You want the animal whisperer perk also on top of the animal friend.. Make sure your charisma is at 15.. Then go tame your deathclaw, you will have to escort the deathclaw back to your base do not fast travel, that means you'll have to protect it along the way, it will be hostile toward everyone else, dont tame a sick or glowing etc.. they will go off on a mad tangent and destroy your base 😂
A pet system? NO frigging way! I remember (back when I knew little.. ) taming my first deathclaw, only to have it randomly disappear due to that bug... still hurts LOL
@@donjon2816 and please make Ammo/Junk stash available for everyone, as micro transactions are okay for cosmetics but downright evil when it’s tied to QoL or performance (tends to P2W)…
The new pet system may be an overhaul to taming, where you can take the animals you tamed with you on your travels, with new tricks and a bond system, maybe the min-maxers can make pets overpowered and it may bring a new method to west-tek farming.
I wonder if they'll be able to enter buildings if this winds up happening, Snuffles The Deathclaw gets stuck in a doorway for the 612th time, I hope it's not limited to cats and dogs but it'd make the most sense for it to be if they'll be companions. I've always wanted some kind of NPC companion in this game but it just doesn't seem like it'd work, imagine a ton of players all with pets in events, I'm not sure if the game could handle it well and it seems like it'd be overpowered unless you disabled them for events.
@@MimikkyudayoI mean one way might be keep big ones like death claws out only on the outside and if you go inside either wait for you or go back to camp while small ones can go inside with you
I’ve always wanted them to remove the weight of lunch boxes, scout banners, repair kits, improved kits, scrap kits. I must have 200+ lbs in total for them. Stash is usually full with other stuff and you can’t drop them to a mule. There’s no need for those items to have weight.
Need to get rid of the stash box weight limit in general. So many of us are TES and Fallout main game players and we have an unstoppable urge to collect unique items. Can’t do that with 1200 weight. Can’t collect all of the unique armor, weapons, etc. it sucks.
@@Lordoftheapes79 which is why i said it sucks. There’s so many weapons and armor that only come from completing missions and it’s impossible to keep them all which means you lose your unique items that you can never get back.
at 6:57 I think the 4 star tutorial might be about prime weapons. first image is vault boy holding ultracite scraps after killing a scorch beast, then modding the weapon to make it prime. the four stars could just be referencing how prime weapons basically have the zealots effect built in, making a three star weapon (technically) have 4 stars
I like a lot of these changes including the stuff regarding ghoul stuff to see how that is implemented. But i am a little concerned with legendary weapons as ive seen from the PTS. It looks interesting but I have a few gripes. First is that I think they should change mods to be a weightless item so it doesn't discourage people from gathering legendary mods from scrapping and being worried about mod stack weight or being forced to sell or discard mods due to being unable to store them. They should also make the legendary particles weightless like their former legendary cores so we don't have to worry about a bunch of legendary particles weighing us down, and the change of its status to junk, rather to a non droppable item, is not a good thing I would say due to the face that dropping a bunch of legendary particles on death would suck. I know that last change was probably just to be another discouraging factor to utilize the scrap box to force people to feel more like they need fallout 1st to enjoy the game properly, but I think it would have been much more considerate to players if they just treated it the same way legendary cores were like currency rather than another junk resource item to manage. Lastly I'm not a fan of the new the legendary module requirement amount as it is unfortunate that now players will have to decide between scrapping legendaries for potential items or scripping them for modules rather than it being an all in one system like before which adds friction to the player experience and disturbing gameplay flow.
@@Yori0 I'm ok with having to get both modules and legendary parts, as it keeps some sort of balance. I mean, the 1 in 10,000 chance of getting a Q/25/25 fixer or something similar is absolutely horrid system, but making it where you can turn 10 legendaries into a god roll gun is far too easy as from what the video showed, you'll be able to just craft whatever effects you want. If there isn't difficulties in the early game, then there's no accomplishments for late game. Like materials. At level 30ish, you typically don't have enough flux to make a rad shower, and you may have trouble crafting a lot of ammo, but by level 100, you'll have pretty much solved that. Some challenge is the point of games, though I do believe that they need to remove the scrip machine limit. 500 is only 10 modules and that's just abysmal.
I like the no nuke zone bit. I'm not a fan of campers, but lower level players really don't have the resources to deal with being in a nuked area for 10-15 minutes. It's nice to give them a fair chance at these events. It makes for a healthier player base.
@@williamhutton2126 Being afk has never been considered cheating, maybe it's not morally correct, but I say, who the hell cares, not even if I was unemployed to play the 24 events of the day, ridiculous
@@nitzuga2095 It is literally cheating, simpleton. By definition: act dishonestly or unfairly in order to gain an advantage, especially in a game or examination. To manipulate hardware or software to gain an advantage is cheating, dullard.
@@nitzuga2095 AFKers are cheaters by definition: act dishonestly or unfairly in order to gain an advantage, especially in a game or examination. Manipulating hardware and/or software to gain an advantage. This is not a debate. It is an education.
@@williamhutton2126 There is no way for you to know if every person standing still is AFK or is manipulating anything to have an advantage. They could just be taking a shit. Youre so smart youre stupid.
One thing to keep in mind is that anything on the perk cards including the perks name is subject to change. So, if you're sat there thinking, "6 points of Charisma to get +1 to SPECIAL stats with another ghoul? That sounds terrible". It's subject to change. There will be another PTS closer to the release of the Ghoul where they will test and fine tune everything. Most of the cards so far feel very placeholder, especially the amount of stat points needed to equip some of them. 5 points in Endurance to take 10% less damage is another weak one, but it's likely not final.
It's so nice getting more Blue Ridge stuff. I've been trying to figure out their trade route to build my camps on the road as a pit stop. Blue Ridge is my favorite faction in 76
@brianas5624 Yeah, I'm going to have to move a lot of my stuff around for the new stuff lol. Did you see the new Blue Ridge prefab? It looks beautiful, and it looks like it has a lot of space to build. I'm pretty sure it's three foundations wide, so I'm going to make a camp with it as the main structure. Oh, and if you haven't seen it, DTD gamer has a datamine video with it.
They could make a perk called “Herd Mentality” that gives a buff to a full party where everyone has pets! Maybe a damage buff when someone on your squad gets damaged? Or a defense buff
But that doesn't do anything. Dead afkers still get loot. All it does it prevent new players without radiation protection to play and have to server hop.
I nuked it out of frustration over the horrible rare mask drop rates and chance if you perfect the even you should have a greater chance of getting rare but as of right now its abysmal i have only missed it when i was sleeping or at work other than that i have everything else and all of the commons and uncommons i dont know who's bright idea it was for the rare masks to have a less the 1 percent drop chance but its a stupid idea really they did the drop rate in the worst and most lazy way.
@@mattlewis8889 AFKers are already preventing players from enjoying the event. Because they are literally taking up server space and not playing and creating huge lags.
Nukes do NOT stop AFKing. If you kill your character w/ rads before the event, click respawn, then don't pick a spot on the map to respawn at, you become immune to everything (except for crashes) and still get the event rewards as if you were alive.
Yeah but nuking the event doesn't stop then in the slightest. Doesn't even affect them since one guy in a CSS or PA with a creamator can solo the event with ease. For reference, I've done that before.(Edit, removed accidental tag)
Juicehead said the team working on Fallout 76 since Nuka World is made from people who were once mod authors. I think it really shows in the content they create. Like how at Nuka World on tour you finish the event and can walk right over to the workbench or legendary trade machine or the new events which reward players with lots of XP and legendary weapons. Thats what we want.
I'd love a post box that would be used to send items between your characters directly, just think of the space saving potential. You could have a main character while the others be additional storage.
It's so funny that people dont know that you can actually have pets in your camp. You only need animal friend 3 and find a random encounter. I have a cute sloth monstrosity.
@@TheTinMan2077 Yeah but unfortunately those pets can die, heck if you put your C.A.M.P item upstairs, they'll take fall damage every timd you load into a world.
Or maybe that image of the bird and the Deathclaw might symbolize a sort of advanced ‘Wasteland Whisperer’ perk, maybe you could ‘recruit’ animals you find in the wasteland to bring to your CAMP. All guessing of course. Either way it should be interesting
No, it is *not* official. Datamining is the *perfect* example of *unofficial* information. There is never any guarantee that datamined content will make it into the game because pre-release content can and does sometimes get cut. It is *only* official when the studio/publisher making a game announces it.
I'd love it if you could "tame" any animal in the game as your companion (and not talking about the perk card stuff) after doing a questline. Similar to how hunters in WoW can tame any beast in the game as their hunter pet.
This is very interesting because what if someone has a Deathclaw as a pet and gets a buff like "terrifying presence" that makes Raiders or Blood Eagles cower in fear or something like that? I love this concept :D
@@StriderVM I mean, probably. Most of the atomic ahop items aren't terrible on price. I wish most were grindable instead of buy only, but asside from that they're not terribly priced.
They should make it to where if you tame a pet it shouldn't be able to die or be killed once it's at your camp until you release it back into the wild 👌
Hoping they will all have their own defensive capabilities that will be improved if they are fed and trained. Even cats could still do some pretty good crit damage sneaking I would imagine
Honestly, for the ghoul stuff, Bethesda should give us one more character load out, as some of us have probably already built up our other characters with unique loadouts.
They really did try with pets back in the day, in the end, they just couldn't get them to work. They even came out and apologized when they finally gave up.
Would be cool if they update animal taming while they're at it with the pet stuff. I know how to tame because youtube, but the ingame expalanation is pretty much non-existent.
Having previously played eso im curious how it will affect server integrity. For certain events in eso we needed to all ditch our pets to make sure it didn't lag. Mind you those could be surprisingly detailed little buggers
Just did the Fasnacht event after someone had nuked Helvetia. Some poor guy constantly kept dying due to the radiation, so glad they are going to make it a nuke free zone.
I would if they fixed the pet taming system currently on so we can permanently keep pets and not have em dying or despawning… hell if we can add more pets even better and keep the extras in a shelter that’s looks like a sanctuary for em
I want a little hamster. Nothing giant or flesh eating, just a little hamster that will run on a tiny wheel. Maybe he could occasionally powder a desk fan or desk lamp. 😊 ❤
Uhhh, I was kind of hoping you were going to say they are buffing all of the weapons to bring them in line with commando weapons. Do people actually care about Pets? I’m a pretty new player, I played and launch and just came back and man that just doesn’t seem like a big priority….
Bethesda doesn't maintain 76 at all. It used to be Bethesda Austin but last December the entire game was handed off to Double Eleven. BGS in Maryland is working on ES6, Starfield future content, and presumably the early stages of Fallout 5.
I think in my opinion, it should have more open intro route. Like beginner town or each background with its intro (vault dweller in vault, ghoul at the camp or waking up after Great War, and wastelander at starter town or area). Also kinda wonder if Fallout as a franchise should have gone more ttrpg route similar to gamma world.
I wonder.....If you encounter a player Ghoul and go PvP, would Ghoul Slayer perk weapons hold weight against them? Cause now they would seem like a valid solution to that situation considering that Ghoul Slayer weapons are seen as toss outs now
Fallout is seeing a surge in players from the TV show, giving them revenue they can use to invest back in the game. Since they are likely to see another surge with the next season, it makes sense for them to make that investment.
The need to allow a dog companion. It's not like it would break the game. I'd like to be able to have a customizable dog that I can name and have follow me as a companion. I don't need any other companion, just a dog would be cool. Dogmeat is a staple and we should all have our own. I'd like to be able to put my dog into the game.
I didn't think those ones in camps could die. I shot at a Deathclaw at a camp once. When it took no damage i realized it was a tamed one and it didn't attack or anything.
Bethesda needs to have an across the river expansion!!
The area is huge!!
Fallout in O.H.I.O???!!! Hell to the yeah!!! might as well. Maybe Cincinnati will be a new town location
Yes it is I walked for so long in that area and it was very cool!
@@timothyharris1125modern Chicago is almost a wasteland for real. 😂😂😂😂😂
Cedar Point in the post apocalyptic wasteland. Love it. 😂
Agreed, imagine all the river side camps we could make
I want a pet deathclaw
You can have a pet deathclaw now dude. Animal Friend perk says hi.
You want the animal whisperer perk also on top of the animal friend..
Make sure your charisma is at 15..
Then go tame your deathclaw, you will have to escort the deathclaw back to your base do not fast travel, that means you'll have to protect it along the way, it will be hostile toward everyone else, dont tame a sick or glowing etc.. they will go off on a mad tangent and destroy your base 😂
I want an unkillable one that will follow me around like dogmeat
Good luck
@@PunkN_JTM why you lie you only need above 3 charisma and animal friend 3 you liar
A pet system? NO frigging way! I remember (back when I knew little.. ) taming my first deathclaw, only to have it randomly disappear due to that bug... still hurts LOL
You never forget your first deathclaw. *cries*
@@hausofphid3966 i almost tamed my first death claw a month into playing when a level 900 killed it on me before using some emotes before leaving..
⚒️🔧🔨BIGGER BUILD BUDGET!!!!!
And stash space….
@@donjon2816 and please make Ammo/Junk stash available for everyone, as micro transactions are okay for cosmetics but downright evil when it’s tied to QoL or performance (tends to P2W)…
I'm hoping they do something to stop PS5 from crashing every few hours or more. That would be nice if servers in general were more stable !
Xbox crashing left an right during faschnat
@@Fallout76Fan my Xbox hasn't crashed during a single Faschnat event and I've been to several
@@GoddessVine X or 1
@@GoddessVine X can handle it not 1
Why bitch. Servers have been crashing since beta. It’s never going to get fixed.
The new pet system may be an overhaul to taming, where you can take the animals you tamed with you on your travels, with new tricks and a bond system, maybe the min-maxers can make pets overpowered and it may bring a new method to west-tek farming.
I wonder if they'll be able to enter buildings if this winds up happening, Snuffles The Deathclaw gets stuck in a doorway for the 612th time, I hope it's not limited to cats and dogs but it'd make the most sense for it to be if they'll be companions. I've always wanted some kind of NPC companion in this game but it just doesn't seem like it'd work, imagine a ton of players all with pets in events, I'm not sure if the game could handle it well and it seems like it'd be overpowered unless you disabled them for events.
@@Mimikkyudayo Hmmm I wonder what will happen 💀💀💀
Don't overthink it. You'll just end up disappointed. If it hangs out at my CAMP and I can pet it once in awhile, I'll be happy.
At least it'll be fun to defend them. Stakes too low in combat you ask me
@@MimikkyudayoI mean one way might be keep big ones like death claws out only on the outside and if you go inside either wait for you or go back to camp while small ones can go inside with you
I’ve always wanted them to remove the weight of lunch boxes, scout banners, repair kits, improved kits, scrap kits. I must have 200+ lbs in total for them. Stash is usually full with other stuff and you can’t drop them to a mule. There’s no need for those items to have weight.
You're better off destroying them than putting them in your stash.
And legendary models, 1000 in my stash box weight 250lbs.
Need to get rid of the stash box weight limit in general. So many of us are TES and Fallout main game players and we have an unstoppable urge to collect unique items. Can’t do that with 1200 weight. Can’t collect all of the unique armor, weapons, etc. it sucks.
@@black_hand78 that isn't going to happen in an online game.
@@Lordoftheapes79 which is why i said it sucks. There’s so many weapons and armor that only come from completing missions and it’s impossible to keep them all which means you lose your unique items that you can never get back.
My fallout 76 character is so mutated that he might as well be a ghoul. (Bloodied build)
at 6:57 I think the 4 star tutorial might be about prime weapons. first image is vault boy holding ultracite scraps after killing a scorch beast, then modding the weapon to make it prime. the four stars could just be referencing how prime weapons basically have the zealots effect built in, making a three star weapon (technically) have 4 stars
I know they show as a roll. Like a fixer but it would seems these are not actually rolls. Unless we can actually roll them as is today.
I like a lot of these changes including the stuff regarding ghoul stuff to see how that is implemented.
But i am a little concerned with legendary weapons as ive seen from the PTS.
It looks interesting but I have a few gripes. First is that I think they should change mods to be a weightless item so it doesn't discourage people from gathering legendary mods from scrapping and being worried about mod stack weight or being forced to sell or discard mods due to being unable to store them.
They should also make the legendary particles weightless like their former legendary cores so we don't have to worry about a bunch of legendary particles weighing us down, and the change of its status to junk, rather to a non droppable item, is not a good thing I would say due to the face that dropping a bunch of legendary particles on death would suck. I know that last change was probably just to be another discouraging factor to utilize the scrap box to force people to feel more like they need fallout 1st to enjoy the game properly, but I think it would have been much more considerate to players if they just treated it the same way legendary cores were like currency rather than another junk resource item to manage.
Lastly I'm not a fan of the new the legendary module requirement amount as it is unfortunate that now players will have to decide between scrapping legendaries for potential items or scripping them for modules rather than it being an all in one system like before which adds friction to the player experience and disturbing gameplay flow.
@@Yori0 I'm ok with having to get both modules and legendary parts, as it keeps some sort of balance. I mean, the 1 in 10,000 chance of getting a Q/25/25 fixer or something similar is absolutely horrid system, but making it where you can turn 10 legendaries into a god roll gun is far too easy as from what the video showed, you'll be able to just craft whatever effects you want. If there isn't difficulties in the early game, then there's no accomplishments for late game. Like materials. At level 30ish, you typically don't have enough flux to make a rad shower, and you may have trouble crafting a lot of ammo, but by level 100, you'll have pretty much solved that. Some challenge is the point of games, though I do believe that they need to remove the scrip machine limit. 500 is only 10 modules and that's just abysmal.
Hadn’t seen the ghoul perk cards yet. Thanks Rifle!
I like the no nuke zone bit. I'm not a fan of campers, but lower level players really don't have the resources to deal with being in a nuked area for 10-15 minutes. It's nice to give them a fair chance at these events. It makes for a healthier player base.
Bruh. Players can get a radiation suit for free at many locations. AFK cheaters are a plague.
@@williamhutton2126 Being afk has never been considered cheating, maybe it's not morally correct, but I say, who the hell cares, not even if I was unemployed to play the 24 events of the day, ridiculous
@@nitzuga2095 It is literally cheating, simpleton. By definition: act dishonestly or unfairly in order to gain an advantage, especially in a game or examination.
To manipulate hardware or software to gain an advantage is cheating, dullard.
@@nitzuga2095 AFKers are cheaters by definition: act dishonestly or unfairly in order to gain an advantage, especially in a game or examination.
Manipulating hardware and/or software to gain an advantage.
This is not a debate. It is an education.
@@williamhutton2126 There is no way for you to know if every person standing still is AFK or is manipulating anything to have an advantage. They could just be taking a shit. Youre so smart youre stupid.
One thing to keep in mind is that anything on the perk cards including the perks name is subject to change. So, if you're sat there thinking, "6 points of Charisma to get +1 to SPECIAL stats with another ghoul? That sounds terrible". It's subject to change. There will be another PTS closer to the release of the Ghoul where they will test and fine tune everything. Most of the cards so far feel very placeholder, especially the amount of stat points needed to equip some of them. 5 points in Endurance to take 10% less damage is another weak one, but it's likely not final.
It's so nice getting more Blue Ridge stuff. I've been trying to figure out their trade route to build my camps on the road as a pit stop. Blue Ridge is my favorite faction in 76
Same! Looking forward to the new camp stuff. Time to redo my roadside pitstop. Lol
@brianas5624 Yeah, I'm going to have to move a lot of my stuff around for the new stuff lol. Did you see the new Blue Ridge prefab? It looks beautiful, and it looks like it has a lot of space to build. I'm pretty sure it's three foundations wide, so I'm going to make a camp with it as the main structure. Oh, and if you haven't seen it, DTD gamer has a datamine video with it.
I HAVE WAITED 4 YEARS SINCE I STARTED PLAYING TO HAVE PETS LETS FUCKING GOOOOO
United Ordeal really should be a 2-4-6 card for +1/2/3 special based on how many ghouls in your party to justify the high cost.
No sharing rank 3? Oof, why does Bethesda hate Charisma so much?
If that's the type of balance they are going for, I expect Unyielding to be nerfed.
The day unyielding dies. Is the day I'm forced permanently into my power armor.
Can we together convince Bethesda that we get Deathclaw juveniles?
They could make a perk called “Herd Mentality” that gives a buff to a full party where everyone has pets! Maybe a damage buff when someone on your squad gets damaged? Or a defense buff
i hope we get to hatch a baby ogua that would be awesome to have a little ogua around the camp or potentially help me fight things
Consider why people are nuking Helvetia to begin with--it's all the people AFK-farming Fasnacht. :p
But that doesn't do anything. Dead afkers still get loot. All it does it prevent new players without radiation protection to play and have to server hop.
I nuked it out of frustration over the horrible rare mask drop rates and chance if you perfect the even you should have a greater chance of getting rare but as of right now its abysmal i have only missed it when i was sleeping or at work other than that i have everything else and all of the commons and uncommons i dont know who's bright idea it was for the rare masks to have a less the 1 percent drop chance but its a stupid idea really they did the drop rate in the worst and most lazy way.
@@mattlewis8889 AFKers are already preventing players from enjoying the event. Because they are literally taking up server space and not playing and creating huge lags.
Nukes do NOT stop AFKing. If you kill your character w/ rads before the event, click respawn, then don't pick a spot on the map to respawn at, you become immune to everything (except for crashes) and still get the event rewards as if you were alive.
Yeah but nuking the event doesn't stop then in the slightest. Doesn't even affect them since one guy in a CSS or PA with a creamator can solo the event with ease. For reference, I've done that before.(Edit, removed accidental tag)
Why can’t they give us more enclave content? Like imagine an expedition that takes us to Raven Rock to help the DC enclave build their influence.
I have all the Asylum stuff already. It spawns inside of the Asylum and there's multiple different hats. Some of the clothing is even clean.
Thick skin looks like a good addition to my full health tank build!
Loved watching you back in the Borderlands 2 days, glad to see you still making content.
Going to need more character slots!
are they gonna give us more perk points to equip these new perk cards, my decks min maxed as it is
Its funny how it took a successful tv show for them to care enough to add changes to the game that should of been done years ago😅
🤓
Beat the pets will be a interactive camp item
Juicehead said the team working on Fallout 76 since Nuka World is made from people who were once mod authors. I think it really shows in the content they create. Like how at Nuka World on tour you finish the event and can walk right over to the workbench or legendary trade machine or the new events which reward players with lots of XP and legendary weapons. Thats what we want.
I have a pet radtoad, it is the first creature I tamed, I still have it at my camp
I'd love a post box that would be used to send items between your characters directly, just think of the space saving potential.
You could have a main character while the others be additional storage.
6:33 I know for a fact that everybody will be doing eviction notice to farm up all of those legendaries
That would be awesome. But it's easier just to do the most sensational game.
It's so funny that people dont know that you can actually have pets in your camp. You only need animal friend 3 and find a random encounter. I have a cute sloth monstrosity.
But they dont follow YOU lol id love to have a super mutant dog tbh
What a fortunate soul... I only find Deathclaws :'(
@@TheTinMan2077 Yeah but unfortunately those pets can die, heck if you put your C.A.M.P item upstairs, they'll take fall damage every timd you load into a world.
I want a pet cat. I want it to meow. I want to feed it and give it a bed.
And give it a little bow tie?
@@Brandon11746 the option of apparel would be awesome. I’d go for a tiara 😂
Finally my dream of petting a scorchbeast is gonna come true
The Ghoul Brick Wall Perk sounds like it could also reduce stagger potentially as well as some Damage reduction of some sort.
Or maybe that image of the bird and the Deathclaw might symbolize a sort of advanced ‘Wasteland Whisperer’ perk, maybe you could ‘recruit’ animals you find in the wasteland to bring to your CAMP. All guessing of course. Either way it should be interesting
No, it is *not* official. Datamining is the *perfect* example of *unofficial* information. There is never any guarantee that datamined content will make it into the game because pre-release content can and does sometimes get cut. It is *only* official when the studio/publisher making a game announces it.
Finally they are giving 76 the attention us OGs have been asking for
I'd love it if you could "tame" any animal in the game as your companion (and not talking about the perk card stuff) after doing a questline. Similar to how hunters in WoW can tame any beast in the game as their hunter pet.
That bird looks like it might be a Cardinal
This is very interesting because what if someone has a Deathclaw as a pet and gets a buff like "terrifying presence" that makes Raiders or Blood Eagles cower in fear or something like that? I love this concept :D
Buy Dogmeat for 1200 Atoms 😂
You actually think they will only charge 1200 Atoms for Dogmeat?
@@StriderVM I mean, probably. Most of the atomic ahop items aren't terrible on price. I wish most were grindable instead of buy only, but asside from that they're not terribly priced.
Holy hell that was you, me and my buddy ran into you
I am here to and I can agree we saw him
🤓
No way bro I'm gruppieslap
Fear that you
@@Beawarhesbehindyou fr? Oh snap yea it me wsg
They should make it to where if you tame a pet it shouldn't be able to die or be killed once it's at your camp until you release it back into the wild 👌
Get ready to spend those atoms on pets
I think this just means tamed pets are interactable. Plus god forbid they lock this behind the cash shop.
Need me a dogmeat, still loved that the Fallout show the used a Malinois, just like my personal dog IRL
Hoping they will all have their own defensive capabilities that will be improved if they are fed and trained. Even cats could still do some pretty good crit damage sneaking I would imagine
Hell yeah my hopes were up and your news delivered I can’t wait to have a dog companion. I wonder if we can customize them
Honestly, for the ghoul stuff, Bethesda should give us one more character load out, as some of us have probably already built up our other characters with unique loadouts.
Bro it’s gonna be so cool to become a Ghoul I’ve been saving perk cards for a while now so I can use them when the Ghoul ones come out
deathclaw pet im down with that even if it replace a companion id still do it
They really did try with pets back in the day, in the end, they just couldn't get them to work. They even came out and apologized when they finally gave up.
3:57 I wonder if this will be a good way to farm caps and other resources without having to do as much grinding as we are doing now
Takes away content. More nerfs. More MACRO transactions. A+
I hope we get robots like automatron but maybe instead of just getting plans for limbs you have to find and equip them like guns or rare clothing
Would be cool if they update animal taming while they're at it with the pet stuff. I know how to tame because youtube, but the ingame expalanation is pretty much non-existent.
Having previously played eso im curious how it will affect server integrity. For certain events in eso we needed to all ditch our pets to make sure it didn't lag. Mind you those could be surprisingly detailed little buggers
Can’t wait for ghoul update to finally become the ghoul from the show
Just did the Fasnacht event after someone had nuked Helvetia. Some poor guy constantly kept dying due to the radiation, so glad they are going to make it a nuke free zone.
Nobody would nuke Helvetia if they just increased the glowing mask drop rate so people would stop AFK’ing
I would if they fixed the pet taming system currently on so we can permanently keep pets and not have em dying or despawning… hell if we can add more pets even better and keep the extras in a shelter that’s looks like a sanctuary for em
Wouldn't be surprised if they are like companions. You build something in your camp ... and there they are. Whoopee.
Crashing is a fallout tradition it has become to us veterans a part of the lore all of them crashed randomly welcome to the fam
Okay, now i want a deathclaw
Imagine getting a cyberdog as a maxed out pet!😊
I want a little hamster. Nothing giant or flesh eating, just a little hamster that will run on a tiny wheel. Maybe he could occasionally powder a desk fan or desk lamp. 😊 ❤
Uhhh, I was kind of hoping you were going to say they are buffing all of the weapons to bring them in line with commando weapons.
Do people actually care about Pets? I’m a pretty new player, I played and launch and just came back and man that just doesn’t seem like a big priority….
Subscribed! Your video was so informative and enjoyable! Keep it up man
I want an accept trade function to eliminate scamming trading was my favorite part of fo76 but I refuse to risk it anymore
I literally was thinking about how much pets were needed earlier today
Wow, the Fallout show brought it.
Great vid, thx
ALL THE WEAPONS I HAVE GRINDED FOR ALL THE REROLLS ALL THE SUFFERING THEN TO ADD THIS WHY BETHESDA WHY MUST YOU FORSAKEN ME LIKE THIS 😫
Reduced rad resistance for Ghouls seems kinda weird, -50 isn't doing much right?
The perks might change
Why I have the FETCH collectron! I wonder if ghoul charachters are not allowed mutations as you already are mutated, hence some of the perk cards?
Makes sense to me. If ghouls truly are the next step in human evolution maybe prior mutagens and serums don't effect them the same way if at all?
I think what we're seeing is a combination of freeing up resources from Starfield and Microsoft money.
It would be cool if Bethesda could fix the sound in game. I can’t even switch from speaker to headset mid game…
Bethesda doesn't maintain 76 at all. It used to be Bethesda Austin but last December the entire game was handed off to Double Eleven. BGS in Maryland is working on ES6, Starfield future content, and presumably the early stages of Fallout 5.
Look I'm happy they're doing/adding stuff. But there's nothing to do. I have to server hop to find people that'll do events. I want new game plus.
I think in my opinion, it should have more open intro route.
Like beginner town or each background with its intro (vault dweller in vault, ghoul at the camp or waking up after Great War, and wastelander at starter town or area).
Also kinda wonder if Fallout as a franchise should have gone more ttrpg route similar to gamma world.
I wonder.....If you encounter a player Ghoul and go PvP, would Ghoul Slayer perk weapons hold weight against them? Cause now they would seem like a valid solution to that situation considering that Ghoul Slayer weapons are seen as toss outs now
I Got 4 beautiful Cats a My Camp base and It’s a Restaurant as well
I wish we could change our map to look like the nuke silo map, and also toggle specific map markers
We need cryovendors for buff foods to start a new market
I'm still hoping the ghoul update gives us a romanceable ghoul ally.
We need a enclave update
Hopefully the pet system doesnt limit it too just cats and dogs.
FINALLY BEING A LOOT GOBLIN WITH LEGENDARIES IS GOING TO BE A BLESSING!! 😭👍
I hope this leads to true companions, even if it’s just a piece of Dogmeat.
Fallout is seeing a surge in players from the TV show, giving them revenue they can use to invest back in the game. Since they are likely to see another surge with the next season, it makes sense for them to make that investment.
it looks like the bird is a Cinderella easter egg.
Damn I thought they were going to add the fallout 3 assault rifle and toss the fallout 4 one in a volcano.
The need to allow a dog companion. It's not like it would break the game. I'd like to be able to have a customizable dog that I can name and have follow me as a companion. I don't need any other companion, just a dog would be cool. Dogmeat is a staple and we should all have our own. I'd like to be able to put my dog into the game.
I think that they would take the place of a Allie in ur camp like u have to place a dog house or something like that
Brick Wall makes you not able to be staggered as easily
I know the Ogua is probably too big to be a pet but a baby Ogua would be killer. Don’t care what I would have to do to get it. I’d do it
I really hope this doesn't replace tameables. really excited for pets tho.
I'd like them to add teh option to become a duper mutant or robot or some combination of the 2 like Frank Horrigan.
Finally My Own Dogmeatin Fallout 76! I really enjoy the 15 hours ive put in Fallout 76 this week. I didnt play in ages. These Videos are golden!
I didn't think those ones in camps could die. I shot at a Deathclaw at a camp once.
When it took no damage i realized it was a tamed one and it didn't attack or anything.