Recreating HOUDINI Smoke In BLENDER 3.4

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  • Опубліковано 11 гру 2024

КОМЕНТАРІ • 104

  • @attimp4
    @attimp4  Рік тому +36

    Somethings I glossed over that may help your sim turn out better.
    - Select your domain, under "Gas" Try increasing the Vorticity
    - Select your domain, under "Advanced" change "Compression Volumes" to "zip"
    - Select your domain, under "Adaptive Domain" try changing "Add Resolution" to 1
    - Try adding forces to your scene
    Hopefully if you are having issues this may help a little

    • @GaryParris
      @GaryParris Рік тому +4

      also increase the noise steps after the sim bake, to add more detail

    • @sergosdeoliveros8033
      @sergosdeoliveros8033 Рік тому +1

      @@GaryParris would you do that in the existing nodes or would you add a noise modifier ? if it's in the nodes do you have any recommendations regarding the values ? thank you :)

    • @GaryParris
      @GaryParris Рік тому

      @@sergosdeoliveros8033 you can do either they are all modifiers including nodes, and as a result you can mix and match, just experiment, i'm not the authority on it but have watched other doing it effectively in other ways you may not have thought of, experiment with Blender more than one way to do it :O) and Just Enjoy :O)

  • @GaryParris
    @GaryParris Рік тому +25

    i love that you are trying to do it in native Blender, use and move the tool forward, not just give up and use houdini like some do, always good to see people pushing the boundaries of Blender and perceptions of what is and isn't possible! great to see, and yes he is aweseome i love his youtubes!

  • @jamesc2683
    @jamesc2683 Рік тому +35

    There is a To Sphere function, shortcut is Shift Alt S hope that saves some time! Works on selection in edit mode so subdiv cube, apply, use this and you'll be good to go. It works like any other operator 0.0 -> 1.0

    • @attimp4
      @attimp4  Рік тому +2

      Thank you!

    • @jamesc2683
      @jamesc2683 Рік тому +1

      @@attimp4 Sure thing! :D Thank you for the tutorials

    • @moostar109
      @moostar109 Рік тому +5

      @@attimp4 there is also another way for achieving this quickly, just go into preferences - Add-ons and tick the checkbox for Add Mesh: Extra Objects.
      After that if you hit Shift+A and navigate to mesh there is a "round cube". After adding the round cube to your scene you can change the radius in the object settings on the left down side of the viewport.

    • @ausrinerutkauskaiteLy
      @ausrinerutkauskaiteLy Рік тому

      @@moostar109 but with Extra objects -> round cube you don't get those nice UV's :/

    • @moostar109
      @moostar109 Рік тому

      ​@@ausrinerutkauskaiteLy oh ok, well for this project the UV coordinates are irrelevant, but otherwise you can go into editmode -> press F3 -> type: uv unwrap, then the UV might be fixed not sure though because Im not on my PC to check if it works

  • @theDyingArts
    @theDyingArts Рік тому

    These videos are dope dude, keep them up.

  • @homemade_vancity
    @homemade_vancity Рік тому +1

    Awesome!! Mac user here. Had Houdini Indie on my system for sometime learning what I could because, well, it's the best for this sort of thing. Blender has come a long way and with the development of particle nodes coming for 3.6 this hopefully will get easier (less resource taxing) for our systems. Love this tutorial. Thank you.
    Holding out hope that with the particle system updates they will incorporate some really good geo nodes for erosion simulations for terrain modelling, like Houdini.

  • @snakeverg9390
    @snakeverg9390 Рік тому

    I totally love this volume shader settings you've showed, thanks for interesting vid!

  • @Menta_
    @Menta_ Рік тому +1

    thanks for motivating me to continue to learn blender man, cool stuff you re making, much appreciate you sharing :)

  • @rileyb3d
    @rileyb3d Рік тому +2

    Just found your channel, and so glad I did! You're a fantastic teacher, great edit, you know what you're talking about. You've got a subscriber for life!

  • @Syfmuna
    @Syfmuna Рік тому +1

    thanks for this sick tutorial, i liked it so much i'm going to spend a week rendering a 10 second animation

    • @Syfmuna
      @Syfmuna Рік тому

      the render estimated 96 hours, got two hours in, and then crashed. I will stick with the still images :>

  • @deuxhais
    @deuxhais Рік тому

    commenting for the algorithm and for the quality of the explanations, truly hard to find anywhere else

  • @aleksandrn5156
    @aleksandrn5156 Рік тому +1

    Top notch content! The idea of recreating houdini things in blender is really great, love it! subscribed and staying tuned👍

  • @Ila_Aras
    @Ila_Aras Рік тому +1

    Holy shit. You are doing the most amazing stuff in blender. I had no idea any of these things were even...possible at all.

  • @matejivi
    @matejivi Рік тому

    Cool stuff! Will continue to watch your houdini like sims for sure.

  • @lightouer4562
    @lightouer4562 Рік тому

    Omg, COOL! I came up with something like this a year ago with animated smoke, but my post on reddit wasn't noticed

  • @sgray7
    @sgray7 6 місяців тому

    Thank you for sharing - learning a lot from you and those you reference

  • @adamsinda3591
    @adamsinda3591 Рік тому

    Keep it up. I really love what you have been adding the to Blender community.

  • @ridkurn
    @ridkurn Рік тому

    So glad I found this channel, keep going with the good work!

  • @zalitov
    @zalitov Рік тому

    Hey pal! Great work, thanks a lot for sharing.
    Looking forward to try it out!

  • @slykuiper
    @slykuiper Рік тому +1

    youre killing it with this new stuff

    • @attimp4
      @attimp4  Рік тому

      thank you thank you

  • @YTRINX
    @YTRINX Рік тому

    Your channel is having some amazing growth. I checked yesterday and you were at 4k subs and you already have 4.31k! Can’t wait to see what else you make

  • @nardatronic
    @nardatronic Рік тому +1

    If you have the Add Mesh extra objects enabled you can add a round cube without having to cast etc.

    • @KennyPhases
      @KennyPhases Рік тому

      was just going to comment this

  • @minhho7006
    @minhho7006 Рік тому

    This is seriously insane. Love the creativity.

  • @asdadas30
    @asdadas30 2 місяці тому

    appreciate the conclusion a lot. thx man!

  • @KennyPhases
    @KennyPhases Рік тому +4

    Another great example of why Blender is truly amazing. Thank you for showing us this! You've earned a Sub!

  • @RedsBusker
    @RedsBusker Рік тому

    These tutorials are amazing man. Thanks for this content

  • @wiggohedlund5871
    @wiggohedlund5871 Рік тому

    Looks amazing man keep doing these videos

  • @Mind_Splitter
    @Mind_Splitter Рік тому

    agreed, Bad Normals is too smart. Thanks for the tutorial!

    • @Mind_Splitter
      @Mind_Splitter Рік тому

      Also I appreciate you always shouting out the people you learned particular things from!

  • @mizuofficial
    @mizuofficial Рік тому

    Damn this looks so good...gotta try it this week !

  • @brighttendaimuvirimi1905
    @brighttendaimuvirimi1905 Рік тому

    Thanks for the great tutorial, here's my subscription

  • @violettracey
    @violettracey Рік тому

    Awesome! Thank you!

  • @premainteractive
    @premainteractive Рік тому

    ¡¡Amazing!! Thanks for all the details :)

  • @tomrichardsonstudio
    @tomrichardsonstudio Рік тому +1

    you're a legend!

  • @horiamoldovean6074
    @horiamoldovean6074 Рік тому

    damn bro u a god! love these vids keeeep it upppp!

  • @sol_mental
    @sol_mental Рік тому

    Incredible, just astonishing! I do suppose if we find a way to deliver similar results in eevee it's totally possible to go for animations, but hey, you're the magician, not me.

  • @Sizzle5231
    @Sizzle5231 Рік тому

    thanks for challenging yourself!

  • @ExVatic
    @ExVatic Рік тому

    Amazing videos! As a novice I would love if you also ran through how you put together the 'simple scene' that you used as a backdrop, I noticed you did something similar in another video of yours.

  • @nucreates
    @nucreates Рік тому

    This is beautiful!

  • @strupe1337
    @strupe1337 Рік тому

    Loved this!!!
    I’m new to simulations and baking though so I would’ve loved to see how u did the baking and why. I guess this video is more towards intermediate+ blender users but still.
    Also it would be nice to know how long it took u to render that image, just to get an idea if I’m doing something wrong or if I even should consider trying to create something like this!
    Amazing work dude

    • @strupe1337
      @strupe1337 Рік тому

      I just watched the end again and noticed u said 6h render time, sorry!

  • @pfvssouza
    @pfvssouza Рік тому

    Hey, there's an easier way of getting the sphere with good topology. You can enable the "Extra Objects" addon that comes with blender, and select the Round Cube option from the mesh menu. Then, just set the radius to 1.0 on the properties menu that pops up.

  • @HamzaARTi
    @HamzaARTi Рік тому

    a better way to do the cube sphere thing is just add a cube
    subdivide it and press shift alt S (to sphere ) and drag ur mouse to the right and boom perfect sphere
    or activate the extra shape addon that have a spherical cube already

  • @peterlaverty9397
    @peterlaverty9397 Рік тому

    I would love a tutorial on colour dust explosions. there is one tutorial but it is not great. I believe its possible in Houdini and C4D. I think a lot of people would like that.

  • @lidiatorresprado
    @lidiatorresprado Рік тому

    Great video, 👍👍 is there any risk doing this render I mean frozen pc due low resources?

  • @AllegedlySpiffy
    @AllegedlySpiffy Рік тому

    6 hours?! Nuts.

  • @daniellord-vera6987
    @daniellord-vera6987 Рік тому

    love your work just curious im planing to build a pc soon and was wondering what would I need parts that could handle heavy heavy loads of blender work detailed projects new to pc ? :D

  • @bUildYT
    @bUildYT 9 місяців тому +1

    damn, thats good

  • @Nexifly
    @Nexifly Рік тому

    ur goated man

  • @rakibhasan1300
    @rakibhasan1300 Рік тому

    Continue Upload this series like Houdini

  • @briost123
    @briost123 Рік тому

    Great video!

  • @paulduplessis6113
    @paulduplessis6113 Рік тому

    I need more of your Blender Houdini content! LOVIT! I would love more motion graphics content for blender, I feel like that is lacking and your content could fill a void. Don't get me wrong, you can find some motion graphics tutorials for blender, however they don't seem to get the same hype or result as other programs like C4D which is basically made for motion graphics.
    Anyway, I like your content!

  • @jonathans9894
    @jonathans9894 Рік тому

    Pls help: how do I bake the smoke simulation????

  • @petiegoodman1792
    @petiegoodman1792 Рік тому

    Any suggestions for a good C4D/ Houdini style noodle simulation done in Blender?

  • @justpoppinthings
    @justpoppinthings Рік тому

    How do I increase the amount of smoke an object creates? I want it to fill the screen over time

  • @peakzrl9995
    @peakzrl9995 Рік тому

    my guy is insane

  • @wdkpwr6586
    @wdkpwr6586 Рік тому

    Hey nice tutorial :D
    Could you please make tut for the first smoke thats shown in the video? :D
    That looks really different and smooth

    • @MrMargaretScratcher
      @MrMargaretScratcher Рік тому

      I'd like to be able to make that too - with the thick dense clumps...

  • @trashbenny
    @trashbenny Рік тому

    Looks reaal beautiful man, bravo. I'm gonna head back to blender and not make a video with this technique. rip render times

  • @infotreetv1379
    @infotreetv1379 Рік тому

    what is your suggestion for leaning nodes in blender, because everything gone above my head

    • @attimp4
      @attimp4  Рік тому

      It's just practice tbh. Learning a non linear program can be hard but it's just about rewiring the brain to think in a non linear way. Everyone is super lost with nodes at first, just takes time.

  • @ocdvfx
    @ocdvfx Рік тому

    You're nutty 🖤

  • @RemmyMusic1
    @RemmyMusic1 Рік тому

    would it be possible to swap the object with something else while keeping everything else in tact?

  • @synapse349
    @synapse349 Рік тому

    I like your channel logo

  • @rakibhasan1300
    @rakibhasan1300 Рік тому

    Great

  • @positv_
    @positv_ Рік тому

    The hardest level is make this but in eevee.

  • @sayris01
    @sayris01 Рік тому

    thanks :)

  • @Ooljemusic
    @Ooljemusic Рік тому

    Hello nice tutorial

    • @attimp4
      @attimp4  Рік тому

      I'm sorry, I'm not sure I really understand.

  • @callumharper3281
    @callumharper3281 6 місяців тому

    What GPU do you use?

  • @DankBricks
    @DankBricks Місяць тому

    I tried it with a 4090 and my computer was screaming

  • @mind_glowing
    @mind_glowing Рік тому

    Very interesting tutorial!
    I'm wondering, what are your hardware specs?

  • @nrg_core8570
    @nrg_core8570 Рік тому

    Can you let us know your System specs on which you made this?

    • @attimp4
      @attimp4  Рік тому +1

      ryzen 9 5950x
      RTX 3090
      32GB DDR5

  • @N1ghtR1der666
    @N1ghtR1der666 Рік тому

    if most of the time you take the cube out, why not just save the default scene to be with no cube and how you like it to start

    • @attimp4
      @attimp4  Рік тому +1

      because i am dumb

  • @physicalpainter
    @physicalpainter Рік тому

    How much samples on render?

  • @krispyywombat7382
    @krispyywombat7382 Рік тому

    Hey, what CPU are you using that you're getting such good smoke sim perf? I'm throwing a 7950x at Blender and still not having it simulate near as fast, for you it appeared to be running near realtime while still set to 60 divisions.

    • @attimp4
      @attimp4  Рік тому

      5950x not sure what make you have worse performance. Could have something to do with having CPU enabled for GPU compute. Idk

  • @DoryRail
    @DoryRail Рік тому

    That is aresome

  • @christophe1584
    @christophe1584 Рік тому

    My Blender crash every time I assigne the smoke material to the smoke domain and go to render viewport.. does anyone can help with that please ? x)
    5950X/3090/64gb RAM

    • @attimp4
      @attimp4  Рік тому +1

      Make the material on the smoke unique, then disconnect the displacement before going to rendered view

    • @christophe1584
      @christophe1584 Рік тому

      @@attimp4 Omg thx & sry ! Indeed as you said few second after displacement need to be removed.. :)

  • @amaterasu4601
    @amaterasu4601 6 місяців тому

    10:43

  • @TorIvanBoine
    @TorIvanBoine Рік тому

    9:16 blender crashes when I plug it into displacement and have it in rendered view. 🤷‍♂
    yet, it only took 20 seconds to bake 60 frames. and viewport isn't laggy at all. what potato are you working on? 😃 (this was on my file. I downloaded yours and it takes a bit longer to bake🤣)
    but then again, my smoke doesn't look as good as yours 🤣🤣

  • @cruzaofdeath
    @cruzaofdeath 2 місяці тому

    Idk what do you mean by saying "recreating houdini in blender". Volume shader is normal stuff in 3d world

  • @sam_division4620
    @sam_division4620 Рік тому

    🥰😍🤩

  • @poepopjebuik752
    @poepopjebuik752 Рік тому

    blender should reinstall the "network rendering again..
    the removed the function ,but we all have 'old hardware' we can use as renderingnodes for free.

  • @TR-707
    @TR-707 Рік тому

    looks like blender smoke to me tbh but thanks for click bait anyway

  • @apzzpa
    @apzzpa Рік тому

    okay dude just slow down a sec. things are getting out of hand

  • @ruslandad365
    @ruslandad365 7 днів тому

    This smoke not closer to Houdini Pyro
    Clickbait Dislike