@@hardwire666too works, but results in an Ngon instead of clean topology - so bending and twisting the grass blades could look bad then. But the knife tool works great at taking the grass and making a cut lawn version!
This was WAY better than using Hair Particle system for making Grass. I never thought it would be so simple, just simple extrude, change the hue and BOOOM. Great work. hahah
One of the best easy nature tutorials... Not new.. But a new way of doing it still.. Makes it easier and quick to have simple nature assets either as background element for product shot scenes or for anything else... Really cool
@@naamar.r Like too much work 4 you ? or yo saying that the creator of this vid puted so much work to his project ??? ( its not hate or smth , im just asking )
Damn, very straight forward, pedagogic, easy, realistic and very high quality tutorial. I wasn't even looking for this ! (For once UA-cam algorythm works well) and i don't even use blender, just C4D. But this is the perfect workflow to adapt. Really cool video !
super cool, just this week i feel like i've grown in understanding of blender enough to actually understand everything you did here. This is a great project I definitely will try because it is just advanced enough that i will learn from it, but not too advanced that i will get frustrated and fail at lol!
Another great tutorial, CGG! I used it to scatter scraggly, yellow/green grass in a desert setting, and the scene "popped!" Now I've got to work out the sagebrush, cactus and tumbleweeds! 🤠
Been a long time since I have watched blender videos, used to be obsessed with your videos, but couldn't remember your name so I straight up searched blender grass and your channel popped up, no kidding
also.. i have been looking for this video for such a long time i wanted to know how to create nature cuz i had ideas but no tools and gscatter is gonna be so helpful :D thank u!! thas why u're always epic!
I too had used gscatter but for the plants instead of modelling them i used a free plant library by the people at geo scatter(not g scatter )Setting up both the addons is a bit challenging but once you are done. You have a variety of different biomes to chose from
6:05 im having issues here for some reason when i select the first type of grass it really works perfectly well but when i try to add a second type of grass ( variation ) it bugs and becomes gigantic and crooked I can’t figure out why ?? 🤔 Note: when it becomes gigantic and I try to reduce its scale it multiples in many small grasses but the rotation is weird because it’s so messy that i can’t figure out a solution
life hack: Install the addon images to planes. add in loop cuts (control R), and use knife tool (k) to trace the shape of the strand. It's a faster way to make the strand models and gets them textured directly. It's also a good idea to bunch the strand images together into a single texture to save video ram.
to optimise this you really should be heading into a photo editing software, aligning all of these grass blades together on one 1028x1028 canvas, just by cropping out the useless white background. you can then have all the UV's within 1 grid, 1 texture and saving you a hell of a lot of texture space.
Hey running into small problem with the grass extending outside of the plane mesh causing for some messy floating clovers in my planter boxes. Any idea what might be causing the issue? Your video the grass all stays within the square plane mesh.
Good tutorial.But in nature every grass mesh will have different color hue ,saturation and brightness wich you can randomize by object id node to get same result .So your grass will be more realistic by this way and not so flatish green carpet ))) Just search some tutorial "How to randomize mesh color of multiple object by object info"
hope everyone has a blast creating 3d nature! and if u pick up my nature essentials assets I'll luv u forever 💚
Also decent shortcut for some of this is to use import image as planes and just use the knife tool.
@@hardwire666too works, but results in an Ngon instead of clean topology - so bending and twisting the grass blades could look bad then. But the knife tool works great at taking the grass and making a cut lawn version!
I like this tutorial I think it’s really cool 👍 good good good good good
@@CGGeek This is true unless you pay attention to how you slice it up only creating quads.
SCAMMER
Note: You must delete the default cube for this to work.
That’s the best part!
fr
🤣🎉
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Default cube abyss
CG Geek never fails us with the nature tutorials lol. Great work!
The way the sponsoring was inserted in this was genius
This was WAY better than using Hair Particle system for making Grass. I never thought it would be so simple, just simple extrude, change the hue and BOOOM. Great work. hahah
Wayyyy better! Its my go to now
Hi im curious is 12gb of laptop ram enough for doing these kind of things ?
@@RichardGiovanniNainggolansince now the norm for even gaming is about 16gb, I dunnoooo but maybe
@@RichardGiovanniNainggolan Yes. :)
One of the best easy nature tutorials... Not new.. But a new way of doing it still.. Makes it easier and quick to have simple nature assets either as background element for product shot scenes or for anything else... Really cool
Best looking grass I've seen in Blender!
I do want to note that I don't think a branch is usually the same length as a blade of grass 😅
more like twigs in this scene 😅
this man just decreased his own sales to 0
Not. Too much work, I would buy, time is money
@@naamar.r Like too much work 4 you ? or yo saying that the creator of this vid puted so much work to his project ???
( its not hate or smth , im just asking )
@@elegancki_kubus when you have to deliver 4 renders per day, this kind of stuff its just too much time consuming, I rather buy and move on.
@@naamar.rtell that to the south asians
nice vid! Very to the point. The translucent node is really the ticket.
Everything is awesome.. But what about 5million polygons 😭💀 my pc is dying 🙃🙃
CG Geek + Nature= 💚
Straight forward and easy to understand for a person who doesn't use blender, like bruh I don't have any work in that .
This officially killed any particle system approach to this in the future, thank you so much!
Damn, very straight forward, pedagogic, easy, realistic and very high quality tutorial. I wasn't even looking for this ! (For once UA-cam algorythm works well) and i don't even use blender, just C4D. But this is the perfect workflow to adapt.
Really cool video !
Algorithm is truly working. C4D baby
Hi im curious is 12gb of laptop ram enough for doing these kind of things ?
@@RichardGiovanniNainggolan no not really but what gpu and cpu do you have
Always the best! Thank you Steve!
super cool, just this week i feel like i've grown in understanding of blender enough to actually understand everything you did here. This is a great project I definitely will try because it is just advanced enough that i will learn from it, but not too advanced that i will get frustrated and fail at lol!
WOW that is incredible mate! Definitely need to try this out thanks! 🔥😍
Another great tutorial, CGG! I used it to scatter scraggly, yellow/green grass in a desert setting, and the scene "popped!" Now I've got to work out the sagebrush, cactus and tumbleweeds! 🤠
simple but looks really great! thanks for demonstrating your workflow:)
Great guidance! I can't wait to use these methods to add more realism to my 3D natural sceneries.
man this is great, props to you
great simple summary of this process thanks
Being early for a new CG Geek video is always great. The tutorials are fantastic so incredibly helpful for everyone!
15 years of experience makes the difference, that was amazing ✨
i just witnessed a vertex turn into a 3d model to an entire nature scene :' they grass up so fast!!
Thanks!
Id give you a lot more If I could. No gratitude needed Thank you mate
Been a long time since I have watched blender videos, used to be obsessed with your videos, but couldn't remember your name so I straight up searched blender grass and your channel popped up, no kidding
Cool stuff. I've been doing this in 3ds Max for years. It's a life saver.
Saving this for my upcoming animations
also.. i have been looking for this video for such a long time i wanted to know how to create nature cuz i had ideas but no tools and gscatter is gonna be so helpful :D thank u!! thas why u're always epic!
Thank you very much man. There’s people who can’t afford premium courses like yours, so giving this for free is just gold for us. Thanks again!
I get that! Was definitely there early in my career as well :)
This addon is a magic.
You make it look so easy
CG Geek Blender God of Nature 🪄🌳
Good example.
Nothing magic.
just science and creativity
After some years we need to see the nature in 3D only.
FINALLY!!!!! I CAN TOUCH GRASS!!!!!!!
This was a very useful tutorial. Thank you very much.
The video I needed, posted 1 hour ago! Thank you for post!
That's just fantastical!
I too had used gscatter but for the plants instead of modelling them i used a free plant library by the people at geo scatter(not g scatter )Setting up both the addons is a bit challenging but once you are done. You have a variety of different biomes to chose from
6:05 im having issues here for some reason when i select the first type of grass it really works perfectly well but when i try to add a second type of grass ( variation ) it bugs and becomes gigantic and crooked I can’t figure out why ?? 🤔
Note: when it becomes gigantic and I try to reduce its scale it multiples in many small grasses but the rotation is weird because it’s so messy that i can’t figure out a solution
I am exhausted just watching you build that... I'll have to buy it, I think. Save myself a lot of time and effort :)
😂
amazing way to make ambients bro, thnx a lot!
Amazing Very Good Tutorial
Bro just made a whole year's process into a video💀
Holy. This is the fastest subscribe I've ever done on my UA-cam life. This is godsent. Thank you, CG!
well, dang love your videos man
Omg this looks amazing!
You friendship with nature has a long history. great work.
Are you still working in the same studio or you changed your work space?
I love it when you do this tutorials. I still have the one you made aeons ago about creating nature from pictures. Very good...
Now we need a low poly lawn mower cutting grass tutorial pls
very creative! thank you CG Geek for the detailed tutorial!
Stuff like this makes me remember why I went into cgi. Love this grass! You have a very fun and chill way of explaining this stuff as well.
thanks! this is cool
my dude could have easily hit the 8 min mark but nah he didnt wanna waste a second. thanks CGGeek :)
Least favorite 3d youtuber✊🏻💯🙏🏾
Fantastic video mate. Loving these little practical vids showing exactly how to get this stuff going
Great video! Concise and to the point. I love it.
Love it!
Very great video!! Thanks for making it!!
Awesome video CGGeek!❤
life hack: Install the addon images to planes. add in loop cuts (control R), and use knife tool (k) to trace the shape of the strand. It's a faster way to make the strand models and gets them textured directly. It's also a good idea to bunch the strand images together into a single texture to save video ram.
Yoo, that's what I found out AFTER I did this tutorial! I did a fern leaf instead of grass and it took a long time to do .
Just Amazing
this is AMAZING!!!
CG Geek? More like CG God! Thanks for the great content, love this!
amazing as always! thank you. great to see the process.
It's a good day when cg geek uploads a video 😁
That was amazing! Thank you
4:46 - What is that fantom sound that goes "tick tick tick"?
Wow, never been this early
this really helped me thank you!
Can u permanently add some assts to the gscatter library or do u need to add them every time u need
You can use the hair plug in to make grass
You found yourself a new fan
to optimise this you really should be heading into a photo editing software, aligning all of these grass blades together on one 1028x1028 canvas, just by cropping out the useless white background. you can then have all the UV's within 1 grid, 1 texture and saving you a hell of a lot of texture space.
thank you brother!
Nice work!
Wow.This is a very useful tutorial🎉
thanks man that was really helpful
3D artists are finally touching grass
outstanding work!
Pure genius ❤
nice timing
This is awesome! Just wish I had grass where I live :I
Tutorial unclear - my computer make fire simulation in real life
Your tutorial are helping me a lot but the problem is i don't have good pc
Ohhhhhh yeaaaaaaaa
Great work dude 😍
super cool ❤
thank you. i an your big fan
i have a problem on 1 step 0:17
Great tutorial, i like it. - thanks
Not working . it shows "python error traceback most recent call last" how fix this error ?
This is really cool😍. Thanks Geek
Damm..!! I love that addon
So sorry as soon as I watched this video I had to go buy your pack! woops
Hey running into small problem with the grass extending outside of the plane mesh causing for some messy floating clovers in my planter boxes. Any idea what might be causing the issue? Your video the grass all stays within the square plane mesh.
Thanks for clearing the doubt and deleting the cube LOL 😄
Good tutorial.But in nature every grass mesh will have different color hue ,saturation and brightness wich you can randomize by object id node to get same result .So your grass will be more realistic by this way and not so flatish green carpet )))
Just search some tutorial "How to randomize mesh color of multiple object by object info"
You are awesome!