Damn! The color freeze is so much easier than in Houdini. ANd forcefields really gave that old particle system a serious upgrade. I wasn´t aware until recently. Your tutorials are really enlightning!
Mikhail, that is the best tutorial about C4D particles without any plugin!!! Thank you so much!!! I would like to see how to do something like an Hourglass animation...
Thank you for the great tutorial, Mikhail! I like the way that you exploring C4D build-in tools for particle work. What i noted, is that c4d particles good not as x-particles replacement, but for achieving it own unique motion style
Hey Mikhail, great tutorial-I tried it out till the end but am unable to view it on my redshift renderer. do you have a video to share the next steps for this? Thanks
building a scene with cached voxilaner particles, but matrix are not updating frames. it load a new position after i switch object mode to another and back to object, but still after hit play or next frame matrix marticles are not move. How can i fix matrix data updating issue?
Amazing tutorial! This will really help me with my composition I am working on! Unfortunately I can not manage to render the particles with Vray, do you know how to do it?
Hello, sir I used 'XP-Cover' to cover a 3D model ( Animated human Model ) in X-Particle. I wanted to show that when the leaf man touches any surface, it falls from the touched area. For this I used linear field. But when it comes in contact with the Leaf Man, the particle starts rotating at the same place instead of moving away. Even wind doesn't have any effect. I saw an old tutorial, in the follow tab of the X-particle's X-trigger there was an option of infinity in shape, which has now changed to field and there is no option of shape and there is no infinity either, ua-cam.com/video/H0SLVH28sWo/v-deo.html, plz Help
I’m new to c4d and redshift so this might be obvious but, when I click on the redshift RS view, I’m not seeing any of the particles. Google tells me it’s because you need an object under the emitter because particles don’t exist themselves. Do you have a tutorial on where I can do that? Basically I’m trying to achieve the render in your thumbnail. Thank you!!!
The best way of adding geometry to your particles would be through a RS tag, there you will see a 'Particles' tab. If this tab doesn't appear, add a matrix in object mode that has the particles source as object, then add the RS tag. You can also search for Matrix Scatter, and it'll will be already set up
@@tarthechef can u tell me that the redshift is available in crack version for c4d 2023 or other version because when i am trying to start redshift in c4d it shows me the dialogbox and it is showing that no devices available for redshift i have tried so many times to solve this but i couldnt find the solution and i dont know how some other peoples are using redshift and render in that engine..
Спасибо, что поделились таким замечательным учебником! Я попробовал, но могу ли я узнать, что делать с рендерингами октеина? Мне все еще трудно, потому что я студент, который я изучаю. Нужно ли вставить куб Emitter?
Thanks a lot for this great tutorial Mikhail! There's one thing I can't get to work and that is extracting the color data from the matrix object in redshift. I tried using a particle tag, tried replacing the matrix with geometry from a cloner but I still can't access the data when I'm creating my material. I'm fairly new to redshift so maybe there's an obvious node I'm missing but I really can't seem to figure it out. I just want the data to remap a gradient over it and use it to drive the roughness, any help would be greatly appreciated!
thank you very useful especially if one does not have xp. I do have an issue though and that is my colours seem to cycle on each frame. I did your trick with the freeze, but maybe missed something??
Hi thanks. Make sure if you choose right frame for freeze. Adjust ur random field after what add freeze, activate color icon to freeze colors. Deactivate random field.
Отличный урок Михаил. Я тоже в последнее время ковыряю партиклы с филдами и понимаю, что это вполне себе самодостаточный инструмент. Единственное, до чего не могу додуматься, как сделать имитацию режима эмиссии Pulse как в х-партиклах. Есть мысли?))
Привет. Разные field force работают в разном режиме. Один в режиме add velocity второй в set velocity absolute. От этого меняется поведение частиц. Родным рендером визуализтровать очень трудно. По факту это либо hair material либо клонить cloner поверх. Но это медленно.
how. you do it. simple. obviously. thats his answer?? lol people dont get it. when you ask how to do something, theyre not asking how do i do what? theyre asking how do i do this thing. your answer is the equivalent of just responding by saying you do this thing. thats how you do it. fucking lame.
Damn! The color freeze is so much easier than in Houdini. ANd forcefields really gave that old particle system a serious upgrade. I wasn´t aware until recently. Your tutorials are really enlightning!
❤️
Mikhail, that is the best tutorial about C4D particles without any plugin!!! Thank you so much!!! I would like to see how to do something like an Hourglass animation...
Thanks. Check my patreon page. There are some teasers about particles effects inside c4d. It might be interesting for you.
I’m afraid Hourglasses is not possible without collision dynamics. I would recommend make it in xparticles or Houdini.
@@subframestudio You're right, I just found something using x-particle: ua-cam.com/video/Sm_8r-T-JLg/v-deo.html
Thank you so much for helping!!
Coloring technique was very useful! Great tutorial, thank you!
Helpful tutorial! Thanks 👍
C4D native particle tutorial is too rare.
Thank you for the great tutorial, Mikhail! I like the way that you exploring C4D build-in tools for particle work. What i noted, is that c4d particles good not as x-particles replacement, but for achieving it own unique motion style
noo, the last trick with the freeze is genial :D ... thanks
Thank you! How do I render this?
Thanks for this awesome tutorial! How would I render the particles inredshift ?
Same question here. Did you figure it out ?
Awesome!! Thank you for sharing!
Hey Mikhail, great tutorial-I tried it out till the end but am unable to view it on my redshift renderer. do you have a video to share the next steps for this? Thanks
i hope maxon put some much needed love int into the particle system, there are already some signs that suggest they might
Amazing tutorial
building a scene with cached voxilaner particles, but matrix are not updating frames. it load a new position after i switch object mode to another and back to object, but still after hit play or next frame matrix marticles are not move. How can i fix matrix data updating issue?
Thanks A lot for the vision and method.
You’re welcome
Particle color freeze ! Awesome, save my prode ! Thanks a lot (y)
Awesome stuff man. Thanks!
amazing!
Do you have instructions on how to render this with materials and lighting?
how to make color in particles? I can't make it
Awesome! Now I’m going to translate it to Houdini… 😃
Sure man. It’s a bit more complicated in Houdini but result will awesome!
@@subframestudio For sure. You really have to build all the tools you're using here instead of just dropping them as objects. =)
Воу, каеф какой, спасибо ^^
Man, that was very good!
very interesting & useful - thanks for sharing!!!
It just looks amazing 😯😯
awsome tutorial, very usefull, thanks a lot! keep doing :)
Спасибо, завтра попробую!)
Amazing tutorial! This will really help me with my composition I am working on! Unfortunately I can not manage to render the particles with Vray, do you know how to do it?
Hello, sir I used 'XP-Cover' to cover a 3D model ( Animated human Model ) in X-Particle. I wanted to show that when the leaf man touches any surface, it falls from the touched area. For this I used linear field. But when it comes in contact with the Leaf Man, the particle starts rotating at the same place instead of moving away. Even wind doesn't have any effect. I saw an old tutorial, in the follow tab of the X-particle's X-trigger there was an option of infinity in shape, which has now changed to field and there is no option of shape and there is no infinity either, ua-cam.com/video/H0SLVH28sWo/v-deo.html, plz Help
how to bake this animation to export as fbx?
Amazing and very informative 🤟🤟
🙏
I’m new to c4d and redshift so this might be obvious but, when I click on the redshift RS view, I’m not seeing any of the particles. Google tells me it’s because you need an object under the emitter because particles don’t exist themselves. Do you have a tutorial on where I can do that? Basically I’m trying to achieve the render in your thumbnail. Thank you!!!
The best way of adding geometry to your particles would be through a RS tag, there you will see a 'Particles' tab. If this tab doesn't appear, add a matrix in object mode that has the particles source as object, then add the RS tag. You can also search for Matrix Scatter, and it'll will be already set up
@@nuncatto This was super helpful, thank you!!
@@tarthechef can u tell me that the redshift is available in crack version for c4d 2023 or other version because when i am trying to start redshift in c4d it shows me the dialogbox and it is showing that no devices available for redshift i have tried so many times to solve this but i couldnt find the solution and i dont know how some other peoples are using redshift and render in that engine..
Hello everyone! I ve done everything as in tutorial said but I ve got no color result. My particles are still white:(
Спасибо, что поделились таким замечательным учебником! Я попробовал, но могу ли я узнать, что делать с рендерингами октеина? Мне все еще трудно, потому что я студент, который я изучаю.
Нужно ли вставить куб Emitter?
Используйте octane tag. Туда можно положить любой предмет как инстанс.
Amazing! thank you
🥰
how to render in native?
grate tutorial
nice tuto but not for beginners ca you do something for us please
Hi. This is amazing video. If I want to render this one, can I transform into a material? If it can be, then how to do?
Use a simple geometry like box or plane as an object in the emitter
Thanks a lot for this great tutorial Mikhail! There's one thing I can't get to work and that is extracting the color data from the matrix object in redshift. I tried using a particle tag, tried replacing the matrix with geometry from a cloner but I still can't access the data when I'm creating my material. I'm fairly new to redshift so maybe there's an obvious node I'm missing but I really can't seem to figure it out. I just want the data to remap a gradient over it and use it to drive the roughness, any help would be greatly appreciated!
Hi. Inside redshift shader graph you should use color user data and choose mograph color cuz u use mograph matrix object.
@@subframestudio thanks alot! Found the drop down menu with the mograph color, worked perfectly!
thank you very useful especially if one does not have xp. I do have an issue though and that is my colours seem to cycle on each frame. I did your trick with the freeze, but maybe missed something??
Hi thanks. Make sure if you choose right frame for freeze. Adjust ur random field after what add freeze, activate color icon to freeze colors. Deactivate random field.
thank you sir...
Отличный урок Михаил. Я тоже в последнее время ковыряю партиклы с филдами и понимаю, что это вполне себе самодостаточный инструмент. Единственное, до чего не могу додуматься, как сделать имитацию режима эмиссии Pulse как в х-партиклах. Есть мысли?))
Увы идей пока нет =)
that was amazing wufff
Привет, не до конца понял пару моментов:
зачем дублировать филд форс?
можно ли рендерить встроенным рендером?
Привет. Разные field force работают в разном режиме. Один в режиме add velocity второй в set velocity absolute. От этого меняется поведение частиц. Родным рендером визуализтровать очень трудно. По факту это либо hair material либо клонить cloner поверх. Но это медленно.
@@subframestudio Привет. А какое ограничение по количество частиц? Можно ли сделать нечто подобное: ua-cam.com/video/aT4mZphB154/v-deo.html
thank u
Cool!
aWesome🤩
Are you using any plugin ?
In this tutorial only Native tools
@@subframestudio Thank you
Крутяк
Any idea how to render this with Corona?
Sorry I have no Idea about corona render.
can this be rendered in octane?
Sure. Use octane object tag for Emitter. In octane nodes use instance node to render your particles.
@@subframestudio Thank you for the explanation🙏
very cooool....but how to render it ?
Use redshift or Octane or other with tag on particles.
how. you do it. simple. obviously. thats his answer?? lol people dont get it. when you ask how to do something, theyre not asking how do i do what? theyre asking how do i do this thing. your answer is the equivalent of just responding by saying you do this thing. thats how you do it. fucking lame.
Гуд инглишь
please try to record your monitor without it being scrunched. already really hard following along with your english. thank you.
I’m afraid isn’t possible.
i can't do this exactly. can i get some guide from you? do u have telegram?