If I remember correctly Rainbow Edition is also where Dhalsim's teleport initially came from, so SF2:RE created a canon move that was kept throughout the rest of the series
and the air tatsus along many other ideas, this was so funny to play, I remember another edition where every SRK spam a dozen of Hadoken, and of coourse how to forget the ZAngief SPD going down 20 screens or so
@@s-wo8781 This game was pretty widespread throughout the entire world if you are from the golden era of arcades. They even had one in Gatlinburg TN tucked away in the corner of a strip mall and many, many other places throughout the world.
Having played this a lot in arcades, when the person tries to cheese going off screen you have to press your player button and switch to Zangief who has an infinite vertical hitbox on SPD.
I was just thinking about if that strat has a counter. It almost seems like every play you could make has several ways to counter it in the game, especially considering how you can change characters at will. That begs the question...is Rainbow Edition actually balanced? If everything is nuts, then nothing is, after all.
@@snkybrki When I played it in the arcade I'm pretty sure balrog can stun lock you/TOD. The computer can change characters and uppercut you but I don't think humans can. So there's a scramble at round start but eventually, I would get my balrog infinite going.
Now I’m just imagining some guy in a shady hoodie walking up to me and pointing to a shady cabinet saying “Hey…you wanna okay some Street Fighter?” And it’s this beautiful mess
I used to play this at a 7-11 of all places. This was back in the day when there would be 13 or 14 high school kids crowded around any SFII machine. It was the most amazing thing I had ever seen. There was a guy that used gief to lariat>jump>lariat>jump the whole match up and up through the screen over and over. then at like 20 seconds he would piledriver from like 12 screens above and slam at 1 sec and win the match. It was a huge douche move. I can't believe anyone put this on YT. Well done my man.
The counter to that is very easy though. Just play Guile, or any character with an air throw, then throw them out of the air. You could always pull down and press a button faster that they can input the command for a spinning piledriver.
Brings back memories bro. I remember a spot, used to be really crowded after school. Place used to smell like a box of wet, dirty socks lol. All the sweaty teenage boys. The security guard would make frequent trips with a can of air freshener, just spraying the entire place, trying to kill the smell. We didn't give a shit. We will game out, until the police officers will pass in and send anyone in a school uniform home.
There was a guy at the arcade who did that. He got the living shit stomped out of him by a group of other guys. They even turned off the game and gave him his quarter back.
The best part is him dropping the loop, and reverse wrapping 4 times until he finally hits the ground. Just to... standing heavy punch lmao like "shut up I got stuck, you see nothing!"
@@santiagoherrera6697 cause here a lot of acardes where in bars and had this version, in some small cities the only place that had an acarde was the bus station or a bar nearby it
@@xxxxSylphxxxx2y late.but probably for the same reason I went and looked into comments : he was curious why "bus station" was it's name. Could've been because arcades were close to bus stations, as it is the case here, or for the same reason "gaz station" is often used in America as a way to say something is kinda wank
I have to say. You getting flabbergasted when Ryu was just fireballing off screen and coming from underneath was one of the funniest reactions I've ever seen on anything funny. I was in stitches. That truly made my day. Thank you sir.
Guile is actually the most broken. Just sonic boom out of the screen and youll be invincible which all characters can do..but guile can air throw you just by doing this through the opponent' s shadow
I remember getting bodied by a Guile player on this who'd just jump into the air slightly then spam sonic boom as they were done by just pressing DF&P, so there'd be a constant string of them.
With Zangrief, doing consecutive air larriats, let's you transition through the top of the screen, and then once you've crossed a few screens like this, you can't be hit by the opponent, but you can still grab them with a piledriver that looks like he's craving them through multiple screens before slamming them into the ground, it was awesomez!!
If you thought the Shadaloo fighters were already cheap in the normal game, this bootleg bumps up the bs levels of them to the next level. Sagat tracking Tiger Shots. M. Bison possessing turbo speed Psycho Crushers. Vega's.... everything.
@@Dhampire1976 Let him be, some people just don't know this stuff. To some Ryu is just martial arts man, and that's okay As long as we're all having fun, who needs to know lore? People back in the day sure didn't
Claw really only got fireball on his roll from what I could tell besides the general hyper speed which says a lot about how silly that character is in sf2
That was crazy, but entertaining. I remember there been so many version of rainbow edition. The one I remember the most is the wall of hadoken when you did a DP. It was outright broken making Ryu and Ken the real option to even do anything in that version xP
The prefered method we used was dp sonic booms. I think the casting animation was shorter which allowed you to get more sonic booms on the screen. I even think we tested sonic booms vs hadokens and sonic booms won... I think... can't remember cuz it was over 20 years ago lol
What’s more is that there are different versions of rainbow that each broken in their own way. This isn’t the one I’m used to because the characters don’t start floating before the match begins and the shoru doesn’t spread a bunch of fireballs. So this is like the medium busted version
That's the one Maximilian Dood used in his playthrough. Ken spamming DPs and creating a wall of fireballs with each DP is basically an unbeatable strat in that one.
I've been waiting for this kind of video for way too long😂 Thank you JMCrofts, this version is very special to me and a small group of friends due to it pulling a lot of us out of a very rough time. It's anything but perfect, but it made us laugh at one of the worst times in our lives Fun fact (haven't seen the full video yet) Zangief can also grab from anywhere on the screen
I remember playing a hacked version where Zangief's lariat and Sagat's Tiger Uppercut would produce Yoga Flames on from the feet, knees, waist and shoulders and the hadoukens would do two that criss crossed over each other. All the costume colours would be messed up at the start of the next round as well if you changes character during the round.
This was so awesome during my teenage years! I remember playing with Zangief, jumping upward, doing his arm spin to the top screen and appear on the bottom and I continued to repeat this process until it was like 10 secs left in the round, them I would grab the opponent to do the spinning pile-driver. You would see Zangief spin from multiple, circling screens! Ahhh, good times! 🤣🤣
My first experience with a fighting game was with a pirated version of SF2, over 30 years ago lol. Having a button that lets you choose a character in the middle of the game was super crazy.
I remember came across a arcade machine when Balrog can throw two hadouken at once that travel across the screen up and down , you can easly fill the screen with it , great times
There was a great pizza place near my house when I was a kid that had this rom hack, along with a few other fighting games. Not to mention the amazing food. I miss it.
This is awesome & exactly the kind of broken goodness I saw at Galaxy Arcade when I describe my report & pitch to create Turbo SFII Hyper Fighting! Great video!
Our local arcade had this when I was growing up. One guy had a killer strat of just doing spinning bird kick repeatedly because it was invulnerable to just about everything. What I liked doing, however, was using Guile to fireball jump up about 5 screens up until our characters overlapped, and then doing an atomic knee drop air throw. This works, and is very satisfying to watch.
The pizza joint around the corner from my childhood home in the bronx swapped out The World Warriors for this monstrosity.... And things were never the same. 😂
I played this in an arcade near my house. It was so crazy because it was in the rainbow edition board in the turbo edition arcade unit, so it took us all by surprise. I didn't know the name of the rom hack until this video so thank you JMCrofts!
Finally more rainbow edition in my life. I’d love a Hokuto No Ken tourney. It’s an underrated arc systems game with touch of deaths and instant kills. The combos are nuts and the action is hype.
I've never seen someone from that era not know what Rainbow Edition was. Especially one who is into the fighting game scene. But in the intro he's blown away by the SF2RE differences. I mean he's gobsmacked. Can't believe his eyes.
It's crazy to think that none of the changes we saw in future revisions of SFII would've existed if not for this romhack. I remember reading an article where someone from Capcom played this version for a bit, noted how crazy it was, and said when he got back to playing the normal version it felt like everything was in slow-motion.
This and some others broken version was on every arcade shop here in Pakistan when I was a kid, people used mostly bolrog, his attack also sent fire ball and it was so fast that in vs match anyone who hit first will win the match, also the screen jump was used by many Ryo player with fire ball and jump they cross the screen so many times, watch this now give me strange feelings, since I was way to poor to play games I only watched all day
A local arcade where I lived had a version of this game. Thing is Ken and Ryu fired double criss/cross fireballs using fireball command. Single fireballs using dragon punch.hurricane kick commands. Chun Li, Bison, Vega, Blanka, E. Honda and Balrog fired fireballs while doing other special moves. Chun Li and D. Honda’s 100 foot kick/100 hand slap both produced fireballs, and you could slide across the screen at full speed in both directions while doing them. Sagar produced double Tiger Shot and also did Tiger Shot when doing other special moves. Dhalsim produced Ryu fireballs during certain moves, and produced double Yoga Fire fireballs. Loads more I can’t remember and didn’t see all characters gameplay so probably missed a load of effects.
#12:55 Chun HAS fireball with her lightning kicks... in fact, because she is one of the three characters with air throw (with Guile and Claw) she is one of the more broken characters as she can air throw from "below" you after she warps from the top of the screen.
OMG.. This version was at my summer camp back in the day and I just thought the game was messed up when I was younger.... Holy hell I had no idea this was an actually thing and brings back some fun memories
We had one out here in Hawaii on the Big island. In the Fun factory on Alii drive. It didn't have a known name, as what it actually is, was only a rumor at the time. The walk speed of Dhalsim was insane, just as fast as the fierce fire balls. Zangief can do his spinning fist in air, then jump to do it again, so he can scale multiple screens. Once your past a screen, only a throw can cause collision. So Zangief can then do spinning piledriver in air, grabbing the opponent, then he will scale back down through as many screens as he went up! Suddenly Street fighter becomes a WWF version.
I remember this version. As long as you can do a DP, Ken is invincible since his short DP recovers before the DP invulnerability expires so you can just chip from start to end.
I remember playing this in Mexico when i was a kid. I had some experience with SF 2 and knew how to play, stupid me thought it would carry over to this crazy ass version
The version I played you could air throw to suck them down multiple screens. Blanka's bite would turn into ryu and a 5 hit shoryuken. Ken and ryu's fierce shoryuken would release a wall of fireballs. Jab fireballs would be so slow you could spend half the match dodging around it. Chun li's lightning kick moved forward with no knock back so you could corner trap them
I played a variant of Rainbow back in Korea in the mid-00s. With Zangief I'd repeatedly jump, midair lariat, and when I was three or four screens above the opponent, SPD them. The logic for the grab doesn't care how vertical you are, just that you're within horizontal range.
The answer to screen climbing is Zangief. His SPD in most versions of Rainbow don't care about your altitude. I used to climb screen with him, SPD from multiple screens up, just to see how far we can drop. You can SPD people no matter how high in the air either character is.
As a huge aside, if you were ever curious... Malört is pronounced with a slight separation in the middle (mal-ört) and ö is pronounced kinda like the 'i' in "stir". A literal translation would be "moth weed/herb" if you ever wondered about the taste (mal = moth, ört = herb).
I loved playing this. I would play Zangief, jump and then to the spinning clothesline. Then jump in the air, do it again, repeat, go through the floor about ten times. Then, even though your sprite was ten floors above the opponent, you could grab them with the spinning pile driver, and you would go back down through ten floors before piledriving them into the ground. I always imagined this would do massive damage but it never did. So much fun!
What the???? I just picked up the Rainbow upgrade chips via ebay for my cps1 board and this video came as a suggested clip. Talk about coincidence. Loving this video!
had a version of this where guiles sonic boom wouldnt track but it would go up and down the height of the screen. literally beat the game by throwing slow sonic booms to fill the screen with a nigh unavoidable wall that no one, not even the AI could seem to get around them. just mauled to death by "sonic..sonic..sonic..."
Reminds me of how the "Magic Plus" version of KoF 2002 is one of the most popular versions of the game in South America (if what I have heard is true). It's not quite as crazy as Rainbow Edition but there's ridiculous stuff like infinite meter, HDSMs at full health, and the ability to tag out team members mid-match.
I played this game back in 1992 or so.. I remember Zangief clearly spinning and jumping up. When a friend and I played this, we would go up then appear from the bottom but we'd keep this up and up and up untill Zangief would disappear from the top and appear from the bottom multiple times... but when you stop spinning and just let go, he would fall multiple screens until he reaches the starting point. It was hilarious.
oh dude.. There was a Rainbow Rom SF2 machine at this diner I used to frequent in the 90's.. so much fun playing this and finding all the crazy combos, glitches & mixes..
The first time I played this was in an arcade back in the 90s. The winning strat was to throw a chain of dp sonic booms which was unavoidable. Cuz it filled the screen with slow moving sonic booms that would follow the opponent so it was impossible to jump over. So in 2 man competition it became a contest of who can throw sonic booms the most consistently. Cuz if you miss one input, you get wrecked.
When Ryu comes through the bottom and opps changes to Zangief, he can SPD during the hadouken animation of he's below him. Likewise, if he didn't change from Vega, he could air throw when Ryu jumps between fireballs.😅
So I actually knew about the air fireball letting you jump again thing and how your character would wrap around the screen but not actually be on the same layer or whatever. That's because there was a Gameshark code for air specials back on, I believe I had Super Street Fighter II for the Genesis. Most specials weren't meant to be used in the air, and using a fireball like that would simply create a temporary grounded state when they used it, allowing the character to jump again.
Subscribed. Your commentary made this video. "He gets the bite". "He gets the noogie" 🤣🤣🤣 Ivenever heard it called that. I was laughing and smiling. So glad someone likes sf II in any shape or form.
This was called "Rocket Fighter" in Turkey's arcades back in the day. I always lost my shit whenever I saw Zangief throwing Sonic Booms everytime he did his spin move lol. Thanks for the nostalgia man.
There was an bowling alley in Federal Way Washington that had this version when I was a kid. I had no idea what was going on because Ryu was doing fireballs in the air and clipping through the bottom of the screen. I figured it was a glitch, until some thirty odd years later I heard of this hacked version.
I remember there was versions that were called Black Belt Edition. I liked how if the computer opponent changed into Balrog and you got a perfect you'd get 50,000 points instead of the 30,000 you would have got if he hadn't changed.
NAH THE most broken sf2 would be the one where one shoryu fills the screen with like 7 hadokens somethin and blankas elec moves in the ground mad fast and doesnt stop until ur dead from chip and zagief lariat moves fast as well with yoga flame on his legs ......balrog dash punch no charge and comes in with 3 hadokens lol
I remember playing this in the arcades as a child. During the match, if you pressed the START button you could change you could randomly change your character.
This is the made in Taiwan version, I have played this back in 1994 here in Manila, in order to grab your opponents, go up the air unseen from the screen, just position yourself in front of your enemies shadow from above and he will get grabbed. Applies to zangiefs piledriver, guiles backbreaker and Vega, /balrogs air suplex.. And kens dragon punch has 7 fireballs coming out of the shoryuken.. This game is killer and difficult, you have to corner your opponent instantly and as fast as you can to win.
Thanks man. Rainbow was the only cabinet I ever clocked. Even then it was an all you can eat affair. Couldn't beat World Warrior or Championship Edition even on a prepaid free for all after the bigger kids were done with them. But I did clock Rainbow. Spamming sonic booms and flashing everything that dared to jump above them, which still took some timing against Dictator.
I remember playing this. Zangief can grab you through the floor. Go up with the lariat until you come from the bottom of the stage. Get your shadow to touch his then rotate into pile driver. Watch what happens
Rainbow is great. I won an impromptu tournament for it back at CEO 2019 with the Ryu air fireballs. Big fan. Definitely recommend y'all run SF2 Xiang Long Koryu at some point just to see it devolve into Shoto DPs versus Gief SPD the game. You can cancel hitstun into special moves in that version. It's blessed.
I had the luck of seeing this at a random restaurant back in the day. It was so absurd for years I was afraid it was a fever dream of mine. Guile filling the screen with sonic booms, changing characters simply by pressing start I think, it was insane and chaotic.
I went to Japan back in 2018 and in an arcade in a tiny little town I found a Rainbow Edition machine. I sat down to play and a random Japanese guy wanted to film me and watch me play. When I had had enough the guy wanted to pay for me to continue, and when I declined he showed me his journalist credentials and told me he was writing an article about Street Fighter culture. He asked me if I wanted to participate, and my wife encouraged me to, but it was just a little too weird for me and I declined. I often wonder if he ever wrote his article or used any of the footage.
I saw this in the arcade when I was young in Taiwan, I told my friends about it after moved to the US, they all thought I was making things up. It's funny to see it again and realize how crazy it was.
You can just tell where this video is going with Ryu's initial air-fireballs and him flying across the screen with a Dragon Punch! Believe our local Tilt arcade had one of these bootleg editions in the back, right next to MK I with controller ice characters.
I loved using Zangief in this version! Jump into the sky and spinning lariat, then when near opponent, do the spinning pile driver! Invincible! But you need to time your lariats or else you’re a free target.
This version was very famous here in Brazil, we used to call it a "bus station street fighter" (SF de rodoviária).
LOL!!!!!!!!!!!!!!!! I LOVE THE NAME!!!!!!!!!!!!!!!!!!
Why the hell are these creative names only in Brazil Lmao
@@hikaritx We have to make our lemonades with the lemons life give us LOL
Sounds fair
LENDÁRIO STREET DE RODOVIÁRIA KKKKKKKKK
This might be the most famous bootleg version of any video game ever. Iconic in its own way even though it's total jank garbage fire.
Ever heard of Vietnamese Crystal? It's Pokémon Crystal, just horribly mistranslated. It's hilarious and infamous in the Pokémon community
To be perfectly honest i'd play this over SF2 100 times out of 100
Ms Pac-Man? Well, maybe not exactly, that's based on a bootleg hack, but the actual bootleg (crazy otto) is obscure
02 magic plus is up there and actually pretty good
Ms. Pac Man says 👋
If I remember correctly Rainbow Edition is also where Dhalsim's teleport initially came from, so SF2:RE created a canon move that was kept throughout the rest of the series
and the air tatsus along many other ideas, this was so funny to play, I remember another edition where every SRK spam a dozen of Hadoken, and of coourse how to forget the ZAngief SPD going down 20 screens or so
i think chun's fireball also came from this game
SF2:T came about cause of rainbow
How did you know about this game?
@@s-wo8781 This game was pretty widespread throughout the entire world if you are from the golden era of arcades. They even had one in Gatlinburg TN tucked away in the corner of a strip mall and many, many other places throughout the world.
Without Rainbow Edition I am convinced the VS series would not exist lol
Even sf2 turbo was created because of this, capitalizing on the idea that people liked the fast pace.
Having played this a lot in arcades, when the person tries to cheese going off screen you have to press your player button and switch to Zangief who has an infinite vertical hitbox on SPD.
Exactly, sorry i just posted that too before reading ur comment
I was just thinking about if that strat has a counter. It almost seems like every play you could make has several ways to counter it in the game, especially considering how you can change characters at will.
That begs the question...is Rainbow Edition actually balanced?
If everything is nuts, then nothing is, after all.
@@snkybrki When I played it in the arcade I'm pretty sure balrog can stun lock you/TOD. The computer can change characters and uppercut you but I don't think humans can. So there's a scramble at round start but eventually, I would get my balrog infinite going.
@@friendofphi Really? Damn. I suppose the search for a balanced fighting game shall have to continue, then.
Thanks for the info, though.
That's what I did on Rainbow. Thankfully, I got more love than hate for doing that.
In Brazil this was nicknamed “bus terminal street fighter” for the typical spots you could find these
LOL. This does look like some back alley jank you could find in the 80s and 90s.
@@Lostcontroller It was!
Hahahahah sim
Now I’m just imagining some guy in a shady hoodie walking up to me and pointing to a shady cabinet saying “Hey…you wanna okay some Street Fighter?”
And it’s this beautiful mess
The arcade/bus station uncles with sunglasses and smoking cigarette who would double perfect you are legends among people of my age
I used to play this at a 7-11 of all places. This was back in the day when there would be 13 or 14 high school kids crowded around any SFII machine. It was the most amazing thing I had ever seen. There was a guy that used gief to lariat>jump>lariat>jump the whole match up and up through the screen over and over. then at like 20 seconds he would piledriver from like 12 screens above and slam at 1 sec and win the match. It was a huge douche move. I can't believe anyone put this on YT. Well done my man.
Yes, there was always THAT guy who did that with The Gief.
LMFAO I totally believe it, I'd just like to see it done.
The counter to that is very easy though. Just play Guile, or any character with an air throw, then throw them out of the air. You could always pull down and press a button faster that they can input the command for a spinning piledriver.
Brings back memories bro.
I remember a spot, used to be really crowded after school.
Place used to smell like a box of wet, dirty socks lol. All the sweaty teenage boys.
The security guard would make frequent trips with a can of air freshener, just spraying the entire place, trying to kill the smell.
We didn't give a shit.
We will game out, until the police officers will pass in and send anyone in a school uniform home.
RIGHT????!!!!
Guile could do the same thing!!!!!
Laughing my ass off rn, Ryu timer scamming by literally WRAPPING AROUND THE SCREEN might be the best thing I have ever seen in a tournament
There was a guy at the arcade who did that. He got the living shit stomped out of him by a group of other guys. They even turned off the game and gave him his quarter back.
The best part is him dropping the loop, and reverse wrapping 4 times until he finally hits the ground. Just to... standing heavy punch lmao like "shut up I got stuck, you see nothing!"
mvc3 wesker air teleport vibes
Looks like someone is getting ideas
If you turn into zanguif you can grab in other screen
That balrog switch and straight punch at 21:02 was fucking genius
In Brazil we call this version the "bus station" version
Why?
@@santiagoherrera6697 cause here a lot of acardes where in bars and had this version, in some small cities the only place that had an acarde was the bus station or a bar nearby it
why is that?
@@daviddugen why do you ask?
@@xxxxSylphxxxx2y late.but probably for the same reason I went and looked into comments : he was curious why "bus station" was it's name. Could've been because arcades were close to bus stations, as it is the case here, or for the same reason "gaz station" is often used in America as a way to say something is kinda wank
I have to say. You getting flabbergasted when Ryu was just fireballing off screen and coming from underneath was one of the funniest reactions I've ever seen on anything funny. I was in stitches. That truly made my day. Thank you sir.
Guile is actually the most broken. Just sonic boom out of the screen and youll be invincible which all characters can do..but guile can air throw you just by doing this through the opponent' s shadow
I remember getting bodied by a Guile player on this who'd just jump into the air slightly then spam sonic boom as they were done by just pressing DF&P, so there'd be a constant string of them.
Some versions of this let Zangief use his command throws to grab you from off screen as well.
Zangief was too.
@@SuperNovice007
Yeah i remember that but Guile's was easier to execute and it was anti Gief coz he can just air grab Gief's shadow
@@jazzygeofferz that's for all characters with air throw
With Zangrief, doing consecutive air larriats, let's you transition through the top of the screen, and then once you've crossed a few screens like this, you can't be hit by the opponent, but you can still grab them with a piledriver that looks like he's craving them through multiple screens before slamming them into the ground, it was awesomez!!
I never got close to being beaten with that skil less combo 🤣. He was the most broken player ever!!!!
@@kahn9918 Hahaha YESSS! Seeing all the Ryu/Ken players when their 500 fireballs don't work lol
If you thought the Shadaloo fighters were already cheap in the normal game, this bootleg bumps up the bs levels of them to the next level.
Sagat tracking Tiger Shots.
M. Bison possessing turbo speed Psycho Crushers.
Vega's.... everything.
what does shadaloo mean?
@@mrosskne its the organization sagat,balrog and vega work for,which bison owns 🤦♀
@@Dhampire1976 Let him be, some people just don't know this stuff.
To some Ryu is just martial arts man, and that's okay
As long as we're all having fun, who needs to know lore? People back in the day sure didn't
@@RadikAlice cry about it
Claw really only got fireball on his roll from what I could tell besides the general hyper speed which says a lot about how silly that character is in sf2
I remember a version of this game where you can span hadoukens and each hadouken comes with two fireballs that move in a wavy pattern.
The real version. If you remember the Charlie/Nash super from Street Fighter vs. X-Men? That was Guile's normal Sonic Boom.
Back in the day this illegal version was one of the most hilarious and feared arcade cabinets to have in your store at the time.
finally, the original anime fighter
first 12v12 versus fighter too
That was crazy, but entertaining. I remember there been so many version of rainbow edition. The one I remember the most is the wall of hadoken when you did a DP. It was outright broken making Ryu and Ken the real option to even do anything in that version xP
Me too. It didn't have tracking fireballs. It had two fireballs that alternate swing up and down
@@kevinsemidey2516 The Rainbow edition I also remember. This one aint it.
I think I played that as a kid, I was filling the screen with sonic booms so frantically that ended up injuring my wrist lol
The prefered method we used was dp sonic booms. I think the casting animation was shorter which allowed you to get more sonic booms on the screen. I even think we tested sonic booms vs hadokens and sonic booms won... I think... can't remember cuz it was over 20 years ago lol
@@kevinsemidey2516 The M5 bootleg? Did Blanka shoot sonic bombs when he did his electricity?
What’s more is that there are different versions of rainbow that each broken in their own way. This isn’t the one I’m used to because the characters don’t start floating before the match begins and the shoru doesn’t spread a bunch of fireballs. So this is like the medium busted version
And on that version, blanka shoot sonic boom instead of hadoken.
Zangief spinning lariat wil have constant yoga flame under his feet 😅
Yeah, the fireballs would bounce up and down as they move forward slowly.
The best version is Accelerator Pt. II . It sounds like the one you describe.
That's the one Maximilian Dood used in his playthrough. Ken spamming DPs and creating a wall of fireballs with each DP is basically an unbeatable strat in that one.
@@rendyajadech1957 Ah that's the one from my childhood!
That flying DBZ-style battle between Ryu and Dhalsim was intense!
I've been waiting for this kind of video for way too long😂 Thank you JMCrofts, this version is very special to me and a small group of friends due to it pulling a lot of us out of a very rough time. It's anything but perfect, but it made us laugh at one of the worst times in our lives
Fun fact (haven't seen the full video yet) Zangief can also grab from anywhere on the screen
Now I understand what a "loose game" means
I remember playing a hacked version where Zangief's lariat and Sagat's Tiger Uppercut would produce Yoga Flames on from the feet, knees, waist and shoulders and the hadoukens would do two that criss crossed over each other. All the costume colours would be messed up at the start of the next round as well if you changes character during the round.
Might have been koryu, that version is this but more absurd
I played that one. Zangief lariat all up and down the screen with a yoga flame out of his feet.
The one I played was SF2: Black Edition in the UK.
I remember that one! Played it in Brazil. Even crazier than this one.
That was the one I played as a kid. Grief was a monster!!
This was so awesome during my teenage years! I remember playing with Zangief, jumping upward, doing his arm spin to the top screen and appear on the bottom and I continued to repeat this process until it was like 10 secs left in the round, them I would grab the opponent to do the spinning pile-driver. You would see Zangief spin from multiple, circling screens! Ahhh, good times! 🤣🤣
6:34 this is what people like krillin and yamcha see when goku is fighting with gods
The reactions in the first 20 seconds were just adorable 🤣
Hearing jmcroft voice crack as he grips his head - chefs kiss.
What a video. Too many laughs were had
My first experience with a fighting game was with a pirated version of SF2, over 30 years ago lol. Having a button that lets you choose a character in the middle of the game was super crazy.
The most unrated character in this version was Balrog. Trust me ppl didn’t have a clue how to handle him back in the good old days.
I remember came across a arcade machine when Balrog can throw two hadouken at once that travel across the screen up and down , you can easly fill the screen with it , great times
This was amazing to watch. Sf2 was so compelling and easier to watch back in the day. Rainbow edition and its antics take the cake
Lmao JM's blanka noises are unmatched
It got old real fuckin quick for me. Couldn't make it through the video
Perfect winning that way was absolute bullshit.
Unironically this is still more balanced than ST
Damn
I would like to see some of these characters go up against Shin Akuma.
There was a great pizza place near my house when I was a kid that had this rom hack, along with a few other fighting games.
Not to mention the amazing food. I miss it.
This is awesome & exactly the kind of broken goodness I saw at Galaxy Arcade when I describe my report & pitch to create Turbo SFII Hyper Fighting!
Great video!
Great video! Your commentary makes it really fun.
The local arcade sold me an arcade cabinet with this PCb in it for £100 back in 1993, I felt like a super star.
I remember a version where Ryu and Ken would shoot out 2 fireballs each time, they would move up and down in a wave pattern.
Our local arcade had this when I was growing up. One guy had a killer strat of just doing spinning bird kick repeatedly because it was invulnerable to just about everything. What I liked doing, however, was using Guile to fireball jump up about 5 screens up until our characters overlapped, and then doing an atomic knee drop air throw. This works, and is very satisfying to watch.
The pizza joint around the corner from my childhood home in the bronx swapped out The World Warriors for this monstrosity.... And things were never the same. 😂
I played this in an arcade near my house. It was so crazy because it was in the rainbow edition board in the turbo edition arcade unit, so it took us all by surprise. I didn't know the name of the rom hack until this video so thank you JMCrofts!
6:34 It sudenly went from a Street Fighter battle to a Dragon Ball Z battle 😂
Finally more rainbow edition in my life. I’d love a Hokuto No Ken tourney. It’s an underrated arc systems game with touch of deaths and instant kills. The combos are nuts and the action is hype.
This video is iconic, the bullshit gets me every time I come back to it.
Back in the day, we always called this Blackbelt Edition over here.
I've never seen someone from that era not know what Rainbow Edition was. Especially one who is into the fighting game scene. But in the intro he's blown away by the SF2RE differences. I mean he's gobsmacked. Can't believe his eyes.
How am I just now noticing that Hadouken has images of Ryu's hands in it? I'm almost 38, why did it take ultra-slow fireballs for me to notice?
It's crazy to think that none of the changes we saw in future revisions of SFII would've existed if not for this romhack. I remember reading an article where someone from Capcom played this version for a bit, noted how crazy it was, and said when he got back to playing the normal version it felt like everything was in slow-motion.
Akuma would be insanely broken in this version
This and some others broken version was on every arcade shop here in Pakistan when I was a kid, people used mostly bolrog, his attack also sent fire ball and it was so fast that in vs match anyone who hit first will win the match, also the screen jump was used by many Ryo player with fire ball and jump they cross the screen so many times, watch this now give me strange feelings, since I was way to poor to play games I only watched all day
When he went off screen going up so many times, turning to Zangief and doing a spinning pile driver (grabs from anywhere) would take all life
That stresses me out just watching other people play. I don’t think I could endure it LOL… You should give Bushido Blade a video!
bushido blade 2 is sooooooooo good
I second this!
Are ps1 games on fightcade?
I'd love a bushido blade tournament.
"Arrerr!" - jmcrofts, April 18th, 2022
i remember playing this in a street corner store years ago 😂 good shit
A local arcade where I lived had a version of this game. Thing is Ken and Ryu fired double criss/cross fireballs using fireball command. Single fireballs using dragon punch.hurricane kick commands.
Chun Li, Bison, Vega, Blanka, E. Honda and Balrog fired fireballs while doing other special moves.
Chun Li and D. Honda’s 100 foot kick/100 hand slap both produced fireballs, and you could slide across the screen at full speed in both directions while doing them.
Sagar produced double Tiger Shot and also did Tiger Shot when doing other special moves.
Dhalsim produced Ryu fireballs during certain moves, and produced double Yoga Fire fireballs.
Loads more I can’t remember and didn’t see all characters gameplay so probably missed a load of effects.
#12:55 Chun HAS fireball with her lightning kicks... in fact, because she is one of the three characters with air throw (with Guile and Claw) she is one of the more broken characters as she can air throw from "below" you after she warps from the top of the screen.
OMG.. This version was at my summer camp back in the day and I just thought the game was messed up when I was younger.... Holy hell I had no idea this was an actually thing and brings back some fun memories
We had one out here in Hawaii on the Big island. In the Fun factory on Alii drive. It didn't have a known name, as what it actually is, was only a rumor at the time. The walk speed of Dhalsim was insane, just as fast as the fierce fire balls. Zangief can do his spinning fist in air, then jump to do it again, so he can scale multiple screens. Once your past a screen, only a throw can cause collision. So Zangief can then do spinning piledriver in air, grabbing the opponent, then he will scale back down through as many screens as he went up! Suddenly Street fighter becomes a WWF version.
I remember this version. As long as you can do a DP, Ken is invincible since his short DP recovers before the DP invulnerability expires so you can just chip from start to end.
I'm old ennough to have played this version
in the arcardes during it's heyday
I remember playing this in Mexico when i was a kid. I had some experience with SF 2 and knew how to play, stupid me thought it would carry over to this crazy ass version
The version I played you could air throw to suck them down multiple screens. Blanka's bite would turn into ryu and a 5 hit shoryuken. Ken and ryu's fierce shoryuken would release a wall of fireballs. Jab fireballs would be so slow you could spend half the match dodging around it. Chun li's lightning kick moved forward with no knock back so you could corner trap them
I played a variant of Rainbow back in Korea in the mid-00s. With Zangief I'd repeatedly jump, midair lariat, and when I was three or four screens above the opponent, SPD them. The logic for the grab doesn't care how vertical you are, just that you're within horizontal range.
The answer to screen climbing is Zangief. His SPD in most versions of Rainbow don't care about your altitude. I used to climb screen with him, SPD from multiple screens up, just to see how far we can drop. You can SPD people no matter how high in the air either character is.
I feel like the developers were laughing their asses off when they made this
As a huge aside, if you were ever curious... Malört is pronounced with a slight separation in the middle (mal-ört) and ö is pronounced kinda like the 'i' in "stir". A literal translation would be "moth weed/herb" if you ever wondered about the taste (mal = moth, ört = herb).
I loved playing this. I would play Zangief, jump and then to the spinning clothesline. Then jump in the air, do it again, repeat, go through the floor about ten times. Then, even though your sprite was ten floors above the opponent, you could grab them with the spinning pile driver, and you would go back down through ten floors before piledriving them into the ground. I always imagined this would do massive damage but it never did. So much fun!
What the???? I just picked up the Rainbow upgrade chips via ebay for my cps1 board and this video came as a suggested clip. Talk about coincidence. Loving this video!
had a version of this where guiles sonic boom wouldnt track but it would go up and down the height of the screen. literally beat the game by throwing slow sonic booms to fill the screen with a nigh unavoidable wall that no one, not even the AI could seem to get around them. just mauled to death by "sonic..sonic..sonic..."
I remember playing this at the arcade in my local chippy, balrog was my dude those punches with fireballs were invincible
Yoooooooo that portal drop to a crouching fierce is crazy lol 5:15
Reminds me of how the "Magic Plus" version of KoF 2002 is one of the most popular versions of the game in South America (if what I have heard is true).
It's not quite as crazy as Rainbow Edition but there's ridiculous stuff like infinite meter, HDSMs at full health, and the ability to tag out team members mid-match.
I played this game back in 1992 or so.. I remember Zangief clearly spinning and jumping up. When a friend and I played this, we would go up then appear from the bottom but we'd keep this up and up and up untill Zangief would disappear from the top and appear from the bottom multiple times... but when you stop spinning and just let go, he would fall multiple screens until he reaches the starting point. It was hilarious.
oh dude.. There was a Rainbow Rom SF2 machine at this diner I used to frequent in the 90's.. so much fun playing this and finding all the crazy combos, glitches & mixes..
The first time I played this was in an arcade back in the 90s. The winning strat was to throw a chain of dp sonic booms which was unavoidable. Cuz it filled the screen with slow moving sonic booms that would follow the opponent so it was impossible to jump over. So in 2 man competition it became a contest of who can throw sonic booms the most consistently. Cuz if you miss one input, you get wrecked.
When Ryu comes through the bottom and opps changes to Zangief, he can SPD during the hadouken animation of he's below him. Likewise, if he didn't change from Vega, he could air throw when Ryu jumps between fireballs.😅
So I actually knew about the air fireball letting you jump again thing and how your character would wrap around the screen but not actually be on the same layer or whatever. That's because there was a Gameshark code for air specials back on, I believe I had Super Street Fighter II for the Genesis. Most specials weren't meant to be used in the air, and using a fireball like that would simply create a temporary grounded state when they used it, allowing the character to jump again.
I got to play this in the wild back in the day! It was so much fun, lol!
That kind of insanity is why I love this channel so much
When he jumped on and off the screen over and over to finally fall back through it 3 times I literally cried laughing
i love these videos. so glad i found your channel this really made me dive back into fighting games
Subscribed. Your commentary made this video. "He gets the bite". "He gets the noogie" 🤣🤣🤣 Ivenever heard it called that. I was laughing and smiling. So glad someone likes sf II in any shape or form.
That was the most cursed and awesome intro to a street fighter video
This was called "Rocket Fighter" in Turkey's arcades back in the day. I always lost my shit whenever I saw Zangief throwing Sonic Booms everytime he did his spin move lol. Thanks for the nostalgia man.
There was an bowling alley in Federal Way Washington that had this version when I was a kid. I had no idea what was going on because Ryu was doing fireballs in the air and clipping through the bottom of the screen. I figured it was a glitch, until some thirty odd years later I heard of this hacked version.
I remember there was versions that were called Black Belt Edition. I liked how if the computer opponent changed into Balrog and you got a perfect you'd get 50,000 points instead of the 30,000 you would have got if he hadn't changed.
NAH THE most broken sf2 would be the one where one shoryu fills the screen with like 7 hadokens somethin and blankas elec moves in the ground mad fast and doesnt stop until ur dead from chip and zagief lariat moves fast as well with yoga flame on his legs ......balrog dash punch no charge and comes in with 3 hadokens lol
I remember playing this in the arcades as a child. During the match, if you pressed the START button you could change you could randomly change your character.
These are blessed days to see this kind of crazy stuff all over the place, a fantastic janky piece of work for all to see and laugh too!
This is the made in Taiwan version, I have played this back in 1994 here in Manila, in order to grab your opponents, go up the air unseen from the screen, just position yourself in front of your enemies shadow from above and he will get grabbed. Applies to zangiefs piledriver, guiles backbreaker and Vega, /balrogs air suplex.. And kens dragon punch has 7 fireballs coming out of the shoryuken.. This game is killer and difficult, you have to corner your opponent instantly and as fast as you can to win.
Thanks man.
Rainbow was the only cabinet I ever clocked. Even then it was an all you can eat affair.
Couldn't beat World Warrior or Championship Edition even on a prepaid free for all after the bigger kids were done with them. But I did clock Rainbow.
Spamming sonic booms and flashing everything that dared to jump above them, which still took some timing against Dictator.
I remember playing this. Zangief can grab you through the floor. Go up with the lariat until you come from the bottom of the stage. Get your shadow to touch his then rotate into pile driver. Watch what happens
Rainbow is great. I won an impromptu tournament for it back at CEO 2019 with the Ryu air fireballs. Big fan.
Definitely recommend y'all run SF2 Xiang Long Koryu at some point just to see it devolve into Shoto DPs versus Gief SPD the game. You can cancel hitstun into special moves in that version. It's blessed.
I had the luck of seeing this at a random restaurant back in the day. It was so absurd for years I was afraid it was a fever dream of mine. Guile filling the screen with sonic booms, changing characters simply by pressing start I think, it was insane and chaotic.
The best thing on this video are the awesome sound effects of jmcrofts
I went to Japan back in 2018 and in an arcade in a tiny little town I found a Rainbow Edition machine. I sat down to play and a random Japanese guy wanted to film me and watch me play. When I had had enough the guy wanted to pay for me to continue, and when I declined he showed me his journalist credentials and told me he was writing an article about Street Fighter culture. He asked me if I wanted to participate, and my wife encouraged me to, but it was just a little too weird for me and I declined. I often wonder if he ever wrote his article or used any of the footage.
In Brazil this was called "bus terminal street fighter". because back then every bus terminal had a rundown dirty arcade that had this
I saw this in the arcade when I was young in Taiwan, I told my friends about it after moved to the US, they all thought I was making things up. It's funny to see it again and realize how crazy it was.
You can just tell where this video is going with Ryu's initial air-fireballs and him flying across the screen with a Dragon Punch!
Believe our local Tilt arcade had one of these bootleg editions in the back, right next to MK I with controller ice characters.
Really love the random fighting game series JM puts out... wondering when MK will make an appearence in the series
I loved using Zangief in this version! Jump into the sky and spinning lariat, then when near opponent, do the spinning pile driver! Invincible! But you need to time your lariats or else you’re a free target.