This was the version of SF2 that I loaded on to my teachers computer in my programming class for an entire class of freshman to play on the display. My teacher was never at the class, and I was the only senior in the class so he'd put me in charge. I got bored and loaded up Rainbow Edition, and the freshman were on the floor laughing when they saw how broken the game was
No one EVER believed me about this damn game. I saw it one time, loaded on trash pentium back in the day. Also, the 10 count charge punch is instadeath with balrog
"You think Capcom got air SPD from Rainbow edition" Bro, rainbow edition is where soooo many things come from. Like, Chun's fireball originated in Rainbow edition. It's what created the idea of super moves and stuff like Akuma's air fireball. And above all, it's why Hyper Fighting was sped up. It's responsible for a ton of modern street fighter.
Yup, a big irony that a bootleg version managed to create fighting game standards that are used nowdays since Turbo Hyper Fighting in terms of Street Fighter 2, that's why despite how bad the game is (if you want to take it seriously of course, because is still great for laughs at the stupid things you can perform or suffer), it had created a big legacy as a whole.
@@PikangsFutabae a origem dessa obra de arte segue um mistério até hoje!! Será que não foi uma experiência secreta da própria Capcom para testar novas mecânicas? Aqui no Brasil fez muito sucesso (desculpe escrever no meu idioma mas sabemos que é possível traduzir instantaneamente)
But Capcom was right to stop modders because it almost destroyed the game as well. Lots of ideas where taken from the Rainbow Hack. But it stopped people from playing as much as they where. But the the speed boost was really needed.@@PikangsFutaba
@@caiosantos9715 óbvio que Capcom não iria fazer isso e tbm não tem mistério sobre a origem. Simplesmente um grupo de Taiwan pirateou o jogo, já que o original era bem caro. Fizeram alterações na rom que agradaram muito aos fãs, restando a Capcom correr atrás do prejuízo, principalmente pela velocidade ( parafraseando um jogador pro da época que teve essa experiência: "Depois de passar a tarde jogando a pirata, jogar a original era como se os personagens estivessem de baixo d'água"). No Brasil os caras preferiam comprar chips piratas baratinhos em vez de investir em originais, então era bem comum uma versão desse rainbow no fliperama (não exatamente essa que o Justin jogou).
The Xiang Long edition is the one with the wall of fireballs after shotos DP and yoga flame with sagats one, overall its way more broken than rainbow edition
@@lordgenzo5654 Honestly, I kind of lump all of them as "rainbows", and there were a couple different things that did specifically call themselves rainbow, as well.
There were multiple versions of Rainbow Edition. The PNE arcade in Vancouver beside the gambling vendors had about 4 or 5 Rainbow Edition machines and they were all slightly different. That's probably why you can't do the moves chat was talking about.
Back the day, this version was HUGE in Brazil. I mean, every arcade has one, and you could find one of those machines even on pubs or grocery stores. Each neighborhood has a name for this game. In mine, we called "Street Fighter 2,5", for an example. Later, with the social media gettin' popular, the name "Street Fighter de rodoviária" (bus station Street Fighter) became the standard in Brazil. ✌️
There are a few different "Rainbow Editions." I probably played the same one as the person in your chat. In the version I played, Ken and Ryu threw 2 Hadokenst a time and they crisscrossed super slowly. You could fill the entire screen with Hadokens. Once the cpu block or got hit, it was an auto TOD combo or chip damage. DPs also threw out fireballs like he mentioned. Blanka threw fast ass sonic booms while doing electricity. Zangiel also threw out booms while doing lariat and he could SPD your shadow when he was multiple screens in the air. That was chessiest and most broken version of SF2 ever
They had one of these at a local pizza joint that had like 2 tables. Very tiny place but it was always packed because of the Street Fighter II machine. Funny thing is, people would always get butthurt over losses in the original machine, but with the hacked version, you can fill up the entire screen with projectiles and everyone would be too busy laughing and having fun.
You just described practically every laundromat, liquor store and donut shop here in Los Angeles that had a Street Fighter II Rainbow machine back in the day. I'm starting to think the machines brought in more money than the actual merchandise
I remember this one edition where Zangief has 2 yoga flames shooting out of his boots on both sides when he does the spinning lariat. And when you did the spinning lariat in the air and you were right above your opponent, you just spin the arcade stick in circles and mash fierce and Zangief would SPD your opponent while they were standing right below you.
I was on a school trip once and we had some spare time at wherever the hell were, and there was an arcade machine, this is back in the 90s, so my friends and i saw SF2 and was like "yooo, who wants a game?" So we loaded it up, and we're like "...wtf isn't championship edition for megadrive only??..." . It wasnt until we were playing some rounds that we realised something was.... VERY wrong lmao. Fireballs everywhere, changing characters, all by accident. It was wild. Most fun we'd ever had playing sf2. Best version ever.
Rainbow edition caused many fights at high school. I remember one version that the projectiles went up n down on the screen. I know these that Justin was playing were tracking if the other character jumped but version I remember fireballs automatically went up n down
So Claw is actually super broken in this. His normal jump is very fast and has a tight arc. And he can use his air throw against grounded opponents. Just keep jumping and throwing and you get so many double perfects. I think Chun Li has the air throw versus ground also.
Rainbow Edition. Now here's a word I haven't in awhile. Bro took me bacck to my childhood when we use to hear urban legends from the Arcades with that word. Wow!
Back when this showed up at a local burger joint in 1992/1993, we called it Street Fighter 2 Plus or Plus Plus. Not sure why it got that name locally, but that's how it was referred to in my area of SoCal. I never new it was "Rainbow Edition" until just recently when more videos popped up in my youtube feed about it.
There was this Quake 3 mod called Maximum Overkill where all crazy stuff went on like machigun launching rockets instead of bullets and you start with 400 health + health regen and stuff, it was bloody fun. We used to called it "Quake 3 de rodoviária" in a homage to this SF2 version, which in Brazil was called "Street Fighter de rodoviária" (Bus station SF2)
Justin needs to play the really busted rainbow hack,you'll know you have the right version when the sf title is rainbow colored ,that version has the shoryu fireballs
I streamed this game on Twitch. Everyone was like "What in all the hell is this?" I couldn't stop laughing at how fun and broken this is. I wish there was a game like this that came out today where the premise is "IF everything is broken, then it is balanced."
My local laundromat had this version, of all the places. Way back in 1992. It was hilarious. Zangief doing Lariats in mid air, Guile throwing back to back to back to back Sonic Booms, etc.
I've seen a few different versions of Rainbow Edition that had different moves and such. I remember playing one where Chun-Li's Spinning Bird Kick was lower to make it look like she was spinning across the ground on her head. It was hilarious and dumb, and tons of fun!
I remember playing this as a child at the pier arcade in Redondo Beach, CA. The closest thing I got to this version at home was SF2 on the Super Nintendo. A game genie code would allow Ryu to do fireballs in the air.
About 20 years ago in an arcade in Busan, I played this or a similar but different version of this. Zangief's jump-lariat-airjump worked the same as here, and the air SPD had no vertical distance checking, only horizontal distance checking, so from three or four screens up, as long as you were lined up close to where the opponent was, you can grab them and then drop them through the screen multiple times before hitting ground.
The rainbow edition in my arcade was even jankier. Gief could keep climbing with the lariat/jumps, but if you were aligned vertically with the opponent you could spd them, then it would travel down through every screen you climbed up. Also all fireballs spawned 2, that would fly across the screen in a zigzag/DNA strand pattern. No charge time required. Guile could have 12+ booms on the screen, swaying up and down. Worst, Balrogs dash punch toss 2 fireballs, did 50%. Round start, no need to charge, b,f+hp, b,f+hp, win with 99 seconds on the clock.
Oh man, I remember seeing a "Rainbow Edition" at a donut shop near my home. As hilariously entertaining as it was, I couldn't even beat the first CPU opponent due to how crazy it was.
My friend and I played this version in the arcade in Hong Kong back in like 94. That was our introduction to the world of bootleg games! We also bought a bootleg version of Mortal Kombat II that would let you do fatalities any time during the match.
Our local game shop had a cabinet of this where I grew up and it was such enjoyable trash. My favourite thing was using sonic boom to multijump Guile about 6 screens up and then grab the opponent (because height doesn't matter as long as you're on the same vertical) for a air knee drop that took about 5 seconds to land. Very satisfying. My nemesis was Chun-li, whose low spinning bird kick made her 100% invincible for the entire fight.
One of these bootlegs was the first sf2 I played. They had one at this pizza spot down the way from my friend's house. We played the hell out of that thing that summer. When I got into full sized machines a bunch of years later, I went a little ham and was going to put a switcher together with different variants and have backlit bittons that would change with the type that was active. Sadly never found the time to finish it and then lost the cabinet I was working on to flood damage. I've got at least one of the regular rainbow edition boards, a red wave board, and a rainbow edition that wasn't in mame last time I checked a bunch of years ago. I need to pull those out and check against the current mame set, and send it to the mame guys if it still isn't in there. There were some known distributors of the hacked rom chips that made it around, but there were a bunch that were done by random people back then so there's a ton of variants.
I remember seeing a modded SF2 arcade where Ryu and Ken's dragon punch would take nearly half length of the screen while shooting out two fireballs. Guiles twin sonic booms would crisscross, Balrog's special punch moves would also give out 2 fireballs. Was nuts.
i went to this vegan resturant a month or two back. first time there. they had a separate "room" where the bar was with additional booths and whatnot. i was looking around at all the cool artwork and pictures and thats when i noticed in the corner of the room, a SF2 cab. it already had a free credit on it, so i hit the button and chose Ken, my normal go to for SF2. first fight, shit started going crazy! i was like WTF IS GOING ON??? it was that moment that i realized someone had put Rainbow on there instead. it sure is bonkers!!
people dont realize rainbow isnt just one edition, there are custom rainbows all over the place and things are different. the one I played the shoryuken did shoot hadouken, and Guiles jab sonic boom went up and down the height of characters sprite slowly and you could fire as many as you like to create an impenetrable wall of sonic booms.
They put this in the local laundromat in my neighborhood back in the early 90s lmao. Imagine paying a quarter to have 100 sonic booms thrown at you .....i guess things haven't changed much huh
Ran into a version of one of these cabinets in the wild as a kid back in the early 90's. Was on vacation in Omaha Nebraska and only played it once. As an adult I had convinced myself it was a dream or something 'cause I'd never seen it since and no one I talked to about it had ever seen anything like what I described.
This hack actually inspired Capcom to make the Turbo versions of Street Fighter and later the mechanics of the Marvel series (Marvel Super Heroes, X-men, X-men vs SF, etc)
Back when I was younger, this SF2 version (and other versions) were in a few select arcades, we even had them in Deli's and Video Rentals. They were so much fun.
Ryu suppose to do fireball when he uppercut, but this is a different version. It's funny how he just discover this and I played it many years ago, even the game genie version, but it's funny I never discovered the zangief trick going off screen like that lol
On most of the hacked SF2 versions you can teleport - hold down heavy punch and heavy kick, and if you release them at the right moment you will teleport. You can also teleport the computer player by pushing those buttons on the P2 side!
Here in Brazil used to find always one of these in the stores. There was a time when the majority were these "forbidden". But I recall ryu and Ken throwing 2 halogens at the same time, instead they kept oscillating in zigzag, like as a sinusoidal movement. Also, shoryukens used to go in diagonal direction. They're were not straight upside.
The best part about this was getting to the end with your best character, but then changing to another character to get the last hit on Bison so you could see the different endings. Cause you’d never beat the game legit with other characters.
The mechanic to deal with all the crazy stuff was the teleport. An instant 1frame teleport which lets you choose between far, near, or close. Any character can use it.
Justin, bro, you have no idea how long ive been trying to find what this game was ( not actively searching) . Got to the point where I thought I was tripping remembering Blanka throwing multiple hadoukens. They had this specific arcade machine at a movie theater in Upper Manhattan back in the late 90s.
I was in Japan in November and found a spot that had Street Fighter 2 Rainbow addition. It was in a small little shop in Iwakuni. Brought back late 90's memories!
I grew up in the arcades in Taiwan where the rom hack started. There were many versions, the first one I saw was relatively mild, the only big difference is you can do moves in the air. Second iteration you can change characters on the fly and fireball start to track you and moves in general go across the screen. Then the crazy ones came out where 8 or 10 fbs comes out with your DP.
I remember when I was a kid my school had a mini “fair” that had a trailer with a bunch of arcade games and this street fighter was one of them. No matter what I told my friends ( they didn’t go to my school) wouldn’t believe there was a version like this in fact this is the first time seeing it since then.
This brought back MAD memories. ...Back as a young buck with my friends playing this at the bowling alley. It was the "P+11" edition on the arcade for us. ...Still the best hack of SF to date My go to was Sagat. Tigers filled the entire screen if you crouch tiger, stand tiger and jump tiger.
The first time I saw this version of Street Fighter II was at a laundry mat in Long Beach California while visiting family in the late 90s. It was just right across from their apartments. My young self didn't even know what to think of it other than, "wow the CPU is even cheaper than ever!!!!"
There was a point where all cabs were converted to SF2 it was so popular. I remember playing this on cabs with 1 button or trying to play with nothing but a steering wheel and pedals. With rainbow I completed it with Guile using the racing wheel to do sonic booms. After going on vacation to Spain I am convinced that nobody told that country about the kick harness.
Oh my god, it's mind blowing to see this because I wasn't sure if my memory of this was some sort of hazy dream. The family were on a ferry going from France back to UK. Typically, my brother and I, we'd always go straight to the arcade machines while having nothing to do. Both of us were watching people playing this version of street fighter and we were hella confused (we're both little boys so we didn't know much about games aside from playing them). We were both like "huh how come Ryu is doing a flying hadouken?" Even a few years ago we both brought it up in a conversation and were confused about what we saw. Now after all this time I know it's a .... 'rainbow edition' (wtf)
I love this game, you can press both shorts, or both mediums and hold them for a couple of seconds and they teleport. Both fierce and roundhouse and they teleport right in front of them.
If you ever lived in Hawaii and went to UH Manoa then you know that they had this version in an arcade box at the Game area they had near the food court area. It was absolutely insane when I first played it because I had no idea it was that version, and my friend was switching characters mid-match and shooting waves of fireballs. It was brutal.
I loved this in the arcade. I discovered that Zangief could do his Lariat in air, jump, do it again, rinse repeat. I would do that and go from the top of the screen though the bottom of the screen, and keep going. I would then do his SPD and laugh as I dropped through the screen 4 to 6 times, thinking it would do massive damage when it hit the ground. Never did extra damage, but it looked hysterical doing it.
Back in 90s, a traveling cirqus that visited my town had an arcade booth with SF2 game where you could cover the whole screen with a swarm of hadoukens. Until this day no one believes me.
They were all over Chicago laundrymats and grocery stores. We just called it 'Street Fighter Magic'. Never heard 'rainbow' edition. My dad who was an electrician would also sell modded SF boards of this version. good old days.
We had this game in every arcade place all over Puerto Rico. I remember spamming Chun-Li’s lightning kick which would toss out several Sonic Booms forcing the opponent to block and loose by chip damage. Zangief could win by landing one hit them avoiding the enemy by endlessly glitching up off the screen.
Growing up in San Francisco, there was only one store in the entire city that had SF: Rainbow. The owners actually had to have a sign up list for players since there were at least two dozen people trying to quarter up to play. That part of the 90's was... interesting...
Here in brazil we used to find this arcade a lot. We used to call it ''street fighter de rodoviaria''' (bus station street fighter) cause its were most arcades had this version
I saw it first in a Pawn Shop when it was released in 1992. Seeing several projectiles on the screen at once was wild to me as a nine year old since I was so used to the vanilla version.
You can double jump up through the screen and end up back on screen from bottom. Once you do that launch a bunch of sonic booms all over the screen. They can hit him but until you drop back to normal screen he can’t touch you.
In the version we played, rising uppercut of ryu throws atleast 10 very fast homing hadouken. Ken rising uppercut is going horizontal and spin kick can go in all direction you like, like a helicopter. XD
I grew up playing the various versions of SF2 that would be released over the course of the 90s. I loved it, I was bad at it, but I still had a blast. I had a lot of fun when HD remix came out for the 360/PS3 in the late 2000s. But I always heard murmurs from various family members about this crazy edition of SF2. You can change characters, crazy fireballs, and crazy movement speed. Luckily, my hometown pizzeria had a cabinet. And it was SF2 Rainbow edition. Seeing it is one thing, but playing it is as gnarly as it gets. Stupid jank, so broken, but I had a great time playing. Love the content JWong, keep em coming!
There's an SNES rom called SF2 Black Belt edition. You can cancel specials with specials, so you can do 2 well-timed shoryukens and clip through the floor.
There was a Rainbow Ed cab in the game room when I was in Boot Camp for the Navy way back when. I totally cheaped my way into a number of wins by getting a lead with Zangief then just doing SPD over and over again before it actually finished which just kept putting Zangief and my opponent way off screen and winning by time out by the time it finally landed!
I might have played this back in the arcade days... there was a pizza place at a local mall that had the only version of Hyper Champion Edition that I had ever seen, and we LOVED it. Not sure what "rainbow" is but this looks really familiar. I think whoever worked with the arcade cabinets there was into modding... remember going back to play HCE and it was bonkers on a level I didn't remember, then I never went back.
From what I found out in another video, Zangief's spinning pile driver has infinite height. So if someone does the strat of jumping in the air constantly you can still do a SPD and grab them if you're standing next to their shadow. Not sure if that's the case with every Rainbow edition though.
Back before Hyper came out, I used to play SF2 Accelerator in the Georgia Tech student center. It had lots of interesting quirks. They had it on a machine with a gigantic screen. I believe they kept it there until it was replaced with the first Mortal Kombat.
The hack with the Shoryuken Fireballs I believe is the "Red Wave" edition. Although there are a bunch of Rainbow editions, and bootlegs of Rainbow editions, and all sorts or stuff, so one likely has something similar.
I played this when I was a kid as well. I do know that there were diferent versions of SF Rainbow. I played a more waky version. The one I had zangief would have yoga flame coming from his feet during lariat. He would also do the teleport through floor thing during SPD.
The super slow tracking fireballs aren't as cheap as you think they are. There's also a teleport in the game. You push and hold strong punch and strong kick at the same time, around the same time as for charging a sonic boom, then release both buttons at the same time.
I vaguely remember playing this at some point when I was very little. One of those times when my mum would visit her friends and drag me and my sister along. Her friend's children had set this up (can't even remember if it was a SNES or not)
There absolutely was a version where Shoryuken did fireballs. I believe it was called the White Belt or Black Belt Edition. Also remembered seeing Blanka turn into Ryu when he does his bite hold. There he would do a shoryuken in place of the hold. And Ken's tatsu was stupider than Ryu's if you get caught. Since it doesn't knock down, you eat a million hits and likely get dizzy afterwards.
I grew up playing this game. In Brazil we call "Street fighter de rodoviaria" (Bus station Street Fighter).
prohibido jugar con rugal
Same! Corner store street fighter
Vai brasil
Kkkkkkkkkk
Eh Brasiiiiiil
This was the version of SF2 that I loaded on to my teachers computer in my programming class for an entire class of freshman to play on the display. My teacher was never at the class, and I was the only senior in the class so he'd put me in charge. I got bored and loaded up Rainbow Edition, and the freshman were on the floor laughing when they saw how broken the game was
And everyone clapped
@@radeltamfs when anything happens ever
@@radelta
ua-cam.com/video/Alk2ixHGLto/v-deo.html
Maaaaaan, I wish..!!
No one EVER believed me about this damn game. I saw it one time, loaded on trash pentium back in the day. Also, the 10 count charge punch is instadeath with balrog
"You think Capcom got air SPD from Rainbow edition"
Bro, rainbow edition is where soooo many things come from. Like, Chun's fireball originated in Rainbow edition. It's what created the idea of super moves and stuff like Akuma's air fireball. And above all, it's why Hyper Fighting was sped up. It's responsible for a ton of modern street fighter.
Yup, a big irony that a bootleg version managed to create fighting game standards that are used nowdays since Turbo Hyper Fighting in terms of Street Fighter 2, that's why despite how bad the game is (if you want to take it seriously of course, because is still great for laughs at the stupid things you can perform or suffer), it had created a big legacy as a whole.
@@PikangsFutabae a origem dessa obra de arte segue um mistério até hoje!! Será que não foi uma experiência secreta da própria Capcom para testar novas mecânicas? Aqui no Brasil fez muito sucesso (desculpe escrever no meu idioma mas sabemos que é possível traduzir instantaneamente)
But Capcom was right to stop modders because it almost destroyed the game as well. Lots of ideas where taken from the Rainbow Hack. But it stopped people from playing as much as they where. But the the speed boost was really needed.@@PikangsFutaba
I believe air tatsu came from Rainbow as well.
@@caiosantos9715 óbvio que Capcom não iria fazer isso e tbm não tem mistério sobre a origem. Simplesmente um grupo de Taiwan pirateou o jogo, já que o original era bem caro. Fizeram alterações na rom que agradaram muito aos fãs, restando a Capcom correr atrás do prejuízo, principalmente pela velocidade ( parafraseando um jogador pro da época que teve essa experiência: "Depois de passar a tarde jogando a pirata, jogar a original era como se os personagens estivessem de baixo d'água"). No Brasil os caras preferiam comprar chips piratas baratinhos em vez de investir em originais, então era bem comum uma versão desse rainbow no fliperama (não exatamente essa que o Justin jogou).
So there are actually a bunch of different "rainbow editions", and one of them does cause the shoryuken to shopt out an entire wall of fireballs.
I grew up playing street fighter 2 and heard rummors about rainbow edition but brushed it off as an urban myth until I watched Whang!'s vid on it.
The Xiang Long edition is the one with the wall of fireballs after shotos DP and yoga flame with sagats one, overall its way more broken than rainbow edition
@@lordgenzo5654 Honestly, I kind of lump all of them as "rainbows", and there were a couple different things that did specifically call themselves rainbow, as well.
Yes I played that one. LMAO
yep your right
There were multiple versions of Rainbow Edition. The PNE arcade in Vancouver beside the gambling vendors had about 4 or 5 Rainbow Edition machines and they were all slightly different. That's probably why you can't do the moves chat was talking about.
Golden Dragon, Red Wave, Black Belt, Magic Turbo, and a laaarge etc
Mexico was flooded with them on 1993-1996
It s not even a game it s a joke to me at least ! NB 30 years of fighting games so I m quite the expert here
Back the day, this version was HUGE in Brazil. I mean, every arcade has one, and you could find one of those machines even on pubs or grocery stores. Each neighborhood has a name for this game. In mine, we called "Street Fighter 2,5", for an example. Later, with the social media gettin' popular, the name "Street Fighter de rodoviária" (bus station Street Fighter) became the standard in Brazil. ✌️
There are a few different "Rainbow Editions." I probably played the same one as the person in your chat. In the version I played, Ken and Ryu threw 2 Hadokenst a time and they crisscrossed super slowly. You could fill the entire screen with Hadokens. Once the cpu block or got hit, it was an auto TOD combo or chip damage. DPs also threw out fireballs like he mentioned.
Blanka threw fast ass sonic booms while doing electricity. Zangiel also threw out booms while doing lariat and he could SPD your shadow when he was multiple screens in the air. That was chessiest and most broken version of SF2 ever
Don't forget about the legendary Tiger Flame. (Tiger Uppercut with Yoga Flame coming out of it)
My memory is foggy, but could Balrog cover the screen in hadoukens?
i think they wavy haduken is from the Snes hacked edition
@@doolioart3314 Balrong could do fireballs (can't remember if hadoken or sonic boom) by just punching haha
@@sera404 It was definitely a hadouken, but I can't remember if he could spam those slow ones and fill the screen:)
This version was briefly at an arcade near my house. It's literally the type of game you'd tell kids at school about and they call you a liar lol
They had one of these at a local pizza joint that had like 2 tables. Very tiny place but it was always packed because of the Street Fighter II machine. Funny thing is, people would always get butthurt over losses in the original machine, but with the hacked version, you can fill up the entire screen with projectiles and everyone would be too busy laughing and having fun.
Its funny playing a street fighter with game genie
I remember this machine back in the days growing up in Harlem had to be 1994
You just described practically every laundromat, liquor store and donut shop here in Los Angeles that had a Street Fighter II Rainbow machine back in the day. I'm starting to think the machines brought in more money than the actual merchandise
Ah yes, Super Ultra Deluxe Dimension Shattering Street Fighter 2: Murder of Braincells.
We use to call it the "Turbo Chip" edition here in Trinidad. I wasted allot of money playing this lol
Grew up playing it at a bowling alley in New Mexico, where it was just called “the chip”.
The corner store across the street had this when I was growing up. I was told it was Hyper Fighting 😅😂
The original rom was based on Hyper fighting and modified many versions just said Hyper Fighting with no indication it was anything else.
The machine at the Skating Rink around here said "Hyper Fighting" on it too.
How did u feel when playing the real sf2thf
@@epicbasedman disappointed, tbh. I was like "why can't Ryu throw curvy fireballs in mid-air? I thought this was Hyper Fighting" :D
Oh rainbow sf2
Always loved this one, it included Old Old Sagat, which was the best Sagat variant out of all sf2
I remember this one edition where Zangief has 2 yoga flames shooting out of his boots on both sides when he does the spinning lariat. And when you did the spinning lariat in the air and you were right above your opponent, you just spin the arcade stick in circles and mash fierce and Zangief would SPD your opponent while they were standing right below you.
Oh nah, Justin, you GOT to troll smug with this. It is MANDATORY! 😂😂😂😂
Was about to write the same. 👍
@@frankbauerful LMAO
Street Fighter 2 "With The Greatest of Ease" Edition.
I believe Smug may have done a video on this already.
I would like to watch Smug suffering the randomness of this game lol
I was on a school trip once and we had some spare time at wherever the hell were, and there was an arcade machine, this is back in the 90s, so my friends and i saw SF2 and was like "yooo, who wants a game?" So we loaded it up, and we're like "...wtf isn't championship edition for megadrive only??..." . It wasnt until we were playing some rounds that we realised something was.... VERY wrong lmao. Fireballs everywhere, changing characters, all by accident. It was wild. Most fun we'd ever had playing sf2. Best version ever.
If you land a piledriver after climbing the screen, you are going to fallback all the screens
Yeah I remember.
And if you go up through enough screens, and SPD as time runs out, it will lock the game in a falling-through-all-the-screens loop.
Fun fact, this game led to the creation of Turbo Street Fighter
Rainbow edition caused many fights at high school. I remember one version that the projectiles went up n down on the screen. I know these that Justin was playing were tracking if the other character jumped but version I remember fireballs automatically went up n down
Yes! I recall fireballs doing that when I played it in Mexico
I remember the version that two fireballs would come out and move up and down opposite ways.
So Claw is actually super broken in this. His normal jump is very fast and has a tight arc. And he can use his air throw against grounded opponents. Just keep jumping and throwing and you get so many double perfects. I think Chun Li has the air throw versus ground also.
"Blackbelt Edition" was the version we had at our local arcade in Portsmouth, UK
There was one of those at my local Laser Quest.
Hahaha you know “black belt edition” 🇬🇧
@@hivebrainlaser quest … where in s London?
@@Khaos969It was in Sheffield.
@@Khaos969 Yeah man, I seem to recall it was in an arcade called Jackpot.
I'm man enough to admit that I was startled by Vega crawling on air. 😂
Rainbow Edition. Now here's a word I haven't in awhile. Bro took me bacck to my childhood when we use to hear urban legends from the Arcades with that word. Wow!
JMCrofts should make a tournament of this and invite JWong on it.
I think he did already
"i destroyed Smug in Rainbow Edition" video coming...probably
@@tedjomuljono3052That would be the most realistic guess lol
Justin @ 3:31: I can punish that
Bison @ 3:32: I can punish that
That happened at exactly the same time as I read this comment.
We had this bootleg cabinet where i live back in 1994, you could use the 1player button to change the character midbattle, we called it Rainbow Sf2.
Back when this showed up at a local burger joint in 1992/1993, we called it Street Fighter 2 Plus or Plus Plus. Not sure why it got that name locally, but that's how it was referred to in my area of SoCal. I never new it was "Rainbow Edition" until just recently when more videos popped up in my youtube feed about it.
holy shit... I remember this version being on an arcade machine at a video rental store near my house when I was a kid! matches were crazy af to watch
There was this Quake 3 mod called Maximum Overkill where all crazy stuff went on like machigun launching rockets instead of bullets and you start with 400 health + health regen and stuff, it was bloody fun.
We used to called it "Quake 3 de rodoviária" in a homage to this SF2 version, which in Brazil was called "Street Fighter de rodoviária" (Bus station SF2)
Justin needs to play the really busted rainbow hack,you'll know you have the right version when the sf title is rainbow colored ,that version has the shoryu fireballs
I streamed this game on Twitch. Everyone was like "What in all the hell is this?" I couldn't stop laughing at how fun and broken this is. I wish there was a game like this that came out today where the premise is "IF everything is broken, then it is balanced."
It's called Kyanta.
check out Ultra Fight da Kyanta 2 if you have steam, it's free and i promise you will be able to run it. That game is a crime against humanity lmao
@@dragoslove they aren't ready for the truth yet
Wasn’t that DNF duel?
@@yeahmemia Yeah, I'm not a kyanta fan, but I don't know that anyone can claim that it isn't "balanced" around making broken characters.
My local laundromat had this version, of all the places. Way back in 1992. It was hilarious. Zangief doing Lariats in mid air, Guile throwing back to back to back to back Sonic Booms, etc.
I've seen a few different versions of Rainbow Edition that had different moves and such. I remember playing one where Chun-Li's Spinning Bird Kick was lower to make it look like she was spinning across the ground on her head. It was hilarious and dumb, and tons of fun!
I remember playing this as a child at the pier arcade in Redondo Beach, CA. The closest thing I got to this version at home was SF2 on the Super Nintendo. A game genie code would allow Ryu to do fireballs in the air.
About 20 years ago in an arcade in Busan, I played this or a similar but different version of this. Zangief's jump-lariat-airjump worked the same as here, and the air SPD had no vertical distance checking, only horizontal distance checking, so from three or four screens up, as long as you were lined up close to where the opponent was, you can grab them and then drop them through the screen multiple times before hitting ground.
Street fighter de rodoviária is legendary ❤❤
This game is so perfect lol
I sort of remember being able to grab people from the air by aligning shadows in one of those SF2 Hacks with Gief.
The dp also shooting fireballs is from, IIRC, Kouryu edition, with its infamous “Life is too short to be little” attract mode message
The rainbow edition in my arcade was even jankier. Gief could keep climbing with the lariat/jumps, but if you were aligned vertically with the opponent you could spd them, then it would travel down through every screen you climbed up. Also all fireballs spawned 2, that would fly across the screen in a zigzag/DNA strand pattern. No charge time required. Guile could have 12+ booms on the screen, swaying up and down. Worst, Balrogs dash punch toss 2 fireballs, did 50%. Round start, no need to charge, b,f+hp, b,f+hp, win with 99 seconds on the clock.
Oh man, I remember seeing a "Rainbow Edition" at a donut shop near my home. As hilariously entertaining as it was, I couldn't even beat the first CPU opponent due to how crazy it was.
My friend and I played this version in the arcade in Hong Kong back in like 94. That was our introduction to the world of bootleg games! We also bought a bootleg version of Mortal Kombat II that would let you do fatalities any time during the match.
You hit Guile so hard he turned black! Lmfao
Our local game shop had a cabinet of this where I grew up and it was such enjoyable trash. My favourite thing was using sonic boom to multijump Guile about 6 screens up and then grab the opponent (because height doesn't matter as long as you're on the same vertical) for a air knee drop that took about 5 seconds to land. Very satisfying. My nemesis was Chun-li, whose low spinning bird kick made her 100% invincible for the entire fight.
One of these bootlegs was the first sf2 I played. They had one at this pizza spot down the way from my friend's house. We played the hell out of that thing that summer. When I got into full sized machines a bunch of years later, I went a little ham and was going to put a switcher together with different variants and have backlit bittons that would change with the type that was active. Sadly never found the time to finish it and then lost the cabinet I was working on to flood damage. I've got at least one of the regular rainbow edition boards, a red wave board, and a rainbow edition that wasn't in mame last time I checked a bunch of years ago. I need to pull those out and check against the current mame set, and send it to the mame guys if it still isn't in there. There were some known distributors of the hacked rom chips that made it around, but there were a bunch that were done by random people back then so there's a ton of variants.
I remember seeing a modded SF2 arcade where Ryu and Ken's dragon punch would take nearly half length of the screen while shooting out two fireballs. Guiles twin sonic booms would crisscross, Balrog's special punch moves would also give out 2 fireballs. Was nuts.
Chun Li can shoot fireballs during lightning kick and do spinning bird kick at different levels like Zangief's spinning lariat.
I love how the claw flies off Vega-Bison (Dictator) when you flash kick him @9:26. 😃
i went to this vegan resturant a month or two back. first time there. they had a separate "room" where the bar was with additional booths and whatnot. i was looking around at all the cool artwork and pictures and thats when i noticed in the corner of the room, a SF2 cab.
it already had a free credit on it, so i hit the button and chose Ken, my normal go to for SF2.
first fight, shit started going crazy! i was like WTF IS GOING ON???
it was that moment that i realized someone had put Rainbow on there instead.
it sure is bonkers!!
people dont realize rainbow isnt just one edition, there are custom rainbows all over the place and things are different. the one I played the shoryuken did shoot hadouken, and Guiles jab sonic boom went up and down the height of characters sprite slowly and you could fire as many as you like to create an impenetrable wall of sonic booms.
They put this in the local laundromat in my neighborhood back in the early 90s lmao. Imagine paying a quarter to have 100 sonic booms thrown at you
.....i guess things haven't changed much huh
I think Street Fighter 2 Koryu is the one you're looking for if you want Ken/Ryu to blast fireballs whenever they do Shoryuukens.
Chun Li was dangerous in the version I played. She'd fly across the screen while doing multi kick. If you didn't avoid it, there was no escaping
Ran into a version of one of these cabinets in the wild as a kid back in the early 90's. Was on vacation in Omaha Nebraska and only played it once. As an adult I had convinced myself it was a dream or something 'cause I'd never seen it since and no one I talked to about it had ever seen anything like what I described.
This hack actually inspired Capcom to make the Turbo versions of Street Fighter and later the mechanics of the Marvel series (Marvel Super Heroes, X-men, X-men vs SF, etc)
It was cota
Back when I was younger, this SF2 version (and other versions) were in a few select arcades, we even had them in Deli's and Video Rentals. They were so much fun.
Ryu suppose to do fireball when he uppercut, but this is a different version. It's funny how he just discover this and I played it many years ago, even the game genie version, but it's funny I never discovered the zangief trick going off screen like that lol
Yep, Rainbow does not have the shoryuken fireballs. It's another version called Koryu
On most of the hacked SF2 versions you can teleport - hold down heavy punch and heavy kick, and if you release them at the right moment you will teleport. You can also teleport the computer player by pushing those buttons on the P2 side!
Here in Brazil used to find always one of these in the stores. There was a time when the majority were these "forbidden".
But I recall ryu and Ken throwing 2 halogens at the same time, instead they kept oscillating in zigzag, like as a sinusoidal movement. Also, shoryukens used to go in diagonal direction. They're were not straight upside.
The version with hadoukens during shoryukens is called "Koryu"
The best part about this was getting to the end with your best character, but then changing to another character to get the last hit on Bison so you could see the different endings. Cause you’d never beat the game legit with other characters.
The mechanic to deal with all the crazy stuff was the teleport. An instant 1frame teleport which lets you choose between far, near, or close. Any character can use it.
Justin, bro, you have no idea how long ive been trying to find what this game was ( not actively searching) . Got to the point where I thought I was tripping remembering Blanka throwing multiple hadoukens.
They had this specific arcade machine at a movie theater in Upper Manhattan back in the late 90s.
I was in Japan in November and found a spot that had Street Fighter 2 Rainbow addition. It was in a small little shop in Iwakuni. Brought back late 90's memories!
I grew up in the arcades in Taiwan where the rom hack started. There were many versions, the first one I saw was relatively mild, the only big difference is you can do moves in the air. Second iteration you can change characters on the fly and fireball start to track you and moves in general go across the screen. Then the crazy ones came out where 8 or 10 fbs comes out with your DP.
I remember growing up and there were loads of crazy SF2 versions I remember nightmare edition, black belt edition to name a few
I remember when I was a kid my school had a mini “fair” that had a trailer with a bunch of arcade games and this street fighter was one of them. No matter what I told my friends ( they didn’t go to my school) wouldn’t believe there was a version like this in fact this is the first time seeing it since then.
This brought back MAD memories. ...Back as a young buck with my friends playing this at the bowling alley. It was the "P+11" edition on the arcade for us. ...Still the best hack of SF to date
My go to was Sagat. Tigers filled the entire screen if you crouch tiger, stand tiger and jump tiger.
The first time I saw this version of Street Fighter II was at a laundry mat in Long Beach California while visiting family in the late 90s. It was just right across from their apartments. My young self didn't even know what to think of it other than, "wow the CPU is even cheaper than ever!!!!"
There was a point where all cabs were converted to SF2 it was so popular. I remember playing this on cabs with 1 button or trying to play with nothing but a steering wheel and pedals.
With rainbow I completed it with Guile using the racing wheel to do sonic booms.
After going on vacation to Spain I am convinced that nobody told that country about the kick harness.
Oh my god, it's mind blowing to see this because I wasn't sure if my memory of this was some sort of hazy dream.
The family were on a ferry going from France back to UK. Typically, my brother and I, we'd always go straight to the arcade machines while having nothing to do. Both of us were watching people playing this version of street fighter and we were hella confused (we're both little boys so we didn't know much about games aside from playing them). We were both like "huh how come Ryu is doing a flying hadouken?"
Even a few years ago we both brought it up in a conversation and were confused about what we saw. Now after all this time I know it's a .... 'rainbow edition' (wtf)
I love this game, you can press both shorts, or both mediums and hold them for a couple of seconds and they teleport. Both fierce and roundhouse and they teleport right in front of them.
If you ever lived in Hawaii and went to UH Manoa then you know that they had this version in an arcade box at the Game area they had near the food court area. It was absolutely insane when I first played it because I had no idea it was that version, and my friend was switching characters mid-match and shooting waves of fireballs. It was brutal.
I loved this in the arcade. I discovered that Zangief could do his Lariat in air, jump, do it again, rinse repeat. I would do that and go from the top of the screen though the bottom of the screen, and keep going. I would then do his SPD and laugh as I dropped through the screen 4 to 6 times, thinking it would do massive damage when it hit the ground. Never did extra damage, but it looked hysterical doing it.
Back in 90s, a traveling cirqus that visited my town had an arcade booth with SF2 game where you could cover the whole screen with a swarm of hadoukens. Until this day no one believes me.
They had one of the Rainbow Editions down the road from a friend's house when I was a kid. It used to Glitch out and even crash from time to time
They were all over Chicago laundrymats and grocery stores. We just called it 'Street Fighter Magic'. Never heard 'rainbow' edition. My dad who was an electrician would also sell modded SF boards of this version. good old days.
We had this game in every arcade place all over Puerto Rico. I remember spamming Chun-Li’s lightning kick which would toss out several Sonic Booms forcing the opponent to block and loose by chip damage. Zangief could win by landing one hit them avoiding the enemy by endlessly glitching up off the screen.
Growing up in San Francisco, there was only one store in the entire city that had SF: Rainbow. The owners actually had to have a sign up list for players since there were at least two dozen people trying to quarter up to play. That part of the 90's was... interesting...
Here in brazil we used to find this arcade a lot. We used to call it ''street fighter de rodoviaria''' (bus station street fighter) cause its were most arcades had this version
I saw it first in a Pawn Shop when it was released in 1992. Seeing several projectiles on the screen at once was wild to me as a nine year old since I was so used to the vanilla version.
I hear it's what inspired the gameplay Capcom developed in the Capcom/Marvel family of games the same way the EGM Sheng Long hoax inspired Akuma
You can double jump up through the screen and end up back on screen from bottom. Once you do that launch a bunch of sonic booms all over the screen. They can hit him but until you drop back to normal screen he can’t touch you.
In the version we played, rising uppercut of ryu throws atleast 10 very fast homing hadouken. Ken rising uppercut is going horizontal and spin kick can go in all direction you like, like a helicopter. XD
Rainbow Edition is a amazing. It pushed Capcom to make SF2T and changed the series.
I grew up playing the various versions of SF2 that would be released over the course of the 90s. I loved it, I was bad at it, but I still had a blast. I had a lot of fun when HD remix came out for the 360/PS3 in the late 2000s. But I always heard murmurs from various family members about this crazy edition of SF2. You can change characters, crazy fireballs, and crazy movement speed. Luckily, my hometown pizzeria had a cabinet. And it was SF2 Rainbow edition. Seeing it is one thing, but playing it is as gnarly as it gets. Stupid jank, so broken, but I had a great time playing. Love the content JWong, keep em coming!
There's an SNES rom called SF2 Black Belt edition. You can cancel specials with specials, so you can do 2 well-timed shoryukens and clip through the floor.
Kouryu Edition is even crazier than this one. They mixed Sagat's uppercut with yoga flame and that's awesome
There was a Rainbow Ed cab in the game room when I was in Boot Camp for the Navy way back when. I totally cheaped my way into a number of wins by getting a lead with Zangief then just doing SPD over and over again before it actually finished which just kept putting Zangief and my opponent way off screen and winning by time out by the time it finally landed!
Somehow there were a couple of places running Rainbow in my smallish Texas hometown
I used to LOVE Street Fighter Two Hyper Rainbow edition. Used to do light fireballs through the screen backflips up and up an up …
I might have played this back in the arcade days... there was a pizza place at a local mall that had the only version of Hyper Champion Edition that I had ever seen, and we LOVED it. Not sure what "rainbow" is but this looks really familiar. I think whoever worked with the arcade cabinets there was into modding... remember going back to play HCE and it was bonkers on a level I didn't remember, then I never went back.
From what I found out in another video, Zangief's spinning pile driver has infinite height. So if someone does the strat of jumping in the air constantly you can still do a SPD and grab them if you're standing next to their shadow. Not sure if that's the case with every Rainbow edition though.
You finally played the Rainbow Edition. It's so hilarious. You feel like you have mastered Street Fighter.
Back before Hyper came out, I used to play SF2 Accelerator in the Georgia Tech student center. It had lots of interesting quirks. They had it on a machine with a gigantic screen. I believe they kept it there until it was replaced with the first Mortal Kombat.
The hack with the Shoryuken Fireballs I believe is the "Red Wave" edition. Although there are a bunch of Rainbow editions, and bootlegs of Rainbow editions, and all sorts or stuff, so one likely has something similar.
I played this when I was a kid as well. I do know that there were diferent versions of SF Rainbow. I played a more waky version. The one I had zangief would have yoga flame coming from his feet during lariat. He would also do the teleport through floor thing during SPD.
The super slow tracking fireballs aren't as cheap as you think they are. There's also a teleport in the game. You push and hold strong punch and strong kick at the same time, around the same time as for charging a sonic boom, then release both buttons at the same time.
I vaguely remember playing this at some point when I was very little. One of those times when my mum would visit her friends and drag me and my sister along. Her friend's children had set this up (can't even remember if it was a SNES or not)
I remember playing an actual machine in my local quicky mart when i was a kid. the slow tracking fireballs from Ken were crazy!
There absolutely was a version where Shoryuken did fireballs. I believe it was called the White Belt or Black Belt Edition.
Also remembered seeing Blanka turn into Ryu when he does his bite hold. There he would do a shoryuken in place of the hold.
And Ken's tatsu was stupider than Ryu's if you get caught. Since it doesn't knock down, you eat a million hits and likely get dizzy afterwards.