Blender Gscatter Overview - Environment Tutorial [

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  • Опубліковано 3 лип 2024
  • Interested in learning #Gscatter? Almost every 3D scene can benefit from scattering of assets. Whether you are trying to quickly populate an environment or work efficiently with small details, the Gscatter add-on will be your best friend! In this tutorial we will explore the basics of the Gscatter add-on (v 0.6.0).
    #blender #scatter #3d #3danimation #environment
    Links:
    ►Free 3D Cottage Model: www.cgtrader.com/free-3d-mode...
    ►Gscatter Add-on: www.graswald3d.com/gscatter
    Check out more of our Client Work:
    ► vimeo.com/pixelplanetstudios
    Pixel Planet Studios is Cleveland-based video production company utilizing unparalleled storytelling and artistry to exemplify brands.
    As part of the Pixel Planet experience, we offer a completely customizable approach to video production. Each stage of our process is tuned for your particular operating conditions, maybe you need 3D animation, an in-studio production, or even a creative marketing strategy to get your video seen. We’ve got you.
    In other words, no matter what your objective is -- be assured that our process is designed to develop unique and compelling ways to tell your story.
    Find us on the World Wide Web:
    ►pixel-planet-studios.com
    ► / pixelplanetstudios
    ► / pixelplanetstudios
    Subscribe to our UA-cam Channel
    ►tinyurl.com/yc8h8zxu
    00:00 Intro
    00:30 Gscatter install and Blender version
    00:59 Scene setup
    01:13 Starting with Gscatter
    01:54 Scatter density and scale
    02:45 Scatter Effects - Noise
    03:12 Scatter Effects - Camera culling
    03:45 Scatter Effects - Wind
    04:09 Density - Minimum distance
    04:32 Second asset
    04:48 Scatter effect - Weight mask
    05:43 Third asset
    06:20 Fourth asset - Scatter custom object
    07:11 Scatter Effects - Proximity
    08:57 Final look
    09:17 How did Brandon get into my cottage?
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КОМЕНТАРІ • 125

  • @juannicolasreyesrestrepo2070
    @juannicolasreyesrestrepo2070 Рік тому +1

    your tutorials are my religion these days hahaha thank you again!

  • @Bad_Chad
    @Bad_Chad Рік тому +1

    Good timing!!! I am doing environment design for the first time so this is perfect timing. Thank you!

  • @Ninjibpsy
    @Ninjibpsy 2 місяці тому

    Thanks for this video! Cleared up a lot of my questions

  • @BiggyTheBiggodo
    @BiggyTheBiggodo Рік тому +1

    best video ever. congrats mate. and ty

  • @soundsfromtheneighborhood
    @soundsfromtheneighborhood Місяць тому +1

    Great video, I learned a lot. Thanks!

  • @EmvyBeats
    @EmvyBeats Рік тому +1

    Really great tutorial!

  • @georgiosrigas8094
    @georgiosrigas8094 Рік тому +1

    Thank you, great tutorial, simple and straightforward.

  • @kidavokado
    @kidavokado Рік тому +1

    Thank you! Very well explained! Subscribed :)

  • @ThePokeManiac
    @ThePokeManiac Рік тому +1

    very exiting stuff man

  • @nosirve9458
    @nosirve9458 Рік тому +9

    i dint know how to animate grass with wind... and now... what an amazing tutorial. Really good explained. Thanks a lot

  • @elford8909
    @elford8909 Рік тому +2

    Super lesson in Gscatter, this has really helped me....especially with the slower pace and detailed presentation. I will be watching for you again....😄...and THANKS!!!

  • @dejistudios2696
    @dejistudios2696 Рік тому +5

    This is amazing. Wonderfully crafted. The explanation is priceless and your pace is 🔥. I really enjoyed the tutorial and now I'm strengthened to use the add-on again.

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому +1

      Thank you for the kind words! Have fun scattering 🤘🏼

    • @dejistudios2696
      @dejistudios2696 Рік тому +1

      @@PixelPlanetStudios ohhh, I did and it was amazing

  • @Sami-xf4do
    @Sami-xf4do Рік тому +1

    Prolly the most underrated tutorial channel 👑

  • @sanderb456
    @sanderb456 Рік тому +1

    Great video! what an amazing add on

  • @SayonBiz
    @SayonBiz Рік тому +2

    This is such a wonderful addon!
    AND THAT TOO FOR FREE!!

    • @davestomper3428
      @davestomper3428 Рік тому

      Can this generate landscapes for games in unity or unreal

  • @FriendlyFirePromo
    @FriendlyFirePromo Рік тому +1

    Thanks Best video!

  • @pushkarc28
    @pushkarc28 Рік тому +1

    Great tutorial!!!!!!!! nice

  • @carlosrobertoviana9076
    @carlosrobertoviana9076 Рік тому +1

    Nice job.

  • @seannarae
    @seannarae Рік тому +2

    Love the add-on. My first foray into scattering meshes in a scene. Coming from Unreal and its elegant LOD system (or Nanite), it is eye opening in terms of how to achieve same LOD efficiencies in Blender. For example, when I use Gscatter + a custom mesh exported out of Megascans into Blender, that mesh is WAY too heavy, and my Blender crashes. Which is mitigated by using a much smaller plane emitter, and as mentioned: using the higher (less expensive) LOD versions. But still, would be GREAT feature to have access to/control over the options under the Distribution tab BEFORE you add the custom object. Because as it is, when i add, it takes quite a few minutes for the viewport to update, and when it does, its orders of magnitude too crowded, and i need to take the VP density down to .001. Its that initial population lift for the 1.00 density that is taxing my puny system. Having access to that setting (or ability to set default setting) would solve.
    great add-on. I'm still playing with it. Determined to make it work for me.

  • @santhoshmg2319
    @santhoshmg2319 Рік тому +1

    Awesome thank you

  • @lak3d
    @lak3d Рік тому +1

    Amazing tutorial please Keep up with blender ❤️

  • @zwatchxd9175
    @zwatchxd9175 Рік тому +3

    nice tutorial, already understand in the first 2 mins of the video, the video i watched before this literally took 1-2 minutes just to choose the grass FOR A TUTORIAL

  • @thawapriven
    @thawapriven 11 місяців тому

    Thanks

  • @Shattered3582
    @Shattered3582 Рік тому +3

    very informative tutorial. i had downloaded the add-on but first wanted to see a tutorial on how to use it. amazing way to explain it, also i love the wind setting perfect for a passive animation in a scene to go with a sleep/study song

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому

      Thanks for watching and I’m glad it helped!

    • @Shattered3582
      @Shattered3582 Рік тому

      @@PixelPlanetStudios although my g scatter is having some problems though. i kept refusing an agreement thing the popped up. so this time i agreed so i hope it works now 🤞

    • @Shattered3582
      @Shattered3582 Рік тому

      why can't i see the grass models or any of the settings?

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому

      Did you press the N key to see the side bar window inside of blender. In that tool bar are the settings I show in the tutorial. As for the models, it comes with a few included with the add-on and I show others that can be purchased.

    • @Shattered3582
      @Shattered3582 Рік тому +1

      @@PixelPlanetStudios i finally made it work. i just downloaded it one my older version of blender. thanks for replying so fast as well, i know a lot of other channels that don't reply to help comments

  • @user-zs3lu1kx5j
    @user-zs3lu1kx5j Рік тому +1

    🙏🙏🙏❤️

  • @Gravedrinker
    @Gravedrinker Рік тому

    Thanks for the video highlighting this addon again. I've used it a good while ago for the first time but now with the wind addition I'm wondering if there's a way to loop the wind animation for making a seamlessly looping GIF. What would be the easiest way to go about that in your opinion?

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому +1

      Thanks for the comment! Let me play around with it and see how the noise is applied. I have a few ideas 💡

    • @Gravedrinker
      @Gravedrinker Рік тому

      @@PixelPlanetStudios Thanks! 🥸

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому

      Yo! Here is a quick way to loop the wind rotation noise using the Gscatter geometry nodes.
      ua-cam.com/users/shortsWJ-zPG1hwbw?feature=share
      Check it out and I hope this helps!

  • @kryschan6491
    @kryschan6491 4 місяці тому

    wonderful and helpful vid. could you please tell me whats the problem of importing the small house in blender because the materials are missing. i tried importing with OBJ and FBX but no textures at all. Thanks for the response.

  • @phoebe9940
    @phoebe9940 Рік тому +1

    Hello, thank you for the tutorial. I was struggling making grass these past few days. Where did you get the dandelion asset? Was it a purchase? I don't seem to have access to it.

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому

      Hello, I had purchased the pro version of the add-on which included that asset from Graswald before they changed their pricing model. I believe that asset is still available to purchase using credits.

  • @dcry1003
    @dcry1003 Рік тому

    question about the g scatter's distribution layer for 0.9.2, they remove the render density and just made a density option, are they the same? also im using a 1x1x1 scale landscape and change the grass's main scale to a realistic size of 0.5 but after changing the density to over 1k it didnt populate much the rendered image (the area of the camera) like how your viewport look around 1:58, i had to bumb it up to 4k just to get some grass object in the scene, is that normal or is there something i should fix?

  • @relaxingparadise2033
    @relaxingparadise2033 Рік тому

    How did you get the "Effect Layers" side panel installed?

  • @AttaKru
    @AttaKru 10 місяців тому

    how these scattered instances behave upon FBX, DAE, GLTF export, which files do handle mesh instances? Are these instances recognized as individual instances sharing the mesh, or dedicated meshes are created?

  • @r4bbyskywalker
    @r4bbyskywalker 5 місяців тому

    someone can tell me how to change color of this grass?

  • @Machiavhell
    @Machiavhell Рік тому +1

    Hey nice video !! I'm trying to do this on blender 3.5 but it tell me that the addon doesn't work on this version , do you know if there is a recent version who work on 3.5 ? Thank you !

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому

      Thanks for watching! On the Graswald website, after you login or create a free account, you can download gscatter version 0.10.2 which will work for Blender 3.5. Happy scattering!

  • @sujstet
    @sujstet Рік тому +1

    the proxy viewport display is not available in the free version

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому +1

      In the newest version, the proxy toggle is a circle icon in the list of systems.

  • @ekansh7018
    @ekansh7018 10 місяців тому

    How to get more assets? I only have 7-8 leaves assets in my library

  • @tatsumii1420
    @tatsumii1420 Рік тому

    Hey does anyone now why the assests library is empty? The addon is working but i dont see anything on the library

    • @valvehl3
      @valvehl3 10 місяців тому

      because you probably bought addon without assets

  • @datamoshii
    @datamoshii Рік тому +1

    HI, IDK why but when I use an external asset as the TREE when i click oon the + button it disapears and its not being scattered plss help.

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому

      Hello and thanks for watching! I’d reset the external asset pivot to its base and see what it’s scale is set to. Then you can look at the distribution options for density, distance min, and viewport display % - those options might be limiting how many you see. I hope this helps!

  • @timetoxx
    @timetoxx Рік тому

    i cant see view port proxy

  • @adityaa5067
    @adityaa5067 Рік тому

    i didn't get that effects pannel after selecting grass..? error alocating

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому

      Have you been able to fix this issue? I’m not sure about the error, but if the add-on is installed correctly and with the correct version of Blender - pressing the N key should reveal the effects panel. I hope this helps 👍🏼

  • @benyafezstudio
    @benyafezstudio Рік тому

    How to add sky for the background?

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому

      Hello! You can do this a few different ways depending on your scene. 2 routes: You could use an image plane and add emission or I used an HDRI as an environment texture.

  • @darcybrooker
    @darcybrooker 11 місяців тому +1

    Is it posible to get all your old graswald animated plants working with this?

    • @PixelPlanetStudios
      @PixelPlanetStudios  10 місяців тому

      If you have models from graswald before they switched to their new pricing model (ex. Volumes) you can email them to add your assets to your account so they are in the add-on again. That’s what worked for me.

  • @ihassan1001
    @ihassan1001 Рік тому

    Hi there how do I animate the grass? I tried to add wind but it didn't work..not sure what I'm doing wrong...any advice? Anyone?

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому

      If you enabled the wind effect and there is no motion in the viewport playback, here are some ideas. 1) check the instanced object anchor point, it should be the base of the object. 2) Play with the wind settings to make the effect more pronounced

  • @scatterbrainart
    @scatterbrainart Рік тому +1

    Quick tip for version 0.12.2 and above: By default, the Proxy Method is set to point cloud. Go into the proxy settings and change it to convex hull to get an idea of the real size of each instance.

  • @a.s.pictures7439
    @a.s.pictures7439 Рік тому

    sir ...how to get trees addons ?
    is it avialble on Gscatter addon?

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому +1

      The tree model I used was from cgtrader. They have many free and paid assets you can scatter with Gscatter. Thanks for watching!

  • @STICH311
    @STICH311 Рік тому

    Hi, what's lighting up your scene?

  • @raineirlouisl.fetalino1509
    @raineirlouisl.fetalino1509 Рік тому +1

    is it possible to export this as fbx so i can transfer it to unity?

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому

      Thanks for watching! The geometry and materials could certainly be exported to Unity or Unreal as an FBX but I’m not sure about the animation. That may need to be handled as an .abc file then looped in editor. Hopefully that helps you find the answer 🚀

  • @byaurl
    @byaurl Рік тому +1

    It's cool but I can't show what the grass really look like, I have only simple geomtrics forms, I didn't find how I can show what the grass really look like

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому +1

      In the most recent version of the add-on, the proxy toggle is in the system list. It’s a circle icon. If you toggle that off you can see the accurate grass or instance look. Or if you render the image. 🚀

  • @CaptainShepard09
    @CaptainShepard09 Рік тому

    important question: The weight mask doesn’t work in render mode. Can someone please explain why?

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому

      I was trying to recreate this issue with the most recent version of Gscatter and my only idea is that your viewport display density is not 100%? Did you solve this problem?

    • @CaptainShepard09
      @CaptainShepard09 Рік тому

      @@PixelPlanetStudios not yet. I'm still strying to figure it.

  • @olahanmiadebisi1548
    @olahanmiadebisi1548 Рік тому +1

    hi my Gscatter keep bring up error when ever i want to scatter object how can i fix it?

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому

      The error message should give you an idea if the issue, but I’d look at the add-on version and see if it is compatible with the version of blender you are using. Contact graswald support for others questions.

    • @olahanmiadebisi1548
      @olahanmiadebisi1548 Рік тому

      @@PixelPlanetStudios ok will check that

  • @peachsodaoverwatch649
    @peachsodaoverwatch649 Рік тому +1

    So, I'm using it in Octane Blender, and it works, however the actual texture disappear and the grass is white. What should I do.

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому +1

      My guess is the shader for the sources need to be converted for octane. Or the texture files are disconnected. This sounds like a shader issue.

    • @peachsodaoverwatch649
      @peachsodaoverwatch649 Рік тому

      @@PixelPlanetStudios thank you. Yes I tried to see if the shaders were present on the scattered objects, but it seems as if it’s integrated in the plug in… idk. I’ll try again. I got frustrated and just switched back to regular cycles.

  • @fullyleaded
    @fullyleaded Місяць тому +1

    Doesnt work with Blender 4

  • @ciscocalderon5436
    @ciscocalderon5436 Рік тому

    How did you import the 3d model

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому

      File > Import > and select the model file type (obj, fbx, etc.) from the list, and browse to the file location on your computer

  • @ChandRaj-lj8rw
    @ChandRaj-lj8rw Місяць тому

    DOESNT WORK IF I CLICK SCATTER SELECTED NPTHING SHOWS UP PLEASE HELP

  • @crumblebee6728
    @crumblebee6728 Рік тому +1

    heyyy what am I doing wrong? When I check to turn off proxies there's no such option...followed everything exactly..

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому

      Hello! You don't have to turn off proxies and g-scatter will know to render the scattered assets at their full quality when rendering. If you are relying on the viewport rendering instead of the render window (F12) then you would need to disable proxies.
      To turn off viewport proxies, in the G scatter window, under effect layers for each scatter object, select the geometry tab, and then turn off the 'eye' icon next to the 'viewport proxy' effect layer. Alternatively, you can disable viewport proxies in the emitter system list, by toggling the 'circle' shape next to the 'eye' and 'camera' icons.
      If the render window isn't displaying your scattered objects, make sure that the 'camera' icon next to the object(s) in the emitter system list is enabled.
      The other issue could be that the scattered object, in your scene collection panel has the viewport and/or render toggles disabled there.

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому

      ^Did this help?

    • @crumblebee6728
      @crumblebee6728 Рік тому +2

      @@PixelPlanetStudios it’s a new version I’m using 🙄 so it’s in the main window and you just click on the circle icon, to the left of the eye icon, in your scatter system layer. Super annoying when new version update and change like one thing haha - they were off by default and I just couldn’t see that button in the geo tab, because it wasn’t there!

    • @pianomusicarchive7620
      @pianomusicarchive7620 Рік тому +1

      Under the Emitter heading, click on which plant type you are using. there is a *round* sign ( next to the eye and camera icon.) click on it and neutralize it. that's the proxy.

  • @tonit6549
    @tonit6549 Рік тому +2

    What do i do if I dont see the turn off proxy button?

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому +1

      On the newest version of Gscatter, the proxy button has moved to the system list. If you hover over the circle icon you’ll see the proxy tool tip

    • @tonit6549
      @tonit6549 Рік тому

      @@PixelPlanetStudios thanks 🙏

  • @b0k193
    @b0k193 Рік тому

    what verfsion of the addons was inj the video

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому +1

      I was using 6.0 when this video was made. Most of the tools remain the same with the current version.

    • @b0k193
      @b0k193 Рік тому

      @@PixelPlanetStudios when I use it and try to see how the grass would look like, it breaks and glitches and if i try to render it, i just see those capsules and not real grass

    • @b0k193
      @b0k193 Рік тому +1

      @@PixelPlanetStudios i just dowenloaded 0.6.0 it works fine

  • @BigBombBoom
    @BigBombBoom Рік тому +1

    Pls tell me the background song pls

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому

      I used two tracks from Artist: Wandering - Sunny Fruit & Little Eyes - Yehezkel Raw. Thanks for watching!

    • @BigBombBoom
      @BigBombBoom Рік тому

      @@PixelPlanetStudios k thanks

  • @EmvyBeats
    @EmvyBeats Рік тому +1

    Is it just me or did Graswald remove certain products from there available models? I don't see this type of grass or many of these types, not even in the available to purchase models on their site. Which i do have a subscription too. TBH it looks like the add-on has downgraded in quality since this video..

    • @PixelPlanetStudios
      @PixelPlanetStudios  Рік тому +1

      I agree. They have changed their model a few times since this posting and I prefer the volume purchase options they had originally. The scatter tool is still a great free option, but the reason to look at other paid options is more apparent now.

  • @soundsfromtheneighborhood
    @soundsfromtheneighborhood Місяць тому

    03:48 😂😂😂

  • @Sairawkerh
    @Sairawkerh 11 місяців тому

    Those aaset that you have played with are free.. Really?

    • @PixelPlanetStudios
      @PixelPlanetStudios  10 місяців тому

      No, the assets I used were from their paid library. The scatter add-on is free though.

  • @michaelholloway2295
    @michaelholloway2295 Рік тому

    No obvious way to add bought licensed assets into the asset browser and no directions on how to do so.