How To Make Foliage UE4 & Maya

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  • Опубліковано 9 жов 2024
  • Following a request on episode 3, this week Tom takes you through our process on how we create some snazzy foliage using Unreal Engine 4 and Autodesk Maya!
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КОМЕНТАРІ • 9

  • @LinusZambiasi
    @LinusZambiasi 4 роки тому +3

    Thanks for doing this Video 🤗!

  • @coffeediction
    @coffeediction 3 роки тому +1

    you solved 2 things I was missing, LOD + Subsurface, thanks!

  • @seanrodrigues8323
    @seanrodrigues8323 2 роки тому

    Question: Is it possible to use an 'animated actor blueprint' and use foliage to paint the animated actor onto a static mesh?

  • @TheFireNoodle
    @TheFireNoodle 3 роки тому

    8:31 or you can turn on preserve UV's? Wouldn't that work too? that way you wouldn't need to map again.

  • @teramainia2582
    @teramainia2582 2 роки тому

    how did you make the opacity layer?

  • @nanananaxi7261
    @nanananaxi7261 4 роки тому

    subscribed