You don’t need to make a new account. Simply under your projects in your Google API create a new project and then enable the tiled map api again. Then copy and paste the new api key in. It will then refresh If you can’t find your Api go to credentials on side of the page and make sure the project is set to your new project. Then click show api key
I’d like to try this soon… is it possible to cache the high resolution data once it’s downloaded? It would eliminate any extra calls to their servers, am I right?
@@psynchronist only workaround I have found is to take a lot of high resolution screenshots in unreal and then upload that data into something like Polycam. Then turn it into basically a 3d scan 🤣
@@psynchronistthe issue would be the inputs to the Maps server. It’s very unlikely you would hit the same spot again unless you’re doing a deterministic animation path. The correct solution would be some middleware software that would be able to cache the server response but also have understanding of the spatial space so ut could figure out if it already has data that it could stitch together for an arbitrary request.
This is cool and I may have missed something but... there is no link at 2:10. I had to pause the video and copy it from the screen. Hoping this saves someone else for trying to search the Cesium site.
Really??? We also saw a new addition created by one person where u can delete parts of the tiles and replace it with your own assets. I think it's time we do a renewed version of this tutorial!
It literally blows my mind how fast all this becomes more and more accessible for the creatives around the world, so much of new possibilities and inspiration :O
It's a question of time until someone decides to use the full potential and AI and programming tools to make a game with Unreal Engine 5 and use the real world to make a GTA/Sims like game.
Imagine if they use AI to make NPCs out of all the photos on Facebook. You could see random celebrities etc walking the streets. And if the game is decentralized they can stop caring about copyrights etc.
A few important questions. With something like this. Would i be able to take a town and make a game from it?. Would i be able to add interriors to buildings? Would i be able to cut the rest of the world away from the one town?
You could, but you would run into privacy issues & copyright\monetization laws & violations if you tried to profit from it via steam, unity, unreal, etc, it would require proper licensing\permissions from every corporate platform involved & even then you would still run into national security issues.
@@Void_777 is this pretty easy to do/rip parts of the map to your own objects? It would be cool to just take a few miles of the map and have a city to play with without having to deal with googles limitations.
I would like to say, thank you for showing that respect of refraining from cursing. That tells me a lot about you guys. It does not lessen your appeal to the viewer. To me it seems like it makes your videos more available to all who prefer not to curse. You guys have won me over with just that simple gesture of respect. Kudos to the viewer who had the courage to see the potential you guys have of teaching Unreal Engine to all. Thank You! I am now a subscriber.
Wow!! thank you so much. Both of us reading this at a coffeeshop while planning for the next video and we just had a moment of silence because of how beautiful your message is. Thank you! To be honest, when we noticed the comment on our previous episode, it was am easy decision for us. Our core goal is to educate and entertain. Although we do curse naturally in our life, the moment we realized it is preventing some kid from learning unreal engine, we knew we had to shift!
great informations but a little too fast if you could stay a couple of more seconds on each steps that would be amazing! I was running out of authorisation with google maps in no time so I shifted to the plugin as source and it worrked better! great tool!
Not sure about saving it, maybe there is a way but u can surely load the 3rd person pack feature and play as a character. although the quality at a close up scale wouldnt be that good :D
@TPDene i havent, no. My pc isnt the greatest but just enough so i feel it would do too much for my pc😅 so far the process is to get accurate measurements and to use height maps to extrude the states mountains, hills, rivers, etc. and the rest im building by eye in google maps starting with big towns and slowly filling the spaces in-between
Why this channel is so underrated 😭😭😭 people literally would subscribe to cringetubers but won't subscribe to such a high level content providing channel .
Thank you guys, awesome stuff! Unfortunately for my region, Google maps do not have 3D models of houses and trees. But it would be very useful to be able to export the height map from Cesium 3D tiles or any other way. I would be grateful for a hint on how to do this.
Heyyy buddy how are ya! Oh im sorry to hear that man! But you are absolutely right. Listen we don't know if the height map can be exported or not but that would be so useful if possible. I'll do some searching and find out!
@@badxstudio hey did you ever figure anything out about height maps? I've got the same situation about buildings, but I'd love a terrain that's the mountain I live on. I know there are ways through Blender and EarthExplorer, but this is such a cool and easy feature right in UE! Either way, I'm 10 minutes into playing with it in cities and it's so cool. Either way you got a sub in me!
Is it possible to convert the model into a poly model so that no more data is pulled through the API. Not that somebody gets surprised by a giant invoice ;)
Hey mate Can you do me a favor and go do the details tab of your processing volume, then search for "unbound" and check that box for me. That makes sure that it affects the entire scene! Suspecting that is the cause for ya
You won't be charged if you reach the free quota limit per month (currently 200$ free allowance of API calls) given for the free trial. It's only if you subscribe to the paid tiers then charges will occur past the free quota limit.
Hahahahahha dude just wait till you see our upcoming BIG video in the next week! We remade an Egyptian Tomb (King Tut Tomb) completely and accurately in Unreal Engine 5 :) That is fitting :D
Unfortunately, it's not working for my use case. For Brussels (Belgium), worked perfectly. But I tried the 3 biggest cities in Brazil (Sao Paulo, Rio de Janeiro and Salvador) and the capital (Brasilia), I just get a big black void. Google a still a lot of work to do to really make it usable.
I tried with Brisbane and got the same thing but realised if I go to CesiumSunSky0 and in the Details section change the timezone, it becomes sunny. It is just blacked out as the timezone is wrong and effectively showing as in the middle of the night, hence the pitch black. Try it out!
Can you add collision to the ground so you can walk through the map? Literally, know nothing of Unreal engine, but this might give me a reason to learn.
Not sure about that here in Unreal butttt you can check out the videos of bringing GOOGLE MAPS TO BLENDER because that uses a different approach and you automatically cuut out a part of the mesh. That could potentially be easier for you to then export out as STL!
Amazing content, guys! the question: does it work with any point on Google Maps? cause some cities don't have 3d scanned models but just flat textures?
Hello@! Love the video! I'd like to know if can I bring to UE5 only one small area? Also, can I export the topography as .fbx or another format to open in another software?
@@badxstudio what i mean is can it be used like specific area in another project with out the need to do eveything again,,, like can we save a certain area
You cannot export them, you are not allowed to export or change them into meshes, its just for visualization, Look at google API license and term of use conditions
My question is is this like project mapping of they are actually 3d models or 3d proxy of real cities I want to recreate some key places and used in unreal like a game city for a demo I'm creating
Hi guys, thanks for the video! When I click on Cesium SunSky my screen becomes white and only when I select unlit in the UE perspective I can see the terrain. Do you know why this is happening?
@@badxstudio hi I tried doing that but it was not where the issue was coming from. Instead I opened the project settings and made sure I had checked “Extend default luminance range in Auto Exposure settings”
can you cut and save a city and just use that instead of the whole world? like if i just wanted to use los angeles for a game can i cut and paste it to a new project?
waw, like and subscribe, but i have issue, in my device when i make zoom, i dont see anything 3d, only 1d or 2d, like normal google map or google earth, not 3d. please, how i can fix it? and one more thing, in my device i cant see this ( scalability:cinematic ) like your screen ( it's showing in your screen in the top left from the program) in my device it's showing only ( show ) what i should to do in this too? thank you so much, i hope that you will answer me.
Dude the quality here is actually insane if you know how to add some minor fixes at the end! Imagine adding birds, some fog, the right color grading, and good SFX With the right lighting and renders this is gonna be amazing :) Glad to know it helped you! BTW would love to see your previous ARCHVIZ projects, do you mind showing it to us on our discord?? discord.gg/AXgCwTYDRB
You can’t fix the 3D meshes that are low poly.. for Houses .. unless you remodel all the houses. From 20,000 feet it looks great, however from street level it looks like a bunch of hot garbage. We need ai to hurry up, so we can 3D reconstruct the entire planet with high poly models .. or even streaming that data.. if it’s too much on a gpu.
@@badxstudio You guys are legends! I tested it out now and it works really well. Now just got to figure out if it's possible to use a portion of this map in a project
did you find any way to do that..?? i've also been trying to build a similar project..myself and after even after some experimentation i can't seem to find a solution...
Wow, thank you! Well we just started 3 months ago haha … and this is just the beginning… we have lots of plan for this channel.. I guess the growth and subs will come itself
It's been two weeks since your comment and their subcription count has nearly doubled. This is the first video I've seen from them and they absolutely deserve it. So happy that I found this comment to put things into perspective. And here I was thinking they'd been getting cheated lol
@@austinastray4444 Omg We just spent about 14 hours straight working on our next video which is coming out hopefully by early next week (It's our most ambitious cinematic to date), and we were wondering if we should go to the gym really quickly since we have been behind the PC for 2-3 days straight now :D long story short, we read this comment and both said "NAHHHH, Get back to work". So we are making our 4th cup of coffee as we speak are going to continue the work so we can finish the video faster. This is in no way and effort to make you feel bad about us staying back but merely us trying to express how much it means to us that you guys appreciate the work we put in. We are 100x more pumped to get this out! Thank you!
This video was super informative!! I was curious if there was a way to bake or chop off a certain part of the map and put it onto your own mesh so you won't have to keep sending requests to the API? Or are you sort of just stuck with using cesium and can't rip your own assets if that makes sense? Either way this is a great video thanks again
Does visiting a specific place for the second time will send another request? What about when shipping a game, If you limit the player to specific places you've already visited, will it send request everytime?
Tuto pretty great, but I have some issue with level of detail (not working , still same quality with 1 or 16 ) someone have the solution?? (I tryed in the same city of the tuto ( Paris trocadero) too , just to check if the other area choosen could have no high resolution, but same issue)
Hi, I am creating a stylized scene and I need to edit the map a bit. Unfortunately, Cesium does not create a landscape. Is there a way to convert it to landscape or possibly create at least a heightmap?
Is there any way to go back in time, just as you can in google earth? If I need a place that has changed a lot since...idk,,,5 years, can I change the date of the displayed map?
when you say play around with the fields.. is that going to affect your api activity? I'm getting back screen and I reset the time zone - no good! so I think you need a newer computer and faster processor like M chip laptops for this to even work decent. a shame
Hello! I've been trying follow to your guides step by step. But, the end results I got only 2D flat surface (cannot see 3D map view as in your video) and also first time after input my city georeference coordinates, the UE5 screen turn black until I set view to unlit then can see only 2D maps with black sky 🥲 Kindly give tips and helps for how to get final result the same yours 🏆🏆
Hey so we also had similar issues. Make sure you close and open your engine one more time and also try deleting your lights, and adding them again. See if these work! Also when adding coordinates make sure to account for some longitude and latitude values being (Negative -)!
@@badxstudio Hello! Thank you for your guidance tutorial. I have followed to your guides, then completely get the same result as in your video (in Paris, USA and Europe countries) can see 3D map the same yours. But, when I try change coordinates to my origin country which is in Cambodia (SE Asia), my UE5 screen turn black only when I change to unlit then can see my country maps only 2D surface (cannot see 3D building and 3D staffs). Please let me know if there is any error. Or, is it related to Google Map Platform, that cannot show 3D map for my country? Here is my Cambodia Country Coordinates: 11.5564° N, 104.9282° E Could you kindly have a try with this coordinates, and see if you get the same results as mine or everything is OK? Regards, KADEN
You don’t need to make a new account.
Simply under your projects in your Google API create a new project and then enable the tiled map api again. Then copy and paste the new api key in.
It will then refresh
If you can’t find your Api go to credentials on side of the page
and make sure the project is set to your new project. Then click show api key
Ohh really?? thats awesome!! thanks for sharing this :)
I’d like to try this soon… is it possible to cache the high resolution data once it’s downloaded? It would eliminate any extra calls to their servers, am I right?
@@psynchronist only workaround I have found is to take a lot of high resolution screenshots in unreal and then upload that data into something like Polycam. Then turn it into basically a 3d scan 🤣
@@psynchronistthe issue would be the inputs to the Maps server. It’s very unlikely you would hit the same spot again unless you’re doing a deterministic animation path. The correct solution would be some middleware software that would be able to cache the server response but also have understanding of the spatial space so ut could figure out if it already has data that it could stitch together for an arbitrary request.
awesome share thanks
cesium 2.0 does not require the API key anymore so you don't have to put in credit card info.
Is there any limit to it like they mentioned?
The more important question is ‘who does your hair?!’😅
Hahahahahaha lol do it meself :D
@@badxstudiowe need a tutorial
@@badxstudioopinion I 9p9
Omg I was about two comment on this, I couldn't focus on what he was saying because of his pharaoh haircut. Please dude, do something 😂
Squirrels
imagine that google maps itself could use these techniques in near future to increase the quality of the 3d maps.
google maps doesn't like allocating that much bandwidth to things.
imagine your network usage on mobile.. imagine @@doublewhopper67
don't give them ideas
Google Earth on smort phone phone will burn in hell
at least simulate night conditions i find myself getting lost in a new area even with google maps lol
This is cool and I may have missed something but... there is no link at 2:10. I had to pause the video and copy it from the screen. Hoping this saves someone else for trying to search the Cesium site.
Looks like you don't need the Google API anymore if you don't want to use it. Cesium has included it, so it seems.
Really??? We also saw a new addition created by one person where u can delete parts of the tiles and replace it with your own assets. I think it's time we do a renewed version of this tutorial!
@@badxstudiosure do it
@@badxstudio Did you make the newer version of this tutorial bro?
@@badxstudio I would really appreciate that! You guys are helping me a lot!!!!
It literally blows my mind how fast all this becomes more and more accessible for the creatives around the world, so much of new possibilities and inspiration :O
Right?? It's so awesome to see all the cool new things we can easily do so quickly! Thanks for the love
It's a question of time until someone decides to use the full potential and AI and programming tools to make a game with Unreal Engine 5 and use the real world to make a GTA/Sims like game.
Imagine if they use AI to make NPCs out of all the photos on Facebook. You could see random celebrities etc walking the streets. And if the game is decentralized they can stop caring about copyrights etc.
the whole world is already in microsoft flight simulator via bing maps. so i agree, eventually there will be a gta/ sims type game too
already happening ask me how i know ;)
@@griptopia i count on that !
No chance the cost of using Google maps would make it a terrible idea
A few important questions. With something like this. Would i be able to take a town and make a game from it?. Would i be able to add interriors to buildings? Would i be able to cut the rest of the world away from the one town?
You could, but you would run into privacy issues & copyright\monetization laws & violations if you tried to profit from it via steam, unity, unreal, etc, it would require proper licensing\permissions from every corporate platform involved & even then you would still run into national security issues.
You can do it for personal, non commercial, nonprofit use cases though.
@@Void_777 is this pretty easy to do/rip parts of the map to your own objects? It would be cool to just take a few miles of the map and have a city to play with without having to deal with googles limitations.
I would like to say, thank you for showing that respect of refraining from cursing. That tells me a lot about you guys. It does not lessen your appeal to the viewer. To me it seems like it makes your videos more available to all who prefer not to curse. You guys have won me over with just that simple gesture of respect. Kudos to the viewer who had the courage to see the potential you guys have of teaching Unreal Engine to all. Thank You! I am now a subscriber.
Wow!! thank you so much. Both of us reading this at a coffeeshop while planning for the next video and we just had a moment of silence because of how beautiful your message is. Thank you! To be honest, when we noticed the comment on our previous episode, it was am easy decision for us.
Our core goal is to educate and entertain. Although we do curse naturally in our life, the moment we realized it is preventing some kid from learning unreal engine, we knew we had to shift!
Well I thank you On behalf of all of us!
great informations but a little too fast if you could stay a couple of more seconds on each steps that would be amazing! I was running out of authorisation with google maps in no time so I shifted to the plugin as source and it worrked better! great tool!
Less face more google maps
obviously he loves himself)
Less whining more doing
fr lol
Is there a way to save a certain portion of the map as a game map?
Not sure about saving it, maybe there is a way but u can surely load the 3rd person pack feature and play as a character. although the quality at a close up scale wouldnt be that good :D
Og caliber Amun here 🎉u guys are goats now
Thanks for ur support bro
Are you able to export sections of the map? Say i need to make a level somewhere and only want the state(s) instead of the whole world?
good question. Honestly we have not tried doing that so not really sure!
I wanted to ask the same. at the moment it's actually ony streaming and their business model relies on streaming
@TPDene so far ive been just building it by looking at google maps😭
@@virusocyrus you haven't used the plugin yet?
@TPDene i havent, no. My pc isnt the greatest but just enough so i feel it would do too much for my pc😅 so far the process is to get accurate measurements and to use height maps to extrude the states mountains, hills, rivers, etc. and the rest im building by eye in google maps starting with big towns and slowly filling the spaces in-between
Can you store the tiles locally once they have been loaded, so that you don't have to send those requests again?
I would like to know this as well, for rendering purposes
That would be super ideal honestly! Not sure if its possible! We’d have to do more research :)
i cannot believe you did all that in 6 minutes you guys are very good, i subbed!
Big love ❤️❤️
nice ! what about if I only want terrain and road data ?
That's insane , you're so underrated
WE LOVE U THNK YOU!
this is actually insane! so fun to play with
Right??????? :D
Amazing content guys. Keep it coming.
Thanks broski
This is so interesting on so many levels
So cool right???
😂😂 crazy description of a tool. I'll definately subscribe 🙌🏾
Hahahha glad you liked it
How does this work in terms of Google copyright? Can it be used commercially?
There is a chechbox to include the copyright overlay
@@SuleBandi Alright, do you know how the licensing works to use it without overlay?
@d1axowy.productions That’s a bummer 😔
It's best to read the Terms and Condition and for any commercial use, reach out to Google Support
Hell yeah! I love your enthusiasm than whatever you guys are talking about!
Glad you liked it 😍 LFGGG
Could I use a Visa gift card oppose to a credit card?
I currently don’t have one but I would absolutely love working on a project with this.
damn, doesnt work
is there simple ways I can get a portion of area from google maps without verification via credit card?
you two are amazing ❤
Love these two:) Is it possible for you guys to make a scene clean for GSPLAT ?
That's unreal!
Amazing video guys!
Thank you brother :)
How can I access an earlier version of Google Maps?
Crazy! Can't wait to try it !!
Let us know how it goes
Good call on the no “M” ending - thanks! Great video
Glad you liked it
Why this channel is so underrated 😭😭😭 people literally would subscribe to cringetubers but won't subscribe to such a high level content providing channel .
you guys are behtarin! ❤
Love u hahaahah ❤️❤️❤️
Thank you guys, awesome stuff! Unfortunately for my region, Google maps do not have 3D models of houses and trees. But it would be very useful to be able to export the height map from Cesium 3D tiles or any other way. I would be grateful for a hint on how to do this.
Heyyy buddy how are ya!
Oh im sorry to hear that man!
But you are absolutely right. Listen we don't know if the height map can be exported or not but that would be so useful if possible.
I'll do some searching and find out!
@@badxstudio hey did you ever figure anything out about height maps? I've got the same situation about buildings, but I'd love a terrain that's the mountain I live on. I know there are ways through Blender and EarthExplorer, but this is such a cool and easy feature right in UE! Either way, I'm 10 minutes into playing with it in cities and it's so cool. Either way you got a sub in me!
technology is improving every day we're lucky to be alive during these times (or not)
Is it possible to convert the model into a poly model so that no more data is pulled through the API. Not that somebody gets surprised by a giant invoice ;)
Not that we know of! tbh, we haven't tried that hahah
@@badxstudio I also want to know this
you guys are freakin awesome
Thank you buddy
For some reason the post processing volume isn’t doing anything and I added a new lat/long and it didn’t render any location?
Hey mate Can you do me a favor and go do the details tab of your processing volume, then search for "unbound" and check that box for me. That makes sure that it affects the entire scene! Suspecting that is the cause for ya
@@badxstudio thanks! i did it and it seems to work. Lat/Long just bringing up blackness tho. Got a clue bout that?
What is the criteria of incurring any charge for using google Map API. Awesome tutorial. Many Thanks.
You won't be charged if you reach the free quota limit per month (currently 200$ free allowance of API calls) given for the free trial. It's only if you subscribe to the paid tiers then charges will occur past the free quota limit.
How would you make a google api mini map in a ui window for when you're traversing? Similar to the map view in google maps, that would be fantastic!
your man looks like a fully fledged Pharoh, so fitting you went to the valley of the kings.
Hahahahahha dude just wait till you see our upcoming BIG video in the next week!
We remade an Egyptian Tomb (King Tut Tomb) completely and accurately in Unreal Engine 5 :) That is fitting :D
Is it possible to add our project to the real city ?
For example, can i add a tower that i design it to the Rome ?
Wow, you are so pretty, thank you for constantly shoving your face up the screen.
You are absolutely welcome!!
@@badxstudio That was sarcasm. Your video is unwatchable.
Came to see UE5, not some Logan Paul type degenerate.
Re: M word, idk what word it was, but respect! That was very considerate! Subscriber count ++ just for that. Peace 😊
Thank you so much for that..
You two are insane ❤️
Thank you so much for educating us
Thank yuou Chandra
You're definitely gonna get more subscribers!
They are not two people. Its the same guy with different hairstyles
@@drew42228 Thanks a alotttt
@@theflightwrightsprogrammin4410 hahahha maybe
Unfortunately, it's not working for my use case. For Brussels (Belgium), worked perfectly. But I tried the 3 biggest cities in Brazil (Sao Paulo, Rio de Janeiro and Salvador) and the capital (Brasilia), I just get a big black void. Google a still a lot of work to do to really make it usable.
I tried with Brisbane and got the same thing but realised if I go to CesiumSunSky0 and in the Details section change the timezone, it becomes sunny. It is just blacked out as the timezone is wrong and effectively showing as in the middle of the night, hence the pitch black. Try it out!
Dope guys, so dope
Thanks buddy
Can you add collision to the ground so you can walk through the map? Literally, know nothing of Unreal engine, but this might give me a reason to learn.
Yes you absolutely can! You can literally use the THIRD PERSON MODULE of unreal and implement it in a few minutes :)
excellent! How can I export a selection of the map in stl to print in 3d?
Not sure about that here in Unreal butttt you can check out the videos of bringing GOOGLE MAPS TO BLENDER because that uses a different approach and you automatically cuut out a part of the mesh. That could potentially be easier for you to then export out as STL!
Durooood bar hame Iranian ❤❤❤ ostad damet garm
Very cool to see games made of Google mpas
Thanks for the tutorial, please let me know if this works in India too because AR Core doesn't seem to support street view here. Thanks
It’s amazing! Thank you guys!!!
You are absolutely welcome
i love you for this
U guys earned my follow and thanks for this
Mehdi you are absolutely welcome 😍 thank y for the love
That's a really incredible tool to have in there. Anyway to capture and keep the models pulled?
The webcam or camera angel is just soo Odd :D but Thanks for the vid, loved it, subbed instantly
Thanks for the sub!
Amazing content, guys!
the question: does it work with any point on Google Maps? cause some cities don't have 3d scanned models but just flat textures?
Amazing ❤️.!! Thanks lov from India 🇮🇳❤️
Thanks brother
Hello@! Love the video! I'd like to know if can I bring to UE5 only one small area? Also, can I export the topography as .fbx or another format to open in another software?
Good work. Thank you
So much value here guys, and your growing subscriber count is reflecting it. Useful beyond belief. .
Thank you
I was just looking how to make this. Thanks! Although is it possible to make just one city or country? I don't need the world for my project.
Cool! How is the map generated? Can the buildings be made into explorable assets (or at least empty shells to later be filled with furnishings)?
Not really! The level of detail for now is only good enough for things like drone shots!
@@badxstudio - Fair enough! Still amazing! Maybe that's the next evolution of the plugin, haha. Really nice work.
so how to save it and use it in other projectt
Uhm what do you mean? You can just add the plugin to any of your projects, create a new level and set it up :)
@@badxstudio what i mean is can it be used like specific area in another project with out the need to do eveything again,,, like can we save a certain area
Hi guys, would it be possible to only use a certain part of Google Maps? I want to use only the capital of Hungary for a cinematic movie.
Can you do this with mars?
Are you able to package the game with the api maps and plugin?
I just found you guys. Wowwww so great videos. Here's my subscription and like. Cheers
Brother that means a lot
Hi! can I export the stl file for 3d printing? Thanks!
You cannot export them, you are not allowed to export or change them into meshes, its just for visualization, Look at google API license and term of use conditions
My question is is this like project mapping of they are actually 3d models or 3d proxy of real cities I want to recreate some key places and used in unreal like a game city for a demo I'm creating
Hi guys, thanks for the video! When I click on Cesium SunSky my screen becomes white and only when I select unlit in the UE perspective I can see the terrain. Do you know why this is happening?
Can u try to play with dateTime parameters ?
@@badxstudio hi I tried doing that but it was not where the issue was coming from. Instead I opened the project settings and made sure I had checked “Extend default luminance range in Auto Exposure settings”
@@TommyTLC did you enable virtual texture? it could come from there
can you cut and save a city and just use that instead of the whole world? like if i just wanted to use los angeles for a game can i cut and paste it to a new project?
can this be used as a background in a commercial game?
it's best to carefully read the Terms and Conditions and before any commercial work, reach out to Google Support
@@badxstudio so yes or no? Thanks :)
waw, like and subscribe, but i have issue, in my device when i make zoom, i dont see anything 3d, only 1d or 2d, like normal google map or google earth, not 3d. please, how i can fix it? and one more thing, in my device i cant see this ( scalability:cinematic ) like your screen ( it's showing in your screen in the top left from the program) in my device it's showing only ( show ) what i should to do in this too? thank you so much, i hope that you will answer me.
Hey thanks for the sub.
I’m afraid you are checking a coordinates which doesn’t have 3D map. Can u check a big city like Milan or Paris first?
Is it possible to create a video game, using Googles maps and this technology? Or is this just for cinematic videography and stuff?
bro this is insane, i've been using sketchup's geolocation for Earth imports for Archviz projects, so this will change everything
Dude the quality here is actually insane if you know how to add some minor fixes at the end!
Imagine adding birds, some fog, the right color grading, and good SFX
With the right lighting and renders this is gonna be amazing :)
Glad to know it helped you!
BTW would love to see your previous ARCHVIZ projects, do you mind showing it to us on our discord??
discord.gg/AXgCwTYDRB
You can’t fix the 3D meshes that are low poly.. for Houses .. unless you remodel all the houses. From 20,000 feet it looks great, however from street level it looks like a bunch of hot garbage. We need ai to hurry up, so we can 3D reconstruct the entire planet with high poly models .. or even streaming that data.. if it’s too much on a gpu.
@@badxstudio You guys are legends! I tested it out now and it works really well. Now just got to figure out if it's possible to use a portion of this map in a project
So I now question using this is it possible to export a small section as an obj file to bring over to other softwares like maya or blender?
did you find any way to do that..?? i've also been trying to build a similar project..myself and after even after some experimentation i can't seem to find a solution...
Is there a way to convert the cesium tiles to a landscape. And are the 3d models of buildings etc separate? And can they be exported?
Not sure about converting to landscape, maybe there is a way
I cannot comprehend the fact that you have only 10k subscribers... You deserve so much more! Thanks for great stuff guys, you're the best!
Wow, thank you! Well we just started 3 months ago haha … and this is just the beginning… we have lots of plan for this channel.. I guess the growth and subs will come itself
@@badxstudio can't wait! i just recently started to learn Unreal and your channel is a gem of knowledge, cheers from Germany!
It's been two weeks since your comment and their subcription count has nearly doubled. This is the first video I've seen from them and they absolutely deserve it. So happy that I found this comment to put things into perspective. And here I was thinking they'd been getting cheated lol
@@austinastray4444 Omg We just spent about 14 hours straight working on our next video which is coming out hopefully by early next week (It's our most ambitious cinematic to date), and we were wondering if we should go to the gym really quickly since we have been behind the PC for 2-3 days straight now :D
long story short, we read this comment and both said "NAHHHH, Get back to work". So we are making our 4th cup of coffee as we speak are going to continue the work so we can finish the video faster.
This is in no way and effort to make you feel bad about us staying back but merely us trying to express how much it means to us that you guys appreciate the work we put in. We are 100x more pumped to get this out! Thank you!
This video was super informative!! I was curious if there was a way to bake or chop off a certain part of the map and put it onto your own mesh so you won't have to keep sending requests to the API? Or are you sort of just stuck with using cesium and can't rip your own assets if that makes sense? Either way this is a great video thanks again
Does visiting a specific place for the second time will send another request? What about when shipping a game, If you limit the player to specific places you've already visited, will it send request everytime?
Tuto pretty great, but I have some issue with level of detail (not working , still same quality with 1 or 16 ) someone have the solution?? (I tryed in the same city of the tuto ( Paris trocadero) too , just to check if the other area choosen
could have no high resolution, but same issue)
Wow, love this guys!
Thanks brother!
Is there a way to import the map so you don't have to allways send request to google? Like importing the whole google earth map at the current time?
Can we also make the harry potter car thing with this without drone?
it would be tricky, coz for Harry potter video we really went down and got close to the trees. the quality wont be similar
whats with the close up shot, mate?
سلام من وارد سایت گوگل مپ پلتفورم شدم اون قسمتو enable کردم ازم شماره حساب بانکی خاست نتونستم از اون مرحله رد بشم راح حلی وجود داره ؟
Bebin bedoone hesab banki nemishe. In google implementation esh faghat mesle inke ba credit card kar mikone.
Cool, thanks for the great video. 👏👏👏
Thank you for taking the time to show it love!
It's only can load the google map but it can save a area map as Unreal Mesh with materials?
So useful. Thank you guys
Glad it was helpful!
Hi, I am creating a stylized scene and I need to edit the map a bit. Unfortunately, Cesium does not create a landscape. Is there a way to convert it to landscape or possibly create at least a heightmap?
It is possibile to delete some palace to insert your architetture project?
Great vid bud 👍
Thanks mate
Can this be used commercially?
TBH with you we have not checked it, we recommend you check their Terms and conditions and see whatsup :)
Those guys are pure magicians. :-D
Lololol Not all magicians wear fancy hats with rabbits comin out of 'em :D
@@badxstudio but you definately pull out something extraodinary from simple things amusing everybody. :-D
Is there any way to go back in time, just as you can in google earth? If I need a place that has changed a lot since...idk,,,5 years, can I change the date of the displayed map?
when you say play around with the fields.. is that going to affect your api activity? I'm getting back screen and I reset the time zone - no good! so I think you need a newer computer and faster processor like M chip laptops for this to even work decent. a shame
Hello!
I've been trying follow to your guides step by step. But, the end results I got only 2D flat surface (cannot see 3D map view as in your video) and also first time after input my city georeference coordinates, the UE5 screen turn black until I set view to unlit then can see only 2D maps with black sky 🥲 Kindly give tips and helps for how to get final result the same yours 🏆🏆
Hey so we also had similar issues. Make sure you close and open your engine one more time and also try deleting your lights, and adding them again. See if these work!
Also when adding coordinates make sure to account for some longitude and latitude values being (Negative -)!
@@badxstudio Thanks so much for your feedback and advice!
@@badxstudio Hello!
Thank you for your guidance tutorial.
I have followed to your guides, then completely get the same result as in your video (in Paris, USA and Europe countries) can see 3D map the same yours.
But, when I try change coordinates to my origin country which is in Cambodia (SE Asia), my UE5 screen turn black only when I change to unlit then can see my country maps only 2D surface (cannot see 3D building and 3D staffs). Please let me know if there is any error.
Or, is it related to Google Map Platform, that cannot show 3D map for my country?
Here is my Cambodia Country Coordinates:
11.5564° N, 104.9282° E
Could you kindly have a try with this coordinates, and see if you get the same results as mine or everything is OK?
Regards,
KADEN