Why You Should Use OpenMW to Play Morrowind

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  • Опубліковано 4 лис 2021
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КОМЕНТАРІ • 575

  • @AyaKho
    @AyaKho 7 місяців тому +54

    Note:
    As of the latest nightly builds for 0.49, OpenMW *does* have support for complex lua mods and shader support.
    The vast majority of mods most people will want to use now have a version for OpenMW or another modder has recreated the same concept with a different implementation.
    There are, of course, notable exceptions. Like Ashfall.

    • @MizterMoonshine
      @MizterMoonshine  7 місяців тому +8

      Probably worth pinning this.

    • @metakarukenshi
      @metakarukenshi 6 місяців тому +1

      if the great Merlod mods get OpenMW patches or support then Ill be happy

    • @Bakanlink
      @Bakanlink 6 місяців тому

      Is there an Ashfall alternative? Thats my favorite mod

    • @metakarukenshi
      @metakarukenshi 6 місяців тому

      @@Bakanlink there the mod frost wind made by the same author but honestly it doesn’t hold a candle to ash fall

    • @AyaKho
      @AyaKho 5 місяців тому +1

      @@Bakanlink I wouldn't know, survival mods aren't really my kinda thing. I also doubt it.
      Ashfall's predecessor Frostwind is *somewhat* compatible with OpenMW. (You can't chop wood with an axe for example.)
      Taddeus' Necessities of Morrowind is an older mod with a fairly decent survival feature-set and fully compatible. The problem is that additional effort is required to make it compatible with mods that add new food items and the like (such as Tamriel Rebuilt.)
      Edit:
      There is a new simple needs mod called Basic Needs for OpenMW which adds basic exhaustion, food, and thirst mechanics. It requires the development build of OpenMW though.

  • @neoxenia7014
    @neoxenia7014 2 роки тому +337

    You've convinced me, I'm going for OpenMW, never played Morrowind past Seyda Neen, it's about time I try it for real.

    • @Olme
      @Olme 2 роки тому +31

      Wow lucky. Have a fun one.

    • @thimization
      @thimization 2 роки тому +20

      Excellent! Now all you have to do is make the life-defining choice of selecting mods...

    • @PTMG
      @PTMG 2 роки тому +38

      @@thimization I've been playing morrowind for almost 20 years now and haven't installed a single mod (excludings MGE and openMW)
      I would enjoy it thoroughly without mods first before ruining it

    • @thimization
      @thimization 2 роки тому +2

      @@PTMG I went with just Tamriel Rebuilt on my first playthrough, as well as as running mod I had of things I felt like changing as I played through. I sometimes wonder if I should have gotten a bug-fixing mod or one of the ones that flesh out the world a bit more before dedicating the like 40 hours I put into my first playthrough.

    • @Moop666
      @Moop666 2 роки тому +14

      Please don’t use shitty combat mods

  • @MrOpenMW
    @MrOpenMW 2 роки тому +155

    Nice video, Mr. Moonshine. You certainly convinced me! ;-)
    Looking forward to more of your videos...

    • @MizterMoonshine
      @MizterMoonshine  2 роки тому +51

      One more OpenMW convert.... wait

    • @PastafarianLemur
      @PastafarianLemur 2 роки тому +3

      Seconded. A pretty decent case for OpenMW in this video.

  • @Sunsetradi0
    @Sunsetradi0 2 роки тому +95

    I've used OpenMW a lot in the past, this video is a great explanation as to why the community should start using it too
    I've heard so many times that people give up on it because it's hard to install mods on it but honestly it's not a big deal once you learn how to do it properly, just like every other Bethesda game

    • @jimmyjams5038
      @jimmyjams5038 2 роки тому +16

      Idk how anyone could think there's anything difficult about openmw, MO2 is probably the best and easiest to use mod organiser and almost everything can be installed on it. Installing almost everything is the same as modding skyrim or fallout nv and fallout4, and those games are crazy easy to mod.

    • @amargasaurus5337
      @amargasaurus5337 2 роки тому +5

      I install mods on Linux the OpenMW way, .cfg edits and all, and honestly it's not hard in reality, it's just a bit intimidating at first.
      A bit of practice and you'll end up preferring to edit the .cfg file over using a GUI interface.

    • @arkgaharandan5881
      @arkgaharandan5881 11 місяців тому +2

      After spending a ridiculous amount of time with open mw trying to set it up and get it to run well i have come to the conclusion you are better off using the morrowind graphics and soudns overhaul. Its simple it installs, it works and looks better than this, at least it has proper groundcover support and does not destroy perfomance due to groudncover or the idiotic water shaders and draw distance and it has much better mods in it that actually work unlike open mw and you dont have to use open mw's awful content installation ui and you get to play at double the fps , sure it crashes but what is the point of not crashing when the game goes from over 100 fps to 20 fps constantly? Open mw sucks, its a buggy broken unfinished engine incompatible with anything and most people dont use it for that reason.

    • @Shizaho
      @Shizaho 10 місяців тому +1

      It's just so time consuming to install mods. I've been wanting to follow the Total Overhaul guide but I gave up after like 30 mods in. Creating so many folders, choosing the right folders in the zip files and so on. It's so much faster with MO2.

    • @andrejz8954
      @andrejz8954 8 місяців тому

      I'm using OpenMW without any issues basically. Around 5-10 mods and METextures and it's great! If anything is outdated, buggy and downright broken, it's MGSO 3.0. There are multiple discussions of all the problems with it, so please just stop recommending that pile of crap.@@arkgaharandan5881

  • @LameMule
    @LameMule 2 роки тому +7

    You've answered all my questions and far more than I'd had and that's awesome. Concise script and that punchy finish. I dig.
    Much appreciated and thank you.

  • @icyjiub2228
    @icyjiub2228 2 роки тому +57

    4 things need to happen
    1) OpenMW gets shader support for some manner of SSAO.
    2) OpenMW finishes its lua implemenation
    3) somebody ports Ashfall to OpenMW
    4)WarlockOckracy makes a new video in OpenMW with said mods and it gets algorithm traction.

    • @supahspartan64
      @supahspartan64 2 роки тому +4

      With MWSE/Lua scripting implementation, OpenMW would be objectively the best way to play Morrowind. I know MWSE mods will probably never be compatible with OpenMW (save for maybe a few hard working modders will patch), but I can dream!

    • @jimmyjams5038
      @jimmyjams5038 2 роки тому

      Actually the main thing im trying to find is a damn mod that makes water look at least decent.

    • @ironmaskofhell1877
      @ironmaskofhell1877 2 роки тому +3

      @@jimmyjams5038 I think the water shaders that come with OpenMW already look fine.

    • @LemmingMartyr
      @LemmingMartyr 2 роки тому

      With the way Ashfall is made, it's essentially impossible to port to OpenMW. Even once it get's lua support.

    • @jimmyjams5038
      @jimmyjams5038 2 роки тому

      @@ironmaskofhell1877 they do, I’m just retarded and didn’t realize I had to manually enable the water shaders. I have no idea why I thought that feature was going to be automatic.

  • @SAGERUNE
    @SAGERUNE 2 роки тому +16

    Your loadout looks gorgeous and you really concisely sold me on the new improvements.
    I hope you keep up with openMW and your videos keep new blood and old blood alike invigorated and on track to turn morrowind into the best vintage experience, and help the game evolve to compete with modern experiences. Voices like this keep the community alive.

  • @CrimsonGuy69
    @CrimsonGuy69 2 роки тому +99

    Great video! I switched to OpenMW all the way back in 2016, when it didn't even have functional shadows as well as many other features it has now. Never regreted it. It's like you've said in the video - what's the point of all those graphics enhancers if you can't even play the game? And OpenMW was super stable and easy to use even back then. And I knew that it's only going to get better with newer versions.

  • @michaelhand4246
    @michaelhand4246 2 роки тому +24

    great video. one more bonus of OpenMW: loading times between interior and exterior cells is near instant. I almost never get a loading bar when changing cells. it feels so smooth walking in and out of doors in OpenMW.

  • @dsouth7754
    @dsouth7754 2 роки тому +13

    My jaw dropped at Necrom; I thought my graphic mods loadout was pretty, but this blew it away! I just finished the Main Quest for the first time two weeks ago, but I think I'm ready to nuke my current OpenMW installation and re-mod it if I can make it this pretty too.

  • @eduardo0379
    @eduardo0379 2 роки тому +7

    The fact that I can ALT+TAB without it crashing 99.99% of the time is enough reason for me to use OpenMW, everything else is icing on the cake.

    • @333hronos
      @333hronos 2 роки тому +2

      With MGE XE you can Alt+tab, if you using borderless window mode.

    • @messybuttons7525
      @messybuttons7525 Рік тому

      @@333hronos Doesn’t take full advantage of GPU settings when you do that.
      Nvidia even says it has compatibility with windowless bordered mode, but in reality it sometimes causes issues or just doesn’t work

  • @ChezzyKnytt
    @ChezzyKnytt 2 роки тому +15

    Also, a major OpenMW benefit: VR support

  • @FuzzyLogic890
    @FuzzyLogic890 2 роки тому +9

    Great vid. I'm on neither, but may need to get OpenMW and dive into Morrowind in 2021. These features are fantastic.

  • @andersonanderson1009
    @andersonanderson1009 2 роки тому +8

    ". . .you can install and uninstall mods in the middle of a playthrough." Holy god. Why didn't I know about this when I tried MW for the first time last year? I just came back after missing the game and have no idea what mods I had installed or how to retrieve them. Basically just said "screw it" and started over. I'm also guessing this is why OpenMW didn't recognize my older saves. Really great information that has me committed to installing the Total Overhaul mod list for OpenMW.
    . . .if only someone could do a 1 to 1 console UI mod (no idea if that is even possible).

    • @MrOpenMW
      @MrOpenMW 2 роки тому +3

      It is possible and we had a developer working on that very feature. Alas, they had to take a break and wasn't able to resume their work to this day.

  • @rendelldraw
    @rendelldraw 2 роки тому +11

    If only someone can come up with a mod for full controller supprort (including d-pad menu navigation) kinda like NorthernUI for Oblivion, that'd be great!
    *Precise point-and-click and faster menu navigation with the K&M is nice and all but I'd gladly ditch it over being able to sink in a bean bag/couch in front of a large TV.

  • @ZDanielPhoenix
    @ZDanielPhoenix 2 роки тому +1

    I haven't kept up with OpenMW at all; and I'm blown away by this. Amazing work.

  • @RyanBride620
    @RyanBride620 2 роки тому +1

    Great content, you have good presentation, cadence, and a voice for expositing information.

  • @Dot_Skeith
    @Dot_Skeith 2 роки тому +3

    OpenMW user here for the past 6 years or so. It's an amazing client, aged and got better with time. This shows that we LOVE and enjoy the aspect and everything of Morrowind when we are here watching videos of it YEARS later.
    Great video. Looking forward to seeing you N'was!

  • @veteran0121
    @veteran0121 2 роки тому +56

    I played through the main story on the 0.46.0 version and while I had to cap my framerate at 30 (putting it higher was janky and I would lose frames in certain areas) the newer version runs WAAAAAAY better. I actually can turn the view distance all the way up and I can also enable actors at a very far distance as well and the game runs great. I'd say especially with this recent release "oldwind" is definitely the inferior way to play without question.

    • @yourfriendlyneighbourhoodl6206
      @yourfriendlyneighbourhoodl6206 2 роки тому +1

      How do you cap at 30 frames?

    • @veteran0121
      @veteran0121 Рік тому +2

      @@yourfriendlyneighbourhoodl6206 In the graphical settings in the OpenMW launcher you can change the max framerate and then you have to check the "limit framerate" box to cap the framerate to what you set it to.

  • @WhyAreYouShaking
    @WhyAreYouShaking 2 роки тому +3

    Game looks amazing. Kudos to you :D I've just updated to OpenMW 0.47 and it just keeps getting better. That's some modlist, not sure my rig could cope, lol.
    I also have never had a crash on OpenMW. I've only been with it since 0.46 but for a modded Elder Scrolls game that is amazing. I still need to play more with tweaks but will wait until I finish my current playthrough. Great video. Subscribed :D

  • @terraburra
    @terraburra 2 роки тому +1

    I saw a showcase for this project pop into my recommended last night. I teared up a little watching it. Time to visit my favorite era on Tamriel again~

  • @tamrielishome8576
    @tamrielishome8576 2 роки тому +31

    There's also the fact that it has a VR branch and a Multiplayer branch! You can now co-op with someone in Morrowind (or blame them for all your crimes).
    For me, OpenMW is the best way to play for many reasons, but crashes are one of the biggest issue. With all the fixes and external programs, I still had to save often and not really enjoy the game because I had no idea when Oldwind would crash. It tore me out of the game and made enjoying it more difficult. With OpenMW I had get used to the fact that it wouldn't crash. Never had it crash once, and I've been using it for years. I have no reason not to use it!
    Great video and I'm glad someone is talking about OpenMW! Perhaps next it would be good to show off the differences between MGE XE and OpenMW. One major flaw no one talks about is the fact that your shadow supercedes the terrain shadows in the game, which can be a bit jarring. OpenMW doesn't suffer from such a bug. There's the lighting as you mentioned as well, and the reflections on water are far better on OpenMW than they are in Oldwind with MGE XE.

  • @acemuffins3840
    @acemuffins3840 2 роки тому +10

    I was debating this for weeks now, since I've only ever truly played Morrowind once (main quest + lots of side stuff) long ago, and I LOVE modding my games. The thing that convinced me the most (in your video, that is) is the distant land & landmass mod support. Quite honestly, MGE-XE was extremely laggy and jittery even on vvanderfell, and having to jump through hoops to make distant land work, only to have it run at 20 fps on my modern rig was... underwhelming. But back then I simply sighed and went with it, because the community told me that OpenMW was "crappy and lacked features". The promise of Lua mods was great, yes, but I don't remember one situation where I couldn't have lived without them. Installing the total overhaul list as I type this!

    • @MrOpenMW
      @MrOpenMW 2 роки тому

      I'm curious: how did it go?

    • @acemuffins3840
      @acemuffins3840 2 роки тому +1

      @@MrOpenMW In truth? I went through the whole list in half a week, Nexus kept downloading stuff at less than 100 kb/s, so that was PAINFUL. Then, after the whole install with MO2, I tried to run the list using the order on the site.. and it didn't work. Right now, I'm still debugging it, but spotting an error in over 300 mods is hard :c

    • @MrOpenMW
      @MrOpenMW 2 роки тому

      @@acemuffins3840 Hmm, I don't use mod managers at all, so I'm afraid that I cannot help you there. The maintainer of this modding site is johnnyhostile, my co-host for the release videos, but he is currently busy with RL. Then again, you can just ask your questions on the forum, on Reddit, or on Discord. Many people have had problems installing these lists and there might be more knowledgeable people willing to help you. :-)

  • @DBswag_
    @DBswag_ Рік тому

    Thanks for making this video, it's definitely shone some light on the OpenMW project for me. I mostly want to fix Morrowind's resolution as the Regedit fix isn't working for me, but the added features of OpenMW will definitely be welcome ones. I'm gonna give it a go now & see what I think.

  • @RobsRedHotSpot
    @RobsRedHotSpot 2 роки тому +1

    Hey man! Thanks for the plug! Hard agree with everything of course!

  • @capitalofTX
    @capitalofTX 2 роки тому +16

    I’ve never played Morrowind ever, but this is definitely convincing me to give it a try. It looks BEAUTIFUL.
    It’s insane how a few tweaks and fixes can make a huge difference
    It looks like if they remastered Morrowind in 2010-2012

  • @Alex-nk1eu
    @Alex-nk1eu 2 роки тому +3

    Great video. Thank you. OpenMW's newest update has more than sold me, even before this video. I just wanted to hear someone else gush about it

  • @CaptScrotes
    @CaptScrotes 2 роки тому

    Great summary! This mod got me fully hooked back on Morrowind after 15 years. Last time I was this immersed I was 14 playing this on my xbox.

  • @KeyAndrew
    @KeyAndrew 2 роки тому +6

    I use OpenMW for VR and android currently. I'll switch over once it gets MWSE LUA support.

  • @avery3591
    @avery3591 2 роки тому +6

    OpenMW is a perfect example on how dedicated the community is to this amazing game. Amazing video. Also what's you mod list, your game looks stunnning.

  • @PhyrexisGaming
    @PhyrexisGaming 2 роки тому +21

    I’ve heard of OpenMW, and never have played Morrowind only about 3-4 hours on the original Xbox, and it got the red ring of death after. I tried playing later on with my PC, but I couldn’t get it working properly. Thank you for making this video. It’s absolutely beautiful, and very encouraging, I’m going to delve into one of the highest respected RPGs to ever release. Thank you for the excellent coverage and showcase! 🙏🏻

    • @rickyrain7773
      @rickyrain7773 9 місяців тому +2

      The og Xbox got the red ring of death? You sure you aren't confusing the OG Xbox with the Xbox 360? I've never had the OG get that.

    • @PhyrexisGaming
      @PhyrexisGaming 9 місяців тому

      @@rickyrain7773 I am 100 percent positive it was the original, yes. I had gotten from a friend, and it didn’t last long afterwards lol.

    • @rickyrain7773
      @rickyrain7773 9 місяців тому +1

      @PhyrexisGaming that is pretty unlucky cuz I've had several and they never really had a problem. Two of them still work as far as I'm aware and I think one got busted because of the internal clock battery bomb issue I believe.

    • @PhyrexisGaming
      @PhyrexisGaming 9 місяців тому

      @@rickyrain7773 yeah, it was janky when I got it since it was giving a friend fits. That’s nice that yours still works though!

  • @177Darksharp
    @177Darksharp 2 роки тому +2

    Great vid! I just installed OpenMW!

  • @Yucci
    @Yucci 2 роки тому +1

    Just bought Morrowind not too long ago. I haven't gotten into it as I just got it becuase it was on sale. But this is making me excited to get into it, thanks for making this video :D

  • @kato_yang
    @kato_yang 9 місяців тому

    Very good video. As an advanced Morrowind(and Oblivion) modder I can't wait to see the improvements and capabilities of the new engine!

  • @proletarianrise10
    @proletarianrise10 Рік тому +2

    Great video my dude. Morrowind is the one TES game that enchanted me ever since I first experienced the Dragonborn DLC for Skyrim, which I've actually ended up enjoying more than Skyrim itself. Recently version 0.48.0 dropped, and I would imagine that it is now a great time to finally get into the game (and at some point, Daggerfall via Daggerfall Unity as well).
    I've read that the base game has been essentially feature complete for a long time now, with just some kinks remaining, but it's the editor that's holding back the so-called 1.0 release due to it still being alpha. You're right about the crashes, back when only Legendary Edition was around they eventually made me just abandon the game after 800 hours in as after 30mins of gameplay or so it would just CTD. It wasn't unplayable but it was disruptive enough to not want to deal with it anymore, and there was also the matter of constantly dealing with load orders, bashed/merged patches, and mod conflicts... I simply had enough ultimately, and abandoned the game...
    I'm still getting into the occassional Skyrim mood since I loved that game, but all the aforementioned issues remind me of why I quit in the first place. I spent way more time sorting technical issues than actually playing, it wasn't worth it anymore.

  • @Proctor_Conley
    @Proctor_Conley 2 роки тому +1

    Hell. Yes.
    Thank you for making this!

  • @hydralicmonkey6490
    @hydralicmonkey6490 2 роки тому +1

    Man what a life saver. Native controller support too. This is great, thank you!

  • @angelobarros3499
    @angelobarros3499 2 роки тому +8

    The new OpenMW update was what I wanted and more, not only did it implement a feature I wanted: generating distant land so that you don't just see nothing before loading sometimes
    But not only content with that, OpenMW 0.47 added a highly improved third camera that breathed new life into my gameplay, I really only play Morrowind in third person now and that's thanks to OpenMW. I definitely recommend it.

    • @MrOpenMW
      @MrOpenMW 2 роки тому

      Thanks for the kind words! Much appreciated! :-)

  • @hideakiakio6698
    @hideakiakio6698 2 роки тому +9

    Unfortunately I'm going to have to wait mwse-lua support because a lot of the mods I cannot live without require it.

    • @seronymus
      @seronymus 2 роки тому

      Which are your favorite Lua mods?

    • @hideakiakio6698
      @hideakiakio6698 2 роки тому +3

      @@seronymus I have so many of them but I guess my favorites are ashfall and magicka expanded.

    • @seronymus
      @seronymus 2 роки тому

      @@hideakiakio6698 it's a shame there's no compatibility yet, they look awesome. I really hope there's a merge soon. If only I knew how to code such things

  • @bilibistrox
    @bilibistrox 2 роки тому +2

    You have my thanks my man. This is "modern" Morrowind for me. Now I can go back to my childhood, my dear childhood, when Gothic 1 and 2 and Morrowind where the beasts back then. Damn looks good!!!

  • @ovenram
    @ovenram 2 роки тому +1

    I’ve only ever played Morrowind on the Xbox in that terrible aspect ratio, and I’ve been planning on playing it modded as soon as I get a new computer for a while now. You answered all my questions and more!!! Ty

  • @nihilisticpoet
    @nihilisticpoet Рік тому +1

    This video convinced me, as a die-hard MWSE 2.1 fan. I never realized how far it really come.. Not to mention that removing/altering mods won't brink your saves any more.

  • @StrageSPB
    @StrageSPB Рік тому

    Thank you very much for this nice video review!

  • @RetroBaby
    @RetroBaby 2 роки тому

    Once I download this and follow the mod guide it’ll be my first playthrough of this game

  • @andrejz8954
    @andrejz8954 2 роки тому +1

    Damn your game looks amazing!

  • @bluecordprecisiongrading2504
    @bluecordprecisiongrading2504 2 роки тому

    Nice job, man! This looks so good and really was the most rewarding in the series to play. Now it's all about map markers, fast travel and mindless gameplay. This new generation of players has no time to read or figure out where to go next. I do admit that having a fully voice acted script would make the game even better though.

  • @MisterDutch93
    @MisterDutch93 2 роки тому +16

    I've been using OpenMW for the past 3 years and I can say without a doubt that it's a way better playing experience than Oldwind. I actually completed Morrowind and its expansions for the first time on a single character using OpenMW. I was never able to do that because the frequent crashes and black screen bug would render long playing sessions impossible. I prefer to play with vanilla-friendly texture enhancers (like intelligent textures), but I'm aware that OpenMW can handle higher resolutions brilliantly. The OpenMW team has hinted at lua support coming in the near future so when 0.48 rolls out there's no reason not to use OpenMW instead of Oldwind.

  • @Link501st
    @Link501st Рік тому

    What a great video, thanks for the info!

  • @Chris-zg7ty
    @Chris-zg7ty Рік тому +1

    I recently started playing Daggerfall Unity since I never played Daggerfall but this OpenMW is making me want to take a detour from Daggerfall to Morrowind!

  • @aionarkhe5260
    @aionarkhe5260 2 місяці тому +1

    2024 Update: As noted, 0.49 has most all of the features in MGE/MWSE now and although there are still some very interesting mods for exclusively for MWSE, it's just not worth it for 99.9% of players. Many of the better mods have a LUA equivalent in OpenMW. More importantly, your average player won't experience... basically "Crashwind" playing OpenMW.
    If you're the person who wants to mod Morrowind radically and try to bring it up to modern standards as much as you can, OpenMW. What nobody talks about is that before OpenMW reached the state it's in today, "oldwind" modding consisted of spending literally days trying to mod the game to perfection only to find the game often would crash every other silt strider ride you took. Super fun.
    That being said... advanced users can still have a superior experience running through MGE but it's not easy. It involves numerous patches and a convoluted method of getting ENBoost to work with Morrowind and MGE which dramatically decreases the crashes and similarly improved the frame rate. The result looks superior (as of this post, I expect that to change in the future) and allows you some mods that just aren't ported to OpenMW yet that are pretty cool.
    As a hardcore outlier, I keep an install with both. OpenMW is my sort of "modern concept art Morrowind" and "oldwind" is a loaded up fantasy-fest where lore-friendly isn't always the primary concern.
    I do feel like the continued "insistence" of MGE is sort of holding Morrowind as a game and community back at this point, though.

  • @Tisrok
    @Tisrok 2 роки тому +1

    I'm sold. This looks excellent.

  • @seanaaron7888
    @seanaaron7888 2 роки тому +7

    I have an older PC and OpenMW is miles more stable and smooth than MGEXE/MCP. I have 80 mods and it runs 50fps in nearly all areas.

  • @TheDaxter11
    @TheDaxter11 7 місяців тому +1

    One thing holding me back from OpenMW as someone who's never played Morrowind before and really wants to try it is that apparently not all quests have been added yet? This was the last time I looked which was about a year or 2 ago at this point, so it might be different now, but still.
    Although, given how old of a game it is, and how all I've done on oldwind is piss about in the starting town and a little bit beyond without progressing anything and not getting crashes because of that limited experience, already being on the fence anyway this video's just making me consider that a few quests might be worth the better... everything.

  • @abdusharif6864
    @abdusharif6864 2 роки тому +4

    Cool video, small note is that abot Silt Striders mod works with OpenMW.

    • @MizterMoonshine
      @MizterMoonshine  2 роки тому +2

      Last I checked (a little while ago) it didn't, but thanks for the info.

    • @abdusharif6864
      @abdusharif6864 2 роки тому +3

      @@MizterMoonshine I checked it last week, and it works.

    • @KeyAndrew
      @KeyAndrew 2 роки тому

      It's true that the mod page says it does not work on OpenMW but I've tested it and it works with no issues.

    • @abdusharif6864
      @abdusharif6864 2 роки тому +1

      @@KeyAndrewYeah, the author doesn't care about OpenMW, so I wouldn't trust what the mod page says, it may contain outdated info because they don't play on OpenMW.

  • @AlexanderSeven
    @AlexanderSeven Рік тому

    Very cool visuals you have there.

  • @AndysTake
    @AndysTake Рік тому

    So, this looks just amazing. If I want my game to be just like yours, is there a quick installer where everything is pre-installed? Could you theoretically upload your list so one could easily put it back into MY game, kind of like a modpack? Would love to have my first real journey in Morrowind look like this

  • @MrPenobe
    @MrPenobe Рік тому +1

    Damn dude this looks amazing wish there was a way i could just download your Morrowind folder. No way in hell do I have the patience to install all those mods.

  • @amargasaurus5337
    @amargasaurus5337 2 роки тому +1

    I've been playing with OpenMW so long that I grew completely used to the preview and diagonal movement of the 3rd person camera.
    It's crazy to me that the base game didn't have it.
    Also entering buildings doesn't require a loading screen.
    0% loading screen, 100% immersion.

  • @beuter7592
    @beuter7592 Рік тому

    5:37 discovered blue Crystal Fire through your video... what a blessing

  • @gorillahottortilla9194
    @gorillahottortilla9194 3 місяці тому

    Looks amazing

  • @Samual_33
    @Samual_33 Рік тому

    I got openmw nightly on my phone with a optimization settings cfg it looks just like yours in the video I get great performance and no heating of the phone at all really. Its amazing to play this on my phone

  • @FangsofYima
    @FangsofYima 2 роки тому +3

    ive never seen MW look so good, damn.

  • @farewelltimetofly
    @farewelltimetofly 2 роки тому +1

    Thanks for this! I've wanted to make the switch for some time, but I'd fallen for the myth of lacking mod support. I'm going in and I'm never looking back. :)

  • @AntholKinsidiousFoul
    @AntholKinsidiousFoul Рік тому

    GREAT VIDEO THANK YOU

  • @darkwombat333
    @darkwombat333 Рік тому +2

    I subscribed because you are informative, to the point, you appreciate the simplicity of OpenMW, and the CCCP joke was hilarious. Great job!

  • @lol69203
    @lol69203 2 роки тому +28

    MWSE-Lua mods are too good to pass up for me. Extra performance is meaningless to me if I'm just not having fun with the actual gameplay mechanics. And lua mods have spoiled the shit out of me. Ashfall being the primary culprit.
    That being said, I finally setup a base OpenMW installation and have it ready in anticipation of the upcoming lua support. OpenMW is definitely the future, and it's getting closer to being the decisive place to play Morrowind. But it's not there yet.

    • @rosenrot6871
      @rosenrot6871 2 роки тому +7

      This is my exact sentiment right now. Old Morrowind might have it's flaws but so many gameplay and QoL mods that require MWSE makes it hard to pass up on. Also I've found running only a few mods in OpenMW with the distant terrain set to the same cells that I would have in MGE XE (5) yields pretty bad performance. But maybe this new method they've implemented addressed that. Either way, OpenMW isn't the most forgiving on my old Gigabyte 980.
      Also interesting when Mr. Moonshine pointed out his experience with Skyrim LE vs SE. I've found both games to have stability issues, with crashes being the result of mod conflicts (which will happen on either when having a heavy modded build). Also Skyrim Special Edition ENBs still pale in comparison to how Oldrim ones look, even 5 years later and they still are missing features from the ENB binaries of Oldrim.

    • @theamazingbatboy
      @theamazingbatboy 2 роки тому +7

      Ashfall is totally the killer app on vanilla Morrowind right now. Honestly, if I could only get a version of this plus mwse audio/music mods working in OpenMW, I'd be wholly content.

  • @scottmcnaughton934
    @scottmcnaughton934 2 роки тому

    Just curious (because I absolutely love your mod build specifically) How many of your mods are on the overhaul list? & are they all available on Nexus mods? (apologies ahead of time if this is an obvious question) Im very new to this

    • @MizterMoonshine
      @MizterMoonshine  2 роки тому

      I didn't use an overhaul guide, I did my modlist myself. I think most of them are on the nexus, though I have changed the filenames of some of them for better readability in case I forget what a certain mod does later. If you can't find a mod just give me a shout.

  • @captain_arbiter3167
    @captain_arbiter3167 2 роки тому +12

    These are great points and I would love to switch. But the lack of LUA support is what kills me. I know the openMW team is working on a way to make lua mods work and as soon as that’s implemented I’ll make the switch in a heartbeat!

    • @billhoggett5918
      @billhoggett5918 2 роки тому +7

      It's not so much the lack of Lua support (Lua scripting is being introduced in 0.48+), it's lack of a common API between OpenMW and MWSE, meaning the scripts for one cannot be used with the other. As far as I can tell, there are no convergence plans at this time.

    • @icyjiub2228
      @icyjiub2228 2 роки тому +1

      @@billhoggett5918 thats the thing. It would be more work to make a compatibility layer than it would to port MWSE-LUA to OpenMW-LUA.

    • @billhoggett5918
      @billhoggett5918 2 роки тому +3

      @@icyjiub2228 Obviously, you're right, but the compatibility layer is a one-shot solution that doesn't require the individual mod makers to put in the extra effort, whereas porting the scripts themselves needs doing every time, assuming the mod maker is sufficiently motivated to bother.
      Unless I'm missing some simple solution that I'm not aware of, of course.

  • @tackion5371
    @tackion5371 Рік тому +1

    People who give Bethesda games new engines are the true heros without capes

  • @Kuiriel
    @Kuiriel 2 роки тому +1

    What do you do to improve fps in towns with lots of people like Balmora? Looking into town centres drops fps super hard, knocking down shadow distance or actor processing range seems to be all I can do about it.

  • @PlagueJesterSky
    @PlagueJesterSky 2 роки тому +13

    The Liberty Prime joke got me. Agreed on OpenMW. I have been trying to get Oldwind running for about 6 months now. OpenMW literally JUST WORKS. I am so glad I am able to play this now.

  • @fuzmanchu
    @fuzmanchu 6 місяців тому

    Here January 2024 about 2 years ago I fully played through Morrowind + all DLC (took over 200 hours) in OpenMW with zero problems (no glitches, no bugs, no crashes that I saw).

  • @ScoutTF2
    @ScoutTF2 2 роки тому

    def yes, ive been usen mge xe and now i gived a try to open mw and wow much better more stable i dont know, looks pretty fresh

  • @andiarrohnds5163
    @andiarrohnds5163 Рік тому +4

    Bro no offense but there are a few mwse mods which are definitely mandatory but only if you really know what you are doing. Openmw is definitely the future but realistically it's not going anywhere until full mwse lua support.
    I tend to prioritize gameplay over graphics, my man

  • @KultiSchulthi
    @KultiSchulthi 2 роки тому +14

    The new OpenMW release that just dropped looks sweet as hell, but are you excited for the upcoming Lua support? I've legit been waiting to properly play Morrowind again for several years now because I don't wanna deal with the original engine any more, but I'm still holding out because in the past couple of years or so there've been some absolutely amazing mods for MW that require MWSE.

    • @YoaeSG
      @YoaeSG 2 роки тому +3

      Yeah, everybody is absolutely stoked for the upcoming LUA stuff, development is coming along quite nicely on that. Personally I'll be waiting also for the next tamriel rebuilt and project tamriel releases, I love having new landmass to explore

    • @177Darksharp
      @177Darksharp 2 роки тому +1

      @@YoaeSG Noob question: so with 0.48.0 (nightly builds) is LUA support working?
      Is there a list of mods that don’t work currently?

    • @YoaeSG
      @YoaeSG 2 роки тому +2

      @@177Darksharp while 0.48 already implements many LUA functionalities, I think it's still a bit early for LUA mods of the scope of ashfall and similar. Smaller and simpler mods should be completely viable, though. I might be completely wrong since I haven't tried anything LUA myself

    • @177Darksharp
      @177Darksharp 2 роки тому +4

      @@YoaeSG still seems like it's a ways out. Ah well. I'd really like to use something like next-gen combat and various other mods that improve on gameplay. Hoping someone puts out a Wabbajack one day for extensive OpenMW mod list.

    • @MizterMoonshine
      @MizterMoonshine  2 роки тому +11

      OpenMW + Lua would be the best of both worlds.

  • @billhoggett5918
    @billhoggett5918 2 роки тому +11

    Well, I'd certainly encourage people to use OpenMW. For me, the fact it has a Linux-native version matters as I often use Linux, but it is equally usable for Windows users, and far, far more stable.
    However, the MWSE incompatibility is a pain, because a lot of very cool mods depend on it. It's not that "Oldwind" is better, just that the unavailability of these mods is frustrating.
    The other annoyance is that sitting NPCs are a major problem. I won't go into the technical details because they're discussed in the OpenMW development community, but in effect sitting NPCs need to be individually patched to work with OpenMW, putting the onus on the mod authors to make their mods compatible. Most won't, because they either don't use OpenMW or don't have the time to support two separate versions of the same mod.
    So OpenMW is fantastic, but not quite a fully-fledged replacement yet. Users will experience big benefits but will need to compromise too. Depending on what's important to you, your mileage may vary.

  • @trevorp8124
    @trevorp8124 2 роки тому +2

    Basically the second it's got MWSE style options I'm on board, but im holding off until then just because of how set I am in my ways.

    • @MrOpenMW
      @MrOpenMW 2 роки тому

      What exactly do you mean by "MWSE style options"? Early Lua support is going to be a part of 0.48.0 but we will never be compatible with MWSE-Lua mods.

  • @72Zorad
    @72Zorad 2 роки тому

    Hiya! I've followed your load order pretty faithfully I believe and I've run into an issue where I get quite a bit of stuttering when my PC walks around. I believe I have a rig beefy enough to support this load order and I suspect the issue has something to do with the physics as the stuttering always occurs when that line in the F3 menu dips. I was just wondering if you ran into a similar issue and if you had any suggestions on how to edit the settings file to help alleviate it. Thanks in advance!

    • @MizterMoonshine
      @MizterMoonshine  2 роки тому

      I'm not sure but you should ask in the OpenMW discord, they are very good at troubleshooting stuff like that.

  • @pk-ij6bi
    @pk-ij6bi 2 роки тому

    Great video! I am trying to install the mod list but I had some issues as I am not very familiar with openmw, I am grateful for any advice! First, is the load order inverted? I see you have Tribunal and Bloodmoon at the bottom. Second, many of the mods at the bottom of the list require TR_data but that only comes much higher up. I was wondering if the priorities are correct? Also, when I try to play it the water doesn't seem modded at all, it looks like vanilla Morrowind unlike your video. Grateful for any tips on how to address this!

    • @MizterMoonshine
      @MizterMoonshine  2 роки тому +1

      Yes the list is inverted. It's the way MO2 generates the file for some reason. As for the water you need to turn on the shader in the options. I have one of the modded water shaders available here
      www.nexusmods.com/morrowind/mods/50247

    • @pk-ij6bi
      @pk-ij6bi 2 роки тому

      @@MizterMoonshine Thanks for the reply! I copied the files in the shaders folder but it still doesn't work. Are you referring to the visuals advanced settings in OpenMW launcher? I see the shaders options are ticked..

    • @MizterMoonshine
      @MizterMoonshine  2 роки тому +1

      @@pk-ij6bi Nope go in-game to the Water options.

  • @thunderstudent
    @thunderstudent Рік тому +2

    The only drawback is no support for mods that use the Morrowind Script Extender. I wish there was an OpenOB version of this engine, or that Oblivion and the script extenders for both games could be implemented natively.

  • @Betasatan631
    @Betasatan631 2 роки тому

    Very nice video, subscribed. What's on your pfp though?...

  • @LemmingMartyr
    @LemmingMartyr 2 роки тому +3

    As soon as OpenMW gets proper lua support and enough compatible mods to make it worth switching then I will. Until then it's still inferior to regular morrowind if you want to use a lot of the best mods. Im definitely hyped for a full release version though.
    Also it's worth noting that Ashfall will never be compatible with OpenMW without a complete remake.

  • @bluffmetohell
    @bluffmetohell Рік тому

    I will give it a try! What about the annoying enemy scaling while leveling up? Is there a way to fix it?

  • @DinoPimp
    @DinoPimp Рік тому

    The only crash I have encountered is twice when crossing a particular bridge under Old Skar in Ald Ruhn. It might have something to do with the tamriel rebuilt mod. There is still the annoying bug of npcs falling through the floor in Vivec, but overall it's a far better experience.

  • @hmate7
    @hmate7 Рік тому +2

    The problem is that most mod creators don't actualy play the game they just like modding it (which is a running 'joke' among them too) so consequently they dont give a hoot about stability or playability what they care about are "cool features that they can implement" or at least features that look good on paper or in a showcase video... Which is fine realy, on an individual level. They should do what they like, and to be fair what they do are sometimes seriously amasing... its just ... well...

    • @MizterMoonshine
      @MizterMoonshine  Рік тому +1

      Yeah that is definitely something I've noticed myself. It's not just modders. People who make games don't seem to play them.

  • @jedddevos1295
    @jedddevos1295 Рік тому

    All right man, you convinced me

  • @ChaosZero.
    @ChaosZero. Рік тому +2

    I'm one year late to this, but it was only recommended to me today by YT so eh.
    While OpenMW is definitely better from a technical standpoint, its lack of support for MWSE is a deal breaker for many and thus the reason why people (including myself) will never jump ship so long as that doesn't become a reality. Yes, it now has LUA support, but it's still "useless" because it's not the *proper* LUA support that would allow MWSE mods to work in OpenMW.

  • @keon1776
    @keon1776 Рік тому +2

    Thanks bro u made me want to play this game for the first time, tried to mod this game a year are so ago but gave up without try the game.
    Know the game look beautiful 👍
    by the way I was born the same year the game was released sooo💀

  • @LitwinOnTour
    @LitwinOnTour Рік тому

    bro, you convinced me on the spot

  • @StarfieldBattlefront
    @StarfieldBattlefront 2 роки тому

    Okay... I'm down to play the exact game you have. I haven't played mw since I was a kid but if I can recreate your game and mod list I'll install openmw on my new pc and give it a try.

  • @MichaelBrown-jr2rw
    @MichaelBrown-jr2rw Рік тому

    thank you sir

  • @alexanderstilianov
    @alexanderstilianov 2 роки тому

    My first playthrough was in OldWind with MCP, MGE as an Imperial N'Wah in the Legion, Fighters Guild, Redoran, main quest and finally Tribunal and I loved the shit out of the game but after getting a taste of the way moving the mouse feels in OpenMW and its Alchemy/Spellmaking/Enchanting UI, expanded map window, keyboard-looting and item dropping, it's hard to go back even as a purist. One thing that kills the immersion, however, is OpenMW's lack of rain/snow collision (i.e. rain and snow pass through outdoor shelter) which is a built-in feature (or a mod, I can't remember, it's been years) in OldWind with either MCP or MGE XE .
    On my seqond playthrough as a tree-hugging Bosmer s'wit, I did have a problem progressing one of the later Hlaalu quests (in OpenMW) because I had somehow received a quest before meeting the minimal rank requirement (thanks Odral), yet Uncle Curio wouldn't advance me despite having more than enough in the favoured skills, which after a lot of unsuccessful experimenting with the console made me drop the game for a year because I feared that other quest-lines might break the same way. Now having decided to play the multiplayer mod, I managed to fix that problem by increasing my rank through the console and everything seems to work perfectly.

    • @The_memory_be_green
      @The_memory_be_green 2 роки тому +1

      true true the lack of rain and snow collision is most certainly a planned feature but you're right, super immersion breaking

  • @OiWhiskey
    @OiWhiskey 2 роки тому

    I'm sold . If I can make my version of Morrowind like yours then I'm good.

  • @ALLISMIND
    @ALLISMIND 9 місяців тому

    Thank you

  • @Davids_Stalidzans
    @Davids_Stalidzans 2 роки тому +2

    NOW I remember why I had to install sovietware CCCP on my PC. It makes perfect sense now.. Oldwind needs it. Ourwind to be exact.

  • @DanilaPit
    @DanilaPit Рік тому

    I use openmw on android and classic morrowind on pc. Classic works pretty stable with nearly 300 mods installed, although I didn't do long playthrough yet.

  • @marcoflorianefinger6937
    @marcoflorianefinger6937 11 місяців тому +2

    Reminds me of when I wanted to replay Fable 2 on my Xbox One and it softlocked every 30 min. I don't care if you put hdr and 4k on it if I can't enjoy the game because I'm in constant fear of it crashing.

  • @Thrashbog
    @Thrashbog 10 місяців тому +1

    I primarily play morrowind on my android phone, thanks openmw

  • @geraltgrey-mane695
    @geraltgrey-mane695 2 роки тому +1

    Do you use any animation mods? I know and use the magic casting one but are there any other covering something else? like walking/sprinting ? :)
    Edit: Do you know of a guide on how to update your Openmw?

    • @MizterMoonshine
      @MizterMoonshine  2 роки тому +2

      Animation Compilation for third person.
      Updating OpenMW is easy, just download the latest version and run it. You can put it in another folder or overwrite your previous version.

    • @geraltgrey-mane695
      @geraltgrey-mane695 2 роки тому

      @@MizterMoonshine Oh thank you ! :)

  • @Muxerius
    @Muxerius 10 місяців тому

    Hello, thank you for your video. Stumbled upon it after wasting 4 hours trying to mod the original game :( But alteast now I am grabbing openMW