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One thing I don't see on UA-cam in regards to Blender is motion posters. There are many videos on motion Posters with Aftereffects and Illustrator. Can you do a couple of really cool yet very simple motion posters like what they do with Aftereffects. No simulation as Blender takes to long to bake and render. You might be the first on UA-cam to start the trend of motion poster with Blender and Inkscape. Looking forward to seeing what you can come up with.
Here's a Good Roadmap for Beginners: Navigating the Interface (specifically Controls,what things do,Keyboard Shortcuts and Moving things) Modeling (Simple things like a house or a donut,etcTutorials) Lighting and Materials (you will learn this from tutorial of making things as well) Texturing (specially the nodes and what they do,also uv unwrapping) Sculpting (learn the tools and maybe follow a few tutorials on rocks, trees and stuff) Retopology (important if you prefer sculpting over box modeling) Rigging (most important once if you like making characters and things move) Animation (animation is easy if you master interface well) Grab as many videos of these things and do them by order (by the end you should be a decent Blender Creator) from then you can branch off and pursue your goals with Blender however you want Animation 3d Modeler Character Creation Scene Artist and anything else you are interested in Tip:If you think this might be a fun career option install the Maya controls mod to blender (Maya is industry standard and will make transitioning to Maya much easier if you want to work in the industry in the future)
Nice! I agree with all of this, good stuff, but I also feel like Blender is slowly becoming more normal as a main pipeline tool at studios, so there's not necessarily a need to learn Maya controls e.g.
I took a screenshot of your comment and i am a beginner and its day of 2 of me learning blender and i am getting familiar with the interface and learning all about the tools before i actually start watching tutorials on creating something. Hoping to see some progress in few months. Thanks for the tips.
Appreciate the epic shoutout 😂. And this consume, apply and invest categorisation was just perfect. Exactly how you should approach the Blender journey this new years!
@KaizenTutorials thank you for the tips. I had actually gotten a degree in animation 5 years ago and had basically shelved everything after 2 years of job hunting on top of COVID. Recently I’ve strived myself to go at it again when I just came across your video. I really want to have another go at this and you’ve inspired me, so thank you.
If at the beginning you start with the end goal being money, believe me the process will definitely be boring but if you start with feeling and enjoyment you will never be satisfied with the work and always want to create something new until the end without realizing it you are already at the point pro. Because I have experienced it, although not with Blender software, but now I am quite grateful because there are companies that use my services and I can survive in it. 🙂
I wonder how many people get stuck in Step 1 though and spend endless hours consuming more and more and more UA-cam content about Blender, without even once actually applying that consumed content to projects of their own.
I felt identified by how overwhelming learning a 3D software can be… There are so many areas to master just to render a single product. Personally I started learning more than 10 years ago but abandoned it (because it never was a priority for me at least professionally wise) Recently I took it again and I’am surprised by 2 things: how my mind seems to be understanding it better than ever, and how the software has evolved a lot for better. Funny how things sometimes just need time..
I just started blender not too long ago and already loving it. Finished the donut and started moving on to learning the various systems of blender instead of just copying a tutorial. The issue I'm having though is that I'm unsure what to focus on. For example: - I see an amazing fantasy environment , I want to be able to do that! - I see an interesting character design , I want to be able to do that! - I see a really cool animation, I want to be able to do that! There are so many aspects of blender that I love that I'm finding it difficult to pick something to focus on.
Thank you so much for making this! I am noticing a trend in Blender content towards realism and cinematic things. My goal with Blender is to create stylized characters and environments to be used in making comics/visual communication, with a focus primarily on prehistoric life. I'm REALLY interested in toon shaders. Ever since I played games like Wind Waker and Okami as a kid, I've wanted to create 3D that looks 2D. I've found and followed a few channels by searching for toon/anime tutorials, but if you or anyone else has any recommendations, I eagerly await them!
Awesome! Blender is so good at it too. Definitely look into Goo Blender by DillonGoo. It's aimed at NPR style rendering and has great features for it including some shaders I believe. I don't know many NPR channels myself, but Lightning Boy Studios is a great one and Noggi also has some cool NPR videos!
@@KaizenTutorials Ohhhh, so THAT'S what NPR stands for! LOL! Knowing that will make finding resources so much easier!! Thank you so much for taking the time out of your day to share those recommendations! ❤️
My problem is staying focused on one task. Say I start out wanting to make a car chase, which leads to scene building, which leads to lighting, and so on. Why can't I be happy just learning the animation without needing to create the whole city around it? This may be more of a question for a therapist, lol. I do value your insight, thank you for the vids!
Haha this is a very common issue and not a bad thing in my opinion. It just means you’re interested and enthusiastic. I’d say go for it, just take on that project and complete one task at a time. If you’re bored do another one and get back to that later. Its good to learn a lot of things (just not all things)!
You either are making a city that you can build with animations to make it alive, including a car chase featured OR you make a car chase and just import premade objects to allow more focus on the car chase. The biggest setback I see is that so many creators believe they need to create everything when so many already have a ton of things already created for creators to use.
@@SlothFang I start with just wanting the chase, but then get focused on making a whole portion of a city to animate it in. I'm not good at shot-by-shot. I wonder if it's because I've used UE for a while and got used to easily making huge scenes. I have no problem with already-made assets, in fact I rely on them.
I see having multiple interests as a good thing. I get bored quickly of doing the same thing over and over, so I enjoy switching things up by playing with lighting, then doing some modelling, and when I feel like texturing I wrangle some texture nodes. Sure, it would be better carer-wise to hyper-specialise in one field, but for me it's just a hobby (currently).
Damn,,i start downloading blender couple days ago (its my second time using blender and need a learn lot of things),,and today i open my youtube and this video came out perfectly,,thanks man for your hardwork
@ 7:32 you state "Between the information youre trying to absorb and the application of this information repetition is key here..." i have dabbled with cad programs and found alot pretty simple. This week i began blender although ive had it for years never got into it; intimidated. for the 1st 3 days, i did the first 6 lessons of BlenderGuru's donut build 4 times. the past 2 days i did 6-10, and today i will try to do it all again in one shot and maybe even finish the entire tutorial. Each time I redid a video, i would retain just a smidgen more of information, though i would admit i have been over consuming. i also just realized this morning the transcripting option while viewing videos and i find this is going to make this go so much smoother now that i can reference and write key moments in note pads and such for my own shortcut information to post on sticky notes and other things, or just having a compendium at my side of useful information
since December 2019 I have been saying I will start learn blender tomorrow and now it's February 2024 and I finally sat my a$$ down and start learning, don't make the frustration of the first time open blender gets to you, because I let it gets to me and I didn't open blender again for over 4 years.
I plan on making projects like edm visuals and motion graphics while also improving my 3d concept art skills. I’m very excited now that I have more time this year 😤
I liked the consume part and I like the idea of doing something different than what the tutorial is. I agree that you will learn faster if you branch off of the tutorial.
I wanted to learn blender like a year ago or so and back then i just learned few things like the very basic, how to move the cube, scale, rotate and few other basic things. I learned for 4-5 days and at the time everything seemed complicated, so i quit but mostly because i didn’t have enough time in my hand because of other works. Recently i have been interested in learning blender again so i started with the basic again but this time it seemed so much more easier because of how i have gotten a little familiar with the tools the last time i wanted to learn and it made me confident that i will be able to learn 3d no matter how many UA-camrs have said its not an easy process. So hoping for the best let’s see how far i go. Also watching content of prior to something you wanna learn helps you immensely. Trust me when i say that, because that’s how i have taught myself to learn after effects. I didn’t a have good pc to run after effects so i would just constantly watch transitions tutorials or some kind of effect tutorials for straight 6 months and when i got a good pc i installed the software and i was already familiar with almost everything about after effects. So constantly watching contents of something you wanna learn before even actually starting to learn helps a lot.
Start from donut from blender guru and then after you done your donut there are 2 options or way you can do : 1. you start looking for any short tutorial (not the tutorial that is not actually a tutorial). 2. Start making simple project, that base from your imagination but try to use Play Station 1 game quality as reference (example : final fantasy 7 or crash Bandicoot). And later slowly improve.
Started my journey today by making donuts..... For the first time I just followed the tutorial but didn't got that much about blender right now like geometry nodes, and that complex things for now but yeah am Extremely excited for more 🔥🔥🔥 Hope to see my inner potential more nd more 🔥
I was welcomed in 3D world by RHINO 6 and i participated in a blender tank making challenge and made a tank in rhino and the guy was surprised by my rhino skills. When i used blender it seems much easier then rhino and feels handy looking forward to it❤😍
Rise up, for the Blender beast is not your foe but your steed, waiting to gallop into the realms of imagination. Remember, every expert was once a beginner who decided to start and then persisted. Embrace the complexity, wrestle with the nodes, dance with the vertices, and soon, you'll be painting with polygons like the digital Michelangelo you were destined to be.
thank you so much this was extremely informative love the shout out to other creators and their tutorials there are so many it can be hard to know what to start with
I feel like my biggest thing I've done wrong is not be in a community with other artists. I've uploaded my work to Instagram where my friends can see my art. I'd get compliments like "that's cool" but it doesn't help in the long term like another artist knowing what I might be doing wrong to get better. I feel like my strong suit is lighting but not so much in actual natural movement of a character.
Great input and self reflection. Getting feedback from your peers, both people better and worse at your skill, is really important! So yes you're right; joining communities with artists is important!
great video. feels obvious but it's too easy to overlook the importance of research. it's tedious and mind blowing the amount of info out there that this video helps, thank you
I'm just beginning to learn Blender. My goal is to create a 3D model of my hometown circa 1900 based on historic drawings and photographs to allow virtual walk-throughs.
My resolution is to properly learn blender after my entrances before my college starts and pursue it as a professional hobby and make a portfolio side by side while doing Btech.
Thank you so much for all that I really appreciate it . I am an aspiring music producer and I intend to use Blender to create beautiful scenes and renders as art work for my music.
what youre describing in the beginning sounds a lot like what i experience as a neurodivergent person, and it could be either a hyper fixation or a special interest depending on how much you focusing on a new subject to learn about it impacts the rest of your life. if you're focusing on learning a new thing so much that you loose track of time, forget to take care of yourself, or do other important things like social engagements, appointments, bills, etc, that's a hyper fixation. a special interest is a really intense and sometimes sudden interest that takes over your life, but usually not to the point that you're working so much you forget to eat.
My resolution is to stay focused, to do that I want to find a blender duo that I could check in with every week to keep me motivated and bounce ideas off of lmk if anyone would wana do that lol
I want to learn Blender to make machinima. I used to use an old PC game called The Movies to make machinima years ago. Limited, but it was pretty good. I enjoy writing stories, and would recreate some of my stories in The Movies. I would love to bring my work to life with Blender.
Fantastic breakdown of the learning process for Blender! Your three-step method is pure gold, and I love how you emphasize the importance of consuming content first to find your passion within Blender. It's so true that diving deep into what excites you can make the learning journey much more enjoyable. 💡 I've personally found inspiration from some of the creators you mentioned, like Ducky 3D and Blender Guru. Their tutorials have been invaluable! 🙌 Question for the community: What specific project or area in Blender are you most passionate about learning?
The issues for me with this is that consuming things makes me forget other stuff i learned, i have autism and i sometines tend to get off track and be confused, i wish i had a person by my side teaching instead of having to constantly back track every video i am playing, it breaks my brain and makes me loose hope, but i hope i can make it as a decent blender creator soneday
My hardest part of learning this was not get bored, it was hard. I dont even finish any game and learn many thing out of boredom but ended with not finish single thing. I dont know what to do.
Ah ok! Yeah I think if you're bored you need to find something to do in Blender you really want to do. Finding something you relaly enjoy in Blender should help you maintain focus. But even then it can be hard!
@@KaizenTutorials @KaizenTutorials yeah, i think ibwill start my long run project to create pokemon model (the simple one first) then hope can make the harder one. I like pokemon and i want to like work in blender to, hope me success sir. And, i wish for the best for your channel and your life and if you become bigger person, hope still become this humble person that help blender newbie like me :).
Learning Blender fully will take many years. Getting good enough to make a living can be done in 2-3 years. My specs are RTX4090, Ryzen 9 7900X, 64GB RAM, MSI Tomahawk B650
Great video! im a web designer / video editor who's testing the waters too see if i want to learn 3d animation and blender even with money, there's some ways to get some of the paid ones with a 5 finger discount 😂
Hi @Kaizen, thanks for sharing these tips. Some of it is really helpful. Would also love to hear in details about this new PC of yours. Please create a video on that.
Hey Kaizen, I just started on blender, all I want to do is 3d car models, I'm a car guy and modder, I like having the cars I want and I like in any racing game, therefore, I was going to ask, what's the best channel for 3d car making? I could not find any specific channel so I thought you might know a good channel for that, imo, making high poly 3d cars is more achievable for me, once I learn to work with car materials, I'll move on to animated mesh and rigging.
I dont particularly know of any channels. But I know an absolutely amazing course that'll teach how to make realistic and awesome cars; bit.ly/3dcarsinnout
I started blender a year ago after watching NerdForge’s video. I tried the classic donut tutorial and then the interface stopped responding to me. So I gave up. I will attempt to get back into it again soon. I have so many things I want to do this year 😂 I hope I can keep up
i understand how to do it, I just can't make up my mind on what I want to focus on, I have multiple parts of blender I want to do but I feel like I should stick to one. I want to do game props, but then I also wanna do environment art, but then product animations as well as character animation also look really fun.
Hey Kaizen, love the video! The thing I'm stuck in right now is, I wanna be an environment artist for games, but the environments have so many tiny details and tiny objects that I take months to create just one environment! I think I'm too slow, I don't know how people do it so fast. I really like realism btw so that's my focus. What would you recommend to make me learn to do it faster? Do you know any good courses in this specific area (environments for games)? Thanks in advance :)
Thanks! The CG boost course i mention in this video is really good. And as it’ll show you making all your own assets for environments (although very fun) is almost impossible! So my recommendation is to get asset packs with foliage, props and buildings. This will help you focus on what matters; the environments and world/story building! Hope that helps 🙏🏻
@@KaizenTutorials Thanks for answering! Yea I thought I had to model everything so this is a problem that was slowing me down, so this helps a lot! I ended up buying Thiago Klafke's Master Environment course, it's very good. I recommend you to look into it! It's mainly for environments for games and for AAA studios but teaches a lot more too like how to market your work, how to formulate ideas, etc.
I don't necessarily think so. You can always split up an interest in smaller segments and learn those individually. So maybe start by creating some assets for your desired environment. Plants, rocks, assets, whatever your environment needs. This will teach you modeling/texturing etc and after you've done that you can maybe use those assets to build an environment. This will be a long process, but full of great information and knowledge.
Unreal almost burned out my computer. Blender seems to be better until I get a one. I'm a self publishing author and want to bring my world and characters to life with animation and such so hey hey blender! My mind is open and ready. I hope combining my AI knowledge with Blender will work out.
Don't forget! If you want to dive more into the 3D industry, learning other software is a must! More specifically, understanding workflows. I love Blender, but would only use it for modeling. Just my preference!
Invest in yourself for 2024 and learn Blender or 1000's of other skills through Skillshare and use my link skl.sh/kaizentutorials08241 for 1 Month FREE!
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One thing I don't see on UA-cam in regards to Blender is motion posters. There are many videos on motion Posters with Aftereffects and Illustrator. Can you do a couple of really cool yet very simple motion posters like what they do with Aftereffects. No simulation as Blender takes to long to bake and render. You might be the first on UA-cam to start the trend of motion poster with Blender and Inkscape. Looking forward to seeing what you can come up with.
@@MyStudio-io3so ill think about it, thanks!
1. Consume content about blender
2. Identify your goal
3. Apply your knowledge
4. Join to community challenges
5. Invest(time && money)
Yesss
Only one person replied
Only two people replied
Thanks Bhai 😢😢😢😮
I got no money
I have completed my donut
A rite of passage.
Congrats man!! How old are you ? Just curious about comparing myself that how late am I.
@@anybodyk3524 14 ._.
@@Dazvp Daymmnn son Keep It up! I think I need to be born again
@@anybodyk3524 im 38 and just starting to learn Blender today :D
just made my donut and im invested in learning more about blender + 3d art
That's great! Welcome to the Blender club
3 month update? Hope you kept going!!
I made my donut and then took a few month break after getting more busy at work, just getting back to it!
@@samueldavidvisuals2595 i didnt keep going as im busy with exams :( but im gonna get back into it during the summer
@@samueldavidvisuals2595did you forget much during that time 😅
My resolution is to take Blender seriously for the first time in 20 years and turn it from a hobby into a career.
That’s so cool! You will succeed for sure 💪🏻
Seriously! I also want to make my career switch! The only problem is not having powerful machine.
Keep at it, you'll get there!
Honestly go for it, man! Take your time, consume and apply! 👍
😂 I feel called out.
Here's a Good Roadmap for Beginners:
Navigating the Interface (specifically Controls,what things do,Keyboard Shortcuts and Moving things)
Modeling (Simple things like a house or a donut,etcTutorials)
Lighting and Materials (you will learn this from tutorial of making things as well)
Texturing (specially the nodes and what they do,also uv unwrapping)
Sculpting (learn the tools and maybe follow a few tutorials on rocks, trees and stuff)
Retopology (important if you prefer sculpting over box modeling)
Rigging (most important once if you like making characters and things move)
Animation (animation is easy if you master interface well)
Grab as many videos of these things and do them by order (by the end you should be a decent Blender Creator) from then you can branch off and pursue your goals with Blender however you want
Animation
3d Modeler
Character Creation
Scene Artist
and anything else you are interested in
Tip:If you think this might be a fun career option install the Maya controls mod to blender (Maya is industry standard and will make transitioning to Maya much easier if you want to work in the industry in the future)
Nice! I agree with all of this, good stuff, but I also feel like Blender is slowly becoming more normal as a main pipeline tool at studios, so there's not necessarily a need to learn Maya controls e.g.
Thx man, I'll use this roadmap when I master my donut skills
yess definitely start with understanding the interface! this applies to any software you want to learn to use
I took a screenshot of your comment and i am a beginner and its day of 2 of me learning blender and i am getting familiar with the interface and learning all about the tools before i actually start watching tutorials on creating something. Hoping to see some progress in few months. Thanks for the tips.
Just come across this comment. This is will be helpful. TY❤
Appreciate the epic shoutout 😂.
And this consume, apply and invest categorisation was just perfect. Exactly how you should approach the Blender journey this new years!
Thanks Stache! Really solid content, love it 🧡
@KaizenTutorials thank you for the tips. I had actually gotten a degree in animation 5 years ago and had basically shelved everything after 2 years of job hunting on top of COVID. Recently I’ve strived myself to go at it again when I just came across your video. I really want to have another go at this and you’ve inspired me, so thank you.
Ah those were tough times! Glad to hear this vid got some fire back in your spirits. Good luck with the hunt! 💪🏻
At school I'm working in Maya, but Maya is expensive as hell, so now I'm trying blender lol
This is the way.
My new revolution to learn 3D Blender is to get money. I know It's not an easy task, but "NEVER GIVE UP"
You got this! 💪🏻👌🏻👍🏻
If at the beginning you start with the end goal being money, believe me the process will definitely be boring but if you start with feeling and enjoyment you will never be satisfied with the work and always want to create something new until the end without realizing it you are already at the point pro. Because I have experienced it, although not with Blender software, but now I am quite grateful because there are companies that use my services and I can survive in it. 🙂
I wonder how many people get stuck in Step 1 though and spend endless hours consuming more and more and more UA-cam content about Blender, without even once actually applying that consumed content to projects of their own.
That's a very fair point and something to be wary of when learning a skill!
I felt identified by how overwhelming learning a 3D software can be… There are so many areas to master just to render a single product. Personally I started learning more than 10 years ago but abandoned it (because it never was a priority for me at least professionally wise) Recently I took it again and I’am surprised by 2 things: how my mind seems to be understanding it better than ever, and how the software has evolved a lot for better. Funny how things sometimes just need time..
Well said, thanks!
Exactly same experience with me
@@emmanuelonuoha8379 totally, I think my last blender version was 2.76 before resuming 3D this year. It’s always a good moment to relearn things.
@@emmanuelonuoha8379 totally, i think my last blender version was 2.76 before resuming 3D. It’s always a good moment to learn new things.
I just started blender not too long ago and already loving it. Finished the donut and started moving on to learning the various systems of blender instead of just copying a tutorial.
The issue I'm having though is that I'm unsure what to focus on.
For example:
- I see an amazing fantasy environment , I want to be able to do that!
- I see an interesting character design , I want to be able to do that!
- I see a really cool animation, I want to be able to do that!
There are so many aspects of blender that I love that I'm finding it difficult to pick something to focus on.
This video just game me the motivation to continue learning to become a game dev
That's awesome! Keep going and good luck!
Thank you so much for making this!
I am noticing a trend in Blender content towards realism and cinematic things. My goal with Blender is to create stylized characters and environments to be used in making comics/visual communication, with a focus primarily on prehistoric life.
I'm REALLY interested in toon shaders. Ever since I played games like Wind Waker and Okami as a kid, I've wanted to create 3D that looks 2D. I've found and followed a few channels by searching for toon/anime tutorials, but if you or anyone else has any recommendations, I eagerly await them!
Awesome! Blender is so good at it too. Definitely look into Goo Blender by DillonGoo. It's aimed at NPR style rendering and has great features for it including some shaders I believe. I don't know many NPR channels myself, but Lightning Boy Studios is a great one and Noggi also has some cool NPR videos!
@@KaizenTutorials Ohhhh, so THAT'S what NPR stands for! LOL! Knowing that will make finding resources so much easier!! Thank you so much for taking the time out of your day to share those recommendations! ❤️
Just started my journey, I’m very excited
I’m honestly so jealous of you! Enjoy the ride!
Love it, all the best on your journey! 🧡
so where are you now? you made it?
@@kanike3661 I can make character models, rigs and a 3D tilesets and implement them into game engines :D lots of fun!
My problem is staying focused on one task. Say I start out wanting to make a car chase, which leads to scene building, which leads to lighting, and so on. Why can't I be happy just learning the animation without needing to create the whole city around it?
This may be more of a question for a therapist, lol. I do value your insight, thank you for the vids!
Haha this is a very common issue and not a bad thing in my opinion. It just means you’re interested and enthusiastic. I’d say go for it, just take on that project and complete one task at a time. If you’re bored do another one and get back to that later. Its good to learn a lot of things (just not all things)!
You either are making a city that you can build with animations to make it alive, including a car chase featured OR you make a car chase and just import premade objects to allow more focus on the car chase.
The biggest setback I see is that so many creators believe they need to create everything when so many already have a ton of things already created for creators to use.
@@SlothFang I start with just wanting the chase, but then get focused on making a whole portion of a city to animate it in. I'm not good at shot-by-shot. I wonder if it's because I've used UE for a while and got used to easily making huge scenes. I have no problem with already-made assets, in fact I rely on them.
I see having multiple interests as a good thing.
I get bored quickly of doing the same thing over and over, so I enjoy switching things up by playing with lighting, then doing some modelling, and when I feel like texturing I wrangle some texture nodes.
Sure, it would be better carer-wise to hyper-specialise in one field, but for me it's just a hobby (currently).
@@imperfectimp I still think I ought to finish one thing before I start another, lol. But thank you the encouraging words!
Damn,,i start downloading blender couple days ago (its my second time using blender and need a learn lot of things),,and today i open my youtube and this video came out perfectly,,thanks man for your hardwork
Thanks! Thats cool to hear 🙏🏻
@ 7:32 you state "Between the information youre trying to absorb and the application of this information repetition is key here..." i have dabbled with cad programs and found alot pretty simple. This week i began blender although ive had it for years never got into it; intimidated. for the 1st 3 days, i did the first 6 lessons of BlenderGuru's donut build 4 times. the past 2 days i did 6-10, and today i will try to do it all again in one shot and maybe even finish the entire tutorial. Each time I redid a video, i would retain just a smidgen more of information, though i would admit i have been over consuming.
i also just realized this morning the transcripting option while viewing videos and i find this is going to make this go so much smoother now that i can reference and write key moments in note pads and such for my own shortcut information to post on sticky notes and other things, or just having a compendium at my side of useful information
Im a mechanical engineer and these days i really intersted in learning blender to render my mep project it will fantastic to get this free trail
3 yrs ago i started to learn blender i love to animate now after 3 yrs i am attacted again thanks buddy you helped me a lot❤
That's great to hear!
since December 2019 I have been saying I will start learn blender tomorrow and now it's February 2024 and I finally sat my a$$ down and start learning, don't make the frustration of the first time open blender gets to you, because I let it gets to me and I didn't open blender again for over 4 years.
True!
I plan on making projects like edm visuals and motion graphics while also improving my 3d concept art skills. I’m very excited now that I have more time this year 😤
Thats super cool! Good luck with your Blender journey. 🎊
I liked the consume part and I like the idea of doing something different than what the tutorial is. I agree that you will learn faster if you branch off of the tutorial.
I wanted to learn blender like a year ago or so and back then i just learned few things like the very basic, how to move the cube, scale, rotate and few other basic things. I learned for 4-5 days and at the time everything seemed complicated, so i quit but mostly because i didn’t have enough time in my hand because of other works. Recently i have been interested in learning blender again so i started with the basic again but this time it seemed so much more easier because of how i have gotten a little familiar with the tools the last time i wanted to learn and it made me confident that i will be able to learn 3d no matter how many UA-camrs have said its not an easy process. So hoping for the best let’s see how far i go. Also watching content of prior to something you wanna learn helps you immensely. Trust me when i say that, because that’s how i have taught myself to learn after effects. I didn’t a have good pc to run after effects so i would just constantly watch transitions tutorials or some kind of effect tutorials for straight 6 months and when i got a good pc i installed the software and i was already familiar with almost everything about after effects. So constantly watching contents of something you wanna learn before even actually starting to learn helps a lot.
Start from donut from blender guru and then after you done your donut there are 2 options or way you can do :
1. you start looking for any short tutorial (not the tutorial that is not actually a tutorial).
2. Start making simple project, that base from your imagination but try to use Play Station 1 game quality as reference (example : final fantasy 7 or crash Bandicoot). And later slowly improve.
Hmm yeah that's one way of doing things for sure.
The damn donut didn't work out for me 2 years ago so here I am. Let's do this.
Let's goooo! Good luck!
Started my journey today by making donuts..... For the first time I just followed the tutorial but didn't got that much about blender right now like geometry nodes, and that complex things for now but yeah am Extremely excited for more 🔥🔥🔥
Hope to see my inner potential more nd more 🔥
Good luck on your Blender journey!
Wow didn't know there was a tutorial on how to learn to learn blender!, this community is so cool!
There's a tutorial on basically anything in this community, haha! Welcome!
Recently i have come upon a video that told me about vertices, faces, edges. Grab, extrude.. and i think thats where people should start
Ah yeah that could definitely work!
I was welcomed in 3D world by RHINO 6 and i participated in a blender tank making challenge and made a tank in rhino and the guy was surprised by my rhino skills. When i used blender it seems much easier then rhino and feels handy looking forward to it❤😍
That's awesome! Hopefully you're here to stay. Welcome to the club!
Amazing & Motivated Video.
Student of UIUX designing.
Syeda Mairaj (S.MJN)from Pakistan!
Thanks!
Rise up, for the Blender beast is not your foe but your steed, waiting to gallop into the realms of imagination. Remember, every expert was once a beginner who decided to start and then persisted. Embrace the complexity, wrestle with the nodes, dance with the vertices, and soon, you'll be painting with polygons like the digital Michelangelo you were destined to be.
Well said!
after 5 months this guy is still the goat 💪
hope i can learn blender b4 the year ends
i was a maya user for 10 years but now i am blender user and i don't regret !!! for sure blender will dethrone MAYA!!!
Blender ftw!
That me also, before i got into CG... I consumed a lot of CG content and it was just born out of pure curiosity
Niiiice!
thank you so much this was extremely informative love the shout out to other creators and their tutorials there are so many it can be hard to know what to start with
Thanks for the kind words!
NO 1 tutorial to fallow when you start, is Blender guru Donut tutorial.... This is the most exautive one you can do and its kind of a rite of passage!
It kinda is a rite of passage yeah haha
My dream is making a videogame, I just have 13 years, and I am very motivated thanks to this video.
New sub
Thanks, good luck on your journey!
I feel like my biggest thing I've done wrong is not be in a community with other artists. I've uploaded my work to Instagram where my friends can see my art. I'd get compliments like "that's cool" but it doesn't help in the long term like another artist knowing what I might be doing wrong to get better. I feel like my strong suit is lighting but not so much in actual natural movement of a character.
Great input and self reflection. Getting feedback from your peers, both people better and worse at your skill, is really important! So yes you're right; joining communities with artists is important!
Just finished the donut tutorial, excited to explore more! I'm planning to explore first to fin what interests me the most. Thank you for the tips
Good idea and good luck!
great video. feels obvious but it's too easy to overlook the importance of research. it's tedious and mind blowing the amount of info out there that this video helps, thank you
Thanks for the kind words!
I'm just beginning to learn Blender. My goal is to create a 3D model of my hometown circa 1900 based on historic drawings and photographs to allow virtual walk-throughs.
That's cool! Good luck.
That's exactly what I do with programming tutorials.
Nice SF donut kaizen haha
Seriously, I think this video will help many people
Btw. Thanks also for the recommendations of other Blender channels
Thanks haha! Made a quick setup for the video 😆 and glad to hear you like the video. I do indeed hope it will be useful to many 🤗
Even Kaizen himself got his improvement method 💀💀
gotta improve somehow!
My resolution is to properly learn blender after my entrances before my college starts and pursue it as a professional hobby and make a portfolio side by side while doing Btech.
Great, good luck on your journey!
I can do all that stuff; I'm proficient in every aspect of them. Sometimes, I get bored using Blender and return to my 2D drawing skills.
Nice, if you can do both 2D and 3D that's awesome!
I will first finish the donut tutorial for blender 4.0 *again* and then I‘ll increase my learning curve.
Heck yeah! New year, new node groups!
Exactomundo!
Thank you so much for all that I really appreciate it . I am an aspiring music producer and I intend to use Blender to create beautiful scenes and renders as art work for my music.
No problem and cool! Good luck on your Blender journey :-D
Goals are important.
100%
what youre describing in the beginning sounds a lot like what i experience as a neurodivergent person, and it could be either a hyper fixation or a special interest depending on how much you focusing on a new subject to learn about it impacts the rest of your life. if you're focusing on learning a new thing so much that you loose track of time, forget to take care of yourself, or do other important things like social engagements, appointments, bills, etc, that's a hyper fixation. a special interest is a really intense and sometimes sudden interest that takes over your life, but usually not to the point that you're working so much you forget to eat.
Wow, that's interesting! I don't think it's that intense for me, but I do spend a lot of time learning/researching something when it triggers me.
Dude i cant wait to animate in 3d!!!
I just head dived into learning it
That works plenty well haha
Make a video on pc components requirement for learning blender including price
Good idea! Maybe I will at some point yeah :-D
My resolution is to stay focused, to do that I want to find a blender duo that I could check in with every week to keep me motivated and bounce ideas off of
lmk if anyone would wana do that lol
Awesome! feel free to join my Discord and find more likeminded people :-) link in the description!
I'm gonna learn about blender during winter break!!!
Awesome! Good luck!
I want to learn Blender to make machinima. I used to use an old PC game called The Movies to make machinima years ago. Limited, but it was pretty good. I enjoy writing stories, and would recreate some of my stories in The Movies. I would love to bring my work to life with Blender.
Awesome! Go do it!
Fantastic breakdown of the learning process for Blender! Your three-step method is pure gold, and I love how you emphasize the importance of consuming content first to find your passion within Blender. It's so true that diving deep into what excites you can make the learning journey much more enjoyable. 💡
I've personally found inspiration from some of the creators you mentioned, like Ducky 3D and Blender Guru. Their tutorials have been invaluable! 🙌
Question for the community: What specific project or area in Blender are you most passionate about learning?
Thank you for the kind words! And great question to the community. Let's hope people react!
The issues for me with this is that consuming things makes me forget other stuff i learned, i have autism and i sometines tend to get off track and be confused, i wish i had a person by my side teaching instead of having to constantly back track every video i am playing, it breaks my brain and makes me loose hope, but i hope i can make it as a decent blender creator soneday
Ah damn, that sounds annoying :-( but please don't give up! I'm sure you can do what you want if you keep at it.
@@KaizenTutorials hopefully if i get the time
I immediately followed you after the first 2 mins. Because you are extremely relatable with what you said about PC and blender😂
Haha thanks for the sub! 🧡
My goal is to conquer my ADHD and dyslexia and get good at 3d animation in blender and Maya, and for the first time not give up.
Nice, i hope you succeed! You got this 💪🏻👍🏻
I just wanna create Synty like low poly assets for my game. These dudes so advenced for my goal but it still looks intresting.
My hardest part of learning this was not get bored, it was hard. I dont even finish any game and learn many thing out of boredom but ended with not finish single thing. I dont know what to do.
Ah ok! Yeah I think if you're bored you need to find something to do in Blender you really want to do. Finding something you relaly enjoy in Blender should help you maintain focus. But even then it can be hard!
@@KaizenTutorials @KaizenTutorials yeah, i think ibwill start my long run project to create pokemon model (the simple one first) then hope can make the harder one. I like pokemon and i want to like work in blender to, hope me success sir. And, i wish for the best for your channel and your life and if you become bigger person, hope still become this humble person that help blender newbie like me :).
Man the first two minutes is exactly how I am
Ths was truly The Kaisenest
Thanx Man !!! Your Video was Helpful !!!
Glad to hear it! Thanks 💪🏻
I definitely want to know about your pc specs and how much time it will take to learn complete blender
Learning Blender fully will take many years. Getting good enough to make a living can be done in 2-3 years.
My specs are RTX4090, Ryzen 9 7900X, 64GB RAM, MSI Tomahawk B650
Great video! im a web designer / video editor who's testing the waters too see if i want to learn 3d animation and blender
even with money, there's some ways to get some of the paid ones with a 5 finger discount 😂
Support your local addon/course creators!
video saved
I've not done this in blender yet, but this is an amazing general formula I've kinda done with other stuff
Awesome, glad to hear you agree!
Hi @Kaizen, thanks for sharing these tips. Some of it is really helpful. Would also love to hear in details about this new PC of yours. Please create a video on that.
Hi! I might just do that in the future. For now my specs are Risen 9 7900X, GeForce RTX 4090 FE, MSG Tomahawk B650 Mobo, 64GB RAM DDDR5.
Hey Kaizen, I just started on blender, all I want to do is 3d car models, I'm a car guy and modder, I like having the cars I want and I like in any racing game, therefore, I was going to ask, what's the best channel for 3d car making? I could not find any specific channel so I thought you might know a good channel for that, imo, making high poly 3d cars is more achievable for me, once I learn to work with car materials, I'll move on to animated mesh and rigging.
I dont particularly know of any channels. But I know an absolutely amazing course that'll teach how to make realistic and awesome cars; bit.ly/3dcarsinnout
Great advice in general💪
Thanks!
Making my donuts 🍩
Haha nice!
Who would be considered one of the better artists/creators of space based Sci-fi models for cinematography
Oof no idea... Rui Huang makes some very cinematic sci-fi stuff!
@KaizenTutorials Roger that...I've seen some of his ( or she..I don't know) work, thanks for the reply...👍
I started blender a year ago after watching NerdForge’s video. I tried the classic donut tutorial and then the interface stopped responding to me. So I gave up. I will attempt to get back into it again soon. I have so many things I want to do this year 😂 I hope I can keep up
That's great! Good luck on your Blender journey this year.
@@KaizenTutorials thank youuu 🥹
Dude who edits your videos and with what software its awesomee (great content also)
Thanks and thanks haha! I currently do everything myself and I edit in DaVinci Resolve.
I am still interested in Environment and prosedural building. Is there any channel I should check out??? Thank you.
Yes! www.youtube.com/@Covingsworth
The Donut tutorial is still something
Definitely is!
Gotcha!
I love blender but im sooo interested in lego animation i wanna learn allot 😊
Awesome, that's the spirit!
Sir Plz make a vdo for beginners on nodes.... How to use different nodes? ❤ 🙏 Request from INDIA ..... 😊
Noted, thanks! :-D
This is really awesome 💖
Thank you!
i understand how to do it, I just can't make up my mind on what I want to focus on, I have multiple parts of blender I want to do but I feel like I should stick to one. I want to do game props, but then I also wanna do environment art, but then product animations as well as character animation also look really fun.
Well for now why not do a little of all of it to see if something is more fun than the other?
Hey Kaizen, love the video! The thing I'm stuck in right now is, I wanna be an environment artist for games, but the environments have so many tiny details and tiny objects that I take months to create just one environment! I think I'm too slow, I don't know how people do it so fast. I really like realism btw so that's my focus. What would you recommend to make me learn to do it faster? Do you know any good courses in this specific area (environments for games)? Thanks in advance :)
Thanks! The CG boost course i mention in this video is really good. And as it’ll show you making all your own assets for environments (although very fun) is almost impossible! So my recommendation is to get asset packs with foliage, props and buildings. This will help you focus on what matters; the environments and world/story building! Hope that helps 🙏🏻
@@KaizenTutorials Thanks for answering! Yea I thought I had to model everything so this is a problem that was slowing me down, so this helps a lot! I ended up buying Thiago Klafke's Master Environment course, it's very good. I recommend you to look into it! It's mainly for environments for games and for AAA studios but teaches a lot more too like how to market your work, how to formulate ideas, etc.
bro im the same way as you i hate when something I'm into or want to get in to doesn't have much to look up on about it
lol ikr
good video bro
Thank you!
I regret not taking blender seriously in 2002. I had the books and everything
Time to start now! 💪🏻
If my main interest is in 3D environments do you think that's too advanced to begin with or is it ok to only focus on that?
I don't necessarily think so. You can always split up an interest in smaller segments and learn those individually. So maybe start by creating some assets for your desired environment. Plants, rocks, assets, whatever your environment needs. This will teach you modeling/texturing etc and after you've done that you can maybe use those assets to build an environment. This will be a long process, but full of great information and knowledge.
Thanks!
Thank you, appreciate it!
im still making my first donuts. wish me luck. and yea, im starting to consume some of blender content to keep my mind straight 3D
Nice! Good luck 🍀
Thanks For Sharing Brother 😍🙏
You’re most welcome 🙏🏻
Learning blender was my resolution 2 years ago. And still continue..... 😂
Haha good, you're never done learning Blender
Unreal almost burned out my computer. Blender seems to be better until I get a one. I'm a self publishing author and want to bring my world and characters to life with animation and such so hey hey blender! My mind is open and ready. I hope combining my AI knowledge with Blender will work out.
Nice! sounds like a fun challenge, good luck!
Don't forget! If you want to dive more into the 3D industry, learning other software is a must! More specifically, understanding workflows.
I love Blender, but would only use it for modeling. Just my preference!
True! If you're working at a company you'll have to learn more about pipelines and be able to use multiple software's.
Great video. Anyone here over 45?!
Thanks! Not 45 just yet, but according to my analytics there's definitely a few 'older' audience members haha
Wait a minute i remember watching this already
Hha yep had to reupload due to an error oopsie
There's the blender guru, Louie Zong, and William Roberts/WillyumDesigns
Good ones!