Tip - 130: Different ways to cache MoGraph animation

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  • Опубліковано 30 вер 2024
  • Cinema 4D Quick Tip with Jonas Pilz
    More Cinema 4D Quick Tips: • Cinema 4D Quick Tips (...
    More Online Training Resources: www.maxon.net/...
    Recorded with Cinema 4D Release 18.

КОМЕНТАРІ • 31

  • @jakehatt828
    @jakehatt828 4 роки тому +26

    i read the title wrong and was expecting 130 different ways

  • @JoaquimNelson
    @JoaquimNelson 5 років тому

    One of the best 3d applications in the world, if not the best 3d solution for motion graphics and they have 197 thousand subscribers in a 7 billion people world...Wow! But you know what? Good. Keep it that way! Anything with too much people eventually gets rotten and dies off. it´s arguable that motion graphics needs to grow, but I think it has to be a "controlled" growth, we don´t want motion graphics to suffer the same fate as webdesign, no offense meant here. But It´s still good to see we are a not-so-big-and-close-to-each-other community, where the artists aren´t really celebrities to the outside world and the people behind all of this, designers, developers, programmers, digital artists in general are real people and that this is done with passion and a true love for the craft. Philosophies apart, thanks for the simple but great tutorial, saved my life again! Keep it up Maxon! You guys rock!

  • @munguriekjoel6396
    @munguriekjoel6396 7 років тому +1

    Thus very cool normally I start well but after a few play test, the scene becomes very heavy. Thanks maxon

  • @william_chidube
    @william_chidube 5 місяців тому

    I have a boolean operator and don't want to use alembic. Any options?

  • @milda197905
    @milda197905 2 роки тому +3

    MoGraph cache is nice for previews, but for some reason, it does not work for the animation (I;m drawing a "path" using plain rotation and decal and delay). So everything looks just fine in viewport but it seems like path is all done (decaly) from the first frame in render. Not sure if I do anything wrong or f it is a bug (R25)

  • @JayBaggio
    @JayBaggio 4 роки тому +4

    Thank you. How can you cache any animation, even if there are no cloners of mograph animations?

  • @jhonnelpica6788
    @jhonnelpica6788 7 років тому +2

    Is it possible to cache Voronoi with effector animation using mograph cache?

  • @cyrusahmady3852
    @cyrusahmady3852 Рік тому

    Can anyone please tell me how to export fbx file into UE5 so that it contains all animations like modifiers and mograph all together. what should cinema4d fbx setting be?

    • @cyrusahmady3852
      @cyrusahmady3852 Рік тому

      I want to transfere text created on C4D and is bend. I would like to transfere it through fbx . I tried alembic but the text letters got into eachother.

  • @DenisBender
    @DenisBender 7 років тому +4

    Tip: 130 Different ways to cache MoGraph animation :-)

    • @lolindirlink
      @lolindirlink 7 років тому

      Tip: 130 Different ways to catch MoGraph animation :-)

    • @DELTAGRAFICS
      @DELTAGRAFICS 7 років тому

      Tip - 130: Different ways to cache MoGraph animation :-)

    • @alesioser
      @alesioser 5 років тому

      Tip: 130 Different ways to cache MoGraph animation :-)

  • @petrholusa5855
    @petrholusa5855 2 роки тому

    Better performance would be great. Caching complex mopgraph is really pain. And CPU is used like 15-25 %. :(

  • @RusticRaver
    @RusticRaver 2 роки тому

    if only we could then import in other live software like Touchdesigner, as it is I do not see any point to the operation. Interesting still

  • @petrholusa5855
    @petrholusa5855 2 роки тому

    But my cache won't allow me to save it into file. It's hard to have 40 GB in memory.

  • @ArgoBeats
    @ArgoBeats 7 років тому +1

    Veeery handy: thank you Jonas. If I've got a cloner with dynamic objects ALSO deformed by deformers as child of them, what would be the best way to cache the simulation? Mograph cache tag?

    • @ArgoBeats
      @ArgoBeats 6 років тому

      nope

    • @MotionPunk
      @MotionPunk 6 років тому

      put ur cloner with deformer child of a connect object, add a correction deformer in there and use point cache tag?

  • @Rjacket
    @Rjacket 4 роки тому

    How do I clear the cache if i'm going back to change animations?

  • @fabioescobar4107
    @fabioescobar4107 3 роки тому

    Hi thanks for the tips, Can you help me how export the last way of the cache to meshes?

  • @User-pq2yn
    @User-pq2yn 3 роки тому

    Where is a cached files default folder?

  • @tpopple1
    @tpopple1 6 років тому

    Thank you can you explain how the Project "command D" bake cache differs?

  • @Neo-Labs
    @Neo-Labs 7 років тому

    Расскажите про новые ножики ) New Knife ples!

  • @xkryptiicx2560
    @xkryptiicx2560 7 років тому

    Laid out with these projects

  • @jirkadolezal8127
    @jirkadolezal8127 4 роки тому

    👍👍👍👍👍👍👍👍👍👍👍👍👍

  • @danielslusarz1
    @danielslusarz1 4 роки тому

    Very usefull!

  • @jirkadolezal8127
    @jirkadolezal8127 4 роки тому

    thank you

  • @1973makina
    @1973makina 7 років тому

    tutorials?

  • @ericjohnson8951
    @ericjohnson8951 5 років тому

    thansks