +13

    Can you imagine the last 'moon' being the company building?
    You would not pay money but rather rebuild the drill and enter the building.
    The objective is not to get scrap but do more, like an easter egg. All while whatever is inside, is stopping you

  • @fred8422
    @fred8422 Місяць тому +37

    you should honestly get hired for some narrating or voice acting role, i dig your stuff ❤

    • @everberon
      @everberon  Місяць тому +11

      Wow, that's high praise! I wish my voice were up to snuff for soemthing like that!

    • @jamevans72
      @jamevans72 Місяць тому +2

      @@everberon Man I love your lore videos and you do such a good job explaining stuff and piecing it together! Just a shame you have such a somniferous voice because I catch myself falling asleep 😂😂😂 But in all seriousness keep up the great work I really love your stuff!!

    • @Christina_alien
      @Christina_alien 16 годин тому

      ​@@everberon Unrelated but... DID YOU SAY THE THICK OF IT???

  • @Theendoftheworldiguess
    @Theendoftheworldiguess Місяць тому +35

    "but there are a few things we would like to have the answers to before then, not the least of which is- *Arby's ad*"

    • @semidecent4395
      @semidecent4395 Місяць тому +3

      Arby’s is the company monster!! /j

  • @scarecrow3642
    @scarecrow3642 Місяць тому +41

    I literally have no theories of my own but I’m leaving a comment here for the algorithm, great stuff you’re doing!!

    • @everberon
      @everberon  Місяць тому +3

      Thanks so much haha

  • @0hpossum
    @0hpossum Місяць тому +13

    One of my favorite things in the game will always be old birds described as the “walking ransom letter”, I just love that phrase so much.
    And I really do wonder how we’re supposed to view the ghost girl, being that she can appear on so many different moons. And that’s without considering whether her code could also be seen as lore significant, at least in relation to her not being scannable. I personally think there might be some weight to her not being an actual physical monster, and more just a product of a player’s paranoia. Her code literally sets her to target the player with the lowest sanity/most paranoia. And given the fact she only targets one person at a time, other players can’t see her until the previous player is dead, and that the exact same ghost girl appears across so many different moons, at the very least it adds an interesting facet to her in the lore of the game.

  • @kukyo_0
    @kukyo_0 25 днів тому +12

    1:53 bro casually predicted the most hated song of the year

    • @itsREALLYHAM
      @itsREALLYHAM 23 дні тому +1

      Great minds think I like

    • @jevro
      @jevro 20 днів тому +1

      UA-cam read my thoughts and let me read this comment first

    • @DanielBarrymanNerd
      @DanielBarrymanNerd День тому

      Nah, into the thick of it is a good song

    • @DanielBarrymanNerd
      @DanielBarrymanNerd День тому

      Thick of it is bad

  • @davidci
    @davidci Місяць тому +40

    Gonna give my own theory regarding the notion of the door being death, the true mercy for the workers: I theorize that the gimmick of the workers spawning again after they die (even from being fired) is actually canonical and not just a gameplay mechanic. Workers DO respawn over and over again to do the same job and they cannot experience true death where they no longer respawn for the Company. Only when they finally get to go to the afterlife, after experiencing true death where they no longer respawn, is when they're finally free. Quite a dark theory that fits well for the commentary of the game

    • @Hansen_0101
      @Hansen_0101 Місяць тому +4

      i read some theory in comments about how the employees we are playing are part of the original crew that had their memories taken since the log mention , they forgot what happen after the planet was eaten. Genuinely excited to see how stuff will turn out.

  • @witch_bird_jmh
    @witch_bird_jmh 3 дні тому +2

    I think maybe the doors in the cinematics aren't an escape from the Company - it's how the company recruits. Find people in life or death situations, and offer them a way out - all you gotta do is sign your life away.

  • @PunchPunchPunchPunch
    @PunchPunchPunchPunch Місяць тому +29

    This is sort of jokie, but I've always thought the doors were joining a union. Like, the guy at the computer no longer has to work through a literal war, and the helmet guy can finally breathe. Would be funny, and also continue the narrative of big business being dangerous, where unions are a strong way to fight back.

    • @grimgrahamch.4157
      @grimgrahamch.4157 Місяць тому +2

      The doors are the union. Jeb is the company. The Jester is Human Resources.

  • @foxy-oe7ww
    @foxy-oe7ww Місяць тому +830

    I think Zeekers deserves a breake from lethal company he worked so much update after update...
    Edit: theres a lot of ppl thinking that i am a furry i got this name when i was like 7 so i didnt even know what a furry is. (Poor guy commented under my comment for my speling dont blame him he got too much hate in my opinium (i know i have at least 3 spelling problems srry for that)

    • @everberon
      @everberon  Місяць тому +133

      Definatley the truth. I'm also greatly looking forward to checking out Welcome To The Dark Place!

    • @HowBoutDemBoyzz
      @HowBoutDemBoyzz Місяць тому +33

      Jesus the spelling in your two comments makes me not want to watch the video lol

    • @foxy-oe7ww
      @foxy-oe7ww Місяць тому +68

      @@HowBoutDemBoyzz srry about that i am not a born english speaker so yeah its hard to type perfectly or good for me

    • @RipniumArchive
      @RipniumArchive Місяць тому +11

      I agree, but I still hope he keeps updating the game until he thinks it's finished, but the modding community might take the upper hand and start making their own updates

    • @misiek8749
      @misiek8749 Місяць тому +4

      no he doesnt, first fix the foxes

  • @ibbiethegreat
    @ibbiethegreat Місяць тому +63

    Babe wake up, Everberon uploaded another Lethal Company lore video.

  • @whencl0wn
    @whencl0wn Місяць тому +1

    another solid video. Honestly I consistently rewatch the lethal company videos you’ve done aha

  • @wizardly9211
    @wizardly9211 Місяць тому +10

    I thought everyone agreed that, upon dying-either on a moon or ejected into space-that the company brings you back via being digested by the monster and teleported back into the ship?
    That's what I believe the doors in the cinematics are. A way to show that death is far from the end, and that the door just leads back to the ship.

    • @ianfairfield8373
      @ianfairfield8373 Місяць тому +3

      I always took the “Disciplinary Process” literal like: “You get to have a vacation in the void of space. Reflect on your wrong doings-and we’ll see you shortly to resume work after your lesson.”

  • @MrMcDooble
    @MrMcDooble Місяць тому +12

    Stumbled across one of your videos.
    Have now watched many of them & subscribed.
    Keep up the good work!

  • @jazeruby284
    @jazeruby284 Місяць тому +7

    i just finished the other lethal company videos from everberon and this pops up, good breakfast

    • @everberon
      @everberon  Місяць тому +1

      Happy to be of service o7

  • @mariogamez8789
    @mariogamez8789 15 днів тому +1

    I don know if this is relevant in any way, but if you use a jetpack, you can fly to the top of the company building and see the backgorund enviorement and the true size of the company

  • @stuntvist
    @stuntvist Місяць тому +28

    I did not expect the anti-capitalist reading of the monster in the company building lol, but it makes perfect sense. I guess you could argue the whole collecting scrap bit would be a nod to bullshit jobs in that case and the lack of compensation outside of the companies own stuff would be analogous to the labour theory of value. Interesting way to look at things, but definitely not the whole story. Far too big of an emphasis for something that would amount to a minor plot point if that interpretation was 100% of the picture.

    • @cryptosalmon
      @cryptosalmon Місяць тому +7

      Honestly I'd reckon that was the original "idea"/"theme" that the game was created from. Then zeckers built off of that to tell the story of the game's universe in a more entertaining way.

  • @ianfairfield8373
    @ianfairfield8373 Місяць тому

    Such a game like this will take decades to recapture the fascination and mystery of hidden story telling. The themes, the simplicity-we truly are experiencing a work of art, that disguised itself as a game. A scary one-but a game!
    Even down to the music, one person was able to break down how the music envokes a feeling of “A nightmare of solace”
    God I love this game

  • @Meyoline
    @Meyoline Місяць тому

    Your videos are always so well-thought-out and your voice is perfect for this sort of thing, so excellent work! I don't have any theories of my own to share at the moment, but one mystery I'm still curious about and that no one ever seems to mention is Steamboat Mickey appearing in the Version 47 update image before later disappearing from it. At the time, it made me wonder if something Steamboat Mickey-related could be found in the challenge moons or something, but if so, I wasn't able to find it myself. I'd be very curious about your thoughts!

  • @whitefang3280
    @whitefang3280 Місяць тому

    Used to the play the game so much with friends and I was genuinely incredibly interested in the lore and I have not played actively since like v40 (I played a bit with v50 running around like a popped Jester) and it's been great to keep up with the game to an extent watching the lore videos you make. Do hope Zeekers will continue to make incredible updates for the game so then you can continue to make incredible lore videos, but burnout and such is a truly horrible thing.
    Keep up the great work yourself, earned a sub.

  • @arcticalt4709
    @arcticalt4709 Місяць тому +1

    Two thoughts: If Sigurd's Dad is the one in the V50 cutscenes, maybe Sigurd is the one in the V60 cutscenes after being fired?
    Also, if both cutscenes are related to Company (THE Company) workers being saved by the Golden Planet, maybe the destruction of the planet was intentional? Like maybe they airdropped Mr. Bezos directly onto the planet in retaliation for taking their workers and that was covered up as a massive meteor. Then, while Mr. Bezos was napping or something (it was a lot of gold and gold is his favorite food), they built the giant walls around him? Idk, it doesn't sound that plausible but anything is possible.

  • @Matt-md5yt
    @Matt-md5yt Місяць тому +5

    Sweet more Letal Company lore. Hadn't played the game but I like the stuff

    • @Postal_rulder
      @Postal_rulder Місяць тому

      I sure do love letal company 👍

  • @grape892
    @grape892 Місяць тому +1

    Judging by some of the logs and the v50 and v60 cutscenes, I have a theory. Maybe the golden planet isnt a planet of its own but its something that could be referred to as a form of an afterlife, think about it. The two times that the golden door shows up is when the employee that we see is in a life threatening situation. Maybe the golden planet is free of all monsters and is a sanctuary for every employee that ever got fired. This could also tie into the anticipated ending for the game where we drill the company wall, maybe how when in the Golden Planet log, the person on the phone mentions that "the beast" swallowed it, once we destroy the conpany wall with the drill then maybe we could be able to go to the golden planet (presuming that "the beast is the company konster AKA Jeb). Its just a theory and i could be completely incorrect.
    (To all that actually read all this, thank you!)
    Edit: I actually hadn't finished the video upon posting this comment and didn't know he touched on the theory of it being the afterlife, my bad!

  • @Zlickwithit
    @Zlickwithit Місяць тому

    I just appreciate how deep and exciting this game’s lore is. You don’t get that often

  • @ConfusedUniverse-wj9fw
    @ConfusedUniverse-wj9fw Місяць тому +1

    My idea about the drill/what its supposed to do: whoever made it is trying to kill the company monster. And the "dont tell" means dont tell either the company monster or whatever is keeping it contained

  • @aserahmadgalal9114
    @aserahmadgalal9114 Місяць тому +12

    According to the unused mood 44-liquidation based on its name its a ocean moon and 71-gordion also the only moon in game has a ocean , so (Maybe) 71 gordion is an Alpha look for 44 liquidation, what do u think
    ?

    • @everberon
      @everberon  Місяць тому +8

      I wondered if kaybe liquidation was perhaos a codename for inside the compajy building after the drill is used. Not sure of course but, it's 1 theory.

  • @raddelydackelydack
    @raddelydackelydack Місяць тому +1

    it would be so cool drilling into the company building and trying to survive navigating it without the building/monster getting you and maybe going into the golden planet if its real.
    i personally think that why sigurd was able to talk to someone in the golden planet was because the person was inside a facility or a bunker deep within the planet

  • @TheAnimeSounds
    @TheAnimeSounds Місяць тому

    i admire everyone who able to focus on one game for so long...i dont know if im getting old or something, but i cant grind one game, i need shuffle games otherwise i get....maybe not bored, but just tired. Maybe its because games dont have that feeling of novelty anymore...its just dailies, weeklys, achivments...im missing time when i was just gaming, not "working".

  • @Deadlyspark
    @Deadlyspark Місяць тому +7

    Okay, this may sound crazy, but what if Gordion WAS the golden planet? This would mean it 'eating' the planet is more metaphorical, but could refer to the fact it may have eaten all the gold from it, but it could also be the reason as to why it was potentially captured. Maybe it was lured into the planet?
    Another crazy idea I had was what if instead of the monster being trapped inside, its actually us that travels into a safer, walled-off area of Gordion, while the monster roams free around the rest of the planet. If it is also the golden planet, maybe thats why the monster is still there, and our scrap is to make sure that there is always a pile of scrap building up/being added to so it doesn't run out. There are no windows on the ship so the crew inside wouldn't see the journey to the planet
    I don't really expect these to be true, but I thought they would be interesting enough to throw out there

    • @Eros-Universe
      @Eros-Universe Місяць тому

      I more support the theory that the Golden Planet is or was the Earth

  • @FlareBinar
    @FlareBinar Місяць тому +3

    My theory is that I LOVE THE COMPANY. It's not just that I LOVE THE COMPANY, it's that YOU LOVE THE COMPANY. Its inevitable, and terrifying, but eventually WE LOVE THE COMPANY.

  • @shiningamaterasu2579
    @shiningamaterasu2579 Місяць тому +2

    literally the only reason why this game is still going strong is cause it has massive theory content which you are the peak content creator for

  • @jamesducharme1711
    @jamesducharme1711 5 днів тому

    27:34 is extra tricky: the computer's copyright date suggests that the year is beyond 2108, meanwhile sigurd was an employee in the 1960's. It stands to reason that there might be anti-aging solutions, or that maybe the mortality of these characters might somehow function in a different way, but more than that, I wonder if that door breaks the timeline? Its use in context reminds me of something like the tardis, or Gman's doorways...

  • @rudolfambrozenvtuber
    @rudolfambrozenvtuber Місяць тому +1

    >"Two canisters, likely apparatuses of some sort"
    "Two things of some kind, which I think are likely to serve a function of some kind"

    • @wholefttheydogatcentralpoint
      @wholefttheydogatcentralpoint Місяць тому +2

      An apparatus in Lethal Company is a specific item that he's referring to
      Though this is funny outside of that context

  • @Cthylla.O
    @Cthylla.O 26 днів тому

    Something that might be being overlooked is an alternative interpretation of the red message from the cutscenes. It references "A hole in the fence" which can be found on Artifice! Artifice seemed to be some kind of factory, given the buildings and all the old birds, so the following line about "weary workers" could have a correlation. The broken fence in Artifice was just the first thing to come to mind when I saw that message, and I haven't sen anyone else talking abt it !

  • @wesmane_
    @wesmane_ Місяць тому +1

    I feel like Gordion is supposed to be the golden planet, or at least was. I might be misremembering, but I believe if you type ‘goldion’ into the terminal it has a ‘This log is encrypted message’

  • @Thou_Poptart
    @Thou_Poptart Місяць тому

    One thing I do want to point out, after the time of sigurd there exists entries in the bestiary ( like the mech or maybe the barber ) which has implications that there's been lore keepers before you trying to inform people about what the company has done/events, such as old bird entry

  • @davep9314
    @davep9314 Місяць тому +2

    Can we talk about "the hole in the fence"? Because I was thinking about that drill all along, and noone seems to bring it up.
    Is the goal of the drill to find the golden planet inside the company monster, or what's left of it? I'm gonna go crazy with that one in a reply here lol, only thing is the building is on a moon, which is usually smaller than a planet (if it's a physical planet)
    Furthermore, I'm thinking that the disappearance of Sigurd might have been what was depicted in the Version 60 cutscene. Maybe he tried to get his "own private flight"; possibly by hanging on to the delivery pod?

    • @davep9314
      @davep9314 Місяць тому +1

      Just to go wild here:
      A cool theory about the afterlife stuff is, what does it mean to say that the golden planet is being digested if it's representative of a figurative and literal afterlife?
      Is the constant screams because the residents are being digested eternally? Is feeding it scrap meant to delay the digestion?
      Are we meant to *make* a hole in the fence with the drill, in order to free the golden planet, and therefore the afterlife, from the creature? Does "rest for the employees" mean that it freeing the golden planet is freeing the employees? Is death not an escape until the planet is free? Does the guy inside the wall losing their memories mean we all clones of the people of the golden planet?
      Or does everyone smelling bad (especially tich) mean we've been reanimated from those who have been killed?
      Is being cloned after death denying our entry into the afterlife?
      Is the illogical item pay because items with memories or sentimental value feed it more? Is it feeding on our memories as we work? Is that why it could be feeding on the afterlife?

    • @davep9314
      @davep9314 Місяць тому +1

      I think the idea that it's feeding on memories as well might be pretty compelling when combined with the golden planet being an afterlife, we'll have to see where things go!

  • @Terminally_Radical
    @Terminally_Radical Місяць тому

    My theory about the golden door is that it could be a sort of trick invented by the entity housed by the company monster. If it's of Eldritch origin, Psychological manipulation of this degree wouldn't be too out of its wheelhouse. The Contract Sigurd mentions could have implications as well, as signing deals with devils/evil things is usually not a very good idea.
    Furthermore, if Sigurd's dad really is the one in the v50 cutscene, it could mean he's the one who wrote the entry on coilheads. Maybe he knew his son would have encountered them (and similar creatures) on his first real job, so he set out to educate him on what he'd be going up against. The sterile, manner of fact presentation of information and scientific nomenclature suggests professional study, as seen here. I believe other specimens were studied in this manner as well, like the baboon hawk and looting bug.

  • @WobblesandBean
    @WobblesandBean Місяць тому +2

    I'm fine with Zeekers taking a break, but dammit I just want functionality of the mystery drill in the company building to finally be implemented!

  • @PhonyFox_A
    @PhonyFox_A Місяць тому +1

    What if the cutscenes are actually a flashback of the character you play as and the door was summoned by the company to "give them another chance in life"

  • @AaCooper
    @AaCooper Місяць тому

    I think that the war on titan may of been against the unreleased moon liquidation and in this was sigurd's father was forced to run tests on coil heads which titan didnt create but captured from liquidation, i also think that he uad no choice because his daughter or sigurds sister which we havent learnt about yet was being kept so he worked on the coilheads, however in the end she dies on liquidation and instead of a door opening for her she chooses to stay behind as the ghost girl, this would also explain why her highest spawn chance is on liquidation. It could also explain why sigurd is working for the company as he's trying to take them down from the inside.

  • @miraakthuri
    @miraakthuri 29 днів тому +1

    To be fair, i think it's a good thing that he is taking a break
    i hope that in the next update you will be able to finish the drill to complete the story parts, and maybe some new ennemies (lasso man please^^)
    but i also hope that after that there will be no big changes beside bug fixing
    Games that tend to just update forever and never call themselves complete often loose the simplicity that made them great in the first time and become overcomplicated with too much stuff that turns out to be unbalanced or that overshadows some of the original mechanics.
    I got a bit of that feeling with some of the recent mechanics like single scrap day or infestation

  • @Toastyy19812
    @Toastyy19812 Місяць тому +4

    actually good explanation

  • @Szivacska45t
    @Szivacska45t Місяць тому +1

    Why am i watching videos like that at almost 12pm when i want to relax😭💀

  • @txtornado2750
    @txtornado2750 Місяць тому +2

    I always love lethal company lore vids

  • @greenstonegecko
    @greenstonegecko Місяць тому +9

    I always thought the doors were time-travellers.
    Maybe its You, coming to save yourself.

  • @lcathey5523
    @lcathey5523 Місяць тому

    I found Lethal Company as the best indie game of the 2020s, and I found the story and the lore in the game was fascinating. I watch so many videos about it I know almost everything in the game also I think the creator cared so much about the game he almost past out, I told myself multiple times and still to this day that the game was on purpose or coincidentally inspired by the most known, like the SCP foundation, the Half Life universe, Transformers, and the Resident Evil games, which made Lethal Company popular in the first place. And also the game has a cartoon based feel like TF2, there’s also older versions of the game. Like Version 4 and Version 9 which I feel will be interesting to cover in this channel.

  • @BurningQu3stion
    @BurningQu3stion Місяць тому

    Everberon makes a lore video and I listen

  • @Dr_Doctor_Lee
    @Dr_Doctor_Lee 20 днів тому

    i find it amusing, that zeekers, now a millionair, still feels the need for a patreon

  • @conspark9946
    @conspark9946 Місяць тому

    you can find the front part of the drill buried in the ground on assurance. It is in the path to the left of the ship when you exit said ship when it lands.

  • @about10ninjas
    @about10ninjas 15 днів тому

    Time isn't linear in the beast's stomach. It's spitting out the rinds. Reminds me of some Carcosa, Yellow King stuff.

  • @NatureDocumentaryTF2
    @NatureDocumentaryTF2 20 днів тому +1

    the reason the scrap values are so wack is because certain items appeal to the Company's Literal Taste

  • @nyantacoplayz7493
    @nyantacoplayz7493 Місяць тому

    Tysm yet again for another lore theory drop!

  • @15deinosuchus
    @15deinosuchus Місяць тому

    Great video! Im actually really sad that lethal company is losing updates for a while

  • @epsilonthetalambda
    @epsilonthetalambda Місяць тому +1

    18:22 huge missed opportunity not to call the chapter attack on titan

  • @Draconic404
    @Draconic404 7 днів тому

    I hope that th drill becomes the end of lethal company, it would make the game not about surviving, but beating it. It would need to be a really challenging thing, to make a succesful run rare and challenging. For example, you could have to get 2 apparatuses, a drillbit from the mines, a battery from embryo, a pro flashlight, a gold ingot to saulder the wire and a sign to act as a lever. And after getting the final log with a code, you could launch it

  • @Cyles99
    @Cyles99 22 дні тому

    Is it possible that the golden planet was perhaps just a very technological advanced civilization that had put so much tech on a planet that it appeared gold(all the lights). maybe even a giant spacestation or planet sized space craft?

    • @Cyles99
      @Cyles99 22 дні тому

      also is it possible that things the monster eat exist in some sort of pocket dimension or inside it's body. cuz the voice behind the wall gave me that feeling.

  • @johnnnie
    @johnnnie Місяць тому +2

    babe wake up, new everberon video dropped

  • @icotica921
    @icotica921 Місяць тому

    It’d be a shame if the golden planet was really the company monster eating up anyone near death, which may be why they get so freaked out when he mentioned them being in the company building

  • @szymsad8414
    @szymsad8414 Місяць тому

    I have to ask, what inspired you to use the bang sound between time stamps???
    and also great video! Hope to see more sometime

  • @Caffeinated-DaVinci
    @Caffeinated-DaVinci Місяць тому +1

    So why are people now suddenly forgetting Zeekers' love of Unfortunate Spacemen? There's a map called Experiment in the game, there's a giant planet sized tentacle monster that eats worlds called The CEO of a company just called The Company. These are clear inspirations for Lethal Company's Company, Company Monster and the Experimentation map, so I don't think it's inappropriate to include discussion of that in the video.

  • @CaramelCraft
    @CaramelCraft 8 днів тому +1

    3:43 Sponsor skip

  • @maxicube2616
    @maxicube2616 Місяць тому

    one of the main things ive had trouble wrapping my head around is a line of the text during the low oxygen cutscene, saying a hole in a fence, which im guessing might be referencing 68 art in some way?

  • @rob6912
    @rob6912 Місяць тому

    I have a theory what if the cinematics shown of the golden door that could seemingly be anywhere void of our laws of physics in the universe, is a way for the beast to gather food for itself from incredible distances or just out of being so powerful. Whats if at a certain point or something you/our characters get so scared the beast can psychologically link to you and present you this golden safe haven ticket out of whatever situation youre in, just for it to be a doorway to the beasts stomach, mouth, or in front of it before it eats you. And the guy inside the walls freaking out went through that golden door presented too him and just now figured out where he truly ended up at when talking to siguard, thus leading to him freaking out intensely and making him in audible just from sheer fear of his situation.
    This keeps in line with the rest of the monsters in the game, what more fitting ending to this game than being eaten by a giant elderich celestial god mosnster. Im thinking something looking like the precursors from halo lore

  • @dakotaplays06
    @dakotaplays06 Місяць тому

    There is already a sound in the files for attaching a drill head to the drill

  • @KidzX_Offical
    @KidzX_Offical Місяць тому +1

    2:18 start of sponsor 3:43 end of sponsor

  • @f_bog
    @f_bog Місяць тому

    it would be really cool if you could stumble into other crews on moons they did in the logs.
    like another ship is already there and an AI crew is running around collecting loot and dying to monsters.
    you could peacefully coexist or fight them for the goods

  • @bendeugron3573
    @bendeugron3573 10 днів тому

    The golden planet was calculated to have been moonsized. Fitting for the game but idk how it helps with theories about it’s story

  • @rossmurrayfam1568
    @rossmurrayfam1568 9 днів тому

    this was well put together well done

  • @darcovader1344
    @darcovader1344 Місяць тому

    Extending from the golden planet ‘heaven’ idea, The idea of the planet being a place of ‘life after death’ isn’t as far fetched as it sounds. A simple thought that when you die, you go to the Golden Planet. By assuming this, the cut scenes of the opening cinematics suggest that the doors open upon death, and the golden glow behind the door is the golden heavenly glow of the Golden Planet. This is further evident through how players are able to respawn continuously and remain working for the company, it suggests that the company is able to remove past workers from the ingested golden planet, and continue their work for the future of the company. This would make sense as to why Sigurd hears voices on the walkie, it’s just the voice of past employees who have/are about to die, on the inside of the company’s walls where the Golden Plant is stationed/being consumed.
    It makes a lot sense but it wound cause many other factors such as the drill to become unknown…

  • @tryorse8340
    @tryorse8340 4 дні тому

    I wonder why it is that whenever you buy something on any moon, the time to arrive is always the same. Maybe the company supply rockets have the ability to move between moves super fast. Maybe faster than the company ship

  • @lividstruggler2364
    @lividstruggler2364 Місяць тому

    Great video! I've been getting back into LC with v64, and basically stopped at v50. I remember seeing a man in the door way for the v50 intro, did that get scrapped or what happened?

  • @larrygolovin9407
    @larrygolovin9407 Місяць тому

    This seems like a wild idea but you should go and explore all of the maps in the game and see if there is anything in those maps maybe with a friend

  • @Nix1912
    @Nix1912 Місяць тому +3

    Honoured to be this early to an everberon video

    • @everberon
      @everberon  Місяць тому

      Ans i'm honored to have you here 🙏

  • @wiffgam15
    @wiffgam15 Місяць тому +6

    What if the circle date on the calendar (cut scene version 50)
    Is the date that the person is trying to leave/the date that they’re trying to use the drill if it’s Sigurd

    • @everberon
      @everberon  Місяць тому +3

      Could be. It was also pointed out in my previous video that October 23rd is the day the game came out, so could be just an easter egg there too.

    • @wiffgam15
      @wiffgam15 Місяць тому

      @@everberon good point just theorizing here it would make sense if it was just a Easter egg, but knowing what we know about the cut scene and it also could be a little thing

    • @wiffgam15
      @wiffgam15 Місяць тому

      Also huge fan of your channel and can’t believe you actually responded

  • @mrfez2273
    @mrfez2273 Місяць тому

    i think the office scene from level company might whom might be commuting espionage or is a spy for a 3th party trying to find info about the coil heads

  • @Eros-Universe
    @Eros-Universe Місяць тому

    17:54 in my opinion, those nations still canon
    I don’t think they are just random mentioned only for disappear

  • @Howtoeatrocks
    @Howtoeatrocks Місяць тому

    Clearly the door in space is a reference to the scary door in Futurama

  • @VeryScarySmile
    @VeryScarySmile Місяць тому

    I'm still convinced that Gordion is the Golden Planet, or at least what remains of it, and Jeb is the beast consuming it.

  • @cbcgame2744
    @cbcgame2744 Місяць тому

    I hope that one day we can drill into the company, and its like a massive gauntlet that uses elements from all other moons and interiors, and it all ends in a massive boss fight with JEB

  • @Delta58784
    @Delta58784 Місяць тому

    I think the doors could be a representation of how the players revive. We don’t permanently die and always come back. We can’t escape and this entity (door) brings us back.

  • @Lev_Malygin
    @Lev_Malygin 3 дні тому

    Ok not much of a theory, but a thought i had is that the doors are some higher being coming to retrieve the person who's perspective we take on, kinda like the G-man in the Half-life universe

  • @nyantacoplayz7493
    @nyantacoplayz7493 Місяць тому

    Salute to the grind!

  • @synpathy6729
    @synpathy6729 Місяць тому

    What I find to be weird is no one asks if you are feeding it metal and scrap...why doesn't it just eat the wall then?

  • @Brunchyz
    @Brunchyz Місяць тому +1

    What if “Golden Planet” is reffering to Earth? Something humans and life thrive on. Idk some thought that came across my mind

  • @peddroh23
    @peddroh23 Місяць тому +1

    halloween right around the corner and zeekers takes a hiatus? Wtf man, its incredible how he fumbles the bag with this game...

    • @carbonationstation1551
      @carbonationstation1551 26 днів тому +1

      it’s not that deep bro

    • @peddroh23
      @peddroh23 26 днів тому +1

      @ for his biggest game and being a horror one too, yeah it is. But if you dont agree thats ok

    • @carbonationstation1551
      @carbonationstation1551 26 днів тому +2

      @@peddroh23 i think it’s good that bro is prioritizing his own rest and well being over his video game

    • @peddroh23
      @peddroh23 26 днів тому +1

      @@carbonationstation1551 its not really a rest if he is working in other 3 random projects at the same time(LC anniversary was him saying he couldn’t do much bcs of too many other projects).But I really hope he really takes the time to rest a bit too.

    • @carbonationstation1551
      @carbonationstation1551 26 днів тому +1

      @@peddroh23 oh i didnt know he was working on other stuff lol thats my bad

  • @redkiere7177
    @redkiere7177 5 днів тому

    I think there’s actually 3 intro cinematic now