Beginners Surfacing Tutorial | Plasticity 3d and Xnurbs
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- Опубліковано 10 тра 2024
- In this tutorial improve your surface modeling skills in Plasticity 3d.
You will learn how to use curves, lofting and Xnurbs to improve your surfacing skills.
My Plasticity course on Gumroad -
brucz.gumroad.com/l/Plasticity3d
Hello< thanks for the tutorial. I m trying surface modeling with just patch and loft and i am watching videos about xnurbs. And it seams that patch/loft gives me some completely unpredictable resault. G2 continuity works reaaly bad with this algorthms. So is it really feels much better to use Xnurbs? And do you know if cad profesionals use only xnurbs or they also struggling with patch and loft ?
Depends on the software, Xnurbs with Plasticity improves the ability to create smooth surfaces. For serious class a surfacing i would recommend Alias by Autodesk.
White bat audio? 😊
good work
Thanks
Like Blender and Rhino had a baby. I'm sold.
Depends what you model, Nurbs can be much quicker and cleaner geometry.
At 1:17, how did you show the CV points on the surface without raising the degree of the surface? It's difficult to understand without seeing the keystrokes. I'm only able to see the CVs once raising the degree, but then the surface has more CVs than your surface.
Hi, select the face then press z, display the cv's. Shift + s to increase the cv's.
Can you surface model a car using this software?
Yes.
I like plasticity for its simplicity, but I don't know if you have complicated, but what you have done in 10 or more operations and 9 min. A fast camera, Rhino does it in a single operation and not much more than 1 min. in real time.
I have used Rhino, incredible surface tools!!.. In my opinion Plasticity is better for concepting, ideas can be expressed quickly. Rhino is pro class a.
When the plasticity got sculpting mode? 😅
Not sculpting like zbrush, more like sub d modelling. Enjoy my friend.
Thanks for the tutorials, very helpful.
You are welcome!
Thank bro
Any time👍