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5 Tips To Help You Survive Deep Rock Galactic
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- Опубліковано 29 лис 2022
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#drg #tips #guide
Rule 402 act like every second a dread will spawn
Remember kids, a normal dread randomly spawning is a 1/65 chance on Mining Expedition, Point Extraction, or On Site Refining, and a 0% chance of spawning in any other mission type that isn’t Elimination
I’m less scared of a dread than bulks tbh. I had two spawn in the span of 5 minutes in the same mission.
@@rustico0 same, had a point extract haz 4 that started with a Crassus which was nice but trying to get the gold during that was brutal since the waves were non stop bringing 2 more detonators. We only got half of the gold before we just had to extract
A good tip is to make your dwarf look as cool as possible and press V a lot and you wil win
we're rich!
A good tip I can give: make sure you know what you are making your guns do! Think about what *you* want your weapons to do and what you want their job to be
That is a good tip!
As you mentioned, having high single target damage and crowd control options in your loadout is basically a must (unless you're just f'ing around :), but I like to add the consideration of range to this, as well. Do you have anything in your arsenal that can kill web/acid spitters/menaces on the ceiling, save a teammate from a leech/grabber, or help thin out a distant swarm, so you're not just sitting there waiting for them to close in on you at full force? Ideally, _something_ in your loadout will be able to at least decently contribute vs swarms, high priority targets, and distant enemies. Often times, a primary or secondary can adequately cover 2 of them. Certain weapon+mod+OC combos can arguably cover all 3 by themselves, freeing you up to do whatever you want with the rest of the loadout
That is an important part of considering your loadout as well.
*laughs in warthog mini shells + spinning death breah cutter*
Recently did my first hazard 4, ended up going solo, and the hordes feel scary in haz 4.
Never have I appreciated grenades and nitra more.
Yeah it does take getting used to.
First time I did a haz 4 it just felt like a killing bugs simulator
Did my first Haz 5 solo today and seeking out 80 nitra asap is pretty damn crucial as you need even more ammo to kill each enemy. After you get a resupply secured, just make sure you maintain distance and mow them down.
i was going to leave a comment about how you were underselling the poison resist, but then i checked the wiki and found that almost nothing in this game does poison damage, acidspitters, macteras, goo bombers, spitballers, menaces', and the q`ronar shellbacks' projectile all deal either kinetic or explosive damage for some reason. it literally only affects the praetorian
Yeah if it did affect those then it would be a lot better.
Hey Ron!! Yeah these tips are pretty much the big stuff players should know if they wanna bump up the difficulty of the game. I would also say to make sure teammates communicate with each other, the laser pointer and using the R in chat to signify readiness is super helpful. Rock and Stone! ⛏️
That is a great tip too Nova, thanks! Rock and Stone!
@@ReapeeRon DID I HEAR A ROCK AND STONE?! Great content as usual, Ron.
Of course you have to make sure to always ping compressed gold and mushrooms
Hey I just started playing this game a week or so ago and it's been really fun, you're videos have been a big help to me and I'm sure many others as well
Thanks Frog!
more damage pickaxe power attack is very good because it will one hit slashers from full HP on any difficulty, so if you get tagged by one you can spin around and instantly kill it so you're not slowed for very long leading to your death.
Yeah that is nice.
I mine gold in elite deep dives. How could you tell?
3:55 Shockwave deals 8-16 damage, meaning it usually won't even kill swarmers. :(
it will kill jellyfish tho :>
Well I’m gonna stop taking that then
Yeah it is not that great.
@@ReapeeRon and here I was using it every time like a moron well you learn something new everyday
All around good advice. Especially the part about not letting others tell you how to play. Sometimes I meet some mean ppl on drg and it discourages me from playing. You always motivate me to hop back into it.
Don't worry about others, play the game the way you want to.
I'm a proponent for taking Dash on Scout. Scout certainly manages fine without it, but I've pulled off so many more clutch plays with Dash than without it; not to mention the additional quality of life of being able to traverse huge distances in mere eyeblinks when used with the Grapple. Field Medic only helps when teammates are down (and only has 1 charge), Beast Mater only works if you remember to use it (and has a 5 minute cooldown). Dash? Dash just works whenever you need it, for multiple purposes, and only a 25 second cooldown.
I've also been experimenting with taking Sweet Tooth over Resupplier. I'm not convinced its better as it is RNG dependent where the red sugar spawns, whereas Resupplier simply works without fuss. In my testing, though, it has been quite useful: the tradeoff of taking longer to resupply (and reload manually) is hardly noticeable outside of trying to top off in the middle of a swarm fight.
It can be pretty good if you like the extra speed.
@@ReapeeRon Let's be honest, who doesn't like extra speed?
with the extra loadout slot added this season, I decided to set up a super mobile scout and it's really fun. Momentum on grapple, special powder, dash, and hover boots. It's totally overkill but it's so fun on lower haz levels.
Berserker and vampire are fantastic paired together.
I still have to try this. it sounds very usefull to quickly recover some health. Above all, it sounds fun xD
Yes it is!
Here's a tip from me: don't die
Ironic. Ron makes a video about survivability while surviving and his teammates are dead lol. Thanks for the videos and streams, ROCK and STONE!
Just sort of happened lol.
i have like my all time setup for perks for all of the dwarf that im doing great with since 440h now!
its passive:
- ressuplier
-veteran depositor
-either deep pockets or something else i want to try... this one im still not sure about :D mostly dp though
active: ALWAYS Heightened senses! saved my poor beard so many times!
and currently im into taming so Beast Master.
Excuse bad spelling. im not native english nor good at writing it :)
Awesome, that sounds like a good setup to me.
@@ReapeeRon ohh believe me it is! doesnt require a whole lot of thinking and is just soooo good!
youre basically the passively defended!
of course some perks could be handy with this as well... but i havent found one that suits my playstyle yet. and i tried all of them :D
Once I started playing like it was cod zombies on higher difficulty the game changed completely.
Yeah that can help.
I use your build just because the first teir is just dodo. Why... - 1 sec on recharge delay isn't that good. - 3 then we're talking but - 1 isn't enough. Faster recharge on sheild but the +2 delay on recharge is just too much for ao little. Remember higher hazard levels one shots your sheild anyway. So the +5 mineral bag capacity is overall better. I always find myself having just enough space for a mineral vein with 45 capacity. Usually I see 43 42 after mining it out. That speed things up as well. Less needing to go back and forth with Molly is great. Especially for Nitra. That 45 cap can come in clutch for a squad.
-1 delay is nice tho, it does negate some damage at times
+5 mineral capacity on the other hand is kinda useless. Do u really prefer 5 (FIVE) more space for minerals to a touch of survivability? Maybe on scout, but definitely not on the other ones
5 minerals is actually really valuable because of breakpoints. if you found a vein that is 39 nitra, deposited it, then found a vein that is 41 nitra, it would take you Three trips to molly or the refinery to get one resupply. With 5 extra bag space, you’ll only need 2 trips. There are missions where this matters a lot
@@undeniablySomeGuy just take deep pockets perk on all classes, its always useful.
@@armadis4168 resupplier, born ready, and vampire are all better on all classes
12:04 88 owned matrix cores holy
I've been waiting for this video!!! Thanks reapeeron!
No problem!
get health in tier 2 because shield disruption on deep dives exists
That is another really good reason to take it.
So once I maxed out the perks and maxed out guns with a in my opinion good overclocks haz4 started feel easy. Don't know how mutch gear actually do. My biggest issue is that I try to revive people at the cost of my own safety so. I kinda gatekeep myself from haz5 where I would like to have a team from the beginning one discord or similar for builds have a quite kill big things build with m1000 hover clock and zukovs with inbeded detonators it's fun but should probably use the gk2 for versatility. You can literally stay in the air forever. Have a blessed day!
I feel like weapon options should beef up red overclocks drawbacks first.
heres a tip that helped me alot. do not use the grenade launcher overclock that lets you fly around when you shoot it under you. i know its hard to resist, but dont use it
Don’t listen to management’s propaganda Rj250 is the most safe overclock and definitely doesn’t lead to excessive fall damage.
Great video, thanks!!
is it me or is the number of the Glyphid Detonator gone up I had three on level 3 escort. or does the game just hate me out of the 5 mission I ran that night 3 had detanators
Goated driller load out
What is the website he used near the start? TIA
Karl.gg
@@ReapeeRon amazing thanks
I like playing hazard 2 because its very chilly and i kinda wonna try hazard 4 but im scared lol
GUYS comments influence the youtube algorithm, comment something so these guides reach more people!
Thanks, but I don't know if that is really true.
@@ReapeeRon any interaction does from what I've heard
Tipp: Do not use fat boy OC. Why? Other builds are far better at AoE or Single target damage.
If you want to use the PGL against big single targets, use hyper propellant
For AoE use clean sweep OC and pair it with fire. As seen on 9:02
Fat boy is not about efficiency, it's unga bunga big damage
I wouldn't take it to an elite deep dive, but haz5 mission - no problem
I hear you, I understand you, I fully grasp the logistics you're presenting,
However, I still plan on turning every region of Hoxxes into the radioactive exclusion zone. Rock and Stone!
I feel like this was a indirect for someone...
I have been asked a lot for this video.
@@ReapeeRon i know, joke about yesterday lol
Rule 100: keep spamming V no matter what the situation you are in. Keep rock and stone !!!!!!!!!!!
Rock and Stone!
nice
Thanks!
I loved this game, but I have nothing left to strive for but cosmetics, not enough to keep me playing, sadly.
the gameplay is still good, so i keep playing lol
what about, ummm, gameplay?
i play it for its own sake. the cosmetics are just a little cherry on top for me
Leave lovers leave the game. Are you a leave lover?
Set your goal to reach level 1000 at least.
the replayability comes from the procedural generation and making new builds for me.
What armor is that in the thumbnail and what paint job is it?
Scout with scale brigade armor, eclipse trooper helmet and monochromatic paint job
I think that's Scale Brigade with Subtle Shadow paint job
How do I get those?
Scale Brigade is from the level 100 mission. Paintjob is the lvl 53 battle pass called Monochromatic.
@@ReapeeRon cool thanks