Modeling in Maya - How to Boolean

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  • Опубліковано 28 лис 2024

КОМЕНТАРІ • 65

  • @OnMars3D
    @OnMars3D  2 місяці тому

    Sign up for my upcoming 3D Modeling course today: www.onmars3d.com/
    And my Patreon: www.patreon.com/OnMars3D for all my project files, 3d models, bonus videos, Discord and more or just to support this channel 🙂
    Discord: discord.gg/vybvJnEeya

  • @sanjaypillai7418
    @sanjaypillai7418 2 роки тому +16

    Bro never ever think your videos are going to be long just take your time. I can just sit and watch 1 hour of you showing these things in maya. This was really helpful and please don't ever skip anything just make it as long as you can and i don't think anybody would complain. Thank you so much!

    • @OnMars3D
      @OnMars3D  2 роки тому +1

      Glad to hear that, appreciate the feedback!

  • @bbffilm2514
    @bbffilm2514 3 роки тому +20

    After years of struggling with topology, yesterday I found this channel since then I cannot stop watching.
    Your videos helped me a lot, thank you for sharing them.

    • @OnMars3D
      @OnMars3D  3 роки тому +1

      Really glad to hear that, always happy to help!

  • @sparven7D
    @sparven7D 3 роки тому +7

    u dont know how much it helps me to learn maya even more faster, thank u for u r clean boolean video and once again thank u so much

    • @OnMars3D
      @OnMars3D  3 роки тому

      No problem, glad it helped!

    • @sparven7D
      @sparven7D 3 роки тому

      @@OnMars3D yeah really so so so much it makes think now that modeling in maya is super easy thanks to u

  • @abdussobahan1414
    @abdussobahan1414 Рік тому

    I became your fan after watching this video. Thank you and respect from Bangladesh. This is the best tutorial i have ever seen about boolean.

  • @temperboy5460
    @temperboy5460 Рік тому

    Thank you for the great explanations, and the perfect detailed examples. And thank you for the time you took to teach your way of doing Boolean. Honestly I'm so grateful I have found your well informed channel on Maya Modelling

  • @ElveraViljoen
    @ElveraViljoen 3 роки тому +1

    Thank you very much for teaching a smart way to Boolean to achieve clean topology.

  • @40yrs
    @40yrs 3 роки тому +4

    Thank you for this tutorial. It is a HUGE help and will help to speed up my modeling. I found Frank Oczus, Jr. Artstation page

    • @OnMars3D
      @OnMars3D  3 роки тому

      Awesome! Glad you found it helpful!

  • @tellatale9665
    @tellatale9665 3 роки тому +6

    You're srsly doing a great job 🙌🏻 Please keep making tutorials 🙏🏻 Especially on complex asset modeling, if possible

    • @OnMars3D
      @OnMars3D  3 роки тому +1

      Thank you, that's the plan!

  • @HelionDark
    @HelionDark Рік тому

    last tip was so simple and yet extra!

  • @didododo5782
    @didododo5782 3 роки тому +2

    You are definitely a great teacher ! Thanks for the tutorial !

    • @OnMars3D
      @OnMars3D  3 роки тому

      Thank you, appreciate the kind words!

  • @Pavan_sutar
    @Pavan_sutar 2 роки тому

    Best explanation video I ever seen on UA-cam🙌🙌 it really helps me alot

  • @godsmackfreak13
    @godsmackfreak13 3 роки тому +3

    booleans have always seemed foreign to me, so thank you for making them far more understandable! id love to see you make a tutorial for using text and SVGs in models(ive been using booleans but i constantly run into problems lol. id also like to see something on sculpting basics, preferably in maya or mudbox(but preferably mudbox)

    • @OnMars3D
      @OnMars3D  3 роки тому +1

      Thanks for the suggestions, I'll add those to my list!

  • @konstantin3369
    @konstantin3369 2 роки тому

    Extrude=>Negative Offset(fake Bevel + clean Topology). Thx-U man..this advice save my time..Why haven't I watched you before ((

  • @mihirm3632
    @mihirm3632 2 роки тому +2

    Thank you so much for these lessons!

  • @何去何从-v4r
    @何去何从-v4r Рік тому

    Very nice video, it helped me a lot. Also, your speaking speed and pronunciation are very appropriate

  • @sourabhkumarprasad9936
    @sourabhkumarprasad9936 2 роки тому +1

    Thanks a lot ❤️ for the information keep teaching us, you are a great teacher 🤩

  • @aravindeep6259
    @aravindeep6259 3 роки тому +1

    I got some new ideas also from your video.. thanks sir

  • @pakapeta7772
    @pakapeta7772 3 роки тому +1

    Mark: Cleaning up the geometry. 3:41

  • @abhishektiwari-bi4ll
    @abhishektiwari-bi4ll 3 роки тому +1

    this is very useful and informational thanks for doing this and plz keep doing more tutorials.

    • @OnMars3D
      @OnMars3D  3 роки тому

      That's the plan, more to come!

  • @ping3995
    @ping3995 3 роки тому +3

    Awesome tutorial as always
    I had a question is it mandatory to merge vertices all the time we do some boolean??
    Or it is a part of the process

    • @OnMars3D
      @OnMars3D  3 роки тому +4

      Hi there, yes, you want to make sure to 'Merge Vertices' after running a Boolean to make sure it merges loose vertices not merged in the Boolean operation. Hope that helps!

  • @AndrewMZcroft
    @AndrewMZcroft 3 роки тому +1

    This teach me a lot thank you so much for sharing this tutorial

  • @normannor5094
    @normannor5094 Рік тому

    Thank you for your tutorial!

  • @ronydey2696
    @ronydey2696 2 роки тому

    Great tutorial and tricks to use a right aspects of bolean operations thx a lot sir ...Hi sir myself Rony an VFX CG student by Indian

  • @SimpsonicProphecies
    @SimpsonicProphecies 3 роки тому +1

    Loved the tutorial mate I hope that you’re my teacher💯😂

  • @marshallmadethat
    @marshallmadethat Рік тому

    Hey do you know any solution for this when ever I tried to make hole using Booleans after retopo, it was created some unwanted edges/faces under faces how do I resolve? Please let me know if you know.

  • @zxy4136
    @zxy4136 2 роки тому +1

    Amazing!!

  • @warriormaddy420
    @warriormaddy420 2 роки тому

    thank you

  • @daniboiyy
    @daniboiyy 3 роки тому +2

    are you sure you didn't 3d print them, then some how turned them into 3d objs. XDXD, super clean and super helpful!

    • @OnMars3D
      @OnMars3D  3 роки тому

      Glad you found it helpful!

  • @pakapeta7772
    @pakapeta7772 3 роки тому +1

    Mark2: 'G' repeat last 11:41

  • @JayTraversJT
    @JayTraversJT 3 роки тому

    34:18 don’t mind me, just times stamping for future use

  • @keithtam8859
    @keithtam8859 2 роки тому

    I am from a MAX background, sometime the vertex would become "weird" after the boolean operation, you can't wield it or do anything with it, deleting it is the only option, then you would have many holes in your model that are no point to fix and want to die, that why I kinda hate boolean, that why I come here to learn, it Maya, but I need to learn maya too anyway, so cheers

    • @OnMars3D
      @OnMars3D  2 роки тому

      When I worked in Max, that would happen when there would be manifold or lamina faces. If you clean those up, you'll be able to do your regular modeling operations.

  • @ChengZe
    @ChengZe 2 роки тому

    Awesome tutorial, how to x-ray view of the object

    • @OnMars3D
      @OnMars3D  2 роки тому +1

      I cover the scripts here: ua-cam.com/video/l3BiRl8ijo4/v-deo.html

  • @lukarikid9001
    @lukarikid9001 2 роки тому

    My booleans make a weird orange wireframe copy for some reason

  • @ABCDungoppanTHAADI
    @ABCDungoppanTHAADI 11 місяців тому

    Last tip so confusing..Im not getting the output..

  • @mdrakibislam3710
    @mdrakibislam3710 2 роки тому

    Wow

  • @hvhme4192
    @hvhme4192 2 роки тому

    I want to boolean

  • @CaseLogsTrades
    @CaseLogsTrades 3 роки тому +1

    can you link Frank's artstation? i cant find it.

    • @OnMars3D
      @OnMars3D  3 роки тому +1

      Here you go:
      Frank Oczus, Jr. Artstation: www.artstation.com/frankpolygon

  • @sundaylee91
    @sundaylee91 2 роки тому

    My gosh, it is too time consuming and painful...thats why I transfer from Maya to blender for modeling, Boolean and N-gon is much better in Blender than in Maya

  • @hearthunter8029
    @hearthunter8029 3 роки тому +1

    Really dirty method xd

    • @OnMars3D
      @OnMars3D  3 роки тому

      Always going to be dirty when using booleans :)