Player Loadouts based on the Slot taken instead of their profile has just been added to PERSIST, along with recording of ACEX Hunger and Thirst between operations. The documentation included with the system has been updated.
I've played Arma 3, I'll be straight with you, you have to know somebody or join a clan to enjoy the kinda things Remy does. As a random who only had one friend who'd play who refused to join a clan, because "I already work for a living, why should I have to listen to these mouthbreathers" I agree it feels like a lot of work( he was mad at the time, don't anyone take it as a personal thing, I'm just quoting him at that time ), I joined one that was a star wars clone trooper battalion, they had me download 15 mods and wait for training for two months, I never got to do anything with them, nobody wanted a rookie participating. I downloaded TeamSpeak in 2018 for them, when they have a discord that they refused to use minus telling me days they were available. It was an awful experience for me personally. Though I loved playing occasionally with my friend in random public servers. I am not trying to kill your joy, just making you aware that it isn't as simple as download a few mods, join 3 servers randomly and walk out with a game like Rimmy and others like SovietWomble, Digby, and etc show. They are fun communities. But they are a community, you gotta join them and put in time and effort to see the fun times. I hope you don't take the wrong parts of this and run with it, I hope you reader have a good day.
Instantly reminded of the "security cordon" we (straya) built during 'Nam, turns out if you build a minefield you really ought to patrol it so Charlie doesn't just look at all the mines and think "It's free real estate" Very cool system Rimmy!
I will honestly be amazed if more than three people don't forget their ear plugs routinely. It would be easier to make an SCP that only sells ear plugs (in exchange for whatever crap people can find lying around,) at the spawn on mission start, and have it magically disappear when no one is looking. Maybe have it teleport to the players when they're behaving badly, just to let them know that it's always there, watching.
My idea was to always give earplugs at mission start, resulting in dupes for anyone who happened to remove them for some reason. You could also bury a request menu in the radio so anyone who forgot last time can get them back
@@alphawolffestudios1169 @Alpha_Wolffe Studios something like allplayers AddItem "ace_earplugs". Radio menus is something I can't remember how to program, but they can totally run any code when you activate them
Currently working on an Arma 3 campaign on a large scale for my community and this is a godsend, since I want to emulate scarcity and make equipment valuable and death dangerous. You're an actual legend Rimmy.
Oh man this is EXACTLY what I needed when I start making ops for next month for my group. We planned on doing an survival type of thing were the players can build a base to live out of and slowly turn it into a home for themselves. I was so worried about having to write down things such as "3 walls here, half a mag here, broken down car over there" and this will help with hours of headaches (At the expensive of hours of headaches on your end lmao) Keep up the great work Rimmy, you are truly a great person.
So like a week ago I was in a car crash and fractured my ribs and lower left leg. And haven’t really been able to do much so seeing a video from you has made my day better. Just wanted to say thank you Rimmy for blessing me with something to watch.
Pegasus is actually the name of my favorite airsoft field, which is also the name of their special 3 day milsim op that can very from 1914 trench warfare to NCR vers Legion (yes that actually happened, it was fucking awesome) and it's always cool to see what they are doing with a nearly 40 acre field.
I am one of the weirdos you mentioned, I do own arma 3 and have played on modded servers but I hardly do anymore and have never planned creating campaigns for the mass amount of friends that I don’t have that play arma. I watched this all the way through because I like watching your channel no matter the content is.
Dear god, I'd enjoy a series of rimmy just doing. Here's the basics of putting together a mission in arma. His missions are aspirational and knowing I will never be able to join the Cadian, the best I can do is try to emulate those types of experiences
at first I thought this was like adding dungeons and dragons character inventories to ARMA 3 (Like, my dude has 3 mags left, neat, should get some more next campaign) but the persistent world and combat objectives are incredibly impressive. Well done sir!
Really great stuff. I've been manually adjusting crate inventories and creating persistent campaigns for years, constantly moving units around and trying to remember where stuff ended up with streams and screenshots. One note on player load outs, having the option to save based on player UID OR slot would be ideal. The campaign I'm running right now, everyone runs their own unique kit, but might grab a different slot from mission to mission because the slots are all generic soldiers. Their kit still needs to be the same regardless of slot.
I didnt see that till now but to be fair there has been alot of DLC stuff and updates or what I have heard from else as I personally dont have ARMA 3 and I am not really in tune with it as I should be
Even though I’m not watching the video (because I don’t own Arma 3), I’m deeply grateful for you making a mod that seems to be incredibly big and useful, people like you are the ones maintaining games alive for years after development is officially stopped.
Hello. I am he who does not own ARMA 3, and watched all the way through. I did indeed enjoy, it's great to see what you and your group manage to get up to in this game and see how much effort you put into improving that experience. Especially when trying to work within so many limitations that came up in this video. It's a bit like tabletop RPGs I play in those regards, though the restrictions on ARMA seem to be more technical aspects.
Never played or owned Arma but you are a good story teller and in my dark heresy campaign my players like dealing with logistics. Your operations keep a lot of good advice that is quite transferable, even if the mod isn't.
I wasn't too sure what this was all about when I saw it on twitch because it looked just like ARMA. But this is a work of genius and might be one of the best mods I've been for this game ever
I am absolutely one of those people who just... absorbs information cuz it's there. I understood very little of what I was hearing, and yet, I was thoroughly interested. Thanks Rimmy! (Please help my life is so boring)
14:52 I am one of those people. I don't care what kind of content it is, Rimmy, you've got a certain charm to your videos, I just like whatever it is you're doing dude. Thank you, and have an amazing day
This is such a nice "quality of life" system that it saddens me that it has never neither base-game nor part of any DLC update amongst all the changes, tweaks, upgrades throughout all the time ARMA 3 has been published [with 2013 being the early access, and 2016 with 1.0]. I sure hope to see it in ARMA's next installment as a standard campaign system, whereby you could have the main campaign [even though being the story either linear or somewhat ] influenced by what you bring back from "side-missions".
Hi. I did enjoy your little quips. And I will continue on with my incredibly boring life a little happier haveing heard of this project of yours, in spite of not owning Arma or ever planning to. Its just fun to hear someone show off something they made. Especially if that something means more tools for Arma users to make cool campaigns and such.
15:00 I just watched a guide to a Arma 3 mod... A game that I don't own or play or even intend to make missions in- But I just like Rimmy's Arma content, so I enjoyed watching it regardless.
14:50 I felt personally attacked by this comment...but its not wrong. I also relate to the previous comment about crying before fixing something. I just like your content and big multiplayer operations in Arma.
a cool campaign gor this especially with fortify is you have the players be a mixed/combined unit of infantry and engineers their mission is to scout the near by area and locate a potential FOB when they have done this they can contact the engineers to come in and build that FOB while building and even scouting you can have small encounters but obviously they will be more serious to stop the building of that FOB. and each session they keep the fob and equipment but theres tasks of defending patrolling securing resupply etc. and they can slowly build up the FOB to suit their defensive needs. and lets say they then want to switch from a infantry unit to a armoured you can have them play as the armoured and npcs as the old infantry unit and have them do a couple missions for turn over of the region control etc then when they are done with that scenario they can have a blast destroying the FOB as they extract.
One video I would love is how to use HAL well. There are some good videos on what module does what and how X works but with a mod as unique as HAL how is it best set up and used?
Hi, I did enjoy this. I don't own ARMA and have very little experience with things like it. BUT I love creativity and gaming and well, you. That's why I've been watching for the years I have.
Player Loadouts based on the Slot taken instead of their profile has just been added to PERSIST, along with recording of ACEX Hunger and Thirst between operations. The documentation included with the system has been updated.
What's the music from the intro part of the video (starts at 0:53)? I've run into it before and don't know what it is, but I really enjoy it.
Having never even played arma or modded anything in my life,
I am simultaneously excited, confused, and lost.
I felt called out at the end there
@@jacobsage1711 So did I
I am also feeling called out there as i watched it solely because rimmy put it out
Yea…
I've played Arma 3, I'll be straight with you, you have to know somebody or join a clan to enjoy the kinda things Remy does. As a random who only had one friend who'd play who refused to join a clan, because "I already work for a living, why should I have to listen to these mouthbreathers" I agree it feels like a lot of work( he was mad at the time, don't anyone take it as a personal thing, I'm just quoting him at that time ), I joined one that was a star wars clone trooper battalion, they had me download 15 mods and wait for training for two months, I never got to do anything with them, nobody wanted a rookie participating. I downloaded TeamSpeak in 2018 for them, when they have a discord that they refused to use minus telling me days they were available. It was an awful experience for me personally. Though I loved playing occasionally with my friend in random public servers. I am not trying to kill your joy, just making you aware that it isn't as simple as download a few mods, join 3 servers randomly and walk out with a game like Rimmy and others like SovietWomble, Digby, and etc show. They are fun communities. But they are a community, you gotta join them and put in time and effort to see the fun times. I hope you don't take the wrong parts of this and run with it, I hope you reader have a good day.
In the first few seconds I was thinking "Wow sounds like Rimmy made it"
damn, I watched the entire thing despite not owning arma 3...
that ending gave me whiplash haha
yeah i feel slightly called out
"A rainy morning, with awful visibility..." Shows a light rain with pockets of blue skies and nearly perfect visibility.
Instantly reminded of the "security cordon" we (straya) built during 'Nam, turns out if you build a minefield you really ought to patrol it so Charlie doesn't just look at all the mines and think "It's free real estate"
Very cool system Rimmy!
Lol wtf did Biden command the Australian military in the 60's and 70's or something?
@@AParticularlyConcernedCitizen Field Marshall Joe we called him
@@AParticularlyConcernedCitizen The American Education System
I will honestly be amazed if more than three people don't forget their ear plugs routinely. It would be easier to make an SCP that only sells ear plugs (in exchange for whatever crap people can find lying around,) at the spawn on mission start, and have it magically disappear when no one is looking. Maybe have it teleport to the players when they're behaving badly, just to let them know that it's always there, watching.
I was going to correct you on "NPC", but it magically disappears and teleports so "SCP" is far more accurate XD
My idea was to always give earplugs at mission start, resulting in dupes for anyone who happened to remove them for some reason. You could also bury a request menu in the radio so anyone who forgot last time can get them back
@@icarusgaming6269 how would you do so?
@@alphawolffestudios1169 @Alpha_Wolffe Studios something like allplayers AddItem "ace_earplugs". Radio menus is something I can't remember how to program, but they can totally run any code when you activate them
@@icarusgaming6269 ah ok fare enough thanks
Currently working on an Arma 3 campaign on a large scale for my community and this is a godsend, since I want to emulate scarcity and make equipment valuable and death dangerous.
You're an actual legend Rimmy.
First thing that sprang to mind for me was a Campaign based on the old Twilight 2000 Tabletop RPG.
Well yes he is a legend! He rejected the gift of gods and remained a mortal but legend to this day!
DON'T CALL ME OUT LIKE THAT END THING!! but it was mildy entertaining
14:50 I feel incredibly called out here, Rimmy. Good show case at any rate my friend.
>And worst of all the mine was of US issue.
"And remember: Once you pull the pin, comrade grenade is no longer your friend."
Oh man this is EXACTLY what I needed when I start making ops for next month for my group.
We planned on doing an survival type of thing were the players can build a base to live out of and slowly turn it into a home for themselves. I was so worried about having to write down things such as "3 walls here, half a mag here, broken down car over there" and this will help with hours of headaches (At the expensive of hours of headaches on your end lmao)
Keep up the great work Rimmy, you are truly a great person.
I believe that's how most Zeuses did these kind of missions so far. With this, it'll get much easier.
That 'hearing damage' squeel was so true to life I thought my actual tinnitus was acting up.
So like a week ago I was in a car crash and fractured my ribs and lower left leg. And haven’t really been able to do much so seeing a video from you has made my day better. Just wanted to say thank you Rimmy for blessing me with something to watch.
Pegasus is actually the name of my favorite airsoft field, which is also the name of their special 3 day milsim op that can very from 1914 trench warfare to NCR vers Legion (yes that actually happened, it was fucking awesome) and it's always cool to see what they are doing with a nearly 40 acre field.
Damnit Rimmy, I was just about to go play SWTOR.
Welp, time to put that off for a second
Same here.
I am one of the weirdos you mentioned, I do own arma 3 and have played on modded servers but I hardly do anymore and have never planned creating campaigns for the mass amount of friends that I don’t have that play arma. I watched this all the way through because I like watching your channel no matter the content is.
Between you and Liru, I appreciate all that ya'll do, Rimmy. Greetings from a SPC in the 506th.
Dear god, I'd enjoy a series of rimmy just doing.
Here's the basics of putting together a mission in arma.
His missions are aspirational and knowing I will never be able to join the Cadian, the best I can do is try to emulate those types of experiences
at first I thought this was like adding dungeons and dragons character inventories to ARMA 3 (Like, my dude has 3 mags left, neat, should get some more next campaign) but the persistent world and combat objectives are incredibly impressive. Well done sir!
Really great stuff. I've been manually adjusting crate inventories and creating persistent campaigns for years, constantly moving units around and trying to remember where stuff ended up with streams and screenshots.
One note on player load outs, having the option to save based on player UID OR slot would be ideal. The campaign I'm running right now, everyone runs their own unique kit, but might grab a different slot from mission to mission because the slots are all generic soldiers. Their kit still needs to be the same regardless of slot.
Everyone in agreement that Rimmy should make a Zeus Tutorial?
YES
You mean ua-cam.com/video/KapzuebsbDg/v-deo.html
Fairly certain he has one already
Edit: yeah that's the video above me
I didnt see that till now but to be fair there has been alot of DLC stuff and updates or what I have heard from else as I personally dont have ARMA 3 and I am not really in tune with it as I should be
Even though I’m not watching the video (because I don’t own Arma 3), I’m deeply grateful for you making a mod that seems to be incredibly big and useful, people like you are the ones maintaining games alive for years after development is officially stopped.
Man i wish i had this when i was running my group, so much better than every other MSO system out there, congrats!
Hello. I am he who does not own ARMA 3, and watched all the way through. I did indeed enjoy, it's great to see what you and your group manage to get up to in this game and see how much effort you put into improving that experience. Especially when trying to work within so many limitations that came up in this video. It's a bit like tabletop RPGs I play in those regards, though the restrictions on ARMA seem to be more technical aspects.
Not being able to save ear plugs is exactly the sort of thing that makes modding frustrating but rewarding
Never played or owned Arma but you are a good story teller and in my dark heresy campaign my players like dealing with logistics. Your operations keep a lot of good advice that is quite transferable, even if the mod isn't.
Hi Rimmy, I did enjoy your quips, and it seems like an amazing mod, can't wait to see it used by others
I wasn't too sure what this was all about when I saw it on twitch because it looked just like ARMA.
But this is a work of genius and might be one of the best mods I've been for this game ever
Oh lawd, this looks amazing! Thank you Rimmy!
I am absolutely one of those people who just... absorbs information cuz it's there. I understood very little of what I was hearing, and yet, I was thoroughly interested. Thanks Rimmy!
(Please help my life is so boring)
Great mod mate
I feel personally attacked by that ending 🤣
14:52
I am one of those people. I don't care what kind of content it is, Rimmy, you've got a certain charm to your videos, I just like whatever it is you're doing dude. Thank you, and have an amazing day
This is such a nice "quality of life" system that it saddens me that it has never neither base-game nor part of any DLC update amongst all the changes, tweaks, upgrades throughout all the time ARMA 3 has been published [with 2013 being the early access, and 2016 with 1.0].
I sure hope to see it in ARMA's next installment as a standard campaign system, whereby you could have the main campaign [even though being the story either linear or somewhat ] influenced by what you bring back from "side-missions".
14:52 Hey! please dont call me out like that XD
14:52 I feel very called out.
THANK YOU FOR THIS mate... This is A M A Z I N G
Hi. I did enjoy your little quips. And I will continue on with my incredibly boring life a little happier haveing heard of this project of yours, in spite of not owning Arma or ever planning to. Its just fun to hear someone show off something they made. Especially if that something means more tools for Arma users to make cool campaigns and such.
yes hi im one of those wierd guys
i have not played ARMA 3 but its still nice to listen to someone talk about something interesting
Wow I can't believe rimmy would call me out at the end like that
Me having never played arma listening through and through to the end: Hey! Low blow.
15:05 Well, now I feel called out. I swear my life is not boring!
I’ll probably never own arma 3 (nor a pc) but I watched most of your videos . They’re just too fun.
I (sadly) never played Arma 3 and will probably create a mod or a campaign but ...
I like watching Rimmy and yes I've been called out at the end
Yea I don't even own Arma 3 and I watched the entire thing hi Rimmy
I love stuff like this, it helps me with mission making.
Is it 1:30 am? Yes. Do I own Arma 3? No. Did I feel called out at the end of the video? Very much so
I feel called out by that ending
You’re doing gods work. Thank you
me watching this despite not even owning Arma and being quite frankly intimidated by it: 👁👄👁
10/10 for Narration!!!!
thanks for calling me out at the end there
15:00 I just watched a guide to a Arma 3 mod... A game that I don't own or play or even intend to make missions in- But I just like Rimmy's Arma content, so I enjoyed watching it regardless.
I haven't played ARMA 3 in over 2 years, why am I here watching this super cool mod demonstration that i'll probably never use
Thanks I'm one of those people who watches mode video with out being able to play or enjoy it thanks for calling me out with my boring life
Hi, I did enjoy it, and it was mildly entertaining. :)
14:50 I felt personally attacked by this comment...but its not wrong. I also relate to the previous comment about crying before fixing something. I just like your content and big multiplayer operations in Arma.
I feel called out at the end there
14:52 - was not expecting to be called out like that. 😔
Dangit Rimmy stop being so awesome.
The item and weapon saving is really well handled, I tried to deal with that before and it was really hard to do it right
I was indeed mildly entertained
i felt a slightly bit attacked at the end there
a cool campaign gor this especially with fortify is you have the players be a mixed/combined unit of infantry and engineers their mission is to scout the near by area and locate a potential FOB when they have done this they can contact the engineers to come in and build that FOB while building and even scouting you can have small encounters but obviously they will be more serious to stop the building of that FOB. and each session they keep the fob and equipment but theres tasks of defending patrolling securing resupply etc. and they can slowly build up the FOB to suit their defensive needs. and lets say they then want to switch from a infantry unit to a armoured you can have them play as the armoured and npcs as the old infantry unit and have them do a couple missions for turn over of the region control etc then when they are done with that scenario they can have a blast destroying the FOB as they extract.
I don't own or play Arma 3 cause my pc probably can't handle it, but as a modder and aspiring game dev its entertaining to watch.
Is that ... This War of Mine soundtrack I hear? Good taste, Rimmy.
Very nice intro!
One video I would love is how to use HAL well. There are some good videos on what module does what and how X works but with a mod as unique as HAL how is it best set up and used?
Hi Rimmy, I watched for no real reason, I just your content, I don't think I own like any of the games you play lol
That ending feels like it was targeting me haha...
Hi, I did enjoy this. I don't own ARMA and have very little experience with things like it. BUT I love creativity and gaming and well, you. That's why I've been watching for the years I have.
The great thing I have earned from this video is the confirmation that I am indeed weird.
Bro this is well made
Thought I put on a BazBattles video after that intro
Very very cool, I will need to dive into the 3DEN editor again and see if I can create some concepts to use this on.
okay since you've basically teased it here
Operations Room collab when? Have him narrate a whole ass Persist Campaign i'd watch it
i have no clue how to zeus but i did enjoy the video thank you for the little call out at the end
I feel called out. No I don't own arma3 and yes I did watch the entire video of you explain how your arma3 mod works
I feel called out at the end...
I always kinda felt like Arma Ops are pretty similar to table top RPGs. cooperative roleplaying and story telling.
oh it's beautiful. I'm sending this to my Zeus
Waiting on halo 2-4 full stream releases
Lol love your work rimmy, dont lose ur charm
Never played Arma, don't make missions, but this looks so sick.
14:52 hello
RE: Player loadouts - make the two options that we can choose between
Already done, latest update just added it.
@@RimmyDownunder Champion
it was mildly entertaining
Birthday upload! Cheers, Rimmy!
Dammit Rimmy, you bamboozled me then remained interesting enough to keep watching even though I don’t own Arma
Damn i got total called out at the end
you really had to call me out at the end Rimmy......
That's so cool!
Last time I was this early...
I got nothing, I'm just early
I feel called out by the end of this video..........
Getting called out at the end.... ouch :P
limited fortify gives off a neat Foxhole building vibe
Classical Operations
I got called out super hard at the end there.
i didn't need that call out at the end :( i'm gonna carry on with my boring life now xD
I don't like how you called me out at the end there, but hello