The AI Behind Jesters

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  • Опубліковано 28 лис 2024

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  • @alteregosocial
    @alteregosocial  8 місяців тому +1486

    v50 UPDATE: Multiplayer cranking phase is now between 25 - 42 seconds. Singleplayer cranking phase is now between 13 - 21 seconds.
    NOTE: Jester's Search Precision is NOT 5m, it is 7m.
    NOTE: Just to clarify (because I didn't explain it well), in the Jester's Following Phase, once it has targeted a player, it will NOT retarget to another player unless the targeted player leaves the facility.
    challenge: take a shot every time i say “nodes.”

    • @Zestyshmoopy
      @Zestyshmoopy 8 місяців тому +17

      🍺🍺🍺🍺

    • @Bobb243
      @Bobb243 8 місяців тому +25

      *chokes to death

    • @imDRunk_boi
      @imDRunk_boi 8 місяців тому +36

      My record is 1:13 before i threwed up

    • @Tenshikx
      @Tenshikx 8 місяців тому +4

      i can imagine you reading a script with every second word being “node” 😆

    • @micahhonig1575
      @micahhonig1575 8 місяців тому +18

      Done… I can smell colors and see music

  • @chboo1897
    @chboo1897 8 місяців тому +1904

    It was a pleasure to work with you! You provide some of the best and most educative lethal company content I've seen, thank you!

  • @jordontp
    @jordontp 8 місяців тому +157

    i also have four phases including roaming, following, cranking, and run-for-your-life

  • @BrianStuf
    @BrianStuf 8 місяців тому +867

    it may be worth adding as an addendum that jesters have a 360 degree "bubble" around it that will block friendly shotgun shot, but not nutcracker shots. so if you're trying to say, kill a bracken or nutcracker, dont attempt it if there's a jester following you. your shots wont work, and you'll waste precious shells

    • @SereneLeskovsky
      @SereneLeskovsky 8 місяців тому +118

      Its not a bubble. Its just the Jesters hitbox blocking other monsters. It happens with Coilheads too.

    • @davidpowers1175
      @davidpowers1175 8 місяців тому +48

      @@SereneLeskovskyAny invincible monster has this, Bread has a really good video on this.

    • @deltawastaken
      @deltawastaken 8 місяців тому +46

      The videos are good, but in Bread’s video’s comment section, there is a much better explanation of the internal workings.
      Basically, a bubble is drawn from the shotgun in the player’s hands to the enemies in front of it. All enemies (and players) inside of this sphere are then considered for being shot by the shotgun. However, there is an error in the code when checking the enemies inside. If an enemy inside is considered “invincible” (jester, coilhead, etc.), then the check immediately ends and cancels all damage dealt from the shotgun. In programming, this is likely the difference between a break statement and a continue statement: a simple mistake and easy fix. It gives the illusion of an aura/hitbox around the jester, but it’s not really. Hopefully this helped!

    • @dartyious3842
      @dartyious3842 7 місяців тому +13

      removed in V50

    • @STIMULAT10N
      @STIMULAT10N 5 місяців тому

      @@dartyious3842good to know!

  • @Squish_Squash
    @Squish_Squash 8 місяців тому +276

    the sound of the jester's footsteps and its screaming growing closer and closer to the player at an insane pace always activates my fight-or-flight idk what it is about it, it just scares the SHIT out of me (and I don't even play the game! I just watch people play it!)

    • @thetherrannative
      @thetherrannative 8 місяців тому +51

      Prey instinct, man. Loud big scary chasing you real fast make monkey brain scream.

  • @dripthanos5595
    @dripthanos5595 8 місяців тому +719

    ah i see, using nodes makes more sense than just "it'll begin exploring in two directions, going further each time"

    • @SIMULACRA37
      @SIMULACRA37 7 місяців тому +38

      Yeah, I'm assuming this is a retcon for the other videos and their AI works the same way.
      Edit: always watch the full video before you comment, I literally could've waited 30 seconds and he answered this

  • @nukeson8096
    @nukeson8096 8 місяців тому +309

    Im sure it would be nice to mention the fact that around jesters, shotguns from players cannot hurt entities, most likely due to a bug but it still is something pretty important

    • @twotruckslyrics
      @twotruckslyrics 8 місяців тому +13

      yess!! it’s like an aura? and ive wasted so many shotgun shells 😕

    • @nukeson8096
      @nukeson8096 8 місяців тому +18

      @@twotruckslyrics imagine an invisible sphere around the jester

    • @homeiswonderland
      @homeiswonderland 8 місяців тому +2

      Whaaaat

    • @alteregosocial
      @alteregosocial  8 місяців тому +71

      yes, bread has a great video on that. i decided to leave it out as it seems like a glitch that will be patched soon.

  • @SELF_TlTLED
    @SELF_TlTLED 8 місяців тому +1929

    Phase 4 being called “run for your life” is funny because if a jester hits phase 4 near you, you’re already dead

    • @chronomian4080
      @chronomian4080 8 місяців тому +69

      Reminds me of
      Omae wa mou shindeiru

    • @SkippyZii
      @SkippyZii 8 місяців тому +65

      The player is already dead, he absolutely knows it

    • @jayman1462
      @jayman1462 8 місяців тому +8

      thanks captain obvious

    • @SereneLeskovsky
      @SereneLeskovsky 8 місяців тому +12

      Unless youre a next level God with stun grenades lol

    • @THEGOLDENMONKE510
      @THEGOLDENMONKE510 8 місяців тому +23

      This employee is already dead he just doesn't know it yet 🎅🎅🐡🐡

  • @thenintendocyclops1074
    @thenintendocyclops1074 7 місяців тому +80

    I think what I've enjoyed the most in Lethal Company is that learning how the monsters work hasn't made them less scary, because most of their behavior makes it to where they get the drop in you to varying degrees in-game and you may not get the chance to actually use the information before dropping dead

  • @imDRunk_boi
    @imDRunk_boi 8 місяців тому +801

    Bonus : Adding Free Birds as the unboxing song is giving you free confidence and concentrations !

    • @The_whales
      @The_whales 8 місяців тому +23

      Or whistle

    • @nnie7461
      @nnie7461 8 місяців тому +2

      the turkey movie

    • @Frenchy_bee
      @Frenchy_bee 8 місяців тому +44

      « FREEE BIRD YEAAAH »
      would be terrifying to hear right as the jester pops, bonus if the following guitar solo plays while the jester is running at you.

    • @emmer2919
      @emmer2919 8 місяців тому +1

      @@Frenchy_beethere’s a mod for it! there’s one for the solo beginning as it winds and one for the solo beginning when it pops

    • @tequilasunset4651
      @tequilasunset4651 8 місяців тому +1

      unboxing lmao

  • @koshkamatew
    @koshkamatew 8 місяців тому +156

    4:52 5:05 you getting jumpscared by these jester pops is the funniest thing ever

  • @aslightlystablefootsoldier9838
    @aslightlystablefootsoldier9838 8 місяців тому +149

    I like to think Zeekers reused the monster’s AI from It Steals for the Jester hence it can turn corners and stuff so fast.

    • @Lukepursley-dy7yq
      @Lukepursley-dy7yq 8 місяців тому +24

      I'm 99% sure the bracken idea is taken from it steals or was heavily inspired by it since a monster sneaking up on you is the first level in it steals if I remember
      Also in it steals when one of the monsters starts chasing you it will run into walls wildly, so maybe the thumper was inspired by it?

    • @SereneLeskovsky
      @SereneLeskovsky 8 місяців тому +58

      ​@@Lukepursley-dy7yqThey used the word reused for a reason- the games are made by the same person. Its not unlikely they just reused pathing AI since you can see a lot of repeated use of pathing in this game too.

    • @stuntfumbler
      @stuntfumbler 8 місяців тому +22

      the ideas are somewhat reused but the code is new. enemy behavior in it steals is very very different from lethal company.

  • @Reach-fm5gu
    @Reach-fm5gu 8 місяців тому +227

    One more thing to note (as a bread stream observer) is that jumping can mess with a chasing Jesters' pathfinding ability and buy yourself a little more time if you're the one being chased.

    • @uBreeze
      @uBreeze 8 місяців тому +70

      not related to the jester’s ai specifically, you dont exist on the facility if you jump

  • @Najemniczkas
    @Najemniczkas 8 місяців тому +55

    4:54 I like how you knew what's coming, but still got spooked out, haha

  • @evolnizark4712
    @evolnizark4712 8 місяців тому +137

    4:54 the jumpscare lmao

    • @sniddler9114
      @sniddler9114 4 місяці тому +5

      more like 2:48

    • @m.ceniza4688
      @m.ceniza4688 4 місяці тому

      @@sniddler9114whut hahahahah

    • @5hark906
      @5hark906 2 місяці тому

      ​@@sniddler9114 adi jumpscare. U can't hide from her

  • @MiracleSword
    @MiracleSword 8 місяців тому +83

    I don’t even play Lethal Company, I just like watching videos about enemy mechanics in games. Yours have been great.

    • @alteregosocial
      @alteregosocial  8 місяців тому +8

      wow! thanks

    • @Tenchua917
      @Tenchua917 2 місяці тому

      Same hehe, its all so interesting, one day i might download and play it

  • @oFyree
    @oFyree 8 місяців тому +49

    4:52 bro really got jumpscared even though he knew it was coming

  • @thotobliterator1587
    @thotobliterator1587 6 місяців тому +14

    0:24 Phase 1. Roaming
    Phase 2. Following
    Phase 3. Crank dat soldier boy
    Phase 4. FREEBIRD

  • @Brambrew
    @Brambrew 8 місяців тому +19

    It's worth mentioning, Jesters have a kind of invincibility "bubble" so if you try to shotgun another entity in close proximity to a Jester, it won't work.

  • @traffic9518
    @traffic9518 8 місяців тому +5

    Glad to see your channel finally begin to snowball in growth, UA-cam just asked me if I would recommend this video so hopefully it uses my input

  • @uri999el
    @uri999el 8 місяців тому +15

    i dont play lethal company but i think seeing code and stuff behind horror games is really interesting! :) thank you! excited to see what other monsters you’ll cover

  • @Xepcon69
    @Xepcon69 8 місяців тому +86

    the intro in bracken's video was much cooler. I hope you'll return that old introduction of monsters.

    • @omardotbio
      @omardotbio 8 місяців тому +2

      +1

    • @jayman1462
      @jayman1462 8 місяців тому +16

      yeah, i don’t like just having the 3d model

    • @alteregosocial
      @alteregosocial  8 місяців тому +18

      damn i thought this intro was sick. ill reconsider lol

    • @Daltonisntabot
      @Daltonisntabot 8 місяців тому +13

      ​@@alteregosocialSometimes simplicity is better. It's a cool intro, but I can see a reason to show the enemy in action, maybe taking out a teammate. You could even consider adding a VHS filter so it feels like a video salvaged from a failed exploration by The Company. Just some suggestions.

  • @SIMULACRA37
    @SIMULACRA37 7 місяців тому +16

    I want to see a supersonic jester that someone traps behind a pressurized door and then lets out after, say, two minutes of ramping speed.

  • @ulamgexe7442
    @ulamgexe7442 8 місяців тому +2

    For your information, the algorithm name for the roaming phase is called "breadth first search".
    Showing nodes and the way monsters explore them like you do can be a good support to educate on path-finding algorithms.
    PS: we players often use depth first search as a tactic to look for scraps (when you explore by always hugging a wall on the left for example) ;D

  • @ericwitney5086
    @ericwitney5086 8 місяців тому +4

    im not sure what youll do after you get through all the monsters but your style, editing, and writing are amazing regardless of what you do with it! shine on, king

    • @alteregosocial
      @alteregosocial  8 місяців тому

      this made my heart happy. thanks eric

    • @lethal_rat
      @lethal_rat 8 місяців тому

      modded monsters maybe?

  • @Theo_OFC
    @Theo_OFC 8 місяців тому +43

    You forgot to tell about the Jester aura
    When you shoot any enemy with a shotgun (maybe a shovel too) and the Jester is close to you, you will not deal any damage.

    • @Qibles
      @Qibles 8 місяців тому +22

      jester aura is actually a bug with the shotgun, and isn't unique to the jester! it happens with coilheads too
      enemies have spheres around them for shotgun hit detection, and since coilheads and jesters are both indestructible, they can sometimes block shots unfortunately

    • @Theo_OFC
      @Theo_OFC 8 місяців тому +2

      @@Qibles oh, i didnt knew that. Thank you

    • @alteregosocial
      @alteregosocial  8 місяців тому +6

      it seems like a glitch that will be patched soon, so i decided to leave it out of the video.

    • @tciddados
      @tciddados 8 місяців тому +2

      @@Qiblesiirc it's not just "blocking" either, since they don't even need to be between you and the other enemy. If an invuln enemy would be hit at all by your shotgun blast, the entire blast gets negated regardless of where the other enemies are in relation to the invuln guy.

  • @WobblesandBean
    @WobblesandBean 7 місяців тому +10

    3:25 I love how you just casually jump on its head

  • @GlobalOutcast
    @GlobalOutcast 8 місяців тому +3

    Lets go, been loving this lil series. I got several hundred hours in LC and you're still teaching me new things

  • @dingoguitar
    @dingoguitar 8 місяців тому +1

    i love how you upped the quality of these videos, makes them much more immersive, keep up the good work

  • @HBr-i1f
    @HBr-i1f 8 місяців тому +39

    In facility map when you are in the mine, you can actually stuck the jester

    • @ApexGale
      @ApexGale 8 місяців тому +2

      you can trap the jester on mansion too. just need to be good at it

    • @Djadou
      @Djadou 8 місяців тому +13

      He probably didn’t mention this because it will likely get patched in future versions, and he wants this video to be valid for the longest time possible.

    • @twotruckslyrics
      @twotruckslyrics 8 місяців тому +1

      😭

    • @alteregosocial
      @alteregosocial  8 місяців тому +1

      nailed it@@Djadou

  • @Vivaldidu14
    @Vivaldidu14 6 місяців тому +3

    I remember once having a Jester chasing players, I was hidden in a corner, crouching, and I heard him running everywhere. My teammates left but the jester didn't get to me and went back to phase 1. I'm not sure if I found a place where it cannot detect me or another kind of glitch happened.

  • @furude_kyodo
    @furude_kyodo 8 місяців тому +1

    you are really invested, your videos are more and more detailed ❤
    edit : can you do the ai behind eyeless dogs ? there is much thing to clarify

  • @Memes_Confirmed
    @Memes_Confirmed 8 місяців тому +2

    I love this video! Though I do have to note that at least from my experience, you can zap the jester. Unless of course that was changed in the update. But I even got a clip on my channel to showcase that. It was modded, yes, but we didn't add any mods that would make us be able to fight back all of the sudden. It was just free bird mod with bigger lobby and small stuff like that.
    You can zap it and it will reset it's speed, giving you more time to find the exit. And I think you can also zap it while it's cranking to make it pause for a moment

  • @nortonlucas
    @nortonlucas 8 місяців тому +1

    I just binged every single one of your Lethal Company videos and the only thing i have to say to you sir is that YOU are a great asset to the company.

  • @zaglezigawa8415
    @zaglezigawa8415 8 місяців тому

    There is a really big improvement in quality, Great work man!

  • @Agilities847
    @Agilities847 8 місяців тому +2

    I, too, enter my cranking phase when someone shocks me.

  • @Aelfraed26
    @Aelfraed26 8 місяців тому +5

    I believe that the top speed a Jester can reach depends on how far away the closest player is, because I've seen a player loop a jester.

  • @TaxTheHomeless.
    @TaxTheHomeless. 8 місяців тому +9

    Ur channel is growing so fast congrats

  • @silvenwolfsilven
    @silvenwolfsilven 8 місяців тому +2

    I love how when the Jester pops we can see you get startled by your mouse movements hahahaha

  • @GoofySlugpup
    @GoofySlugpup 8 місяців тому +16

    Yippee! Jester ai things!
    Fun fact: the jester aura that blocks bullets is actually faulty check for the shotgunm the shotgun uses a large spherecast, damaging the entities thats in it. If it finds an invincible entity, say, the jester, it stops the code in it's tracks. That means damaging other entities too.
    Edit: I have a yippee bug plushie coming soon

    • @mossychest8688
      @mossychest8688 8 місяців тому

      so, that means coilheads have the same aura?

  • @lumen-youtube
    @lumen-youtube 8 місяців тому +2

    Once we've finished going over the AI of vanilla monsters, i'd love to see analysis videos of custom monsters! Not only would it be just like the analysis videos of the vanilla monsters, but it would also be a nice shoutout to people who make great unique custom monsters (which more people should do imo). My favorite custom monster right now is probably the Locker enemy.

  • @smashpedro
    @smashpedro 8 місяців тому +1

    I like how you got jumpscared when the jester popped

  • @FarmSum
    @FarmSum 8 місяців тому +4

    we've kinda advanced to a point where this knowledge may not be super practical for real situations, but its still super interesting to see how the monsters work

    • @SereneLeskovsky
      @SereneLeskovsky 8 місяців тому +5

      Well, if you see a wandering Jester, you can immediately find a way to avoid it if you watch it route for a few seconds. Also notably, being aware of the usability of Stun Grenades can give players a slightly higher chance of escaping once a Jester is popped.

    • @alteregosocial
      @alteregosocial  8 місяців тому +4

      very true. there is so much more to these AI that i leave out of videos simply because, like you said, its impractical.

    • @miguelaguilar751
      @miguelaguilar751 8 місяців тому +1

      Also knowing that everyone leaving the facility doesn't impact stages 2 or 3 cleared up a lot of confusion for me

  • @Shwerl
    @Shwerl 8 місяців тому +9

    babe wake up alter ego posted

  • @carlosramirezsanchez4
    @carlosramirezsanchez4 8 місяців тому +2

    It's also worth mentioning that you can run in loop when he is right behind you and it won't be able to kill you giving time to rest of your crew or for someone to teleport you out

  • @Deadeye4644
    @Deadeye4644 7 місяців тому +2

    you forgot to mention his hilarious scientific name
    INSANEUS THINGUS

  • @SereneLeskovsky
    @SereneLeskovsky 8 місяців тому +3

    Theres definitely a possibility to zap the jester, its been done before even just on YT videos lol
    Its difficult to time due to the Jester's constantly increasing speed, but its not impossible by any means.

    • @alteregosocial
      @alteregosocial  8 місяців тому +2

      yes, the info i said in the video was incorrect.

  • @joevahle2321
    @joevahle2321 8 місяців тому +1

    You forgot to mention that sometimes Jesters employ psychological warfare by playing a super loud version of Free Bird instead of the pop goes the weasel song.

  • @YoSuey
    @YoSuey 8 місяців тому

    Thanks for making these videos. I've watched my gameplay evolve because of them and people using the information.

  • @majcommando60
    @majcommando60 8 місяців тому +2

    please do AI Behind the monsters from “It Steals”

  • @hampurger_
    @hampurger_ 8 місяців тому +4

    I be crankin my shi

  • @SSHSSplishii
    @SSHSSplishii 8 місяців тому +5

    I had no idea nodes were even a thing, that’s actually really interesting!

  • @tciddados
    @tciddados 8 місяців тому +1

    I was surprised to see that jesters used a different pathfinding algorithm than all the other enemies shown that was so similar, but then saw the reveal where it was actually just how the old ones worked anyway, but explained more deeply.

  • @RoboticMagus
    @RoboticMagus 4 місяці тому +1

    I can't believe this monster cranks it's own crank in front of players and then pops itself!

  • @michelles9621
    @michelles9621 8 місяців тому +4

    I love this channel so much

  • @fuchschrafter8512
    @fuchschrafter8512 8 місяців тому +6

    i like adi she seems like a cool person

  • @Lucky__
    @Lucky__ 8 місяців тому +1

    I think it's important to mention the jester invincibility field around him rendering shotguns useless when he's near.

  • @ashlox756
    @ashlox756 8 місяців тому +1

    I'm always in my cranking phase

  • @jonnaas
    @jonnaas 7 місяців тому +1

    Me and my friends have a modpack for lethal company, one of the mods make it so that enemies can leave the facility. That makes jesters much more terrifying.

  • @spadok0
    @spadok0 8 місяців тому

    The editing is getting better day after day

  • @1998topornik
    @1998topornik 7 місяців тому +1

    Sound design of jester is top notch.

  • @niehou328
    @niehou328 2 місяці тому +1

    i need a maneater ai breakdown nowwwww

  • @missanthropocene2020
    @missanthropocene2020 5 місяців тому

    I watched this series to get good, but the information on each mob and their AI is just so interesting--and creative.

  • @VinciPlayzz
    @VinciPlayzz 8 місяців тому +4

    This is actually kinda helpful to know cause now i can go into the facility and be confident and not worried about jesters.
    Also are you gonna do blind dogs anytime soon? Im still struggling to know their walking patterns.

    • @alteregosocial
      @alteregosocial  8 місяців тому

      yes i will be doing them sometime in the few weeks!

  • @baitposter
    @baitposter 7 місяців тому +1

    Mod suggestion:
    visualize FOV cones/boxes for each entity

  • @gaskinforeman303
    @gaskinforeman303 8 місяців тому +1

    Something to add:
    For whatever reason, jesters have what is known as "Jester Aura" and will completely negate the effects of ALL player-based shotgun damage when in range. Meaning if you try to shoot a centipede near a jester, it will fail.

    • @SereneLeskovsky
      @SereneLeskovsky 8 місяців тому

      Its called a panic reflex lol

    • @gaskinforeman303
      @gaskinforeman303 8 місяців тому

      @SereneLeskovsky No it legitimately stops all shotgun damage to any monster near a jester, doesn't matter if you're john wick, you won't kill anything near a jester with a shotgun.

    • @SereneLeskovsky
      @SereneLeskovsky 8 місяців тому

      ​@@gaskinforeman303As confirmation, you are actually correct but its not intended. Its a bug with the shotgun specifically and it also applies to other invincible entities like Coilheads

  • @z3b3r82
    @z3b3r82 8 місяців тому +2

    There is also a new discovered mechanic called "jester aura" which makes so you cannot damage any enemies close to jester on the same floor

  • @-AGGRESIVEPEANUT-
    @-AGGRESIVEPEANUT- 8 місяців тому +4

    Do you plan on analyzing any modded enemies after you've finished the vanilla ones?

    • @alteregosocial
      @alteregosocial  8 місяців тому +1

      possibly. i plan on creating enemies at some point!

    • @-AGGRESIVEPEANUT-
      @-AGGRESIVEPEANUT- 8 місяців тому

      @@alteregosocial that sounds super cool! I can't wait to see what you make.

  • @mister_matt
    @mister_matt 8 місяців тому +1

    So Jesters are actually easier to deal with on facility interiors rather than the mansions? Interesting...fantastically informative video as always!

  • @nomsomething
    @nomsomething 7 місяців тому +1

    In v50, the follow phase lasts half as long as before.

  • @ethanbrandt8617
    @ethanbrandt8617 8 місяців тому +1

    Please do baboon hawks next, I still dont understand them, some people say you need to stare at them and make noise while others say that staring at them is what makes them mad.

  • @TheStrongVirus
    @TheStrongVirus 4 місяці тому

    Ah, so that’s why when they pulled the power core a red dot zipped to them at super speed.
    Someone must have trapped it and it went crazy fast.

  • @totallynotabot8580
    @totallynotabot8580 8 місяців тому +4

    I’m pretty sure you can zap a Jester in phase 4, but because of the delay it’s very hard to time.

  • @thirdboylol95
    @thirdboylol95 8 місяців тому

    Just seeing the jester following already made my blood pressure increase dramaticly

  • @esseren
    @esseren 8 місяців тому +2

    Once again a great video! Would love to see nutcracker or ghost girl next!

  • @yt.3990
    @yt.3990 8 місяців тому +1

    Next up : The AI Behind, about little girl a.k.a ghost girl.
    I'll be waiting.

  • @eyezofcopper3172
    @eyezofcopper3172 8 місяців тому +2

    YESSS IVE BEEN WATING FOR THIS

  • @DungeonBoss1
    @DungeonBoss1 8 місяців тому +1

    Correct me if im wrong but im pretty sure they can also open locked doors in phase 4 if stuck behind one.

  • @insomnitis
    @insomnitis 8 місяців тому +2

    3:40 this is 100% not true. Jesters will retarget based on closest player in proximity at somewhat random before cranking. 100% sure on this as we regularly trap jesters on rend and it’s problematic when they change target and leave the railing for the setup.

  • @Qoride
    @Qoride 8 місяців тому +3

    haha windy box go vroom

  • @souzouookami3059
    @souzouookami3059 Місяць тому

    You know an enemy is a serious threat when its final stage is referred to in the code as "run for your life"

  • @tapattermtemtheprotogen3177
    @tapattermtemtheprotogen3177 8 місяців тому +2

    i cant stop watching these and i want more

  • @Probably_Laurence
    @Probably_Laurence 8 місяців тому +5

    Been waiting for this one :O

  • @AltAccount-oh6ey
    @AltAccount-oh6ey 8 місяців тому +4

    5:33 - you can't zap jesters? I'm pretty sure you can (though as it gets faster and faster, it's increasingly more difficult to do so)

    • @alteregosocial
      @alteregosocial  8 місяців тому +1

      yes, you can zap them. my mistake.

  • @GnomiumPvZ
    @GnomiumPvZ 4 місяці тому +2

    0:16 damn bro, I have those phases too!

  • @danielgoertz8962
    @danielgoertz8962 2 місяці тому +1

    With the Jester, straight up cranking it haha, and by "it", well, lest justr say, my handle.

  • @JZNbrother
    @JZNbrother 8 місяців тому +1

    Y are these videos so good istg

  • @The_0MiGHTY
    @The_0MiGHTY 8 місяців тому +3

    Jr nuggie i know your watching this

  • @uBreeze
    @uBreeze 8 місяців тому

    knowing its coming and still jumping when stage 4 activated during the recording is so real 😭

  • @wihzerd
    @wihzerd 8 місяців тому

    I tried to be as accurate as possible with timestamps but if there is any wrong timestamps i'll fix them
    How many times did he say "Nodes"?
    1 0:39
    2 0:43
    3 0:47
    4 1:17
    5 1:31
    6 1:36
    7 1:63
    8 1:42
    9 2:51
    What about "Node"?
    1 0:57
    2 1:01fff
    3 1:05
    4 1:08
    5 1:09
    6 1:13
    7 1:20
    8 1:23
    9 1:33
    10 1:41
    11 1:44
    12 1:48
    13 1:55
    14 1:58
    15 2:04
    16 2:07
    17 2:12
    18 2:14
    19 2:17
    20 2:23
    21 2:25
    22 2:34
    23 2:36
    His challenge was to take a shot every time he said the word "Nodes"
    If we were to do only "Nodes" and exclude the word "Node" you would have to take 9 shots total
    If we were to include the word "Node" however, the total would be 32 shots.
    thank you for coming to my ted talk

  • @bananaman-g1c
    @bananaman-g1c 8 місяців тому +1

    Run for your life phase is such a funny name

  • @meowstic116
    @meowstic116 8 місяців тому

    FINALLY A NEW "AI Behind" VIDEO FROM alter ego

  • @RorieLawson
    @RorieLawson 8 місяців тому +1

    You can zap jesters during Run-for-your-life state it will reset its momentum the only problem is that the zap gun must lock on so don’t try it when it’s fast but you can get a easy lock on through doors

  • @robloxplayer0003
    @robloxplayer0003 3 місяці тому

    I like how the only way to handle jesters is "sure hope you know where the exit is"

  • @jennysbrood
    @jennysbrood 8 місяців тому

    this is insanely in depth.

  • @Kosaku-kawajiri
    @Kosaku-kawajiri 8 місяців тому +1

    Actually it can be stunned by a zap gun, and it will get slowed down to begin speed if did!!
    +i already saw jesters starts to crank imediatly or close to it(i think 10 secs) after saw you

  • @AbbysBasket
    @AbbysBasket 8 місяців тому

    This was so in depth! it's cool to see how it used a different search algorithm than the rest of the roaming monsters

  • @kornelius9811
    @kornelius9811 8 місяців тому +1

    4:54 that startle lmao

  • @user-theicecream
    @user-theicecream 8 місяців тому +1

    bonus: jester weakness bookcase

  • @TheSandwhichman108
    @TheSandwhichman108 Місяць тому

    It’s actually find of fascinating seeing a jester’s roaming mode in action.
    Shows the ai for the creatures in Lethal company is more complex than it initially seems.