How To Make Foliage UE4 & Maya
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- Опубліковано 9 жов 2024
- Following a request on episode 3, this week Tom takes you through our process on how we create some snazzy foliage using Unreal Engine 4 and Autodesk Maya!
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Thanks for doing this Video 🤗!
Our pleasure! :)
you solved 2 things I was missing, LOD + Subsurface, thanks!
so glad it was helpful! :)
Question: Is it possible to use an 'animated actor blueprint' and use foliage to paint the animated actor onto a static mesh?
8:31 or you can turn on preserve UV's? Wouldn't that work too? that way you wouldn't need to map again.
how did you make the opacity layer?
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Aw, thank you so much!! :D