Quick Note: for the EXHIBITION Encounter, we accidentally uploaded TWO runs of that encounter - 1st one is a Wipe, and the 2nd one is the Clear. Just skip to 00:40:02 to see the cleared run :)
Quick tips for the Caretaker: 1- the Damage phase always starts from the side the Boss came from. 2- to better bait the Boss slam for stun, hug him when he starts moving (you won't get hit by lightning) and at the 3rd second he slams. If you time it right when to back off, you will never take damage 3- the Boss will always focus at the person jumping closest to him, so that way you can kite him to show his back to another teammate. Godspeed Guardians! I believe in all of you
Alternatively a person who has a sword and a strong hold can constantly block then as soon as he done slamming hot swap to a weapon to shoot him in the face and then a guy on standby can shoot him in the back
Also on the second and third floors you can get his face to glow for stun as he spawns without the slam occurring. Just hug his nuts and turn him so someone can smack the back
yeah its like they do it just to upload a video for the views and not actually to help people, theyre talking about the different roles BUT NOT SHOWING those roles only one aspect of what theyre doing etc.
The full unedited runs after the explanation is really what made me understand, thank u for making it thorough yet simple. Time to get the gear I need now 🤙💯🔥
@@MrKeykeylikesit not trying to pile on, but watching some of his raid stream Saturday was hilarious. His team was stuck on Caretaker for nearly 8 hours and started to get pretty on edge. Rick got hard carried, he kept making some hilarious mistakes and his team was getting pretty tilted. Anyways, Fallout is the absolute go-to, always.
You hear it a lot, but we really do appreciate these long form videos. I would have never understood Destiny the same way if you didn't make that 4 hour video going into the basics. These videos may take a lot of time and effort to create but because you go into the nitty-gritty, most casual players can understand them perfectly.
Fun fact: in Acquisition as long as person tells you which the third symbol is you do not have to kill both Scorn Chieftans. If you were like us on our run, with dwindling supplies, you only need to kill one, and memorize the symbol. In Collection, the Caretaker room, we found a 4/2 split was much easier. 2 people distracting the boss, 2 for ad and Abhorrant clears, and 2 for the runs. It is technically easier to go after the three symbols on one side, but it's not necessary. 1st run in would grab whatever symbols, and when obelisk asked to receive, have both shoot those symbols, rinse and repeat, limiting time in the Run, and stacks of pervading darkness. They stayed alive longer and we had more people with more resources to deal with the boss. My 2 cents here, we didn't make it past caretaker. :C
None of my runners ever killed both chieftains. Overcomplicates it. You only need one symbol. I'm in a loud room so I haven't listened yet, just checking the comments
@@galenthomas7322 But you have to kill the correct chieftain. You can't just kill a random chieftain and take that symbol or you'll only be right 50% of the time.
I've now watched the guide from all of the major content makers who publish them week 1 and yours is BY FAR THE EASIEST TO UNDERSTAND. Thanks for explaining things clearly, showing the symbols, and also the follow up unedited gameplay was actually a HUGE help. In the past I've struggled going from slow explain speed to real time when I was actually in a raid and getting a feel for what it would be like REALLY helped. It's like learning a language. You think you understand and then suddenly you meet a native speaker and you're like, "what language is that?"
These are so similar to the call-outs I used the first time I did caretaker 😂 Blob, block dot, face with eyes, person with arms in the air, umbrella ☂️, pyramid with lights coming out of it 😅
In aquisition and caretaker, it's worth mentioning that the scorn will damage the obelisk to make it fill up faster and it's good to kill them to keep that from happening.
Quick tip: for the caretaker encounter, the starting dps plate will always be on the same side that the boss comes up on. so as an example, if the boss walks up the left bridge, the plate on the left will be first to become active for damage, then it will go to middle then left. same thing if he went up the right bridge.
For Caretaker what my team did was split into 2 2 and 2. Two for symbols, two for add clear and two for stunning boss. I was on symbol team, and what we did was gather 3 and tell our teammate the last symbol we picked up, they would be waiting and they would cover that one and I could very easily shoot the other two by myself. Then they would go in and I'd be on standby to open door and shoot their 3rd. It was super fluid, only having to make one callout to one other person.
I thought for way too long that only the runner could shoot the symbols and I was getting super frustrated when there was one on each side. Knowing that my partner could take one saved so much and we literally got it like 2 attempts after 😂
Love this raid a lot, and thanks so much for the detailed guide Fallout. While we were suffering day 1, I was there ion stream with you during the PAIN that was Caretaker... Couple things though for the encounters after watching just for clarity/helpful info: ACQUISITON: - Biggest thing here is that if you're quick enough, you can shoot all 3 symbols yourself on the obelisk, and this is consistent throughout any encounter with shooting symbols. - The 3 symbols cannot be on the same obelisk more than once. If you get front obelisk on wave 1/3, then the next can be on either the left or right obelisk, not the front again. CARETAKER: - Same concept with the Acquisition encounter and obelisk shooting; however we broke it up 2 ad clears/2 stunners/2 runners. Basically the same otherwise, but me and a buddy got real good at running, so we only needed 2. - The first plate for DPS will always be the one closest to the side Caretaker walked up on, then it'll move in sequence to the far side. Easy to pick up on, but worth mentioning. EXHIBITION: - There are 2 set rotations in both the 3rd and 4th room. For example, in the 3rd room, if you see the Taken Anchor right at the top of the stairs, the next closest one will be on the left up the stairs 100% of the time. If that first Anchor is just a little bit further up on the left, then your next closest will be up the right side. From there, the pattern will always be easiest to follow if the Taken Eye Bearer zig zags across the room. - The last point is important because the Glyphkeepers won't spawn until the Anchors are popped, and the Hourglasses won't spawn until the Glyphkeepers are dead. - You can group back up halfway in the 3rd room as well, with the caveat that if you're grouping up on the left side (you should be grouping up on the side the Anchor Bearer is), you need to go all the way around the top and down the stairs to load in the enemies and Glyphkeepers, even if you pop the Anchors. Weird trigger box shenanigans. RHULK: - Honestly nothing to say. The final encounter is surprisingly straightforward when you look at the rest of the raid. I was expecting an insane level of complexity, and really just comes down to buff management and staying alive. Really thoughtful guide Fallout, thanks for putting this together. :) I just wanted to give my insights on all of it after the ridiculous amount of time we spent on these encounters blind too.
Man so many rush to get a raid guide out after day 1. But many of them give a basic idea of what to do but not the whole picture. Fallout has great details and walk-throughs in his guides. Thank you.
i know you were/are tired af and you even made this for us, love you man, love your content, i started playing d2 like 2 months ago and you´ve helped a ton, apreciate for that :) keep it up guardian
44:15 Just a note: everyone DOES NOT have to bank at the same time. My team sat and took a few deep breaths before the last person banked and the fourth room started. Highly recommend this; this encounter gets tense
Thank you, I really appreciate how Bungie helped us identify these symbols rather than making it up as we go and have one too many inaccuracies involved.
You know why I like fallout's guide? Coz ma man either takes time to make us understand shit or simplifies everything and with the normal run footage in the back...... just so good
Great VID small side note my raid team found what is at least in my opinion a better and faster way to complete the final encounter. we had 3 teams. Deposit, transfer, and ad clear 1 person out of the transfor team would pick up the buff and split it up into 2 more. 1 of the deposit teams shoots the one on the left and the other person on the transfer team shoots the one on the right (this is not necessary just an easy way to split up the teams with the relics so the deposit team doesn't pick up both buffs on accident ruining this strat). Then the 2nd transfer team guy steps back on the plate and resplit it into 2 more. The guy who originally picked it up re-picks it up and the 2nd deposit team guy picks up the 2nd one. After that Ad clear should have hopefully dealth with Glyphkeepers. Since 1 of the transfer team has the buff and the other person won't, they will work together to figure out and call out which pillars the deposit team should deposit to. In the meantime, the deposit team upgrades their buff and deposits. This way you get 2 pillars done per run and make it only 3 rounds of deposits. This fits with the whole entire rule of 3 thing this raid has going on.
@@Criiies It's a difficult encounter to explain step by step, because there is no step by step. This is the best guide for it I've seen by far, but it's ultimately an inherently chaotic encounter that you can't really predict very well.
Something awkward happened on my iPhone and the icons shifted weird so the wrong button was pressed, this video was great informative fun to watch thanks!
Just a heads up; You do NOT need to shoot all three symbols on an obelisk at the same time. Just relatively quickly. One player could easily get this done
I theory, yes. My team could never get the obelisk to accept our offerings in Acquisition without working together and shooting all three repeatedly together.
The need should be capitalized. They don't have to be shot at the same time, but they need to be glowing at the same time. You get roughly 1.5 seconds of glow per shot. As OP said, one person can do it. Easily? Stick with 2-3 shooters. Unless you can shoot glyphs like a Ferret on Meth.
in the first proper encounter you only have to kill the glyphkeeper that is on either the light or dark side whichever one is the image on the bottom of the pillar as this saves ammo and a bit of confusion as to which symbol your brain will automaticaly remember once you see it spawn, even if it is on the wrong side you could maybe subconciously remember the wrong one
High energy fire is a must for Rhulk since you can't really do radiance or bubble. If everyone is rocking well mods + HEF, one person can run powerful friends and then everyone can do solid damage. My Day 1 group did almost half his health on the first phase (Izanagi/Arbalest + Linear). Also having someone run Aeon (we had a titan run Aeon then swap to cuirass for DPS) and finishing the yellow bars is great for heavy ammo. Also for when you get to nearing final stand, use heavy first then damage supers for final.
FYI, for caretaker, you DO NOT need to do three at a time. You can do two and then one more. This is especially important for floor 2, where it is very easy to miss seeing symbols from across the room. You have time to make about four trips for symbols total before times up, so use this wisely. If you are staking darkness fast, just leave with the symbols you have and go back in.
For those looking at Caretaker: Tether is NOT worse than Divinity. They both apply the same 30% Global Debuff. The difference is the crit cage that Divinity applies, which would be applied regardless of whether Tether is there or not. It also does NOT matter which Tether you use, they both apply the Global Debuff. Deadfall lasts longer, Moebius does more damage.
Random guy’s opinion that doesn’t mean anything, but I literally just came here from Mr. Explain-the-invention-of-the-watch-to-tell-you-what-the-time-is Kackis’ video. Bailed a few minutes in. I’m 5 minutes in and on your first encounter, you’ve already shown better graphics and explained it so much easier and overall better. First time viewer here, but thank you for your vid. Definitely will subscribe and use your stuff going forward.
Anyone else feel weird like me? I was super excited for the raid and the new season and all this new stuff to grind for....... and then elden ring happened.
I think that when bugs get patched up this will be one of the best raids. It really requires the entire team to do something most of the time. Now obviously if you're glad and them it doesn't, but for most people you do. Love it.
For anybody else doing this the first time, there is a better strat for buff dunking in the Rhulk fight. When the left and right crystal appear, have both people dunking shoot the one on the right and have the people passing the buff shoot the crystal on the left. Then you can double dunk 3 times and not have to worry about the center crystal going immune.
In acquisition we designated one runner and one reader for each obelisk. We found success with that and made comms a lot easier to understand since you only had one person to relay information to. Although we did share compass hunting by sending runners nearest to the side where it spawn to handle it. So if far light called a dark compass I (being the dark runner) would look for the compass and kill it for them.
For the first encounter you only need to kill one of the glyphkeeper after you get a callout of dark or light from your teammate defending the totem you are running for.
@@douglaswalker7707 maybe I didn't word that correctly. So our callout would be "Traveler side in Gift Room". When I go into Gift, I kill the Glyph on the Traveler side, leave the other Glyph alone and alive, grab the symbol that Traveler side drops after killing that Glyph and I dip outta the room.
@@russian056 The totem show which if it's dark or light side as soon as the runner enters you just need to ask which one it is to the guy defendingg your totem.
First, I enjoy your guides more than the other content creators due to simplicity/ not overly complicating. Also, Lmfao Fallout your voice slowly up until the 40 minute mark progressively got more depressed sounding I was laughing at your irritated callouts. You sounded like you were one wipe from unleashing oblivion on your fireteam. Thanks again for the guide and the laughs man. 😂
I want to make a statement here… This is the worst raid for LFG players bc it relies heavily on communication and memorization, two things that no LFG team ever seems to have. And after playing with a multitude of different teams over the span of 20 hours worth of playtime in the raid already, I feel confident in saying this.
I made a similar comment on Dattos video. Successfully completing this raid with an LFG team will be extremely difficult. I’m not sure if the caliber of generic lfg destiny players is capable of this raid
The best and most concise walkthrough guide I have seen up to yet. Although, the abbreviation TLDR (around 47.58 ) is totally spurious and unnecessary in a video. In a text message , as many people know, TLDR means "too long :didn't read" and is quite rude. As a long time viewer and subscriber, I appreciate your content, and you are my go to creator regarding loadouts, weapon reviews etc, but I've noticed you use a lot of these abbreviations recently. Not are they annoying but mostly used completely out of context. So please continue doing what you do best, but stop trying to impress with things that make you sound stupid. This is purely constructive criticism. The actual walkthrough was excellent 👍
Well done on this video. Thank you Fallout. I like how you timestamped and separated the explanation and unnarrated example segments. Also, I think your tired and subdued state was much easier to understand than your usual style, maybe use less energy drinks when making your videos?
This vid is great but I had idea while taking a duce. Make it so after you explain the encounter you play the footage of you guys completing the activity and stoping at certain spots to test the viewer and question what is happening in that moment. Would help me a ton with getting down mechanics faster so I’m not a looser to my team.
Watched you all live both sessions. It was so stressful I hated/loved it XD - Big respect to the whole team for doing it day 1, in Comp mode, AND coping with Fallout. You gonna need more than 1 session of mindfulness Mr F... Toxic AF lol XD
Just a note on the 2nd/collection encounter, it felt to me like the longer the caretaker's back was open the more rapidly swarms would fly out and target a player
Quick Note: for the EXHIBITION Encounter, we accidentally uploaded TWO runs of that encounter - 1st one is a Wipe, and the 2nd one is the Clear. Just skip to 00:40:02 to see the cleared run :)
You look like a Kirkland brand joker with your green hair dog
@@Nostradamoss Kirkland brand Joker shouldn't be as funny as it is but i'm dying XD thanks for that
Didn't know Jackcepticeye started doing Destiny 2 vids, weird, loved the guide tho
@@LincolnGeertsen
Props to your editor by the way. That's a lot of late night sweat to get this out. Best one I've seen so far.
Just that you competed the raid day one AND made a detailed guide for the raid is just INCREDIBLE. Love your content.
Hear, hear!
Quick tips for the Caretaker:
1- the Damage phase always starts from the side the Boss came from.
2- to better bait the Boss slam for stun, hug him when he starts moving (you won't get hit by lightning) and at the 3rd second he slams. If you time it right when to back off, you will never take damage
3- the Boss will always focus at the person jumping closest to him, so that way you can kite him to show his back to another teammate.
Godspeed Guardians! I believe in all of you
Alternatively a person who has a sword and a strong hold can constantly block then as soon as he done slamming hot swap to a weapon to shoot him in the face and then a guy on standby can shoot him in the back
Also on the second and third floors you can get his face to glow for stun as he spawns without the slam occurring. Just hug his nuts and turn him so someone can smack the back
Just shoot him before he actually slams then there is no slam and you definitely don't take damage.
@@hudsonbrann4599 i use enigma so i can use izanagi and auto load rocket . You can parry the slam if need
Correction on number 3- Caretaker always stares at whoever baited him and gets the “Caretakers Gaze” debuff on the left side of your screen
Watched the other guides from other creators, they’re not even close in terms of clarity and humour. Love it! Thanks for all the hard work dude
yeah its like they do it just to upload a video for the views and not actually to help people, theyre talking about the different roles BUT NOT SHOWING those roles only one aspect of what theyre doing etc.
Yup! Datto feels like he’s rambling. He drops a lot of information very quickly in a tone that changes, yet, feels the same.
@@Mike322161 oh my gosh! I was watching Datto’s raid guides on Vow, I felt like I wasn’t getting anything.
The full unedited runs after the explanation is really what made me understand, thank u for making it thorough yet simple. Time to get the gear I need now 🤙💯🔥
Been waiting for this. Miss me with that Rhulk Kackis guide.
Was coming here to say this. I almost can't watch dudes videos. Just not my style. Gimme fallout 10x out of 10
Is his guide bad?
@@Augors no. But yes.
@@MrKeykeylikesit not trying to pile on, but watching some of his raid stream Saturday was hilarious. His team was stuck on Caretaker for nearly 8 hours and started to get pretty on edge. Rick got hard carried, he kept making some hilarious mistakes and his team was getting pretty tilted. Anyways, Fallout is the absolute go-to, always.
Ong
You hear it a lot, but we really do appreciate these long form videos. I would have never understood Destiny the same way if you didn't make that 4 hour video going into the basics. These videos may take a lot of time and effort to create but because you go into the nitty-gritty, most casual players can understand them perfectly.
This was by far the best done How Too for the raid. Excellent explanation with visuals, not just game play.
Fun fact: in Acquisition as long as person tells you which the third symbol is you do not have to kill both Scorn Chieftans. If you were like us on our run, with dwindling supplies, you only need to kill one, and memorize the symbol.
In Collection, the Caretaker room, we found a 4/2 split was much easier. 2 people distracting the boss, 2 for ad and Abhorrant clears, and 2 for the runs. It is technically easier to go after the three symbols on one side, but it's not necessary. 1st run in would grab whatever symbols, and when obelisk asked to receive, have both shoot those symbols, rinse and repeat, limiting time in the Run, and stacks of pervading darkness. They stayed alive longer and we had more people with more resources to deal with the boss.
My 2 cents here, we didn't make it past caretaker. :C
For Acquisition you also don't need to 3-2-1 shooting the symbol, as long as you shoot them all before the obelisk shuffles again it will accept it
None of my runners ever killed both chieftains. Overcomplicates it. You only need one symbol. I'm in a loud room so I haven't listened yet, just checking the comments
@@calebludrick239 Correct! but you do have to shoot them within a time frame of each other tho.
@@galenthomas7322 But you have to kill the correct chieftain. You can't just kill a random chieftain and take that symbol or you'll only be right 50% of the time.
@@tryv1 your defender tells you which one to kill
I've now watched the guide from all of the major content makers who publish them week 1 and yours is BY FAR THE EASIEST TO UNDERSTAND. Thanks for explaining things clearly, showing the symbols, and also the follow up unedited gameplay was actually a HUGE help. In the past I've struggled going from slow explain speed to real time when I was actually in a raid and getting a feel for what it would be like REALLY helped.
It's like learning a language. You think you understand and then suddenly you meet a native speaker and you're like, "what language is that?"
These are so similar to the call-outs I used the first time I did caretaker 😂
Blob, block dot, face with eyes, person with arms in the air, umbrella ☂️, pyramid with lights coming out of it 😅
Absolutely love this format. Really enjoyed how you explained each encounter and then showed your first clear.
In aquisition and caretaker, it's worth mentioning that the scorn will damage the obelisk to make it fill up faster and it's good to kill them to keep that from happening.
Best raid guide I’ve seen, the graphics and the run after explaining really helped me understand it
Don't know what more anyone could ask for from a raid guide. Simply fantastic. Thank you!
Quick tip: for the caretaker encounter, the starting dps plate will always be on the same side that the boss comes up on. so as an example, if the boss walks up the left bridge, the plate on the left will be first to become active for damage, then it will go to middle then left. same thing if he went up the right bridge.
Came here to say this as well. Good work.
This is, hands down, the best guide I've seen for this raid. The fact you put it together after a day 1 contest raid? Well, hats off to you! 👏👏👏
i accidentally disliked your comment
For Caretaker what my team did was split into 2 2 and 2. Two for symbols, two for add clear and two for stunning boss. I was on symbol team, and what we did was gather 3 and tell our teammate the last symbol we picked up, they would be waiting and they would cover that one and I could very easily shoot the other two by myself. Then they would go in and I'd be on standby to open door and shoot their 3rd. It was super fluid, only having to make one callout to one other person.
I thought for way too long that only the runner could shoot the symbols and I was getting super frustrated when there was one on each side. Knowing that my partner could take one saved so much and we literally got it like 2 attempts after 😂
Love this raid a lot, and thanks so much for the detailed guide Fallout. While we were suffering day 1, I was there ion stream with you during the PAIN that was Caretaker...
Couple things though for the encounters after watching just for clarity/helpful info:
ACQUISITON:
- Biggest thing here is that if you're quick enough, you can shoot all 3 symbols yourself on the obelisk, and this is consistent throughout any encounter with shooting symbols.
- The 3 symbols cannot be on the same obelisk more than once. If you get front obelisk on wave 1/3, then the next can be on either the left or right obelisk, not the front again.
CARETAKER:
- Same concept with the Acquisition encounter and obelisk shooting; however we broke it up 2 ad clears/2 stunners/2 runners. Basically the same otherwise, but me and a buddy got real good at running, so we only needed 2.
- The first plate for DPS will always be the one closest to the side Caretaker walked up on, then it'll move in sequence to the far side. Easy to pick up on, but worth mentioning.
EXHIBITION:
- There are 2 set rotations in both the 3rd and 4th room. For example, in the 3rd room, if you see the Taken Anchor right at the top of the stairs, the next closest one will be on the left up the stairs 100% of the time. If that first Anchor is just a little bit further up on the left, then your next closest will be up the right side. From there, the pattern will always be easiest to follow if the Taken Eye Bearer zig zags across the room.
- The last point is important because the Glyphkeepers won't spawn until the Anchors are popped, and the Hourglasses won't spawn until the Glyphkeepers are dead.
- You can group back up halfway in the 3rd room as well, with the caveat that if you're grouping up on the left side (you should be grouping up on the side the Anchor Bearer is), you need to go all the way around the top and down the stairs to load in the enemies and Glyphkeepers, even if you pop the Anchors. Weird trigger box shenanigans.
RHULK:
- Honestly nothing to say. The final encounter is surprisingly straightforward when you look at the rest of the raid. I was expecting an insane level of complexity, and really just comes down to buff management and staying alive.
Really thoughtful guide Fallout, thanks for putting this together. :) I just wanted to give my insights on all of it after the ridiculous amount of time we spent on these encounters blind too.
Every time i watch hear the end of this where you guys beat it, I love hearing the pure joy entering your bodies because it has been completed.
Man so many rush to get a raid guide out after day 1. But many of them give a basic idea of what to do but not the whole picture. Fallout has great details and walk-throughs in his guides. Thank you.
Dude, your guides are easily the best of any D2 youtuber (i've checked them all!). You have a natural teaching/explaining talent.
Even once we've watched and figure out what to do, I gotta keep watching to see that reaction finish. SO GOOD. Congrats man.
i know you were/are tired af and you even made this for us, love you man, love your content, i started playing d2 like 2 months ago and you´ve helped a ton, apreciate for that :) keep it up guardian
I did the raid today and I’m very thankful I watched your guide. Really helped prepare me as much as it could have.
44:15 Just a note: everyone DOES NOT have to bank at the same time. My team sat and took a few deep breaths before the last person banked and the fourth room started. Highly recommend this; this encounter gets tense
Best raid guide I’ve seen. Appreciate the hard work you put into this video.
Thank you, I really appreciate how Bungie helped us identify these symbols rather than making it up as we go and have one too many inaccuracies involved.
You know why I like fallout's guide? Coz ma man either takes time to make us understand shit or simplifies everything and with the normal run footage in the back...... just so good
Thanks team for clearing the way. I cannot imagine going in blind or do this first time without a guide
Holy hell, that looks intense. Hard enough for my team w/o contest mode. You're all legends!
I can’t imagine trying to figure all this complicated stuff out on day one, that’s actually insane
One minute in and already I like this more than other walkthroughs because you enjoy playing the game!
Great VID
small side note my raid team found what is at least in my opinion a better and faster way to complete the final encounter.
we had 3 teams. Deposit, transfer, and ad clear
1 person out of the transfor team would pick up the buff and split it up into 2 more. 1 of the deposit teams shoots the one on the left and the other person on the transfer team shoots the one on the right (this is not necessary just an easy way to split up the teams with the relics so the deposit team doesn't pick up both buffs on accident ruining this strat). Then the 2nd transfer team guy steps back on the plate and resplit it into 2 more. The guy who originally picked it up re-picks it up and the 2nd deposit team guy picks up the 2nd one. After that Ad clear should have hopefully dealth with Glyphkeepers. Since 1 of the transfer team has the buff and the other person won't, they will work together to figure out and call out which pillars the deposit team should deposit to. In the meantime, the deposit team upgrades their buff and deposits. This way you get 2 pillars done per run and make it only 3 rounds of deposits. This fits with the whole entire rule of 3 thing this raid has going on.
As always, the absolute best new raid guide on UA-cam.
No it isn't, he barely explained the exhibition encounter.
@@Criiies It's a difficult encounter to explain step by step, because there is no step by step. This is the best guide for it I've seen by far, but it's ultimately an inherently chaotic encounter that you can't really predict very well.
@@Criiies at least you've gotta agree it's better than rick Khackis with the lackluster amount of info and the extremely long intro
Summed up perfectly with no Rick Kackis filler bullshit, nice one Fallout 👍
Tell me about it. Fallout is straight to the point!
We're all very tired after this raid and the fact that you're doing this so quickly after is so impressive
Way better explanation then kackis guy gg bro
Thanks for posting the guide Fallout and thanks for the timestamps as well! I hope you had a lot of fun on Day one Vows of the disciple.
Something awkward happened on my iPhone and the icons shifted weird so the wrong button was pressed, this video was great informative fun to watch thanks!
Just a heads up; You do NOT need to shoot all three symbols on an obelisk at the same time. Just relatively quickly. One player could easily get this done
I theory, yes. My team could never get the obelisk to accept our offerings in Acquisition without working together and shooting all three repeatedly together.
The need should be capitalized. They don't have to be shot at the same time, but they need to be glowing at the same time. You get roughly 1.5 seconds of glow per shot.
As OP said, one person can do it. Easily? Stick with 2-3 shooters. Unless you can shoot glyphs like a Ferret on Meth.
"easily" xD
in the first proper encounter you only have to kill the glyphkeeper that is on either the light or dark side whichever one is the image on the bottom of the pillar as this saves ammo and a bit of confusion as to which symbol your brain will automaticaly remember once you see it spawn, even if it is on the wrong side you could maybe subconciously remember the wrong one
The joy and relief when you finish is so good.
Haven't run Vow yet but your explanations really make it seem much more manageable. Thank you.
High energy fire is a must for Rhulk since you can't really do radiance or bubble. If everyone is rocking well mods + HEF, one person can run powerful friends and then everyone can do solid damage. My Day 1 group did almost half his health on the first phase (Izanagi/Arbalest + Linear). Also having someone run Aeon (we had a titan run Aeon then swap to cuirass for DPS) and finishing the yellow bars is great for heavy ammo. Also for when you get to nearing final stand, use heavy first then damage supers for final.
Banner Shield bb
FYI, for caretaker, you DO NOT need to do three at a time. You can do two and then one more.
This is especially important for floor 2, where it is very easy to miss seeing symbols from across the room.
You have time to make about four trips for symbols total before times up, so use this wisely. If you are staking darkness fast, just leave with the symbols you have and go back in.
For those looking at Caretaker:
Tether is NOT worse than Divinity. They both apply the same 30% Global Debuff. The difference is the crit cage that Divinity applies, which would be applied regardless of whether Tether is there or not. It also does NOT matter which Tether you use, they both apply the Global Debuff. Deadfall lasts longer, Moebius does more damage.
THANK YOU. Omg I had such a rough time and alot of times people were angry lol this makes it easier and I will be doing it again real soon!
Random guy’s opinion that doesn’t mean anything, but I literally just came here from Mr. Explain-the-invention-of-the-watch-to-tell-you-what-the-time-is Kackis’ video. Bailed a few minutes in. I’m 5 minutes in and on your first encounter, you’ve already shown better graphics and explained it so much easier and overall better. First time viewer here, but thank you for your vid. Definitely will subscribe and use your stuff going forward.
By far the best guide on UA-cam for this raid.
I got love for Rick Kackis but holy shit this guide blew his out of the water. Cannot stress enough how helpful this was
Anyone else feel weird like me? I was super excited for the raid and the new season and all this new stuff to grind for....... and then elden ring happened.
Elden ring has been so amazing! I’m still trying to grind both
Nope! Elden Ring isn’t going anywhere lol I’ll wait!
@@Phurlo yeah that's true. I should have never started it lol.
Also this raid is just some ass tbh, worst out of them all.
@@M1DA5_ yeah I watched a walk through of it. Those symbols are ridiculous
I think that when bugs get patched up this will be one of the best raids. It really requires the entire team to do something most of the time. Now obviously if you're glad and them it doesn't, but for most people you do. Love it.
For anybody else doing this the first time, there is a better strat for buff dunking in the Rhulk fight. When the left and right crystal appear, have both people dunking shoot the one on the right and have the people passing the buff shoot the crystal on the left. Then you can double dunk 3 times and not have to worry about the center crystal going immune.
By FAR the best explanation of the boss fight. Thank you.
In acquisition we designated one runner and one reader for each obelisk. We found success with that and made comms a lot easier to understand since you only had one person to relay information to. Although we did share compass hunting by sending runners nearest to the side where it spawn to handle it. So if far light called a dark compass I (being the dark runner) would look for the compass and kill it for them.
For the first encounter you only need to kill one of the glyphkeeper after you get a callout of dark or light from your teammate defending the totem you are running for.
Right, but you need to kill the correct one. You can't just kill one, it needs to be the one that matches the 3rd symbol on the totem.
@@russian056 no ot doesn't they both drop symbols you just need to know which side to choose
All 3 of you are saying the same thing...
@@douglaswalker7707 maybe I didn't word that correctly. So our callout would be "Traveler side in Gift Room". When I go into Gift, I kill the Glyph on the Traveler side, leave the other Glyph alone and alive, grab the symbol that Traveler side drops after killing that Glyph and I dip outta the room.
@@russian056 The totem show which if it's dark or light side as soon as the runner enters you just need to ask which one it is to the guy defendingg your totem.
Ty fallout, I only got to the 2nd encounter during world's first, but as my first experience it was amazing. Now I want to finish this raid
"You know what to do in the raid right"
"Yeah..."
0:03 plays
Thanks for doing this. Raids are so complicated now compared to where we starting with VoG lol.
Actually this video is very helpful and it seems a lot more easier than I thought after completing it once.
Thanks for the guide. I was totally lost in Exhibition and Caretaker.
I got excited when I got notified of this. Your raid guides are always helpful!
First, I enjoy your guides more than the other content creators due to simplicity/ not overly complicating. Also, Lmfao Fallout your voice slowly up until the 40 minute mark progressively got more depressed sounding I was laughing at your irritated callouts. You sounded like you were one wipe from unleashing oblivion on your fireteam. Thanks again for the guide and the laughs man. 😂
Damn with all the guides coming out I was only waiting to watch FallOuts, nothing compares
Already know how to do the raid but leaving a view like and comment for the new blue fellas, this is going to be the most in depth guide out there
Great guide Fallout and well done to you and your fireteam for getting a Day One clear!
your guides are ALWAYS the best and easiest to follow dude! thank you soooooooo much
I want to make a statement here…
This is the worst raid for LFG players bc it relies heavily on communication and memorization, two things that no LFG team ever seems to have. And after playing with a multitude of different teams over the span of 20 hours worth of playtime in the raid already, I feel confident in saying this.
I made a similar comment on Dattos video. Successfully completing this raid with an LFG team will be extremely difficult. I’m not sure if the caliber of generic lfg destiny players is capable of this raid
Good
@@gearguru4142 yeah this is definitely a raid group thing.
@@jonlacey316 Ah the classic 'I can do it, fuck everyone else' mentality
@vapor. I agree with your statement here. Lfg players tend to have different callouts for different plates and symbols, which can cause confusion.
Been waiting for this! Always watch other creators video and still never understand lol you always explain it the easiest way to understand
Fallout makes the best videos out of all of them. No cap
So weird I know Zaezar irl! It felt surreal to hear his voice in a UA-cam video so unexpectedly. 😂 Great help thank you
Been waiting on this. You one of the only creators that I trust with guides
I felt asleep while watching another destiny2 youtubers raid guide. Hopefully found your guide after I woke up.
this is explained very well, top down and then step by step, bravo
The best and most concise walkthrough guide I have seen up to yet. Although, the abbreviation TLDR (around 47.58 ) is totally spurious and unnecessary in a video. In a text message , as many people know, TLDR means "too long :didn't read" and is quite rude. As a long time viewer and subscriber, I appreciate your content, and you are my go to creator regarding loadouts, weapon reviews etc, but I've noticed you use a lot of these abbreviations recently. Not are they annoying but mostly used completely out of context. So please continue doing what you do best, but stop trying to impress with things that make you sound stupid. This is purely constructive criticism. The actual walkthrough was excellent 👍
I been away a couple years and my power level was only 1510 but I couldn't even get to the 3rd symbol thanks for th guide it makes more sense now
This is the best play by play explanation I’ve seen thank you very much 🙏🏽
Not even watched the whole thing, but I still thank you
Well done on this video. Thank you Fallout. I like how you timestamped and separated the explanation and unnarrated example segments. Also, I think your tired and subdued state was much easier to understand than your usual style, maybe use less energy drinks when making your videos?
I love how the UA-camrs are always * irritated * but they’re the mains ones being carried on the team 🤣
thanks buddy, best raid guide I`ve seen so far for this one. cheers.
Just got the raid done last night thanks for the help!
Fantastic. Big congrats on the day 1 clear.
I truly love this video it’s way much better than the other people put out in their videos 🤜🏼🤛🏼
Best guide I have found so far. Thank you.
A bunch bad ass sqaud members getting it in. Y'all did great sh!t. Definitely helpful. Appreciate it
Was good to see you finally finish raid, celebrated with ya. Was rooting for you guys! Gg
Even if i already know the raid is still look at your guides idk why
Most clear explanation I've heard thank you
I wish I had time enough to play through the campaign and be ready for day 1. Now I wanna say thank you fallout for the guide and I'll see it all.
This vid is great but I had idea while taking a duce. Make it so after you explain the encounter you play the footage of you guys completing the activity and stoping at certain spots to test the viewer and question what is happening in that moment. Would help me a ton with getting down mechanics faster so I’m not a looser to my team.
LMBO..."Maybe I might need help; I need help in the Brain room because I'm out of my super". Classic bro, Fallout your the man.... =)
Thanks for keeping unaltered runs to show the need to adjust and improvise
Thankyou fall out thank you cus you have the best guides in the most simplest forms
Watched you all live both sessions. It was so stressful I hated/loved it XD - Big respect to the whole team for doing it day 1, in Comp mode, AND coping with Fallout. You gonna need more than 1 session of mindfulness Mr F... Toxic AF lol XD
My fireteam when we get to the payload.
“Cheers love the cavalry’s here!!”
Just a note on the 2nd/collection encounter, it felt to me like the longer the caretaker's back was open the more rapidly swarms would fly out and target a player
Great guide as always fallout, well done.
Thank you! Understood exhibition encounter straight away with your video! Keep up the good work :)