Gscatter Basics - Discover Presets

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  • Опубліковано 4 жов 2024
  • This video covers the two different types of presets available for Gscatter; Scatter System Presets, and Effect Presets.
    You’ll learn how to create and work with both, to produce amazing looks for your Graswald assets.
    Download Gscatter for free: www.graswald3d...

КОМЕНТАРІ • 14

  • @Marie-fz3lx
    @Marie-fz3lx 9 місяців тому +3

    geo scatter wasnt working so i got this... sooo much easier to use... you lot have just won a subscriber

    • @Dushess
      @Dushess 5 місяців тому

      I think it's also useful with small trees/bushes.

  • @benskope
    @benskope Рік тому +2

    Very nice additions! It was a bit painful to redo all the settings that you regularly needed each time you add an asset to your scatter system. Well done and thank you!

  • @angela.marchesani
    @angela.marchesani 7 місяців тому +1

    hI! Why did you remove wind effect?

  • @nektariosmusic
    @nektariosmusic 3 місяці тому +1

    I am not able to scatter assets.

  • @saeedghayorik
    @saeedghayorik Місяць тому

    this doesnt work on blender 4.1 idk why it just doesnt show any thing what should i do?

  • @sudaygupta9300
    @sudaygupta9300 9 місяців тому

    why is it so when i save the preset it says preset saved but it doesnt show in the preset tab

  • @yapanwolf
    @yapanwolf 6 місяців тому

    this library is free or i have to have my own?

  • @fddesign
    @fddesign Рік тому +1

    any plan on making a scatter tool in UE5? Like polygonflow? :)

    • @Graswald
      @Graswald  Рік тому

      Hey! We currently don't have any plans for a scattering plugin for unreal, the built-in tools are already very extensive.
      And you can of course use our assets with tools like polygonflow to enhance your workflow.

  • @pROaBDUR
    @pROaBDUR Рік тому +1

    Why are there fewer particles in the render than in the viewport? I've mentioned this to your Discord server, no reply there.

    • @susekami
      @susekami Рік тому

      In the viewport display option if you go above 100% then that could be the case.

    • @pROaBDUR
      @pROaBDUR Рік тому +1

      @@susekami but the viewport and rendered display option both are set to 100%

  • @No_name_guy_
    @No_name_guy_ Місяць тому

    cool that doesn't work on blender 4.2