You don’t need to make a new account. Simply under your projects in your Google API create a new project and then enable the tiled map api again. Then copy and paste the new api key in. It will then refresh If you can’t find your Api go to credentials on side of the page and make sure the project is set to your new project. Then click show api key
I’d like to try this soon… is it possible to cache the high resolution data once it’s downloaded? It would eliminate any extra calls to their servers, am I right?
@@psynchronist only workaround I have found is to take a lot of high resolution screenshots in unreal and then upload that data into something like Polycam. Then turn it into basically a 3d scan 🤣
@@psynchronistthe issue would be the inputs to the Maps server. It’s very unlikely you would hit the same spot again unless you’re doing a deterministic animation path. The correct solution would be some middleware software that would be able to cache the server response but also have understanding of the spatial space so ut could figure out if it already has data that it could stitch together for an arbitrary request.
It literally blows my mind how fast all this becomes more and more accessible for the creatives around the world, so much of new possibilities and inspiration :O
This is cool and I may have missed something but... there is no link at 2:10. I had to pause the video and copy it from the screen. Hoping this saves someone else for trying to search the Cesium site.
It's a question of time until someone decides to use the full potential and AI and programming tools to make a game with Unreal Engine 5 and use the real world to make a GTA/Sims like game.
Imagine if they use AI to make NPCs out of all the photos on Facebook. You could see random celebrities etc walking the streets. And if the game is decentralized they can stop caring about copyrights etc.
I would like to say, thank you for showing that respect of refraining from cursing. That tells me a lot about you guys. It does not lessen your appeal to the viewer. To me it seems like it makes your videos more available to all who prefer not to curse. You guys have won me over with just that simple gesture of respect. Kudos to the viewer who had the courage to see the potential you guys have of teaching Unreal Engine to all. Thank You! I am now a subscriber.
Wow!! thank you so much. Both of us reading this at a coffeeshop while planning for the next video and we just had a moment of silence because of how beautiful your message is. Thank you! To be honest, when we noticed the comment on our previous episode, it was am easy decision for us. Our core goal is to educate and entertain. Although we do curse naturally in our life, the moment we realized it is preventing some kid from learning unreal engine, we knew we had to shift!
A few important questions. With something like this. Would i be able to take a town and make a game from it?. Would i be able to add interriors to buildings? Would i be able to cut the rest of the world away from the one town?
You could, but you would run into privacy issues & copyright\monetization laws & violations if you tried to profit from it via steam, unity, unreal, etc, it would require proper licensing\permissions from every corporate platform involved & even then you would still run into national security issues.
@@Void_777 is this pretty easy to do/rip parts of the map to your own objects? It would be cool to just take a few miles of the map and have a city to play with without having to deal with googles limitations.
Really??? We also saw a new addition created by one person where u can delete parts of the tiles and replace it with your own assets. I think it's time we do a renewed version of this tutorial!
Really cool work from Google Maps team and Unreal team. Really long overdue because Maps and Street Image data was there since long. Google should convert all data into API Calls and give real city data (without people, other identifiable etc.) so that game actually become more immersive. No need of complete data of complete world, just enough for the game - such as a few cities etc. So, this way no risk of data loss for Google.
Why this channel is so underrated 😭😭😭 people literally would subscribe to cringetubers but won't subscribe to such a high level content providing channel .
Hahahahahha dude just wait till you see our upcoming BIG video in the next week! We remade an Egyptian Tomb (King Tut Tomb) completely and accurately in Unreal Engine 5 :) That is fitting :D
Dude the quality here is actually insane if you know how to add some minor fixes at the end! Imagine adding birds, some fog, the right color grading, and good SFX With the right lighting and renders this is gonna be amazing :) Glad to know it helped you! BTW would love to see your previous ARCHVIZ projects, do you mind showing it to us on our discord?? discord.gg/AXgCwTYDRB
You can’t fix the 3D meshes that are low poly.. for Houses .. unless you remodel all the houses. From 20,000 feet it looks great, however from street level it looks like a bunch of hot garbage. We need ai to hurry up, so we can 3D reconstruct the entire planet with high poly models .. or even streaming that data.. if it’s too much on a gpu.
@@badxstudio You guys are legends! I tested it out now and it works really well. Now just got to figure out if it's possible to use a portion of this map in a project
This would be perfect for any video game like GTA, Cyberpunk 2077, Need for Speed, Shenmue, etc. Instead of everyone making their own city from scratch, it would be better to just import real world cities from google maps.
Ummm. No. WTF part of fiction don't you understand? lmao For SOME games, sure...but PERFECT for those specific ones...Shenmue being the exception...no. I can travel to those places already, I want my video games to be fictitious.
great informations but a little too fast if you could stay a couple of more seconds on each steps that would be amazing! I was running out of authorisation with google maps in no time so I shifted to the plugin as source and it worrked better! great tool!
Wow, thank you! Well we just started 3 months ago haha … and this is just the beginning… we have lots of plan for this channel.. I guess the growth and subs will come itself
It's been two weeks since your comment and their subcription count has nearly doubled. This is the first video I've seen from them and they absolutely deserve it. So happy that I found this comment to put things into perspective. And here I was thinking they'd been getting cheated lol
@@austinastray4444 Omg We just spent about 14 hours straight working on our next video which is coming out hopefully by early next week (It's our most ambitious cinematic to date), and we were wondering if we should go to the gym really quickly since we have been behind the PC for 2-3 days straight now :D long story short, we read this comment and both said "NAHHHH, Get back to work". So we are making our 4th cup of coffee as we speak are going to continue the work so we can finish the video faster. This is in no way and effort to make you feel bad about us staying back but merely us trying to express how much it means to us that you guys appreciate the work we put in. We are 100x more pumped to get this out! Thank you!
Not sure about saving it, maybe there is a way but u can surely load the 3rd person pack feature and play as a character. although the quality at a close up scale wouldnt be that good :D
Hey mate Can you do me a favor and go do the details tab of your processing volume, then search for "unbound" and check that box for me. That makes sure that it affects the entire scene! Suspecting that is the cause for ya
Everything is working fine but got one bug so I'm not sure when I copy and paste latitude is okay but on longitude screen goes black and nothing is shown on the map. Actually, even I want to change -105 to any other value keeps a black screen. How to figure this out has any solution for this?
Hi guys, thanks for the video! When I click on Cesium SunSky my screen becomes white and only when I select unlit in the UE perspective I can see the terrain. Do you know why this is happening?
@@badxstudio hi I tried doing that but it was not where the issue was coming from. Instead I opened the project settings and made sure I had checked “Extend default luminance range in Auto Exposure settings”
You cannot export them, you are not allowed to export or change them into meshes, its just for visualization, Look at google API license and term of use conditions
@TPDene i havent, no. My pc isnt the greatest but just enough so i feel it would do too much for my pc😅 so far the process is to get accurate measurements and to use height maps to extrude the states mountains, hills, rivers, etc. and the rest im building by eye in google maps starting with big towns and slowly filling the spaces in-between
Wow thank you! We appreciate that you noticed that. Also what a fantastic decision to show your kid the way from a young age! They have an amazing parent, and a bright future :)
Unfortunately, it's not working for my use case. For Brussels (Belgium), worked perfectly. But I tried the 3 biggest cities in Brazil (Sao Paulo, Rio de Janeiro and Salvador) and the capital (Brasilia), I just get a big black void. Google a still a lot of work to do to really make it usable.
I tried with Brisbane and got the same thing but realised if I go to CesiumSunSky0 and in the Details section change the timezone, it becomes sunny. It is just blacked out as the timezone is wrong and effectively showing as in the middle of the night, hence the pitch black. Try it out!
We're probably at least a decade away from Google raising the level of quality for Google Maps enough for this to be a usable approach without a ton of tricks and fixes.
@@badxstudio what i mean is can it be used like specific area in another project with out the need to do eveything again,,, like can we save a certain area
Can you make tutorial video on how to beautify the part we took from the Google Maps API? Please be slow I can't keep up with the energy you guys have:) Love the content.
I should add that "the Map Tiles API is still experimental (free for now) and the pricing has not yet been determined. It’s very unlikely to be free and unlimited, though."
@@badxstudio So considering that, after importing the URL, is there a way to save the state of the tiles without real time updates So it can be used without linking to google API?
This AI stuff is just blowing my mind. Been using text to image and ChatGPT and they are both incredible creative tools. What you guys have shown is just insane! Imagine a couple of years time when the quality and options will be 10x more than today. When you can fly around anywhere, exactly where you want and choose the time of day and lighting........end of days for drones.....and how much more simple will it be to create an aerial cinematic video this way rather than get permission, create flight plan.....Exciting times!
Any idea why the terrain and buildings are all flattened into a plan when I input the coordinates of the town I want to work with? Is there a fix for that?
You won't be charged if you reach the free quota limit per month (currently 200$ free allowance of API calls) given for the free trial. It's only if you subscribe to the paid tiers then charges will occur past the free quota limit.
Dude honestly that is eventually going to be a possibility. Maybe not in this coming GTA since it's already being built but for sure it will happen in the future. Even if it's not them who does it, someone else will!
What this guy doesn't tell you is the API request calls for this is insanely high. You can use your limit up in about 20 minutes of loading some 3D data.
If I change the longitude, the map doesn't come out when the lighting is included, and if I raise the longitude level, it comes out in black, but if I change it to unlit, the map comes out properly😭
This video was super informative!! I was curious if there was a way to bake or chop off a certain part of the map and put it onto your own mesh so you won't have to keep sending requests to the API? Or are you sort of just stuck with using cesium and can't rip your own assets if that makes sense? Either way this is a great video thanks again
You don’t need to make a new account.
Simply under your projects in your Google API create a new project and then enable the tiled map api again. Then copy and paste the new api key in.
It will then refresh
If you can’t find your Api go to credentials on side of the page
and make sure the project is set to your new project. Then click show api key
Ohh really?? thats awesome!! thanks for sharing this :)
I’d like to try this soon… is it possible to cache the high resolution data once it’s downloaded? It would eliminate any extra calls to their servers, am I right?
@@psynchronist only workaround I have found is to take a lot of high resolution screenshots in unreal and then upload that data into something like Polycam. Then turn it into basically a 3d scan 🤣
@@psynchronistthe issue would be the inputs to the Maps server. It’s very unlikely you would hit the same spot again unless you’re doing a deterministic animation path. The correct solution would be some middleware software that would be able to cache the server response but also have understanding of the spatial space so ut could figure out if it already has data that it could stitch together for an arbitrary request.
awesome share thanks
imagine that google maps itself could use these techniques in near future to increase the quality of the 3d maps.
google maps doesn't like allocating that much bandwidth to things.
imagine your network usage on mobile.. imagine @@doublewhopper67
don't give them ideas
Google Earth on smort phone phone will burn in hell
at least simulate night conditions i find myself getting lost in a new area even with google maps lol
cesium 2.0 does not require the API key anymore so you don't have to put in credit card info.
Is there any limit to it like they mentioned?
The more important question is ‘who does your hair?!’😅
Hahahahahaha lol do it meself :D
@@badxstudiowe need a tutorial
@@badxstudioopinion I 9p9
Omg I was about two comment on this, I couldn't focus on what he was saying because of his pharaoh haircut. Please dude, do something 😂
Squirrels
It literally blows my mind how fast all this becomes more and more accessible for the creatives around the world, so much of new possibilities and inspiration :O
Right?? It's so awesome to see all the cool new things we can easily do so quickly! Thanks for the love
This is cool and I may have missed something but... there is no link at 2:10. I had to pause the video and copy it from the screen. Hoping this saves someone else for trying to search the Cesium site.
It's a question of time until someone decides to use the full potential and AI and programming tools to make a game with Unreal Engine 5 and use the real world to make a GTA/Sims like game.
Imagine if they use AI to make NPCs out of all the photos on Facebook. You could see random celebrities etc walking the streets. And if the game is decentralized they can stop caring about copyrights etc.
the whole world is already in microsoft flight simulator via bing maps. so i agree, eventually there will be a gta/ sims type game too
already happening ask me how i know ;)
@@griptopia i count on that !
No chance the cost of using Google maps would make it a terrible idea
I would like to say, thank you for showing that respect of refraining from cursing. That tells me a lot about you guys. It does not lessen your appeal to the viewer. To me it seems like it makes your videos more available to all who prefer not to curse. You guys have won me over with just that simple gesture of respect. Kudos to the viewer who had the courage to see the potential you guys have of teaching Unreal Engine to all. Thank You! I am now a subscriber.
Wow!! thank you so much. Both of us reading this at a coffeeshop while planning for the next video and we just had a moment of silence because of how beautiful your message is. Thank you! To be honest, when we noticed the comment on our previous episode, it was am easy decision for us.
Our core goal is to educate and entertain. Although we do curse naturally in our life, the moment we realized it is preventing some kid from learning unreal engine, we knew we had to shift!
Well I thank you On behalf of all of us!
Less face more google maps
obviously he loves himself)
Less whining more doing
fr lol
Haha! That was my first thought too.
A few important questions. With something like this. Would i be able to take a town and make a game from it?. Would i be able to add interriors to buildings? Would i be able to cut the rest of the world away from the one town?
You could, but you would run into privacy issues & copyright\monetization laws & violations if you tried to profit from it via steam, unity, unreal, etc, it would require proper licensing\permissions from every corporate platform involved & even then you would still run into national security issues.
You can do it for personal, non commercial, nonprofit use cases though.
@@Void_777 is this pretty easy to do/rip parts of the map to your own objects? It would be cool to just take a few miles of the map and have a city to play with without having to deal with googles limitations.
Looks like you don't need the Google API anymore if you don't want to use it. Cesium has included it, so it seems.
Really??? We also saw a new addition created by one person where u can delete parts of the tiles and replace it with your own assets. I think it's time we do a renewed version of this tutorial!
@@badxstudiosure do it
@@badxstudio Did you make the newer version of this tutorial bro?
@@badxstudio I would really appreciate that! You guys are helping me a lot!!!!
i cannot believe you did all that in 6 minutes you guys are very good, i subbed!
Big love ❤️❤️
Og caliber Amun here 🎉u guys are goats now
Thanks for ur support bro
😂😂 crazy description of a tool. I'll definately subscribe 🙌🏾
Hahahha glad you liked it
you two are amazing ❤
Really cool work from Google Maps team and Unreal team. Really long overdue because Maps and Street Image data was there since long. Google should convert all data into API Calls and give real city data (without people, other identifiable etc.) so that game actually become more immersive. No need of complete data of complete world, just enough for the game - such as a few cities etc. So, this way no risk of data loss for Google.
Why this channel is so underrated 😭😭😭 people literally would subscribe to cringetubers but won't subscribe to such a high level content providing channel .
That's insane , you're so underrated
WE LOVE U THNK YOU!
this is actually insane! so fun to play with
Right??????? :D
your man looks like a fully fledged Pharoh, so fitting you went to the valley of the kings.
Hahahahahha dude just wait till you see our upcoming BIG video in the next week!
We remade an Egyptian Tomb (King Tut Tomb) completely and accurately in Unreal Engine 5 :) That is fitting :D
That's unreal!
Amazing video guys!
Thank you brother :)
Amazing ❤️.!! Thanks lov from India 🇮🇳❤️
Thanks brother
Hell yeah! I love your enthusiasm than whatever you guys are talking about!
Glad you liked it 😍 LFGGG
bro this is insane, i've been using sketchup's geolocation for Earth imports for Archviz projects, so this will change everything
Dude the quality here is actually insane if you know how to add some minor fixes at the end!
Imagine adding birds, some fog, the right color grading, and good SFX
With the right lighting and renders this is gonna be amazing :)
Glad to know it helped you!
BTW would love to see your previous ARCHVIZ projects, do you mind showing it to us on our discord??
discord.gg/AXgCwTYDRB
You can’t fix the 3D meshes that are low poly.. for Houses .. unless you remodel all the houses. From 20,000 feet it looks great, however from street level it looks like a bunch of hot garbage. We need ai to hurry up, so we can 3D reconstruct the entire planet with high poly models .. or even streaming that data.. if it’s too much on a gpu.
@@badxstudio You guys are legends! I tested it out now and it works really well. Now just got to figure out if it's possible to use a portion of this map in a project
This would be perfect for any video game like GTA, Cyberpunk 2077, Need for Speed, Shenmue, etc. Instead of everyone making their own city from scratch, it would be better to just import real world cities from google maps.
I'm not sure it is legal
Ummm. No. WTF part of fiction don't you understand? lmao For SOME games, sure...but PERFECT for those specific ones...Shenmue being the exception...no. I can travel to those places already, I want my video games to be fictitious.
@@chrism3743 I like real places in games because I can't travel
This is so interesting on so many levels
So cool right???
great informations but a little too fast if you could stay a couple of more seconds on each steps that would be amazing! I was running out of authorisation with google maps in no time so I shifted to the plugin as source and it worrked better! great tool!
Amazing content guys. Keep it coming.
Thanks broski
Crazy! Can't wait to try it !!
Let us know how it goes
So much value here guys, and your growing subscriber count is reflecting it. Useful beyond belief. .
Thank you
technology is improving every day we're lucky to be alive during these times (or not)
You two are insane ❤️
Thank you so much for educating us
Thank yuou Chandra
You're definitely gonna get more subscribers!
They are not two people. Its the same guy with different hairstyles
@@drew42228 Thanks a alotttt
@@theflightwrightsprogrammin4410 hahahha maybe
I cannot comprehend the fact that you have only 10k subscribers... You deserve so much more! Thanks for great stuff guys, you're the best!
Wow, thank you! Well we just started 3 months ago haha … and this is just the beginning… we have lots of plan for this channel.. I guess the growth and subs will come itself
@@badxstudio can't wait! i just recently started to learn Unreal and your channel is a gem of knowledge, cheers from Germany!
It's been two weeks since your comment and their subcription count has nearly doubled. This is the first video I've seen from them and they absolutely deserve it. So happy that I found this comment to put things into perspective. And here I was thinking they'd been getting cheated lol
@@austinastray4444 Omg We just spent about 14 hours straight working on our next video which is coming out hopefully by early next week (It's our most ambitious cinematic to date), and we were wondering if we should go to the gym really quickly since we have been behind the PC for 2-3 days straight now :D
long story short, we read this comment and both said "NAHHHH, Get back to work". So we are making our 4th cup of coffee as we speak are going to continue the work so we can finish the video faster.
This is in no way and effort to make you feel bad about us staying back but merely us trying to express how much it means to us that you guys appreciate the work we put in. We are 100x more pumped to get this out! Thank you!
The webcam or camera angel is just soo Odd :D but Thanks for the vid, loved it, subbed instantly
Thanks for the sub!
Is there a way to save a certain portion of the map as a game map?
Not sure about saving it, maybe there is a way but u can surely load the 3rd person pack feature and play as a character. although the quality at a close up scale wouldnt be that good :D
Re: M word, idk what word it was, but respect! That was very considerate! Subscriber count ++ just for that. Peace 😊
Thank you so much for that..
Good call on the no “M” ending - thanks! Great video
Glad you liked it
you guys are behtarin! ❤
Love u hahaahah ❤️❤️❤️
How can I access an earlier version of Google Maps?
i love you for this
Durooood bar hame Iranian ❤❤❤ ostad damet garm
I just found you guys. Wowwww so great videos. Here's my subscription and like. Cheers
Brother that means a lot
For some reason the post processing volume isn’t doing anything and I added a new lat/long and it didn’t render any location?
Hey mate Can you do me a favor and go do the details tab of your processing volume, then search for "unbound" and check that box for me. That makes sure that it affects the entire scene! Suspecting that is the cause for ya
@@badxstudio thanks! i did it and it seems to work. Lat/Long just bringing up blackness tho. Got a clue bout that?
Everything is working fine but got one bug so I'm not sure when I copy and paste latitude is okay but on longitude screen goes black and nothing is shown on the map. Actually, even I want to change -105 to any other value keeps a black screen. How to figure this out has any solution for this?
Found the solution🤪. TheSunSky is going down as a night
Very cool to see games made of Google mpas
Man, you guys should do one on making a level from this or something. Curious to see how to see how it handles foliage too.
Dope guys, so dope
Thanks buddy
Wow, love this guys!
Thanks brother!
Hi guys, thanks for the video! When I click on Cesium SunSky my screen becomes white and only when I select unlit in the UE perspective I can see the terrain. Do you know why this is happening?
Can u try to play with dateTime parameters ?
@@badxstudio hi I tried doing that but it was not where the issue was coming from. Instead I opened the project settings and made sure I had checked “Extend default luminance range in Auto Exposure settings”
@@TommyTLC did you enable virtual texture? it could come from there
Can you store the tiles locally once they have been loaded, so that you don't have to send those requests again?
I would like to know this as well, for rendering purposes
That would be super ideal honestly! Not sure if its possible! We’d have to do more research :)
U guys earned my follow and thanks for this
Mehdi you are absolutely welcome 😍 thank y for the love
Could I use a Visa gift card oppose to a credit card?
I currently don’t have one but I would absolutely love working on a project with this.
damn, doesnt work
is there simple ways I can get a portion of area from google maps without verification via credit card?
Wow, you are so pretty, thank you for constantly shoving your face up the screen.
You are absolutely welcome!!
@@badxstudio That was sarcasm. Your video is unwatchable.
Came to see UE5, not some Logan Paul type degenerate.
you guys are freakin awesome
Thank you buddy
Hi! can I export the stl file for 3d printing? Thanks!
You cannot export them, you are not allowed to export or change them into meshes, its just for visualization, Look at google API license and term of use conditions
Great vid bud 👍
Thanks mate
Good work. Thank you
Now I’m waiting for whoever to make real life simulator let me know when it’s done
It's only can load the google map but it can save a area map as Unreal Mesh with materials?
imagine a guy making the entire ma into an open world game 😍😍😍😍🤩🤩🤩
This is Insane.... Started to follow you channel.. looking forward to your channel..🔥🔥
Heyyyyy
Are you able to export sections of the map? Say i need to make a level somewhere and only want the state(s) instead of the whole world?
good question. Honestly we have not tried doing that so not really sure!
I wanted to ask the same. at the moment it's actually ony streaming and their business model relies on streaming
@TPDene so far ive been just building it by looking at google maps😭
@@virusocyrus you haven't used the plugin yet?
@TPDene i havent, no. My pc isnt the greatest but just enough so i feel it would do too much for my pc😅 so far the process is to get accurate measurements and to use height maps to extrude the states mountains, hills, rivers, etc. and the rest im building by eye in google maps starting with big towns and slowly filling the spaces in-between
I subscribed purely because of your show of respect. I respect that :P Plus I am also teaching my son Unreal Engine.
Wow thank you! We appreciate that you noticed that.
Also what a fantastic decision to show your kid the way from a young age! They have an amazing parent, and a bright future :)
It’s amazing! Thank you guys!!!
You are absolutely welcome
Those guys are pure magicians. :-D
Lololol Not all magicians wear fancy hats with rabbits comin out of 'em :D
@@badxstudio but you definately pull out something extraodinary from simple things amusing everybody. :-D
Love these two:) Is it possible for you guys to make a scene clean for GSPLAT ?
I don’t see marketplace on mine , and when I go to the store section there is no cesium
same
Great content guys ❤
Thank you
Cool, thanks for the great video. 👏👏👏
Thank you for taking the time to show it love!
Can you do this with mars?
nice ! what about if I only want terrain and road data ?
Thank you! this tool is amazing!
You are amazing 😍😍
Unfortunately, it's not working for my use case. For Brussels (Belgium), worked perfectly. But I tried the 3 biggest cities in Brazil (Sao Paulo, Rio de Janeiro and Salvador) and the capital (Brasilia), I just get a big black void. Google a still a lot of work to do to really make it usable.
I tried with Brisbane and got the same thing but realised if I go to CesiumSunSky0 and in the Details section change the timezone, it becomes sunny. It is just blacked out as the timezone is wrong and effectively showing as in the middle of the night, hence the pitch black. Try it out!
insane ideed! 10x for sharing
سلام من وارد سایت گوگل مپ پلتفورم شدم اون قسمتو enable کردم ازم شماره حساب بانکی خاست نتونستم از اون مرحله رد بشم راح حلی وجود داره ؟
Bebin bedoone hesab banki nemishe. In google implementation esh faghat mesle inke ba credit card kar mikone.
We're probably at least a decade away from Google raising the level of quality for Google Maps enough for this to be a usable approach without a ton of tricks and fixes.
How does this work in terms of Google copyright? Can it be used commercially?
There is a chechbox to include the copyright overlay
@@SuleBandi Alright, do you know how the licensing works to use it without overlay?
@d1axowy.productions That’s a bummer 😔
It's best to read the Terms and Condition and for any commercial use, reach out to Google Support
so how to save it and use it in other projectt
Uhm what do you mean? You can just add the plugin to any of your projects, create a new level and set it up :)
@@badxstudio what i mean is can it be used like specific area in another project with out the need to do eveything again,,, like can we save a certain area
Can you make tutorial video on how to beautify the part we took from the Google Maps API? Please be slow I can't keep up with the energy you guys have:) Love the content.
thanks guys amazing tutorial💯
Our pleasure!
Can we also make the harry potter car thing with this without drone?
it would be tricky, coz for Harry potter video we really went down and got close to the trees. the quality wont be similar
I should add that "the Map Tiles API is still experimental (free for now) and the pricing has not yet been determined. It’s very unlikely to be free and unlimited, though."
Thanks for stating this and letting everybody know
just a trial period for me...
So I will look for something else...
@@badxstudio So considering that, after importing the URL, is there a way to save the state of the tiles without real time updates So it can be used without linking to google API?
0:44 holy sh*t!! can we talk about the hair for a sec? thats insane!
Hehehehe :D
at 2:21 nothing happens for me its just as black as it was and I have the API key
Love this!
WE LOVE YOU!!
This AI stuff is just blowing my mind. Been using text to image and ChatGPT and they are both incredible creative tools. What you guys have shown is just insane! Imagine a couple of years time when the quality and options will be 10x more than today. When you can fly around anywhere, exactly where you want and choose the time of day and lighting........end of days for drones.....and how much more simple will it be to create an aerial cinematic video this way rather than get permission, create flight plan.....Exciting times!
Any idea why the terrain and buildings are all flattened into a plan when I input the coordinates of the town I want to work with? Is there a fix for that?
So useful. Thank you guys
Glad it was helpful!
Can this be used commercially?
TBH with you we have not checked it, we recommend you check their Terms and conditions and see whatsup :)
Installed the engine, but after clicking install cesium for unreal its says not compatible....
as soon as I plug in my API, i get error 403. I make videos, not code, please help
Wait u didnt evenn load the map and got this issue?
@@badxstudio right. nothing loaded, just got the error message.
What is the criteria of incurring any charge for using google Map API. Awesome tutorial. Many Thanks.
You won't be charged if you reach the free quota limit per month (currently 200$ free allowance of API calls) given for the free trial. It's only if you subscribe to the paid tiers then charges will occur past the free quota limit.
Dude i was talking about this in like 2013 can't believe this is real now! I was saying back then, imagine playing GTA V in your neighbourghood
Dude honestly that is eventually going to be a possibility. Maybe not in this coming GTA since it's already being built but for sure it will happen in the future. Even if it's not them who does it, someone else will!
can it be used commercially??
Not sure buddy, better read the Terms and Conditions
What this guy doesn't tell you is the API request calls for this is insanely high. You can use your limit up in about 20 minutes of loading some 3D data.
If I change the longitude, the map doesn't come out when the lighting is included, and if I raise the longitude level, it comes out in black, but if I change it to unlit, the map comes out properly😭
In the outliner, click on the Cesium SunSky, then in the details tab, find date and time and play with the parameters. Let us know if it works
This video was super informative!! I was curious if there was a way to bake or chop off a certain part of the map and put it onto your own mesh so you won't have to keep sending requests to the API? Or are you sort of just stuck with using cesium and can't rip your own assets if that makes sense? Either way this is a great video thanks again
Pizza, mafia e blenderino ®🥰
hahahahhaha :D :D Did you like the Italian part
?
it's mind-blowing
Is there a way to go to a location and download like a 5 mile radius so I don’t have to constantly make API calls?