Simulation in Cinema4D and Redshift

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  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 16

  • @faychantria6558
    @faychantria6558 Рік тому +4

    Yess longer videos r so much better where u explain each step in detail🤩

    • @kylesullivandesign
      @kylesullivandesign  Рік тому +2

      Great! I hope it is helpful and please let me know if you have any questions. Best!

  • @kickheavy8982
    @kickheavy8982 Рік тому +1

    Great video man. You broke things down in a very simple and straight forward way. Strong reminder that I need to start using proxy geometry for my simulations.

    • @kylesullivandesign
      @kylesullivandesign  Рік тому

      Hey, thanks for the comment I'm glad it was helpful! And yeah, the higher poly the geometry the more important it is. And it's really easy to set up. Cheers!

  • @kenanapex3076
    @kenanapex3076 Рік тому +1

    great video:D thank you

  • @Dmytro.R-b6h
    @Dmytro.R-b6h Рік тому +2

    wow, good that found you. subscribed

  • @bharat5194
    @bharat5194 Рік тому +1

    Longer is better! Thanks for the tip

  • @JayStuden
    @JayStuden Рік тому +1

    very like tutor video 😍🥰thank the tip

  • @richardxs
    @richardxs Рік тому +1

    Mice tuto mate. You have a new sub.

  • @МиколаТовкмак
    @МиколаТовкмак Рік тому +1

  • @AntoineVanGeyseghem
    @AntoineVanGeyseghem Рік тому +1

    =o

  • @Murathanaksoz
    @Murathanaksoz 18 днів тому

    redshift cant handle rigid body simulations while rendering