Unreal Engine: Separate QUIXEL door asset from frame using UE Modeling Mode!

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  • Опубліковано 3 січ 2025

КОМЕНТАРІ • 3

  • @vuk5576
    @vuk5576 Місяць тому +1

    So how do you save it as a separate mesh after we've done everything in the video?

    • @treehousebandit
      @treehousebandit  Місяць тому +1

      for me it's automatic, it generates a new static mesh in a folder called 'generated'

    • @vuk5576
      @vuk5576 Місяць тому

      @@treehousebandit I found it, thanks