Stylized Environment Texturing in Mixer

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  • Опубліковано 23 січ 2025

КОМЕНТАРІ • 257

  • @AdrianDrott
    @AdrianDrott 4 роки тому +423

    I want a separate tutorial for the foliage haha. That grass and the cute little shimmery wind shader is just so prett.

    • @StrayVertex
      @StrayVertex 4 роки тому +10

      Second that! edit: trees look like simple cards tho?

    • @MaSsD3str0yer
      @MaSsD3str0yer 4 роки тому +1

      @@StrayVertex I'm pretty certain they are- since they're not moving at all xD

    • @AlexiosLair
      @AlexiosLair 4 роки тому +4

      That's not going to be Quixel tutorial though, but UE4. And there are tons of tutorials on grass on it.

    • @callum6224
      @callum6224 4 роки тому +2

      Collateraldebris that’s called ‘billboarding’ if I understand you correctly

    • @chadyonfire7878
      @chadyonfire7878 4 роки тому +1

      make it happen

  • @playonce4186
    @playonce4186 4 роки тому +8

    Oh wow the quality of these scene is outstanding!

  • @StylizedStation
    @StylizedStation 4 роки тому +42

    Guys, this is awesome. Thanks so much for sharing this.

    • @tjseries3057
      @tjseries3057 4 роки тому +3

      You were probably waiting for this

    • @teddybergsman5358
      @teddybergsman5358 4 роки тому

      Really glad you like it!

    • @asianhavoc1872
      @asianhavoc1872 4 роки тому

      How are you not verified and why dont you have more subs!?😆

    • @StylizedStation
      @StylizedStation 4 роки тому +1

      @@tjseries3057 Pretty much. A ton of great tips I'm going to use in future videos.

    • @StylizedStation
      @StylizedStation 4 роки тому +1

      @@teddybergsman5358 You go Glen Coco!

  • @jaydonpro2019
    @jaydonpro2019 4 роки тому +15

    i was about to start a Stylized Environment with megascans ... lucky day

    • @asianhavoc1872
      @asianhavoc1872 4 роки тому

      Can I make Megascans with the photos from my Samsung M30 16mp Camera??

  • @philosophyfrog2653
    @philosophyfrog2653 4 роки тому +2

    That landscape is absolutely gorgeous!. I would pay a good penny to see the entire process.

  • @JonathanWinbush
    @JonathanWinbush 4 роки тому +2

    Thank you been waiting on this one for a minute since you guys teased it a few months ago

  • @mahdihasankhan4419
    @mahdihasankhan4419 4 роки тому +13

    finally something about stylized design!

  • @hallu7477
    @hallu7477 4 роки тому +1

    Man the environment at the end, freaking beautiful

  • @NovaNocturneArt
    @NovaNocturneArt 3 роки тому +2

    I've been using Substance painter.... but this... it's so sleek, so clean, so organized!! my gosh I need this.

  • @Skyflairl2p
    @Skyflairl2p 4 роки тому +2

    If only i had this half a year ago.. Great stuff as always!

  • @pnvgordinho
    @pnvgordinho 3 роки тому

    What impresses me is that you can save as a smart material and apply it to other assets and it works.

  • @Jfreek5050
    @Jfreek5050 2 місяці тому

    I know I'm pretty late to the party, but I'm trying to move away from Adobe (if anything for the money) and learning GIMP and Quixel, so while there arent many tutorials, I appreciate the ones here!

  • @GiPa98
    @GiPa98 4 роки тому +1

    wooo really awesome. I'm just getting started with mixer and I've been experimenting a bit with rocks, tiles and bumpy materials in general combining them. Didn't really know what solid layers could be useful for, well, now I do! Thanks for everything, and keep going!

  • @logvandyn_spore
    @logvandyn_spore 3 роки тому +3

    Very helpful tutorial! This was my first time using Mixer, and I only had to look up how to "append" things. (Hold alt and click!)

  • @Anthro
    @Anthro 4 роки тому +12

    I dont even make games or anything but damn this was interesting as hell.

  • @MishkaSky
    @MishkaSky 4 роки тому +2

    Sweeeett! Exactly what I needed, right for my birthday haha. Thanks a lot Quixel.

    • @gdavis3d
      @gdavis3d 4 роки тому +2

      Happy Birthday!!

    • @MishkaSky
      @MishkaSky 4 роки тому

      @@gdavis3d Thanks man =). Great tutorial btw.

  • @jabourq
    @jabourq 3 роки тому +15

    To anyone else who almost had a stroke trying to figure out how to 'append' a layer... it's not called 'appending' it's called layer clipping. .-. Why it wasn't refered to such in the video, we'll never know. Alt + Click on a layer.

  • @thequicksketcher
    @thequicksketcher 4 роки тому +4

    7:00 into the tutorial...so informative and straight to the point on sculpting and getting the stylize mesh ready in zbrush....So great so far...like starting at the base color in mixer now...background music is awesome!!! ✨

  • @devm3240
    @devm3240 4 роки тому +2

    We are exploring the Quixel in every tutorials .
    We need more in less time 🤍🖤

  • @kaustichaze8870
    @kaustichaze8870 3 роки тому

    this is the best tutorial I have ever watched!! bravo

  • @CrossyThePengi
    @CrossyThePengi 2 роки тому +3

    Thank you for the tutorial! I have now created a rock.. It may not look good, but it is a rock.

  • @thequicksketcher
    @thequicksketcher 4 роки тому +3

    8:18 Imperfection Maps are sick!!!😱✨

  • @mrfukamachi1275
    @mrfukamachi1275 4 роки тому

    I'm not sure but those references look a lot like studio ghibli stills. Lovely work as always😍

  • @josephlabs
    @josephlabs 4 роки тому +2

    You guys are revolutionary

  • @jackesdavid
    @jackesdavid 4 роки тому

    The best workflow ever!! Bravo Bravo!!

  • @TheGreengree
    @TheGreengree 4 роки тому +1

    Super cool stuff about stylized materials. Looking forward to see more of that! :)

  • @johndc7446
    @johndc7446 4 роки тому +2

    Thank you. These tutorials are very helpful.

  • @TsahaProduction
    @TsahaProduction 4 роки тому +2

    You are the best! Thank you! This is something I have been looking for!

  • @_AndrewParker
    @_AndrewParker 2 роки тому

    Sick vid! Thanks for taking the time to make it :D
    I'm sure it's helped a ton of folks!

  • @613shooter
    @613shooter 4 роки тому +2

    This the video I was WAITING for

  • @gilserranito951
    @gilserranito951 4 роки тому +51

    Substance Painted: *sweats nervously*

  • @MadpolygonDEV
    @MadpolygonDEV 3 роки тому +2

    I think would be awesome to have something like this built from scratch. Not every project is hyper realistic. Would have loved to see how the sky was approached, grass and many others. Would be cool if you guys could do it with this similar to the others you put out

  • @FireFox-ji2rf
    @FireFox-ji2rf 4 роки тому

    TYSM for this tutorial! I've been thinking about getting into blender and this makes me want to try and learn it so much more.

  • @Redfishpersonal
    @Redfishpersonal 4 роки тому +2

    Just what I was looking for

  • @Impaczus43
    @Impaczus43 4 роки тому +2

    So Awesome! Hoping to see a tutorial on how the foliage is done!

  • @DeviMon1
    @DeviMon1 4 роки тому +2

    The final enviornment looks so much better than all the hyper-realistic ones. God I love stylized styles

  • @iamtibit
    @iamtibit 4 роки тому +2

    this was amazing! thank you galen !

    • @gdavis3d
      @gdavis3d 4 роки тому +2

      Glad you liked it, Michael!! Hope you are doing well

  • @bbrasch9051
    @bbrasch9051 3 роки тому

    This video was beautiful

  • @maciejklosowski6006
    @maciejklosowski6006 4 роки тому +5

    I was hoping for such a video for a long time :). Is it possible to get an extended breakdown like 2 hours long? I would love to see how the foliage system works, especially trees. Amazing work neverthless.

  • @SoraNashimi
    @SoraNashimi 4 роки тому +39

    Would love to know about how you did the foliage too.

    • @sentetsu
      @sentetsu 4 роки тому +5

      Look up Woodbound Grass, the guy who made that game wrote many articles on how to achieve the wind highlight and that style of grass.

  • @HB-wk6zj
    @HB-wk6zj 4 роки тому

    We definitely need more of that!

  • @ahmarnafees6226
    @ahmarnafees6226 4 роки тому +1

    Wow Really Cute Quixel

  • @philip9611
    @philip9611 4 роки тому +3

    More stylized assets please!!

  • @StephaneCharre
    @StephaneCharre 4 роки тому +1

    Damn! looks awesome

  • @leandrohhble
    @leandrohhble 4 роки тому +2

    It was exactly this style of texture that I wanted a tutorial and still in Mixer, I have been looking for a long time. It seems to read my mind, thank you very much, but if you can make a more elongated tutorial, style those of 1 hour, ty.

  • @pzah33
    @pzah33 4 роки тому +12

    What an great tutorial. I'd love to see more Mixer tutorials, and Mixer + Blender setups. Texturing custom assets, both organic and hard surface would be interesting to see. What did the artist here use for baking and UV-ing, Zbrush? Also, do you need UVs for the procedural texturing, or only if you are painting on the asset?

  • @c0dexus
    @c0dexus 4 роки тому +30

    Great tutorial. This may be less specifically about Mixer and Megascans but I would love to see a breakdown of how the whole scene was put together. Just sayin' :)

  • @babyitsnatural
    @babyitsnatural 4 роки тому +2

    He said y'all! Howdy from Mississippi!

  • @PrabhuRPR
    @PrabhuRPR 4 роки тому +2

    This is so frikking helpful! Downloading Mixer right away!

  • @Udaykumar-xq8gb
    @Udaykumar-xq8gb 4 роки тому +16

    The environment look like the game “Children of the Sky”

  • @abstrct7
    @abstrct7 3 роки тому

    Superb models and ideas

  • @jashanbhullar3384
    @jashanbhullar3384 4 роки тому +2

    I want more of this!

    • @gdavis3d
      @gdavis3d 4 роки тому +1

      Coming right up!!

  • @Diogosetgo
    @Diogosetgo 2 роки тому

    How do you generate the the rawk_ao and rawk_curve 6:11?

  • @MR3DDev
    @MR3DDev 4 роки тому +7

    I wast just thinking “man I wish I could use the megascans for stylized scenes”

  • @nickgeiserr
    @nickgeiserr 4 роки тому

    I want your guys playlist..The song's you use are so relaxing

  • @MrSmashmasterk
    @MrSmashmasterk Рік тому

    This is so incredible. Thank you so much.

  • @omri1324
    @omri1324 4 роки тому +1

    Amazing stuff!

  • @abrahambrookes1927
    @abrahambrookes1927 4 роки тому +1

    When I go to add the scattered tile map component (11:21) there are no files shown in my local library tab when the type dropdown is set to 'Atlas' - am I missing something?

  • @matthewtheobald1231
    @matthewtheobald1231 4 роки тому

    so beautiful! great job

  • @thequicksketcher
    @thequicksketcher 4 роки тому

    17:00 - So good...it's like from that mononoke hime reference.✨

  • @KnobbyNobbes
    @KnobbyNobbes 4 роки тому +3

    Hey Quixel fam, would LOVE to see a download for that UE4 environment. SO many things about it I want to pick apart and learn from!

  • @TheGuitarist278
    @TheGuitarist278 2 роки тому

    this would have been great to follow along, perhaps project files would be a great addition. Its nice to learn by doing or have an opportunity to explore as we are working through a tutorial or small project

  • @Vicevsa
    @Vicevsa 3 роки тому +1

    Does anyone know where I can find a tutorial on how to make a studio ghibli dirt foot path underneath the stone steps like that?

  • @Helgrind44
    @Helgrind44 2 роки тому

    Amazing tutorial. I hate sculpting 10000000000 different rocks, this should speed up my process

  • @jacopodiprima4513
    @jacopodiprima4513 4 роки тому +3

    Nice vid

  • @OneHewMan
    @OneHewMan 4 роки тому +3

    Holy smokes, I had no idea I could use Quixel in this way!

  • @Yuki-rh1ie
    @Yuki-rh1ie 4 роки тому +4

    stylized vegetation next!

  • @Bluemaze64
    @Bluemaze64 2 роки тому

    When you say check out the video where Josh does a deep dive into each of these elements at 7:45 , which video are you referring to ?

  • @abilalp9104
    @abilalp9104 3 роки тому

    its incredible! thanks

  • @PhantomBreakStudios
    @PhantomBreakStudios 4 роки тому

    MY KINGDOM for a part 2 (or 3, 4, and 5)!!
    How did you rework the megascans grass assets, the trees, and your environment set up? We need to know! Please let this become a multi-part series. Please please please.

  • @strangeapprentice
    @strangeapprentice 2 роки тому +1

    Still wishing have it's own texture baker. Epic should buy Marmoset already

  • @LohaZeo
    @LohaZeo 2 місяці тому

    IT IS SOOOO COOL!!!

  • @DrGameTazo
    @DrGameTazo 4 роки тому

    How can it possible to make the tree Stylized ??

  • @bjornmansson5641
    @bjornmansson5641 4 роки тому +6

    Awesome! Is the environment accessible?

  • @split5887
    @split5887 3 роки тому

    Do I need to be connected to internet to use quixel I know that I've to connected to internet to use megascan library but what if I don't want to use megascan library?

  • @Haruyuki_Art
    @Haruyuki_Art 4 роки тому +2

    awesome thank you

  • @skyrixdreamer4802
    @skyrixdreamer4802 4 роки тому

    it's so beautiful :''')

  • @TheLittleJotunn
    @TheLittleJotunn 6 місяців тому

    You need to make a video on how you export things from Zbrush to work in Quixel Mixer because I am hella lost. There's no option for me to add occlusion, for example. Like, the option in the Quixel Mixel app is not there.

  • @BMDura
    @BMDura 4 роки тому +1

    saw the thumbnail and god mad worlds adrift vibes

  • @mzprox
    @mzprox 4 роки тому +1

    Hey, I used S. painter anf now that mixer is free and well integrated with ue4 I wonder if I should jump to it. Can you tell me which are the main features I'd miss from painter or what are the extras mixer has? I know I can't bake high poly to low poly in mixer. What about: having triplane projection, paint in uv space, paint by geometry/uv island, having good mask generators? A feature i liked in SP is that I can make height/normal details with painting/stamps and use that details directly in generators without rebaking the normals? does it work here? Anything else? Thx.

  • @thequicksketcher
    @thequicksketcher 4 роки тому

    8:46 - how do you append a modifier??

    • @thequicksketcher
      @thequicksketcher 4 роки тому

      ua-cam.com/video/C63K77TFzm0/v-deo.html - I thought to find in projection modifier of mixer fundamentals

  • @JoshWMedia
    @JoshWMedia 2 роки тому

    does anyone know where i could find assets that look like this for ue5? such as foliage rocks land textures and so on? alot like how you can just download the mega scans and drop them in?

  • @pino680
    @pino680 4 роки тому

    Looks like fun

  • @kalubandali2241
    @kalubandali2241 3 роки тому

    a step by step on how to make this would introduce so many new people to the art

  • @nicolashernanhoyosrodrigue4696
    @nicolashernanhoyosrodrigue4696 4 роки тому

    NICE WORK!!! Thanks a lot

  • @JoelDang
    @JoelDang 4 роки тому +1

    You guys Rock! =)

  • @TheSkippy82
    @TheSkippy82 Рік тому

    Downloaded it and crashes immediately on loading a project...

  • @onewayroad3765
    @onewayroad3765 3 роки тому

    So we can't use the content I make from mixer to other game engine for commercial use?

  • @yuanzuika3587
    @yuanzuika3587 4 роки тому

    Please do make a tutorial for the glass.

  • @i.sebastian.c6563
    @i.sebastian.c6563 4 роки тому

    Wonderful!

  • @basejumperdx4573
    @basejumperdx4573 3 роки тому

    Do you have a tutorial how to make these kind of environment?

  • @mrmukundamadhabsharma848
    @mrmukundamadhabsharma848 4 роки тому

    miyazaki influence everywhere!!!!

  • @wo0dy
    @wo0dy 4 роки тому

    still cant get megascans to link up with the unreal engine :(

  • @anuranpandit9512
    @anuranpandit9512 4 роки тому

    Please create a tutorial for that stylized grass.

  • @akongas
    @akongas 4 роки тому

    I would literally kill to make something like that!

  • @wrench2022
    @wrench2022 Рік тому

    8:50 how do u append that???????

  • @Rouce1
    @Rouce1 4 роки тому +1

    Anyone know how I can get this kind of brush effect in Blender?

    • @splooferz
      @splooferz 4 роки тому +1

      You can get the Zbrush orb brush pack for Blender, which has an extreme polish and trim border brush to achieve a similar effect :) You should be able to find on Google or UA-cam. Grant Abbitt has a tutorial "Make game assets - Sculpting stones" where he uses them.

  • @TAPgiles
    @TAPgiles 4 роки тому

    Very cool!

  • @ralphjean2163
    @ralphjean2163 4 роки тому

    I think it best to call the ''Mask Stack" Modifiers, That's would really help us familiarise with this term . Most of us nowadays are using Blender and I think is better to make the terms in Mixer to march that of blender. That would lower a lot the entry barrier for Mixer.

  • @seeyiqipeng8265
    @seeyiqipeng8265 4 роки тому

    so haw can i create the grass trees and clouds?those looks so beautiful