What should I do as Kildare next time? Leave a comment here and join The Discord to chat with me and get the save-game if you're a UA-cam Member: discord.gg/ksDjjUhKHd Check out more A to Z here: ua-cam.com/play/PLsO8A6cTBgguikj9y8lUVsz_P7pz3Pluj.html
so since you put a native nation in europe how about you escape britain by moving the nation to america or something like that, and the goal would be re- taking ireland
Madness is when Portugal goes in on round three and brings Spain and its boys only to find that the human player they want to kill has more important things to do.
Dude Maya fun as hell, I need to play the reworked North American Tribes still. It is just too hard because my protestant Iroquois Braves sacking Rome twice in the 1600's just cant be beat.
I really like Mayan gameplay in EU4 but really dislike starting with Huastec (needed for the achievement). If you're not achievement hunting, though, I'd recommend picking a tag like Itza or Chactemal for a chill Mayan save.
-Start as Tarascan -Convert to maya by forcing religion upon yourself in a peace deal. -Conquer everything/reform your faith. -Become emperor of china. -Pick Admin ideas. 25 CCR from Admin + 15 from Tarascan NI + 20 from Mayan +20 from emperor of china = 80% CCR without forming a OP nation, it's very very fun and brutal.
I love that Ki'che is the nation of that pseudo basketball game where you hit it with your hips. I have to take them and become Emperor of China some day. The Ball Game in China.
@@nehemiahkenny5027 pok ta pok/ pitz? All of the mayans and even aztecs played it. If I remember correctly from the wikipedia about it... Courts/balls have been found from the us state of arizona down to nicaragua
@@yaldabaoth2 Just because. Why would you want to become shinto aztec SUS? I did it. There is literally no point, it’s all about doing stuff that is fun and running campaigns through. FlorryWorry just completed his emperors challenge and it was great to watch. There’s no point of him doing it but why not?
Because you will play Mayan nations again and because you asked: You will be reduced to 15 provinces +1 for each reform. The provinces taken away are based on distance from capital, religion and culture. That's why you always lost the Nahuatl provinces. Another tip: Mayan, Nahuatl, Animist, Inca and Totemists can convert each other. I can recommend to convert the allies of the nations so they convert provinces for you until you are there to snack their land!
Guess I need to start over knowing the rules. At 44 provinces, I lost 70% of my development and a vassal and created a bunch of 10+ province nations who mostly hate me.
It used to be that you would reach 20, reform, and then drop to 10 (you keep 2 more for each additional reform) provinces but they changed that not too long ago to 15 provinces keeping 1 more for each reform so its way less painful than it used to be.
For what it's worth, whenever I have to take Religious Ideas, I always take Quantity. The bonus gives you 10% morale, which is less than the 15% from Defensive; but you also get the numbers and manpower recovery. Also, Quantity/Religious/Trade gives some big bonuses to production and missionary strength.
@@HighRatKingBenis yeah cause abt 80% of them died from disease and betrayal. The classic European colonizer combo. On top of the Spanish concentration camps of the Natives in Cuba (I recently learned abt this crazy), slavery, and the whole religion or die deal. So yes evil Spain.
you got lucky, I remember playing with maya faith in the past, back then you would lose a lot more provinces when reforming, if I remember correctly, the first time you would be reduced to all your original core provinces, the second to 5, the third to 10, the fourth to 15, and the last reform you would keep the 20 provinces, at least that's how I remember, looking at the wiki it says now you only lose 5 provinces and after each reform you get to keep 15+n reforms passed
the sequence any time the reforms were passed was: country left with 10+2n provinces, with n= refoms already passed. So it was 10 the first time, and then 12, 14, 16 and then keep all. It's not as hard as you've said, but was enough to create some problem after the first 1 or 2 reform. Now, with 15 provinces left after the first reform (and only losing 5 if one conquer always exactly 20) is indeed quite easier! The situation after the first reform now is less punishing than it was some patches ago after 3 reforms!
i unironically love playing in mexico at the start eu4 has an issue where if you play in europe, you end up beating everyone up and no one can really challenge you anymore. if you start in the americas, early game changes a whole lot, and suddenly you're playing an uphill game that can be a blast
It's somewhat an issue in Europe (unless you play a strong diplomatic/tall playstyle, i.e. HRE or Netherlands without blobbing) but it's much more of an issue in Asia imo. SUPER easy to blob and become insanely strong, and then the only issue you really have is bordering the Ottomans eventually.
In case you don't know, the provinces lost upon passing a Mayan reform are determined by religion, culture and distance to the capital. So in your first reform it gave away those provinces because they were non-Mayan, of a different culture, and the ones furthest away from the capital.
Has no money and wants to fight others first before colonizing, but has to core like crazy after each reform --> Goes for the colonist :D We love you Red Hawk :)
I mean we don't really know that yet. With it jumping from east asia to Ottomans and back to east asia again, it seems like a "touching up all the areas that need it" dlc. Other stuff is probably a priority, but I wouldn't discount it just yet.
I don’t know if the mechanics have changed, but for any El Dorado nation you could try conquering and releasing it. The released country gets all the reforms which is really effective for the Mayans. Inti is pretty good and Nahuatl is more combat oriented. You also get full production from gold mines early. For a few tags that are monarchies, you can start with the tribal government this way and become a horde. It’s easier to do in the Andes region, as fewer tags control the land and alliances are less interconnected. Ally the north, attack the south. Then turn on the north once you have the tech advantage from feudalism and gold mines. You can accomplish this as a North American tribe as well. You’d have to attack huastec, then get map knowledge of Otomi by defending them once you vassalize them. Convert to Nahuatl by treaty to remove tribe mechanics then later do the same for mayan. It stacks well with southeastern ideas and I prefer it to tribe mechanics.
As an avid mayan player, it is 100% imparative to declare war on colonial nations once they form. The more oand you take from the mother country, the less they will be able to take you down. Once you reform and eat uo a few colonial nations along the coasts. You can easily become a world power
When i started eu4 i rly wanted to play aztec or maya but they were too hard to play for me back then. After several months i finally started my capagne and it was suprisingly easy and boring… colonizers are just to bad programmed to make any threat and will surrender theyre colonies with a blink of an eye, and in multiplayer people stomp you in the first years with ther advantages, sad could have been such a cool region to play in ( english is not my native tounge ;0 )
Inti is completely clear to me: gain authority to pass reforms. Nahuatl is also fully understandable - subjugate states and pass reforms which makes the vassals break free. Simple. Maya, though? I dont know what i lose, and while losing stuff as a result of passing reforms seems to be the norm in central america, losing core provinces is really painful, since its your admin you lose when those provinces break free. Do you, at least, keep the cores when your reform? Or do you have to start over?
Colonizing nations have a blood vendetta against nations that have gold provinces. I played a lot of Maya and incan runs. They do not like me existing at all for grading the sweet gold and throw CBs at any gold producing provinces
I thought that owning all of Kilwa’s provinces may be a good idea but then I realized you’re playing them right after. How about Kil-Darfur? Own all three provinces in the state. Sounds fun and A-Z dumb
Were your units weak compared to the other natives? Because every battle you seemed to close to running out of morale? I’m not talking about against GB where you outclassed in tech. Why weren’t you able to catch up in tech after reforming? Was it missing institutions?
redhawk idk if you'll see this but you do not need to border a colonizer to finish reforming. you need to border a country with non-central-american religion, and then give them an institution. there are animist natives to the north, if you border one of them and sell them any institution, you will reform from it. :)
Coalitions can be dodged by shifting your expansion paths. Take a look at the cultural and religious mapmodes - for example, when you take provinces from a Catholic country of German culture group, all German and Catholic countries will be likely to join a coalition against you. They get aggressive expansion opinion on you which reduces over time. So try not to focus on conquering one culture/religion too much. Attack Catholics, then ortodoxes, then Muslims and so on. Another feature - if you get too many aggressive expansion, or get a coalition against you - try to improve relations with its' members (you can start improving them beforehand) until it is dissoluted Also pay attention to aggressive expansion reduction bonuses (espionage ideas, for example). They can be extremely important when playing in European region. In Asia coalitions can be mostly chilled, just blob and have fun
I feel like Redhawk saying the mechanics are awful is code for, I don't know the strategy for playing these civs. Very good in areas where mechanics are similar to Europe, struggle when things are different ie hordes and indigenous nations
Idk if you've played in the new world before, but central America is possibly one of, if not the worst places to play. It's genuinely aids to do the basic things in the game, the tech is massively expensive, reforming your religion so it's not objectively worse than fucking *Coptic* and expansion difficulties are on par with playing in the HRE; all on a timer that's rapidly ticking to 0 when the colonisers show up and rock your shit. Sometimes redhawk does just suck, sure; but in this example? He's absolutely in the right for saying that the mechanics are awful
Hey you can technically become Polish Autocracy if you reform from Poland. You shouldn't wait for it. Poland is most definitely not going to colonize but possibility is there. I am gonna wait on Reddit for any mad lad to do that.
So why did England join up with Portugal AND Spain to hit you? I know England and Portugal are friendly but Spain? It seems like if they were going to unite that the would do better attacking France or someplace of more value.
Just FYI, if you play as a native, don't embrace the latest institution, if you are nearing the ability to reform. If you are up to date on institutions, you CANNOT reform your religion. they MUST be 1 institution ahead of you. Ruined my Cusco game due to this. Unless it's been changed recently.
I recently played as the Aztecs and could force spawn feudalism too. Then one of the neighboring nations around me embraced it too and I could reform my religion out of them. Not sure if this is supposed to happen.
I don't understand why you didn't wanted british monarchy reform? You don't need absolutizm(you wouldn't play that long), you would just get -1 unrest and parlament mechanics without losing nobility.
What should I do as Kildare next time? Leave a comment here and join The Discord to chat with me and get the save-game if you're a UA-cam Member: discord.gg/ksDjjUhKHd
Check out more A to Z here: ua-cam.com/play/PLsO8A6cTBgguikj9y8lUVsz_P7pz3Pluj.html
so since you put a native nation in europe how about you escape britain by moving the nation to america or something like that, and the goal would be re-
taking ireland
No CB Ming
No cb Ming
Become horde and raze Darien
(Kil)(dare)
Madness is when Portugal goes in on round three and brings Spain and its boys only to find that the human player they want to kill has more important things to do.
Dude Maya fun as hell, I need to play the reworked North American Tribes still. It is just too hard because my protestant Iroquois Braves sacking Rome twice in the 1600's just cant be beat.
I really like Mayan gameplay in EU4 but really dislike starting with Huastec (needed for the achievement). If you're not achievement hunting, though, I'd recommend picking a tag like Itza or Chactemal for a chill Mayan save.
-Start as Tarascan
-Convert to maya by forcing religion upon yourself in a peace deal.
-Conquer everything/reform your faith.
-Become emperor of china.
-Pick Admin ideas.
25 CCR from Admin + 15 from Tarascan NI + 20 from Mayan +20 from emperor of china = 80% CCR without forming a OP nation, it's very very fun and brutal.
We like that, we like that a lot!
I love that Ki'che is the nation of that pseudo basketball game where you hit it with your hips. I have to take them and become Emperor of China some day. The Ball Game in China.
Why? At that point the game is already over and everyone knows endgame is not fun.
@@nehemiahkenny5027 pok ta pok/ pitz? All of the mayans and even aztecs played it. If I remember correctly from the wikipedia about it... Courts/balls have been found from the us state of arizona down to nicaragua
@@yaldabaoth2 Just because. Why would you want to become shinto aztec SUS? I did it. There is literally no point, it’s all about doing stuff that is fun and running campaigns through. FlorryWorry just completed his emperors challenge and it was great to watch. There’s no point of him doing it but why not?
Because you will play Mayan nations again and because you asked: You will be reduced to 15 provinces +1 for each reform. The provinces taken away are based on distance from capital, religion and culture. That's why you always lost the Nahuatl provinces.
Another tip: Mayan, Nahuatl, Animist, Inca and Totemists can convert each other. I can recommend to convert the allies of the nations so they convert provinces for you until you are there to snack their land!
Yes, good advice.
Guess I need to start over knowing the rules. At 44 provinces, I lost 70% of my development and a vassal and created a bunch of 10+ province nations who mostly hate me.
It used to be that you would reach 20, reform, and then drop to 10 (you keep 2 more for each additional reform) provinces but they changed that not too long ago to 15 provinces keeping 1 more for each reform so its way less painful than it used to be.
For what it's worth, whenever I have to take Religious Ideas, I always take Quantity. The bonus gives you 10% morale, which is less than the 15% from Defensive; but you also get the numbers and manpower recovery. Also, Quantity/Religious/Trade gives some big bonuses to production and missionary strength.
well...PAIN is better than SPAIN for the central american people.
It's actually quite similar tbh. Only Spain also steals their gold and silver
Central Americans when they couldn’t sacrifice humans anymore because evil Spain:😢
@@HighRatKingBenis yeah cause abt 80% of them died from disease and betrayal. The classic European colonizer combo. On top of the Spanish concentration camps of the Natives in Cuba (I recently learned abt this crazy), slavery, and the whole religion or die deal. So yes evil Spain.
@@hiasenestre and slavery...and small pox
Eu4 made me hate spain and Turkey
you got lucky, I remember playing with maya faith in the past, back then you would lose a lot more provinces when reforming, if I remember correctly, the first time you would be reduced to all your original core provinces, the second to 5, the third to 10, the fourth to 15, and the last reform you would keep the 20 provinces, at least that's how I remember, looking at the wiki it says now you only lose 5 provinces and after each reform you get to keep 15+n reforms passed
it was pain, but I liked it, because it meant you had more conquest options more quickly
the sequence any time the reforms were passed was: country left with 10+2n provinces, with n= refoms already passed.
So it was 10 the first time, and then 12, 14, 16 and then keep all.
It's not as hard as you've said, but was enough to create some problem after the first 1 or 2 reform. Now, with 15 provinces left after the first reform (and only losing 5 if one conquer always exactly 20) is indeed quite easier! The situation after the first reform now is less punishing than it was some patches ago after 3 reforms!
i unironically love playing in mexico at the start
eu4 has an issue where if you play in europe, you end up beating everyone up and no one can really challenge you anymore.
if you start in the americas, early game changes a whole lot, and suddenly you're playing an uphill game that can be a blast
It's somewhat an issue in Europe (unless you play a strong diplomatic/tall playstyle, i.e. HRE or Netherlands without blobbing) but it's much more of an issue in Asia imo. SUPER easy to blob and become insanely strong, and then the only issue you really have is bordering the Ottomans eventually.
@@candy-ass4915 Or the Mamluks.
Or the Timurids.
In case you don't know, the provinces lost upon passing a Mayan reform are determined by religion, culture and distance to the capital. So in your first reform it gave away those provinces because they were non-Mayan, of a different culture, and the ones furthest away from the capital.
Kiche! Home of a flaky and delicious crust full of savory custard, meat, veggies and seafood.
Wait
No
Oh no that's Quiche.
The weird mustache man strikes agian
When Great Britian declared and you looked at the war info and said 'help' I lost it lmao. I cried in laughter xD
Has no money and wants to fight others first before colonizing, but has to core like crazy after each reform --> Goes for the colonist :D We love you Red Hawk :)
love the videos where you play the underplayed natives of other regions. dont think i could ever have the patience myself!
I love the Mayan area, and again it makes me sad that they're overlooked in the upcoming patch / DLC 1.35... once more.
I mean we don't really know that yet. With it jumping from east asia to Ottomans and back to east asia again, it seems like a "touching up all the areas that need it" dlc. Other stuff is probably a priority, but I wouldn't discount it just yet.
16:41 got a hearty chuckle out of me. Still need to do a Huastec run for The League of Mayapan achievement. It's gonna be pain.
I have not seen a Maya nation in a long time
15:20 MAYANS WITH CANONS AND HORSES!!!!! 😱, I love it. 18:45 reuniting the league of Mayapan.
I don’t know if the mechanics have changed, but for any El Dorado nation you could try conquering and releasing it. The released country gets all the reforms which is really effective for the Mayans. Inti is pretty good and Nahuatl is more combat oriented. You also get full production from gold mines early.
For a few tags that are monarchies, you can start with the tribal government this way and become a horde.
It’s easier to do in the Andes region, as fewer tags control the land and alliances are less interconnected. Ally the north, attack the south. Then turn on the north once you have the tech advantage from feudalism and gold mines.
You can accomplish this as a North American tribe as well. You’d have to attack huastec, then get map knowledge of Otomi by defending them once you vassalize them. Convert to Nahuatl by treaty to remove tribe mechanics then later do the same for mayan. It stacks well with southeastern ideas and I prefer it to tribe mechanics.
Your wall of forts remind me of something Trump once said. A big beautiful wall
😂😂
"Is it gonna be pain? Of course it is!"
That's why we are here in the first place
As Kildare, dare to kill off the Ottomans.
Red Hawk:My first time playing a mayan nation was PAIN
Me as a noble frenchman: welp hope that tasted good
Achievement unlocked: We Need Build A Wall Before They Do
with kildare you should NOT dare to kill your own boys, therefore unite ireland fighting wars only with mercs or with your vassals troops
Or diplomatically? Is that possible?
Should've picked the CCR first and the colonist last, at least that's what I read from those who tried playing Mesoamerican on EU4
One option for the Sacrificial Traditions should have been "Make them watch a Mel Gibson movie!"
Live the pain of the Irish- as Kildare get the Luck of the Irish achievement
you should play sapmi :)
I think the real victory was Miskito forming the borders of modern Panama lol
This was an awesome playthrough and challenge, More content like this please its super engaging and entertaining
English monarchy is cool, sounds fun for maya
Buena partida, yo he intentado hacer lo mismo y nunca he podido, ojalá un día ellos mejoren la forma de jugar con las naciones de México.
Mayan nations are fun probably the easiest of the new world nations to play with easy ways to reform and become powerful
13:00 Burguers and spawnning rennaissance in indigenous tribe haushau that could only be EUIV
Great video
Keep up the good work I'm watching your Brandenburg vods right now.
As an avid mayan player, it is 100% imparative to declare war on colonial nations once they form. The more oand you take from the mother country, the less they will be able to take you down. Once you reform and eat uo a few colonial nations along the coasts. You can easily become a world power
Was that an "In the Loop" reference? Difficult difficult lemon difficult? If so props, amazing movie
Aww show us the unconditional surrender at the end!
i want to see someone play as chinook and conquer every province in the pacific ocean. call it the salmon run
Playing as Maya while I'm on vacation in Tulum😂 perfect way to end a Wednesday 🤌
The first war with Britain was fun
already done it... I hear , ya.
Missed opportunity to say “League of Mayapan? More like MayaPAIN”
When i started eu4 i rly wanted to play aztec or maya but they were too hard to play for me back then. After several months i finally started my capagne and it was suprisingly easy and boring… colonizers are just to bad programmed to make any threat and will surrender theyre colonies with a blink of an eye, and in multiplayer people stomp you in the first years with ther advantages, sad could have been such a cool region to play in ( english is not my native tounge ;0 )
Best intro so far.
8:12 - Looming Disaster: Comedic Timing
This was a really fun video.
Inti is completely clear to me: gain authority to pass reforms.
Nahuatl is also fully understandable - subjugate states and pass reforms which makes the vassals break free. Simple.
Maya, though? I dont know what i lose, and while losing stuff as a result of passing reforms seems to be the norm in central america, losing core provinces is really painful, since its your admin you lose when those provinces break free. Do you, at least, keep the cores when your reform? Or do you have to start over?
Love your channel
Next: Play in hard difficulty. I like how you cry when you lose or struggle :D.
I think that the Mayan nations are much more fun then the Aztec.
Lore of EU4 A to Z - My First Time Playing A MAYAN NATION Was PAIN momentum 100
Do a serial to do achivments only
Pain! And a healthy serving of fear! 😆 New World needs an update like NO other region.
why is the AI so aggressive in this campaign
This is calm
If you are in New world the colonizers are incredibly aggressive and will not relent until you crush them permanently
@@romanmeneghinister1584 I usually play in Europe and India where the ai is too scared to attack
Colonizing nations have a blood vendetta against nations that have gold provinces. I played a lot of Maya and incan runs. They do not like me existing at all for grading the sweet gold and throw CBs at any gold producing provinces
They would immediately declare war on me once the white peace is expired.
I hope one day you redo EU4 A-Z, but every nation i a world conquest
You should do a challenge where you start in europe and conquer all of north america
Called Real-Life, we europeans are kinda good at it
But Nahuatl nations also can dev for institutions.
As Kildare conquer and form Ireland, and then subjugate Norway. Revenge for the viking age attacks on Ireland.
good video keep op the good work
I thought that owning all of Kilwa’s provinces may be a good idea but then I realized you’re playing them right after.
How about Kil-Darfur? Own all three provinces in the state. Sounds fun and A-Z dumb
Were your units weak compared to the other natives? Because every battle you seemed to close to running out of morale? I’m not talking about against GB where you outclassed in tech. Why weren’t you able to catch up in tech after reforming? Was it missing institutions?
He reformed off colonial nation which had lower tech then Britain
redhawk idk if you'll see this but
you do not need to border a colonizer to finish reforming. you need to border a country with non-central-american religion, and then give them an institution. there are animist natives to the north, if you border one of them and sell them any institution, you will reform from it. :)
Hi Hawk. Please play with Crete. Very hard. You can form from Venice
I was really hoping for the English Monarchy
As kildare take 1 state from ottomans
Bro literally took maritime😭
Im a new player and currently working on trying to form Rome. Thing is, coalitions are absolutely insane. How do I get past them??
Coalitions can be dodged by shifting your expansion paths. Take a look at the cultural and religious mapmodes - for example, when you take provinces from a Catholic country of German culture group, all German and Catholic countries will be likely to join a coalition against you. They get aggressive expansion opinion on you which reduces over time.
So try not to focus on conquering one culture/religion too much. Attack Catholics, then ortodoxes, then Muslims and so on.
Another feature - if you get too many aggressive expansion, or get a coalition against you - try to improve relations with its' members (you can start improving them beforehand) until it is dissoluted
Also pay attention to aggressive expansion reduction bonuses (espionage ideas, for example). They can be extremely important when playing in European region. In Asia coalitions can be mostly chilled, just blob and have fun
Tzotzil zero allies in your run
In my tries all of my neighbors have at least two allies (16-20k+), wtf..
What is the best Mayan nation to play
I ignore are entirely when I play in central America
I feel like Redhawk saying the mechanics are awful is code for, I don't know the strategy for playing these civs. Very good in areas where mechanics are similar to Europe, struggle when things are different ie hordes and indigenous nations
Idk if you've played in the new world before, but central America is possibly one of, if not the worst places to play. It's genuinely aids to do the basic things in the game, the tech is massively expensive, reforming your religion so it's not objectively worse than fucking *Coptic* and expansion difficulties are on par with playing in the HRE; all on a timer that's rapidly ticking to 0 when the colonisers show up and rock your shit.
Sometimes redhawk does just suck, sure; but in this example? He's absolutely in the right for saying that the mechanics are awful
Maya's reforms are literally terrible, Aztec and Inca are fine, because their reforms dont set you back a decade.
@@ayathados6629 love playing new world, fun for being an aggressive player
Hey you can technically become Polish Autocracy if you reform from Poland. You shouldn't wait for it. Poland is most definitely not going to colonize but possibility is there. I am gonna wait on Reddit for any mad lad to do that.
And then you get elective monarchy
Gold becomes better when you reform your Government.
Broooo, I always thought Red Hawk is indian.
Inflation Simulator at it's finest
Miskito Panama
As Kildare, iirc they are an Irish nation so form Ireland and take over the rest of the British Isles?
To hold moscow
As a latin american I always hated great colonizers like Portugal, Spain and Great Britain. You made it worse. Thanks
So why did England join up with Portugal AND Spain to hit you? I know England and Portugal are friendly but Spain? It seems like if they were going to unite that the would do better attacking France or someplace of more value.
Just FYI, if you play as a native, don't embrace the latest institution, if you are nearing the ability to reform. If you are up to date on institutions, you CANNOT reform your religion. they MUST be 1 institution ahead of you. Ruined my Cusco game due to this. Unless it's been changed recently.
I recently played as the Aztecs and could force spawn feudalism too. Then one of the neighboring nations around me embraced it too and I could reform my religion out of them. Not sure if this is supposed to happen.
as kildare kilengland
hi
Hello
Nooooo you don't need to fight the overlord if you are in the new world😭. Rush down the colonial nation and its fine
I don't understand why you didn't wanted british monarchy reform? You don't need absolutizm(you wouldn't play that long), you would just get -1 unrest and parlament mechanics without losing nobility.
Challenge: Play a normal campaign and don't use word "pain" even once in the video or the title.
Because you use it way to much
The Pain Hawk
He just really likes bread
Why are you even here
You didn't even conquer the world...
Fourth :((
why u say its success xD
1 2 3
First for the first time
Z???? Ты поддерживаешь СВО?