I'm a little sad the water was removed from the final points on Gullywash, because the idea of seeing a player staring at you from underneath the glass, as you leave spawn is really funny.
Gunter TF2 Video is super epic, editing has a good tempo, voice-over are not boring, script are good and have interesting topic, and that little penguin is not annoyingly everywhere like in the most videos with drawn characters. Video is just great, and the channel is extremely underrated
I watched the callout videos and found them neat, but hadn't subscribed until this video. The art you did with the penguin made this an absolute gem tbh
Nah bro, I got both call out vids on my recommends before, so when I saw this vid I wanted to make sure its still you and it is, yt just doesn't want me to miss your vids ig and that means I will watch em
Gullywash is a very old map, the original version, called cp_worselands, having been made in late 2008/ early 2009; hence these very Quake/UT-like volumes.
honestly the b-roll recording method you're gonna be using now is a really creative and fun way to interact with the community and boost engagement. you don't see it all that often but it's pretty fucking neat
I have played TF2 for awhile now but I only started getting into it at Jungle Inferno on, and it always amazed me that there was a weapon made to deal crits to wet players despite the fact there's a very very limited selection of maps that can wet players. My thought that it was because the older maps had more water was what I first thought about but as I played more i notized most didn't have water. Realising now that these maps did have water suddenly makes a lot more sense and it's a shame to see that disappear over time. Would've been neat if some more classes had a similar interaction. I am not a person who is great at proposing TF2 weapon or balance ideas beyond concepts but I could easily see a Revolver for Spy that delt crits or mini crits on wet players as part of a "Frogman" set would've been fitting considering French saboteur divers being a trope and one that fits Spy well and perhaps some other classes have other interactions too.
I mean the big reason pyro gets an underwater based weapon is because none of their primary weapons can shoot underwater, so you gain a massive downside when chasing a player into water. However, you can subvert that with the neon annihilator’s very specific interaction
Another great vid, it really shows how (seemingly) minor changes in design can have a great impact on gamebalance, looking forward to more such videos in the future
Wonder why on Gullywash, that the dropdown between the balcony area on 2nd, and elbow/banana got grated up. The decal arrows on the balcony are still there as if they want you to drop down from it. Atleast splash damage goes through the grate to damage any buildings the unaware engineer placed ontop of it.
"I played the game long enough to see these maps added" I played long enough before they were even added so I did not play actively when they were. My steam account does not have the 1000+ hours xfire knew about because game hour tracking in steam came much later
I'd love to see a video about now abandoned comp maps like turbine_pro, warmtic or cp_vanguard Also if there's going to be a part 2 to this video you should include old swift water with the UGC branding
clicking on TF2 I did not expect Guilty Gear neat Edit: just had a deja vu, I feel like I commented this on a video before lol. Anyways as someone who stopped playing TF2 in around 2011/2012 and got into Guilty Gear in 2015/2016 this is cool
I used OG Snakewater dropdown to drop a medic once. Did I bait my team causing us to lose 2nd? Yep Could I have just walked through lower lobby? Yep Do I care? Nope #BringBackDropdown
@@Dynam_ "This is Faust from the guiltily gear series and @dingus’s special little guy. He is a doctor who used magic during his operations and would almost gain the ability to cure any ailment. This would all fall apart when one of his patients fell ill and despite trying everything would die. This sent Faust into near insanity and after using almost all his magic to try and fix her he sort of ‘overloaded’ and went fully crazy. He would then become a killer under the mantle of ‘baldhead’ since he is bald (very creative). After some time it’s revealed that the patient died not due to his lack of ability but as a ploy via this universes CIA as the magic Faust was making would be too good basically. Faust gets some of his sanity back and dawns his iconic paper bag and now is determined to help everyone, dawning a more cartoonish personality and genuinely helping many people on screen and off. At the end of the most recent game -strive- he would undergo another magical overload draining a lot of his physical form and losing some of that cheeriness from before"
You remind me of another youtuber, Jarismic(forgot the spelling but im pretty sure thats it(also he's a sea of theives youtuber), about the same size, and about the same level of content quality, keep up the good work and we'll keep watching it
I'm a little sad the water was removed from the final points on Gullywash, because the idea of seeing a player staring at you from underneath the glass, as you leave spawn is really funny.
Look into the void long enough and a scout looks back
@@Dynam_*echoed scout laugh in the distance*
yeah... i hated valve did that.
@@hatti... yeah. :-')
@@Dynam_ yeah. :-')
The Penguin sprites are so great :) especially the animated ones. Thank you Lex, whoever you are!
Goated artist on Twitter and Tumbr
Penguins need HUGS
_“Penguin Yay One!”_
Tf2 with Guilty Gear goes so hard in general. Love blasting Hellfire when pushing on Payload maps
Gunter TF2
Video is super epic, editing has a good tempo, voice-over are not boring, script are good and have interesting topic, and that little penguin is not annoyingly everywhere like in the most videos with drawn characters. Video is just great, and the channel is extremely underrated
1:48 now i wanna see a competitive match being played on the goofiest map ever, like 12 players being absolutely serious while dodging falling trains
ua-cam.com/video/EzQdRMfXXWE/v-deo.html
I remember when Harvest was first added to the game...
Grandpa gaming
Fun fact: Halloween version of sunshine features "secret" area
The fact that sinshine got in before sunshine still annoys me
@Dynam_ scream fortress is just superior 💪💪💪
@@CharaGonzalez-lt7ywmodern SF is not
@@AlternateAccount-t1j agreed. The planned updates themed around 1 map were much better than the clusterfuck now
@@Dynam_why does that annoy you?
I watched the callout videos and found them neat, but hadn't subscribed until this video. The art you did with the penguin made this an absolute gem tbh
Art is done by my beloved @o_l_e_x on Twitter
Telling me sunshine was seven years old is a weird one because I remember playing the Halloween version before the standard version was in the game.
I’ll never forgive valve for adding Sinshine first
Wait, so that means (according to Valve) Sunshine is a reskin of Sinshine?
The Guilty Gear OST goes hard in the background
Guilty gear ost goes hard every day
Guilty gear music haunts me. I hear it EVERYWHERE. WHY?!
Nah bro, I got both call out vids on my recommends before, so when I saw this vid I wanted to make sure its still you and it is, yt just doesn't want me to miss your vids ig and that means I will watch em
my favourite kind of TF2 youtuber, "underrated funky with suspiciously great content"
i love the way you incorporate the drawings of your persona in the maps/video, keep it up :)
This channel is growing so nicely
wake up babe new dynam video just dropped
o7
Damn these videos give the vibes of a huge youtuber. I see you going far if you keep it up like this!! Awesome videos :)
I thought the "one specific area" that was a "shock" on snakewater would be the addition of snakes lol
Dude you are ridiculously underrated holy hell
I’ve never had a coherent thought
You forgot the most important change to snakewater, the SNAKES
How dare he forget!
SF6 OST then Strive OST. Your BGM choice is godsend.
I just love punching people
Came for the TF2 tidbits, stayed for the Dynam
... also those Guilty Gear soundtracks like my GOD do they feel good
Perfect ost
Gullywash is a very old map, the original version, called cp_worselands, having been made in late 2008/ early 2009; hence these very Quake/UT-like volumes.
i really like your penguin mascot and all his cameos in the video
Really cool video man and it would be awesome if you cover classic maps like Dusbowl, Turbine, Upward and others.
I do have an upward video in mind
process, goldrush and the other "generic badlands + wood" maps are genuinely super fun to play
wonderful bgm choice
One could say these Vintage maps are Genuine-ly Unusual
👍
First time watching a video of yours, gotta say your choice in Guilty Gear music is superb
Thank you!
I remember in sewers of process if u puted a maxed turret in an specific corner u would just take over.
honestly the b-roll recording method you're gonna be using now is a really creative and fun way to interact with the community and boost engagement. you don't see it all that often but it's pretty fucking neat
not just cp_well, the whole cp_freight mid is a maze of water tunnels. It’s almost cute how much valve loved the idea of water flanks at some point.
cp_freight_final1 was made by fishbus, not valve. he's the same guy who made steel!
new tf2 maps are stranger (wutville)
real
As someone who has never played competitive and never will its weird seeing things like how fun LITERALLY isnt allowed lmao
I have played TF2 for awhile now but I only started getting into it at Jungle Inferno on, and it always amazed me that there was a weapon made to deal crits to wet players despite the fact there's a very very limited selection of maps that can wet players. My thought that it was because the older maps had more water was what I first thought about but as I played more i notized most didn't have water.
Realising now that these maps did have water suddenly makes a lot more sense and it's a shame to see that disappear over time. Would've been neat if some more classes had a similar interaction. I am not a person who is great at proposing TF2 weapon or balance ideas beyond concepts but I could easily see a Revolver for Spy that delt crits or mini crits on wet players as part of a "Frogman" set would've been fitting considering French saboteur divers being a trope and one that fits Spy well and perhaps some other classes have other interactions too.
I mean the big reason pyro gets an underwater based weapon is because none of their primary weapons can shoot underwater, so you gain a massive downside when chasing a player into water. However, you can subvert that with the neon annihilator’s very specific interaction
I love the fact that I can identify old footage by the fact that the shotgun is equipped on Soldier
Another great vid, it really shows how (seemingly) minor changes in design can have a great impact on gamebalance, looking forward to more such videos in the future
the music choices go so hard
Now this is high quality content m8
This is a very good video. Nice to see hpw tf2 maps evolved over time
Love the use of guilty gear music! (The video is really good too)
Wonder why on Gullywash, that the dropdown between the balcony area on 2nd, and elbow/banana got grated up.
The decal arrows on the balcony are still there as if they want you to drop down from it.
Atleast splash damage goes through the grate to damage any buildings the unaware engineer placed ontop of it.
and just like that, he does it again
Lmk if you need even more ancient versions of Snake. Things were even more crazy! Could be a fun video testing maps in way early development.
I noticed you're using a lot of the Guilty Gear soundtrack, I love it!
10/10 ost
Gunther sure does make some neat tf2 vids
Really happy with more TF2 Maps content!!
Cool to see maps evolving over time (even in little cosmetic changes).
This was a really nice video, you deserve way more subs for the quality you make. :)
You have been blessed by the youtube algorithm, and I have been blessed by quality content!!
love that chore list in the beginning lol
*4:14** say the word, Dynam.*
I knew that staying on this channel after the callouts videos would pay off. You're doin' good, lad!
Love the song choices
Strive my beloved
Yay I thank thee for the captions :)))
Auto captions hurt my soul
well, it's a good thing they weren't Unusual Effect: Community Sparkle, and also Genuine Self-made and Vintage
so the things I noticed different in the maps where not part of my mind BUT ACTUAL THINGS THAT WHERE CHANGED?!
Old TF2 maps have always been a strange case to me.
Id watch tf2 comp on trainsawlaser. Its one of my favorite funny maps
I see Dynam upload, I click. Simple as that
i thought this was gonna be about how old community maps like deathrun maps used to be far less themed and were just really strange
caught you in five hours this time. the algorithm works
this guy is abt to snap.
Way past that
@@Dynam_understandable
Old TF2 maps have always seemed like a strange case to me
very good video, I would love to watch more videos like this
Thank you!
Give. Him. More. SUBS!!!!!!!!!
love when theres ggst soundtrack
"I played the game long enough to see these maps added"
I played long enough before they were even added so I did not play actively when they were. My steam account does not have the 1000+ hours xfire knew about because game hour tracking in steam came much later
I'd love to see a video about now abandoned comp maps like turbine_pro, warmtic or cp_vanguard
Also if there's going to be a part 2 to this video you should include old swift water with the UGC branding
Jolly good video!👍
thank you lex
Oo, another gold n underrated tf2 channel, my cocaine.
Congratulations on drugs for wining the War on drugs
Don't worry Dynam.
I was playing TF2 when 2Fort was new. 🙃
I like it when you talk about maps
Why didnt you mention the viewer who gave you the old sunshine map
The dude sent me the map and then left I legit didn’t get his steam name. Actual divine messenger
1:48 thatd be a good april fools day map
such high production.
We can go higher
@@Dynam_ higher tower
Guilty Gear music got me feeling some kind of way
Strange thing to jerk off to, but hey good for you.
clicking on TF2 I did not expect Guilty Gear
neat
Edit: just had a deja vu, I feel like I commented this on a video before lol. Anyways as someone who stopped playing TF2 in around 2011/2012 and got into Guilty Gear in 2015/2016 this is cool
*No you are. reality at times community have so much different ideals.*
You should talk about old tf2 community maps that people thought were balanced back in the day
I used OG Snakewater dropdown to drop a medic once.
Did I bait my team causing us to lose 2nd? Yep
Could I have just walked through lower lobby? Yep
Do I care? Nope #BringBackDropdown
I was expecting to see dustbowl bought up
I'd love for you to complete your evil plans and give us an Armored Core lore video
Cannot believe I missed this comment, you are so fucking right
Holy shit I didn’t realize the penguin was based, guilty gear OST (and starting with play the hero) is perfect
FIGHT LIKE A TIGER
WALK IN THE PYRE
would have loved if Convoy got added to the official TF2 map list
We must make due with helltrain sadly
@@Dynam_ Helltrain is my fave Halloween map.... so I wouldnt mind if I could play it for more than 1 month a year lol
Can’t decide if you’re a hardcore GG Strive guy or just found the music on a playlist and really liked it
What is guilty gear?
@@Dynam_ "This is Faust from the guiltily gear series and @dingus’s special little guy. He is a doctor who used magic during his operations and would almost gain the ability to cure any ailment. This would all fall apart when one of his patients fell ill and despite trying everything would die.
This sent Faust into near insanity and after using almost all his magic to try and fix her he sort of ‘overloaded’ and went fully crazy.
He would then become a killer under the mantle of ‘baldhead’ since he is bald (very creative).
After some time it’s revealed that the patient died not due to his lack of ability but as a ploy via this universes CIA as the magic Faust was making would be too good basically.
Faust gets some of his sanity back and dawns his iconic paper bag and now is determined to help everyone, dawning a more cartoonish personality and genuinely helping many people on screen and off.
At the end of the most recent game -strive- he would undergo another magical overload draining a lot of his physical form and losing some of that cheeriness from before"
You remind me of another youtuber, Jarismic(forgot the spelling but im pretty sure thats it(also he's a sea of theives youtuber), about the same size, and about the same level of content quality, keep up the good work and we'll keep watching it
The good old days
I'm sorry, but as soon as you cut to sunshine last I burst out laughing thinking of your weird callouts video.
It chases me
You are that one Cousin in Gunther's family that is a lot better than the other cousin
I played comp till 2011 so the new versions are alien to me
I like the list of chores "1. Be gay 2. Be evil 3. Explain armored core lore (?)"
Not as sure on the last one, my eyes struggled to read on mobile
All correct!
yo i love this bird
2
Edit: Good luck catching the train
I'm beginning to see a trend
I am still waiting for bagel to be added as an official map
Me too Buddy
Who gave Gunter a youtube channel
Bro the guilty gear background music is driving me fucking mad im allways expecting to hear the lyrics after the guitar riff but they never come
I'm evil
he is poppin
i lov ur lil pwengwin creatur i love heee :3
He has no brain
Guilty Gear music is sooooo based