Blender 3.0 Geometry Nodes Beginner Animation Tutorial
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- Опубліковано 3 лип 2024
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So in today's video we'll be creating this satisfying, abstract animation using only Geometry Nodes. Basically meaning we'll be turning a Default Cube into this animation using nothing but the new Geometry Nodes Fields system in Blender 3.0.
We'll be going over creating an array using Geometry Nodes, adding in the ball and animating it, animating the array using Geomertry Proximity and finalizing the scene with some basic materials.
Enjoy the video and see you in the next one!
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HDRI used in this video - polyhaven.com/a/pink_sunrise
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Chapters:
0:00 Intro
0:39 Create an Array with Geometry Nodes
3:24 Animating the Array
5:54 Making the Ball
8:34 Creating the Background
9:28 Rotating the Ball procedurally
10:34 Rotating the Array with Geometry Proximity
13:25 Creating Materials and Finalizing the Scene
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Awesome! Thanks!
Great tutorial. I finally feel confident enough to start experimenting with geometry nodes after this. Thank you ❤️
Thank you for the kind words! Glad I could help :-)
Beautiful. Neat. Well explained steps. Eye catching stuff. Love it, thank you for this.
Thank you for the kind words 🙏🏻
A great tutorial!!!! Thank you.
Glad you enjoyed it!
Sweet! Very nice tutorial! Thanks
Thanks a lot! 🙏🏻🙌🏻
This cool-looking Default Cube
The coolest.
Great, Tx
Sweet! Very nice tutorial! Thank you, nice bro I like so much
Thanks a lot
what a great brain... that was brilliant! tnx!
Thank you! Appreciate it.
Nice!
Thank you! Cheers!
Big love from Japan!!
ありがとうございます!あなたの支持もらってし、わたしにがんばりますね。
Default Cube Face!, so funny, amazing :)
Haha thanks
¡Gracias!
Thanks for your support!
People really be using witchcraft and passing it off as "geometry nodes"
Hahaha thanks! ;-)
Thank you for this well thought out and beautiful tutorial. I took a chance on trying this one since I don't have a powerful computer. My older desktop kept crashing, but my newer laptop just managed to get through it. It still looks pretty good with rendering in Eevee.
Thanks for the kind words! Glad your laptop could power through it. If you use the tips I explain in my ‘how to make EEVEE look better’ video you can get pretty close to cycles even in some cases!
@@KaizenTutorials Thanks for the tip. I had already used a couple of the techniques that are recommended in your video, but I have now tried some of the others, and it does make it look better. I have bookmarked your video for future reference.
Awesome! Glad they helped :-)
I love the fact that we did everything using geometry nodes, we didn’t add new meshes.
Exactly! Amazing right, Geometry Nodes is so powerful 💪🏻
@@KaizenTutorials I agree and am starting to listen to more geometry nodes tutorials, looking forward for watching more tutorials 👍
Very much detailed and easy-to-follow tutorial! Thank You!
Thanks a lot!
Awesome! I really enjoy it!
Glad you enjoy it! Thanks.
Such a good guy not deleted the default cube
It’s precious!
How will I remember these, it feels like programming ahhh 😵
Haha I understand what you mean and it kinda is like programming. GN isn't easy, but with practice it'll become easier
nice tutorial, DJ Khaled really got me haha
Hahaha another one!
OMG now I have to get a photo of deafault cube to use on the default cube, and save it as my startup file.
Default cubeception is the best kind.
@@KaizenTutorials Thanks for the amazing tutorial btw. I'm just finishing rendering it now!
Awesome! Thanks, glad you like it. Feel free to share it on IG or something @kaizentutorials 🙌🏻
That's amazing.. thanks for your efforts man 🌹
Actually I'm a little bit struggling to understand nodes in general as I'm a beginner in blender just 3 months since I started.. can you recommend a playlist or any tutorials that simplifies this geometry nodes for me please?
Thank you! To understand the nodes it just comes down to a LOT of practice. Try and so as many tutorials as possible! I have multiple, simple geometry nodes tutorials on my channel. Default Cube has a lot of tutorials aswell. They're more advanced, but he explains them very well. Also Erindale has great GeoNodes tutorials! Hope this helps, good luck.
14:09
"I will put a link to it in the description"
Me: *Doubt*
Woopsie... here it though; polyhaven.com/a/pink_sunrise I'll make sure to update the description, thanks for letting me know!
Ahahahahaha. That's cool but complicated for me. I'm going to start learning that software. Ahahahahah. Good inspiration. You should ad some sounds fx on it.
Thanks! Yeah sfx would make it way better 🙌🏻
Multiple the Rotation of the Ball by -0.375 to get it seamless
Great fix, thanks!
Now the only thing missing is some good sound design
Yeah that takes things to the next level!
they changed alot of ways to use geometry nodes you can add layers with modifiers so when you press new node set up you can now add a other layer of geometry nodes to the same object
Sounds cool, haven’t checked that out! Thanks for sharing. 👍🏻
how do I bake this geometry node animation as fbx?
You can't sadly.
Hellooo i just finished this and i must say..its a great tutorial and i love itt ♥
But i have one question.. Is it normal that it takes so much time to render all of the frames?
Thanks! Rendering is all dependent on your computer. It can take ages, or it can take seconds, depending on your hardware. I think this render took about 1 hour for me. You can always improve render speed by using the best settings. I have a video on that!
@@KaizenTutorials okayy thank you for your response. i will look forward to your videos
please how can i learn geometry nodes , like how can i know what node is for ? what does it do etc.. Also thank you for making this video
For me personally it's just practicing and practicing! But maybe I'll make a video on what each node could be used for. Happy Blending.
@@KaizenTutorials thank you very much , i would love to watch them , happy blending too
Hey nicely done. Is there a way to save the animation? I mean I want to Do it procedural and than have Animation file for Export. Any ideas?
I think you can cache geonode animations these days, so having it cached should technically allow you to save it. But I'll be honest; I have no idea how to do it! There's probably a tutorial on it out there though :-)
@@KaizenTutorials I have literally searched the whole Internet 😂 ty anyways
Naah you guys..I am seeing darkness😂 A million nodes..
Let me rewatch it again though
Haha sorry, that's GN for ya!
Where can i find the pink pikture for the world for free
I got mine from Polyhaven.com! It has tons of free and high quality HDRI’s which you can use :-)
I've enjoy it but I have one problem. I couldn't shade cube (the ball). There is no action. Others can be shaded but the cube doesnt. How I can fix the problem?
Strange! You have added the material nodes and the set shade smooth node?
@@KaizenTutorials Yeah I did. Thanks for replying. Today, I solved it. I added extra Join Geomerty. That's why, The ball could'nt shade. When It was deleted, The problem solved. Thanks.
Awesome! Glad you got it solved 🤗
That multiply add at 4:20 is not working for me!! I'm using blender 4.0
It’s doing nothing? It should still work!
How to loop it?
In this video's example the best way is to try and align the values for the 1st and last frame of the animation. But in nowadays version you're probably better off using a repeat zone or simulation zone.
Hi, anyone Knows how to increase the Fps in the layout.???
You can increase FPS in the render settings but that's about it?
Hi, thx for the feedback, English it's not my language so this is little hard to explain, does matter if my Fps are between 5-6 in the Layout??? Render its goin to be what i put in my Output settings(30)? @@KaizenTutorials
Problem solved. :P@@KaizenTutorials
Haha ok great, happy to hear it!
Are you Canadian?
No! Dutch, so i’ll take that as a compliment haha